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  • NHibernate Proxy Creation

    - by Chris Meek
    I have a class structure like the following class Container { public virtual int Id { get; set; } public IList<Base> Bases { get; set; } } class Base { public virtual int Id { get; set; } public virtual string Name { get; set; } } class EnemyBase : Base { public virtual int EstimatedSize { get; set; } } class FriendlyBase : Base { public virtual int ActualSize { get; set; } } Now when I ask the session for a particular Container it normally gives me the concrete EnemyBase and FriendlyBase objects in the Bases collection. I can then (if I so choose) cast them to their concrete types and do something specific with them. However, sometime I get a proxy of the "Base" class which is not castable to the concrete types. The same method is used both times with the only exception being that in the case that I get proxies I have added some related entities to the session (think the friendly base having a collection of people or something like that). Is there any way I can prevent it from doing the proxy creating and why would it choose to do this in some scenarios? UPDATE The mappings are generated with the automap feature of fluentnhibernate but look something like this when exported <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" default-access="property" auto-import="true" default-cascade="none" default-lazy="true"> <class xmlns="urn:nhibernate-mapping-2.2" mutable="true" name="Base" table="`Base`"> <id name="Id" type="System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <column name="Id" /> <generator class="MyIdGenerator" /> </id> <property name="Name" type="String"> <column name="Name" /> </property> <joined-subclass name="EnemyBase"> <key> <column name="Id" /> </key> <property name="EstimatedSize" type="Int"> <column name="EstimatedSize" /> </property> </joined-subclass> <joined-subclass name="FriendlyBase"> <key> <column name="Id" /> </key> <property name="ActualSize" type="Int"> <column name="ActualSize" /> </property> </joined-subclass> </class> </hibernate-mapping> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" default-access="property" auto-import="true" default-cascade="none" default-lazy="true"> <class xmlns="urn:nhibernate-mapping-2.2" mutable="true" name="Container" table="`Container`"> <id name="Id" type="System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <column name="Id" /> <generator class="MyIdGenerator" /> </id> <bag cascade="all-delete-orphan" inverse="true" lazy="false" name="Bases" mutable="true"> <key> <column name="ContainerId" /> </key> <one-to-many class="Base" /> </bag> </class> </hibernate-mapping>

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  • Force close message when preferences are called via menu button

    - by Dan T
    I see no problem in the code. Help? preferences.xml <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"> <ListPreference android:title="Gender" android:summary="Are you male or female?" android:key="genderPref" android:defaultValue="male" android:entries="@array/genderArray" android:entryValues="@array/genderValues" /> <ListPreference android:title="Weight" android:summary="How much do you weigh?" android:key="weightPref" android:defaultValue="180" android:entries="@array/weightArray" android:entryValues="@array/weightValues" /> </PreferenceScreen> arrays.xml <?xml version="1.0" encoding="utf-8"?> <resources> <string-array name="genderArray"> <item>Male</item> <item>Female</item> </string-array> <string-array name="genderValues"> <item>male</item> <item>female</item> </string-array> <string-array name="weightArray"> <item>120</item> <item>150</item> <item>180</item> <item>210</item> <item>240</item> <item>270</item> </string-array> <string-array name="weightValues"> <item>120</item> <item>150</item> <item>180</item> <item>210</item> <item>240</item> <item>270</item> </string-array> </resources> Preferences.java: package com.dantoth.drinkingbuddy; import android.os.Bundle; import android.preference.PreferenceActivity; public class Preferences extends PreferenceActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.preferences); }; } butts.xml (idk why it's butts but I've gotten used to it now. really just sets up the menu button) <?xml version="1.0" encoding="utf-8"?> <menu xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@+id/settings" android:title="Settings" android:icon="@drawable/ic_menu_settings" /> <item android:id="@+id/archive" android:title="Archive" android:icon="@drawable/ic_menu_archive" /> <item android:id="@+id/new_session" android:title="New Session" android:icon="@drawable/ic_menu_new" /> <item android:id="@+id/about" android:title="About" android:icon="@drawable/ic_menu_about" /> </menu> within DrinkingBuddy.java: @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case R.id.settings: startActivity(new Intent(this, Preferences.class)); return true; case R.id.archive: Toast.makeText(this, "Expect to see your old drinking sessions here.", Toast.LENGTH_LONG).show(); return true; //ETC. } return false; That's it. I can press the menu button on the phone and see the menu items I created, but when I click on the "Settings" (r.id.settings) it FC. Do I have to do anything to the manifest/other thing to get this to work??

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  • I can't upload mp3 files using Codeigniter

    - by Drew
    There are lots of suggested fixes for this but none of them work for me. I have tried making the upload class (using the following methods: http://codeigniter.com/forums/viewthread/148605/ and http://codeigniter.com/forums/viewthread/125441/). When i try to upload an mp3 i get the error message "The filetype you are attempting to upload is not allowed". Below is my code for my model and my form (i've got a very skinny controller). If someone could help me out with this I would be eternally grateful. --Model-- function do_upload() { $soundfig['upload_path'] = './uploads/nav'; $soundfig['allowed_types'] = 'mp3'; $this->load->library('upload', $soundfig); if ( ! $this->upload->do_upload()) { $error = array('error' => $this->upload->display_errors()); return $error; } else { /* $data = $this->upload->data('userfile'); */ $sound = $this->upload->data(); /* $full_path = 'uploads/nav/' . $data['file_name']; */ $sound_path = 'uploads/nav/' . $sound['file_name']; if($this->input->post('active') == '1'){ $active = '1'; }else{ $active = '0'; } $spam = array( /* 'image_url' => $full_path, */ 'sound' => $sound_path, 'active' => $active, 'url' => $this->input->post('url') ); $id = $this->input->post('id'); $this->db->where('id', $id); $this->db->update('NavItemData', $spam); return true; } } --View - Form-- <?php echo form_open_multipart('upload/do_upload');?> <?php if(isset($buttons)) : foreach($buttons as $row) : ?> <h2><?php echo $row->name; ?></h2> <!-- <input type="file" name="userfile" size="20" /><br /> --> <input type="file" name="userfile" size="20" /> <input type="hidden" name="oldfile" value="<?php echo $row->image_url; ?>" /> <input type="hidden" name="id" value="<?php echo $row->id; ?>" /> <br /><br /> <label>Url: </label><input type="text" name="url" value="<?php echo $row->url; ?>" /><br /> <input type="checkbox" name="active" value="1" <?php if($row->active == '1') { echo 'checked'; } ?> /><br /><br /> <input type="submit" value="submit" /> </form> <?php endforeach; ?> <?php endif; ?>

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  • HQL over ternary map with subcollection

    - by Diego Mijelshon
    I'm stuck with a query I need to write. Given the following model: public class A : Entity<Guid> { public virtual IDictionary<B, C> C { get; set; } } public class B : Entity<Guid> { } public class C : Entity<Guid> { public virtual int Data1 { get; set; } public virtual ICollection<D> D { get; set; } } public class D : Entity<Guid> { public virtual int Data2 { get; set; } } I need to get a list of A instances that have a D containing some data for the specified B (parameter) In the object model, that would be: listOfA.Where(a => a.C[b].D.Any(d => d.Data2 == 0)) But I wasn't able to write a working HQL. I'm able to write something like the following, which filters on C.Data1: from A a where a.C[:b].Data1 = 0 But I'm unable to do anything with the elements of a.C[:b].D (I get various parsing exceptions) Here are the mappings, in case you're interested (nothing special, generated by ConfORM): <class name="A"> <id name="Id" type="Guid"> <generator class="guid.comb" /> </id> <map name="C"> <key column="a_key" /> <map-key-many-to-many class="B" /> <one-to-many class="C" /> </map> </class> <class name="B"> <id name="Id" type="Guid"> <generator class="guid.comb" /> </id> </class> <class name="C"> <id name="Id" type="Guid"> <generator class="guid.comb" /> </id> <property name="Data1" /> <bag name="D"> <key column="c_key" /> <one-to-many class="D" /> </bag> </class> <class name="D"> <id name="Id" type="Guid"> <generator class="guid.comb" /> </id> <property name="Data2" /> </class> Thanks!

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  • How can I disable 'output escaping' in minidom

    - by William
    I'm trying to build an xml document from scratch using xml.dom.minidom. Everything was going well until I tried to make a text node with a ® (Registered Trademark) symbol in. My objective is for when I finally hit print mydoc.toxml() this particular node will actually contain a ® symbol. First I tried: import xml.dom.minidom as mdom data = '®' which gives the rather obvious error of: File "C:\src\python\HTMLGen\test2.py", line 3 SyntaxError: Non-ASCII character '\xae' in file C:\src\python\HTMLGen\test2.py on line 3, but no encoding declared; see http://www.python.or g/peps/pep-0263.html for details I have of course also tried changing the encoding of my python script to 'utf-8' using the opening line comment method, but this didn't help. So I thought import xml.dom.minidom as mdom data = '&#174;' #Both accepted xml encodings for registered trademark data = '&reg;' text = mdom.Text() text.data = data print data print text.toxml() But because when I print text.toxml(), the ampersands are being escaped, I get this output: &reg; &amp;reg; My question is, does anybody know of a way that I can force the ampersands not to be escaped in the output, so that I can have my special character reference carry through to the XML document? Basically, for this node, I want print text.toxml() to produce output of &reg; or &#174; in a happy and cooperative way! EDIT 1: By the way, if minidom actually doesn't have this capacity, I am perfectly happy using another module that you can recommend which does. EDIT 2: As Hugh suggested, I tried using data = u'®' (while also using data # -*- coding: utf-8 -*- Python source tags). This almost helped in the sense that it actually caused the ® symbol itself to be outputted to my xml. This is actually not the result I am looking for. As you may have guessed by now (and perhaps I should have specified earlier) this xml document happens to be an HTML page, which needs to work in a browser. So having ® in the document ends up causing rubbish in the browser (® to be precise!). I also tried: data = unichr(174) text.data = data.encode('ascii','xmlcharrefreplace') print text.toxml() But of course this lead to the same origional problem where all that happens is the ampersand gets escaped by .toxml(). My ideal scenario would be some way of escaping the ampersand so that the XML printing function won't "escape" it on my behalf for the document (in other words, achieving my original goal of having &reg; or &#174; appear in the document). Seems like soon I'm going to have to resort to regular expressions! EDIT 2a: Or perhaps not. Seems like getting my html meta information correct <META http-equiv="Content-Type" Content="text/html; charset=UTF-8"> could help, but I'm not sure yet how this fits in with the xml structure...

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  • Help on Removal of Dynamically Created sprites.

    - by Brrr Ice Tea
    import flash.display.Sprite; import flash.net.URLLoader; var index:int = 0; var constY = 291; var constW = 2; var constH = 40; hydrogenBtn.label = "Hydrogen"; heliumBtn.label = "Helium"; lithiumBtn.label = "Lithium"; hydrogenBtn.addEventListener (MouseEvent.CLICK, loadHydrogen); heliumBtn.addEventListener (MouseEvent.CLICK, loadHelium); lithiumBtn.addEventListener (MouseEvent.CLICK, loadLithium); var myTextLoader:URLLoader = new URLLoader(); myTextLoader.addEventListener(Event.COMPLETE, onLoaded); function loadHydrogen (event:Event):void { myTextLoader.load(new URLRequest("hydrogen.txt")); } function loadHelium (event:Event):void { myTextLoader.load(new URLRequest("helium.txt")); } function loadLithium (event:Event):void { myTextLoader.load(new URLRequest("lithium.txt")); } var DataSet:Array = new Array(); var valueRead1:String; var valueRead2:String; function onLoaded(event:Event):void { var rawData:String = event.target.data; for(var i:int = 0; i<rawData.length; i++){ var commaIndex = rawData.search(","); valueRead1 = rawData.substr(0,commaIndex); rawData = rawData.substr(commaIndex+1, rawData.length+1); DataSet.push(valueRead1); commaIndex = rawData.search(","); if(commaIndex == -1) {commaIndex = rawData.length+1;} valueRead2 = rawData.substr(0,commaIndex); rawData = rawData.substr(commaIndex+1, rawData.length+1); DataSet.push(valueRead2); } generateMask_Emission(DataSet); } function generateMask_Emission(dataArray:Array):void{ var spriteName:String = "Mask"+index; trace(spriteName); this[spriteName] = new Sprite(); for (var i:int=0; i<dataArray.length; i+=2){ this[spriteName].graphics.beginFill(0x000000, dataArray[i+1]); this[spriteName].graphics.drawRect(dataArray[i],constY,constW, constH); this[spriteName].graphics.endFill(); } addChild(this[spriteName]); index++; } Hi, I am relatively new to flash and action script as well and I am having a problem getting the sprite to be removed after another is called. I am making emission spectrum's of 3 elements by dynamically generating the mask over a picture on the stage. Everything works perfectly fine with the code I have right now except the sprites stack on top of each other and I end up with bold lines all over my picture instead of a new set of lines each time i press a button. I have tried using try/catch to remove the sprites and I have also rearranged the entire code from what is seen here to make 3 seperate entities (hoping I could remove them if they were seperate variables) instead of 2 functions that handle the whole process. I have tried everything to the extent of my knowledge (which is pretty minimal @ this point) any suggestions? Thanks ahead of time!

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  • How do I get a delete trigger working using fluent API in CTP5?

    - by user668472
    I am having trouble getting referential integrity dialled down enough to allow my delete trigger to fire. I have a dependent entity with three FKs. I want it to be deleted when any of the principal entities is deleted. For principal entities Role and OrgUnit (see below) I can rely on conventions to create the required one-many relationship and cascade delete does what I want, ie: Association is removed when either principal is deleted. For Member, however, I have multiple cascade delete paths (not shown here) which SQL Server doesn't like, so I need to use fluent API to disable cascade deletes. Here is my (simplified) model: public class Association { public int id { get; set; } public int roleid { get; set; } public virtual Role role { get; set; } public int? memberid { get; set; } public virtual Member member { get; set; } public int orgunitid { get; set; } public int OrgUnit orgunit { get; set; } } public class Role { public int id { get; set; } public virtual ICollection<Association> associations { get; set; } } public class Member { public int id { get; set; } public virtual ICollection<Association> associations { get; set; } } public class Organization { public int id { get; set; } public virtual ICollection<Association> associations { get; set; } } My first run at fluent API code looks like this: protected override void OnModelCreating(System.Data.Entity.ModelConfiguration.ModelBuilder modelBuilder) { DbDatabase.SetInitializer<ConfDB_Model>(new ConfDBInitializer()); modelBuilder.Entity<Member>() .HasMany(m=>m.assocations) .WithOptional(a=>a.member) .HasForeignKey(a=>a.memberId) .WillCascadeOnDelete(false); } My seed function creates the delete trigger: protected override void Seed(ConfDB_Model context) { context.Database.SqlCommand("CREATE TRIGGER MemberAssocTrigger ON dbo.Members FOR DELETE AS DELETE Assocations FROM Associations, deleted WHERE Associations.memberId = deleted.id"); } PROBLEM: When I run this, create a Role, a Member, an OrgUnit, and an Association tying the three together all is fine. When I delete the Role, the Association gets cascade deleted as I expect. HOWEVER when I delete the Member I get an exception with a referential integrity error. I have tried setting ON CASCADE SET NULL because my memberid FK is nullable but SQL complains again about multiple cascade paths, so apparently I can cascade nothing in the Member-Association relationship. To get this to work I must add the following code to Seed(): context.Database.SqlCommand("ALTER TABLE dbo.ACLEntries DROP CONSTRAINT member_aclentries"); As you can see, this drops the constraint created by the model builder. QUESTION: this feels like a complete hack. Is there a way using fluent API for me to say that referential integrity should NOT be checked, or otherwise to get it to relax enough for the Member delete to work and allow the trigger to be fired? Thanks in advance for any help you can offer. Although fluent APIs may be "fluent" I find them far from intuitive.

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  • Languages and VMs: Features that are hard to optimize and why

    - by mrjoltcola
    I'm doing a survey of features in preparation for a research project. Name a mainstream language or language feature that is hard to optimize, and why the feature is or isn't worth the price paid, or instead, just debunk my theories below with anecdotal evidence. Before anyone flags this as subjective, I am asking for specific examples of languages or features, and ideas for optimization of these features, or important features that I haven't considered. Also, any references to implementations that prove my theories right or wrong. Top on my list of hard to optimize features and my theories (some of my theories are untested and are based on thought experiments): 1) Runtime method overloading (aka multi-method dispatch or signature based dispatch). Is it hard to optimize when combined with features that allow runtime recompilation or method addition. Or is it just hard, anyway? Call site caching is a common optimization for many runtime systems, but multi-methods add additional complexity as well as making it less practical to inline methods. 2) Type morphing / variants (aka value based typing as opposed to variable based) Traditional optimizations simply cannot be applied when you don't know if the type of someting can change in a basic block. Combined with multi-methods, inlining must be done carefully if at all, and probably only for a given threshold of size of the callee. ie. it is easy to consider inlining simple property fetches (getters / setters) but inlining complex methods may result in code bloat. The other issue is I cannot just assign a variant to a register and JIT it to the native instructions because I have to carry around the type info, or every variable needs 2 registers instead of 1. On IA-32 this is inconvenient, even if improved with x64's extra registers. This is probably my favorite feature of dynamic languages, as it simplifies so many things from the programmer's perspective. 3) First class continuations - There are multiple ways to implement them, and I have done so in both of the most common approaches, one being stack copying and the other as implementing the runtime to use continuation passing style, cactus stacks, copy-on-write stack frames, and garbage collection. First class continuations have resource management issues, ie. we must save everything, in case the continuation is resumed, and I'm not aware if any languages support leaving a continuation with "intent" (ie. "I am not coming back here, so you may discard this copy of the world"). Having programmed in the threading model and the contination model, I know both can accomplish the same thing, but continuations' elegance imposes considerable complexity on the runtime and also may affect cache efficienty (locality of stack changes more with use of continuations and co-routines). The other issue is they just don't map to hardware. Optimizing continuations is optimizing for the less-common case, and as we know, the common case should be fast, and the less-common cases should be correct. 4) Pointer arithmetic and ability to mask pointers (storing in integers, etc.) Had to throw this in, but I could actually live without this quite easily. My feelings are that many of the high-level features, particularly in dynamic languages just don't map to hardware. Microprocessor implementations have billions of dollars of research behind the optimizations on the chip, yet the choice of language feature(s) may marginalize many of these features (features like caching, aliasing top of stack to register, instruction parallelism, return address buffers, loop buffers and branch prediction). Macro-applications of micro-features don't necessarily pan out like some developers like to think, and implementing many languages in a VM ends up mapping native ops into function calls (ie. the more dynamic a language is the more we must lookup/cache at runtime, nothing can be assumed, so our instruction mix is made up of a higher percentage of non-local branching than traditional, statically compiled code) and the only thing we can really JIT well is expression evaluation of non-dynamic types and operations on constant or immediate types. It is my gut feeling that bytecode virtual machines and JIT cores are perhaps not always justified for certain languages because of this. I welcome your answers.

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  • I added a validation to one of my models, now Rails is telling me to add validation to the partial. Help!

    - by marcamillion
    This is the error I am getting: ArgumentError in Home#index Showing /app/views/clients/_form.html.erb where line #6 raised: You need to supply at least one validation Extracted source (around line #6): 3: render :partial => "clients/form", 4: :locals => {:client => client} 5: -%> 6: <% client ||= Client.new 7: new_client = client.new_record? %> 8: <%= form_for(client, :html => { :class=>"ajax-form", :id => "client-ajax-form"}, :remote => true, :disable_with => (new_client ? "Adding..." : "Saving...")) do |f| %> 9: <div class="validation-error" style="display:none"></div> My client model looks like this: class Client < ActiveRecord::Base # the user model for the client belongs_to :user has_many :projects, :order => 'created_at DESC', :dependent => :destroy #The following produces the designers for a particular client. #Get them from the relations where the current user is a client. has_one :ownership, :dependent => :destroy has_one :designer, :through => :ownership validates :name, :presence => true, :length => {:minimum => 1, :maximum => 128} validates :number_of_clients def number_of_clients Authorization.current_user.clients.count <= Authorization.current_user.plan.num_of_clients end end This is how the app/views/client/_form.html.erb partial looks: <%# Edit a single client render :partial => "clients/form", :locals => {:client => client} -%> <% client ||= Client.new new_client = client.new_record? %> <%= form_for(client, :html => { :class=>"ajax-form", :id => "client-ajax-form"}, :remote => true, :disable_with => (new_client ? "Adding..." : "Saving...")) do |f| %> <div class="validation-error" style="display:none"></div> <div> <label for="client_name"><span class="icon name-icon"> </span></label> <input type="text" class="name" size="20" name="client[name]" id="client_name" value="<%= client.name %>" > <%= f.submit(new_client ? "Add" : "Save", :class=> "green awesome")%> </div> <% end %> <% content_for(:deferred_js) do %> // From the Client Form $('#client-ajax-form') .bind("ajax:success", function(evt, data, status, xhr){ console.log("Calling Step View"); compv.updateStepView('client', xhr); }); <% end %> How do I fix that error ?

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  • convert pixels into image

    - by Zeta Op
    what i am trying to do is to convert a pixel from a video cam, into an image to expalin it better imagine a 3d model so.. the pixels would be each polying, and i want to do is to conver each polyigon into an image. what i have so far is this ** import processing.video.*; PImage hoja; Capture cam; boolean uno, dos, tres, cuatro; import ddf.minim.*; Minim minim; AudioPlayer audio; float set; void setup() { //audio minim = new Minim(this); // audio = minim.loadFile("audio"); // audio.loop(); // uno=false; dos=false; tres=false; cuatro=true; size(640, 480); hoja=loadImage("hoja.gif"); cam = new Capture(this, width, height); cam.start(); } void draw() { if (cam.available() == true) { cam.read(); if (uno==true) { filtroUno(); image(cam, 0, 0, 640, 480); } if (dos==true) { filtroDos(); } if(tres==true){ filtroTres(); } if(cuatro==true){ filtroCuatro(); image(cam, set, 0,640,480); } } // The following does the same, and is faster when just drawing the image // without any additional resizing, transformations, or tint. //set(0, 0, cam); } void filtroUno() { cam.loadPixels(); hoja.loadPixels(); for (int i=0;i<cam.pixels.length;i++) { if (brightness(cam.pixels[i])>110) { cam.pixels[i]=color(0, 255, 255); } else { cam.pixels[i]=color(255, 0, 0); } } for (int i=0;i<cam.width;i+=10) { for (int j=0;j<cam.height;j+=10) { int loc=i+(j*cam.width); if (cam.pixels[loc]==color(255, 0, 0)) { for (int x=i;x<i+10;x++) { for (int y=j;y<j+10;y++) { // println("bla"); int locDos=i+(j*cam.width); cam.pixels[locDos]=hoja.get(x, y); } } } } } cam.updatePixels(); } ** the broblem is that each pixel is creating me a matrix, so.. is not recreating what id that to do. i had the method filtroUno but it wasn't showing ok.. and was the result void filtroUno() { cam.loadPixels(); hoja.loadPixels(); for (int i=0;i<cam.pixels.length;i++) { if (brightness(cam.pixels[i])>110) { cam.pixels[i]=color(0, 255, 255); } else { cam.pixels[i]=color(255, 0, 0); } } for (int i=0;i<cam.width;i+=10) { for (int j=0;j<cam.height;j+=10) { int loc=i+j*hoja.width*10; if (cam.pixels[loc]==color(255, 0, 0)) { for (int x=i;x<i+10;x++) { for (int y=j;y<j+10;y++) { // println("bla"); int locDos=x+y*hoja.height*10; cam.pixels[locDos]=hoja.get(x, y); } } } } } cam.updatePixels(); } i hope you can help me thanks note: each red pixel should be the gif image the imge size is 10x10

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  • How to design a high-level application protocol for metadata syncing between devices and server?

    - by Jaanus
    I am looking for guidance on how to best think about designing a high-level application protocol to sync metadata between end-user devices and a server. My goal: the user can interact with the application data on any device, or on the web. The purpose of this protocol is to communicate changes made on one endpoint to other endpoints through the server, and ensure all devices maintain a consistent picture of the application data. If user makes changes on one device or on the web, the protocol will push data to the central repository, from where other devices can pull it. Some other design thoughts: I call it "metadata syncing" because the payloads will be quite small, in the form of object IDs and small metadata about those ID-s. When client endpoints retrieve new metadata over this protocol, they will fetch actual object data from an external source based on this metadata. Fetching the "real" object data is out of scope, I'm only talking about metadata syncing here. Using HTTP for transport and JSON for payload container. The question is basically about how to best design the JSON payload schema. I want this to be easy to implement and maintain on the web and across desktop and mobile devices. The best approach feels to be simple timer- or event-based HTTP request/response without any persistent channels. Also, you should not have a PhD to read it, and I want my spec to fit on 2 pages, not 200. Authentication and security are out of scope for this question: assume that the requests are secure and authenticated. The goal is eventual consistency of data on devices, it is not entirely realtime. For example, user can make changes on one device while being offline. When going online again, user would perform "sync" operation to push local changes and retrieve remote changes. Having said that, the protocol should support both of these modes of operation: Starting from scratch on a device, should be able to pull the whole metadata picture "sync as you go". When looking at the data on two devices side by side and making changes, should be easy to push those changes as short individual messages which the other device can receive near-realtime (subject to when it decides to contact server for sync). As a concrete example, you can think of Dropbox (it is not what I'm working on, but it helps to understand the model): on a range of devices, the user can manage a files and folders—move them around, create new ones, remove old ones etc. And in my context the "metadata" would be the file and folder structure, but not the actual file contents. And metadata fields would be something like file/folder name and time of modification (all devices should see the same time of modification). Another example is IMAP. I have not read the protocol, but my goals (minus actual message bodies) are the same. Feels like there are two grand approaches how this is done: transactional messages. Each change in the system is expressed as delta and endpoints communicate with those deltas. Example: DVCS changesets. REST: communicating the object graph as a whole or in part, without worrying so much about the individual atomic changes. What I would like in the answers: Is there anything important I left out above? Constraints, goals? What is some good background reading on this? (I realize this is what many computer science courses talk about at great length and detail... I am hoping to short-circuit it by looking at some crash course or nuggets.) What are some good examples of such protocols that I could model after, or even use out of box? (I mention Dropbox and IMAP above... I should probably read the IMAP RFC.)

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  • Entity Framework RC1 DbContext query issue

    - by Steve
    I'm trying to implement the repository pattern using entity framework code first rc 1. The problem I am running into is with creating the DbContext. I have an ioc container resolving the IRepository and it has a contextprovider which just news up a new DbContext with a connection string in a windsor.config file. With linq2sql this part was no problem but EF seems to be choking. I'll describe the problem below with an example. I've pulled out the code to simplify things a bit so that is why you don't see any repository pattern stuff here. just sorta what is happening without all the extra code and classes. using (var context = new PlssContext()) { var x = context.Set<User>(); var y = x.Where(u => u.UserName == LogOnModel.UserName).FirstOrDefault(); } using (var context2 = new DbContext(@"Data Source=.\SQLEXPRESS;Initial Catalog=PLSS.Models.PlssContext;Integrated Security=True;MultipleActiveResultSets=True")) { var x = context2.Set<User>(); var y = x.Where(u => u.UserName == LogOnModel.UserName).FirstOrDefault(); } PlssContext is where I am creating my DbContext class. The repository pattern doesn't know anything about PlssContext. The best I thought I could do was create a DbContext with the connection string to the sqlexpress database and query the data that way. The connection string in the var context2 was grabbed from the context after newing up the PlssContext object. So they are pointing at the same sqlexpress database. The first query works. The second query fails miserably with this error: The model backing the 'DbContext' context has changed since the database was created. Either manually delete/update the database, or call Database.SetInitializer with an IDatabaseInitializer instance. For example, the DropCreateDatabaseIfModelChanges strategy will automatically delete and recreate the database, and optionally seed it with new data. on this line var y = x.Where(u => u.UserName == LogOnModel.UserName).FirstOrDefault(); Here is my DbContext namespace PLSS.Models { public class PlssContext : DbContext { public DbSet<User> Users { get; set; } public DbSet<Corner> Corners { get; set; } public DbSet<Lookup_County> Lookup_County { get; set; } public DbSet<Lookup_Accuracy> Lookup_Accuracy { get; set; } public DbSet<Lookup_MonumentStatus> Lookup_MonumentStatus { get; set; } public DbSet<Lookup_CoordinateSystem> Lookup_CoordinateSystem { get; set; } public class Initializer : DropCreateDatabaseAlways<PlssContext> { protected override void Seed(PlssContext context) { I've tried all of the Initializer strategies with the same errors. I don't think the database is changing. If I remove the modelBuilder.Conventions.Remove<IncludeMetadataConvention>(); Then the error returns is The entity type User is not part of the model for the current context. Which sort of makes sense. But how do you bring this all together?

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  • MVC Datatables Dialog Not staying where dialog opens

    - by Anthoney Hanks
    I have created a view that displays a datatable with a clickable link that opens a jQuery UI dialog box. The users wanted a search options (8 dropdowns to narrow the search) at top of page, followed by the datatable with the 100 viewable records. If I scroll down the datatable to the bottom viewable record, click the link to open the dialog box. The dialog opens relative to the link clicked, but the focus go back to the top of the page which causes the user to have scroll back down to the dialog box. Ok, I thought I would just set the focus to the dialog box. BUt it is being ignored which make me think that this is something within the MVC realm. I even tried to wrap the focus inside a ready function thinking it would be one of the last things process. When I define the dailog, it is pretty basic. I even tried to set the position attribute, but it did not change the problem. Has someone had this problem and can send me in the right direction? View building the datatable: <table id="navDatatables"> <tbody> @foreach (var detailsVM in Model.DetailsVMs) { <tr> <td class="standardTable"> <a href="#" onclick="return PVE_UseConfig.Options(@detailsVM.ConfigVersionId, @Model.UseConfigModeId);" class="smallLink">Options</a> </td> <td class="standardTable"> <a href="@Url.Content(@detailsVM.ViewerUrl)" target="_blank">@detailsVM.ConfigName</a> </td> <td class="standardTable">@detailsVM.ConfigType</td> <td class="standardTable">@detailsVM.ConfigVersionState</td> <td class="standardTable">@detailsVM.Organization</td> <td class="standardTable">@detailsVM.ProcessSet</td> <td class="standardTable">@detailsVM.ConfigVersionCaption</td> <td class="standardTable">@detailsVM.ConfigId</td> <td class="standardTable">@detailsVM.ConfigVersionId</td> <td class="standardTable">@detailsVM.ConfigOwnerName</td> <td class="standardTable">@detailsVM.ConfigVersionLastModified</td> </tr> } </tbody> </table> Dialog box code: Options: function (configVersionId, useConfigModeId) { var output = '#modalDialog1'; var postData = { configVersionId: configVersionId, useConfigModeId: useConfigModeId }; $('#modalDialog1').dialog("destroy"); $.ajax({ url: PVE_RootUrl + 'UseConfig/Options', type: 'POST', async: false, data: postData, success: function (result) { $(output).html(result); }, error: function (jqXHR, textStatus, errorThrown) { var text = jqXHR.responseText; var from = text.search("<body>") + 6; var to = text.search("</body>") - 7; $(output).html(text.substring(from, to)); } }); $(output).dialog({ title: "Configuration Options", modal: true, height: 550, width: 600, resizable: false, draggable: false }); },

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  • numpy calling sse2 via ctypes

    - by Daniel
    Hello, In brief, I am trying to call into a shared library from python, more specifically, from numpy. The shared library is implemented in C using sse2 instructions. Enabling optimisation, i.e. building the library with -O2 or –O1, I am facing strange segfaults when calling into the shared library via ctypes. Disabling optimisation (-O0), everything works out as expected, as is the case when linking the library to a c-program directly (optimised or not). Attached you find a snipped which exhibits the delineated behaviour on my system. With optimisation enabled, gdb reports a segfault in __builtin_ia32_loadupd (__P) at emmintrin.h:113. The value of __P is reported as optimised out. test.c: #include <emmintrin.h> #include <complex.h> void test(const int m, const double* x, double complex* y) { int i; __m128d _f, _x, _b; double complex f __attribute__( (aligned(16)) ); double complex b __attribute__( (aligned(16)) ); __m128d* _p; b = 1; _b = _mm_loadu_pd( (double *) &b ); _p = (__m128d*) y; for(i=0; i<m; ++i) { f = cexp(-I*x[i]); _f = _mm_loadu_pd( (double *) &f ); _x = _mm_loadu_pd( (double *) &x[i] ); _f = _mm_shuffle_pd(_f, _f, 1); *_p = _mm_add_pd(*_p, _f); *_p = _mm_add_pd(*_p, _x); *_p = _mm_mul_pd(*_p,_b); _p++; } return; } Compiler flags: gcc -o libtest.so -shared -std=c99 -msse2 -fPIC -O2 -g -lm test.c test.py: import numpy as np import os def zerovec_aligned(nr, dtype=np.float64, boundary=16): '''Create an aligned array of zeros. ''' size = nr * np.dtype(dtype).itemsize tmp = np.zeros(size + boundary, dtype=np.uint8) address = tmp.__array_interface__['data'][0] offset = boundary - address % boundary return tmp[offset:offset + size].view(dtype=dtype) lib = np.ctypeslib.load_library('libtest', '.' ) lib.test.restype = None lib.test.argtypes = [np.ctypeslib.ctypes.c_int, np.ctypeslib.ndpointer(np.float64, flags=('C', 'A') ), np.ctypeslib.ndpointer(np.complex128, flags=('C', 'A', 'W') )] n = 13 y = zerovec_aligned(n, dtype=np.complex128) x = np.ones(n, dtype=np.float64) # x = zerovec_aligned(n, dtype=np.float64) # x[:] = 1. lib.test(n,x,y) My system: Ubuntu Linux i686 2.6.31-22-generic Compiler: gcc (Ubuntu 4.4.1-4ubuntu9) Python: Python 2.6.4 (r264:75706, Dec 7 2009, 18:45:15) [GCC 4.4.1] Numpy: 1.4.0 I have taken provisions (cf. python code) that y is aligned and the alignment of x should not matter (I think; explicitly aligning x does not solve the problem though). Note also that i use _mm_loadu_pd instead of _mm_load_pd when loading b and f. For the C-only version _mm_load_pd works (as expected). However, when calling the function via ctypes using _mm_load_pd always segfaults (independent of optimisation). I have tried several days to sort out this issue without success ... and I am on the verge beating my monitor to death. Any input welcome. Daniel

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  • Magento Onepage Success Conversion Tracking Design Pattern

    - by user1734954
    My intent is to track conversions through multiple channels by inserting third party javascript (for example google analytics, optimizely, pricegrabber etc.) into the footer of onepage success . I've accomplished this by adding a block to the footer reference inside of the checkout success node within local.xml and everything works appropriately. My questions are more about efficiency and extensibility. It occurred to me that it would be better to combine all of the blocks into a single block reference and then use a various methods acting on a single call to the various related models to provide the data needed for insertion into the javascript for each of the conversion tracking scripts. Some examples of the common data that conversion tracking may rely on(pseudo): Order ID , Order Total, Order.LineItem.Name(foreach) and so on Currently for each of the scripts I've made a call to the appropriate model passing the customers last order id as the load value and the calling a get() assigning the return value to a variable and then iterating through the data to match the values with the expectations of the given third party service. All of the data should be pulled once when checkout is complete each third party services may expect different data in different formats Here is an example of one of the conversion tracking template files which loads at the footer of checkout success. $order = Mage::getModel('sales/order')->loadByIncrementId(Mage::getSingleton('checkout/session')->getLastRealOrderId()); $amount = number_format($order->getGrandTotal(),2); $customer = Mage::helper('customer')->getCustomer()->getData(); ?> <script type="text/javascript"> popup_email = '<?php echo($customer['email']);?>'; popup_order_number = '<?php echo $this->getOrderId() ?>'; </script> <!-- PriceGrabber Merchant Evaluation Code --> <script type="text/javascript" charset="UTF-8" src="https://www.pricegrabber.com/rating_merchrevpopjs.php?retid=<something>"></script> <noscript><a href="http://www.pricegrabber.com/rating_merchrev.php?retid=<something>" target=_blank> <img src="https://images.pricegrabber.com/images/mr_noprize.jpg" border="0" width="272" height="238" alt="Merchant Evaluation"></a></noscript> <!-- End PriceGrabber Code --> Having just a single piece of code like this is not that big of a deal, but we are doing similar things with a number of different third party services. Pricegrabber is one of the simpler examples. A more sophisticated tracking service expects a comma separated list of all of the product names, ids, prices, categories , order id etc. I would like to make it all more manageable so my idea to do the following: combine all of the template files into a single file Develop a helper class or library to deliver the data to the conversion template Goals Include Extensibility Minimal Model Calls Minimal Method Calls The Questions 1. Is a Mage helper the best route to take? 2. Is there any design pattern you may recommend for the "helper" class? 3. Why would this the design pattern you've chosen be best for this instance?

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  • Why is processing a sorted array faster than an unsorted array?

    - by GManNickG
    Here is a piece of code that shows some very peculiar performance. For some strange reason, sorting the data miraculously speeds up the code by almost 6x: #include <algorithm> #include <ctime> #include <iostream> int main() { // generate data const unsigned arraySize = 32768; int data[arraySize]; for (unsigned c = 0; c < arraySize; ++c) data[c] = std::rand() % 256; // !!! with this, the next loop runs faster std::sort(data, data + arraySize); // test clock_t start = clock(); long long sum = 0; for (unsigned i = 0; i < 100000; ++i) { // primary loop for (unsigned c = 0; c < arraySize; ++c) { if (data[c] >= 128) sum += data[c]; } } double elapsedTime = static_cast<double>(clock() - start) / CLOCKS_PER_SEC; std::cout << elapsedTime << std::endl; std::cout << "sum = " << sum << std::endl; } Without std::sort(data, data + arraySize);, the code runs in 11.54 seconds. With the sorted data, the code runs in 1.93 seconds. Initially I thought this might be just a language or compiler anomaly. So I tried it Java... import java.util.Arrays; import java.util.Random; public class Main { public static void main(String[] args) { // generate data int arraySize = 32768; int data[] = new int[arraySize]; Random rnd = new Random(0); for (int c = 0; c < arraySize; ++c) data[c] = rnd.nextInt() % 256; // !!! with this, the next loop runs faster Arrays.sort(data); // test long start = System.nanoTime(); long sum = 0; for (int i = 0; i < 100000; ++i) { // primary loop for (int c = 0; c < arraySize; ++c) { if (data[c] >= 128) sum += data[c]; } } System.out.println((System.nanoTime() - start) / 1000000000.0); System.out.println("sum = " + sum); } } with a similar but less extreme result. My first thought was that sorting brings the data into cache, but my next thought was how silly that is because the array was just generated. What is going on? Why is a sorted array faster than an unsorted array? The code is summing up some independent terms, the order should not matter.

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  • Trouble with Code First DatabaseGenerated Composite Primary Key

    - by Nick Fleetwood
    This is a tad complicated, and please, I know all the arguments against natural PK's, so we don't need to have that discussion. using VS2012/MVC4/C#/CodeFirst So, the PK is based on the date and a corresponding digit together. So, a few rows created today would be like this: 20131019 1 20131019 2 And one created tomorrow: 20131020 1 This has to be automatically generated using C# or as a trigger or whatever. The user wouldn't input this. I did come up with a solution, but I'm having problems with it, and I'm a little stuck, hence the question. So, I have a model: public class MainOne { //[Key] //public int ID { get; set; } [Key][Column(Order=1)] [DatabaseGenerated(DatabaseGeneratedOption.None)] public string DocketDate { get; set; } [Key][Column(Order=2)] [DatabaseGenerated(DatabaseGeneratedOption.None)] public string DocketNumber { get; set; } [StringLength(3, ErrorMessage = "Corp Code must be three letters")] public string CorpCode { get; set; } [StringLength(4, ErrorMessage = "Corp Code must be four letters")] public string DocketStatus { get; set; } } After I finish the model, I create a new controller and views using VS2012 scaffolding. Then, what I'm doing is debugging to create the database, then adding the following instead of trigger after Code First creates the DB [I don't know if this is correct procedure]: CREATE TRIGGER AutoIncrement_Trigger ON [dbo].[MainOnes] instead OF INSERT AS BEGIN DECLARE @number INT SELECT @number=COUNT(*) FROM [dbo].[MainOnes] WHERE [DocketDate] = CONVERT(DATE, GETDATE()) INSERT INTO [dbo].[MainOnes] (DocketDate,DocketNumber,CorpCode,DocketStatus) SELECT (CONVERT(DATE, GETDATE ())),(@number+1),inserted.CorpCode,inserted.DocketStatus FROM inserted END And when I try to create a record, this is the error I'm getting: The changes to the database were committed successfully, but an error occurred while updating the object context. The ObjectContext might be in an inconsistent state. Inner exception message: The object state cannot be changed. This exception may result from one or more of the primary key properties being set to null. Non-Added objects cannot have null primary key values. See inner exception for details. Now, what's interesting to me, is that after I stop debugging and I start again, everything is perfect. The trigger fired perfectly, so the composite PK is unique and perfect, and the data in other columns is intact. My guess is that EF is confused by the fact that there is seemingly no value for the PK until AFTER an insert command is given. Also, appearing to back this theory, is that when I try to edit on of the rows, in debug, I get the following error: The number of primary key values passed must match number of primary key values defined on the entity. Same error occurs if I try to pull the 'Details' or 'Delete' function. Any solution or ideas on how to pull this off? I'm pretty open to anything, even creating a hidden int PK. But it would seem redundant. EDIT 21OCT13 [HttpPost] public ActionResult Create(MainOne mainone) { if (ModelState.IsValid) { var countId = db.MainOnes.Count(d => d.DocketDate == mainone.DocketNumber); //assuming that the date field already has a value mainone.DocketNumber = countId + 1; //Cannot implicitly convert type int to string db.MainOnes.Add(mainone); db.SaveChanges(); return RedirectToAction("Index"); } return View(mainone); } EDIT 21OCT2013 FINAL CODE SOLUTION For anyone like me, who is constantly searching for clear and complete solutions. if (ModelState.IsValid) { String udate = DateTime.UtcNow.ToString("yyyy-MM-dd"); mainone.DocketDate = udate; var ddate = db.MainOnes.Count(d => d.DocketDate == mainone.DocketDate); //assuming that the date field already has a value mainone.DocketNumber = ddate + 1; db.MainOnes.Add(mainone); db.SaveChanges(); return RedirectToAction("Index"); }

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  • Stopping the animation after you let go of a key

    - by Michael Zeuner
    What I have right now is an animation that starts when I press space: if(input.isKeyDown(Input.KEY_SPACE)) player = movingRightSwingingSword; However when I stop clicking space my animation continues. until I move my player, how do I make it so it stops the animation right when you let go of space? A few lines Animation player, movingUp, movingDown, movingLeft, movingRight, movingRightSwingingSword; int[] duration = {200,200}; public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { Image[] attackRight = {new Image("res/buckysRightSword1.png"), new Image("res/buckysRightSword2.png")}; movingRightSwingingSword = new Animation(attackRight, duration, true); } public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { if(input.isKeyDown(Input.KEY_SPACE)) player = movingRightSwingingSword; } Full Code package javagame; import org.newdawn.slick.*; import org.newdawn.slick.state.*; public class Play extends BasicGameState { Animation player, movingUp, movingDown, movingLeft, movingRight, movingRightSwingingSword; Image worldMap; boolean quit = false; int[] duration = {200,200}; float playerPositionX = 0; float playerPositionY = 0; float shiftX = playerPositionX + 320; float shiftY = playerPositionY + 160; public Play(int state) { } public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { worldMap = new Image("res/world.png"); Image[] walkUp = {new Image("res/buckysBack.png"), new Image("res/buckysBack.png")}; Image[] walkDown = {new Image("res/buckysFront.png"), new Image("res/buckysFront.png")}; Image[] walkLeft = {new Image("res/buckysLeft.png"), new Image("res/buckysLeft.png")}; Image[] walkRight = {new Image("res/buckysRight.png"), new Image("res/buckysRight.png")}; Image[] attackRight = {new Image("res/buckysRightSword1.png"), new Image("res/buckysRightSword2.png")}; movingUp = new Animation(walkUp, duration, false); movingDown = new Animation(walkDown, duration, false); movingLeft = new Animation(walkLeft, duration, false); movingRight = new Animation(walkRight, duration, false); //doesnt work! vvv movingRightSwingingSword = new Animation(attackRight, duration, true); player = movingDown; } public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException { worldMap.draw(playerPositionX, playerPositionY); player.draw(shiftX, shiftY); g.drawString("Player X: " + playerPositionX + "\nPlayer Y: " + playerPositionY, 400, 20); if (quit == true) { g.drawString("Resume (R)", 250, 100); g.drawString("MainMenu (M)", 250, 150); g.drawString("Quit Game (Q)", 250, 200); if (quit==false) { g.clear(); } } } public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { Input input = gc.getInput(); if(input.isKeyDown(Input.KEY_UP)) { player = movingUp; playerPositionY += delta * .1f; if(playerPositionY>162) playerPositionY -= delta * .1f; } if(input.isKeyDown(Input.KEY_DOWN)) { player = movingDown; playerPositionY -= delta * .1f; if(playerPositionY<-600) playerPositionY += delta * .1f; } if(input.isKeyDown(Input.KEY_RIGHT)) { player = movingRight; playerPositionX -= delta * .1f; if(playerPositionX<-840) playerPositionX += delta * .1f; } if(input.isKeyDown(Input.KEY_LEFT)) { player = movingLeft; playerPositionX += delta * .1f; if(playerPositionX>318) playerPositionX -= delta * .1f; } if(input.isKeyDown(Input.KEY_SPACE)) player = movingRightSwingingSword; if(input.isKeyDown(Input.KEY_ESCAPE)) quit = true; if(input.isKeyDown(Input.KEY_R)) if (quit == true) quit = false; if(input.isKeyDown(Input.KEY_M)) if (quit == true) {sbg.enterState(0); quit = false;} if(input.isKeyDown(Input.KEY_Q)) if (quit == true) System.exit(0); } public int getID() { return 1; } }

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  • Android passing an arraylist back to parent activity

    - by Nicklas O
    Hi there. I've been searching for a simple example of this with no luck. In my android application I have two activities: 1. The main activity which is launched at startup 2. A second activity which is launched by pressing a button on the main activty. When the second activity is finished (by pressing a button) I want it to send back an ArrayList of type MyObject to the main activity and close itself, which the main activity can then do whatever with it. How would I go about achieving this? I have been trying a few things but it is crashing my application when I start the second activity. When the user presses button to launch second activity: Intent i = new Intent(MainActivity.this, secondactivity.class); startActivityForResult(i, 1); The array which is bundled back after pressing a button on the second activity: Intent intent= getIntent(); Bundle b = new Bundle(); b.putParcelableArrayList("myarraylist", mylist); intent.putExtras(b); setResult(RESULT_OK, intent); finish(); And finally a listener on the main activity (although I'm not sure of 100% when this code launches...) protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); if(resultCode==RESULT_OK && requestCode==1){ Bundle extras = data.getExtras(); final ArrayList<MyObject> mylist = extras.getParcelableArrayList("myarraylist"); Toast.makeText(MainActivity.this, mylist.get(0).getName(), Toast.LENGTH_SHORT).show(); } } Any ideas where I am going wrong? The onActivityResult() seems to be crashing my application. EDIT: This is my class MyObject, its called plan and has a name and an id import android.os.Parcel; import android.os.Parcelable; public class Plan implements Parcelable{ private String name; private String id; public Plan(){ } public Plan(String name, String id){ this.name = name; this.id = id; } public String getName(){ return name; } public void setName(String name){ this.name = name; } public String getId(){ return id; } public void setId(String id){ this.id = id; } public String toString(){ return "Plan ID: " + id + " Plan Name: " + name; } @Override public int describeContents() { // TODO Auto-generated method stub return 0; } @Override public void writeToParcel(Parcel dest, int flags) { dest.writeString(id); dest.writeString(name); } public static final Parcelable.Creator<Plan> CREATOR = new Parcelable.Creator<Plan>() { public Plan createFromParcel(Parcel in) { return new Plan(); } @Override public Plan[] newArray(int size) { // TODO Auto-generated method stub return new Plan[size]; } }; } This is my logcat E/AndroidRuntime( 293): java.lang.RuntimeException: Unable to instantiate activ ity ComponentInfo{com.daniel.android.groupproject/com.me.android.projec t.secondactivity}: java.lang.NullPointerException E/AndroidRuntime( 293): at android.app.ActivityThread.performLaunchActiv ity(ActivityThread.java:2417) E/AndroidRuntime( 293): at android.app.ActivityThread.handleLaunchActivi ty(ActivityThread.java:2512) E/AndroidRuntime( 293): at android.app.ActivityThread.access$2200(Activi tyThread.java:119) E/AndroidRuntime( 293): at android.app.ActivityThread$H.handleMessage(Ac tivityThread.java:1863) E/AndroidRuntime( 293): at android.os.Handler.dispatchMessage(Handler.ja va:99) E/AndroidRuntime( 293): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 293): at android.app.ActivityThread.main(ActivityThrea d.java:4363) E/AndroidRuntime( 293): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 293): at java.lang.reflect.Method.invoke(Method.java:5 21) E/AndroidRuntime( 293): at com.android.internal.os.ZygoteInit$MethodAndA rgsCaller.run(ZygoteInit.java:860) E/AndroidRuntime( 293): at com.android.internal.os.ZygoteInit.main(Zygot eInit.java:618) E/AndroidRuntime( 293): at dalvik.system.NativeStart.main(Native Method) E/AndroidRuntime( 293): Caused by: java.lang.NullPointerException E/AndroidRuntime( 293): at com.daniel.android.groupproject.login.<init>( login.java:51) E/AndroidRuntime( 293): at java.lang.Class.newInstanceImpl(Native Method ) E/AndroidRuntime( 293): at java.lang.Class.newInstance(Class.java:1479) E/AndroidRuntime( 293): at android.app.Instrumentation.newActivity(Instr umentation.java:1021) E/AndroidRuntime( 293): at android.app.ActivityThread.performLaunchActiv ity(ActivityThread.java:2409) E/AndroidRuntime( 293): ... 11 more

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  • auth.getSession not working

    - by dC
    hi all, i am having troubles with calling auth.getSession in my proxy. It is being called from a iPhone connect client. When the proxy URL is invocated from the iphone, FB returns a 100 invalid parameter error to the proxy. However the 2nd attempt from iPhone yields success. Both times the proxy is doing the same code, only the auth_token is different. Doing a good search, shows that this is a problematic method. I have tried everything in code and even called in a iPhone expert to see if the problem is on the iPhone client. I have concentrated my efforts on the java api being the problem, however i believe the problem lies else where. I have done the following checked and tested java code checked and test iphone code checked FB application settings. any help is most appreciated. ------Here is my java code.--------- String api_secret = FacebookProperty.getString(FacebookConstants.PROPERTY_API_SECRET); String api_key = FacebookProperty.getString(FacebookConstants.PROPERTY_API_KEY); String call_back_url = FacebookProperty.getString(FacebookConstants.PROPERTY_CALLBACK_URL); int connectTimeout = 200000; //use the xml helper // Make sure the user is logged in to Facebook String authToken = request.getParameter("auth_token"); log.info( "FACEBOOK: auth_token?: " + authToken ); Map<String, Object> model = new HashMap<String, Object>(); model.put(FacebookConstants.MODEL_WELCOME_SELECTED, true); FacebookXmlRestClient facebookRestClient = new FacebookXmlRestClient(api_key, api_secret); boolean generateSessionSecret = true; //always true of connect client try{ facebookRestClient.setConnectTimeout(connectTimeout ); String authSessionKey = facebookRestClient.auth_getSession(authToken, true); } catch (Exception e) { log.log( Level.SEVERE, e.toString()); log.log( Level.SEVERE, e.getMessage()); } String rawResponse = facebookRestClient.getRawResponse(); log.info( rawResponse ); -------the iphone code is ----------- session = [FBSession sessionForApplication:myApiKey getSessionProxy:myURL delegate:self]; -----------the error is -------------- <error_response xmlns="http://api.facebook.com/1.0/" xmlns:xsi="http:// www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http:// api.facebook.com/1.0/ http://api.facebook.com/1.0/facebook.xsd"> <error_code>100</error_code> <error_msg>Invalid parameter</error_msg> <request_args list="true"> <arg> <key>api_key</key> <value>bf22a0512c8558a1656d73160507460b</value> </arg> <arg> <key>auth_token</key> <value>fcd1e597aca5c9ba43875cdd01221be5</value> </arg> <arg> <key>call_id</key> <value>1269066988055</value> </arg> <arg> <key>format</key> <value>xml</value> </arg> <arg> <key>generate_session_secret</key> <value>true</value> </arg> <arg> <key>method</key> <value>facebook.auth.getSession</value> </arg> <arg> <key>sig</key> <value>e9f477fd72adf74cd2de72528fd9aa72</value> </arg> <arg> <key>v</key> <value>1.0</value> </arg> </request_args> </error_response>

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  • Why does Saxon evaluate the result-document URI to be the same?

    - by Jan
    My XSL source document looks like this <Topology> <Environment> <Id>test</Id> <Machines> <Machine> <Id>machine1</Id> <modules> <module>m1</module> <module>m2</module> </modules> </Machine> </Machines> </Environment> <Environment> <Id>production</Id> <Machines> <Machine> <Id>machine1</Id> <modules> <module>m1</module> <module>m2</module> </modules> </Machine> <Machine> <Id>machine2</Id> <modules> <module>m3</module> <module>m4</module> </modules> </Machine> </Machines> </Environment> </Topology> I want to create one result-document per machine, so I use the following stylesheet giving modelDir as path for the result-documents as parameter. <xsl:output method="xml" version="1.0" encoding="UTF-8" indent="yes" name="myXML" doctype-system="http://java.sun.com/dtd/properties.dtd"/> <xsl:template match="/"> <xsl:for-each-group select="/Topology/Environment/Machines/Machine" group-by="Id"> <xsl:variable name="machine" select="Id"/> <xsl:variable name="filename" select="concat($modelDir,$machine,'.xml')" /> <xsl:message terminate="no">Writing machine description to <xsl:value-of select="$filename"/></xsl:message> <xsl:result-document href="$filename" format="myXML"> <xsl:variable name="currentMachine" select="Id"/> <xsl:for-each select="current-group()/LogicalHosts/LogicalHost"> <xsl:variable name="environment" select="normalize-space(../../../../Id)"/> <xsl:message terminate="no">Module <xsl:value-of select="."/> for <xsl:value-of select="$environment"/></xsl:message> </xsl:for-each> </xsl:result-document> </xsl:for-each-group> </xsl:template> As my messages show me this seems to work fine - if saxon would not evaluate the URI of the result-document to be the same and thus give the following output. Writing machine description to target/build/model/m1.xml Module m1 for test Module m2 for test Module m1 for production Module m2 for production Writing machine description to target/build/model/m2.xml Error at xsl:result-document on line 29 of file:/C:/Projekte/.../machine.xsl: XTDE1490: Cannot write more than one result document to the same URI, or write to a URI that has been read: file:/C:/Projekte/.../$filename file:/C:/Projekte/.../machine.xsl(29,-1) : here Cannot write more than one result document to the same URI, or write to a URI that has been read: file:/C:/Projekte/.../$filename ; SystemID: file:/C:/Projekte/.../machine.xsl; Line#: 29; Column#: -1 net.sf.saxon.trans.DynamicError: Cannot write more than one result document to the same URI, or write to a URI that has been read: file:/C:/Projekte/.../$filename at net.sf.saxon.instruct.ResultDocument.processLeavingTail(ResultDocument.java:300) at net.sf.saxon.instruct.Block.processLeavingTail(Block.java:365) at net.sf.saxon.instruct.Instruction.process(Instruction.java:91) Any ideas on how to solve this?

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  • Java: How to check the random letters from a-z, out of 10 letters minimum 2 letter should be a vowel

    - by kalandar
    I am writing a program to validate the following scenarios: Scenario 1: I am using the Random class from java.util. The random class will generate 10 letters from a-z and within 10 letter, minimum 2 letters must be a vowels. Scenario 2: When the player 1 and player 2 form a word from A-Z, he will score some points. There will be a score for each letter. I have already assigned the values for A-Z. At the end of the game, the system should display a scores for player 1 and player 2. How do i do it? Please help. I will post my code here. Thanks a lot. =========================================== import java.util.Random; import java.util.Scanner; public class FindYourWords { public static void main(String[] args) { Random rand = new Random(); Scanner userInput = new Scanner(System.in); //==================Player object=============================================== Player playerOne = new Player(); playerOne.wordScore = 0; playerOne.choice = "blah"; playerOne.turn = true; Player playerTwo = new Player(); playerTwo.wordScore = 0; playerTwo.choice = "blah"; playerTwo.turn = false; //================== Alphabet ================================================== String[] newChars = { "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z" }; //values of the 26 alphabets to be used int [] letterScore = {1,3,3,2,1,4,2,4,1,8,5,1,3,1,1,3,10,1,1,1,1,4,4,8,4,10}; // to assign score to the player1 and player 2 String[] vowel = { "a", "e", "i", "o", "u" }; // values for vowels int vow=0; System.out.println("FINDYOURWORDS\n"); int[] arrayRandom = new int[10]; //int array for word limiter String[] randomLetter = new String[10]; //storing the letters in newChars into this array //=============================================================================== boolean cont = true; while (cont) { if (playerOne.turn) { System.out.print("Letters of Player 1: "); } else if (!playerOne.turn) { System.out.print("Letters of Player 2: "); } for (int i = 0; i < arrayRandom.length; i++) { //running through the array limiter int r = rand.nextInt(newChars.length); //assigning random nums to the array of letters randomLetter[i] = newChars[r]; System.out.print(randomLetter[i]+ " "); } //input section for player System.out.println(""); System.out.println("Enter your word (or '@' to pass or '!' to quit): "); if (playerOne.turn) { playerOne.choice = userInput.next(); System.out.println(playerOne.turn); playerOne.turn = false; } else if (!playerOne.turn){ playerTwo.choice = userInput.next(); System.out.println(playerOne.turn); playerOne.turn = true; } //System.out.println(choice); String[] wordList = FileUtil.readDictFromFile("words.txt"); //Still dunno what this is for if (playerOne.choice.equals("@")) { playerOne.turn = false; } else if (playerTwo.choice.equals("@")) { playerOne.turn = true; } else if (playerOne.choice.equals("!")) { cont = false; } for (int i = 0; i < wordList.length; i++) { //System.out.println(wordList[i]); if (playerOne.choice.equalsIgnoreCase(wordList[i]) || playerTwo.choice.equalsIgnoreCase(wordList[i])){ } } } }}

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  • Can't mass-assign protected attributes -- unsolved issue

    - by nfriend21
    I have read about 10 different posts here about this problem, and I have tried every single one and the error will not go away. So here goes: I am trying to have a nested form on my users/new page, where it accepts user-attributes and also company-attributes. When you submit the form: Here's what my error message reads: ActiveModel::MassAssignmentSecurity::Error in UsersController#create Can't mass-assign protected attributes: companies app/controllers/users_controller.rb:12:in `create' Here's the code for my form: <%= form_for @user do |f| %> <%= render 'shared/error_messages', object: f.object %> <%= f.fields_for :companies do |c| %> <%= c.label :name, "Company Name"%> <%= c.text_field :name %> <% end %> <%= f.label :name %> <%= f.text_field :name %> <%= f.label :email %> <%= f.text_field :email %> <%= f.label :password %> <%= f.password_field :password %> <%= f.label :password_confirmation %> <%= f.password_field :password_confirmation %> <br> <% if current_page?(signup_path) %> <%= f.submit "Sign Up", class: "btn btn-large btn-primary" %> Or, <%= link_to "Login", login_path %> <% else %> <%= f.submit "Update User", class: "btn btn-large btn-primary" %> <% end %> <% end %> Users Controller: class UsersController < ApplicationController def index @user = User.all end def new @user = User.new end def create @user = User.create(params[:user]) if @user.save session[:user_id] = @user.id #once user account has been created, a session is not automatically created. This fixes that by setting their session id. This could be put into Controller action to clean up duplication. flash[:success] = "Your account has been created!" redirect_to tasks_path else render 'new' end end def show @user = User.find(params[:id]) @tasks = @user.tasks end def edit @user = User.find(params[:id]) end def update @user = User.find(params[:id]) if @user.update_attributes(params[:user]) flash[:success] = @user.name.possessive + " profile has been updated" redirect_to @user else render 'edit' end #if @task.update_attributes params[:task] #redirect_to users_path #flash[:success] = "User was successfully updated." #end end def destroy @user = User.find(params[:id]) unless current_user == @user @user.destroy flash[:success] = "The User has been deleted." end redirect_to users_path flash[:error] = "Error. You can't delete yourself!" end end Company Controller class CompaniesController < ApplicationController def index @companies = Company.all end def new @company = Company.new end def edit @company = Company.find(params[:id]) end def create @company = Company.create(params[:company]) #if @company.save #session[:user_id] = @user.id #once user account has been created, a session is not automatically created. This fixes that by setting their session id. This could be put into Controller action to clean up duplication. #flash[:success] = "Your account has been created!" #redirect_to tasks_path #else #render 'new' #end end def show @comnpany = Company.find(params[:id]) end end User model class User < ActiveRecord::Base has_secure_password attr_accessible :name, :email, :password, :password_confirmation has_many :tasks, dependent: :destroy belongs_to :company accepts_nested_attributes_for :company validates :name, presence: true, length: { maximum: 50 } VALID_EMAIL_REGEX = /\A[\w+\-.]+@[a-z\d\-.]+\.[a-z]+\z/i validates :email, presence: true, format: { with: VALID_EMAIL_REGEX }, uniqueness: { case_sensitive: false } validates :password, length: { minimum: 6 } #below not needed anymore, due to has_secure_password #validates :password_confirmation, presence: true end Company Model class Company < ActiveRecord::Base attr_accessible :name has_and_belongs_to_many :users end Thanks for your help!!

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  • The best JSF coding pattern for editing JPA entities using @RequestScoped only

    - by AlanObject
    I am in a project where I will write a lot of pages like this, so I want to use the most efficient (to write) coding pattern. Background: In the past I have used CODI's @ViewAccessScoped to preserve state between requests, and more recently I have started using flash scoped objects to save state. I can't use JSF @ViewScoped because I use CDI and they don't play well together. So I want to see if I can do this with only @RequestScoped backing beans. The page is designed like this (the p namespace is Primefaces): <f:metadata> <f:viewParam name="ID" value="#{backing.id}" /> </f:metadata> .... <h1>Edit Object Page</h1> <h:form id="formObj" rendered="#{backing.accessOK}"> <p:panelGrid columns="2"> <h:outputLabel value="Field #1:"/> <p:inputText value="#{backing.record.field1}" /> (more input fields) <h:outputLabel value="Action:" /> <h:panelGroup> <p:commandButton value="Save" action="#{backing.save}" /> <p:commandButton value="Cancel" action="backing.cancel" /> </h:panelGroup> </p:panelGrid> <p:messages showDetail="true" showSummary="true" /> </h:form> If the page is requested, the method accessOK() has the ability to keep the h:form from being rendered. Instead, the p:messages is shown with whatever FacesMessage(s) the accessOK() method cares to set. The pattern for the bean backing looks like this: @Named @RequestScoped public class Backing { private long id; private SomeJPAEntity record; private Boolean accessOK; public long getId() { return id; } public void setId(long value) { id = value; } public boolean accessOK() { if (accessOK != null) return accessOK; if (getRecord() == null) { // add a FacesMessage that explains the record // does not exist return accessOK = false; // note single = } // do any other access checks, such as write permissions return accessOK = true; } public SomeJPAEntity getRecord() { if (record != null) return record; if (getId() > 0) record = // get the record from DB else record = new SomeJPAEntity(); return record; } public String execute() { if (!accessOK()) return null; // bad edit // do other integrity checks here. If fail, set FacesMessages // and return null; if (getId() > 0) // merge the record back into the data base else // persist the record } } Here is what goes wrong with this model. When the Save button is clicked, a new instance of Backing is built, and then there are a lot of calls to the getRecord() getter before the setID() setter is called. So the logic in getRecord() breaks because it cannot rely on the id property being valid when it is called. When this was a @ViewAccessScoped (or ViewScoped) backing bean, then both the id and record properties are already set when the form is processed with the commandButton. Alternatively you can save those properties in flash storage but that has its own problems I want to avoid. So is there a way to make this programming model work within the specification?

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  • Regarding Sqlite Datbase connectivity in iphone

    - by Prash.......
    hi.. I am developing an application in iphone in which i have to do the database connectivity using sqlite. I have made a "clsDBManage" class which contains 4 functions open_database, close_database, is_database_open, getdatabase_connection, which are globally defined ,i have a screen called "user details" in which i am filling the user details such as name , mobileno , email-id , password, i want that when user feeds the info it should get connected with database and store the details entered and should authenticate the user the next time he logs in. (Just as we have yahoo login,gmail login screen) clsDBManage.h +(int) openDBConnection; +(int) closeDBConnection; +(BOOL) IsDatabaseOpen; +(sqlite3 *)getDBConnection; clsDBManage.m import "clsDBManage.h" import "Types.h" sqlite3 *DBConnection=nil; @implementation clsDBManage +(int) openDBConnection { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *path = [documentsDirectory stringByAppendingPathComponent:@"iphone.sqlite"]; //Before if ([self IsDatabaseOpen] == YES) [self closeDBConnection]; // Open the database. The database was prepared outside the application. if (sqlite3_open([path UTF8String], &DBConnection ) == SQLITE_OK) { ifdef _DEBUG NSLog(@"Database Successfully Opened :)"); endif return CON_RET_SUCCESSFUL; } else { ifdef _DEBUG NSLog(@"Error in opening database :("); endif return CON_RET_ERROR; } } +(BOOL) IsDatabaseOpen { if(DBConnection != nil) { //add if condition to check database is in open state or close state return YES; } else { return NO; } } +(int) closeDBConnection { @try { if(DBConnection != nil) { sqlite3_close(DBConnection); DBConnection = nil; return CON_RET_SUCCESSFUL; } else { return CON_RET_ERROR; } } @catch (NSException * e) { NSLog([e reason]); } } +(sqlite3 *)getDBConnection { if ([self openDBConnection] == 1) return DBConnection; else return nil; } @end //classDBManage file is my handler class where i have written code to open database //my addprofile functions -(NSInteger)addProfile:(NSString *)mobileno:(NSString *)country:(NSString *)username:(NSString *)screenname:(NSString *)emailid:(NSString *)password:(NSString *)retypepassword { @try { sqlite3 *db =[clsDBManage getDBConnection]; if (db != nil) { sqlite3_stmt *statement =nil; const char *sql = "insert into SPCaccountdetails(MobileNo , Country , UserName , ScreenName, EmailId, Password, RetypePawssword) Values(?,?,?,?,?,?,?)"; if(sqlite3_prepare_v2(db, sql, -1, &statement, NULL) != SQLITE_OK) { //NSAssert1(0, @"Error while creating add statement. '%s'", sqlite3_errmsg(db)); } sqlite3_bind_text(statement, 1, [mobileno UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 2, [country UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 3, [username UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 4, [screenname UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 5, [emailid UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 6, [password UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 7, [retypepassword UTF8String], -1, SQLITE_TRANSIENT); if(SQLITE_DONE != sqlite3_step(statement)) { NSAssert1(0, @"Error while inserting data. '%s'", sqlite3_errmsg(db)); } sqlite3_finalize(statement); } } @catch(NSException *e) { //[clsMessageBox ShowMessageOK:@CON_MESSAGE_TITLE_MESSAGE_USER_PROFILE :[e reason]]; } return CON_RET_SUCCESSFUL; } //button click event where i am calling addprofile function;_ [self addProfile:txtMobile :txtCountry :txtName :txtScreenname :txtemailid :txtpassword :txtretypepassword];

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