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  • How to get results efficiently out of an Octree/Quadtree?

    - by Reveazure
    I am working on a piece of 3D software that has sometimes has to perform intersections between massive numbers of curves (sometimes ~100,000). The most natural way to do this is to do an N^2 bounding box check, and then those curves whose bounding boxes overlap get intersected. I heard good things about octrees, so I decided to try implementing one to see if I would get improved performance. Here's my design: Each octree node is implemented as a class with a list of subnodes and an ordered list of object indices. When an object is being added, it's added to the lowest node that entirely contains the object, or some of that node's children if the object doesn't fill all of the children. Now, what I want to do is retrieve all objects that share a tree node with a given object. To do this, I traverse all tree nodes, and if they contain the given index, I add all of their other indices to an ordered list. This is efficient because the indices within each node are already ordered, so finding out if each index is already in the list is fast. However, the list ends up having to be resized, and this takes up most of the time in the algorithm. So what I need is some kind of tree-like data structure that will allow me to efficiently add ordered data, and also be efficient in memory. Any suggestions?

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  • Reload a UITable on the fly when editing a UITextField inside one of the cells

    - by Saze
    I have a UITable containing some customs UITableCells. Those cells contain a few UILabels and a UITextField. The datasource of the table comes from a main controller's property. (This controller is also the delegate and the dataSource for the table). Here's a simplified screenshot of the UI: Now, I need to update "on the fly" the content of all the UILabels when the user edits one of the UITextFields. To do so, at the I am listening to the "Editing Changed" event at the UITextField level. This triggers the following action: - (IBAction) editChangeHandler: (id) sender { MyAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [[delegate.viewController.myDataSourceArray objectAtIndex:self.rowIndex] setANumber: [theTextField.text intValue]]; [delegate.viewController reloadRows]; } The reloadRows method in the viewController is as such: - (void) reloadRows { NSLog(@"called reloadRows"); //perform some calculations on the data source objects here... [theUITable reloadData]; } My problem here is that whenever the user changes the value in the field, the reloadRows method is successfully called, so is apparently the reloadData but it also causes the keyboard to be dismissed. So in the end, the user can only touch one key when editing the TextField before the keyboard is dismissed and the table reloaded. Does anybody knows a solution to this or have experienced the same issue?

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  • An Array returned by a model association is not an Array?

    - by Warren
    We have a model association that looks something like this: class Example < ActiveRecord::Base has_many :others, :order => 'others.rank' end The rank column is an integer type. The details of these particular models are not really important though as we have found the same problem with other has_many associations between other models. We have also added to the Enumerable module: module Enumerable def method_missing(name) super unless name.to_s[0..7] == 'collect_' method = name.to_s[8..-1] collect{|element| element.send(method)} end end This adds a collect_id method that we can use to get an array of record ids from an array of ActiveRecord objects. So if we use a normal ActiveRecord find :all, we get a nice array which we can then use collect_id on but if we use Example.others.collect_id, we get NoMethodError: undefined method `collect_id' for #<Class:0x2aaaac0060a0> Example.others.class returns "Array" so is it lying or confused? Our solution thus far has been to use it this way: Example.others.to_a.collect_id This works but this seems a bit strange. Why would you have to do that? We are on Ruby 1.8.7 and Rails 2.3.4

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  • Integration testing - can it be done right?

    - by Max
    I used TDD as a development style on some projects in the past two years, but I always get stuck on the same point: how can I test the integration of the various parts of my program? What I am currently doing is writing a testcase per class (this is my rule of thumb: a "unit" is a class, and each class has one or more testcases). I try to resolve dependencies by using mocks and stubs and this works really well as each class can be tested independently. After some coding, all important classes are tested. I then "wire" them together using an IoC container. And here I am stuck: How to test if the wiring was successfull and the objects interact the way I want? An example: Think of a web application. There is a controller class which takes an array of ids, uses a repository to fetch the records based on these ids and then iterates over the records and writes them as a string to an outfile. To make it simple, there would be three classes: Controller, Repository, OutfileWriter. Each of them is tested in isolation. What I would do in order to test the "real" application: making the http request (either manually or automated) with some ids from the database and then look in the filesystem if the file was written. Of course this process could be automated, but still: doesn´t that duplicate the test-logic? Is this what is called an "integration test"? In a book i recently read about Unit Testing it seemed to me that integration testing was more of an anti-pattern?

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  • Trouble defining method for Javascript class definition.

    - by btoverdrive
    I'm somewhat new to object oriented programming in Javascript and I'm trying to build a handler object and library for a list of items I get back from an API call. Ideally, I'd like the library functions to be members of the handler class. I'm having trouble getting my class method to work however. I defined as part of the class bcObject the method getModifiedDateTime, but when I try to echo the result of the objects call to this method, I get this error: Error on line 44 position 26: Expected ';' this.getModifiedDateTime: function(epochtime) { which leads me to believe that I simply have a syntax issue with my method definition but I can't figure out where. response( { "items": [ {"id":711,"name":"Shuttle","lastModifiedDate":"1268426336727"}, {"id":754,"name":"Formula1","lastModifiedDate":"1270121717721"} ], "extraListItemsAttr1":"blah", "extraListItemsAttr2":"blah2" }); function response(MyObject) { bcObject = new bcObject(MyObject); thing = bcObject.getModifiedDateTime(bcObject.videoItem[0].lastModifiedDate); SOSE.Echo(thing); } function bcObject(listObject) { // define class members this.responseList = {}; this.videoCount = 0; this.videoItem = []; this.responseListError = ""; // instantiate members this.responseList = listObject; this.videoCount = listObject.items.length; // populate videoItem array for (i=0;i<this.videoCount;i++) { this.videoItem[i] = listObject.items[i]; } this.getModifiedDateTime: function(epochtime) { var dateStringOutput = ""; var myDate = new Date(epochtime); dateStringOutput = myDate.toLocaleString(); return dateStringOutput; }; }

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  • CArray doesn't call copy constructors on memory reallocations, now what?

    - by MMx
    Suppose I have a class that requires copy constructor to be called to make a correct copy of: struct CWeird { CWeird() { number = 47; target = &number; } CWeird(const CWeird &other) : number(other.number), target(&number) { } void output() { printf("%d %d\n", *target, number); } int *target, number; }; Now the trouble is that CArray doesn't call copy constructors on its elements when reallocating memory (only memcpy from the old memory to the new), e.g. this code CArray<CWeird> a; a.SetSize(1); a[0].output(); a.SetSize(2); a[0].output(); results in 47 47 -572662307 47 I don't get this. Why is it that std::vector can copy the same objects properly and CArray can't? What's the lesson here? Should I use only classes that don't require explicit copy constructors? Or is it a bad idea to use CArray for anything serious?

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  • C++ Instantiate class and add name to array/vector then cycle through update functions from the array

    - by SD42
    I have a bunch of classes in a basic (and badly coded!) game engine that are currently instantiated in the code and have to have their individual update functions called. What I want to do is be able to create an instance of a class, pass the name to an array, and then subsequently cycle through the array to call the update functions of each class. I'm unsure as to whether or not this is an impossible or spectacularly stupid way of trying to manage objects, so please tell me if it is. So currently I might have manually instantiated Enemy class a couple of times: Enemy enem1; Enemy enem2; I then have to update them manually in the game loop: enem1.update(); enem2.update(); What method should I use to be able to spawn and destroy instances of the enemy class during gametime? Is it possible to populate an array with instantiated names and then do something like (and i'm aware this doesn't work); array[x].update(); Then iterate through the names in the array? Anything that even points me in the right direction would be greatly appreciated!

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  • Passing array of pointers to another class

    - by user310153
    Hi, I am trying to do the following: in main.cpp: // Create an array of pointers to Block objects Block *blk[64]; for (i=0; i<8; i++) { for (j=0; j<8; j++) { int x_low = i*80; int y_low = j*45; blk[j*8+i] = new Block(30, x_low+40.0f, y_low+7.5f, &b); } } And then I am trying to pass it to the graphics object I have created: Graphics g(640, 480, &b, &p, blk[0], number_of_blocks); the graphics constructor looks like: Graphics::Graphics(int width, int height, Ball *b, Paddle *p, Block *blk, int number_of_blocks) { if I look at what is contained in the array from the graphics object, only the first item exists and then all the other items are in hyperspace: for (int i=0; i<64; i++) { printf("for block %d, %f, %f ", i, (_blk+(sizeof(_blk)*i))->_x_low, (_blk+(sizeof(_blk)*i))->_y_low); printf("blah %d\n", (_blk+(sizeof(_blk)*i))); } and if I look at the addresses, they are different (6956552 rather than 2280520 when I examine the addresses in the main class using: printf(" blah %d\n", &blk[j*8*i]); I am sure there must be something subtle I am doing wrong as its like I have copied the first item from the blk array to a new address when passed to the graphics object. Does this make sense? Any ideas? Cheers, Scott

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  • Entityframework duplicate record on second insert

    - by Delysid
    I am building an application for recipe/meal planning, and i have come across a problem i cant seem to figure out. i have a table for units of measure, where i keep the used units in, i only want unique units in here (for grocery list calculation and so forth) but if i use a unit from the table on a recipe, the first time it is okay, nothing is inserted in units of measure, but the second time i get a "duplicate". i suspect it has something to do with entitykey, because the primary key is identity column on the sql server (2008 r2) for some reason it works to change the objectstate on some objects (courses, see code) and that does not generate a duplicate, but that does not work on the unit of measure my insert methods looks like this : public recipe Create(recipe recipe) { using (RecipeDataContext ctx = new RecipeDataContext()) { foreach (recipe_ingredient rec_ing in recipe.recipe_ingredient) { if (rec_ing.ingredient.ingredient_id == 0) { ingredient ing = (from _ing in ctx.ingredients where _ing.name == rec_ing.ingredient.name select _ing).FirstOrDefault(); if (ing != null) { rec_ing.ingredient_id = ing.ingredient_id; rec_ing.ingredient = null; } } if (rec_ing.unit_of_measure.unit_of_measure_id == 0) { unit_of_measure _uom = (from dbUom in ctx.unit_of_measure where dbUom.unit == rec_ing.unit_of_measure.unit select dbUom).FirstOrDefault(); if (_uom != null) { rec_ing.unit_of_measure_id = _uom.unit_of_measure_id; rec_ing.unit_of_measure = null; } } ctx.Recipes.AddObject(recipe); //for some reason it works to change object state of this, and not generate a duplicate ctx.ObjectStateManager.ChangeObjectState(recipe.courses[0], EntityState.Unchanged); } ctx.SaveChanges(); } return recipe; } My datamodel looks like this : http://i.imgur.com/NMwZv.png

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  • Should Wordpress be used to create a real estate listing site?

    - by John
    I have a real estate agent client who wants a website to list the properties he's selling. Although there are great 3rd party web apps out there that do this, he adamantly demands that I recreate a simple and custom website for him. I can do this quickly with a php framework like Code Igniter that comes with MVC, data access objects and data bind controllers. The database would be straightforward: t_page: generic content pages t_property: for each property on the market, has fields like address, price, #of bed rooms etc.. However, the client has heard many great things about Wordpress, and strongly advises that I build his real estate site with it. I've only used Wordpress to create blogs and relatively straightforward websites. SO I dont know how effective it is as a real estate property content management system or how effective it is for users to search for real estate properties based on attributes such as "# of bedrooms, square footage, is basement finished etc..." So my question is, is it a good idea to build a real estate agent website with Wordpress? Or should I try harder to convince him to build it with web framework like Code Igniter?

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  • XML serialization of hash table(C#3.0)

    - by Newbie
    Hi I am trying to serialize a hash table but not happening private void Form1_Load(object sender, EventArgs e) { Hashtable ht = new Hashtable(); DateTime dt = DateTime.Now; for (int i = 0; i < 10; i++) ht.Add(dt.AddDays(i), i); SerializeToXmlAsFile(typeof(Hashtable), ht); } private void SerializeToXmlAsFile(Type targetType, Object targetObject) { try { string fileName = @"C:\testtttttt.xml"; //Serialize to XML XmlSerializer s = new XmlSerializer(targetType); TextWriter w = new StreamWriter(fileName); s.Serialize(w, targetObject); w.Flush(); w.Close(); } catch (Exception ex) { throw ex; } } After a google search , I found that objects that impelment IDictonary cannot be serialized. However, I got success with binary serialization. But I want to have xml one. Is there any way of doing so? I am using C#3.0 Thanks

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  • How To Delete objet whit mouse click ?

    - by Meko
    Hi all. I made a simple FlowChat Editor that creates rectangles and triangles and connect them each other and shows the way from up to down. I can move this elements on screen to .But I am tying to create button to delete element which I clicked. There is problem that I can delete mytriangle object but but I cant delete myRectangle objects.It deletes but not object which i clicked.I delete from first object to last ..Here my code ... if (deleteObj) { if (rectsList.size() != 0) { for (int i = 0; i < rectsList.size(); i++) { MyRect rect = (MyRect) rectsList.get(i); if (e.getX() <= rect.c.x + 50 && e.getX() >= rect.c.x - 50 && e.getY() <= rect.c.y + 15 && e.getY() >= rect.c.y - 15) { rectsList.remove(rect); System.out.println("This is REctangle DELETED\n"); } } } if (triangleList.size() != 0) { for (int j = 0; j < triangleList.size(); j++) { MyTriangle trian = (MyTriangle) triangleList.get(j); if (e.getX() <= trian.c.x + 20 && e.getX() >= trian.c.x - 20 && e.getY() <= trian.c.y + 20 && e.getY() >= trian.c.y - 20) { triangleList.remove(trian); System.out.println("This is Triangle Deleted\n"); } } }

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  • scala 2.8 CanBuildFrom

    - by oxbow_lakes
    Following on from another question I asked, I wanted to understand a bit more about the Scala method TraversableLike[A].map whose signature is as follows: def map[B, That](f: A => B)(implicit bf: CanBuildFrom[Repr, B, That]): That Notice a few things about this method: it takes a function turning each A in the traversable into a B it returns That and takes an implicit argument of type CanBuildFrom[Repr, B, That] I can call this as follows: > val s: Set[Int] = List("Paris", "London").map(_.length) s: Set[Int] Set(5,6) What I cannot quite grasp is how the fact that That is bound to B (i.e. it is some collection of B's) is being enforced by the compiler. The type parameters look to be independent in both the signature above and in the signature of the trait CanBuildFrom itself: trait CanBuildFrom[-From, -Elem, +To] How is the scala compiler ensuring that That cannot be forced into something which does not make sense? > val s: Set[String] = List("Paris", "London").map(_.length) //will not compile EDIT - this question of course boils down to: How does the compiler decide what implicit CanBuildFrom objects are in scope for the call?

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  • How to make a piece of WPF content take up the entire application window

    - by Bojin Li
    I'm working on an application that contains a number of content areas. I want to implement a behavior such that in response to user input, any of these content areas can be toggled to fit the entire application window, and optionally back to its original position again. I experimented with several approaches and none of them seem optimal for me. Here's what I tried to do: Use the ClipToBoundsProperty on the content I want to make "Full Screen": Doesn't work because only the CanvasPanel seems to fully respect this property. The application need to be localized so I would really like to avoid the CanvasPanel. Use a Grid and collapse the other content areas, such that only the one I want to see is visible, hence taking up the entire screen: This will probably work but doesn't seem easy to implement nor maintain. The "Full Screen" content area could be several levels deep, for example residing inside a Tabcontrol, so I would have to hide the tab headers too etc. Reconstruct the content area in a separate view and display it while hiding the rest: Seems easy enough to do with DataTemplates and my ViewModel objects, but any GUI/View only states are not preserved using this approach. Somehow "lift" the GUI/View I want to "Full Screen" into the separate view and display it while hiding the rest: I don't know how to do this or even if this is possible. Anyway if anyone knows a better approach I would love to know about it. Thanks a lot!

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  • Determining unknown content-types with the Html5 file api

    - by Jesse
    I'm working through a small file upload script (learning experience) and I noticed that when selecting microsoft office related files (.doc or .docx for example) the file objects do not have a type specified: For .doc files I had expected the type to be "application/msword" and along the same train of thought .docx to be "application/vnd.openxmlformats-officedocument.wordprocessingml.document". In the cases when the type cannot be determined is the correct course of action to look at the file extension and match that to the "expected" content / mime type? Sample script: <div id="fileUpload"> <input type="file" id="fileElem" style="display:none;" onchange="handleFiles(this.files)"/> <a href="#" id="fileSelect">Select some files</a> </div> <script type="text/javascript"> var fileSelect = document.getElementById("fileSelect"), fileElem = document.getElementById("fileElem"); fileSelect.addEventListener("click", function (e) { if (fileElem) { fileElem.click(); } e.preventDefault(); }, false); function handleFiles(files) { console.log(files); } </script>

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  • WPF Databinding With A Collection Object

    - by Randster
    Argh, although I've been googling, I really would appreciate it if someone could break my problem down as all the code examples online are confusing me more than assisting (perhaps it's just late)... I have a simple class as defined below: public class Person { int _id; string _name; public Person() { } public int ID { get { return _id; } set { _id = value; } } public string Name { get { return _name; } set { _name = value; } } } that is stored in a database, and thru a bit more code I put it into an ObservableCollection object to attempt to databind in WPF later on: public class People : ObservableCollection<Person> { public People() : base() { } public void Add(List<Person> pListOfPeople) { foreach (Person p in pListOfPeople) this.Add(p); } } In XAML, I have myself a ListView that I would like to populate a ListViewItem (consisting of a textblock) for each item in the "People" object as it gets updated from the database. I would also like that textblock to bind to the "Name" property of the Person object. I thought at first that I could do this: lstPeople.DataContext = objPeople; where lstPeople is my ListView control in my XAML, but that of course does nothing. I've found TONS of examples online where people through XAML create an object and then bind to it through their XAML; but not one where we bind to an instantiated object and re-draw accordingly. Could someone please give me a few pointers on: A) How to bind a ListView control to my instantiated "People" collection object? B) How might I apply a template to my ListView to format it for the objects in the collection? Even links to a decent example (not one operating on an object declared in XAML please) would be appreciated. Thanks for your time.

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  • how to reverse an angle

    - by MissHalberd
    I am no mathematician, but I somehow got into game development as a hobby. Having never studied anything beyond basic math, I have a lot of trouble figuring out how to reverse the angle of something, facing to the opposite direction, among the X axis. One image says more than 1000 words though (specially uneducated words): http://img156.imageshack.us/i/wihwin.png/ I basically want to reverse the direction of cannon objects adhered to a robot. When the robot changes from facing right to facing left, I do (180 - angle) as everyone suggested me, but it reverses the angle...literally, making the cannons aim up when they are aiming down. So, I need to do something else, but it escapes my knowledge. Anyone would be so kind to help me with this? Oh, I use regular C by the way, in case there's something built-in specific to it. To put it in other words, I work in 2D, so I want an angle that is facing right to face left. 0 being "totally to the right", 180 "left", 90 "up" and 270 "down". I want something that is aiming with an angle of 91 to turn into 89 when reversed, literally. There's no Z axis present. EDIT: Thanks for the answers! Trying them out now. I'll post which one worked in a minute!

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  • Java - multithreaded access to a local value store which is periodically cleared

    - by Telax
    I'm hoping for some advice or suggestions on how best to handle multi threaded access to a value store. My local value storage is designed to hold onto objects which are currently in use. If the object is not in use then it is removed from the store. A value is pumped into my store via thread1, its entry into the store is announced to listeners, and the value is stored. Values coming in on thread1 will either be totally new values or updates for existing values. A timer is used to periodically remove any value from the store which is not currently in use and so all that remains of this value is its ID held locally by an intermediary. Now, an active element on thread2 may wake up and try to access a set of values by passing a set of value IDs which it knows about. Some values will be stored already (great) and some may not (sadface). Those values which are not already stored will be retrieved from an external source. My main issue is that items which have not already been stored and are currently being queried for may arrive in on thread1 before the query is complete. I'd like to try and avoid locking access to the store whilst a query is being made as it may take some time.

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  • Calling a class method within a method definition in the same class

    - by user1786288
    So I'm writing a program for an intro Java class. I'm defining a method to add two fractions together within the class Fraction. Fraction has 2 variables, numerator and denominator. Each of these variables has a setter and a getter. Anyway, I have a problem with my addition method, which is shown below. I've just sort of tried to implement it in a way that made sense, but I'm sure I did something with calling methods/using objects that doesn't work. public void add(Fraction fraction1, Fraction fraction2) { Fraction fraction3 = new Fraction(); int a = fraction1.getNumerator; int b = fraction1.getDenominator; int c = fraction2.getNumerator; int d = fraction2.getDenominator; fraction3.setNumerator((a * d) + (b * c)); fraction3.setDenominator(b * d); } I don't know if the problem is in the method definition, if I can use the object type that way, or if there's something else wrong. any help would be appreciated, and if I need to provide any information, I'll do so ASAP.

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  • Silverlight ~ MVVM ~ Dynamic setting of Style property based on model value

    - by eponymous23
    I have a class called Question that represents a question and it's answer. I have an application that renders an ObservableCollection of Question objects. Each Question is rendered as a StackPanel that contains a TextBlock for the question verbiage, and a TextBox for the user to enter in an answer. The questions are rendered using an ItemsControl, and I have initially set the Style of the Questions's StackPanel using a StaticResource key called 'IncorrectQuestion' (defined in UserControl.Resources section of the page). In the UserControl.Resources section, I've also defined a key calld 'CorrectQuestion' which I need to somehow apply to the Question's StackPanel when the user correctly answers the question. My problem is I'm not sure how to dynamically change the Style of the StackPanel, specifically within the constraints of a ViewModel class (i.e. I don't want to put any style selection code in the View's code-behind). My Question class has an IsCorrect property which is accurately being set when the correction is answered. I'd like to somehow reflect the IsCorrect value in the form of a Style selection. How do I do that?

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  • Returning a lua table on SWIG call

    - by Tom J Nowell
    I have a class with a methodcalled GetEnemiesLua. I have bound this class to lua using SWIG, and I can call this method using my lua code. I am trying to get the method to return a lua table of objects. Here is my current code: void CSpringGame::GetEnemiesLua(){ std::vector<springai::Unit*> enemies = callback->GetEnemyUnits(); if( enemies.empty()){ lua_pushnil(ai->L); return; } else{ lua_newtable(ai->L); int top = lua_gettop(ai->L); int index = 1; for (std::vector<springai::Unit*>::iterator it = enemies.begin(); it != enemies.end(); ++it) { //key lua_pushinteger(ai->L,index);//lua_pushstring(L, key); //value CSpringUnit* unit = new CSpringUnit(callback,*it,this); ai->PushIUnit(unit); lua_settable(ai->L, -3); ++index; } ::lua_pushvalue(ai->L,-1); } } PushIUnit is as follows: void CTestAI::PushIUnit(IUnit* unit){ SWIG_NewPointerObj(L,unit,SWIGTYPE_p_IUnit,1); } To test this I have the following code: t = game:GetEnemiesLua() if t == nil then game:SendToConsole("t is nil! ") end The result is always 't is nil', despite this being incorrect. I have put breakpoints in the code and it is indeed going over the loop, rather than doing lua_pushnil. So how do I make my method return a table when called via lua?

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  • Testing Hibernate DAO, without building the universe around it.

    - by Varun Mehta
    We have an application built using spring/Hibernate/MySQL, now we want to test the DAO layer, but here are a few shortcomings we face. Consider the use case of multiple objects connected to one another, eg: Book has Pages. The Page object cannot exist without the Book as book_id is mandatory FK in Page. For testing a Page I have to create a Book. This simple usecase is easy to manage, but if you start building a Library, till you don't create the whole universe surrounding the Book and Page, you cannot test it! So to test Page; Create Library Create Section Create Genre Create Author Create Book Create Page Now test Page. Is there an easy way to by pass this "universe creation" and just test he page object in isolation. I also want to be able to test HQLs related to Page. eg: SELECT new com.test.BookPage (book.id, page.name) FROM Book book, Page page. JUnit is supposed to run in isolation, so I have to write the whole test case to create the Page. Any tips will be useful.

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  • Store data in tableview to NSUserDefaults

    - by Jozef Vrana
    Tricks.h file #import "Tricks.h" @implementation Tricks static NSMutableArray *trickList = nil; +(NSMutableArray *)trickList { if(!trickList){ trickList = [[NSMutableArray alloc]init]; } return trickList; } @end Tricks.m file @interface Tricks : NSObject @property(strong, nonatomic) NSString *trickName; Method for adding objects to array -(IBAction)saveAction:(id)sender { Tricks *trick = [[Tricks alloc]init]; trick.trickName = self.trickLabel.text; [[Tricks trickList]insertObject:trick atIndex:0]; [self.navigationController popViewControllerAnimated:YES]; } In .h file of UITabelview class I am making a reference to tricks class, but I am sure there is error on this line. @property (strong, nonatomic) Tricks *tricks; In cellForRow method I am storing data _trick = [[NSMutableDictionary alloc]initWithObjectsAndKeys:trick,nil]; NSUserDefaults *defaults=[NSUserDefaults standardUserDefaults]; [defaults setObject:_trick forKey:@"numberArray"]; [defaults synchronize]; NSLog(@"%@",_trick); In .m class of UITableview in viewDidLoad I want to retrieve data if([[NSUserDefaults standardUserDefaults] objectForKey:@"numberArray"] != nil) { _tricks = [[NSUserDefaults standardUserDefaults] objectForKey:@"numberArray"]; } Thanks for advices

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  • Doing a global count of an object type (like Users), best practice?

    - by user246114
    Hi, I know keeping global counters is frowned upon in app engine. I am interested in getting some stats though, like once every 24 hours. For example, I'd like to count the number of User objects in the system once every 24 hours. So how do we do this? Do we simply keep a set of admin tool functions which do something like: SELECT FROM com.me.project.server.User; and just see what the size of the returned List is? This is kind of a bummer because the datastore would have to deserialize every single User instance to create the returned list, right? I could optimize this possibly by asking for only the keys to be returned, so the whole User object doesn't have to be deserialized. Then again, a global counter for # of users probably would create too much contention, because there probably won't be hundreds of signups a minute for the service I'm creating. How should we go about doing this? Getting my total number of users once a day is probably a pretty typical operation? Thank you

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  • how can i read the integer value from xml document in objective-c

    - by uttam
    this is my xml document, i want to use the value of id and mlsid in in my viewcontroller. how can i read it. <Table> <ID>1</ID> <MLSID>70980420</MLSID> <STREET_NO>776</STREET_NO> <STREET_NAME>Boylston</STREET_NAME> <AreaName>Back Bay</AreaName <Table> i have created one object file book which store the all value of xml data and then i put that objects in the array . now i am able to retrive the string value but not getting the integer value. this is my object class. @interface Book : NSObject { NSInteger ID; NSInteger MLSID //Same name as the Entity Name. } how to trieve the value of MLSID in the viewcontroller. or how to print it.

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