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  • Implementing Circle Physics in Java

    - by Shijima
    I am working on a simple physics based game where 2 balls bounce off each other. I am following a tutorial, 2-Dimensional Elastic Collisions Without Trigonometry, for the collision reactions. I am using Vector2 from the LIBGDX library to handle vectors. I am a bit confused on how to implement step 6 in Java from the tutorial. Below is my current code, please note that the code strictly follows the tutorial and there are redundant pieces of code which I plan to refactor later. Note: refrences to this refer to ball 1, and ball refers to ball 2. /* * Step 1 * * Find the Normal, Unit Normal and Unit Tangential vectors */ Vector2 n = new Vector2(this.position[0] - ball.position[0], this.position[1] - ball.position[1]); Vector2 un = n.normalize(); Vector2 ut = new Vector2(-un.y, un.x); /* * Step 2 * * Create the initial (before collision) velocity vectors */ Vector2 v1 = this.velocity; Vector2 v2 = ball.velocity; /* * Step 3 * * Resolve the velocity vectors into normal and tangential components */ float v1n = un.dot(v1); float v1t = ut.dot(v1); float v2n = un.dot(v2); float v2t = ut.dot(v2); /* * Step 4 * * Find the new tangential Velocities after collision */ float v1tPrime = v1t; float v2tPrime = v2t; /* * Step 5 * * Find the new normal velocities */ float v1nPrime = v1n * (this.mass - ball.mass) + (2 * ball.mass * v2n) / (this.mass + ball.mass); float v2nPrime = v2n * (ball.mass - this.mass) + (2 * this.mass * v1n) / (this.mass + ball.mass); /* * Step 6 * * Convert the scalar normal and tangential velocities into vectors??? */

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  • Would a typical corporate firewall block a Java applet having the following behaviour

    - by auser
    I'm thinking of developing a proxy-like program to forward ports on a remote PC to a local PC (for example SSH). Assume that both local and remote PCs are running behind typical firewalls (i.e. consumer broadband router firewall, Windows firewall or corporate firewalls). The program will be a Java program which the user will run on both the remote and local PC. The remote client will periodically poll a central server to determine whether there are pending client connections. A session could be initiated as follows: The local client contacts the central server and request the current connection details for a specific remote client. The central server responds with the remote server's last received IP address and port. The next time the remote server polls the central server, the client's IP address and port are returned. The remote server initiates a connection to the local client using the IP address and port returned by the central server and listens for a response on a random port. The remote server will pass the value of the port it's listening on to central server. Goto 1, if client fails to connect to server. Would this work or will a typical firewall block the interactions.

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  • Skynet Big Data Demo Using Hexbug Spider Robot, Raspberry Pi, and Java SE Embedded (Part 3)

    - by hinkmond
    In Part 2, I described what connections you need to make for this demo using a Hexbug Spider Robot, a Raspberry Pi, and Java SE Embedded for programming. Here are some photos of me doing the soldering. Software engineers should not be afraid of a little soldering work. It's all good. See: Skynet Big Data Demo (Part 2) One thing to watch out for when you open the remote is that there may be some glue covering the contact points. Make sure to use an Exacto knife or small screwdriver to scrape away any glue or non-conductive material covering each place where you need to solder. And after you are done with your soldering and you gave the solder enough time to cool, make sure all your connections are marked so that you know which wire goes where. Give each wire a very light tug to make sure it is soldered correctly and is making good contact. There are lots of videos on the Web to help you if this is your first time soldering. Check out Laday Ada's (from adafruit.com) links on how to solder if you need some additional help: http://www.ladyada.net/learn/soldering/thm.html If everything looks good, zip everything back up and meet back here for how to connect these wires to your Raspberry Pi. That will be it for the hardware part of this project. See, that wasn't so bad. Hinkmond

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  • Java: How to Make a Player Class in a Tile-Based RPG

    - by A.K.
    So I've been following a JavaHub tutorial that basically uses a pixel engine similar to MiniCraft. I've attempted to make a Player Class as such, and I'm basically making a mock Pokemon game for learning's sake: package pokemon.entity; import java.awt.Rectangle; import pokemon.gfx.Screen; import pokemon.levelgen.Tile; import pokemon.entity.SpritesManage;; public class Player { int x, y; int vx, vy; public Rectangle AshRec; public Sprite AshSprite; Screen screen; Sprite[][] AshSheet; public Player() { AshSprite = SpritesManage.AshSheet[1][0]; AshRec = new Rectangle(0, 0, 16, 16); x = 0; y = 0; vx = 1; vy = 1; screen.renderSprite(0, 0, AshSprite); } public void update() { move(); checkCollision(); } private void checkCollision() { } private void move() { AshRec.x += vx; AshRec.y += vy; } public void render(Screen screen, int x, int y) { screen.renderSprite(x, y, AshSprite); } } I guess what I really want to do is have the Player centered in the screen and have the sprite drawn based on an Input Handler. I'm just stumped as to how to sync these together.

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  • help with migrating from Widows, x64 FGLRX, CPU load, Java and Minecraft

    - by joxer
    Im new to ubuntu, it is the second time i have installed it. This comp is Dell studio 1558. some specs: CPU- intel core i7 Q720 1.6GHz, GPU- ATI Mobility Radeon HD 5400 FGLRX- i've fallowed these instructions among inspecting many others, i have tried all of the variants mentioned in that tread before reverting back to the drivers supplied with Ubuntu ( through additional drivers ) which apparently seem to work best. i am testing them with minecraft as silly as it may sound. in 2 to 60 minutes the FPS drop from 70+ to somewhere between 0 and 5. while "fgl_glxgears" runs at between 400 and 800 FPS smoothly.. I am using oracle ( sun ) JRE6 to run minecraft, i have gotten it through a tutorial linked on oracle's website, i currently have no other version of java installed ( was worse when i had a few others here ). after closing the game Ubuntu is similarly slow, i've checked the CPU load using System Monitor and it shows one of the CPU's jumping to 80%~100% load at a time.. a reboot solves it. i realize my mess is up to me to solve but a hand is always appreciated. tyvm in advance.

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  • JAVA Gui on Hello World [closed]

    - by user58892
    I am designing, implementing, testing, and debuging a GUI-based version of a “Hello, World!” program in a JFrame that includes a JLabel that reads “Hello, World!” and I am trying to use a layout manager, and an Exit button to close the program. Here's what I have so far, I would really apreciate if you could help on it syntax. I am 90% done but tried hard and it couldn't run. import java.awt.*; // Needed for flow layout manager import javax.swing.*; //All swing components live in the javax.swing package import javax.swing.JButton; //to recognize buttons import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JTextField; public class HelloWorld { public static void main(String[] args) { //creates the label. The JLabel constructor //takes an optional argument which set the text of the label /* The text will be aligned with the center of the frame * otherwise it will align on the left. */ JLabel label= new JLabel("Hello World!"); new FlowWindow(); label.setHorizontalAlignment (SwingConstants.CENTER); JFrame frame = new JFrame("Hello"); //create exit button JButton button1 = new JButton("Exit"); //Add exit button to the content pane. add(button1); frame.add(label); frame.setSize(300, 300); frame.setVisible(true); frame.setLocationRelativeTo(null); frame.toFront(); } public static void FlowWindow() { //Add a new FlowLayout()); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } }

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  • Java game design question (graphical objects)

    - by vemalsar
    Hello Guys, I'm beginner in game development, in Java and here on this site too and I have a game design question. Please comment my idea: I have a main loop which call update and draw method. I want to use an ArrayList which store graphical objects, they have coordinate and image or text to draw and my game objects extends this class. In update, I can choose which objects should be put in the array and in draw method I'll display the elements of array on the screen. I'm using a buffer and draw first there, but it is not important now I guess...Here is a simple (not full) code, only the logic: public class GamePanel extends JPanel implements KeyListener { ArrayList<graphicalObjects> graphArray = new ArrayList<graphicalObjects>(); public void update() { //change the game scene, update the graphArray, process input etc. } public void draw() { //draws every element of graphArray to a JPanel } public static main(String[] args) { while(true) { update(); draw(); } } } My questions: Should have I use interface or abstract class for graphicalObjects? graphicalObjects class and the ArrayList really needs or there is some better solution? How to draw objects? They draw themself with their own method or in the draw method I have to draw manually based on graphicalObjects variables (x,y coordinates, image etc.)? If this conception is wrong, please suggest another one! All comments are welcome and sorry if this is dumb question, thanks!

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  • Add & Show data in Java ArrayList [closed]

    - by Kaidul Islam Sazal
    I have a class inside a main class : static class Graph{ static int u, v, cost; } I have instantiated an arraylist of the class: static List<Graph> g = new ArrayList<Graph>(); And I insert several values into the arraylist like this: Scanner input = new Scanner(System.in); for (int i = 0; i < edge_no; i++) { Graph e = new Graph(); e.u = input.nextInt(); e.v = input.nextInt(); e.cost = input.nextInt(); g.add(e); } And I print it like this: for (int i = 0; i < edge_no; i++) { System.out.println(g.get(i).u + " " + g.get(i).v + " " + g.get(i).cost); } But the problem is that, when I print it, only the last value is shown all the time.It seems that, all the previous values are over-written with it. Input : 1 2 5 1 3 8 2 3 9 Output: 2 3 9 2 3 9 2 3 9 Expected output is just like the input.But I can't fix the problem as I am novice in java.

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  • Checking validation of entries in a Sudoku game written in Java

    - by Mico0
    I'm building a simple Sudoku game in Java which is based on a matrix (an array[9][9]) and I need to validate my board state according to these rules: all rows have 1-9 digits all columns have 1-9 digits. each 3x3 grid has 1-9 digits. This function should be efficient as possible for example if first case is not valid I believe there's no need to check other cases and so on (correct me if I'm wrong). When I tried doing this I had a conflict. Should I do one large for loop and inside check columns and row (in two other loops) or should I do each test separately and verify every case by it's own? (Please don't suggest too advanced solutions with other class/object helpers.) This is what I thought about: Main validating function (which I want pretty clean): public boolean testBoard() { boolean isBoardValid = false; if (validRows()) { if (validColumns()) { if (validCube()) { isBoardValid = true; } } } return isBoardValid; } Different methods to do the specific test such as: private boolean validRows() { int rowsDigitsCount = 0; for (int num = 1; num <= 9; num++) { boolean foundDigit = false; for (int row = 0; (row < board.length) && (!foundDigit); row++) { for (int col = 0; col < board[row].length; col++) { if (board[row][col] == num) { rowsDigitsCount++; foundDigit = true; break; } } } } return rowsDigitsCount == 9 ? true : false; } I don't know if I should keep doing tests separately because it looks like I'm duplicating my code.

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  • Hudson + Jboss AS 7.1 + Maven 3 Project Build Error

    - by Zehra Gül Çabuk
    I've wanted to prepare an environment that I'm able to build my project and run my tests on a integration server. So I've installed an Jboss application server 7.1 and deployed hudson.war to it. Then I've created a project to trigger "mvn clean install" and when I built it I've got following exception. [INFO] Using bundled Maven 3 installation [INFO] Checking Maven 3 installation environment [workspace] $ /disk7/hudson_home/maven/slavebundle/bundled-maven/bin/mvn --help [INFO] Checking Maven 3 installation version [INFO] Detected Maven 3 installation version: 3.0.3 [workspace] $ /disk7/hudson_home/maven/slavebundle/bundled-maven/bin/mvn clean install -V -B -Dmaven.ext.class.path=/disk7/hudson_home/maven/slavebundle/resources:/disk7/hudson_home/maven/slavebundle/lib/maven3-eventspy-3.0.jar:/disk7/jboss-as-7.1.0.Final/standalone/tmp/vfs/deploymentdf2a6dfa59ee3407/hudson-remoting-2.2.0.jar-407215e5de02980f/contents -Dhudson.eventspy.port=37183 -f pom.xml [DEBUG] Waiting for connection on port: 37183 Apache Maven 3.0.3 (r1075438; 2011-02-28 19:31:09+0200) Maven home: /disk7/hudson_home/maven/slavebundle/bundled-maven Java version: 1.7.0_04, vendor: Oracle Corporation Java home: /usr/lib/jvm/jdk1.7.0_04/jre Default locale: en_US, platform encoding: UTF-8 OS name: "linux", version: "3.2.0-24-generic", arch: "amd64", family: "unix" [ERROR] o.h.m.e.DelegatingEventSpy - Init failed java.lang.NoClassDefFoundError: hudson/remoting/Channel at org.hudsonci.maven.eventspy.common.RemotingClient.open(RemotingClient.java:103) ~[maven3-eventspy-runtime.jar:na] at org.hudsonci.maven.eventspy_30.RemotingEventSpy.openChannel(RemotingEventSpy.java:86) ~[maven3-eventspy-3.0.jar:na] at org.hudsonci.maven.eventspy_30.RemotingEventSpy.init(RemotingEventSpy.java:114) ~[maven3-eventspy-3.0.jar:na] at org.hudsonci.maven.eventspy_30.DelegatingEventSpy.init(DelegatingEventSpy.java:128) ~[maven3-eventspy-3.0.jar:na] at org.apache.maven.eventspy.internal.EventSpyDispatcher.init(EventSpyDispatcher.java:84) [maven-core-3.0.3.jar:3.0.3] at org.apache.maven.cli.MavenCli.container(MavenCli.java:403) [maven-embedder-3.0.3.jar:3.0.3] at org.apache.maven.cli.MavenCli.doMain(MavenCli.java:191) [maven-embedder-3.0.3.jar:3.0.3] at org.apache.maven.cli.MavenCli.main(MavenCli.java:141) [maven-embedder-3.0.3.jar:3.0.3] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[na:1.7.0_04] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) ~[na:1.7.0_04] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[na:1.7.0_04] at java.lang.reflect.Method.invoke(Method.java:601) ~[na:1.7.0_04] at org.codehaus.plexus.classworlds.launcher.Launcher.launchEnhanced(Launcher.java:290) [plexus-classworlds-2.4.jar:na] at org.codehaus.plexus.classworlds.launcher.Launcher.launch(Launcher.java:230) [plexus-classworlds-2.4.jar:na] at org.codehaus.plexus.classworlds.launcher.Launcher.mainWithExitCode(Launcher.java:409) [plexus-classworlds-2.4.jar:na] at org.codehaus.plexus.classworlds.launcher.Launcher.main(Launcher.java:352) [plexus-classworlds-2.4.jar:na] Caused by: java.lang.ClassNotFoundException: hudson.remoting.Channel at org.codehaus.plexus.classworlds.strategy.SelfFirstStrategy.loadClass(SelfFirstStrategy.java:50) ~[plexus-classworlds-2.4.jar:na] at org.codehaus.plexus.classworlds.realm.ClassRealm.loadClass(ClassRealm.java:244) ~[plexus-classworlds-2.4.jar:na] at org.codehaus.plexus.classworlds.realm.ClassRealm.loadClass(ClassRealm.java:230) ~[plexus-classworlds-2.4.jar:na] ... 16 common frames omitted [ERROR] ABORTED [ERROR] Failed to initialize [ERROR] Caused by: hudson/remoting/Channel [ERROR] Caused by: hudson.remoting.Channel [ERROR] Failure: java.net.SocketException: Connection reset FATAL: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(SocketInputStream.java:189) at java.net.SocketInputStream.read(SocketInputStream.java:121) at java.io.FilterInputStream.read(FilterInputStream.java:133) at java.io.BufferedInputStream.fill(BufferedInputStream.java:235) at java.io.BufferedInputStream.read(BufferedInputStream.java:254) at hudson.remoting.Channel.<init>(Channel.java:385) at hudson.remoting.Channel.<init>(Channel.java:347) at hudson.remoting.Channel.<init>(Channel.java:320) at hudson.remoting.Channel.<init>(Channel.java:315) at hudson.slaves.Channels$1.<init>(Channels.java:71) at hudson.slaves.Channels.forProcess(Channels.java:71) at org.hudsonci.maven.plugin.builder.internal.PerformBuild.doExecute(PerformBuild.java:174) at org.hudsonci.utils.tasks.PerformOperation.execute(PerformOperation.java:58) at org.hudsonci.maven.plugin.builder.MavenBuilder.perform(MavenBuilder.java:169) at hudson.tasks.BuildStepMonitor$1.perform(BuildStepMonitor.java:19) at hudson.model.AbstractBuild$AbstractRunner.perform(AbstractBuild.java:630) at hudson.model.Build$RunnerImpl.build(Build.java:175) at hudson.model.Build$RunnerImpl.doRun(Build.java:137) at hudson.model.AbstractBuild$AbstractRunner.run(AbstractBuild.java:429) at hudson.model.Run.run(Run.java:1366) at hudson.model.FreeStyleBuild.run(FreeStyleBuild.java:46) at hudson.model.ResourceController.execute(ResourceController.java:88) at hudson.model.Executor.run(Executor.java:145) I want to point out the command which is tried to execute by hudson : /disk7/hudson_home/maven/slavebundle/bundled-maven/bin/mvn clean install -V -B -Dmaven.ext.class.path=/disk7/hudson_home/maven/slavebundle/resources:/disk7/hudson_home/maven/slavebundle/lib/maven3-eventspy-3.0.jar:/disk7/jboss-as-7.1.0.Final/standalone/tmp/vfs/deploymentdf2a6dfa59ee3407/hudson-remoting-2.2.0.jar-407215e5de02980f/contents -Dhudson.eventspy.port=37183 -f pom.xml It tries to find "hudson-remoting-2.2.0.jar" to put it to build path but it searches it at the wrong place because when I look where the hudson-remoting jar I found it at /disk7/jboss-as-7.1.0.Final/standalone/tmp/vfs/deploymentdf2a6dfa59ee3407/hudson-remoting-2.2.0.jar-407215e5de02980f/hudson-remoting-2.2.0.jar for this build(not in contents). So how can I configure the hudson to force it looking at the right place for jars? Is there anyone has an idea? Thanks in advance.

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  • Why so Long time span in creating Session Factory?

    - by vijay.shad
    Hi My project is web application running in the tomcat container. This application is a spring framework based hibernate application. The problem with this is it takes a lot of time when creates session factory. here is the logs 2010-04-15 23:05:28,053 DEBUG [SessionFactoryImpl] Session factory constructed with filter configurations : {} 2010-04-15 23:05:28,053 DEBUG [SessionFactoryImpl] instantiating session factory with properties: {java.vendor=Sun Microsystems Inc., sun.java.launcher=SUN_STANDARD, catalina.base=/usr/local/InstalledPrograms/apache-tomcat-6.0.20, sun.management.compiler=HotSpot Tiered Compilers, catalina.useNaming=true, os.name=Linux, sun.boot.class.path=/usr/java/jdk1.6.0_17/jre/lib/resources.jar:/usr/java/jdk1.6.0_17/jre/lib/rt.jar:/usr/java/jdk1.6.0_17/jre/lib/sunrsasign.jar:/usr/java/jdk1.6.0_17/jre/lib/jsse.jar:/usr/java/jdk1.6.0_17/jre/lib/jce.jar:/usr/java/jdk1.6.0_17/jre/lib/charsets.jar:/usr/java/jdk1.6.0_17/jre/classes, java.util.logging.config.file=/usr/local/InstalledPrograms/apache-tomcat-6.0.20/conf/logging.properties, java.vm.specification.vendor=Sun Microsystems Inc., hibernate.generate_statistics=true, java.runtime.version=1.6.0_17-b04, hibernate.cache.provider_class=org.hibernate.cache.EhCacheProvider, user.name=root, shared.loader=, tomcat.util.buf.StringCache.byte.enabled=true, hibernate.connection.release_mode=auto, user.language=en, java.naming.factory.initial=org.apache.naming.java.javaURLContextFactory, sun.boot.library.path=/usr/java/jdk1.6.0_17/jre/lib/i386, java.version=1.6.0_17, java.util.logging.manager=org.apache.juli.ClassLoaderLogManager, user.timezone=Canada/Pacific, sun.arch.data.model=32, java.endorsed.dirs=/usr/local/InstalledPrograms/apache-tomcat-6.0.20/endorsed, sun.cpu.isalist=, sun.jnu.encoding=UTF-8, file.encoding.pkg=sun.io, package.access=sun.,org.apache.catalina.,org.apache.coyote.,org.apache.tomcat.,org.apache.jasper.,sun.beans., file.separator=/, java.specification.name=Java Platform API Specification, java.class.version=50.0, user.country=US, java.home=/usr/java/jdk1.6.0_17/jre, java.vm.info=mixed mode, os.version=2.6.18-128.el5, path.separator=:, java.vm.version=14.3-b01, hibernate.jdbc.batch_size=25, java.awt.printerjob=sun.print.PSPrinterJob, sun.io.unicode.encoding=UnicodeLittle, package.definition=sun.,java.,org.apache.catalina.,org.apache.coyote.,org.apache.tomcat.,org.apache.jasper., java.naming.factory.url.pkgs=org.apache.naming, sun.rmi.dgc.client.gcInterval=3600000, user.home=/root, java.specification.vendor=Sun Microsystems Inc., java.library.path=/usr/java/jdk1.6.0_17/jre/lib/i386/server:/usr/java/jdk1.6.0_17/jre/lib/i386:/usr/java/jdk1.6.0_17/jre/../lib/i386:/usr/java/packages/lib/i386:/lib:/usr/lib, java.vendor.url=http://java.sun.com/, java.vm.vendor=Sun Microsystems Inc., hibernate.dialect=org.hibernate.dialect.MySQL5InnoDBDialect, sun.rmi.dgc.server.gcInterval=3600000, common.loader=${catalina.home}/lib,${catalina.home}/lib/*.jar, java.runtime.name=Java(TM) SE Runtime Environment, java.class.path=:/usr/local/InstalledPrograms/apache-tomcat-6.0.20/bin/bootstrap.jar, hibernate.bytecode.use_reflection_optimizer=false, java.vm.specification.name=Java Virtual Machine Specification, java.vm.specification.version=1.0, catalina.home=/usr/local/InstalledPrograms/apache-tomcat-6.0.20, sun.cpu.endian=little, sun.os.patch.level=unknown, hibernate.cache.use_query_cache=true, hibernate.connection.provider_class=org.springframework.orm.hibernate3.LocalDataSourceConnectionProvider, java.io.tmpdir=/usr/local/InstalledPrograms/apache-tomcat-6.0.20/temp, java.vendor.url.bug=http://java.sun.com/cgi-bin/bugreport.cgi, server.loader=, os.arch=i386, java.awt.graphicsenv=sun.awt.X11GraphicsEnvironment, java.ext.dirs=/usr/java/jdk1.6.0_17/jre/lib/ext:/usr/java/packages/lib/ext, user.dir=/, line.separator=, java.vm.name=Java HotSpot(TM) Server VM, hibernate.cache.use_second_level_cache=true, file.encoding=UTF-8, java.specification.version=1.6, hibernate.show_sql=true} 2010-04-15 23:08:53,516 DEBUG [AbstractEntityPersister] Static SQL for entity: com.vsd.model.Order There you can see the time delay of more than 3 mins in executing these processes. My database is mysql and database server is running on the local machine only. The container environment is Centos Linux system. I am clueless about why it takes that much of time in executing these process, But when i do the same task from under eclipse it does not take that much of time. Development environment is Windows.

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  • Why am I getting ClassNotFoundExpection when I have properly imported said class and am looking at it in its directory?

    - by Strider
    This is my Javac compiling statement: javac -cp "C:\java\code\j3D\j3dcore.jar;C:\java\code\j3D\j3dutils.jar;C:\java\code\j3D\vecmath.jar" Simple.java compiles with no problems. The three jar files (j3dcore, j3dutils, and vecmath) are the essential jar's for my program (or at least I am led to believe according to this official tutorial on J3D For the record I ripped this code almost line from line from this pdf file. jar files are correctly located in referenced locations When I run my Simple program, (java Simple) I am greeted with Exception in thread "main" java.lang.NoClassDefFoundError: javax/media/j3d/Cavas3d Caused by: java.lang.ClassNotFoundExpection: javax.media.j3d.Canvas3D Currently I am staring directly at this Canvas3D.class that is located within j3dcore.jar\javax\media\j3d\ wtfisthis.jpg Here is the source code: //First java3D Program import java.applet.Applet; import java.awt.BorderLayout; import java.awt.Frame; import java.awt.event.*; import com.sun.j3d.utils.applet.MainFrame; import com.sun.j3d.utils.universe.*; import com.sun.j3d.utils.geometry.ColorCube; import javax.media.j3d.*; import javax.vecmath.*; import java.awt.GraphicsConfiguration; public class Simple extends Applet { public Simple() { setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); Canvas3D canvas3D = new Canvas3D(config); add("Center", canvas3D); BranchGroup scene = createSceneGraph(); scene.compile(); // SimpleUniverse is a Convenience Utility class SimpleUniverse simpleU = new SimpleUniverse(canvas3D); // This moves the ViewPlatform back a bit so the // objects in the scene can be viewed. simpleU.getViewingPlatform().setNominalViewingTransform(); simpleU.addBranchGraph(scene); } // end of HelloJava3Da (constructor) public BranchGroup createSceneGraph() { // Create the root of the branch graph BranchGroup objRoot = new BranchGroup(); // Create a simple shape leaf node, add it to the scene graph. // ColorCube is a Convenience Utility class objRoot.addChild(new ColorCube(0.4)); return objRoot; } public static void main(String args[]){ Simple world = new Simple(); } }` Did I import correctly? Did I incorrectly reference my jar files in my Javac statement? If I clearly see Canvas3D within its correct directory why cant java find it? The first folder in both j3dcore.jar and vecmath.jar is "javax". Is the compiler getting confused? If the compiler is getting confused how do I specify where to find that exact class when referencing it within my source code?

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  • Creating Mobile Cross-Platform Scripting Solution

    - by Aplomb
    I am having the dream to design a Mobile cross-platform scripting solution to achieve Developer only need to code once by scripting language(it's possible be Javascript or others need further investigation), then the solution will be able to generate the installation files for multiple mobile platforms like J2me, Android, Symbian, BlackBerry, Palm, Windows Mobile/Phone, iPhone, etc. Using the scripting language, developer can code with unified platform API. And other extension frameworks under scripting language, like, 1. 2D UI framework Most probably using for Mobile Applications, the UI style will compete with native UI framework and no longer every application in particular platform looks similar. 2. 3D UI framework Provide the platforms who has 3D capability can represent their Mobile Application with more fashion 3D style which will be much more abstractive. 3. Variable game engine Developers can can use it for easily and high-quality build games. 4. etc This Mobile solution is providing three points, 1. Cross-Platform 2. Scripting 3. Middleware So guys, what do you think about this idea, is it good for Developers? is it profitable? where is the better direction for this idea?

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  • Creating a Java platform game as easily as possible

    - by directx
    I need to create a Java-based platformer game for a high school project (not computer science related), and I want to spend as little time on technical stuff as possible. I'm already experienced in Java, and I already have most of the gameplay, graphics, etc. All I need to do is code it. I've looked and I'm considering one of two options that do not involving coding a game from scratch: Copy an existing Java platformer (best option, but I can't find an open source Java platformer) Use a Java game engine to avoid coding from scratch. I've looked at JGame but I'm not sure if it's the best bet for a platformer.

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  • Cannot create Java VM on OpenVZ

    - by Stephen Searles
    I'm constantly encountering an error related to Java and certificates on my Ubuntu server running in OpenVZ when installing things from apt-get. I'm pretty sure it has to do with how Java allocates memory. I know the fail counter for privvmpages is very high, so the problem must be that Java is hitting this limit. I have read that the server VM will allocate a lot of memory up front to preempt performance issues, but that the client VM doesn't do this and might be better for what I'm doing. I messed with jvm.cfg to make the system go to the client VM, but get an error that it can't find the client VM. I have tried replacing the Java binary with a script calling Java with -Xms and -Xmx settings, and that solves the issue for when I call basic things from the command line, but not for when doing things like having apt-get configure certificates. I'm at a loss for what to try next. I need to get this working, but simply increasing privvmpages is not an available option. I have the actual error pasted below. Setting up ca-certificates-java (20100412) ... creating /etc/ssl/certs/java/cacerts... Could not create the Java virtual machine. error adding brasil.gov.br/brasil.gov.br.crt error adding cacert.org/cacert.org.crt error adding debconf.org/ca.crt error adding gouv.fr/cert_igca_dsa.crt error adding gouv.fr/cert_igca_rsa.crt error adding mozilla/ABAecom_=sub.__Am._Bankers_Assn.=_Root_CA.crt error adding mozilla/AOL_Time_Warner_Root_Certification_Authority_1.crt error adding mozilla/AOL_Time_Warner_Root_Certification_Authority_2.crt error adding mozilla/AddTrust_External_Root.crt error adding mozilla/AddTrust_Low-Value_Services_Root.crt error adding mozilla/AddTrust_Public_Services_Root.crt error adding mozilla/AddTrust_Qualified_Certificates_Root.crt error adding mozilla/America_Online_Root_Certification_Authority_1.crt error adding mozilla/America_Online_Root_Certification_Authority_2.crt error adding mozilla/Baltimore_CyberTrust_Root.crt error adding mozilla/COMODO_Certification_Authority.crt error adding mozilla/COMODO_ECC_Certification_Authority.crt error adding mozilla/Camerfirma_Chambers_of_Commerce_Root.crt error adding mozilla/Camerfirma_Global_Chambersign_Root.crt error adding mozilla/Certplus_Class_2_Primary_CA.crt error adding mozilla/Certum_Root_CA.crt error adding mozilla/Comodo_AAA_Services_root.crt error adding mozilla/Comodo_Secure_Services_root.crt error adding mozilla/Comodo_Trusted_Services_root.crt error adding mozilla/DST_ACES_CA_X6.crt error adding mozilla/DST_Root_CA_X3.crt error adding mozilla/DigiCert_Assured_ID_Root_CA.crt error adding mozilla/DigiCert_Global_Root_CA.crt error adding mozilla/DigiCert_High_Assurance_EV_Root_CA.crt Could not create the Java virtual machine. error adding mozilla/Digital_Signature_Trust_Co._Global_CA_1.crt error adding mozilla/Digital_Signature_Trust_Co._Global_CA_2.crt error adding mozilla/Digital_Signature_Trust_Co._Global_CA_3.crt error adding mozilla/Digital_Signature_Trust_Co._Global_CA_4.crt error adding mozilla/Entrust.net_Global_Secure_Personal_CA.crt error adding mozilla/Entrust.net_Global_Secure_Server_CA.crt error adding mozilla/Entrust.net_Premium_2048_Secure_Server_CA.crt error adding mozilla/Entrust.net_Secure_Personal_CA.crt error adding mozilla/Entrust.net_Secure_Server_CA.crt error adding mozilla/Entrust_Root_Certification_Authority.crt error adding mozilla/Equifax_Secure_CA.crt error adding mozilla/Equifax_Secure_Global_eBusiness_CA.crt error adding mozilla/Equifax_Secure_eBusiness_CA_1.crt error adding mozilla/Equifax_Secure_eBusiness_CA_2.crt error adding mozilla/Firmaprofesional_Root_CA.crt error adding mozilla/GTE_CyberTrust_Global_Root.crt error adding mozilla/GTE_CyberTrust_Root_CA.crt error adding mozilla/GeoTrust_Global_CA.crt error adding mozilla/GeoTrust_Global_CA_2.crt error adding mozilla/GeoTrust_Primary_Certification_Authority.crt error adding mozilla/GeoTrust_Universal_CA.crt error adding mozilla/GeoTrust_Universal_CA_2.crt error adding mozilla/GlobalSign_Root_CA.crt error adding mozilla/GlobalSign_Root_CA_-_R2.crt error adding mozilla/Go_Daddy_Class_2_CA.crt error adding mozilla/IPS_CLASE1_root.crt error adding mozilla/IPS_CLASE3_root.crt error adding mozilla/IPS_CLASEA1_root.crt error adding mozilla/IPS_CLASEA3_root.crt error adding mozilla/IPS_Chained_CAs_root.crt error adding mozilla/IPS_Servidores_root.crt error adding mozilla/IPS_Timestamping_root.crt error adding mozilla/NetLock_Business_=Class_B=_Root.crt error adding mozilla/NetLock_Express_=Class_C=_Root.crt error adding mozilla/NetLock_Notary_=Class_A=_Root.crt error adding mozilla/NetLock_Qualified_=Class_QA=_Root.crt error adding mozilla/Network_Solutions_Certificate_Authority.crt error adding mozilla/QuoVadis_Root_CA.crt error adding mozilla/QuoVadis_Root_CA_2.crt error adding mozilla/QuoVadis_Root_CA_3.crt error adding mozilla/RSA_Root_Certificate_1.crt error adding mozilla/RSA_Security_1024_v3.crt error adding mozilla/RSA_Security_2048_v3.crt error adding mozilla/SecureTrust_CA.crt error adding mozilla/Secure_Global_CA.crt error adding mozilla/Security_Communication_Root_CA.crt error adding mozilla/Sonera_Class_1_Root_CA.crt error adding mozilla/Sonera_Class_2_Root_CA.crt error adding mozilla/Staat_der_Nederlanden_Root_CA.crt error adding mozilla/Starfield_Class_2_CA.crt error adding mozilla/StartCom_Certification_Authority.crt error adding mozilla/StartCom_Ltd..crt error adding mozilla/SwissSign_Gold_CA_-_G2.crt error adding mozilla/SwissSign_Platinum_CA_-_G2.crt error adding mozilla/SwissSign_Silver_CA_-_G2.crt error adding mozilla/Swisscom_Root_CA_1.crt error adding mozilla/TC_TrustCenter__Germany__Class_2_CA.crt error adding mozilla/TC_TrustCenter__Germany__Class_3_CA.crt error adding mozilla/TDC_Internet_Root_CA.crt error adding mozilla/TDC_OCES_Root_CA.crt error adding mozilla/TURKTRUST_Certificate_Services_Provider_Root_1.crt error adding mozilla/TURKTRUST_Certificate_Services_Provider_Root_2.crt error adding mozilla/Taiwan_GRCA.crt error adding mozilla/Thawte_Personal_Basic_CA.crt error adding mozilla/Thawte_Personal_Freemail_CA.crt error adding mozilla/Thawte_Personal_Premium_CA.crt error adding mozilla/Thawte_Premium_Server_CA.crt error adding mozilla/Thawte_Server_CA.crt error adding mozilla/Thawte_Time_Stamping_CA.crt error adding mozilla/UTN-USER_First-Network_Applications.crt error adding mozilla/UTN_DATACorp_SGC_Root_CA.crt error adding mozilla/UTN_USERFirst_Email_Root_CA.crt error adding mozilla/UTN_USERFirst_Hardware_Root_CA.crt error adding mozilla/ValiCert_Class_1_VA.crt error adding mozilla/ValiCert_Class_2_VA.crt error adding mozilla/VeriSign_Class_3_Public_Primary_Certification_Authority_-_G5.crt error adding mozilla/Verisign_Class_1_Public_Primary_Certification_Authority.crt error adding mozilla/Verisign_Class_1_Public_Primary_Certification_Authority_-_G2.crt error adding mozilla/Verisign_Class_1_Public_Primary_Certification_Authority_-_G3.crt error adding mozilla/Verisign_Class_2_Public_Primary_Certification_Authority.crt error adding mozilla/Verisign_Class_2_Public_Primary_Certification_Authority_-_G2.crt error adding mozilla/Verisign_Class_2_Public_Primary_Certification_Authority_-_G3.crt error adding mozilla/Verisign_Class_3_Public_Primary_Certification_Authority.crt error adding mozilla/Verisign_Class_3_Public_Primary_Certification_Authority_-_G2.crt error adding mozilla/Verisign_Class_3_Public_Primary_Certification_Authority_-_G3.crt error adding mozilla/Verisign_Class_4_Public_Primary_Certification_Authority_-_G2.crt error adding mozilla/Verisign_Class_4_Public_Primary_Certification_Authority_-_G3.crt error adding mozilla/Verisign_RSA_Secure_Server_CA.crt error adding mozilla/Verisign_Time_Stamping_Authority_CA.crt error adding mozilla/Visa_International_Global_Root_2.crt error adding mozilla/Visa_eCommerce_Root.crt error adding mozilla/WellsSecure_Public_Root_Certificate_Authority.crt error adding mozilla/Wells_Fargo_Root_CA.crt error adding mozilla/XRamp_Global_CA_Root.crt error adding mozilla/beTRUSTed_Root_CA-Baltimore_Implementation.crt error adding mozilla/beTRUSTed_Root_CA.crt error adding mozilla/beTRUSTed_Root_CA_-_Entrust_Implementation.crt error adding mozilla/beTRUSTed_Root_CA_-_RSA_Implementation.crt error adding mozilla/thawte_Primary_Root_CA.crt error adding signet.pl/signet_ca1_pem.crt error adding signet.pl/signet_ca2_pem.crt error adding signet.pl/signet_ca3_pem.crt error adding signet.pl/signet_ocspklasa2_pem.crt error adding signet.pl/signet_ocspklasa3_pem.crt error adding signet.pl/signet_pca2_pem.crt error adding signet.pl/signet_pca3_pem.crt error adding signet.pl/signet_rootca_pem.crt error adding signet.pl/signet_tsa1_pem.crt error adding spi-inc.org/spi-ca-2003.crt error adding spi-inc.org/spi-cacert-2008.crt error adding telesec.de/deutsche-telekom-root-ca-2.crt failed (VM used: java-6-openjdk). dpkg: error processing ca-certificates-java (--configure): subprocess installed post-installation script returned error exit status 1 Errors were encountered while processing: ca-certificates-java E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • Java process failure (hadoop, hbase)

    - by Vladimir
    Anytime I am running hadoop/hbase process from a command prompt I get an error: /usr/local/hadoop/bin/hadoop: line 320: /usr/lib/jvm/jdk1.7.0/bin/java: cannot execute binary file /usr/local/hadoop/bin/hadoop: line 390: /usr/lib/jvm/jdk1.7.0/bin/java: cannot execute binary file /usr/local/hadoop/bin/hadoop: line 390: /usr/lib/jvm/jdk1.7.0/bin/java: Success I get the same kind of error when I start hbase. java version "1.7.0_07" Java(TM) SE Runtime Environment (build 1.7.0_07-b10) Java HotSpot(TM) Server VM (build 23.3-b01, mixed mode) Could you please tell me what could cause the issue? Thank you

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  • Why does the java -Xmx not working?

    - by Zenofo
    In my Ubuntu 11.10 VPS, Before I run the jar file: # free -m total used free shared buffers cached Mem: 256 5 250 0 0 0 -/+ buffers/cache: 5 250 Swap: 0 0 0 Run a jar file that limited to maximum of 32M memory: java -Xms8m -Xmx32m -jar ./my.jar Now the memory state as follows: # free -m total used free shared buffers cached Mem: 256 155 100 0 0 0 -/+ buffers/cache: 155 100 Swap: 0 0 0 This jar occupied 150M memory. And I can't run any other java command: # java -version Error occurred during initialization of VM Could not reserve enough space for object heap Could not create the Java virtual machine. # java -Xmx8m -version Error occurred during initialization of VM Could not reserve enough space for object heap Could not create the Java virtual machine. I want to know why the -Xmx parameter does not take effect? How can I limit the jar file using the memory?

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  • Java Deployment with automatic updates (without user confirmation)

    - by Svanste
    Here in our company our users use 1 Java application which is updated every monday and always needs the latest java update. We install Java on Clients through SCCM 2012 R2. I already know how to this, the only thing i can't figure out is how to automatically update Java on computers. This has to be silent, so we don't want users to get a pop up asking if they want to install the latest the Java update. We want Java to autoupdate when users logon on monday morning, with no possibility to cancel it. (At least no obvious way to cancel it, so no cancel button or anything basic) Been searching on google for a while now but most scenario's involve NOT wanting autoupdate.

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  • Cross-platform file system

    - by Console
    I would like my external drives to be readable and writable from Linux, Mac OS X and Windows. FAT32 works, but the 4 GB file size limit is a showstopper these days. Are there any alternatives?

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  • Run .ipa file on cross platform? [closed]

    - by Fookraa
    Possible Duplicate: iPad Simulator (install ipa on pc) My platforms are Linux and Windows. Now I have a software whose extension is .ipa I am looking for a way to run this file either on Windows or on Linux. There exists Wine which can run .exe files on Linux, similarly is there something which can run .ipa either on linux or windows?? I am also comfortable with getting into virtualization and emulation to get the software work!

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  • Cross Platform Data Access with Xamarin & C# For iPhone, iPad, and Android - Local, Web Services, & Sql Server

    - by Wallym
    The following is a link to cross platform data access training with Xamarin & C#.   It is intended for use on iPhone, iPad, and Android devices.  The course covers local data in Sqlite, calling Web Services via REST and JSON, and calling Sql Server. Url: http://www.learnnowonline.com/course/cpx2/xamarin-cross-platform-data-access/  Course Data  Applications live on data. These applications can vary from an online social network service, to a company’s internal database, to simple data, and all points in between. This Course will focus on how to easily access data on the device, communicate back and forth with a web service, and then finally to a SQL server database. Outline Local Data (27:36) Introduction (00:36) Problem (01:57) Solution (02:01) LINQ (02:03) LINQ Status (00:48) SQLite (02:18) SQLite - .Net Developers (00:50) SQLite-net (01:07) SQLite-net Attributes (02:10) Getting Started (01:09) CRUD (01:05) SQLite Platforms (01:17) Demo: SQLite – Android (04:53) Demo: SQLite – iOS (04:56) Summary (00:20) Web Services Data (32:43) Introduction (00:19) Async Commands (03:15) HttpClient (01:26) HTTP Verbs (01:29) Notes (00:58) GET Operation (01:37) JSON.NET (01:50) Images (01:16) Other Http Verbs (01:27) Post (03:18) Demo: Http – iOS prt1 (05:26) Demo: Http – iOS prt2 (05:28) Demo: Http – Android (04:20) Summary (00:27) Direct Data (12:33) Introduction (00:23) Remote Data - Direct (02:47) Sql Server (01:15) Demo: Sql Server – iOS (04:15) Demo: Sql Server – Android (01:49) "codepage 1252 not supported" (01:03) Other Resources (00:43) Summary (00:15) Note: Thanks to Frank Kreuger for his data access library Sqlite-Net.  It is very helpful and I have used it in some other projects beyond just this training session.

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  • What language should I use for making a cross platform library?

    - by Andrei
    I want to build a SyncML parsing library (no UI) which should be able to build up messages based on information provided by the host application, fed in by the library's methods. Also, the library should to be able to do callbacks to methods in the host application. I want to be able to compile this and have it available on as many platforms as possible: Windows, Windows Phone 7 OS, OSX, iOS, Linux, Android, BlackBerry. Basically as many platforms as possible. The priority is to have this available on mobile devices. Questions: What setup should I use? (programming languages, compilers, IDE etc.) How would I compile this library for these different platforms and how would I connect to it? Any other info? e.g. articles that cover the subject of cross-platform development? I haven't done this sort of a cross-platform project before, so any available information to put me in the right direction would be welcomed. Myself, I have a background in C#/.NET and Objective-C.

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  • Best multi-platform mobile development tool, or use iPhone tools?

    - by Jesse Millikan
    I may be building a mobile app for a client soon. Their primary focus is the iPhone, but my boss would like to be able to target multiple platforms if it's feasible. The app will probably be a large but technically simple business application backed by a web service. So, here's the question as I see it: What is currently the strongest cross-platform mobile development tool that supports iOS? Would you choose it over native development tools? If you choose native, contrast it with a cross-platform tool you've used. In addition, For a project of the type we're expecting, what's the level of effort for your chosen tool versus other tools? What's the actual level of support of the tool for other platforms and their unique look and feel, capabilities, etc.? How thorough is the documentation of the product? How well do you like the development experience itself, e.g. the language, tools, documentation? Is it something you would choose to do long-term? I'll put a bounty out unless I get fantastic answers.

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  • Cross-platform builds with OGRE3D via CMake. Any tips?

    - by frarees
    I've been trying to compile a simple project for both OSX and Windows platforms, using OGRE3D, but I've got some problems on the way. I'm using CMake to create my platform specific project files (VS solution & Xcode project). Some problems I found are: OGRE3D source is distributed in 2 flavors, Windows sources and UNIX/OSX sources. In OSX, compiling dependencies (freetype, FreeImage and specially OIS) is such a pain. I don't know how to handle precompiled dependencies (they exist for both Win & Mac). May sound like a noob question, but I would appreciate some tips on this. Resources, forum posts, anything. There exists any "cross-platform base project for OGRE3D" on the net? Would be really helpful if someone who already managed to do this can bring some light. Btw, I'm not basing the project on OGRE3D, it's just that is the biggest library I'm probably using, so I depend a lot on it. Thanks in advantage!

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  • How can I define a clojure type that implements the servlet interface?

    - by Rob Lachlan
    I'm attempting to use deftype (from the bleeding-edge clojure 1.2 branch) to create a java class that implements the java Servlet interface. I would expect the code below to compile (even though it's not very useful). (ns foo [:import [javax.servlet Servlet ServletRequest ServletResponse]]) (deftype servlet [] javax.servlet.Servlet (service [this #^javax.servlet.ServletRequest request #^javax.servlet.ServletResponse response] nil)) But it doesn't compile. The compiler produces the message: Mismatched return type: service, expected: void, had: java.lang.Object [Thrown class java.lang.IllegalArgumentException] Which doesn't make sense to me, because I'm returning nil. So the fact that the return type of the method is void shouldn't be a problem. For instance, for the java.util.Set interface: (deftype bar [#^Number n] java.util.Set (clear [this] nil)) compiles without issue. So what am I doing wrong with the Servlet interface? To be clear: I know that the typical case is to subclass one of the servlet abstract classes rather than implement this interface directly, but it should still be possible to do this. Stack Trace: The stack trace for the (deftype servlet... is: Mismatched return type: service, expected: void, had: java.lang.Object [Thrown class java.lang.IllegalArgumentException] Restarts: 0: [ABORT] Return to SLIME's top level. Backtrace: 0: clojure.lang.Compiler$NewInstanceMethod.parse(Compiler.java:6461) 1: clojure.lang.Compiler$NewInstanceExpr.build(Compiler.java:6119) 2: clojure.lang.Compiler$NewInstanceExpr$DeftypeParser.parse(Compiler.java:6003) 3: clojure.lang.Compiler.analyzeSeq(Compiler.java:5289) 4: clojure.lang.Compiler.analyze(Compiler.java:5110) 5: clojure.lang.Compiler.analyze(Compiler.java:5071) 6: clojure.lang.Compiler.eval(Compiler.java:5347) 7: clojure.lang.Compiler.eval(Compiler.java:5334) 8: clojure.lang.Compiler.eval(Compiler.java:5311) 9: clojure.core$eval__4350.invoke(core.clj:2364) 10: swank.commands.basic$eval_region__673.invoke(basic.clj:40) 11: swank.commands.basic$eval_region__673.invoke(basic.clj:31) 12: swank.commands.basic$eval__686$listener_eval__687.invoke(basic.clj:54) 13: clojure.lang.Var.invoke(Var.java:365) 14: foo$eval__2285.invoke(NO_SOURCE_FILE) 15: clojure.lang.Compiler.eval(Compiler.java:5343) 16: clojure.lang.Compiler.eval(Compiler.java:5311) 17: clojure.core$eval__4350.invoke(core.clj:2364) 18: swank.core$eval_in_emacs_package__320.invoke(core.clj:59) 19: swank.core$eval_for_emacs__383.invoke(core.clj:128) 20: clojure.lang.Var.invoke(Var.java:373) 21: clojure.lang.AFn.applyToHelper(AFn.java:169) 22: clojure.lang.Var.applyTo(Var.java:482) 23: clojure.core$apply__3776.invoke(core.clj:535) 24: swank.core$eval_from_control__322.invoke(core.clj:66) 25: swank.core$eval_loop__324.invoke(core.clj:71) 26: swank.core$spawn_repl_thread__434$fn__464$fn__465.invoke(core.clj:183) 27: clojure.lang.AFn.applyToHelper(AFn.java:159) 28: clojure.lang.AFn.applyTo(AFn.java:151) 29: clojure.core$apply__3776.invoke(core.clj:535) 30: swank.core$spawn_repl_thread__434$fn__464.doInvoke(core.clj:180) 31: clojure.lang.RestFn.invoke(RestFn.java:398) 32: clojure.lang.AFn.run(AFn.java:24) 33: java.lang.Thread.run(Thread.java:637)

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