Search Results

Search found 233 results on 10 pages for 'ogg'.

Page 6/10 | < Previous Page | 2 3 4 5 6 7 8 9 10  | Next Page >

  • Playback of opus-codec on Android

    - by qdot
    I'm looking for a way to integrate opus-codec (the decoder part) with my Android application. Do you know of any implementations that have done so? We are currently using ogg-vorbis for spoken prompts, considering going with either speex (deprecated, but with few documented attempts) or opus (currently no documented attempts). If we would have to go the NDK route, do you think it should provide us with a application size improvement? OggVorbis is supported by the platform, neither speex nor opus are.

    Read the article

  • HTML5 <audio> Safari live broadcast vs not

    - by Peter Parente
    I'm attempting to embed an HTML5 audio element pointing to MP3 or OGG data served by a PHP file . When I view the page in Safari, the controls appear, but the UI says "Live Broadcast." When I click play, the audio starts as expected. Once it ends, however, I can't start it playing again by clicking play. Even using the JS API on the audio element and setting currentTime to 0 fails with an index error exception. I suspected the headers from the PHP script were the problem, particularly missing a content length. But that's not the case. The response headers include a proper Content- Length to indicate the audio has finite size. Furthermore, everything works as expected in Firefox 3.5+. I can click play on the audio element multiple times to hear the sound replay. If I remove the PHP script from the equation and serve up a static copy of the MP3 file, everything works fine in Safari. Does this mean Safari is treating audio src URLs with query parameters differently than URLs that don't have them? Anyone have any luck getting this to work? My simple example page is: <!DOCTYPE html> <html> <head></head> <body> <audio controls autobuffer> <source src="say.php?text=this%20is%20a%20test&format=.ogg" /> <source src="say.php?text=this%20is%20a%20test&format=.mp3" /> </audio> </body> </html> HTTP Headers from PHP script: HTTP/1.x 200 OK Date: Sun, 03 Jan 2010 15:39:34 GMT Server: Apache X-Powered-By: PHP/5.2.10 Content-Length: 8993 Keep-Alive: timeout=2, max=98 Connection: Keep-Alive Content-Type: audio/mpeg HTTP Headers from direct file access: HTTP/1.x 200 OK Date: Sun, 03 Jan 2010 20:06:59 GMT Server: Apache Last-Modified: Sun, 03 Jan 2010 03:20:02 GMT Etag: "a404b-c3f-47c3a14937c80" Accept-Ranges: bytes Content-Length: 8993 Keep-Alive: timeout=2, max=100 Connection: Keep-Alive Content-Type: audio/mpeg I tried hard-coding the Accept-Ranges header into the script too, but no luck.

    Read the article

  • What's the best way of playing media files (esp. audio) with Mono/C#?

    - by supercheetah
    I'm trying to create something that will be playing some sound and music for some things in Mono+C#, but I'm not sure what the best thing will be for that. I'm trying to make it usable with things like Ogg Vorbis, MP3s, and wave files. My primary platform will be Linux, although a cross platform solution would be nice. Anyone have any suggestions for libraries for playing audio files?

    Read the article

  • CMake: Mac OS X: ld: unknown option: -soname

    - by Alex Ivasyuv
    I try to build my app with CMake on Mac OS X, I get the following error: Linking CXX shared library libsml.so ld: unknown option: -soname collect2: ld returned 1 exit status make[2]: *** [libsml.so] Error 1 make[1]: *** [CMakeFiles/sml.dir/all] Error 2 make: *** [all] Error 2 This is strange, as Mac has .dylib extension instead of .so. There's my CMakeLists.txt: cmake_minimum_required(VERSION 2.6) PROJECT (SilentMedia) SET(SourcePath src/libsml) IF (DEFINED OSS) SET(OSS_src ${SourcePath}/Media/Audio/SoundSystem/OSS/DSP/DSP.cpp ${SourcePath}/Media/Audio/SoundSystem/OSS/Mixer/Mixer.cpp ) ENDIF(DEFINED OSS) IF (DEFINED ALSA) SET(ALSA_src ${SourcePath}/Media/Audio/SoundSystem/ALSA/DSP/DSP.cpp ${SourcePath}/Media/Audio/SoundSystem/ALSA/Mixer/Mixer.cpp ) ENDIF(DEFINED ALSA) SET(SilentMedia_src ${SourcePath}/Utils/Base64/Base64.cpp ${SourcePath}/Utils/String/String.cpp ${SourcePath}/Utils/Random/Random.cpp ${SourcePath}/Media/Container/FileLoader.cpp ${SourcePath}/Media/Container/OGG/OGG.cpp ${SourcePath}/Media/PlayList/XSPF/XSPF.cpp ${SourcePath}/Media/PlayList/XSPF/libXSPF.cpp ${SourcePath}/Media/PlayList/PlayList.cpp ${OSS_src} ${ALSA_src} ${SourcePath}/Media/Audio/Audio.cpp ${SourcePath}/Media/Audio/AudioInfo.cpp ${SourcePath}/Media/Audio/AudioProxy.cpp ${SourcePath}/Media/Audio/SoundSystem/SoundSystem.cpp ${SourcePath}/Media/Audio/SoundSystem/libao/AO.cpp ${SourcePath}/Media/Audio/Codec/WAV/WAV.cpp ${SourcePath}/Media/Audio/Codec/Vorbis/Vorbis.cpp ${SourcePath}/Media/Audio/Codec/WavPack/WavPack.cpp ${SourcePath}/Media/Audio/Codec/FLAC/FLAC.cpp ) SET(SilentMedia_LINKED_LIBRARY sml vorbisfile FLAC++ wavpack ao #asound boost_thread-mt boost_filesystem-mt xspf gtest ) INCLUDE_DIRECTORIES( /usr/include /usr/local/include /usr/include/c++/4.4 /Users/alex/Downloads/boost_1_45_0 ${SilentMedia_SOURCE_DIR}/src ${SilentMedia_SOURCE_DIR}/${SourcePath} ) #link_directories( # /usr/lib # /usr/local/lib # /Users/alex/Downloads/boost_1_45_0/stage/lib #) IF(LibraryType STREQUAL "static") ADD_LIBRARY(sml-static STATIC ${SilentMedia_src}) # rename library from libsml-static.a => libsml.a SET_TARGET_PROPERTIES(sml-static PROPERTIES OUTPUT_NAME "sml") SET_TARGET_PROPERTIES(sml-static PROPERTIES CLEAN_DIRECT_OUTPUT 1) ELSEIF(LibraryType STREQUAL "shared") ADD_LIBRARY(sml SHARED ${SilentMedia_src}) # change compile optimization/debug flags # -Werror -pedantic IF(BuildType STREQUAL "Debug") SET_TARGET_PROPERTIES(sml PROPERTIES COMPILE_FLAGS "-pipe -Wall -W -ggdb") ELSEIF(BuildType STREQUAL "Release") SET_TARGET_PROPERTIES(sml PROPERTIES COMPILE_FLAGS "-pipe -Wall -W -O3 -fomit-frame-pointer") ENDIF() SET_TARGET_PROPERTIES(sml PROPERTIES CLEAN_DIRECT_OUTPUT 1) ENDIF() ### TEST ### IF(Test STREQUAL "true") ADD_EXECUTABLE (bin/TestXSPF ${SourcePath}/Test/Media/PlayLists/XSPF/TestXSPF.cpp) TARGET_LINK_LIBRARIES (bin/TestXSPF ${SilentMedia_LINKED_LIBRARY}) ADD_EXECUTABLE (bin/test1 ${SourcePath}/Test/test.cpp) TARGET_LINK_LIBRARIES (bin/test1 ${SilentMedia_LINKED_LIBRARY}) ADD_EXECUTABLE (bin/TestFileLoader ${SourcePath}/Test/Media/Container/FileLoader/TestFileLoader.cpp) TARGET_LINK_LIBRARIES (bin/TestFileLoader ${SilentMedia_LINKED_LIBRARY}) ADD_EXECUTABLE (bin/testMixer ${SourcePath}/Test/testMixer.cpp) TARGET_LINK_LIBRARIES (bin/testMixer ${SilentMedia_LINKED_LIBRARY}) ENDIF (Test STREQUAL "true") ### TEST ### ADD_CUSTOM_TARGET(doc COMMAND doxygen ${SilentMedia_SOURCE_DIR}/doc/Doxyfile) There was no error on Linux. Build process: cmake -D BuildType=Debug -D LibraryType=shared . make I found, that incorrect command generate in CMakeFiles/sml.dir/link.txt. But why, as the goal of CMake is cross-platforming.. How to fix it?

    Read the article

  • HTML 5 Video Error Media Src Not Supported

    - by Nirmal
    So I was working on a toy website (http://nirmalpatel.com/yeah/index.html). If you check the source, you can see that I have linked a m4v and ogg version. When I load this page from my own computer using a url that starts with file:// the page works fine in Safari, Chrome and Firefox. However, after I upload all of the videos and the HTML to my server Firefox stops working. I don't think it's a permissions issue as both videos have the same permission.

    Read the article

  • video player for HTML 5 page not loading

    - by philippe
    I'm using VideoJS to as my video player for a project I've been working on. Basically I have a div, and I wanted to have the video player within that div, however when I load the page nothing happens, and the video is never played. In fact, the video is never loaded nor shown in the page. I basically copied the example from VideoJS' page. Any thoughts? <div class="video-js-box"> <!-- Using the Video for Everybody Embed Code http://camendesign.com/code/video_for_everybody --> <div style="position: absolute; top: 50px; left: 600px; display:none"> <video id="example_video_1" class="video-js vjs-default-skin" controls preload="auto" width="640" height="264" poster="http://video-js.zencoder.com/oceans-clip.png" data-setup='{"example_option":true}'> <source src="http://video-js.zencoder.com/oceans-clip.mp4" type='video/mp4'></source> <source src="http://video-js.zencoder.com/oceans-clip.webm" type='video/webm'>></source> <source src="http://video-js.zencoder.com/oceans-clip.ogv" type='video/ogg'></source> </video> <!-- Download links provided for devices that can't play video in the browser. --> <p class="vjs-no-video"><strong>Download Video:</strong> <a href="http://video-js.zencoder.com/oceans-clip.mp4">MP4</a>, <a href="http://video-js.zencoder.com/oceans-clip.webm">WebM</a>, <a href="http://video-js.zencoder.com/oceans-clip.ogv">Ogg</a><br> <!-- Support VideoJS by keeping this link. --> <a href="http://videojs.com">HTML5 Video Player</a> by VideoJS </p> </div> <div style="clear:both;"></div> </div><!--main-->

    Read the article

  • How to check if a file is a textfile?

    - by daniels
    I have a folder full of files and i want to search some string inside them. The issue is that some files may be zip,exe,ogg,etc. Can i check somehow what kind of file is it so i only open and search through txt, php, etc files. I can't rely on the file extension.

    Read the article

  • Unable to get ls to recognise LS_OPTIONS or LS_COLORS?

    - by A T
    Trying to get --color=auto as the default ls argument. $ ls --version ls (GNU coreutils) 8.21 … $ echo $LS_COLORS no=00:fi=00:di=00;34:ln=01;36:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31;01:ex=00;32:*.tar=01;31:*.tgz=01;31:*.arj=01;31:*.taz=01;31:*.lzh=01;31:*.zip=01;31:*.z=01;31:*.Z=01;31:*.gz=01;31:*.bz2=01;31:*.deb=01;31:*.rpm=01;31:*.jar=01;31:*.jpg=01;35:*.jpeg=01;35:*.gif=01;35:*.bmp=01;35:*.pbm=01;35:*.pgm=01;35:*.ppm=01;35:*.tga=01;35:*.xbm=01;35:*.xpm=01;35:*.tif=01;35:*.tiff=01;35:*.png=01;35:*.mov=01;35:*.mpg=01;35:*.mpeg=01;35:*.avi=01;35:*.fli=01;35:*.gl=01;35:*.dl=01;35:*.xcf=01;35:*.xwd=01;35:*.ogg=01;35:*.mp3=01;35:*.wav=01;35: $ echo $LS_OPTIONS --color=auto Unfortunately when I run ls I still get non-colored output (running ls --color=auto manually gives me colors). How do I make --color=auto a default ls argument?

    Read the article

  • Video for HTML5 -- ffmpeg commands

    - by StackOverflowNewbie
    I'd like to allow my users to upload their videos (no clue what format they'll be) and convert them into the following formats: MP4 Ogg Webm I think it's those 3 formats I need in order to support HTML5, at least per http://mediaelementjs.com/. I've tried various commands that I found on the web. Some of them worked, some of them used old syntax, some of them worked only on my computer and not others, some of them gave conflicting information, etc. Are there any FFMPEG experts here that can provide the "proper" commands? I'm not particularly trying to achieve anything special. I just want to be able to convert the video into something playable on the web. Highest quality, smallest filesize, etc. are the basic goals. Something that works without a lot of special configurations would be ideal, too. I ran into a lot of "missing presets" problems.

    Read the article

  • Convert swf file to mp4 file using FFMPEG

    - by user1624004
    I now want to show an html5 video on a html page. Now I have an sample.swf file, I want to convert it to .mp4 or .ogg or .webm file. I have tried: ffmpeg -i sample.swf sample.mp4 But I got this error: [swf @ 0000000001feef40] Could not find codec parameters for stream 0 (Audio: pcm_s16le, 5512 Hz, 1 channels, 88 kb/s): unspecified sample format Consider increasing the value for the 'analyzeduration' and 'probesize' options [swf @ 0000000001feef40] Estimating duration from bitrate, this may be inaccurate Guessed Channel Layout for Input Stream #0.0 : mono Input #0, swf, from 'sample.swf': Duration: N/A, bitrate: N/A Stream #0:0: Audio: pcm_s16le, 5512 Hz, mono, 88 kb/s Stream #0:1: Video: mjpeg, yuvj444p, 1024x768 [SAR 100:100 DAR 4:3], 16 fps, 16 tbr, 16 tbn File 'sample.mp4' already exists. Overwrite ? [y/N] y Invalid sample format '(null)' Error opening filters!

    Read the article

  • Do you have any additions or alterations to this list of popular audio formats?

    - by roja
    All, I am trying to compile a list of common audio file formats used in both personal storage and peer transmission. I have compiled the following list, do you think that there are any significant formats missing? Are any of them not actually common formats? Any advice/alterations are highly useful. advanced audio coding, apple lossless audio file, atrac3 audio file, atrac audio file, audio interchange file format, core audio file, free lossless audio codec file, mpeg 1 audio layer 3, mpeg 2 audio, mpeg 4 audio book file, musical instrument digital interface, ogg vorbis compressed audio file, open media framework file, real audio, real audio media, waveform audio file format, windows media audio Kind regards, Roja

    Read the article

  • Manage song metadata on CentOS from command line

    - by Puddingfox
    I am making a simple Pandora.com alternative for myself and a few friends where the user can upload his/her songs and listen to them anywhere. My intent is to make a lightweight, simple player in HTML5 so all the user needs is a current Firefox or Chrome to use it. I have set it up so that all uploaded songs get converted to .ogg and added to a database but I also want some metadata (not sure if that is the correct term) for the songs to be stored in the database so the player can tell the user what song he/she is listening too. I know there are several GUI tools for managing the title/artist/album info for songs but I'm having trouble finding any good ones I can use from the command line. If the song has the information already in the file, I think I can use mplayer to retrieve the information but it would be really great if there was one that would look up the song information online. I don't mind interfacing with an API (would be pretty interesting actually). Do you guys have any suggestions?

    Read the article

  • Creating stereo file from two mono files with sox

    - by haimg
    I'm using sox 14.2.0 on Centos 6.0. I have two mono wav files, left.wav and right.wav. I need to combine them into one stereo.ogg file, with left.wav pan 80% to the left, and right.wav pan 80% to the right. I was unable to come up with the sox options needed for this. How do I do this? This is going to be executed repeatably for many files, so I'd prefer an efficient solution. From what I understand there should be a way to do it in one pass (one invocation of sox).

    Read the article

  • How is this modsec rule getting triggered?

    - by BipedalShark
    I made a GET request to the URL, http://domain.tld/test/docs/index.php?create_table=1&step=2 and got a 403 response code. It turns out this modsec rule is getting triggered: Access denied with code 403 (phase 2). Pattern match "(?:ogg|gopher|zlib|(?:ht|f)tps?)\:/" at ARGS:gltr_redir. [file "/opt/mod_security/10_asl_rules.conf"] [line "827"] [id "340153"] [rev "22"] [msg "Generic PHP code injection protection via ARGS 3"] [severity "CRITICAL"] I would assume ARGS refers to GET/POST data, but there's no gltr_redir in the query string. And, being a GET request, there's obviously no POST data. So how is this rule being triggered?

    Read the article

  • How to create a virtual input in windows from an audio stream

    - by Brian
    Great to find this forum full of knowledge. I was wondering if anyone knew of an application or other work around to create a virtual input device in windows. I have a IP cam app on my android phone, that I would like to use for skype webcam. It comes with a port for getting the video feed into skype, and that works great. However, the only audio available, is a OGG stream. Both video and audio work great with media players such as VLC etc, but ot with skype, since skype only works with windows input devices. Is there such software outthere, in which I could simply name my audio stream address, and pipe that to a virtual input device to allow skype to find it?

    Read the article

  • Video encoding for archival

    - by Jim
    I would like to archive some home videos (DV). I don't need to save them losslessly, but I would like to encode them in something high-quality. What format is both pretty indistinguishable from the original and will likely be readable 15 years from now? WMA makes me nervous, because it's only one company that makes it, and they're constantly coming out with newer formats. (VLC couldn't open my WMAs that Windows Movie Maker made.) Other things I've considered are h.264, Ogg Theora, DivX, and Xvid. I don't mind paying for something, but usually that means the format is owned by only one vendor.

    Read the article

  • Mac Finder thumbnails on portable drives lost

    - by Dav
    It's a small but annoying glitch I'm experiencing. A recent convert from Win so there may be some Finder preference I'm not aware of? Issue: 1. I plug my portable drive (500GB formatted as FAT32). 2. Browse to a movie folder in Finder - List mode. Finder slowly caches all the video thumbnails (well, except for ogg but that's normal :-) 3. I disconnect my portable drive. 4. Reconnect the drive and browse to the same folder. 5. All thumbnails are gone, Finder goes about recreating them. Any ideas on how to solve this issue?

    Read the article

  • MP3 vs M4A (AAC): what is the audio codec for portable devices which gives maximum independence?

    - by akira
    A couple of years back MP3 was the most supported format for portable devices. Then Apple came along and wiped the floor of all the portable devices with the iPod as well as the iPhone. They clearly favour M4A (AAC). When to choose, right now, the 'best' audio codec to encode music to, which would you choose to achieve maximal independence of portable device vendors: MP3 or M4A? (I am well aware of Ogg (vorbis): no market (maybe this changes with HTML5 and more WebKit on portable devices), I am also aware of FLAC: I dont want to discuss long term storage.)

    Read the article

  • How to force Windows XP to rename a file with a special character?

    - by codeLes
    I have a song that Windows can't play because there is a question mark in the name of the file. "Where Have All the Cowboys Gone?.ogg" // as an example So I try to rename it and Windows complains whether I try it in Explorer or from command prompt. Error I get when trying to copy, rename, or move is: The Filename, directory name, or volume label syntax is incorrect Is there a Windows way to force a rename in this case? Update I'll keep an eye on this question, but after 13 answers and many attempts (aside form 3rd party solutions) it seems that Windows can't do this (or at least my windows can't, no short names). So I'm accepting the answer which was my original solution anyway of using Linux. It would be nice to see Windows handle this somehow, so don't stop just because I've accepted this answer, the question still stands!

    Read the article

  • How to force Windows XP to rename a file with a special character?

    - by codeLes
    I have a song that Windows can't play because there is a question mark in the name of the file. "Where Have All the Cowboys Gone?.ogg" // as an example So I try to rename it and Windows complains whether I try it in Explorer or from command prompt. Error I get when trying to copy, rename, or move is: The Filename, directory name, or volume label syntax is incorrect Is there a Windows way to force a rename in this case? Update I'll keep an eye on this question, but after 13 answers and many attempts (aside form 3rd party solutions) it seems that Windows can't do this (or at least my windows can't, no short names). So I'm accepting the answer which was my original solution anyway of using Linux. It would be nice to see Windows handle this somehow, so don't stop just because I've accepted this answer, the question still stands!

    Read the article

< Previous Page | 2 3 4 5 6 7 8 9 10  | Next Page >