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  • XNA Screen Manager problem with transitions

    - by NexAddo
    I'm having issues using the game statemanagement example in the game I am developing. I have no issues with my first three screens transitioning between one another. I have a main menu screen, a splash screen and a high score screen that cycle: mainMenuScreen->splashScreen->highScoreScreen->mainMenuScreen The screens change every 15 seconds. Transition times public MainMenuScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.0); currentCreditAmount = Global.CurrentCredits; } public SplashScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public HighScoreScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public GamePlayScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } When a user inserts credits they can play the game after pressing start mainMenuScreen->splashScreen->highScoreScreen->(loops forever) || || || ===========Credits In============= || Start || \/ LoadingScreen || Start || \/ GamePlayScreen During each of these transitions, between screens, the same code is used, which exits(removes) all current active screens and respects transitions, then adds the new screen to the screen manager: foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); //AddScreen takes a new screen to manage and the controlling player ScreenManager.AddScreen(new NameOfScreenHere(), null); Each screen is removed from the ScreenManager with ExitScreen() and using this function, each screen transition is respected. The problem I am having is with my gamePlayScreen. When the current game is finished and the transition is complete for the gamePlayScreen, it should be removed and the next screens should be added to the ScreenManager. GamePlayScreen Code Snippet private void FinishCurrentGame() { AudioManager.StopSounds(); this.UnloadContent(); if (Global.SaveDevice.IsReady) Stats.Save(); if (HighScoreScreen.IsInHighscores(timeLimit)) { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); Global.TimeRemaining = timeLimit; ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MessageBoxScreen("Enter your Initials", true), null); } else { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MainMenuScreen(), null); } } The problem is that when isExiting is set to true by screen.ExitScreen() for the gamePlayScreen, the transition never completes the transition and removes the screen from the ScreenManager. Every other screen that I use the same technique to add and remove each screen fully transitions On/Off and is removed at the appropriate time from the ScreenManager, but noy my GamePlayScreen. Has anyone that has used the GameStateManagement example experienced this issue or can someone see the mistake I am making? EDIT This is what I tracked down. When the game is done, I call foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); to start the transition off process for the gameplay screen. At this point there is only 1 screen on the ScreenManager stack. The gamePlay screen gets isExiting set to true and starts to transition off. Right after the above call to ExitScreen() I add a background screen and menu screen to the screenManager: ScreenManager.AddScreen(new background(), null); ScreenManager.AddScreen(new Menu(), null); The count of the ScreenManager is now 3. What I noticed while stepping through the updates for GameScreen and ScreenManager, the gameplay screen never gets to the point where the transistion process finishes so the ScreenManager can remove it from the stack. This anomaly does not happen to any of my other screens when I switch between them. Screen Manager Code #region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #define DEMO #region Using Statements using System; using System.Diagnostics; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using PerformanceUtility.GameDebugTools; #endregion namespace GameStateManagement { /// <summary> /// The screen manager is a component which manages one or more GameScreen /// instances. It maintains a stack of screens, calls their Update and Draw /// methods at the appropriate times, and automatically routes input to the /// topmost active screen. /// </summary> public class ScreenManager : DrawableGameComponent { #region Fields List<GameScreen> screens = new List<GameScreen>(); List<GameScreen> screensToUpdate = new List<GameScreen>(); InputState input = new InputState(); SpriteBatch spriteBatch; SpriteFont font; Texture2D blankTexture; bool isInitialized; bool getOut; bool traceEnabled; #if DEBUG DebugSystem debugSystem; Stopwatch stopwatch = new Stopwatch(); bool debugTextEnabled; #endif #endregion #region Properties /// <summary> /// A default SpriteBatch shared by all the screens. This saves /// each screen having to bother creating their own local instance. /// </summary> public SpriteBatch SpriteBatch { get { return spriteBatch; } } /// <summary> /// A default font shared by all the screens. This saves /// each screen having to bother loading their own local copy. /// </summary> public SpriteFont Font { get { return font; } } public Rectangle ScreenRectangle { get { return new Rectangle(0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height); } } /// <summary> /// If true, the manager prints out a list of all the screens /// each time it is updated. This can be useful for making sure /// everything is being added and removed at the right times. /// </summary> public bool TraceEnabled { get { return traceEnabled; } set { traceEnabled = value; } } #if DEBUG public bool DebugTextEnabled { get { return debugTextEnabled; } set { debugTextEnabled = value; } } public DebugSystem DebugSystem { get { return debugSystem; } } #endif #endregion #region Initialization /// <summary> /// Constructs a new screen manager component. /// </summary> public ScreenManager(Game game) : base(game) { // we must set EnabledGestures before we can query for them, but // we don't assume the game wants to read them. //TouchPanel.EnabledGestures = GestureType.None; } /// <summary> /// Initializes the screen manager component. /// </summary> public override void Initialize() { base.Initialize(); #if DEBUG debugSystem = DebugSystem.Initialize(Game, "Fonts/MenuFont"); #endif isInitialized = true; } /// <summary> /// Load your graphics content. /// </summary> protected override void LoadContent() { // Load content belonging to the screen manager. ContentManager content = Game.Content; spriteBatch = new SpriteBatch(GraphicsDevice); font = content.Load<SpriteFont>(@"Fonts\menufont"); blankTexture = content.Load<Texture2D>(@"Textures\Backgrounds\blank"); // Tell each of the screens to load their content. foreach (GameScreen screen in screens) { screen.LoadContent(); } } /// <summary> /// Unload your graphics content. /// </summary> protected override void UnloadContent() { // Tell each of the screens to unload their content. foreach (GameScreen screen in screens) { screen.UnloadContent(); } } #endregion #region Update and Draw /// <summary> /// Allows each screen to run logic. /// </summary> public override void Update(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Update", Color.Blue); if (debugTextEnabled && getOut == false) { debugSystem.FpsCounter.Visible = true; debugSystem.TimeRuler.Visible = true; debugSystem.TimeRuler.ShowLog = true; getOut = true; } else if (debugTextEnabled == false) { getOut = false; debugSystem.FpsCounter.Visible = false; debugSystem.TimeRuler.Visible = false; debugSystem.TimeRuler.ShowLog = false; } #endif // Read the keyboard and gamepad. input.Update(); // Make a copy of the master screen list, to avoid confusion if // the process of updating one screen adds or removes others. screensToUpdate.Clear(); foreach (GameScreen screen in screens) screensToUpdate.Add(screen); bool otherScreenHasFocus = !Game.IsActive; bool coveredByOtherScreen = false; // Loop as long as there are screens waiting to be updated. while (screensToUpdate.Count > 0) { // Pop the topmost screen off the waiting list. GameScreen screen = screensToUpdate[screensToUpdate.Count - 1]; screensToUpdate.RemoveAt(screensToUpdate.Count - 1); // Update the screen. screen.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); if (screen.ScreenState == ScreenState.TransitionOn || screen.ScreenState == ScreenState.Active) { // If this is the first active screen we came across, // give it a chance to handle input. if (!otherScreenHasFocus) { screen.HandleInput(input); otherScreenHasFocus = true; } // If this is an active non-popup, inform any subsequent // screens that they are covered by it. if (!screen.IsPopup) coveredByOtherScreen = true; } } // Print debug trace? if (traceEnabled) TraceScreens(); #if DEBUG debugSystem.TimeRuler.EndMark("Update"); #endif } /// <summary> /// Prints a list of all the screens, for debugging. /// </summary> void TraceScreens() { List<string> screenNames = new List<string>(); foreach (GameScreen screen in screens) screenNames.Add(screen.GetType().Name); Debug.WriteLine(string.Join(", ", screenNames.ToArray())); } /// <summary> /// Tells each screen to draw itself. /// </summary> public override void Draw(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Draw", Color.Yellow); #endif foreach (GameScreen screen in screens) { if (screen.ScreenState == ScreenState.Hidden) continue; screen.Draw(gameTime); } #if DEBUG debugSystem.TimeRuler.EndMark("Draw"); #endif #if DEMO SpriteBatch.Begin(); SpriteBatch.DrawString(font, "DEMO - NOT FOR RESALE", new Vector2(20, 80), Color.White); SpriteBatch.End(); #endif } #endregion #region Public Methods /// <summary> /// Adds a new screen to the screen manager. /// </summary> public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer) { screen.ControllingPlayer = controllingPlayer; screen.ScreenManager = this; screen.IsExiting = false; // If we have a graphics device, tell the screen to load content. if (isInitialized) { screen.LoadContent(); } screens.Add(screen); } /// <summary> /// Removes a screen from the screen manager. You should normally /// use GameScreen.ExitScreen instead of calling this directly, so /// the screen can gradually transition off rather than just being /// instantly removed. /// </summary> public void RemoveScreen(GameScreen screen) { // If we have a graphics device, tell the screen to unload content. if (isInitialized) { screen.UnloadContent(); } screens.Remove(screen); screensToUpdate.Remove(screen); } /// <summary> /// Expose an array holding all the screens. We return a copy rather /// than the real master list, because screens should only ever be added /// or removed using the AddScreen and RemoveScreen methods. /// </summary> public GameScreen[] GetScreens() { return screens.ToArray(); } /// <summary> /// Helper draws a translucent black fullscreen sprite, used for fading /// screens in and out, and for darkening the background behind popups. /// </summary> public void FadeBackBufferToBlack(float alpha) { Viewport viewport = GraphicsDevice.Viewport; spriteBatch.Begin(); spriteBatch.Draw(blankTexture, new Rectangle(0, 0, viewport.Width, viewport.Height), Color.Black * alpha); spriteBatch.End(); } #endregion } } Game Screen Parent of GamePlayScreen #region File Description //----------------------------------------------------------------------------- // GameScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Using Statements using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; //using Microsoft.Xna.Framework.Input.Touch; using System.IO; #endregion namespace GameStateManagement { /// <summary> /// Enum describes the screen transition state. /// </summary> public enum ScreenState { TransitionOn, Active, TransitionOff, Hidden, } /// <summary> /// A screen is a single layer that has update and draw logic, and which /// can be combined with other layers to build up a complex menu system. /// For instance the main menu, the options menu, the "are you sure you /// want to quit" message box, and the main game itself are all implemented /// as screens. /// </summary> public abstract class GameScreen { #region Properties /// <summary> /// Normally when one screen is brought up over the top of another, /// the first screen will transition off to make room for the new /// one. This property indicates whether the screen is only a small /// popup, in which case screens underneath it do not need to bother /// transitioning off. /// </summary> public bool IsPopup { get { return isPopup; } protected set { isPopup = value; } } bool isPopup = false; /// <summary> /// Indicates how long the screen takes to /// transition on when it is activated. /// </summary> public TimeSpan TransitionOnTime { get { return transitionOnTime; } protected set { transitionOnTime = value; } } TimeSpan transitionOnTime = TimeSpan.Zero; /// <summary> /// Indicates how long the screen takes to /// transition off when it is deactivated. /// </summary> public TimeSpan TransitionOffTime { get { return transitionOffTime; } protected set { transitionOffTime = value; } } TimeSpan transitionOffTime = TimeSpan.Zero; /// <summary> /// Gets the current position of the screen transition, ranging /// from zero (fully active, no transition) to one (transitioned /// fully off to nothing). /// </summary> public float TransitionPosition { get { return transitionPosition; } protected set { transitionPosition = value; } } float transitionPosition = 1; /// <summary> /// Gets the current alpha of the screen transition, ranging /// from 1 (fully active, no transition) to 0 (transitioned /// fully off to nothing). /// </summary> public float TransitionAlpha { get { return 1f - TransitionPosition; } } /// <summary> /// Gets the current screen transition state. /// </summary> public ScreenState ScreenState { get { return screenState; } protected set { screenState = value; } } ScreenState screenState = ScreenState.TransitionOn; /// <summary> /// There are two possible reasons why a screen might be transitioning /// off. It could be temporarily going away to make room for another /// screen that is on top of it, or it could be going away for good. /// This property indicates whether the screen is exiting for real: /// if set, the screen will automatically remove itself as soon as the /// transition finishes. /// </summary> public bool IsExiting { get { return isExiting; } protected internal set { isExiting = value; } } bool isExiting = false; /// <summary> /// Checks whether this screen is active and can respond to user input. /// </summary> public bool IsActive { get { return !otherScreenHasFocus && (screenState == ScreenState.TransitionOn || screenState == ScreenState.Active); } } bool otherScreenHasFocus; /// <summary> /// Gets the manager that this screen belongs to. /// </summary> public ScreenManager ScreenManager { get { return screenManager; } internal set { screenManager = value; } } ScreenManager screenManager; public KeyboardState KeyboardState { get {return Keyboard.GetState();} } /// <summary> /// Gets the index of the player who is currently controlling this screen, /// or null if it is accepting input from any player. This is used to lock /// the game to a specific player profile. The main menu responds to input /// from any connected gamepad, but whichever player makes a selection from /// this menu is given control over all subsequent screens, so other gamepads /// are inactive until the controlling player returns to the main menu. /// </summary> public PlayerIndex? ControllingPlayer { get { return controllingPlayer; } internal set { controllingPlayer = value; } } PlayerIndex? controllingPlayer; /// <summary> /// Gets whether or not this screen is serializable. If this is true, /// the screen will be recorded into the screen manager's state and /// its Serialize and Deserialize methods will be called as appropriate. /// If this is false, the screen will be ignored during serialization. /// By default, all screens are assumed to be serializable. /// </summary> public bool IsSerializable { get { return isSerializable; } protected set { isSerializable = value; } } bool isSerializable = true; #endregion #region Initialization /// <summary> /// Load graphics content for the screen. /// </summary> public virtual void LoadContent() { } /// <summary> /// Unload content for the screen. /// </summary> public virtual void UnloadContent() { } #endregion #region Update and Draw /// <summary> /// Allows the screen to run logic, such as updating the transition position. /// Unlike HandleInput, this method is called regardless of whether the screen /// is active, hidden, or in the middle of a transition. /// </summary> public virtual void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { this.otherScreenHasFocus = otherScreenHasFocus; if (isExiting) { // If the screen is going away to die, it should transition off. screenState = ScreenState.TransitionOff; if (!UpdateTransition(gameTime, transitionOffTime, 1)) { // When the transition finishes, remove the screen. ScreenManager.RemoveScreen(this); } } else if (coveredByOtherScreen) { // If the screen is covered by another, it should transition off. if (UpdateTransition(gameTime, transitionOffTime, 1)) { // Still busy transitioning. screenState = ScreenState.TransitionOff; } else { // Transition finished! screenState = ScreenState.Hidden; } } else { // Otherwise the screen should transition on and become active. if (UpdateTransition(gameTime, transitionOnTime, -1)) { // Still busy transitioning. screenState = ScreenState.TransitionOn; } else { // Transition finished! screenState = ScreenState.Active; } } } /// <summary> /// Helper for updating the screen transition position. /// </summary> bool UpdateTransition(GameTime gameTime, TimeSpan time, int direction) { // How much should we move by? float transitionDelta; if (time == TimeSpan.Zero) transitionDelta = 1; else transitionDelta = (float)(gameTime.ElapsedGameTime.TotalMilliseconds / time.TotalMilliseconds); // Update the transition position. transitionPosition += transitionDelta * direction; // Did we reach the end of the transition? if (((direction < 0) && (transitionPosition <= 0)) || ((direction > 0) && (transitionPosition >= 1))) { transitionPosition = MathHelper.Clamp(transitionPosition, 0, 1); return false; } // Otherwise we are still busy transitioning. return true; } /// <summary> /// Allows the screen to handle user input. Unlike Update, this method /// is only called when the screen is active, and not when some other /// screen has taken the focus. /// </summary> public virtual void HandleInput(InputState input) { } public KeyboardState currentKeyState; public KeyboardState lastKeyState; public bool IsKeyHit(Keys key) { if (currentKeyState.IsKeyDown(key) && lastKeyState.IsKeyUp(key)) return true; return false; } /// <summary> /// This is called when the screen should draw itself. /// </summary> public virtual void Draw(GameTime gameTime) { } #endregion #region Public Methods /// <summary> /// Tells the screen to serialize its state into the given stream. /// </summary> public virtual void Serialize(Stream stream) { } /// <summary> /// Tells the screen to deserialize its state from the given stream. /// </summary> public virtual void Deserialize(Stream stream) { } /// <summary> /// Tells the screen to go away. Unlike ScreenManager.RemoveScreen, which /// instantly kills the screen, this method respects the transition timings /// and will give the screen a chance to gradually transition off. /// </summary> public void ExitScreen() { if (TransitionOffTime == TimeSpan.Zero) { // If the screen has a zero transition time, remove it immediately. ScreenManager.RemoveScreen(this); } else { // Otherwise flag that it should transition off and then exit. isExiting = true; } } #endregion #region Helper Methods /// <summary> /// A helper method which loads assets using the screen manager's /// associated game content loader. /// </summary> /// <typeparam name="T">Type of asset.</typeparam> /// <param name="assetName">Asset name, relative to the loader root /// directory, and not including the .xnb extension.</param> /// <returns></returns> public T Load<T>(string assetName) { return ScreenManager.Game.Content.Load<T>(assetName); } #endregion } }

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  • Oracle's Australian Graduate Recruitment Program

    - by david.talamelli
    I have been with Oracle for 5 years now and one thing that I have found that there is never a shortage of here is - Variety. Over the last 5 years I have had the opportunity to work on projects across various countries, across various technologies and skill-sets and also across various level of seniority. No two days are the same. One of the projects I was fortunate to be involved in occurred last year and it is one of the ones that is closest to me. Last year I was able to take responsibility for our 2011 Graduate Recruitment drive in Australia. Two weeks ago I went to Sydney to meet our Graduates who started in February 2011 with us and it was great to see them come to the end (or beginning actually) of our journey together. I am excited at the potential of what our Graduates careers will develop into here with us. I remember at our interviewing last year trying to explain life in Oracle, it is great to see those same Graduates with us now learning and developing life and business skills that I hope they will take with them in their professional careers. I was talking to one of my colleagues this week who mentioned the excitement and energy that our new Graduates bring is infectious, and I agree it really is. Our Graduates have a big learning curve ahead of them and they are about to start going on rotations into some of our Business Groups - but I think it is a great experience to see how a global company operates and pulls together to achieve results together. Here is a picture we took the other week of this year's Oracle Graduates (if any of our Graduates are reading this blog - it was great seeing you in NSW and I do wish you all the success here at Oracle) Once again Oracle's Graduate Program will be running in 2011 in Australia (Graduates will start in Jan/Feb 2012). The Oracle Australia Graduate Development Program is a one-year program consisting of orientation, formal training, project rotations in one core line of business and finally job placement. The formal training is a combination of structured development programs on soft skills and functional competencies via various delivery formats. Graduates are also expected to work in a team environment and complete multiple projects addressing real business challenges and at the time gaining a broad business understanding. For our Australia program we are hiring in our North Ryde and Melbourne offices. Resume submissions are being accepted now. First Round interviews will take place in June 2011 with Final Round interviews in July 2011. The Australia Graduate Program is open to Australian Residents and Citizens who are either in the final year of their studies or have graduated the previous year. For more details on Oracle and our Graduate Program visit our Campus website To express your interest, mail your resume to [email protected]

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  • help with fixing fwts errors log

    - by jasmines
    Here is an extract of results.log: MTRR validation. Test 1 of 3: Validate the kernel MTRR IOMEM setup. FAILED [MEDIUM] MTRRIncorrectAttr: Test 1, Memory range 0xc0000000 to 0xdfffffff (PCI Bus 0000:00) has incorrect attribute Write-Combining. FAILED [MEDIUM] MTRRIncorrectAttr: Test 1, Memory range 0xfee01000 to 0xffffffff (PCI Bus 0000:00) has incorrect attribute Write-Protect. ==================================================================================================== Test 1 of 1: Kernel log error check. Kernel message: [ 0.208079] [Firmware Bug]: ACPI: BIOS _OSI(Linux) query ignored ADVICE: This is not exactly a failure mode but a warning from the kernel. The _OSI() method has implemented a match to the 'Linux' query in the DSDT and this is redundant because the ACPI driver matches onto the Windows _OSI strings by default. FAILED [HIGH] KlogACPIErrorMethodExecutionParse: Test 1, HIGH Kernel message: [ 3.512783] ACPI Error : Method parse/execution failed [\_SB_.PCI0.GFX0._DOD] (Node f7425858), AE_AML_PACKAGE_LIMIT (20110623/psparse-536) ADVICE: This is a bug picked up by the kernel, but as yet, the firmware test suite has no diagnostic advice for this particular problem. Found 1 unique errors in kernel log. ==================================================================================================== Check if system is using latest microcode. ---------------------------------------------------------------------------------------------------- Cannot read microcode file /usr/share/misc/intel-microcode.dat. Aborted test, initialisation failed. ==================================================================================================== MSR register tests. FAILED [MEDIUM] MSRCPUsInconsistent: Test 1, MSR SYSENTER_ESP (0x175) has 1 inconsistent values across 2 CPUs for (shift: 0 mask: 0xffffffffffffffff). MSR CPU 0 -> 0xf7bb9c40 vs CPU 1 -> 0xf7bc7c40 FAILED [MEDIUM] MSRCPUsInconsistent: Test 1, MSR MISC_ENABLE (0x1a0) has 1 inconsistent values across 2 CPUs for (shift: 0 mask: 0x400c51889). MSR CPU 0 -> 0x850088 vs CPU 1 -> 0x850089 ==================================================================================================== Checks firmware has set PCI Express MaxReadReq to a higher value on non-motherboard devices. ---------------------------------------------------------------------------------------------------- Test 1 of 1: Check firmware settings MaxReadReq for PCI Express devices. MaxReadReq for pci://00:00:1b.0 Audio device: Intel Corporation 82801I (ICH9 Family) HD Audio Controller (rev 03) is low (128) [Audio device]. MaxReadReq for pci://00:02:00.0 Network controller: Intel Corporation PRO/Wireless 5100 AGN [Shiloh] Network Connection is low (128) [Network controller]. FAILED [LOW] LowMaxReadReq: Test 1, 2 devices have low MaxReadReq settings. Firmware may have configured these too low. ADVICE: The MaxReadRequest size is set too low and will affect performance. It will provide excellent bus sharing at the cost of bus data transfer rates. Although not a critical issue, it may be worth considering setting the MaxReadRequest size to 256 or 512 to increase throughput on the PCI Express bus. Some drivers (for example the Brocade Fibre Channel driver) allow one to override the firmware settings. Where possible, this BIOS configuration setting is worth increasing it a little more for better performance at a small reduction of bus sharing. ==================================================================================================== PCIe ASPM check. ---------------------------------------------------------------------------------------------------- Test 1 of 2: PCIe ASPM ACPI test. PCIE ASPM is not controlled by Linux kernel. ADVICE: BIOS reports that Linux kernel should not modify ASPM settings that BIOS configured. It can be intentional because hardware vendors identified some capability bugs between the motherboard and the add-on cards. Test 2 of 2: PCIe ASPM registers test. WARNING: Test 2, RP 00h:1Ch.01h L0s not enabled. WARNING: Test 2, RP 00h:1Ch.01h L1 not enabled. WARNING: Test 2, Device 02h:00h.00h L0s not enabled. WARNING: Test 2, Device 02h:00h.00h L1 not enabled. PASSED: Test 2, PCIE aspm setting matched was matched. WARNING: Test 2, RP 00h:1Ch.05h L0s not enabled. WARNING: Test 2, RP 00h:1Ch.05h L1 not enabled. WARNING: Test 2, Device 85h:00h.00h L0s not enabled. WARNING: Test 2, Device 85h:00h.00h L1 not enabled. PASSED: Test 2, PCIE aspm setting matched was matched. ==================================================================================================== Extract and analyse Windows Management Instrumentation (WMI). Test 1 of 2: Check Windows Management Instrumentation in DSDT Found WMI Method WMAA with GUID: 5FB7F034-2C63-45E9-BE91-3D44E2C707E4, Instance 0x01 Found WMI Event, Notifier ID: 0x80, GUID: 95F24279-4D7B-4334-9387-ACCDC67EF61C, Instance 0x01 PASSED: Test 1, GUID 95F24279-4D7B-4334-9387-ACCDC67EF61C is handled by driver hp-wmi (Vendor: HP). Found WMI Event, Notifier ID: 0xa0, GUID: 2B814318-4BE8-4707-9D84-A190A859B5D0, Instance 0x01 FAILED [MEDIUM] WMIUnknownGUID: Test 1, GUID 2B814318-4BE8-4707-9D84-A190A859B5D0 is unknown to the kernel, a driver may need to be implemented for this GUID. ADVICE: A WMI driver probably needs to be written for this event. It can checked for using: wmi_has_guid("2B814318-4BE8-4707-9D84-A190A859B5D0"). One can install a notify handler using wmi_install_notify_handler("2B814318-4BE8-4707-9D84-A190A859B5D0", handler, NULL). http://lwn.net/Articles/391230 describes how to write an appropriate driver. Found WMI Object, Object ID AB, GUID: 05901221-D566-11D1-B2F0-00A0C9062910, Instance 0x01, Flags: 00 Found WMI Method WMBA with GUID: 1F4C91EB-DC5C-460B-951D-C7CB9B4B8D5E, Instance 0x01 Found WMI Object, Object ID BC, GUID: 2D114B49-2DFB-4130-B8FE-4A3C09E75133, Instance 0x7f, Flags: 00 Found WMI Object, Object ID BD, GUID: 988D08E3-68F4-4C35-AF3E-6A1B8106F83C, Instance 0x19, Flags: 00 Found WMI Object, Object ID BE, GUID: 14EA9746-CE1F-4098-A0E0-7045CB4DA745, Instance 0x01, Flags: 00 Found WMI Object, Object ID BF, GUID: 322F2028-0F84-4901-988E-015176049E2D, Instance 0x01, Flags: 00 Found WMI Object, Object ID BG, GUID: 8232DE3D-663D-4327-A8F4-E293ADB9BF05, Instance 0x01, Flags: 00 Found WMI Object, Object ID BH, GUID: 8F1F6436-9F42-42C8-BADC-0E9424F20C9A, Instance 0x00, Flags: 00 Found WMI Object, Object ID BI, GUID: 8F1F6435-9F42-42C8-BADC-0E9424F20C9A, Instance 0x00, Flags: 00 Found WMI Method WMAC with GUID: 7391A661-223A-47DB-A77A-7BE84C60822D, Instance 0x01 Found WMI Object, Object ID BJ, GUID: DF4E63B6-3BBC-4858-9737-C74F82F821F3, Instance 0x05, Flags: 00 ==================================================================================================== Disassemble DSDT to check for _OSI("Linux"). ---------------------------------------------------------------------------------------------------- Test 1 of 1: Disassemble DSDT to check for _OSI("Linux"). This is not strictly a failure mode, it just alerts one that this has been defined in the DSDT and probably should be avoided since the Linux ACPI driver matches onto the Windows _OSI strings { If (_OSI ("Linux")) { Store (0x03E8, OSYS) } If (_OSI ("Windows 2001")) { Store (0x07D1, OSYS) } If (_OSI ("Windows 2001 SP1")) { Store (0x07D1, OSYS) } If (_OSI ("Windows 2001 SP2")) { Store (0x07D2, OSYS) } If (_OSI ("Windows 2006")) { Store (0x07D6, OSYS) } If (LAnd (MPEN, LEqual (OSYS, 0x07D1))) { TRAP (0x01, 0x48) } TRAP (0x03, 0x35) } WARNING: Test 1, DSDT implements a deprecated _OSI("Linux") test. ==================================================================================================== 0 passed, 0 failed, 1 warnings, 0 aborted, 0 skipped, 0 info only. ==================================================================================================== ACPI DSDT Method Semantic Tests. ACPICA Exception AE_AML_INFINITE_LOOP during execution of method COMP Failed to install global event handler. Test 22 of 93: Check _PSR (Power Source). ACPICA Exception AE_AML_INFINITE_LOOP during execution of method COMP WARNING: Test 22, Detected an infinite loop when evaluating method '\_SB_.AC__._PSR'. ADVICE: This may occur because we are emulating the execution in this test environment and cannot handshake with the embedded controller or jump to the BIOS via SMIs. However, the fact that AML code spins forever means that lockup conditions are not being checked for in the AML bytecode. PASSED: Test 22, \_SB_.AC__._PSR correctly acquired and released locks 16 times. Test 35 of 93: Check _TMP (Thermal Zone Current Temp). ACPICA Exception AE_AML_INFINITE_LOOP during execution of method COMP WARNING: Test 35, Detected an infinite loop when evaluating method '\_TZ_.DTSZ._TMP'. ADVICE: This may occur because we are emulating the execution in this test environment and cannot handshake with the embedded controller or jump to the BIOS via SMIs. However, the fact that AML code spins forever means that lockup conditions are not being checked for in the AML bytecode. PASSED: Test 35, \_TZ_.DTSZ._TMP correctly acquired and released locks 14 times. ACPICA Exception AE_AML_INFINITE_LOOP during execution of method COMP WARNING: Test 35, Detected an infinite loop when evaluating method '\_TZ_.CPUZ._TMP'. ADVICE: This may occur because we are emulating the execution in this test environment and cannot handshake with the embedded controller or jump to the BIOS via SMIs. However, the fact that AML code spins forever means that lockup conditions are not being checked for in the AML bytecode. PASSED: Test 35, \_TZ_.CPUZ._TMP correctly acquired and released locks 10 times. ACPICA Exception AE_AML_INFINITE_LOOP during execution of method COMP WARNING: Test 35, Detected an infinite loop when evaluating method '\_TZ_.SKNZ._TMP'. ADVICE: This may occur because we are emulating the execution in this test environment and cannot handshake with the embedded controller or jump to the BIOS via SMIs. However, the fact that AML code spins forever means that lockup conditions are not being checked for in the AML bytecode. PASSED: Test 35, \_TZ_.SKNZ._TMP correctly acquired and released locks 10 times. PASSED: Test 35, _TMP correctly returned sane looking value 0x00000b4c (289.2 degrees K) PASSED: Test 35, \_TZ_.BATZ._TMP correctly acquired and released locks 9 times. PASSED: Test 35, _TMP correctly returned sane looking value 0x00000aac (273.2 degrees K) PASSED: Test 35, \_TZ_.FDTZ._TMP correctly acquired and released locks 7 times. Test 46 of 93: Check _DIS (Disable). FAILED [MEDIUM] MethodShouldReturnNothing: Test 46, \_SB_.PCI0.LPCB.SIO_.COM1._DIS returned values, but was expected to return nothing. Object returned: INTEGER: 0x00000000 ADVICE: This probably won't cause any errors, but it should be fixed as the AML code is not conforming to the expected behaviour as described in the ACPI specification. FAILED [MEDIUM] MethodShouldReturnNothing: Test 46, \_SB_.PCI0.LPCB.SIO_.LPT0._DIS returned values, but was expected to return nothing. Object returned: INTEGER: 0x00000000 ADVICE: This probably won't cause any errors, but it should be fixed as the AML code is not conforming to the expected behaviour as described in the ACPI specification. Test 61 of 93: Check _WAK (System Wake). Test _WAK(1) System Wake, State S1. ACPICA Exception AE_AML_INFINITE_LOOP during execution of method COMP WARNING: Test 61, Detected an infinite loop when evaluating method '\_WAK'. ADVICE: This may occur because we are emulating the execution in this test environment and cannot handshake with the embedded controller or jump to the BIOS via SMIs. However, the fact that AML code spins forever means that lockup conditions are not being checked for in the AML bytecode. Test _WAK(2) System Wake, State S2. ACPICA Exception AE_AML_INFINITE_LOOP during execution of method COMP WARNING: Test 61, Detected an infinite loop when evaluating method '\_WAK'. ADVICE: This may occur because we are emulating the execution in this test environment and cannot handshake with the embedded controller or jump to the BIOS via SMIs. However, the fact that AML code spins forever means that lockup conditions are not being checked for in the AML bytecode. Test _WAK(3) System Wake, State S3. ACPICA Exception AE_AML_INFINITE_LOOP during execution of method COMP WARNING: Test 61, Detected an infinite loop when evaluating method '\_WAK'. ADVICE: This may occur because we are emulating the execution in this test environment and cannot handshake with the embedded controller or jump to the BIOS via SMIs. However, the fact that AML code spins forever means that lockup conditions are not being checked for in the AML bytecode. Test _WAK(4) System Wake, State S4. ACPICA Exception AE_AML_INFINITE_LOOP during execution of method COMP WARNING: Test 61, Detected an infinite loop when evaluating method '\_WAK'. ADVICE: This may occur because we are emulating the execution in this test environment and cannot handshake with the embedded controller or jump to the BIOS via SMIs. However, the fact that AML code spins forever means that lockup conditions are not being checked for in the AML bytecode. Test _WAK(5) System Wake, State S5. ACPICA Exception AE_AML_INFINITE_LOOP during execution of method COMP WARNING: Test 61, Detected an infinite loop when evaluating method '\_WAK'. ADVICE: This may occur because we are emulating the execution in this test environment and cannot handshake with the embedded controller or jump to the BIOS via SMIs. However, the fact that AML code spins forever means that lockup conditions are not being checked for in the AML bytecode. Test 87 of 93: Check _BCL (Query List of Brightness Control Levels Supported). Package has 2 elements: 00: INTEGER: 0x00000000 01: INTEGER: 0x00000000 FAILED [MEDIUM] Method_BCLElementCount: Test 87, Method _BCL should return a package of more than 2 integers, got just 2. Test 88 of 93: Check _BCM (Set Brightness Level). ACPICA Exception AE_AML_PACKAGE_LIMIT during execution of method _BCM FAILED [CRITICAL] AEAMLPackgeLimit: Test 88, Detected error 'Package limit' when evaluating '\_SB_.PCI0.GFX0.DD02._BCM'. ==================================================================================================== ACPI table settings sanity checks. ---------------------------------------------------------------------------------------------------- Test 1 of 1: Check ACPI tables. PASSED: Test 1, Table APIC passed. Table ECDT not present to check. FAILED [MEDIUM] FADT32And64BothDefined: Test 1, FADT 32 bit FIRMWARE_CONTROL is non-zero, and X_FIRMWARE_CONTROL is also non-zero. Section 5.2.9 of the ACPI specification states that if the FIRMWARE_CONTROL is non-zero then X_FIRMWARE_CONTROL must be set to zero. ADVICE: The FADT FIRMWARE_CTRL is a 32 bit pointer that points to the physical memory address of the Firmware ACPI Control Structure (FACS). There is also an extended 64 bit version of this, the X_FIRMWARE_CTRL pointer that also can point to the FACS. Section 5.2.9 of the ACPI specification states that if the X_FIRMWARE_CTRL field contains a non zero value then the FIRMWARE_CTRL field *must* be zero. This error is also detected by the Linux kernel. If FIRMWARE_CTRL and X_FIRMWARE_CTRL are defined, then the kernel just uses the 64 bit version of the pointer. PASSED: Test 1, Table HPET passed. PASSED: Test 1, Table MCFG passed. PASSED: Test 1, Table RSDT passed. PASSED: Test 1, Table RSDP passed. Table SBST not present to check. PASSED: Test 1, Table XSDT passed. ==================================================================================================== Re-assemble DSDT and find syntax errors and warnings. ---------------------------------------------------------------------------------------------------- Test 1 of 2: Disassemble and reassemble DSDT FAILED [HIGH] AMLAssemblerError4043: Test 1, Assembler error in line 2261 Line | AML source ---------------------------------------------------------------------------------------------------- 02258| 0x00000000, // Range Minimum 02259| 0xFEDFFFFF, // Range Maximum 02260| 0x00000000, // Translation Offset 02261| 0x00000000, // Length | ^ | error 4043: Invalid combination of Length and Min/Max fixed flags 02262| ,, _Y0E, AddressRangeMemory, TypeStatic) 02263| DWordMemory (ResourceProducer, PosDecode, MinFixed, MaxFixed, Cacheable, ReadWrite, 02264| 0x00000000, // Granularity ==================================================================================================== ADVICE: (for error #4043): This occurs if the length is zero and just one of the resource MIF/MAF flags are set, or the length is non-zero and resource MIF/MAF flags are both set. These are illegal combinations and need to be fixed. See section 6.4.3.5 Address Space Resource Descriptors of version 4.0a of the ACPI specification for more details. FAILED [HIGH] AMLAssemblerError4050: Test 1, Assembler error in line 2268 Line | AML source ---------------------------------------------------------------------------------------------------- 02265| 0xFEE01000, // Range Minimum 02266| 0xFFFFFFFF, // Range Maximum 02267| 0x00000000, // Translation Offset 02268| 0x011FEFFF, // Length | ^ | error 4050: Length is not equal to fixed Min/Max window 02269| ,, , AddressRangeMemory, TypeStatic) 02270| }) 02271| Method (_CRS, 0, Serialized) ==================================================================================================== ADVICE: (for error #4050): The minimum address is greater than the maximum address. This is illegal. FAILED [HIGH] AMLAssemblerError1104: Test 1, Assembler error in line 8885 Line | AML source ---------------------------------------------------------------------------------------------------- 08882| Method (_DIS, 0, NotSerialized) 08883| { 08884| DSOD (0x02) 08885| Return (0x00) | ^ | warning level 0 1104: Reserved method should not return a value (_DIS) 08886| } 08887| 08888| Method (_SRS, 1, NotSerialized) ==================================================================================================== FAILED [HIGH] AMLAssemblerError1104: Test 1, Assembler error in line 9195 Line | AML source ---------------------------------------------------------------------------------------------------- 09192| Method (_DIS, 0, NotSerialized) 09193| { 09194| DSOD (0x01) 09195| Return (0x00) | ^ | warning level 0 1104: Reserved method should not return a value (_DIS) 09196| } 09197| 09198| Method (_SRS, 1, NotSerialized) ==================================================================================================== FAILED [HIGH] AMLAssemblerError1127: Test 1, Assembler error in line 9242 Line | AML source ---------------------------------------------------------------------------------------------------- 09239| CreateWordField (CRES, \_SB.PCI0.LPCB.SIO.LPT0._CRS._Y21._MAX, MAX2) 09240| CreateByteField (CRES, \_SB.PCI0.LPCB.SIO.LPT0._CRS._Y21._LEN, LEN2) 09241| CreateWordField (CRES, \_SB.PCI0.LPCB.SIO.LPT0._CRS._Y22._INT, IRQ0) 09242| CreateWordField (CRES, \_SB.PCI0.LPCB.SIO.LPT0._CRS._Y23._DMA, DMA0) | ^ | warning level 0 1127: ResourceTag smaller than Field (Tag: 8 bits, Field: 16 bits) 09243| If (RLPD) 09244| { 09245| Store (0x00, Local0) ==================================================================================================== FAILED [HIGH] AMLAssemblerError1128: Test 1, Assembler error in line 18682 Line | AML source ---------------------------------------------------------------------------------------------------- 18679| Store (0x01, Index (DerefOf (Index (Local0, 0x02)), 0x01)) 18680| If (And (WDPE, 0x40)) 18681| { 18682| Wait (\_SB.BEVT, 0x10) | ^ | warning level 0 1128: Result is not used, possible operator timeout will be missed 18683| } 18684| 18685| Store (BRID, Index (DerefOf (Index (Local0, 0x02)), 0x02)) ==================================================================================================== ADVICE: (for warning level 0 #1128): The operation can possibly timeout, and hence the return value indicates an timeout error. However, because the return value is not checked this very probably indicates that the code is buggy. A possible scenario is that a mutex times out and the code attempts to access data in a critical region when it should not. This will lead to undefined behaviour. This should be fixed. Table DSDT (0) reassembly: Found 2 errors, 4 warnings. Test 2 of 2: Disassemble and reassemble SSDT PASSED: Test 2, SSDT (0) reassembly, Found 0 errors, 0 warnings. FAILED [HIGH] AMLAssemblerError1104: Test 2, Assembler error in line 60 Line | AML source ---------------------------------------------------------------------------------------------------- 00057| { 00058| Store (CPDC (Arg0), Local0) 00059| GCAP (Local0) 00060| Return (Local0) | ^ | warning level 0 1104: Reserved method should not return a value (_PDC) 00061| } 00062| 00063| Method (_OSC, 4, NotSerialized) ==================================================================================================== FAILED [HIGH] AMLAssemblerError1104: Test 2, Assembler error in line 174 Line | AML source ---------------------------------------------------------------------------------------------------- 00171| { 00172| Store (\_PR.CPU0.CPDC (Arg0), Local0) 00173| GCAP (Local0) 00174| Return (Local0) | ^ | warning level 0 1104: Reserved method should not return a value (_PDC) 00175| } 00176| 00177| Method (_OSC, 4, NotSerialized) ==================================================================================================== FAILED [HIGH] AMLAssemblerError1104: Test 2, Assembler error in line 244 Line | AML source ---------------------------------------------------------------------------------------------------- 00241| { 00242| Store (\_PR.CPU0.CPDC (Arg0), Local0) 00243| GCAP (Local0) 00244| Return (Local0) | ^ | warning level 0 1104: Reserved method should not return a value (_PDC) 00245| } 00246| 00247| Method (_OSC, 4, NotSerialized) ==================================================================================================== FAILED [HIGH] AMLAssemblerError1104: Test 2, Assembler error in line 290 Line | AML source ---------------------------------------------------------------------------------------------------- 00287| { 00288| Store (\_PR.CPU0.CPDC (Arg0), Local0) 00289| GCAP (Local0) 00290| Return (Local0) | ^ | warning level 0 1104: Reserved method should not return a value (_PDC) 00291| } 00292| 00293| Method (_OSC, 4, NotSerialized) ==================================================================================================== Table SSDT (1) reassembly: Found 0 errors, 4 warnings. PASSED: Test 2, SSDT (2) reassembly, Found 0 errors, 0 warnings. PASSED: Test 2, SSDT (3) reassembly, Found 0 errors, 0 warnings. ==================================================================================================== 3 passed, 10 failed, 0 warnings, 0 aborted, 0 skipped, 0 info only. ==================================================================================================== Critical failures: 1 method test, at 1 log line: 1449: Detected error 'Package limit' when evaluating '\_SB_.PCI0.GFX0.DD02._BCM'. High failures: 11 klog test, at 1 log line: 121: HIGH Kernel message: [ 3.512783] ACPI Error: Method parse/execution failed [\_SB_.PCI0.GFX0._DOD] (Node f7425858), AE_AML_PACKAGE_LIMIT (20110623/psparse-536) syntaxcheck test, at 1 log line: 1668: Assembler error in line 2261 syntaxcheck test, at 1 log line: 1687: Assembler error in line 2268 syntaxcheck test, at 1 log line: 1703: Assembler error in line 8885 syntaxcheck test, at 1 log line: 1716: Assembler error in line 9195 syntaxcheck test, at 1 log line: 1729: Assembler error in line 9242 syntaxcheck test, at 1 log line: 1742: Assembler error in line 18682 syntaxcheck test, at 1 log line: 1766: Assembler error in line 60 syntaxcheck test, at 1 log line: 1779: Assembler error in line 174 syntaxcheck test, at 1 log line: 1792: Assembler error in line 244 syntaxcheck test, at 1 log line: 1805: Assembler error in line 290 Medium failures: 9 mtrr test, at 1 log line: 76: Memory range 0xc0000000 to 0xdfffffff (PCI Bus 0000:00) has incorrect attribute Write-Combining. mtrr test, at 1 log line: 78: Memory range 0xfee01000 to 0xffffffff (PCI Bus 0000:00) has incorrect attribute Write-Protect. msr test, at 1 log line: 165: MSR SYSENTER_ESP (0x175) has 1 inconsistent values across 2 CPUs for (shift: 0 mask: 0xffffffffffffffff). msr test, at 1 log line: 173: MSR MISC_ENABLE (0x1a0) has 1 inconsistent values across 2 CPUs for (shift: 0 mask: 0x400c51889). wmi test, at 1 log line: 528: GUID 2B814318-4BE8-4707-9D84-A190A859B5D0 is unknown to the kernel, a driver may need to be implemented for this GUID. method test, at 1 log line: 1002: \_SB_.PCI0.LPCB.SIO_.COM1._DIS returned values, but was expected to return nothing. method test, at 1 log line: 1011: \_SB_.PCI0.LPCB.SIO_.LPT0._DIS returned values, but was expected to return nothing. method test, at 1 log line: 1443: Method _BCL should return a package of more than 2 integers, got just 2. acpitables test, at 1 log line: 1643: FADT 32 bit FIRMWARE_CONTROL is non-zero, and X_FIRMWARE_CONTROL is also non-zero. Se

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  • DevConnections jQuery Session Slides and Samples posted

    - by Rick Strahl
    I’ve posted all of my slides and samples from the DevConnections VS 2010 Launch event last week in Vegas. All three sessions are contained in a single zip file which contains all slide decks and samples in one place: www.west-wind.com/files/conferences/jquery.zip There were 3 separate sessions: Using jQuery with ASP.NET Starting with an overview of jQuery client features via many short and fun examples, you'll find out about core features like the power of selectors to select document elements, manipulate these elements with jQuery's wrapped set methods in a browser independent way, how to hook up and handle events easily and generally apply concepts of unobtrusive JavaScript principles to client scripting. The session also covers AJAX interaction between jQuery and the .NET server side code using several different approaches including sending HTML and JSON data and how to avoid user interface duplication by using client side templating. This session relies heavily on live examples and walk-throughs. jQuery Extensibility and Integration with ASP.NET Server Controls One of the great strengths of the jQuery Javascript framework is its simple, yet powerful extensibility model that has resulted in an explosion of plug-ins available for jQuery. You need it - chances are there's a plug-in for it! In this session we'll look at a few plug-ins to demonstrate the power of the jQuery plug-in model before diving in and creating our own custom jQuery plug-ins. We'll look at how to create a plug-in from scratch as well as discussing when it makes sense to do so. Once you have a plug-in it can also be useful to integrate it more seamlessly with ASP.NET by creating server controls that coordinate both server side and jQuery client side behavior. I'll demonstrate a host of custom components that utilize a combination of client side jQuery functionality and server side ASP.NET server controls that provide smooth integration in the user interface development process. This topic focuses on component development both for pure client side plug-ins and mixed mode controls. jQuery Tips and Tricks This session was kind of a last minute substitution for an ASP.NET AJAX talk. Nothing too radical here :-), but I focused on things that have been most productive for myself. Look at the slide deck for individual points and some of the specific samples.   It was interesting to see that unlike in previous conferences this time around all the session were fairly packed – interest in jQuery is definitely getting more pronounced especially with microsoft’s recent announcement of focusing on jQuery integration rather than continuing on the path of ASP.NET AJAX – which is a welcome change. Most of the samples also use the West Wind Web & Ajax Toolkit and the support tools contained within it – a snapshot version of the toolkit is included in the samples download. Specicifically a number of the samples use functionality in the ww.jquery.js support file which contains a fairly large set of plug-ins and helper functionality – most of these pieces while contained in the single file are self-contained and can be lifted out of this file (several people asked). Hopefully you'll find something useful in these slides and samples.© Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  jQuery  

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  • Need to Know

    - by Tony Davis
    Sometimes, I wonder whether writers of documentation, tutorials and articles stop to ask themselves one very important question: Does the reader really need to know this? I recently took on the task of writing a concise series of articles about the transaction log, what is it, how it works and why it's important. It was an enjoyable task; rather like peering inside a giant, complex clock mechanism. Initially, one sees only the basic components, which work to guarantee the integrity of database transactions, and preserve these transactions so that data can be restored to a previous point in time. On closer inspection, one notices all of small, arcane mechanisms that are necessary to make this happen; LSNs, virtual log files, log chains, database checkpoints, and so on. It was engrossing, escapist, stuff; what I'd written looked weighty and steeped in mysterious significance. Suddenly, however, I jolted myself back to reality with the awful thought "does anyone really need to know all this?" The driver of a car needs only to be dimly aware of what goes on under the hood, however exciting the mechanism is to the engineer. Similarly, while everyone who uses SQL Server ought to be aware of the transaction log, its role in guaranteeing the ACID properties, and how to control its growth, the intricate mechanisms ticking away under its clock face are a world away from the daily work of the harassed developer. The DBA needs to know more, such as the correct rituals for ensuring optimal performance and data integrity, setting the appropriate growth characteristics, backup routines, restore procedures, and so on. However, even then, the average DBA only needs to understand enough about the arcane processes to spot problems and react appropriately, or to know how to Google for the best way of dealing with it. The art of technical writing is tied up in intimate knowledge of your audience and what they need to know at any point. It means serving up just enough at each point to help the reader in a practical way, but not to overcook it, or stuff the reader with information that does them no good. When I think of the books and articles that have helped me the most, they have been full of brief, practical, and well-informed guidance, based on experience. This seems far-removed from the 900-page "beginner's guides" that one now sees everywhere. The more I write and edit, the more I become convinced that the real art of technical communication lies in knowing what to leave out. In what areas do the SQL Server technical materials suffer from "information overload"? Where else does it seem that concise, practical advice is drowned out by endless discussion of the "clock mechanisms"? Cheers, Tony.

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  • How to deal with configuration style warnings occuring from TexLive 2012 installation?

    - by JJD
    I followed the advice of izx on how to install TexLive 2012 using the texlive-backports PPA. Before I started I removed all TexLive-related packages. The installation finished and everything seems to work fine. The only thing I noticed are some warnings in the output of the installer. Here is an excerpt of the output: Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg There are more of that kind in the rest of the output: $ sudo apt-get install texlive Reading package lists... Done Building dependency tree Reading state information... Done The following extra packages will be installed: latex-beamer latex-xcolor libgraphite3 libkpathsea6 libptexenc1 lmodern pgf prosper ps2eps tex-common tex-gyre texlive-base texlive-binaries texlive-common texlive-doc-base texlive-extra-utils texlive-font-utils texlive-fonts-recommended texlive-fonts-recommended-doc texlive-generic-recommended texlive-latex-base texlive-latex-base-doc texlive-latex-recommended texlive-latex-recommended-doc texlive-pstricks texlive-pstricks-doc tipa ttf-marvosym Suggested packages: texlive-doc-en purifyeps chktex latexmk dvipng xindy dvidvi fragmaster lacheck latexdiff t1utils The following NEW packages will be installed: latex-beamer latex-xcolor libgraphite3 libkpathsea6 libptexenc1 lmodern pgf prosper ps2eps tex-common tex-gyre texlive texlive-base texlive-binaries texlive-common texlive-doc-base texlive-extra-utils texlive-font-utils texlive-fonts-recommended texlive-fonts-recommended-doc texlive-generic-recommended texlive-latex-base texlive-latex-base-doc texlive-latex-recommended texlive-latex-recommended-doc texlive-pstricks texlive-pstricks-doc tipa ttf-marvosym 0 upgraded, 29 newly installed, 0 to remove and 17 not upgraded. Need to get 0 B/274 MB of archives. After this operation, 450 MB of additional disk space will be used. Do you want to continue [Y/n]? Preconfiguring packages ... Selecting previously unselected package tex-common. (Reading database ... 290206 files and directories currently installed.) Unpacking tex-common (from .../tex-common_3.13~ubuntu12.04.1_all.deb) ... Selecting previously unselected package lmodern. Unpacking lmodern (from .../lmodern_2.004.1-5~precise1_all.deb) ... Selecting previously unselected package tex-gyre. Unpacking tex-gyre (from .../tex-gyre_2.004.1-4~precise1_all.deb) ... Selecting previously unselected package libgraphite3. Unpacking libgraphite3 (from .../libgraphite3_1%3a2.3.1-0.2build1_amd64.deb) ... Selecting previously unselected package libkpathsea6. Unpacking libkpathsea6 (from .../libkpathsea6_2012.20120628-1~ubuntu12.04.1_amd64.deb) ... Selecting previously unselected package libptexenc1. Unpacking libptexenc1 (from .../libptexenc1_2012.20120628-1~ubuntu12.04.1_amd64.deb) ... Selecting previously unselected package texlive-common. Unpacking texlive-common (from .../texlive-common_2012.20120611-3~ubuntu12.04.1_all.deb) ... Selecting previously unselected package texlive-binaries. Unpacking texlive-binaries (from .../texlive-binaries_2012.20120628-1~ubuntu12.04.1_amd64.deb) ... Selecting previously unselected package texlive-doc-base. Unpacking texlive-doc-base (from .../texlive-doc-base_2012.20120611-1~ubuntu12.04.1_all.deb) ... Selecting previously unselected package texlive-base. Unpacking texlive-base (from .../texlive-base_2012.20120611-3~ubuntu12.04.1_all.deb) ... Selecting previously unselected package texlive-latex-base. Unpacking texlive-latex-base (from .../texlive-latex-base_2012.20120611-3~ubuntu12.04.1_all.deb) ... Selecting previously unselected package texlive-latex-recommended. Unpacking texlive-latex-recommended (from .../texlive-latex-recommended_2012.20120611-3~ubuntu12.04.1_all.deb) ... Selecting previously unselected package latex-xcolor. Unpacking latex-xcolor (from .../latex-xcolor_2.11-1_all.deb) ... Selecting previously unselected package pgf. Unpacking pgf (from .../archives/pgf_2.10-1_all.deb) ... Selecting previously unselected package latex-beamer. Unpacking latex-beamer (from .../latex-beamer_3.10-1_all.deb) ... Selecting previously unselected package texlive-generic-recommended. Unpacking texlive-generic-recommended (from .../texlive-generic-recommended_2012.20120611-3~ubuntu12.04.1_all.deb) ... Selecting previously unselected package texlive-pstricks. Unpacking texlive-pstricks (from .../texlive-pstricks_2012.20120611-1~ubuntu12.04.1_all.deb) ... Selecting previously unselected package prosper. Unpacking prosper (from .../prosper_1.00.4+cvs.2007.05.01-4_all.deb) ... Selecting previously unselected package ps2eps. Unpacking ps2eps (from .../ps2eps_1.68-1_amd64.deb) ... Selecting previously unselected package ttf-marvosym. Unpacking ttf-marvosym (from .../ttf-marvosym_0.1+dfsg-2_all.deb) ... Selecting previously unselected package texlive-fonts-recommended. Unpacking texlive-fonts-recommended (from .../texlive-fonts-recommended_2012.20120611-3~ubuntu12.04.1_all.deb) ... Selecting previously unselected package texlive. Unpacking texlive (from .../texlive_2012.20120611-3~ubuntu12.04.1_all.deb) ... Selecting previously unselected package texlive-extra-utils. Unpacking texlive-extra-utils (from .../texlive-extra-utils_2012.20120611-1~ubuntu12.04.1_all.deb) ... Selecting previously unselected package texlive-font-utils. Unpacking texlive-font-utils (from .../texlive-font-utils_2012.20120611-1~ubuntu12.04.1_all.deb) ... Selecting previously unselected package texlive-fonts-recommended-doc. Unpacking texlive-fonts-recommended-doc (from .../texlive-fonts-recommended-doc_2012.20120611-3~ubuntu12.04.1_all.deb) ... Selecting previously unselected package texlive-latex-base-doc. Unpacking texlive-latex-base-doc (from .../texlive-latex-base-doc_2012.20120611-3~ubuntu12.04.1_all.deb) ... Selecting previously unselected package texlive-latex-recommended-doc. Unpacking texlive-latex-recommended-doc (from .../texlive-latex-recommended-doc_2012.20120611-3~ubuntu12.04.1_all.deb) ... Selecting previously unselected package texlive-pstricks-doc. Unpacking texlive-pstricks-doc (from .../texlive-pstricks-doc_2012.20120611-1~ubuntu12.04.1_all.deb) ... Selecting previously unselected package tipa. Unpacking tipa (from .../tipa_2%3a1.3-17~precise1_all.deb) ... Processing triggers for doc-base ... Processing 5 added doc-base files... Registering documents with scrollkeeper... Processing triggers for man-db ... Processing triggers for fontconfig ... Processing triggers for install-info ... Setting up tex-common (3.13~ubuntu12.04.1) ... Running mktexlsr. This may take some time... done. texlive-base is not ready, delaying updmap-sys call texlive-base is not ready, skipping fmtutil-sys --all call Setting up lmodern (2.004.1-5~precise1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Setting up tex-gyre (2.004.1-4~precise1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Setting up libgraphite3 (1:2.3.1-0.2build1) ... Setting up libkpathsea6 (2012.20120628-1~ubuntu12.04.1) ... Setting up libptexenc1 (2012.20120628-1~ubuntu12.04.1) ... Setting up texlive-common (2012.20120611-3~ubuntu12.04.1) ... Setting up texlive-binaries (2012.20120628-1~ubuntu12.04.1) ... update-alternatives: using /usr/bin/xdvi-xaw to provide /usr/bin/xdvi.bin (xdvi.bin) in auto mode. update-alternatives: using /usr/bin/bibtex.original to provide /usr/bin/bibtex (bibtex) in auto mode. mktexlsr: Updating /var/lib/texmf/ls-R-TEXLIVEMAIN... mktexlsr: Updating /var/lib/texmf/ls-R-TEXLIVEDIST... mktexlsr: Updating /var/lib/texmf/ls-R-TEXMFMAIN... mktexlsr: Updating /var/lib/texmf/ls-R... mktexlsr: Done. Building format(s) --refresh. This may take some time... done. Setting up texlive-doc-base (2012.20120611-1~ubuntu12.04.1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Setting up ps2eps (1.68-1) ... Setting up ttf-marvosym (0.1+dfsg-2) ... Setting up texlive-fonts-recommended-doc (2012.20120611-3~ubuntu12.04.1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Setting up texlive-latex-base-doc (2012.20120611-3~ubuntu12.04.1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Setting up texlive-latex-recommended-doc (2012.20120611-3~ubuntu12.04.1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Setting up texlive-pstricks-doc (2012.20120611-1~ubuntu12.04.1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Processing triggers for tex-common ... Running mktexlsr. This may take some time... done. texlive-base is not ready, delaying updmap-sys call Setting up texlive-base (2012.20120611-3~ubuntu12.04.1) ... mktexlsr: Updating /var/lib/texmf/ls-R-TEXLIVEMAIN... mktexlsr: Updating /var/lib/texmf/ls-R-TEXMFMAIN... mktexlsr: Updating /var/lib/texmf/ls-R... mktexlsr: Done. /usr/bin/tl-paper: setting paper size for dvips to a4. /usr/bin/tl-paper: setting paper size for dvipdfmx to a4. /usr/bin/tl-paper: setting paper size for xdvi to a4. /usr/bin/tl-paper: setting paper size for pdftex to a4. Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Running mktexlsr. This may take some time... done. Building format(s) --all. This may take some time... done. Processing triggers for tex-common ... Running updmap-sys. This may take some time... done. Running mktexlsr /var/lib/texmf ... done. Setting up texlive-generic-recommended (2012.20120611-3~ubuntu12.04.1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Setting up texlive-fonts-recommended (2012.20120611-3~ubuntu12.04.1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Setting up texlive-extra-utils (2012.20120611-1~ubuntu12.04.1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Setting up texlive-font-utils (2012.20120611-1~ubuntu12.04.1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Setting up texlive-latex-base (2012.20120611-3~ubuntu12.04.1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Running mktexlsr. This may take some time... done. Building format(s) --all --cnffile /etc/texmf/fmt.d/10texlive-latex-base.cnf. This may take some time... done. Processing triggers for tex-common ... Running mktexlsr. This may take some time... done. Running updmap-sys. This may take some time... done. Running mktexlsr /var/lib/texmf ... done. Setting up texlive-pstricks (2012.20120611-1~ubuntu12.04.1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Setting up tipa (2:1.3-17~precise1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Setting up texlive-latex-recommended (2012.20120611-3~ubuntu12.04.1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Processing triggers for tex-common ... Running mktexlsr. This may take some time... done. Running updmap-sys. This may take some time... done. Running mktexlsr /var/lib/texmf ... done. Setting up prosper (1.00.4+cvs.2007.05.01-4) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Running mktexlsr. This may take some time... done. Setting up texlive (2012.20120611-3~ubuntu12.04.1) ... Setting up latex-xcolor (2.11-1) ... mktexlsr: Updating /usr/local/share/texmf/ls-R... mktexlsr: Updating /var/lib/texmf/ls-R-TEXLIVEMAIN... mktexlsr: Updating /var/lib/texmf/ls-R-TEXLIVEDIST... mktexlsr: Updating /var/lib/texmf/ls-R-TEXMFMAIN... mktexlsr: Updating /var/lib/texmf/ls-R... mktexlsr: Done. Setting up pgf (2.10-1) ... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg Processing triggers for tex-common ... Running mktexlsr. This may take some time... done. Setting up latex-beamer (3.10-1) ... mktexlsr: Updating /usr/local/share/texmf/ls-R... mktexlsr: Updating /var/lib/texmf/ls-R-TEXLIVEMAIN... mktexlsr: Updating /var/lib/texmf/ls-R-TEXLIVEDIST... mktexlsr: Updating /var/lib/texmf/ls-R-TEXMFMAIN... mktexlsr: Updating /var/lib/texmf/ls-R... mktexlsr: Done. Processing triggers for libc-bin ... ldconfig deferred processing now taking place What exactly is 10lmodern.cfg good for? How can I prevent this warnings? Here is the output of sudo update-updmap: $ sudo update-updmap Regenerating '/var/lib/texmf/updmap.cfg-DEBIAN'... Warning: Old configuration style found in /etc/texmf/updmap.d Warning: For now these files have been included, Warning: but expect inconsistencies. Warning: These packages should be rebuild with tex-common. Warning: Please see /usr/share/doc/tex-common/NEWS.Debian.gz Warning: found file: /etc/texmf/updmap.d/10lmodern.cfg done. Regenerating '/var/lib/texmf/updmap.cfg-TEXLIVEDIST'... done. update-updmap has updated the following file(s): /var/lib/texmf/updmap.cfg-DEBIAN /var/lib/texmf/updmap.cfg-TEXLIVEDIST If you want to enable the map files with this new file, you should run updmap-sys or updmap.

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  • Why it may be good to be confused: Mary Lo Verde’s Motivational Discussion at Oracle

    - by user769227
    Why it may be good to be confused: Mary Lo Verde’s Motivational Discussion at Oracle by Olivia O'Connell Last week, we were treated to a call with Mary LoVerde, a renowned Life-Balance and Motivational Speaker. This was one of many events organized by Oracle Women’s Leadership (OWL). Mary made some major changes to her life when she decided to free herself of material positions and take each day as it came. Her life balance strategies have led her from working with NASA to appearing on Oprah. Mary’s MO is “cold turkey is better than dead duck!”, in other words, knowing when to quit. It is a surprising concept that flies in the face of the “winners don’t quit” notion and focuses on how we limit our capabilities and satisfaction levels by doing something that we don’t feel passionately about. Her arguments about quitting were based on the conception that ‘“it” is in the way of you getting what you really want’ and that ‘quitting makes things easier in the long run’. Of course, it is often difficult to quit, and though we know that things would be better if we did quit certain negative things in our lives, we are often ashamed to do so. A second topic centred on the perception of Confusion Endurance. Confusion Endurance is based around the idea that it is often good to not know exactly what you are doing and that it is okay to admit you don’t know something when others ask you; essentially, that humility can be a good thing. This concept was supposed to have to Leonardo Da Vinci, because he apparently found liberation in not knowing. Mary says, this allows us to “thrive in the tension of not knowing to unleash our creative potential” An anecdote about an interviewee at NASA was used to portray how admitting you don’t know can be a positive thing. When NASA asked the candidate a question with no obvious answer and he replied “I don’t know”, the candidate thought he had failed the interview; actually, the interviewers were impressed with his ability to admit he did not know. If the interviewee had guessed the answer in a real-life situation, it could have cost the lives of fellow astronauts. The highlight of the webinar for me? Mary told how she had a conversation with Capt. Chesley B. "Sully" Sullenberger who recalled the US Airways Flight 1549 / Miracle on the Hudson incident. After making its descent and finally coming to rest in the Hudson after falling 3,060 feet in 90 seconds, Sully and his co-pilot both turned to each other and said “well...that wasn’t as bad as we thought”. Confusion Endurance at its finest! Her discussion certainly gave food for thought, although personally, I was inclined to take some of it with a pinch of salt. Mary Lo Verde is the author of The Invitation, and you can visit her website and view her other publications at www.maryloverde.com. For details on the Professional Business Women of California visit: http://www.pbwc.org/

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  • Make Your Coworker’s Day in Ubuntu

    - by Trevor Bekolay
    It can be difficult to express your appreciation for your coworkers in person – what if they take it the wrong way, or think you’re fishing for a compliment of your own? If you use Ubuntu in your office, here’s a quick way to show your appreciation while avoiding the social pitfalls of face-to-face communication. Make sure their computer is locked An unlocked computer is a vulnerable computer. Vulnerable to malware sure, but much more vulnerable to the local office prankster, who thinks it’s hilarious to make a screenshot of your desktop, change your background to that screenshot, then hide all of your desktop icons. These incidents have taught us that you should lock your computer when taking a break. Hopefully your coworker has learned the same lesson, and pressed Ctrl+Alt+L before stepping out for a coffee. Leave a carefully worded message Now is your opportunity to leave your message of appreciation on your coworker’s computer. Click on the Leave Message button and type away! Click on Save. Wait, possibly in the shadows If you sit near your coworker, then wait for them to return. If you sit farther away, then try to listen for their footsteps. Eventually they will return to their computer and enter their password to unlock it. Observe smile Once they return to their desktop, they will be greeted with the message you left. Look to see if they appreciated the message, and if so, feel free to take credit. If they look annoyed, or press the Cancel button, continue on with your day like nothing happened. You may also try to slip into a conversation that you saw Jerry tinkering with their computer earlier. Conclusion Leaving your coworkers a nice message is easy and can brighten up their dull afternoon. We’re pretty sure that this method can only be used for good and not evil, but if you have any other suggestions of messages to leave, let us know in the comments! Similar Articles Productive Geek Tips Make Ubuntu Automatically Save Changes to Your SessionAdding extra Repositories on UbuntuInstall IceWM on Ubuntu LinuxInstall Blackbox on Ubuntu LinuxMake Firefox Display Large Images Full Size TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Optimize your computer the Microsoft way Stormpulse provides slick, real time weather data Geek Parents – Did you try Parental Controls in Windows 7? Change DNS servers on the fly with DNS Jumper Live PDF Searches PDF Files and Ebooks Converting Mp4 to Mp3 Easily

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  • Silverlight Cream for December 28, 2010 -- #1017

    - by Dave Campbell
    In this Issue: Davide Zordan, Alex Golesh, Michael S. Scherotter, Andrej Tozon, Alex Knight, Jeff Blankenburg(-2-), Jeremy Likness, and Laurent Bugnion. Above the Fold: Silverlight: "My “What’s new in Silverlight 4 demo” app" Andrej Tozon WP7: "Taking a screenshot from within a Silverlight #WP7 application" Laurent Bugnion Expression Blend: "PathListBox: getting started" Alex Knight Shoutouts: If you haven't seen this SurfCube app demo on YouTube yet... check it out now: SurfCube V1.0 Windows Phone 7 Browser Want to get a free WP7 class from Shawn Wildermuth? Check this out: Webinar: Writing your first Windows Phone 7 Application Koen Zwikstra announed the next preview of his great tool: Silverlight Spy Preview 2 From SilverlightCream.com: Using the Multi-Touch Behavior in a Windows Phone 7 Multi-Page application Davide Zordan has a post up responding to questions he receives about multi-touch on WP7 in applications spanning more than one page. Silverlight for Windows Phone 7 Quick Tip: Fix missing icons while using DatePicker/TimePicker controls Alex Golesh discusses the use of the DatePicker control from the WP7 toolkit and found an unpleasant surprise associated with the Done/Cancel icons in the ApplicationBar, and has a solution for us. Updated SMF Thumbnail Scrubbing Sample Code Michael S. Scherotter has a post up about an update he's done to Silverlight 4 of code that allows thumbnail views of a video while 'scrubbing' ... don't know what that is? read the post :) My “What’s new in Silverlight 4 demo” app Andrej Tozon admits he's a little behind with this post, but as he points out, it might be a good time to review Silverlight 4 features, on the eve of 5. PathListBox: getting started One half the Knight team -- Alex Knight this time, has the first post of a series on the PathListBox up ... some real Expression Blend goodness. What I Learned in WP7 – Issue #9 Two more from Jeff Blankenburg today, in his number 9, he starts off demonstrating passing data between pages when navigating and fnishes up with some excellent info for submitting apps to the marketplace. What I Learned in WP7 – #Issue 10 Jeff Blankenburg's number 10 elaborates on the query string data he discussed in number 9. Using Sterling in Windows Phone 7 Applications Who better than the author?? Jeremy Likness has an end-to-end WP7/Sterling app up on his blog... begin with downloading Sterling, discuss what's needed to support Tombstoning, even custom serialization. Taking a screenshot from within a Silverlight #WP7 application Laurent Bugnion has a post up describing something people have been looking for: getting a screenshot of a WP7 application's page. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Quickly Preview Songs in Windows Media Center 12 in Windows 7

    - by DigitalGeekery
    Do you ever wish you could quickly preview a song without having to play it? Today we look at a quick and easy way to do that in Windows Media Player 12. Open Windows Media Player in Library Mode and select your Music library. Hover your cursor over the Title of the song and a Preview pop-up window will appear after a few seconds.    Click on the Preview in the pop-up window and the song will begin to play. As the preview begins to play, you will see the Skip link and a song timer. Click on Skip to jump ahead 15 seconds in the song. When you are finished previewing the song, simply move your mouse away from the preview window to stop playback. Automatically Preview Songs You can adjust settings in Windows Media Player to automatically preview songs when you hover your cursor over the title. Select Tools  from the menu and click Options. On the Options window, select the Library tab and click on Automatically preview songs on title hover. Click OK.   Now when you simply hover your cursor over the song title the preview window will appear and playback will begin automatically. This feature works just as well in Details view as it does in Expanded Tile view. Would you like to stream your music to other computers on your network? Check out our article on how to stream media to other Windows 7 computers. Similar Articles Productive Geek Tips Using Netflix Watchnow in Windows Vista Media Center (Gmedia)Add Color Coding to Windows 7 Media Center Program GuideSchedule Updates for Windows Media CenterIntegrate Hulu Desktop and Windows Media Center in Windows 7Integrate Boxee with Media Center in Windows 7 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Follow Finder Finds You Twitter Users To Follow Combine MP3 Files Easily QuicklyCode Provides Cheatsheets & Other Programming Stuff Download Free MP3s from Amazon Awe inspiring, inter-galactic theme (Win 7) Case Study – How to Optimize Popular Wordpress Sites

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  • Customization: It’s Wanted in Enterprise Tech Platforms Too

    - by Mike Stiles
    Did you know that every customer service person does their job the exact same way in every business organization?  And did you know that every business organization cares about the exact same metrics? I hope not, because both those things couldn’t be farther from the truth. And if there are different needs and approaches in different enterprises, it stands to reason technology platforms must become increasingly customizable. Oracle Social Cloud sees that coming and is doing something about it, at least in terms of social media management. Today we introduce Social Station, a customizable user experience workspace within the Oracle Social Relationship Management (SRM) platform. We think a lot about customer-centricity and customer experience around here, and we know our own customers are ready to start moving forward in being able to set up their work environments in the ways that work best for them. That kind of thing increases productivity, helps deliver on social objectives faster, and generally just makes life more pleasant. A recent IDG Enterprise report says that enterprises currently investing in more consumerized, easy-to-use technologies experience a 56% increase in employee productivity and a 46% increase in customer satisfaction. Imagine that. When you make it easier and more pleasant for employees to help customers, more customers get helped and everyone ends up happier. So what does this Social Station do and what does it mean, exactly? It’s an innovative move to take some pretty high-end tech (take a bow developers) and simplify it, making things more intuitive: Drag and drop lets you easily build out and personalize your social workspace with different modules. The new Custom Analytics module can mix and match over 120 metrics with thousands of customizable reporting options. You can check constantly refreshed updates and keep a real-time eye on the numbers you’re trying to move. One-click sharing and annotation in the Custom Analytics module improves sharing and collaboration across teams, departments and executives. Multi-view layout helps you leverage social insights by letting you monitor conversations by network, stream, metric, graph type, date range, and relative time period. The Enhanced Calendar is a better visual representation of content, posts, networks and views, letting you easily toggle between functions and views. The Oracle Social Station sets us up to always be developing & launching additional social modules for you, covering areas like content curation, influencer engagement, and command center creation. Oracle Social Cloud Group VP Meg Bear says, “Consumers today have high expectations of their technology application capabilities and usability, and those expectations don’t stop when they enter their workplaces.” In other words, internal enterprise technology platforms must reflect the personalization and customization being called for in consumer products and marketing. “One size fits all” is becoming an endangered concept. @mikestiles @oraclesocial

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  • From Trailer to Cloud: Skire acquisition expands Oracle’s on-demand project management options.

    - by Melissa Centurio Lopes
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} By Alison Weiss Whether building petrochemical facilities in the Middle East or managing mining operations in Australia, project managers face significant challenges. Local regulations and currencies, contingent labor, hybrid public/private funding sources, and more threaten project budgets and schedules. According to Mike Sicilia, senior vice president and general manager for the Oracle Primavera Global Business Unit, there will be trillions of dollars invested in industrial projects around the globe between 2012 and 2016. But even with so much at stake, project leads don’t always have time to look for new and better enterprise project portfolio management (EPPM) software solutions to manage large-scale capital initiatives across the enterprise. Oracle’s recent acquisition of Skire, a leading provider of capital program management and facilities management applications available both in the cloud and on premises, gives customers outstanding new EPPM options. By combining Skire’s cloud-based solutions for managing capital projects, real estate, and facilities with Oracle’s Primavera EPPM solutions, project managers can quickly get a solution running that is interoperable across an extended enterprise. Staff can access the EPPM solution within days, rather than waiting for corporate IT to put technology in place. “Staff can access the EPPM solution within days, rather than waiting for corporate IT to put technology in place,” says Sicilia. This applies to a problem that has, according to Sicilia, bedeviled project managers for decades: extending EPPM functionality into the field. Frequently, large-scale projects are remotely located, and the lack of communications and IT infrastructure threatened the accuracy of project reporting and scheduling. Read the full version of this article in the November 2012 edition of Oracle's Profit Magazine: Special Report on Project Management

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  • First impressions of Scala

    - by Scott Weinstein
    I have an idea that it may be possible to predict build success/failure based on commit data. Why Scala? It’s a JVM language, has lots of powerful type features, and it has a linear algebra library which I’ll need later. Project definition and build Neither maven or the scala build tool (sbt) are completely satisfactory. This maven **archetype** (what .Net folks would call a VS project template) mvn archetype:generate `-DarchetypeGroupId=org.scala-tools.archetypes `-DarchetypeArtifactId=scala-archetype-simple `-DremoteRepositories=http://scala-tools.org/repo-releases `-DgroupId=org.SW -DartifactId=BuildBreakPredictor gets you started right away with “hello world” code, unit tests demonstrating a number of different testing approaches, and even a ready made `.gitignore` file - nice! But the Scala version is behind at v2.8, and more seriously, compiling and testing was painfully slow. So much that a rapid edit – test – edit cycle was not practical. So Lab49 colleague Steve Levine tells me that I can either adjust my pom to use fsc – the fast scala compiler, or use sbt. Sbt has some nice features It’s fast – it uses fsc by default It has a continuous mode, so  `> ~test` will compile and run your unit test each time you save a file It’s can consume (and produce) Maven 2 dependencies the build definition file can be much shorter than the equivalent pom (about 1/5 the size, as repos and dependencies can be declared on a single line) And some real limitations Limited support for 3rd party integration – for instance out of the box, TeamCity doesn’t speak sbt, nor does IntelliJ IDEA Steeper learning curve for build steps outside the default Side note: If a language has a fast compiler, why keep the slow compiler around? Even worse, why make it the default? I choose sbt, for the faster development speed it offers. Syntax Scala APIs really like to use punctuation – sometimes this works well, as in the following map1 |+| map2 The `|+|` defines a merge operator which does addition on the `values` of the maps. It’s less useful here: http(baseUrl / url >- parseJson[BuildStatus] sure you can probably guess what `>-` does from the context, but how about `>~` or `>+`? Language features I’m still learning, so not much to say just yet. However case classes are quite usefull, implicits scare me, and type constructors have lots of power. Community A number of projects, such as https://github.com/scalala and https://github.com/scalaz/scalaz are split between github and google code – github for the src, and google code for the docs. Not sure I understand the motivation here.

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  • Silverlight Cream for April 28, 2010 -- #850

    - by Dave Campbell
    In this Issue: Giorgetti Alessandro, Alexander Strauss, Mahesh Sabnis, Andrea Boschin, Maxim Goldin, Peter Torr, Wolf Schmidt, and Marlon Grech. Shoutout: Koen Zwikstra announced a SL4 update: Silverlight Spy 3.0.0.11 Adam Kinney posted a WTF Step by Step guide to installing Silverlight Tools David Makogon posted his materials from a presentation: RockNUG April 2010 Materials: Silverlight 4 From SilverlightCream.com: Silverlight, M-V-VM ... and IoC - part 4 Giorgetti Alessandro isn't wasting any time... he's already gotten Part 4 of his MVVM, IoC, and Silverlight series up. He's discussing commanding. He gives some good external links and develops in his own direction as well. Application Partitioning with MEF, Silverlight and Windows Azure – Part II Alexander Strauss has the second and final part of his MEF/Silverlight/Azuer posts up, describing getting XAP information from Azure Blob storage. Simple Databinding and 3-D Features using Silverlight in Windows Phone 7 (WP7) Mahesh Sabnis has a post up combining DataBinding and 3D displays on WP7 ... good long tutorial and source. Keeping an ObservableCollection sorted with a method override Andrea Boschin details the reasons behind his need for having a sorted ObservableCollection, then hands over the code he used to do so. VS2010: Silverlight 4 profiling Maxim Goldin posted about profiling Silverlight 4 in VS2010. It's not overly straightforward but once you do it a couple times, not a big deal ... check out the comments as well. Peter Torr: Mock Location APIs from my Mix10 Talk A discussion came up on the insider's list this morning asking about Location Service in the emulator. Laurent Bugnion pointed us at Peter Torr's Mock Location from his MIX10 talk. Finding the "real" templates and generic.xaml in Silverlight core or library assemblies, by using .NET Reflector Wolf Schmidt at the Silverlight SDK has a post up about using .NET Reflector to rat around in Silverlight core or library assemblies. How does MEFedMVVM compose the catalogs and how can I override the behavior? – MEFedMVVM Part 4 Marlon Grech has Part 4 of his MEFedMVVM series up and this one is for advanced use of MEFedMVVM... where you're writing a composer and how that would be different for Silverlight and WPF... oh yeah, and what is a composer as well :) Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Do unit tests sometimes break encapsulation?

    - by user1288851
    I very often hear the following: "If you want to test private methods, you'd better put that in another class and expose it." While sometimes that's the case and we have a hiding concept inside our class, other times you end up with classes that have the same attributes (or, worst, every attribute of one class become a argument on a method in the other class) and exposes functionality that is, in fact, implementation detail. Specially on TDD, when you refactor a class with public methods out of a previous tested class, that class is now part of your interface, but has no tests to it (since you refactored it, and is a implementation detail). Now, I may be not finding an obvious better answer, but if my answer is the "correct", that means that sometimes writting unit tests can break encapsulation, and divide the same responsibility into different classes. A simple example would be testing a setter method when a getter is not actually needed for anything in the real code. Please when aswering don't provide simple answers to specific cases I may have written. Rather, try to explain more of the generic case and theoretical approach. And this is neither language specific. Thanks in advance. EDIT: The answer given by Matthew Flynn was really insightful, but didn't quite answer the question. Altough he made the fair point that you either don't test private methods or extract them because they really are other concern and responsibility (or at least that was what I could understand from his answer), I think there are situations where unit testing private methods is useful. My primary example is when you have a class that has one responsibility but the output (or input) that it gives (takes) is just to complex. For example, a hashing function. There's no good way to break a hashing function apart and mantain cohesion and encapsulation. However, testing a hashing function can be really tough, since you would need to calculate by hand (you can't use code calculation to test code calculation!) the hashing, and test multiple cases where the hash changes. In that way (and this may be a question worth of its own topic) I think private method testing is the best way to handle it. Now, I'm not sure if I should ask another question, or ask it here, but are there any better way to test such complex output (input)? OBS: Please, if you think I should ask another question on that topic, leave a comment. :)

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  • How to Customize Your How-To Geek RSS Feeds (We’re Changing Things)

    - by The Geek
    If you’re an RSS subscriber, you’ll soon notice that we’re making a few changes. Why? It’s time to simplify our system, while providing you a little more control over which articles you want to see. The point, of course, is that people like different things, and that’s OK. What’s not so great is getting complaints—Linux users are always whining about Windows posts, and Windows users are whining when we write Linux posts. It’s also worth pointing out that if you aren’t interested in a post—you don’t have to click on it to read it. This is probably fairly obvious to reasonable people. The New Feeds Here’s the new set of feeds you can subscribe to. We’ll probably add more fine-grained feeds in the future, as we get some more things straightened out. Everything we publish (news, how-tos, features) Just the Feature Articles (the absolute best stuff) Just News (ETC) Posts Just Windows Articles Just Linux Articles Just Apple Articles Just Desktop Fun Articles You can obviously subscribe to one or many of them if you feel like it. The Once Daily Summary Feed! If you’d rather get all your How-To Geek in a single dose each day, you can subscribe to the summary feed, which is pretty much the same as our daily email newsletter. You can subscribe to this summary feed by clicking here. Note: we’re working on a lot of backend changes to hopefully make things a little better for you, the reader. One of the things we’ve consistently had feedback on is the comment system, which we’ll tackle a little later. Also, if you suddenly saw a barrage of posts earlier… oops! Our mistake. Latest Features How-To Geek ETC Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide CyanogenMod Updates; Rolls out Android 2.3 to the Less Fortunate MyPaint is an Open-Source Graphics App for Digital Painters Can the Birds and Pigs Really Be Friends in the End? [Angry Birds Video] Add the 2D Version of the New Unity Interface to Ubuntu 10.10 and 11.04 MightyMintyBoost Is a 3-in-1 Gadget Charger Watson Ties Against Human Jeopardy Opponents

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  • New regular expression features in PCRE 8.34 and 8.35

    - by Jan Goyvaerts
    PCRE 8.34 adds some new regex features and changes the behavior of a few to make it better compatible with the latest versions of Perl. There are no changes to the regex syntax in PCRE 8.35. \o{377} is now an octal escape just like \377. This syntax was first introduced in Perl 5.12. It avoids any confusion between octal escapes and backreferences. It also allows octal numbers beyond 377 to be used. E.g. \o{400} is the same as \x{100}. If you have any reason to use octal escapes instead of hexadecimal escapes then you should definitely use the new syntax. Because of this change, \o is now an error when it doesn’t form a valid octal escape. Previously \o was a literal o and \o{377} was a sequence of 337 o‘s. In free-spacing mode, whitespace between a quantifier and the ? that makes it lazy or the + that makes it possessive is now ignored. In Perl this has always been the case. In PCRE 8.33 and prior, whitespace ended a quantifier and any following ? or + was seen as a second quantifier and thus an error. The shorthand \s now matches the vertical tab character in addition to the other whitespace characters it previously matched. Perl 5.18 made the same change. Many other regex flavors have always included the vertical tab in \s, just like POSIX has always included it in [[:space:]]. Names of capturing groups are no longer allowed to start with a digit. This has always been the case in Perl since named groups were added to Perl 5.10. PCRE 8.33 and prior even allowed group names to consist entirely of digits. [[:<:]] and [[::]] are now treated as POSIX-style word boundaries. They match at the start and the end of a word. Though they use similar syntax, these have nothing to do with POSIX character classes and cannot be used inside character classes. Perl does not support POSIX word boundaries. The same changes affect PHP 5.5.10 (and later) and R 3.0.3 (and later) as they have been updated to use PCRE 8.34. RegexBuddy and RegexMagic have been updated to support the latest versions of PCRE, PHP, and R. Older versions that were previously supported are still supported, so you can compare or convert your regular expressions between the latest versions of PCRE, PHP, and R and whichever version you were using previously.

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  • Three Principles to Fix Your Broken Organization

    - by Michael Snow
    Everyone's organization is broken in some capacity. For some this is painfully visible both inside and outside their organization. For others, there are cracks noticed by only the keenest trained eyes used to looking for problems in the midst of perfection. We all know that there is often incredible hope in the despair of chaos and recognition of your problems is the first step on the road to recovery. Let us help you in your path to recovery. Join our very own, Christian Finn,  this Thursday (11/15), as he guides you through three important principles you can take back to the office to start the mending process. (Above Image Credits: the BEST site on the web to make fun of our organizations and ourselves: http://www.despair.com/ ) His three principles are NOT "TeamWork", "Ignorance" and "Tradition", but - before jumping lower on this blog post to click and register for the upcoming webcast - I thought it would be a good opportunity to give you a little taste of what we have to offer beyond the array of our fabulous On-Demand webcasts from our Social Business Thought Leader Webcast Series featuring Christian as the host. Instead, here's a snippet from our marketing team friends across the pond in Europe, where they hosted a Social Business Forum recently and featured Christian in a segment.  Simple. Powerful. Proven. Face it, your organization is broken. Customers are not the focus they should be. Processes are running amok. Your intranet is a ghost town. And colleagues wonder why it’s easier to get things done on the Web than at work. What’s the solution?Join us for this Webcast. Christian Finn will talk about three simple, powerful, and proven principles for improving your organization through collaboration. Each principle will be illustrated by real-world examples. Discover: How to dramatically improve workplace collaboration Why improved employee engagement creates better business results What’s the value of a fully engaged customer Time to Fix What’s Broken Register now for this Webcast—the tenth in the Oracle Social Business Thought Leaders Series. Register Now Thurs., Nov. 15, 2012 10 a.m. PT / 1 p.m. ET Presented by: Christian Finn Senior Director, Product Management, Oracle Copyright © 2012, Oracle Corporation and/or its affiliates. All rights reserved. Contact Us | Legal Notices and Terms of Use | Privacy Statement

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  • Indian government department have more unsecure website then others.

    - by Anirudha
    Originally posted on: http://geekswithblogs.net/anirugu/archive/2013/10/26/indian-government-department-have-more-unsecure-website-then-others.aspxOne of my friend share his college experience with me. He is not related with computer science. One day he told me that Ankia Fadia come to their college. In front of many student he show how to hack BSNL website by tricks. he break the flow how BSNL site work. I have told them BSNL is one of the most unsecure website of India   If you logged-in to website maybe it’s run in few seconds but sometime it run in 58 minute. OK this is not grammar mistake 58 minute is less then 1 hour. This means open a tab and put the link to open. it will open in hours. If you are using IE8, Chrome and Firefox you will be forced to use IE7 or downgrade. I simply use Ie7 mode in IE for make it work. This happen because they use something that is called DynaTrace. This site is most unsecure. now guess how !   Suppose my username is xyz and password is abc. How I can reset the password I simply go to website and in their site when I do reset my password he told me to fill password and password will not worked here.you can use here password here to reset my password. Remember that username are different then broadband username and password. Suppose if I want to reset your password I simply need to know your broadband username and I can reset it myself. I just logged in with my username and when I open the page for reset password I can fill your bb username and password will work here. I have not tried this. the broadband username can easily guess. this is depend on same way how people’s broandband username made. IS this Safe ? Nope, There are many thing on the site which make me feel that is 1900 century website. They still lived in popup life.  These site are nothing but a crap. not work most of time and when work it’s run too slowly.

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  • Addin Central Windows Home Server

    - by Mysticgeek
    If you’re a Windows Home Server user, you’ve probably come across a lot of cool addins that you can use to enhance its functionality. Today we take a look at Addin Central… which gives you easy access to the many addin possibilities out there. Addin Central from HomeServerLand is a free well…addin…that brings you information and easy access to several other addins that are available for your Windows Home Server. It essentially creates an “app store” of sorts for your Windows Home Server that you can view in the console. Install Addin Central Browse to your shared folders on the server and open the Add-Ins folder and copy the AddinCentral.msi installer (link below). Next open WHS Console from one of the computers connected to your network, and click Settings then Add-ins. Under Available Add-ins click the Available tab and you’ll see the Addin Central installer file we just copied over. Click the Install button. Installation kicks off and when it’s complete, you’ll need to close out of the console and reconnect. Using Addin Central When you reconnect to WHS Console, you’ll see Addin Central in the menu with a list of the newest updated addins. You can go through the list of addins and check out their rating, version, author, amount of downloads, and if they’re free or you need to purchase a license. You can sort through the addins by popularity, author, categories, or look at them all.   When you select an addin you can read more detail about it in the pane on the right side…from here you can go directly to the addin website as well. Hover over the thumbnail of the addin to get a larger screenshot of what it looks like. The toolbox gives you different options for controlling Addin Central, and notice you can easily search for addins too. In the Addin Central Toolbox you can change settings such as the startup view, showing tooltips, and more.   Conclusion If you’re a Windows Home Server user, you’ll definitely want to give Addin Central a go. It lets you easily find and download various addins for essentially anything you might want to use to customize your home server. HomeServerLand calls it “The Mother of All Addins” and for a good reason. Download Addin Central (registration required) Similar Articles Productive Geek Tips GMedia Blog: Setting Up a Windows Home ServerGet Extended Access to Windows Home Server with Advanced Admin ConsoleShare Ubuntu Home Directories using SambaInstalling Windows Home ServerAnother Blog You Should Subscribe To TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Find Out the Celebrity You Resemble With FaceDouble Whoa ! Use Printflush to Solve Printing Problems Icelandic Volcano Webcams Open Multiple Links At One Go NachoFoto Searches Images in Real-time

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  • Introducing the Oracle MDM Blog - Why All MDM Solutions Aren't Equal

    - by ken.pulverman
    Welcome to the Oracle MDM Blog.  Dave Butler, Tony Ouk, and myself - Ken Pulverman, will be bringing you news and information from the world of MDM at Oracle.  Dave is our resident expert with more than 30 years of experience in data and information management. Tony has deep expertise in our Exadata product line which provides a strong hardware synergy with MDM.  I come from Siebel Systems where I helped found the team that built our integration product line and then our Universal Customer Master with is part of our MDM offering at Oracle. I thought I'd hit the ground running with a topic we are going to want to continue to bend your ear about.  We had a recent meeting with Ford Goodman, our head of MDM commercial sales in the US and he was very fired up about and important topic.  He's irked that all MDM solutions get painted with the same brush even though they aren't the same at all. There are companies out there trying to represent frameworks and toolkits as out of the box solutions.  They give you the pleasure (read pain) of doing things like developing your own multi-application data model, building your own web services, or creating your own APIs.  Huh?  What gets sold as flexibility in reality is a barrier to ever going live.  At Siebel Systems we obsessed over the notion of a customer.  Our data model took over 10 years to perfect as defining a customer is a very complex task indeed.  There are divisions, subsidiaries, branches, acquisitions, sites etc., etc., etc..  You'll want to do your homework, but trust me - you aren't going to want to take the time or resource to build these canonical data structures yourself.  And what about APIs?  Again, it sounds flexible.  In reality it's a lot of work. Our DNA at Oracle is to reduce the cost of information technology so we pre-integrate our technology with all of our major applications and pre-build integrations and connectors for all the major systems you work with.  This is tedious work that requires detailed knowledge of the interfaces of all the applications involved.  It is also version specific as the interface features and technology are always changing.  We have a substantial organization to manage this complexity so you don't have to.  Suffice to say, we'd like to help our customers peel back the rhetoric of companies that fly the MDM flag without a real offering that you can quickly benefit from. Please watch this space for more information on this storyline as well as news and information around Oracle MDM.

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  • Monitora&ccedil;&atilde;o com Oracle Enteprrise Manager

    - by fernando.galdino
    A figura abaixo oferece uma visão geral das possibilidades de monitoramento providas pelo Oracle Enterprise Manager (OEM), que é uma ferramenta que permite gerenciar a infraestrutura de TI da empresa. Um componente importante da solução é chanado OEM Grid Control. Esse componente permite gerenciar, visualizar e monitorar diversos elementos a partir de uma mesma console. E que elementos podem ser monitorados? No conceito utilizado pelo OEM, os elementos que podem ser monitorados são chamados de Targets, e esses targets envolvem a monitoração de hosts (Windows, Linux, Solaris), Banco de Dados, Middleware, Aplicações Web, Serviços que podem ser customizados pelo administrador, Sistemas e Grupos de targets, além dos aplicativos Oracle. Cada elemento monitorado é ativado através de packs de gerenciamento. Ou seja, há uma série de packs que podem ser adquiridas conforme a necessidade, para permitir a monitoração a partir do próprio OEM Grid Control. Existem packs de monitoramento especiais para banco de dados Oracle, packs de monitoramento para Tomcat, Jboss, WebLogic, SOA Suite, Identity Management. A lista é bem extensa e darei mais detalhes em um novo post. Mas caso queira visitar, veja: http://download.oracle.com/docs/cd/B16240_01/doc/nav/overview.htm Além das packs de monitoramento, existem também plugins e conectores. Os plugins permitem o gerenciamento de elementos adicionais, tais como dispositivos de rede, servidores, banco de dados de terceiros (DB2, SQL Server), Vmware, etc. Já os conectores permitem a integração com outros softwares, tais como gerenciadores de requisições de helpdesk, de modo a integrar os alertas gerados pela ferramenta e gerar tickets em ferramentas como CA Service Desk, BMC Remedy e outros. A extensão de funcionalidades é realmente bem vasta. Num próximo post irei comentar sobre o Ops Center, um novo componente que surgiu após a aquisição da Sun. Além do Grid Control e do Ops Center, há outros componentes bem interessantes. A figura abaixo ilustra diversas camadas onde o ferramental Oracle pode ser usado para monitoração. Há uma pack que permite gerenciar os níveis de serviços em todas as camadas ilustradas. Dada uma requisição, pode-se decompor os dados de SLA em cada camada. E há também o Real User Monitoring, que trata de medir a experiência com o usuário. Falarei disso num novo post, mas basicamente a ferramenta permite acompanhar todo o tráfego de rede gerado dos usuários finais até os servidores web, e com isso rastrear como cada usuário usa a aplicação, quanto tempo ele navega pelo site, se ele enfrentou algum tipo de problema, se houve algum pedido não finalizado devido a algum problema na infraestrutura. É uma ferramenta bem interessante, falarei um pouco mais dela depois. E claro, há também componentes para a realização de testes funcionais e de carga. Em breve, aqui no blog :)

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  • Silverlight Cream for January 14, 2011 -- #1027

    - by Dave Campbell
    In this Issue: Sigurd Snørteland, Yochay Kiriaty, WindowsPhoneGeek(-2-), Jesse Liberty(-2-), Kunal Chowdhury, Martin Krüger(-2-), Jonathan Cardy. Above the Fold: Silverlight: "Image Viewer using a GridSplitter control" Martin Krüger WP7: "Implementing WP7 ToggleImageControl from the ground up: Part1" WindowsPhoneGeek VS2010 Templates: "MVVM Project Templates for Visual Studio 2010" Jonathan Cardy From SilverlightCream.com: BabySmash7 - a WP7 children's game (source code included) Sigurd Snørteland not only brings Scott Hanselman's Baby Smash to WP7, but he's delivering the source to us as well as discussion of the app. Windows Push Notification Server Side Helper Library Yochay Kiriaty has a tutorial up on Push Notification... not explaining them, but a discussion of a WP7 Push Recipe that provides an easy way for sending all 3 kinds of push notification messages currently supported. Implementing WP7 ToggleImageControl from the ground up: Part1 WindowsPhoneGeek has a great 2-part series up on building a useful WP7 custom control -- a ToggleImage control... this part 1 is definition, deciding on Visual states, etc... buckle up... this is good stuff Implementing WP7 ToggleImageControl from the ground up: Part2 Part 2 in WindowsPhoneGeek's series is also up and where the real fun lives -- implementing the behavior of the control... and the source is available at the end of this post. The Full Stack #5 – Entity Framework Code First Jesse Liberty has episode 5 of the "Full Stack" series he and Jon Galloway are doing and are discussing Entity Framework Code First. Windows Phone From Scratch #18 – MVVM Light Toolkit Soup To Nuts 3 Jesse Liberty also has part 3 of his MVVMLight and WP7 post up and is digging into messaging in this one... for example view <--> ViewModel communication. Exploring Ribbon Control for Silverlight (Part - 1) Kunal Chowdhury has part 1 of a series up on using the Silverlight Ribbon Control from DevComponents... lots of information and a great intro to a great control. Image Viewer using a GridSplitter control Martin Krüger has a very nice picture viewer up as a demo and code available that simply uses the GridSplitter to implement tha aperture... check it out. How to: Gentle animation of a magnify effect Martin Krüger's latest is a take-off on a prior post he links to called 'just for fun' in which he smoothly animates a magnify effect... just very cool animation... explanation and source. MVVM Project Templates for Visual Studio 2010 Jonathan Cardy has a couple resources you probably wanna grab... two MVVM project templates for VS2010... one WPF and one Silverlight Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • AutoVue at the Oracle Asset Lifecycle Management Summit

    - by celine.beck
    I recently had the opportunity to attend and present the integration between AutoVue and Primavera P6 during the Oracle ALM Summit, which was held in March at Redwood Shores, on Oracle Headquarters grounds. The ALM Summit brought together over 300 Oracle maintenance practitioners who endured the foggy and rainy San Francisco weather to attend the 4th edition of this Oracle-driven conference. Attendees have roles in maintenance management and IT. Following a general session, Ralph Rio from ARC Advisory Group provided a very interesting keynote session discussing Asset Management directions, both in the short and long run. An interesting point that Ralph raised is that most organizations have done a good job at improving performance at the design / build, operate and maintain and portfolio management phases by leveraging solutions like Asset Lifecycle Management and Project & Portfolio management solutions; however, there seem to be room for improvement in between those phases, when information flows from one group to the other, during the data handover phase or when time comes to update / modify drawings to reflect the reality of physical assets. This is where AutoVue comes into play. By integrating with enterprise applications like content management systems, asset lifecycle management applications and project management solutions, AutoVue can be a real-process enabler, streamlining information flows from concept/design to decommissioning and ensuring that all project stakeholders have access to asset information and engineering data throughout the asset lifecycle. AutoVue's built-in digital annotation capabilities allows maintenance workers and technicians to report changes in configuration and visually capture the delta between as-built and as-maintained versions of asset documents. This information can then be easily handed over to engineers who can identify changes and incorporate these modifications into the drawings during the next round of document revisions. PPL Power Generation, an electric utilities headquarted in Allentown, Pennsylvania discussed this usage of AutoVue during an interesting Webcast around AutoVue's role in the Utilities space. After the keynote sessions, participants broke off into product-centric tracks around Oracle's Asset Lifecycle Management solutions (E-Business Suite, PeopleSoft, and JD Edwards). The second day of the conference was the occasion for us to present the integration between AutoVue and Primavera P6 to the Maintenance Summit audience. The presentation was a great success and generated much discussion with partners and customers during breaks. People seemed highly interested in learning more about our plans for integrating AutoVue and Primavera P6 with Oracle's ALM solutions...stay tune for further information on the subject!

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  • Silverlight Cream for March 06, 2010 -- #808

    - by Dave Campbell
    In this Issue: András Velvárt, felix corke, Colin Eberhardt, Christopher Bennage, Gergely Orosz, Entity Spaces Team Blog, Mike Taulty(-2-), Jit Ghosh, and Jesse Liberty. Shoutouts: Jeremy Likness expands on the Silverlight Team's post Vancouver Olympics - How'd We Do That? Gavin Wignall has a post up Creating a 360 photograph of an object with Silverlight Photosynth From SilverlightCream.com: Transforming an Ugly Duckling into a Graceful Swan With Expression Blend and Silverlight - Part 2 Intro Animation András Velvárt has part 2 of his Transformation series up at SilverlightShow... he's taking the initro animation to a new length, allowing playback even... cool video tutorial! Free Silverlight 4 beta skin! felix corke has a Silerlight 4 theme up for us all to use. If you like a dark theme like Blend, you'll like this... I like it! Linq to Visual Tree Colin Eberhardt has a great tutorial up for using LINQ to query the WPF or Silverlight Visual Tree while retaining the tree structure. He also has links out to other techniques. XAML Attributes on Separate Lines Christopher Bennage has a post up showing how to easily get all your XAML attributes on separate lines using a VS menu option... I didn't know that! Using built-in, embedded and streamed fonts in Silverlight Gergely Orosz has a post up at ScottLogic going over Fonts in Silverlight -- built-in, embedded, or streamed, and examples with code. EntitySpaces 2010 Two Part Series on Silverlight and WCF Entity Spaces Team Blog has a pair of videos up on Entity Spaces 2010, WCF, and Silverlight. Part 1 is the intro and explanation, part 2 is a full-up app demonstrating it. MEF, Silverlight and the DeploymentCatalog In an attempt to respond fully to a query, Mike Taulty literally pushed the record button and took off on what became a tutorial video on building a real Silverlight app utilizing MEF. Silverlight 4, Experiment with Pluggable Navigation and a WCF Data Service Mike Taulty has an experiment detailed on his blog about pluggable navigation and Silverlight 4. He walks through the history of how we got to this point then takes on in an example... good external links too Enhancing Silverlight Video Experiences with Contextual Data This is a post on the MSDN Magazine site where Jit Ghosh has a great long post about not only Smooth Streaming with Silverlight, but also adding context data to your video. When Is It OK To Hack? Read what all Jesse Liberty gets involved in when he's trying to get something out the door and has to work around a problem. Just about as interesting are the comments ... check it out and leave your own! Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    MIX10

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