Search Results

Search found 16050 results on 642 pages for 'linq to objects'.

Page 583/642 | < Previous Page | 579 580 581 582 583 584 585 586 587 588 589 590  | Next Page >

  • Python OOP - object has no attribute

    - by user1744269
    I am attempting to learn how to program. I really do want to learn how to program; I love the building and design aspect of it. However, in Java and Python, I have tried and failed with programs as they pertain to objects, classes, methods.. I am trying to develop some code for a program, but im stumped. I know this is a simple error. However I am lost! I am hoping someone can guide me to a working program, but also help me learn (criticism is not only expected, but APPRECIATED). class Converter: def cTOf(self, numFrom): numFrom = self.numFrom numTo = (self.numFrom * (9/5)) + 32 print (str(numTo) + ' degrees Farenheit') return numTo def fTOc(self, numFrom): numFrom = self.numFrom numTo = ((numFrom - 32) * (5/9)) return numTo convert = Converter() numFrom = (float(input('Enter a number to convert.. '))) unitFrom = input('What unit would you like to convert from.. ') unitTo = input('What unit would you like to convert to.. ') if unitFrom == ('celcius'): convert.cTOf(numFrom) print(numTo) input('Please hit enter..') if unitFrom == ('farenheit'): convert.fTOc(numFrom) print(numTo) input('Please hit enter..')

    Read the article

  • How do I make this Java code operate properly? [Multi-threaded, race condition]

    - by Fixee
    I got this code from a student, and it does not work properly because of a race condition involving x++ and x--. He added synchronized to the run() method trying to get rid of this bug, but obviously this only excludes threads from entering run() on the same object (which was never a problem in the first place) but doesn't prevent independent objects from updating the same static variable x at the same time. public class DataRace implements Runnable { static volatile int x; public synchronized void run() { for (int i = 0; i < 10000; i++) { x++; x--; } } public static void main(String[] args) throws Exception { Thread [] threads = new Thread[100]; for (int i = 0; i < threads.length; i++) threads[i] = new Thread(new DataRace()); for (int i = 0; i < threads.length; i++) threads[i].start(); for (int i = 0; i < threads.length; i++) threads[i].join(); System.out.println(x); // x not always 0! } } Since we cannot synchronize on x (because it is primitive), the best solution I can think of is to create a new static object like static String lock = ""; and enclose the x++ and x-- within a synchronized block, locking on lock. But this seems really awkward. Is there a better way?

    Read the article

  • java class that simulates a simple database table

    - by ericso
    I have a collection of heterogenous data that I pull from a database table mtable. Then, for every unique value uv in column A, I compute a function of (SELECT * FROM mtable WHERE A=uv). Then I do the same for column B, and column C. There are rather a lot of unique values, so I don't want to hit the db repeatedly - I would rather have a class that replicates some of the functionality (most importantly some version of SELECT WHERE). Additionally, I would like to abstract the column names away from the class definition, if that makes any sense - the constructor should take a list of names as a parameter, and also, I suppose, a list of types (right now this is just a String[], which seems hacky). I'm getting the initial data from a RowSet. I've more or less done this by using a hashmap that maps Strings to lists/arrays of Objects, but I keep getting bogged down in comparisons and types, and am thinking that my current implementation really isn't as clean and clear as it could be. I'm pretty new to java, also, and am not sure if I'm not going down a completely incorrect path. Does anyone have any suggestions?

    Read the article

  • XNA, C# - Check if a Vector2 path crosses another Vector2 path.

    - by Nick
    Hello all, I have an XNA question for those with more experience in these matters than myself (maths). Background: I have a game that implements a boundary class, this simply hosts 2 Vector2 objects, a start and an end point. The current implementation crudely handles collision detection by assuming boundaries are always vertical or horizontal, i.e. if start.x and end.x are the same check I am not trying to pass x etc. Ideally what I would like to implement is a method that accepts two Vector2 parameters. The first being a current location, the second being a requested location (where I would like to move it to assuming no objections). The method would also accept a boundary object. What the method should then do is tell me if I am going to cross the boundry in this move. this could be a bool or ideally something representing how far I can actually move. This empty method might explain better than I can in words. /// <summary> /// Checks the move. /// </summary> /// <param name="current">The current.</param> /// <param name="requested">The requested.</param> /// <param name="boundry">The boundry.</param> /// <returns></returns> public bool CheckMove(Vector2 current, Vector2 requested, Boundry boundry) { //return a bool that indicated if the suggested move will cross the boundry. return true; }

    Read the article

  • Can't call an object method. PHP reports variable undefined

    - by user1285697
    This is the weirdest bug! It is probably something silly, but I have no idea how to fix it. If anyone could help, I would be most grateful! I have three files, one is called items.php, another is called tableFunctions.php, and the third is called mysql.php. I use two global objects called 'mysql' and 'tableFunctions'. They are stored in the files 'mysql.php', and 'tableFunctions.php', respectively. In each file, I create an instance of its object, assigning it to the global variable $_mysql, or $_table. like this: In the file mysql.php: global $_mysql; $_mysql = new mysql(); In the file tableFunctions.php: global $_table; $_table = new tableFunctions(); Here's how it is supposed to work: The items.php file includes the tableFunctions.php file... Which in turn, needs the mysql.php file, so it includes it too. In the items.php file, I call the method getTable(), which is contained in the object tableFunctions.(and in the variable $_table.) Like this: $t = $_table->getTable('items'); The getTable function calls the method, arrayFromResult(), which is contained within in the object mysql.(and in the variable $_mysql.) Like this: $result = $_mysql->arrayFromResult($r); That's where I get the error. PHP says that the variable '$_mysql' is undefined, but I defined it in the 'mysql.php' file.(see above) I also included mysql.php with the following code: include_once 'mysql.php'; I have no idea what is wrong! If anyone can help that would be much appreciated. The source files can be downloaded with the following link: https://www.dropbox.com/sh/bjj2gyjsybym89r/YLxqyNvQdn

    Read the article

  • How can I avoid garbage collection delays in Java games? (Best Practices)

    - by Brian
    I'm performance tuning interactive games in Java for the Android platform. Once in a while there is a hiccup in drawing and interaction for garbage collection. Usually it's less than one tenth of a second, but sometimes it can be as large as 200ms on very slow devices. I am using the ddms profiler (part of the Android SDK) to search out where my memory allocations come from and excise them from my inner drawing and logic loops. The worst offender had been short loops done like, for(GameObject gob : interactiveObjects) gob.onDraw(canvas); where every single time the loop was executed there was an iterator allocated. I'm using arrays (ArrayList) for my objects now. If I ever want trees or hashes in an inner loop I know that I need to be careful or even reimplement them instead of using the Java Collections framework since I can't afford the extra garbage collection. That may come up when I'm looking at priority queues. I also have trouble where I want to display scores and progress using Canvas.drawText. This is bad, canvas.drawText("Your score is: " + Score.points, x, y, paint); because Strings, char arrays and StringBuffers will be allocated all over to make it work. If you have a few text display items and run the frame 60 times a second that begins to add up and will increase your garbage collection hiccups. I think the best choice here is to keep char[] arrays and decode your int or double manually into it and concatenate strings onto the beginning and end. I'd like to hear if there's something cleaner. I know there must be others out there dealing with this. How do you handle it and what are the pitfalls and best practices you've discovered to run interactively on Java or Android? These gc issues are enough to make me miss manual memory management, but not very much.

    Read the article

  • What's wrong (or right) with this JS Object Pattern?

    - by unsane1
    Here's an example of the pattern I'm using in my javascript objects these days (this example relies on jQuery). http://pastie.org/private/ryn0m1gnjsxdos9onsyxg It works for me reasonably well, but I'm guessing there's something wrong, or at least sub-optimal about it, I'm just curious to get people's opinions. Here's a smaller, inline example of it: sample = function(attach) { // set internal reference to self var self = this; // public variable(s) self.iAmPublic = true; // private variable(s) var debug = false; var host = attach; var pane = { element: false, display: false } // public function(s) self.show = function() { if (!pane.display) { position(); $(pane.element).show('fast'); pane.display = true; } } self.hide = function() { if (pane.display) { $(pane.element).hide('fast'); pane.display = false; } } // private function(s) function init () { // do whatever stuff is needed on instantiation of this object // like perhaps positioning a hidden div pane.element = document.createElement('div'); return self; } function position() { var h = { 'h': $(host).outerHeight(), 'w': $(host).outerWidth(), 'pos': $(host).offset() }; var p = { 'w': $(pane.element).outerWidth() }; $(pane.element).css({ top: h.pos.top + (h.h-1), left: h.pos.left + ((h.w - p.w) / 2) }); } function log () { if (debug) { console.log(arguments); } } // on-instantiation let's set ourselves up return init(); } I'm really curious to get people's thoughts on this.

    Read the article

  • Memcached: booking a fetch

    - by iBobo
    I would like to use getDelayed on the PHP Memcached extension but I think it's not implemented in the right way. Right now you ask for some keys and then retrieve all of them with fetch() and fetchAll(). But imagine a scenario where I need to retrieve 15 keys used in different parts of the page which I don't know in advance, but I can ask the various objects to give me the list. What I want is give the Memcached instance this list (each component would give its part) then later when I need them retrieve from the instance, but not all of them at once: each component would take the one it needs. Basically if I were to implement this I would prohibit using getDelayed alone and implement a bookGet($keys) method where you would add the keys to book (which actually calls getDelayed), and redefine get to handle these three cases: key is booked and retrieved - return the value; key is booked but not retrieved - go and force the fetch of the booked keys and return the correct value; key not booked - do a normal lookup. I want to know if this makes sense, your thoughts on the subject and if someone already implemented this or maybe PECL Memcached already works this way and actually the documentation doesn't explain it correctly.

    Read the article

  • Hibernate Performance Best Practice?

    - by user829237
    Im writing a Web application using Hibernate 3. So, after a while i noticed that something was slow. So i tested hibernate profiler and found that hibernate will make unreasonably many db-calls for simple operation. The reason is ofcourse that i load an Object (this object has several "parents") and these "parents" have other "parents". So basicly hibernate loads them all, even though i just need the basic object. Ok, so i looked into lazy-loading. Which lead me into the Lazyloading-exception, because i have a MVC webapp. So now i'm a bit confused as to what is my best approach to this. Basicly all I need is to update a single field on an object. I already have the object-key. Should I: 1. Dig into Lazy-loading. And then rewrite my app for a open-session-view? 2. Dig into lazy-loading. And then rewrite my dao's to be more specific. E.g. writing DAO-methods that will return objects instanciated with only whats necessary for each use-case? Could be a lot of extra methods... 3. Scratch hibernate and do it myself? 4. Cant really think of other solutions right now. Any suggestions? What is the best practice?

    Read the article

  • Retrieving an element by array index in jQuery vs the each() function.

    - by Alex Ciminian
    I was writing a "pluginable" function when I noticed the following behavior (tested in FF 3.5.9 with Firebug 1.5.3). $.fn.computerMove = function () { var board = $(this); var emptySquares = board.find('div.clickable'); var randPosition = Math.floor(Math.random() * emptySquares.length); emptySquares.each(function (index) { if (index === randPosition) { // logs a jQuery object console.log($(this)); } }); target = emptySquares[randPosition]; // logs a non-jQuery object console.log(target); // throws error: attr() not a function for target board.placeMark({'position' : target.attr('id')}); } I noticed the problem when the script threw an error at target.attr('id') (attr not a function). When I checked the log, I noticed that the output (in Firebug) for target was: <div style="width: 97px; height: 97px;" class="square clickable" id="8"></div> If I output $(target), or $(this) from the each() function, I get a nice jQuery object: [ div#8.square ] Now here comes my question: why does this happen, considering that find() seems to return an array of jQuery objects? Why do I have to do $() to target all over again? [div#0.square, div#1.square, div#2.square, div#3.square, div#4.square, div#5.square, div#6.square, div#7.square, div#8.square] Just a curiosity :).

    Read the article

  • Does Entity Framework saves related classes automatically?

    - by herbatnic
    Let's assume that we have such classes public class A{ string someField { get; set; } public virtual B B {get; set; } } public class B { int someIntField {get; set; } [ForeignKey("Id")] [Required] public virtual A A { get; set; } } In code I create new instances for both of them and making relation like: A a = new A () { someField = "abcd"}; B b = new B () { someIntField = 42 }; A.B = b; B.A = a; Should I using DBContext to save both classes like that: using (var db = new myDbContext()) { myDbContext.As.Add(A); myDbContext.Bs.Add(B); myDBContext.SaveChanges(); } Or saving it like that: using (var db = new myDbContext()) { myDbContext.As.Add(A); myDbContext.SaveChanges(); } is enough to store related objects into database?

    Read the article

  • No result when Rally.data.WsapiDataStore lacks permissions

    - by user1195996
    I'm calling Ext.create('Rally.data.WsapiDataStore', params), and looking for results with the load event. I'm requesting a number of objects across programs that the user may or may not have read permission for. This works fine for queries where the user has permissions. But in the case where the user does not have permission and presumably gets zero results back, the load event does not seem to fire at all. I would expect it to fire with the unsuccessful flag or else to return with empty results. Since I don't know that the request has failed, my program waits and waits. How can I tell if a this request fails to return because of security? BTW, looking at the network stats, I believe all my requests get a "200 OK" status back. Here is the method I use to create the various data stores: _createDataStore: function(params) { this.openRequests++; var createParams = { model: params.type, autoLoad: true, // So I can later determine which query type it is, and which program requestType: params.requestType == undefined ? params.type : params.requestType, program: this.program, listeners: { load: this._onDataLoaded, scope: this }, filters: params.filters, pageSize: params.pageSize, fetch: params.fetch, context: { project: this.project, projectScopeUp: false, projectScopeDown: true }, pageSize: 1 // We only need the count }; console.log('_createDataStore', this.program, createParams.requestType); Ext.create('Rally.data.WsapiDataStore', createParams); }, And here is the _onDataLoaded method: _onDataLoaded: function(store, data, successB) { console.log('_onDataLoaded', this.program, successB); ... I only see this function called for those queries for which the account has permissions.

    Read the article

  • An issue on object orientation in php

    - by rabidmachine9
    Hello people, I have come up to issues while I'm trying to write some classes, here is an example: I have this class called TwitterGrub and I cant call it like that: $c = new TwitterGrub(); $c->twitterDisplay(); here is the class itself: <?php class TwitterGrub{ function twitterCapture($user = 'username',$password = 'pass') { $ch = curl_init("https://twitter.com/statuses/user_timeline.xml"); curl_setopt($ch, CURLOPT_HEADER, 1); curl_setopt($ch,CURLOPT_TIMEOUT, 30); curl_setopt($ch,CURLOPT_USERPWD,$user . ":" . $password); curl_setopt($ch,CURLOPT_RETURNTRANSFER,1); curl_setopt ($ch, CURLOPT_SSL_VERIFYPEER, 0); curl_setopt ($ch, CURLOPT_SSL_VERIFYHOST, 0); $result=curl_exec ($ch); $data = strstr($result, '<?'); $xml = new SimpleXMLElement($data); return $xml; } function twitterDisplay($twitNum = 2){ $xml = $this::twitterCapture(); for($i= 0; $i<$twitNum; $i++){ echo "<div class= 'curvebox'>".$xml->status[$i]->text."</div>"; } } } ?> The problem is that everytime I want to change the username or password I have to jump back to class definition and that makes things not modular... and in many ways it feels wrong. So the question is what would be the proper way to chance my username and password through the objects interface and then call twitterDisplay() method with the new data?Hope that makes sense. Thanks in advance

    Read the article

  • Why would gnu ld link order causes Signal 11 (SEGV) on startup?

    - by Benoit
    We are building a large application in C++ that includes the use of many (static) libraries. We have a problem where the application crashes on startup with a Signal 11, before we even reach main. After much debugging, we have observed that if we explicitly reference an object file so its link order is early, the program crashes on startup. If the file is referenced later (or not referenced at all), the program does not crash. To be clear, there is NO code invoked directly from this object file. However, as it is C++, there might be static objects that do get constructed (it's a CORBA IDL generated file). We use the -Wl,--start-group ... --end-group arguments to multi-pass link the symbols since the libraries are interdependent. Here is a representation of what I mean. This is what the linker's object file order is: Order 1 Order 2 Order 3 foo.o foo.o foo.o ... ... ... main.o main.o main.o crasher.o libA.o libA.o libA.o LibB.o LibB.o LibB.o LibC.o LibC.o LibC.o crasher.o Results: NO CRASH NO CRASH CRASH Does any one have an idea why the linkage order has an effect on the crash? It would be nice if we could force the crasher.o to link later, but we're really after an explanation. Also, is there a way to force the linker to place crasher.o towards the end? Just to add to the fun, in actuality, crasher.o is part of a Library in the --start/--end-group.

    Read the article

  • Zoom in Java Swing application

    - by Shirky
    Hi there, I am looking for ways to zoom in a Java Swing application. That means that I would like to resize all components in a given JPanel by a given factor as if I would take an screenshot of the UI and just applied an "Image scale" operation. The font size as well as the size of checkboxes, textboxes, cursors etc. has to be adjusted. It is possible to scale a component by applying transforms to a graphics object: protected Graphics getComponentGraphics(Graphics g) { Graphics2D g2d=(Graphics2D)g; g2d.scale(2, 2); return super.getComponentGraphics(g2d); } That works as long as you don't care about self-updating components. If you have a textbox in your application this approach ceases to work since the textbox updates itself every second to show the (blinking) cursor. And since it doesn't use the modified graphics object this time the component appears at the old location. Is there a possibility to change a components graphics object permanently? There is also a problem with the mouse click event handlers. The other possibility would be to resize all child components of the JPanel (setPreferredSize) to a new size. That doesn't work for checkboxes since the displayed picture of the checkbox doesn't change its size. I also thought of programming my own layout manager but I don't think that this will work since layout managers only change the position (and size) of objects but are not able to zoom into checkboxes (see previous paragraph). Or am I wrong with this hypothesis? Do you have any ideas how one could achieve a zoomable Swing GUI without programming custom components? I looked for rotatable user interfaces because the problem seems familiar but I also didn't find any satisfying solution to this problem. Thanks for your help, Chris

    Read the article

  • How to structure Javascript programs in complex web applications?

    - by mixedpickles
    Hi there. I have a problem, which is not easily described. I'm writing a web application that makes heavy usage of jquery and ajax calls. Now I don't have experience in designing the architecture for javascript programms, but I realize that my program has not a good structure. I think I have to many identifiers referring to the same (at least more or less) thing. Let's have an exemplary look at an arbitrary UI widget: The eventhandlers use DOM elements as parameters. The DOM element represents a widget in the browser. A lot of times I use jQuery objects (I think they are basically a wrapper around DOM elements) to do something with the widget. Sometimes they are used transiently, sometimes they are stored in a variable for later purposes. The ajax function calls use strings identifiers for these widgets. They are processed server side. Beside that I have a widget class whose instances represents a widget. It is instantiated through the new operator. Now I have somehow four different object identifiers for the same thing, which needs to be kept in sync until the page is loaded anew. This seems not to be a good thing. Any advice?

    Read the article

  • How can I bind the same dependency to many dependents in Ninject?

    - by Mike Bantegui
    Let's I have three interfaces: IFoo, IBar, IBaz. I also have the classes Foo, Bar, and Baz that are the respective implementations. In the implementations, each depends on the interface IContainer. So for the Foo (and similarly for Bar and Baz) the implementation might read: class Foo : IFoo { private readonly IDependency Dependency; public Foo(IDependency dependency) { Dependency = dependency; } public void Execute() { Console.WriteLine("I'm using {0}", Dependency.Name); } } Let's furthermore say I have a class Container which happens to contain instances of the IFoo, IBar and IBaz: class Container : IContainer { private readonly IFoo _Foo; private readonly IBar _Bar; private readonly IBaz _Baz; public Container(IFoo foo, IBar bar, IBaz baz) { _Foo = foo; _Bar = bar; _Baz = baz; } } In this scenario, I would like the implementation class Container to bind against IContainer with the constraint that the IDependency that gets injected into IFoo, IBar, and IBaz be the same for all three. In the manual way, I might implement it as: IDependency dependency = new Dependency(); IFoo foo = new Foo(dependency); IBar bar = new Bar(dependency); IBaz baz = new Baz(dependency); IContainer container = new Container(foo, bar, baz); How can I achieve this within Ninject? Note: I am not asking how to do nested dependencies. My question is how I can guarantee that a given dependency is the same among a collection of objects within a materialized service. To be extremely explicit, I understand that Ninject in it's standard form will generate code that is equivalent to the following: IContainer container = new Container(new Foo(new Dependency()), new Bar(new Dependency()), new Baz(new Dependency())); I would not like that behavior.

    Read the article

  • Obj-c method override/polymorphism problem

    - by Rod
    Ok, so I'm using Objective-C. Now, say I have: TopClass : NSObject - (int) getVal {return 1;} MidClass : TopClass - (int) getVal {return 2;} BotClass : MidClass - (int) getVal {return 3;} I then put objects of each type into an NSMutableArray and take one out. What I want to do is run the getVal func on the appropriate object type, but when I put id a = [allObjects objectAtIndex:0]; if ([a isKindOfClass:[TopClass class]]) { int i; i = [a getVal]; } I get firstly a warning about multiple methods called getVal (presumably because the compiler can't determine the actual object type until runtime). But more seriously I also get an error "void value not ignored as it should be" and it won't compile. If I don't try and use the return from [a getVal] then it compiles fine e.g. [a getval]; //obviously no good if I want to use the return value It will also work if I use isMemberOfClass statements to cast the object to a class before running the function e.g. if ([a isMemberOfClass:[BotClass]) i = [(BotClass*) a getVal]; But surely I shouldn't have to do this to get the functionality I require? Otherwise I'll have to put in a statement for every single subclass, and worse have to add a new line if I add a new sub class, which rather defeats the point of method overriding doesn't it? Surely there is a better way?

    Read the article

  • How to solve this ?

    - by Karthick
    Hi all. I use the following code in java. It works well and it adds events into Google calendar. But in android it gives the Exception “Error connecting with login URI”.Can anyone help me to solve this?? CalendarService myService = new CalendarService("calendarTest"); String userName = "[email protected]"; String userPassword = "xxxxxxx"; // Create the necessary URL objects. try { metafeedUrl = new URL(METAFEED_URL_BASE + userName); eventFeedUrl = new URL(METAFEED_URL_BASE + userName + EVENT_FEED_URL_SUFFIX); } catch (MalformedURLException e) { // Bad URL strbuf.append(e.getMessage()); System.err.println("Uh oh - you've got an invalid URL."); e.printStackTrace(); return; } try { myService.setUserCredentials(userName, userPassword); // Demonstrate creating a single-occurrence event. CalendarEventEntry singleEvent = createSingleEvent(myService,"Event Title", "Event Description "); System.out.println("Successfully created event " +singleEvent.getTitle().getPlainText() ); // Demonstrate creating a quick add event. CalendarEventEntry quickAddEvent = createQuickAddEvent(myService,"Tennis with me June 22 3pm-3:30pm"); System.out.println("Successfully created quick add event " + quickAddEvent.getTitle().getPlainText()); } catch.......

    Read the article

  • NSPredicate (Core Data fetch) to filter on an attribute value being present in a supplied set (list)

    - by starbaseweb
    I'm trying to create a fetch predicate that is the analog to the SQL "IN" statement, and the syntax to do so with NSPredicate escapes me. Here's what I have so far (the relevant excerpt from my fetching routine): NSFetchRequest *request = [[[NSFetchRequest alloc] init] autorelease]; NSEntityDescription *entity = [NSEntityDescription entityForName: @"BodyPartCategory" inManagedObjectContext:_context]; [request setEntity:entity]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(name IN %@)", [RPBodyPartCategory defaultBodyPartCategoryNames]]; [request setPredicate:predicate]; The entity "BodyPartCategory" has a string attribute "name". I have a list of names (just NSString objects) in an NSArray as returned by: [RPBodyPartCategory defaultBodyPartCategoryNames] So let's say that array has string such as {@"Liver", @"Kidney", @"Thyroid"} ... etc. I want to fetch all 'BodyPartCategory' instances whose name attribute matches one of the strings in the set provided (technically NSArray but I can make it an NSSet). In SQL, this would be something like: SELECT * FROM BodyPartCategories WHERE name IN ('Liver', 'Kidney', 'Thyroid') I've gone through various portions of the Predicate Programming Guide, but I don't see this simple use case covered. Pointers/help much appreciated!

    Read the article

  • Unsure how i load the right data into a tableview, chosen from a previous tableview.

    - by Bob
    I currently have two TableViewControllers. The first has seven objects, each day-name listed. Weekdays *mandag = [[Weekdays alloc] initWithName:@"Mandag" daylist:mondayArray]; Weekdays *tirsdag = [[Weekdays alloc] initWithName:@"Tirsdag" daylist:tuesdayArray]; Weekdays *onsdag = [[Weekdays alloc] initWithName:@"Onsdag" daylist:wedensdayArray]; Weekdays *torsdag = [[Weekdays alloc] initWithName:@"Torsdag" daylist:thursdayArray]; Weekdays *fredag = [[Weekdays alloc] initWithName:@"Fredag" daylist:fridayArray]; Weekdays *lordag = [[Weekdays alloc] initWithName:@"Lørdag" daylist:saturdayArray]; Weekdays *sondag = [[Weekdays alloc] initWithName:@"Søndag" daylist:sundayArray]; daylist being a NSMutableArray. The idea is: The name of the day is displayed on table-1. And the array (daylist) of each day is displayed on table-2 - when tabbed one a day. The first table, displaying the names is working fine: VisueltSkemaAppDelegate *appDelegate = (VisueltSkemaAppDelegate *)[[UIApplication sharedApplication] delegate]; Weekdays *ugeDag = (Weekdays *)[appDelegate.ugeDage objectAtIndex:indexPath.row]; cell.textLabel.text = ugeDag.name; return cell; However i thought i could do the same, for the second table - but i have been strugling with it for hours now. This is what i got: VisueltSkemaAppDelegate *appDelegate = (VisueltSkemaAppDelegate *)[[UIApplication sharedApplication] delegate]; Weekdays *ugeDag = (Weekdays *)[appDelegate.ugeDage objectAtIndex:indexPath.row]; cell.textLabel.text = [ugeDag.daylist objectAtIndex:indexPath.row]; return cell; Abit more of the code: http://pastebin.com/iW5AAJXt

    Read the article

  • const object in c++

    - by Codenotguru
    I have a question on constant objects. In the following program: class const_check{ int a; public: const_check(int i); void print() const; void print2(); }; const_check::const_check(int i):a(i) {} void const_check::print() const { int a=19; cout<<"The value in a is:"<<a; } void const_check::print2() { int a=10; cout<<"The value in a is:"<<a; } int main(){ const_check b(5); const const_check c(6); b.print2(); c.print(); } void print() is constant member function of the class const_check, so according to the definition of constants if any attempt to change int a it should result in an error but the program works fine for me.I think i am having some confusion here, can anybody tell me why the compiler is not flagging it as an error??

    Read the article

  • Processing JSON data with jQuery - strange results needing alert()

    - by James
    I have this code below. I randomly ran across that it will work if I have that alert message exactly where it is. If I take it out or move it to any other spot the tabs will not appear. What exactly is that alert doing that allows the code to work and how can I make it work without the alert? If I move the each loop into the success section it does not work even with the alert. $.ajax({ type: "GET", url: "../ajax.php", data: "action=tabs", dataType: "json", success: function(data){ Projects = data; } }); alert("yes"); $.each(Projects, function(i){ /* Sequentially creating the tabs and assigning a color from the array: */ var tmp = $('<li><a href="#" class="tab green">'+Projects[i].name+'<span class="left" /><span class="right" /></a></li>'); /* Setting the page data for each hyperlink: */ tmp.find('a').data('page','../ajax.php?action=lists&projectID='+Projects[i].project_id); /* Adding the tab to the UL container: */ $('ul.tabContainer').append(tmp); }); The ajax code is retuning json with this code $query = mysql_query("SELECT * FROM `projects` ORDER BY `position` ASC"); $projects = array(); // Filling the $projects array with new project objects: while($row = mysql_fetch_assoc($query)){ $projects[] = $row; } echo json_encode($projects); The returning data is very small and very fast so I don't think that is the problem.

    Read the article

  • OpenGL multiple threads, variable handling [closed]

    - by toeplitz
    I have written an OpenGL program which runs in the following way: Main: - Initialize SDL - Create thread which has the OpenGL context: - Renderloop - Set camera (view) matrix with glUniform. - glDrawElements() .... etc. - Swapbuffers(); - Main SDL loop handling input events and such. - Update camera matrix of type glm::mat4. This is how I pass my camera object to the class that handles opengl. Camera *cam = new Camera(); gl.setCam(cam); where void setCam(Camera *camera) { this->camera = camera; } For rendering in the opengl context thread, this happens: glm::mat4 modelView = camera->view * model; glUniformMatrix4fv(shader->bindUniform("modelView"), 1, GL_FALSE, glm::value_ptr(modelView)); In the main program where my SDL and other things are handles I then recompute the view matrix. This his working fine without me using any mutex locks. Is this correct? On the other hand, I add objects to my scene by an "upload queue" and in this case I have to mutex lock my upload queue vector (vector class type) when adding items to it or else the program crashes. In summary: I recompute my matrix in a different thread and then use it in the opengl thread without any mutex lock. Why is this working? Edit: I think my question is similar to what was asked here: Should I lock a variable in one thread if I only need it's value in other threads, and why does it work if I don't?, only in my case it is even more simple with only one matrix being changed.

    Read the article

  • How can I get size in bytes of an object sent using RMI?

    - by Lucas Batistussi
    I'm implementing a cache server with MongoDB and ConcurrentHashMap java class. When there are available space to put object in memory, it will put at. Otherwise, the object will be saved in a mongodb database. Is allowed that user specify a size limit in memory (this should not exceed heap size limit obviously!) for the memory cache. The clients can use the cache service connecting through RMI. I need to know the size of each object to verify if a new incoming object can be put into memory. I searched over internet and i got this solution to get size: public long getObjectSize(Object o){ try { ByteArrayOutputStream bos = new ByteArrayOutputStream(); ObjectOutputStream oos = new ObjectOutputStream(bos); oos.writeObject(o); oos.close(); return bos.size(); } catch (Exception e) { return Long.MAX_VALUE; } } This solution works very well. But, in terms of memory use doesn't solve my problem. :( If many clients are verifying the object size at same time this will cause stack overflow, right? Well... some people can say: Why you don't get the specific object size and store it in memory and when another object is need to put in memory check the object size? This is not possible because the objects are variable in size. :( Someone can help me? I was thinking in get socket from RMI communication, but I don't know how to do this...

    Read the article

< Previous Page | 579 580 581 582 583 584 585 586 587 588 589 590  | Next Page >