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  • Simplest database implementation

    - by MaX
    I am looking for a really simple database implementation; basically one with no complex parsing SQL engine. What I am looking for is something demonstrating B+ trees and ACID storage (Suitable for educational purposes). What I have found up-till now form my current searches was hamster-db. I am looking for something even simpler with a smaller code-base. If there is any such opensource project in your knowledge please let me know.

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  • Android browser GREEN border on click...

    - by Paul
    Hi, I want to develop a web application using HTML, CSS and Javascript one thing that is really annoying is that any link or button etc when clicked inside the Android browser gets highlighted with a green border. To demonstrate what I mean I have included a link to a page that contains a basic game written in CSS http://marbles2.com/app/ Is there any way that you are aware of to disable the click green border? Cheers Paul

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  • ViewData.* and TModel in asp.net MVC

    - by Quintin Par
    After a week of asp.net mvc2, I still haven’t understood the advantages of ViewData.model or rather how I can properly utilize Viewdata. Can some teach me how to use Viewdata properly? Also what’s TModel that’s associated with viewdata? How does one utilize TModel? The viewdata explanation in spark view engine talks about TModel and I couldn’t get a clue of how I can use it in my projects. Can someone help me?

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  • Fixing LOD gaps, T-junctions

    - by Jaka Jancar
    I'm creating a heightmap renderer. One of the examples for solving gaps when doing LOD I found is this: (from Game Programming Gems 2 - Greg Snook - Simplified Terrain using Interlocking Tiles) Wouldn't this still produce a gap, if the three vertices encircled with red were not co-linear? Shouldn't the middle triangle be split into two, as I marked with the orange line? Am I misunderstanding the problem, or is there a mistake in the example?

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  • Android Webapp hide scrollbar?

    - by Sparky
    Hello, is there a way (through javascript/jquery/css) to hide the scrollbar in android's web browser? Can't seem to find any valid info online and things that work for Google Chrome (webkit engine, as well) don't seem to work for the Android's browser. Thanks bunches

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  • optimizing operating systems to provide maximum informix performance.

    - by Frank Developer
    Are there any Informix-specific guides for optimizing any operating system where an ifx engine is running? For example, in Linux, strip-down to a bare minimum all unecessary binaries, daemons, utilities, tune kernel parameters, optimize raw and cooked devices (hdparm). Someday, maybe, informix can create its own proprietary PICK-like O/S. The general idea is for the OS where ifx sits on have the smallest footprint, lowest overhead impact on ifx and provide optimized ifx performance.

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  • How can I convert a bunch of .asp to .aspx ?

    - by Jerome WAGNER
    Hello, I want to port an existing, legacy, ecommerce website from ASP to ASP.NET. What approaches do I have ? is there a way to run an ASP file with an ASP.NET engine ? are there tools to automatically convert ASP to ASP.NET and do they work on complex websites ? other approaches ? Thanks for your help Jerome Wagner

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  • Javascript regex hangs (using v8)

    - by Engwan
    Im using this regex to get the contents of a tag in a file. var regex = new RegExp("<tag:main>((?:.|\\s)*)</tag:main>"); This causes the v8 engine to hang indefinitely. Now, if I use new RegExp("<tag:main>([\s\S]*)</tag:main>"), all is good. Anyone have an idea why the first one takes too long?

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  • Apache + Codeigniter + New Server + Unexpected Errors

    - by ngl5000
    Alright here is the situation: I use to have my codeigniter site at bluehost were I did not have root access, I have since moved that site to rackspace. I have not changed any of the PHP code yet there has been some unexpected behavior. Unexpected Behavior: http://mysite.com/robots.txt Both old and new resolve to the robots file http://mysite.com/robots.txt/ The old bluehost setup resolves to my codeigniter 404 error page. The rackspace config resolves to: Not Found The requested URL /robots.txt/ was not found on this server. **This instance leads me to believe that there could be a problem with my mod rewrites or lack there of. The first one produces the error correctly through php while it seems the second senario lets the server handle this error. The next instance of this problem is even more troubling: 'http://mysite.com/search/term/9 x 1-1%2F2 white/' New site results in: Bad Request Your browser sent a request that this server could not understand. Old site results in: The actual page being loaded and the search term being unencoded. I have to assume that this has something to do with the fact that when I went to the new server I went from root level htaccess file to httpd.conf file and virtual server default and default-ssl. Here they are: Default file: <VirtualHost *:80> ServerAdmin webmaster@localhost ServerName mysite.com DocumentRoot /var/www <Directory /> Options +FollowSymLinks AllowOverride None </Directory> <Directory /var/www> Options -Indexes +FollowSymLinks -MultiViews AllowOverride None Order allow,deny allow from all RewriteEngine On RewriteBase / # force no www. (also does the IP thing) RewriteCond %{HTTPS} !=on RewriteCond %{HTTP_HOST} !^mysite\.com [NC] RewriteRule ^(.*)$ http://mysite.com/$1 [R=301,L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.+)\.(\d+)\.(js|css|png|jpg|gif)$ $1.$3 [L] # index.php remove any index.php parts RewriteCond %{THE_REQUEST} /index\.(php|html) RewriteRule (.*)index\.(php|html)(.*)$ /$1$3 [r=301,L] # codeigniter direct RewriteCond $0 !^(index\.php|assets|robots\.txt|sitemap\.xml|favicon\.ico) RewriteRule ^.*$ index.php [L] </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> </VirtualHost> Default-ssl File <IfModule mod_ssl.c> <VirtualHost _default_:443> ServerAdmin webmaster@localhost ServerName mysite.com DocumentRoot /var/www <Directory /> Options +FollowSymLinks AllowOverride None </Directory> <Directory /var/www> Options -Indexes +FollowSymLinks -MultiViews AllowOverride None Order allow,deny allow from all RewriteEngine On RewriteBase / RewriteCond %{SERVER_PORT} !^443 RewriteRule ^ https://mysite.com%{REQUEST_URI} [R=301,L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.+)\.(\d+)\.(js|css|png|jpg|gif)$ $1.$3 [L] # index.php remove any index.php parts RewriteCond %{THE_REQUEST} /index\.(php|html) RewriteRule (.*)index\.(php|html)(.*)$ /$1$3 [r=301,L] # codeigniter direct RewriteCond $0 !^(index\.php|assets|robots\.txt|sitemap\.xml|favicon\.ico) RewriteRule ^.*$ index.php [L] </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/ssl_access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> # SSL Engine Switch: # Enable/Disable SSL for this virtual host. SSLEngine on # Use our self-signed certificate by default SSLCertificateFile /etc/apache2/ssl/certs/www.mysite.com.crt SSLCertificateKeyFile /etc/apache2/ssl/private/www.mysite.com.key # A self-signed (snakeoil) certificate can be created by installing # the ssl-cert package. See # /usr/share/doc/apache2.2-common/README.Debian.gz for more info. # If both key and certificate are stored in the same file, only the # SSLCertificateFile directive is needed. # SSLCertificateFile /etc/ssl/certs/ssl-cert-snakeoil.pem # SSLCertificateKeyFile /etc/ssl/private/ssl-cert-snakeoil.key # Server Certificate Chain: # Point SSLCertificateChainFile at a file containing the # concatenation of PEM encoded CA certificates which form the # certificate chain for the server certificate. Alternatively # the referenced file can be the same as SSLCertificateFile # when the CA certificates are directly appended to the server # certificate for convinience. #SSLCertificateChainFile /etc/apache2/ssl.crt/server-ca.crt # Certificate Authority (CA): # Set the CA certificate verification path where to find CA # certificates for client authentication or alternatively one # huge file containing all of them (file must be PEM encoded) # Note: Inside SSLCACertificatePath you need hash symlinks # to point to the certificate files. Use the provided # Makefile to update the hash symlinks after changes. #SSLCACertificatePath /etc/ssl/certs/ #SSLCACertificateFile /etc/apache2/ssl.crt/ca-bundle.crt # Certificate Revocation Lists (CRL): # Set the CA revocation path where to find CA CRLs for client # authentication or alternatively one huge file containing all # of them (file must be PEM encoded) # Note: Inside SSLCARevocationPath you need hash symlinks # to point to the certificate files. Use the provided # Makefile to update the hash symlinks after changes. #SSLCARevocationPath /etc/apache2/ssl.crl/ #SSLCARevocationFile /etc/apache2/ssl.crl/ca-bundle.crl # Client Authentication (Type): # Client certificate verification type and depth. Types are # none, optional, require and optional_no_ca. Depth is a # number which specifies how deeply to verify the certificate # issuer chain before deciding the certificate is not valid. #SSLVerifyClient require #SSLVerifyDepth 10 # Access Control: # With SSLRequire you can do per-directory access control based # on arbitrary complex boolean expressions containing server # variable checks and other lookup directives. The syntax is a # mixture between C and Perl. See the mod_ssl documentation # for more details. #<Location /> #SSLRequire ( %{SSL_CIPHER} !~ m/^(EXP|NULL)/ \ # and %{SSL_CLIENT_S_DN_O} eq "Snake Oil, Ltd." \ # and %{SSL_CLIENT_S_DN_OU} in {"Staff", "CA", "Dev"} \ # and %{TIME_WDAY} >= 1 and %{TIME_WDAY} <= 5 \ # and %{TIME_HOUR} >= 8 and %{TIME_HOUR} <= 20 ) \ # or %{REMOTE_ADDR} =~ m/^192\.76\.162\.[0-9]+$/ #</Location> # SSL Engine Options: # Set various options for the SSL engine. # o FakeBasicAuth: # Translate the client X.509 into a Basic Authorisation. This means that # the standard Auth/DBMAuth methods can be used for access control. The # user name is the `one line' version of the client's X.509 certificate. # Note that no password is obtained from the user. Every entry in the user # file needs this password: `xxj31ZMTZzkVA'. # o ExportCertData: # This exports two additional environment variables: SSL_CLIENT_CERT and # SSL_SERVER_CERT. These contain the PEM-encoded certificates of the # server (always existing) and the client (only existing when client # authentication is used). This can be used to import the certificates # into CGI scripts. # o StdEnvVars: # This exports the standard SSL/TLS related `SSL_*' environment variables. # Per default this exportation is switched off for performance reasons, # because the extraction step is an expensive operation and is usually # useless for serving static content. So one usually enables the # exportation for CGI and SSI requests only. # o StrictRequire: # This denies access when "SSLRequireSSL" or "SSLRequire" applied even # under a "Satisfy any" situation, i.e. when it applies access is denied # and no other module can change it. # o OptRenegotiate: # This enables optimized SSL connection renegotiation handling when SSL # directives are used in per-directory context. #SSLOptions +FakeBasicAuth +ExportCertData +StrictRequire <FilesMatch "\.(cgi|shtml|phtml|php)$"> SSLOptions +StdEnvVars </FilesMatch> <Directory /usr/lib/cgi-bin> SSLOptions +StdEnvVars </Directory> # SSL Protocol Adjustments: # The safe and default but still SSL/TLS standard compliant shutdown # approach is that mod_ssl sends the close notify alert but doesn't wait for # the close notify alert from client. When you need a different shutdown # approach you can use one of the following variables: # o ssl-unclean-shutdown: # This forces an unclean shutdown when the connection is closed, i.e. no # SSL close notify alert is send or allowed to received. This violates # the SSL/TLS standard but is needed for some brain-dead browsers. Use # this when you receive I/O errors because of the standard approach where # mod_ssl sends the close notify alert. # o ssl-accurate-shutdown: # This forces an accurate shutdown when the connection is closed, i.e. a # SSL close notify alert is send and mod_ssl waits for the close notify # alert of the client. This is 100% SSL/TLS standard compliant, but in # practice often causes hanging connections with brain-dead browsers. Use # this only for browsers where you know that their SSL implementation # works correctly. # Notice: Most problems of broken clients are also related to the HTTP # keep-alive facility, so you usually additionally want to disable # keep-alive for those clients, too. Use variable "nokeepalive" for this. # Similarly, one has to force some clients to use HTTP/1.0 to workaround # their broken HTTP/1.1 implementation. Use variables "downgrade-1.0" and # "force-response-1.0" for this. BrowserMatch "MSIE [2-6]" \ nokeepalive ssl-unclean-shutdown \ downgrade-1.0 force-response-1.0 # MSIE 7 and newer should be able to use keepalive BrowserMatch "MSIE [17-9]" ssl-unclean-shutdown httpd.conf File Just a lot of stuff from html5 boiler plate, I will post it if need be Old htaccess file <IfModule mod_rewrite.c> # index.php remove any index.php parts RewriteCond %{THE_REQUEST} /index\.(php|html) RewriteRule (.*)index\.(php|html)(.*)$ /$1$3 [r=301,L] RewriteCond $1 !^(index\.php|assets|robots\.txt|sitemap\.xml|favicon\.ico) RewriteRule ^(.*)/$ /$1 [r=301,L] # codeigniter direct RewriteCond $1 !^(index\.php|assets|robots\.txt|sitemap\.xml|favicon\.ico) RewriteRule ^(.*)$ /index.php/$1 [L] </IfModule> Any Help would be hugely appreciated!!

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  • What should programmers practice every day?

    - by Jacinda S
    Musicians practice scales, arpeggios, etc. every day before they begin playing "real" music. The top sports players spend time every day practicing fundamentals like dribbling before playing the "real" game. Are there fundamentals that programmers should practice every day before writing "real" code?

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  • How do I obtain a code point integer from a 1 to 4 byte UTF-8 encoded sequence in Windows?

    - by Patrick Niedzielski
    Hello, I am Patrick Niedzielski, a programmer for the Free Software 3D adventure game Humm and Strumm. I'm working on a minimal Unicode character class in C++. I currently have an array of four bytes representing a UTF-8 sequence. On GNU/Linux, I can just convert to UTF-32 with iconv(), but on Windows, I cannot do this. Is it possible to convert the array to a single code point? Thanks, Patrick

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  • sql: Group by x,y,z; return grouped by x,y with lowest f(z)

    - by Sai Emrys
    This is for http://cssfingerprint.com I collect timing stats about how fast the different methods I use perform on different browsers, etc., so that I can optimize the scraping speed. Separately, I have a report about what each method returns for a handful of URLs with known-correct values, so that I can tell which methods are bogus on which browsers. (Each is different, alas.) The related tables look like this: CREATE TABLE `browser_tests` ( `id` int(11) NOT NULL AUTO_INCREMENT, `bogus` tinyint(1) DEFAULT NULL, `result` tinyint(1) DEFAULT NULL, `method` varchar(255) DEFAULT NULL, `url` varchar(255) DEFAULT NULL, `os` varchar(255) DEFAULT NULL, `browser` varchar(255) DEFAULT NULL, `version` varchar(255) DEFAULT NULL, `created_at` datetime DEFAULT NULL, `updated_at` datetime DEFAULT NULL, `user_agent` varchar(255) DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=33784 DEFAULT CHARSET=latin1 CREATE TABLE `method_timings` ( `id` int(11) NOT NULL AUTO_INCREMENT, `method` varchar(255) DEFAULT NULL, `batch_size` int(11) DEFAULT NULL, `timing` int(11) DEFAULT NULL, `os` varchar(255) DEFAULT NULL, `browser` varchar(255) DEFAULT NULL, `version` varchar(255) DEFAULT NULL, `user_agent` varchar(255) DEFAULT NULL, `created_at` datetime DEFAULT NULL, `updated_at` datetime DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=28849 DEFAULT CHARSET=latin1 (user_agent is broken down pre-insert into browser, version, and os from a small list of recognized values using regex; I keep the original user-agent string just in case.) I have a query like this that tells me the average timing for every non-bogus browser / version / method tuple: select c, avg(bogus) as bog, timing, method, browser, version from browser_tests as b inner join ( select count(*) as c, round(avg(timing)) as timing, method, browser, version from method_timings group by browser, version, method having c > 10 order by browser, version, timing ) as t using (browser, version, method) group by browser, version, method having bog < 1 order by browser, version, timing; Which returns something like: c bog tim method browser version 88 0.8333 184 reuse_insert Chrome 4.0.249.89 18 0.0000 238 mass_insert_width Chrome 4.0.249.89 70 0.0400 246 mass_insert Chrome 4.0.249.89 70 0.0400 327 mass_noinsert Chrome 4.0.249.89 88 0.0556 367 reuse_reinsert Chrome 4.0.249.89 88 0.0556 383 jquery Chrome 4.0.249.89 88 0.0556 863 full_reinsert Chrome 4.0.249.89 187 0.0000 105 jquery Chrome 5.0.307.11 187 0.8806 109 reuse_insert Chrome 5.0.307.11 123 0.0000 110 mass_insert_width Chrome 5.0.307.11 176 0.0000 231 mass_noinsert Chrome 5.0.307.11 176 0.0000 237 mass_insert Chrome 5.0.307.11 187 0.0000 314 reuse_reinsert Chrome 5.0.307.11 187 0.0000 372 full_reinsert Chrome 5.0.307.11 12 0.7500 82 reuse_insert Chrome 5.0.335.0 12 0.2500 102 jquery Chrome 5.0.335.0 [...] I want to modify this query to return only the browser/version/method with the lowest timing - i.e. something like: 88 0.8333 184 reuse_insert Chrome 4.0.249.89 187 0.0000 105 jquery Chrome 5.0.307.11 12 0.7500 82 reuse_insert Chrome 5.0.335.0 [...] How can I do this, while still returning the method that goes with that lowest timing? I could filter it app-side, but I'd rather do this in mysql since it'd work better with my caching.

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  • VS2010 and local databases

    - by Darren
    Is it possible to connect to a local database (in the app_data folder) using the Data - Transact SQL Editor in Visual Studio 2010? When I launch the Transact SQL Editor from VS2010 I get the "Microsoft SQL Server 2008 RC" connect to server dialog. The options I have for Server type are "Database Engine" and "SQL Server Compact"

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  • Will Python 3.0's backwards-incompatibility affect adoption?

    - by George Stocker
    I visited Slashdot this morning to find out that Python 3.0 has been released. I know C# and Perl, but have wanted to learn Python for some time, especially after I saw its ease of use to create useful tools, not to mention its use in game scripting. My question is, how does the intentionally backwards-incompatible release of Python 3.0 affect adoption, and should I learn Python 2? Or should I take the dive and learn Python 3.0 first, and wait for the libraries to be ported?

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  • Converting Straight Quotes to Curly Quotes

    - by BlueVoid
    I have an application which uses a javascript based rules engine. I need a way to convert regular straight quotes into curl (or smart) quotes. It'd be easy to just do a string.replace for ["], only this will only insert one case of the curly quote. The best way I could think of was replace the first occurrence of a quote with a left curly quote and every other one following with a left, and the rest right curly. Is there a way to accomplish this using javascript?

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  • Ruby Abstract Class Design

    - by MattDiPasquale
    I'm creating a video game. It has Characters & Items. Since I want Characters & Items to each have a name, should I make another class called NamedObjects with just a name field and have Characters & Items extend that? Or is that going overboard?

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  • Does mixing Quartz and OpenGL-ES cause big performance degrade??

    - by Eonil
    I have a plan to make a game using OpenGL for 3D world view, and CALayer(or UIView) for HUD UI. It's easy to imagine performance degrade from mixing them, but the document which mention this impact disappeared: http://developer.apple.com/iphone/library/technotes/tn2008/tn2230.html I cannot find the document on current version of SDK reference. And I got this document: http://gamesfromwithin.com/gdc-2010-the-best-of-both-worlds-using-uikit-with-opengl If you experienced about this, please let me know about performance impact on current SDK.

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  • From a 3D modeler to an iPhone app - what are best practices?

    - by bonkey
    I am quite new in 3D programming on iPhone and I would like to ask for hints about organizing a work between designers and programmers on that platform. Most of all: what kind of tools, libraries or plugins cooperate the best on both sides. Although I consider the question as looking for general best-practices advice I would like to find a solution for my current situation which I describe further, too. I've already done some research and found following libraries: SIO2 Khronos OpenGL ES 1.x SDK for PowerVR MBX Unity3D Oolong Game Engine I've checked modellers or plugins to them giving output formats readable by those tools: obj2opengl Wavefront OBJ to plain header file converter Blender with SIO2 exporter iphonewavefrontloader Cheetah3D PVRGeoPOD for 3DS / Maya Unfortunately I still have no clear vision how to combine any of that tools to get a desinger's work in an application. I look for a way of getting it in the most possible complete way: models, lights, scenes, textures, maybe some simple animations (but rather no game-like physics), but I still got nothing. And here comes my situation: I would like to find right way to present few (but quite complicated) models from a single scene. The designers mostly use 3DS Max 9, sometimes 10 (which partly prevents using PVRGeoPOD) and are rather reluctant to switch to something else but if there's no other choice I suppose it would be possible. The basic rule I've already found in some places "use Wavefront OBJ" not always works. I haven't got any acceptable results with production files, actually. The only things worked fine were some mere examples. Some of my models did imported incomplete, sometimes exporters hung or generated enormous files not really useful on an iPhone, sometimes enabling textures (with GL_TEXTURE_2D) just crashed an app. I know it might be a problem with too complicated models or my mistakes coming from inexeperience but I am not able to find any guidelines for that process to have streamlined cooperation with designers. I am even willing to write some things from scratch in pure OpenGL-ES if it's necessary, but I would like to avoid what might be avoided and get the most from the model files. The best would be the effect I saw on some SIO2 tutorials: export, build & go. But at that moment I've got only "import, wrong", "import, where are textures?", "import, that almost looks fine, export, hang" and so on... Is it really so much frustrating or I am just missed something obvious? Can anybody share his/her experience in that field and tell what kind of software uses for "making things happen"?

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  • Single Instance Storage layers

    - by Moo
    Hi, I have a data storage requirement which is an excellent candidate for single instance storage and deduplication. Can anyone suggest any .Net compatible libraries or systems which handles SIS and deduplication, either with SQL Server as an actual back end or its own high performance storage engine? What have peoples experiences been with such engines, and are there any pit falls to watch out for? Regards Moo

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  • Fastest python/C++ multimedia library

    - by Matthew Mitchell
    I'm using pyglet for my OpenGL based game but is it the fastest library out there which has a python wrapper? I could create a C++ extension and use any C++ multimedia library. Are there any C++ libraries that are worth investing time into or is it not worth the extra work? Thank you.

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  • What does "prototyping" mean in practice?

    - by prot
    When I recently asked about the uses of Ruby someone told me it was good for prototyping. I basically know what that means, quickly get the very base of your app up and working, see if there are conceptual problems and then add the rest. Am I right with how I understand prototyping? What would be a concrete example of prototyping a Snake game in Ruby or any other language?

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  • Is Ogre's use of Exceptions a good way of using them?

    - by identitycrisisuk
    I've managed to get through my C++ game programming career so far virtually never touching exceptions but recently I've been working on a project with the Ogre engine and I'm trying to learn properly. I've found a lot of good questions and answers here on the general usage of C++ exceptions but I'd like to get some outside opinions from here on whether Ogre's usage is good and how best to work with them. To start with, quoting from Ogre's documentation of it's own Exception class: OGRE never uses return values to indicate errors. Instead, if an error occurs, an exception is thrown, and this is the object that encapsulates the detail of the problem. The application using OGRE should always ensure that the exceptions are caught, so all OGRE engine functions should occur within a try{} catch(Ogre::Exception& e) {} block. Really? Every single Ogre function could throw an exception and be wrapped in a try/catch block? At present this is handled in our usage of it by a try/catch in main that will show a message box with the exception description before exiting. This can be a bit awkward for debugging though as you don't get a stack trace, just the function that threw the error - more important is the function from our code that called the Ogre function. If it was an assert in Ogre code then it would go straight to the code in the debugger and I'd be able to find out what's going on much easier - I don't know if I'm missing something that would allow me to debug exceptions already? I'm starting to add a few more try/catch blocks in our code now, generally thinking about whether it matters if the Ogre function throws an exception. If it's something that will stop everything working then let the main try/catch handle it and exit the program. If it's not of great importance then catch it just after the function call and let the program continue. One recent example of this was building up a vector of the vertex/fragment program parameters for materials applied to an entity - if a material didn't have any parameters then it would throw an exception, which I caught and then ignored as it didn't need to add to my list of parameters. Does this seem like a reasonable way of dealing with things? Any specific advice for working with Ogre is much appreciated.

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  • Configuring Quercus to talk to JavaDB

    - by Dan Williams
    I am trying to get the Quercus PHP engine to connect with the JavaDB. I have successfully deployed Quercus in Glassfish, but I can't get Quercus to successfully connect with my database in JavaDB. Can anyone point me to an article or tutorial that treats this subject?

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