Search Results

Search found 41903 results on 1677 pages for 'anonymous type'.

Page 589/1677 | < Previous Page | 585 586 587 588 589 590 591 592 593 594 595 596  | Next Page >

  • Architecture for a site "blog"/"news reel"

    - by DavidScherer
    I really don't want to undertake handling blog/news posts within a site I'm working on and would much rather use some other software that's fairly bare-bones that will manage the posts and then I can just pull posts from the DB or an API. Does anyone have any experience with a nice, lightweight OS Blog type software that has either an API or is basic enough to simply pull Data from the database? I really only need the software for managing, I plan to display all the posts programatically through MVC.

    Read the article

  • What's with the aversion to documentation in the industry?

    - by omouse
    There seems to be an aversion to writing even the most basic documentation. Our project READMEs are relatively bare. There aren't even updated lists of dependencies in the docs. Is there something I'm unaware of in the industry that makes programmers dislike writing documentation? I can type out paragraphs of docs if needed, so why are others so averse to it? More importantly, how do I convince them that writing docs will save us time and frustration in the future?

    Read the article

  • Different bounding volumes for culling and collision detection

    - by Serthy
    Should an object in a 3D-engine use different bounding volumes for collision-detection (broad-phase) and culling? Basically class renderBounds and class physBounds versus class boundingVolume? Each of this classes then could either contain the same type of volumes (AABB's, kDOP's, sphere's etc.) or a special fitting one for the particular object. (note: without considering of using an external physics engine)

    Read the article

  • No Items show in dash of gnome-shell when using "Axiom" Theme?

    - by Hailwood
    I am using the awesome Axiom Gnome-Shell theme from Deviantart. The theme works perfectly except for one issue, no items show up in the dash? The actual items are there, e.g. if I type in something I know exists and then press enter it opens the program, there are simply no icons visible. Why is this? Yet after some more playing I have discovered some other funkyness, for example, if a lot of items are returned by the search you get:

    Read the article

  • Box2D blocky map. Body, Fixtures a huge map and performance

    - by Solom
    Right now I'm still in the planning phase of a my very first game. I'm creating a "Minecraft"-like game in 2D that features blocks that can be destroyed as well as players moving around the map. For creating the map I chose a 2D-Array of Integers that represent the Block ID. For testing purposes I created a huge map (16348 * 256) and in my prototype that didn't use Box2D everything worked like a charm. I only rendered those blocks that where within the bounds of my camera and got 60 fps straight. The problem started when I decided to use an existing physics-solution rather than implementing my own one. What I had was basically simple hitboxes around the blocks and then I had to manually check if the player collided with any of those in his neighborhood. For more advanced physics as well as the collision detection I want to switch over to Box2D. The problem I have right now is ... how to go about the bodies? I mean, the blocks are of a static bodytype. They don't move on their own, they just are there to be collided with. But as far as I can see it, every block needs his own body with a rectangular fixture attached to it, so as to be destroyable. But for a huge map such as mine, this turns out to be a real performance bottle-neck. (In fact even a rather small map [compared to the other] of 1024*256 is unplayable.) I mean I create thousands of thousands of blocks. Even if I just render those that are in my immediate neighborhood there are hundreds of them and (at least with the debugRenderer) I drop to 1 fps really quickly (on my own "monster machine"). I thought about strategies like creating just one body, attaching multiple fixtures and only if a fixture got hit, separate it from the body, create a new one and destroy it, but this didn't turn out quite as successful as hoped. (In fact the core just dumps. Ah hello C! I really missed you :X) Here is the code: public class Box2DGameScreen implements Screen { private World world; private Box2DDebugRenderer debugRenderer; private OrthographicCamera camera; private final float TIMESTEP = 1 / 60f; // 1/60 of a second -> 1 frame per second private final int VELOCITYITERATIONS = 8; private final int POSITIONITERATIONS = 3; private Map map; private BodyDef blockBodyDef; private FixtureDef blockFixtureDef; private BodyDef groundDef; private Body ground; private PolygonShape rectangleShape; @Override public void show() { world = new World(new Vector2(0, -9.81f), true); debugRenderer = new Box2DDebugRenderer(); camera = new OrthographicCamera(); // Pixel:Meter = 16:1 // Body definition BodyDef ballDef = new BodyDef(); ballDef.type = BodyDef.BodyType.DynamicBody; ballDef.position.set(0, 1); // Fixture definition FixtureDef ballFixtureDef = new FixtureDef(); ballFixtureDef.shape = new CircleShape(); ballFixtureDef.shape.setRadius(.5f); // 0,5 meter ballFixtureDef.restitution = 0.75f; // between 0 (not jumping up at all) and 1 (jumping up the same amount as it fell down) ballFixtureDef.density = 2.5f; // kg / m² ballFixtureDef.friction = 0.25f; // between 0 (sliding like ice) and 1 (not sliding) // world.createBody(ballDef).createFixture(ballFixtureDef); groundDef = new BodyDef(); groundDef.type = BodyDef.BodyType.StaticBody; groundDef.position.set(0, 0); ground = world.createBody(groundDef); this.map = new Map(20, 20); rectangleShape = new PolygonShape(); // rectangleShape.setAsBox(1, 1); blockFixtureDef = new FixtureDef(); // blockFixtureDef.shape = rectangleShape; blockFixtureDef.restitution = 0.1f; blockFixtureDef.density = 10f; blockFixtureDef.friction = 0.9f; } @Override public void render(float delta) { Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); debugRenderer.render(world, camera.combined); drawMap(); world.step(TIMESTEP, VELOCITYITERATIONS, POSITIONITERATIONS); } private void drawMap() { for(int a = 0; a < map.getHeight(); a++) { /* if(camera.position.y - (camera.viewportHeight/2) > a) continue; if(camera.position.y - (camera.viewportHeight/2) < a) break; */ for(int b = 0; b < map.getWidth(); b++) { /* if(camera.position.x - (camera.viewportWidth/2) > b) continue; if(camera.position.x - (camera.viewportWidth/2) < b) break; */ /* blockBodyDef = new BodyDef(); blockBodyDef.type = BodyDef.BodyType.StaticBody; blockBodyDef.position.set(b, a); world.createBody(blockBodyDef).createFixture(blockFixtureDef); */ PolygonShape rectangleShape = new PolygonShape(); rectangleShape.setAsBox(1, 1, new Vector2(b, a), 0); blockFixtureDef.shape = rectangleShape; ground.createFixture(blockFixtureDef); rectangleShape.dispose(); } } } @Override public void resize(int width, int height) { camera.viewportWidth = width / 16; camera.viewportHeight = height / 16; camera.update(); } @Override public void hide() { dispose(); } @Override public void pause() { } @Override public void resume() { } @Override public void dispose() { world.dispose(); debugRenderer.dispose(); } } As you can see I'm facing multiple problems here. I'm not quite sure how to check for the bounds but also if the map is bigger than 24*24 like 1024*256 Java just crashes -.-. And with 24*24 I get like 9 fps. So I'm doing something really terrible here, it seems and I assume that there most be a (much more performant) way, even with Box2D's awesome physics. Any other ideas? Thanks in advance!

    Read the article

  • Caching items in Orchard

    - by Bertrand Le Roy
    Orchard has its own caching API that while built on top of ASP.NET's caching feature adds a couple of interesting twists. In addition to its usual work, the Orchard cache API must transparently separate the cache entries by tenant but beyond that, it does offer a more modern API. Here's for example how I'm using the API in the new version of my Favicon module: _cacheManager.Get( "Vandelay.Favicon.Url", ctx => { ctx.Monitor(_signals.When("Vandelay.Favicon.Changed")); var faviconSettings = ...; return faviconSettings.FaviconUrl; }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } There is no need for any code to test for the existence of the cache entry or to later fill that entry. Seriously, how many times have you written code like this: var faviconUrl = (string)cache["Vandelay.Favicon.Url"]; if (faviconUrl == null) { faviconUrl = ...; cache.Add("Vandelay.Favicon.Url", faviconUrl, ...); } Orchard's cache API takes that control flow and internalizes it into the API so that you never have to write it again. Notice how even casting the object from the cache is no longer necessary as the type can be inferred from the return type of the Lambda. The Lambda itself is of course only hit when the cache entry is not found. In addition to fetching the object we're looking for, it also sets up the dependencies to monitor. You can monitor anything that implements IVolatileToken. Here, we are monitoring a specific signal ("Vandelay.Favicon.Changed") that can be triggered by other parts of the application like so: _signals.Trigger("Vandelay.Favicon.Changed"); In other words, you don't explicitly expire the cache entry. Instead, something happens that triggers the expiration. Other implementations of IVolatileToken include absolute expiration or monitoring of the files under a virtual path, but you can also come up with your own.

    Read the article

  • What marketplace / garage-sale software package does togoparts.com use?

    - by gus
    See: OpenSource Marketplace Platform I want to start a site also for end-users to buy/sell used sporting goods of a particular type. When the scope of goods is narrowed like this, it is very advantageous to be able to filter by Brand, Size, Price Range, etc. Nice features: account reputation with user comments listings sortable by many custom fields auto resize and recompress image uploads I don't want to reinvent the wheel, so does anyone know where I can start?

    Read the article

  • How to programmatically fetch a list of applications from the Software Center

    - by David Planella
    Im writing a PyGI app where I'd like to show a list of matching applications from the Ubuntu Software Centre in an auto-completion text entry or dropdwon. I haven't yet figured out the best way to present the information, I just want to make it easier for the user to type the name of an application. But before that, I'd like to figure out how to get the data. Is there an API to get a list of all applications from the Software Centre, or indirectly through the Applications Dash in Unity?

    Read the article

  • PL/SQL to delete invalid data from token Strings

    - by Jie Chen
    Previous article describes how to delete the duplicated values from token string in bulk mode. This one extends it and shows the way to delete invalid data. Scenario Support we have page_two and manufacturers tables in database and the table DDL is: SQL> desc page_two; Name NULL? TYPE ----------------------------------------- -------- ------------------------ MULTILIST04 VARCHAR2(765) SQL> SQL> desc manufacturers; Name NULL? TYPE ----------------------------------------- -------- ------ ID NOT NULL NUMBER NAME VARCHAR In table page_two, column multilist04 stores a token string splitted with common. Each token represent a valid ID in manufacturers table. My expectation is to delete invalid token strings from page_two.multilist04, which have no mapping id in manufacturers.id. For example in below SQL result: ,6295728,33,6295729,6295730,6295731,22, , value 33 and 22 are invalid data because there is no ID equals to 33 or 22 in manufacturers table. So I need to delete 33 and 22. SQL> col rowid format a20; SQL> col multilist04 format a50; SQL> select rowid, multilist04 from page_two; ROWID MULTILIST04 -------------------- -------------------------------------------------- AAB+UrADfAAAAhUAAI ,6295728,6295729,6295730,6295731, AAB+UrADfAAAAhUAAJ ,1111,6295728,6295729,6295730,6295731, AAB+UrADfAAAAhUAAK ,6295728,111,6295729,6295730,6295731, AAB+UrADfAAAAhUAAL ,6295728,6295729,6295730,6295731,22, AAB+UrADfAAAAhUAAM ,6295728,33,6295729,6295730,6295731,22, SQL> select id, encode_name from manufacturers where id in (1111,11,22,33); No rows selected SQL> Solution As there is no existing SPLIT function or related in PL/SQL, I should program it by myself. I code Split intermediate function which is used to get the token value between current splitter and next splitter. Next program is main entry point, it get each column value from page_two.multilist04, process each row based on cursor. When it get each multilist04 value, it uses above Split function to get each token string stored to singValue variant, then check if it exists in manufacturers.id. If not found, set fixFlag to 1, pending to be deleted.

    Read the article

  • how to switch beetween users using kde,gnome and unity without enter everytime password only on kde?

    - by user49523
    i can switch between users after login in with them with gnome and unity without typing again the password but i have to type again with kde .. so can i switch from gnome or unity to kde without typing again the user password? ..and, it is possible to start ,from shutdown computer, login with 3 different users using gnome,kde and unity? and it is possible to open kde,gnome and unity with the same user without log out ? (this is only to have 1 user instead of 3)

    Read the article

  • Has a multi player graphic adventure* ever been made?

    - by Petruza
    By graphic adventure, I mean point & click LucasArts-type games. Those games have a mostly linear structure in nature, and usually don't offer as many variants as other games types like action, rpg, strategy, which makes this genre difficult to implement a multi-player feature. I'd like to know if there has been any attempts on doing such a thing, and if it would be viable, as players going offline or leaving a game in the middle would affect significantly the other players' game.

    Read the article

  • Kompozer gives an error when runned under 12.10 amd64

    - by blade19899
    I downloaded kompozer extracted it and run kompozer like ./kompozer So then I get this error in the gnome-terminal Gtk-Message: Failed to load module "overlay-scrollbar" /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: wrong ELF-class: ELFCLASS64 (kompozer-bin:8651): Gtk-WARNING **: Failed to load type module: /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so How can i get Kompozer to work under 12.10 amd64? note: The error above had some dutch words in them so i translated it!

    Read the article

  • How to handle status columns in designing tables

    - by altsyset
    How to handle multiple statuses for a table entry, for example an item table may have an active, inactive, fast moving, and/or batch statuses. And I wanted to handle them in single column with VARCHAR type. Also I might set each of those attributes as a boolean with different columns. But I am not sure what consequences this might lead to. So if you have experienced such situations which one would be the best way to handle it?

    Read the article

  • Companion Book for Cormen

    - by Robert S. Barnes
    I asked this question on Stackoverflow and they suggested it was more appropriate here. I"m taking a course soon based on the first fourteen chapters of Cormen's Introduction to Algorithms. The course is based on a translation of the 2003 edition. I have two questions: Is it recommended to get the newer 2009 edition and what are the differences? Can anyone recommend a good companion text which has more worked problems and less, "this clearly works" type explanations?

    Read the article

  • finding houses within a radius

    - by paul smith
    During an interview I was asked given the following: A real estate application that lists all houses that are currently on the market (i.e., for sale) within a given distance (say for example the user wants to find all houses within 20 miles), how would you design your application (both data structure and alogirithm) to build this type of service? Any ideas? How would you implement it? I told him I didn't know becaue I've never done any geo-related stuff before.

    Read the article

  • Using irc in NetBeans IDE 7.2

    - by Geertjan
    Turns out to be easy to use irc in NetBeans IDE 7.2. Install Irssi (I was able to do apt-get to install it), which has a handy guide here, and then use the Terminal window in NetBeans IDE (Window | Output | Terminal): In the above, do this: irssi /connect irc.freenode.net /join #netbeans Then, next time you have a problem in NetBeans IDE or there's some question you have about how to do something, just type your question in the Terminal window and someone will help you, if someone is there who knows the answer.

    Read the article

  • Configuring Site Policy in SharePoint 2013 using server code

    - by panjkov
    When you create Site Policy in SharePoint, you can configure its options using browser, which is particularly convenient when you have that policy configured for publishing in Content Type Hub. But, when you need to configure multiple sites with same policy, and you for any reason have to deploy multiple instances of same site policy, this browser-based editing process is not something that you would want to use. In that case, some way of configuring policy options automatically would be helpful...(read more)

    Read the article

  • All Hail Our Benevolent Corporate Overlords

    <b>Linux Today Blog:</b> "After reading Electronics Manufacturers Use US Legal System to Thwart Hardware 'Hacks' I was all set to type a fiery response, but Linux Today readers beat me to it. In a nutshell, the tech industry is accelerating its attacks on our rights to do what we want with our own property."

    Read the article

  • how to reinstall google chrome?

    - by ning
    i already downloaded google-chrome-stable_current_i386.deb after that i type this on terminal sudo apt-get install libcurl3 libnspr4-0d libxss1 cd Downloads sudo dpkg -i google-chrome-stable_current_i386.deb(i got an error every time i run this)? i dunno what happens, but i just see that on internet while im searching google chrome for linux. forgot to say 'this is my first time in ubuntu ^^,expect me here always on askubuntu^^ btw, is there a full tutorial on how to install or basic installation about ubuntus,it will help me much^^ thx

    Read the article

  • WmiPrvSE.exe consuming 25% of CPU on Win7

    - by Ken Hortsch
    On my HP laptop the WMI Provider Host was consuming 25% of my CPU.  This just started one day.  The offending process ended up being the HP Wireless Assistant Service, which is not needed as Win7 provides WiFi services. To turn it off: On your desktop right-click on Computer and select Manage Select Services and Applications and double click Services Right click on the HP Wireless Assistant Service and select Properties Change the Startup Type to Manual

    Read the article

  • Open GL polygons not displaying

    - by Darestium
    I have tried to follow nehe's opengl tutorial lesson 2. I use sfml for my window creation. The problem I have is that both the triangle and the quad don't show up on the screen: #include <SFML/System.hpp> #include <SFML/Window.hpp> #include <iostream> void processEvents(sf::Window *app); void processInput(sf::Window *app, const sf::Input &input); void renderCube(sf::Window *app, sf::Clock *clock); void renderGlScene(sf::Window *app); void init(); int main() { sf::Window app(sf::VideoMode(800, 600, 32), "Nehe Lesson 2"); app.UseVerticalSync(false); init(); while (app.IsOpened()) { processEvents(&app); renderGlScene(&app); app.Display(); } return EXIT_SUCCESS; } void init() { glClearDepth(1.f); glClearColor(0.f, 0.f, 0.f, 0.f); // Enable z-buffer and read and write glEnable(GL_DEPTH_TEST); glDepthMask(GL_TRUE); // Setup a perpective projection glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluPerspective(45.f, 1.f, 1.f, 500.f); glShadeModel(GL_SMOOTH); } void processEvents(sf::Window *app) { sf::Event event; while (app->GetEvent(event)) { if (event.Type == sf::Event::Closed) { app->Close(); } if (event.Type == sf::Event::KeyPressed && event.Key.Code == sf::Key::Escape) { app->Close(); } } } void renderGlScene(sf::Window *app) { app->SetActive(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear the screen and the depth buffer glLoadIdentity(); // Reset the view glTranslatef(-1.5f, 0.0f, -6.0f); // Move Left 1.5 units and into the screen 6.0 glBegin(GL_TRIANGLES); glVertex3f( 0.0f, 1.0f, 0.0f); // Top glVertex3f(-1.0,-1.0f, 0.0f); // Bottom Left glVertex3f( 1.0f,-1.0f, 0.0f); // Bottom Right glEnd(); glTranslatef(3.0f, 0.0f, 0.0f); glBegin(GL_QUADS); // Draw a quad glVertex3f(-1.0f, 1.0f, 0.0f); glVertex3f( 1.0f, 1.0f, 0.0f); glVertex3f( 1.0f,-1.0f, 0.0f); glVertex3f(-1.0f,-1.0f, 0.0f); glEnd(); } I would greatly appreciate it if someone could help me resolve my issue.

    Read the article

  • High CPU load for 1:30 minutes when mounting ext4-raid partition

    - by sirion
    I have a raid 5 (software) with 5x2TB drives. I encrypted the raid with cryptsetup and put an ext4-partition on top. In the beginning opening and mounting the raid took less than 10 seconds, now (for a few weeks) mounting alone takes 1:30 minutes and the cpu stays around 93% the whole time: The output of "time sudo mount /dev/mapper/8000 /media/8000" is: real 1m31.952s user 0m0.008s sys 1m25.229s At the same time only one line is added to /var/log/syslog: kernel: [ 2240.921381] EXT4-fs (dm-1): mounted filesystem with ordered data mode. Opts: (null) My Ubuntu-version is "12.04.1 LTS" and no updates are pending. I checked the partition with fsck, but it says that all is ok. The "cryptsetup luksOpen" command only takes a few seconds. I also tried changing the raid-bitmap (as it was suggested in some forum) but it did not change the behaviour. sudo mdadm --grow /dev/md0 -b internal and sudo mdadm --grow /dev/md0 -b none I had the idea that it might be the hardware being slow, but a read test with "sudo hdparm -t /dev/md0" spit out values between 62 and 159 MB/sec: Timing buffered disk reads: 382 MB in 3.00 seconds = 127.14 MB/sec Timing buffered disk reads: 482 MB in 3.02 seconds = 159.62 MB/sec Timing buffered disk reads: 190 MB in 3.03 seconds = 62.65 MB/sec Timing buffered disk reads: 474 MB in 3.02 seconds = 157.12 MB/sec Although I think it is strange that the read rate jumps by more than 100% - could that mean something? The speed test when reading from the mapped (decrypted) device shows similar behavior, although it is of course much slower. "sudo hdparm -t /dev/mapper/8000": Timing buffered disk reads: 56 MB in 3.02 seconds = 18.54 MB/sec Timing buffered disk reads: 122 MB in 3.09 seconds = 39.43 MB/sec Timing buffered disk reads: 134 MB in 3.02 seconds = 44.35 MB/sec The output of a verbose mount "mount -vvv /dev/mapper/8000 /media/8000" does not help much: mount: fstab path: "/etc/fstab" mount: mtab path: "/etc/mtab" mount: lock path: "/etc/mtab~" mount: temp path: "/etc/mtab.tmp" mount: UID: 0 mount: eUID: 0 mount: spec: "/dev/mapper/8000" mount: node: "/media/8000" mount: types: "(null)" mount: opts: "(null)" mount: you didn't specify a filesystem type for /dev/mapper/8000 I will try type ext4 mount: mount(2) syscall: source: "/dev/mapper/8000", target: "/media/8000", filesystemtype: "ext4", mountflags: -1058209792, data: (null) Any idea where I could find additional information on why mounting takes so long, or what additional tests I could run?

    Read the article

  • What does the impression and ctr means in google webmaster

    - by KoolKabin
    I am checking google webmaster tools. I entered the search queries section. There i found alot keywords and their impression and ctr etc. I clicked on one of the query keyword there it shows the keyword and position in search result, but when i go to google.com and type the specified keyword it shows no impressions too... how do i measure find my site's impression on google.com my site: http://www.trekkingandtoursnepal.com keyword: trekking nepal

    Read the article

< Previous Page | 585 586 587 588 589 590 591 592 593 594 595 596  | Next Page >