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  • No sound from external subwoofer "Sonic Master" on an Asus N76VM

    - by Willem
    A few weeks ago I bought a Asus n76vm notebook looking forward to it's 'superior sound'. This sound system compromises a external subwoofer which amplifies bass and is connected to a special output jack. Ubuntu 12.04, however, does not detect this subwoofer. How could this be solved? Any help would be gratefully appreciated http://www.asus.com/Notebooks/Multimedia_Entertainment/N76VM/#specifications

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  • Asus N76VM: no sound from external subwoofer "Sonic Master"

    - by Willem
    A few weeks ago I bought a Asus n76vm notebook looking forward to it's 'superior sound'. This sound system compromises a external subwoofer which amplifies bass and is connected to a special output jack. Ubuntu 12.04, however, does not detect this subwoofer. How could this be solved? Any help would be gratefully appreciated http://www.asus.com/Notebooks/Multimedia_Entertainment/N76VM/#specifications

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  • Sound Channel map incorrect on an ION 330 ASRock

    - by math
    I have a ION 330 ASRock just updated on Precise and the sound channel mapping is incorrect. Channel map is set as follow: Front Left = Front left Center = Rear Left Front Right = Font Right Rear Right = LFE Rear Left = Center LFE = Rear Right I am testing the sound channel using speaker-test -c 2 -t wav Can some one tell me how I can remap easily? I have tried several possible changes to /etc/pulse/defaut.pa unsuccessfully.

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  • Dosbox has no sound

    - by satuon
    I try to run a game under dosbox, but it has no sound, and in the terminal dosbox says: MIXER:Can't open audio: No available audio device , running in nosound mode. ALSA:Can't subscribe to MIDI port (65:0) nor (17:0) MIDI:Opened device:none Update I changed the ports to 128:0 in the dosbox config file and now it says ALSA:Client initialised [128:0] MIDI:Opened device:alsa but still no sound :(

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  • Serious problem with my sound system, No Hardware detected Suddenly, Please Help

    - by Aravind
    I'm Quite new to this Ubuntu but recently started using it, 2 days back I had problem with muting the Laptop speaker when headphone jack is plugged, to resove this i searched and somehow tried with the Alsa mixer and got it perfect. FYI this is the output of the Alsa script: [http://www.alsa-project.org/db/?f=9ec8099800aca2cb74ee35c2bf58125e45ca9f43][1] But since today morning there is no sound and no sound hardware are detected!! it looks like below http://i.imgur.com/gnK8R.png http://i.imgur.com/nxgvU.png Please help, - regards Aravind

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  • Sound through HDMI with the NVIDIA drivers

    - by William
    I am running a media center setup with the display through HDMI, powered by a NVIDIA card. I am using the proprietary NVIDIA drivers availabler through the additional drivers utility, on Xubuntu 11.10. In the mixer, I have all the volumes unmuted and turned up to 100%, but no sound through the HDMI. If I plug in speakers the nd comes through just fine. What can I do to make the sound go through the HDMI and to the TV?

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  • ubuntu 12.04 LTS no sound

    - by harlie
    I just reinstalled ubuntu 12.04 from a DVD that came in the Ubuntu User magazine. I previously had 13.04 but had decided to revert back to the LTS. Now with 12.04 I have no sound when I try to play my music, I tried using Musique and also Rhythm Box they both show playing with the slider but no sound is heard except if the volume is all the way up you can hear a faint hiss or static. Any advice on how to fix this? Thanks Harlie

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  • Sound not working on an Intel 5 Series/3400

    - by phoenix7
    lspci gives me these two devices: $ lspci | grep Audio 00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High Definition Audio (rev 05) 02:00.1 Audio device: ATI Technologies Inc RV710/730 There are two devices listed in System Settings|Sound|Output: RV710/730 Digital Stereo (HDMI) Internal Audio Analog Stereo And finally, the are not muted! Also, when I run an application that accesses the sound card, I can see it in the Applications tab. Any ideas?

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  • Skype/14.04: no sound output in conversations

    - by user272554
    I installed Skype 4.2 via PPA on my fresh 14.04 system. Skype itself makes notification sounds (though distorted), but when I am in a conversation, I receive neither sound, nor video. I tested it with my mom, she could hear and see me, but I couldn't see or hear her, and the sound test is quiet too. I didn't install any additional drivers yet, as I'm much of a newbie I'm not sure which ones to choose. Please let me know if you need any command outputs.

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  • Sound not working in 12.04

    - by user73658
    I got no sound on 12.04 - it's an amd64 desktop with SB Audigy card that has worked in all previous incarnations of Ubuntu I have tried alsa mixer and sound settings. All volume is up and all mutes are off. I tried installing alsa drive modules and got this: E: Unable to locate package linux-alsa-driver-modules-3.2.0-25-generic E: Couldn't find any package by regex 'linux-alsa-driver-modules-3.2.0-25-generic'

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  • Help no sound 13.10

    - by user204393
    I've been looking for people who have the same problem but i can't find any so i decided to post it and see. i have no sound through speakers BUT nothing like the other people on the forums! you know sound settings, i don't even have speakers in there only digital output and headphones same thing in alsamixer no speaker! BTW i upgraded from 13.4 which was fine ! i have an image but i need 10 reputation -_- anyway...

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  • Java Sound API: Capturing sound output from a Target Port

    - by Kyle Kampy
    I'm writing a simple piece of software that streams audio over LAN. I have all of the network parts implemented, but what I'm stumbling on is using the Java Sound API. I have successfully captured audio from the microphone, and line-in, but I can't seem to capture from any target ports, like the speakers. My question is, is it possible to capture from the Master target port? Here is the piece of code that works on initializing the line. private boolean startCapture(){ try{ DataLine.Info info = new DataLine.Info( TargetDataLine.class, format); line = (TargetDataLine)AudioSystem.getLine(info); audioBuffer = new byte[bufferSize]; line.open(format); line.start(); return true; }catch(Exception e){ System.out.println("Exception thrown when capturing audio:\n" + e); return false; } } Running the code like this will just use the microphone as my line. Here is info about my sound system. Most important is probably the fact that I'm running Linux. Thanks in advance for any and all help you can give me.

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  • Sound & video problem with Toshiba Satellite L35-SP1011

    - by Diego Garcia
    I've installed Ubuntu 10.04 on a Satellite L35-SP1011 and there's no sound. Actually i have many video problems cause i had to disable effect because when it had effect activated, laptop got frozen many times. I saw this problem but in older ubuntu versions and tried some fixes without success. Any idea on how to solve my audio and video problems? I've tried these instructions https://help.ubuntu.com/community/RadeonDriver without success. My video card is a ATI Express 200M. lspci output 00:14.2 Audio device: ATI Technologies Inc IXP SB4x0 High Definition Audio Controller (rev 01) 00:14.3 ISA bridge: ATI Technologies Inc IXP SB400 PCI-ISA Bridge (rev 80) 00:14.4 PCI bridge: ATI Technologies Inc IXP SB400 PCI-PCI Bridge (rev 80) 01:05.0 VGA compatible controller: ATI Technologies Inc RC410 [Radeon Xpress 200M] complete lspci output at http://pastebin.com/AVk1WWQt Update #1 - It's the same on Ubuntu 10.10 and Kubuntu 10.10... Slow graphics, and no sound. Update #2 - Sound SOLVED I edited /etc/modprobe/alsa-base.conf in Ubuntu 10.10 and added options snd-hda-intel model=asus Now i'm working on video, I added xorg-edgers ppa, updated and upgraded without big difference... it's working better but without transparency.

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  • No sound after upgrading to Ubuntu 11.10 from win7

    - by Tilman
    just as a prefix to my question, i'd like to note that i'm just now entering the world of Linux (unless you count my android, but that's a very different experience...) i have two computers now that run Ubuntu 11.10, the first of which i've had very little problems with, aside from figuring out the basics. the second, from which i'm writing this question, has (up to this point) only had one problem.... no sound. i've read a couple questions similiar and found little help as the component catalog doesn't have my computer listed. (in fact i'm not suprised this is a pos i had my mom grab from her work before they officially closed the doors behind them) had perfect sound before hand, and no sound now. sudo lspci -v brings up 00:1b.0 Audio device: Intel Corporation N10/ICH 7 Family High Definition Audio Controller (rev 01) Subsystem: Intel Corporation Device d608 Flags: bus master, fast devsel, latency 0, IRQ 45 Memory at ff980000 (64-bit, non-prefetchable) [size=16K] Capabilities: [50] Power Management version 2 Capabilities: [60] MSI: Enable+ Count=1/1 Maskable- 64bit+ Capabilities: [70] Express Root Complex Integrated Endpoint, MSI 00 Capabilities: [100] Virtual Channel Capabilities: [130] Root Complex Link Kernel driver in use: HDA Intel Kernel modules: snd-hda-intel any help would be greatly appreciated, me and my gf just wanna watch a damn movie lol

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  • Sound not working with Ubuntu 12.10 clean install

    - by ZooRocket
    Did a clean install of Ubuntu 12.10 from 12.04 and the sound is not working now. In 12.04 it worked out of the box. I ran hwinfo --sound > hal.1: read hal dataprocess 4222: arguments to dbus_move_error() were incorrect, assertion "(dest) == NULL || !dbus_error_is_set ((dest))" failed in file ../../dbus/dbus-errors.c line 282. This is normally a bug in some application using the D-Bus library. libhal.c 3483 : Error unsubscribing to signals, error=The name org.freedesktop.Hal was not provided by any .service files 10: PCI 1b.0: 0403 Audio device [Created at pci.318] Unique ID: u1Nb.ekgK5auW5RA SysFS ID: /devices/pci0000:00/0000:00:1b.0 SysFS BusID: 0000:00:1b.0 Hardware Class: sound Model: "Intel 82801G (ICH7 Family) High Definition Audio Controller" Vendor: pci 0x8086 "Intel Corporation" Device: pci 0x27d8 "82801G (ICH7 Family) High Definition Audio Controller" SubVendor: pci 0x1028 "Dell" SubDevice: pci 0x01de Revision: 0x01 Memory Range: 0xfdffc000-0xfdffffff (rw,non-prefetchable) IRQ: 11 (no events) Module Alias: "pci:v00008086d000027D8sv00001028sd000001DEbc04sc03i00" Driver Info #0: Driver Status: snd_hda_intel is active Driver Activation Cmd: "modprobe snd_hda_intel" Config Status: cfg=new, avail=yes, need=no, active=unknown Not sure how to proceed to fix this. Has also worked prior to this version.

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  • Ubuntu 13.04 Sound Problem after following weird commands

    - by user206356
    After launching a few commands : echo autospawn = no >> ~/.config/pulse/client.conf #use ~/.pulse/client.conf on Ubuntu <= 12.10 killall pulseaudio $LANG=C pulseaudio -vvvv --log-time=1 > ~/pulseverbose.log 2>&1 My sound does not work. (just with the speakers, with headphones it works but I can not change the volume) The sound icon on the top right corner does show a speaker with a single non continuous line. I can not change the volume; it is frozen. There can be an extremely low output of the sound (I hear something but I am not sure...) It does not show a single output device that is avalaible, not even the "dummie". I have tried to reset pulseaudio, alsa, remove it, purging it, reinstalling it, without having success. EDIT: I have tried launching pulseaudio via the terminal. It worked :D However, I am very surprised why it does not automatically start at the start of the computer. Any ideas ? Here the console output : W: [pulseaudio] authkey.c: Failed to open cookie file '/home/simonm/.config/pulse/cookie': No such file or directory W: [pulseaudio] authkey.c: Failed to load authorization key '/home/simonm/.config/pulse/cookie': No such file or directory W: [pulseaudio] authkey.c: Failed to open cookie file '/home/simonm/.pulse-cookie': No such file or directory W: [pulseaudio] authkey.c: Failed to load authorization key '/home/simonm/.pulse-cookie': No such file or directory

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  • Applying effects to an existing program that uses BasicEffect

    - by Fibericon
    Using the finished product from the tutorial here. Is it possible to apply the grayscale effect from here: Making entire scene fade to grayscale Or would you basically have to rewrite everything? EDIT: It's doing something now, but the whole grayscale seems extremely blue. It's like I'm looking at it through dark blue sunglasses. Here's my draw function: protected override void Draw(GameTime gameTime) { device.SetRenderTarget(renderTarget); graphics.GraphicsDevice.Clear(Color.CornflowerBlue); //Drawing models, bullets, etc. device.SetRenderTarget(null); spriteBatch.Begin(0, BlendState.Additive, SamplerState.PointWrap, DepthStencilState.Default, RasterizerState.CullNone, grayScale); Texture2D temp = (Texture2D)renderTarget; grayScale.Parameters["coloredTexture"].SetValue(temp); grayScale.CurrentTechnique = grayScale.Techniques["Grayscale"]; foreach (EffectPass pass in grayScale.CurrentTechnique.Passes) { pass.Apply(); } spriteBatch.Draw(temp, new Vector2(GraphicsDevice.PresentationParameters.BackBufferWidth/2, GraphicsDevice.PresentationParameters.BackBufferHeight/2), null, Color.White, 0f, new Vector2(renderTarget.Width/2, renderTarget.Height/2), 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } Another edit: figured out what I was doing wrong. I have Blendstate.Additive in the spriteBatch.Draw() call. It should be Blendstate.Opaque, or it literally tries to add the blank blue image to the grayscale image.

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  • ways to program glitch style effects

    - by okkk
    Most tutorials for generating glitch art usually has to do with some form of manipulation of the compression of files. Should my goal instead to replicate the look of these glitches in shaders or is it somehow possible to authentically generate the compression artifacts in real time? Example: This effect which I'm particularly interested is referred to as datamoshing. It does "things" using the p-frames of a video (frames that I think store just the change in pixels). I feel like I need a better understanding of both graphics programming and data-compression.

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  • how to get game sound or how to create good sound for iPhone

    - by iPhone Fun
    Hi all, I am having problem of getting sound. i.e. how to get good sounds for our iPhone games? or how to make some good quality sounds for iPhone game applications so that the applications will become some more attractive? There are many sites like www.freesound.org , but I am not able to get good sounds as per my choice. If any one know from where we can get good sounds or how to make such things please help me. As this will be help full to all for using sounds in the applications of iPhone or other. Thanks in advance and Sorry for my BAD English.

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  • How to completely disable laptop sound?

    - by Alvaro Rodriguez
    I have a HP Pavillion DV7 laptop with win 8 pro. The laptop has an unidentified problem with sound drivers or hardware that sometimes causes volume to constantly jiggle up and down. This is very annoying because of these consequences: Renders mute unusable - as the volume changes the sound unmutes automatically Causes an annoying win 8 "surface UI" notification to appear constantly in the upper left corner, which is distracting enough by itself, but more importantly Renders the whole "surface UI" unusable, because it loses focus whenever the sound changing notification appears When the jiggling happens, the laptop also loses the ability to redirect sound to earphones - sound comes out of the speakers even if earphones are connected. To solve these issues I want to completely disable sound in the laptop (I've tried reinstalling drivers several times to no end). I have tried disabling all sound related drivers and devices in the Device Manager but Windows re-enables those automatically whenever I restart the laptop. The BIOS doesn't have any settings to disable sound hardware either. Please don't suggest having the laptop sound serviced or fixed. It's not worth the expense. I just want to remove sound support so I can use it normally. It is very unusable as it is now.

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  • How to prevent overlapping of gunshot sounds when using fast-firing weapons

    - by G3tinmybelly
    So I am now trying to find sounds for my guns but when I grab a gun sound effect and play it in my game a lot of the sounds are either terrible sounding or have this horrible echoing effect because as a gun shoots sometimes the previous sound is playing still. public void shoot(float x, float y, float direction){ if(empty){ PlayHUD.message = "No more bullets!"; return; } if(reloading){ return; } if(System.currentTimeMillis() - lastShot < fireRate){ //AssetsLoader.lmgSound.stop(); return; } float dx = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); float dx1 = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy1 = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); PlayState.effects.add(new MuzzleFlashEffect(x + dx1, y + dy1, (float) Math.toDegrees(-direction))); PlayState.projectiles.add(new Bullet(this, x + dx, y + dy, (float) (direction + (Math.toRadians(MathUtils.random(-accuracy, accuracy)))))); if(OptionState.soundOn){ AssetsLoader.lmgSound.play(OptionState.volume); } bulletsInClip--; lastShot = System.currentTimeMillis(); } Here is the code for where the sound plays. Every time this method is called the sound is called but it happens so often in this case that there is this terrible echoing. Any idea on how to fix this?

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  • How to gun shots sounds right in game development?

    - by G3tinmybelly
    So I am now trying to find sounds for my guns but when I grab a gun sound effect and play it in my game a lot of the sounds are either terrible sounding or have this horrible echoing effect because as a gun shoots sometimes the previous sound is playing still. public void shoot(float x, float y, float direction){ if(empty){ PlayHUD.message = "No more bullets!"; return; } if(reloading){ return; } if(System.currentTimeMillis() - lastShot < fireRate){ //AssetsLoader.lmgSound.stop(); return; } float dx = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); float dx1 = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy1 = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); PlayState.effects.add(new MuzzleFlashEffect(x + dx1, y + dy1, (float) Math.toDegrees(-direction))); PlayState.projectiles.add(new Bullet(this, x + dx, y + dy, (float) (direction + (Math.toRadians(MathUtils.random(-accuracy, accuracy)))))); if(OptionState.soundOn){ AssetsLoader.lmgSound.play(OptionState.volume); } bulletsInClip--; lastShot = System.currentTimeMillis(); } Here is the code for where the sound plays. Every time this method is called the sound is called but it happens so often in this case that there is this terrible echoing. Any idea on how to fix this?

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  • Dell XPS 15 (L502x) sound problem

    - by lauramolenaar
    I have a problem with my sound on my Dell XPS 15. First, when I had Windows 7, my sound was pretty good (I have a JBL 2.1 speaker system with Waves Maxx audio), but since I installed Ubuntu 12.04 it sounded very cheap and as if I put my laptop in a tin can. I've already tried installing alsa-hda-dkms from the alsa-daily ppa (http://ppa.launchpad.net/ubuntu-audio-dev/alsa-daily) This is my audio controller: laura@laura-XPS-L502X:~$ lspci -v | grep -A7 -i audio 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 05) Subsystem: Dell Device 04b6 Flags: bus master, fast devsel, latency 0, IRQ 51 Memory at f1c00000 (64-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel I hope you can help me, and you can always ask me for more information. Result of aplay -l: **** List of PLAYBACK Hardware Devices **** card 0: PCH [HDA Intel PCH], device 0: ALC665 Analog [ALC665 Analog] Subdevices: 0/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 1: ALC665 Digital [ALC665 Digital] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 3: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 Result of aplay -L: default Playback/recording through the PulseAudio sound server sysdefault:CARD=PCH HDA Intel PCH, ALC665 Analog Default Audio Device front:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog Front speakers surround40:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog 4.0 Surround output to Front and Rear speakers surround41:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog 4.1 Surround output to Front, Rear and Subwoofer speakers surround50:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog 5.0 Surround output to Front, Center and Rear speakers surround51:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog 5.1 Surround output to Front, Center, Rear and Subwoofer speakers surround71:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog 7.1 Surround output to Front, Center, Side, Rear and Woofer speakers iec958:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Digital IEC958 (S/PDIF) Digital Audio Output hdmi:CARD=PCH,DEV=0 HDA Intel PCH, HDMI 0 HDMI Audio Output dmix:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog Direct sample mixing device dmix:CARD=PCH,DEV=1 HDA Intel PCH, ALC665 Digital Direct sample mixing device dmix:CARD=PCH,DEV=3 HDA Intel PCH, HDMI 0 Direct sample mixing device dsnoop:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog Direct sample snooping device dsnoop:CARD=PCH,DEV=1 HDA Intel PCH, ALC665 Digital Direct sample snooping device dsnoop:CARD=PCH,DEV=3 HDA Intel PCH, HDMI 0 Direct sample snooping device hw:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog Direct hardware device without any conversions hw:CARD=PCH,DEV=1 HDA Intel PCH, ALC665 Digital Direct hardware device without any conversions hw:CARD=PCH,DEV=3 HDA Intel PCH, HDMI 0 Direct hardware device without any conversions plughw:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog Hardware device with all software conversions plughw:CARD=PCH,DEV=1 HDA Intel PCH, ALC665 Digital Hardware device with all software conversions plughw:CARD=PCH,DEV=3 HDA Intel PCH, HDMI 0 Hardware device with all software conversions

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  • No sound output from headphone jack Ubuntu12.04

    - by Subcomfreak
    I have just bought a new ASUS u47vc computer. I have installed ubuntu 12.04 on it alongside windows 7 with no problems what so ever. Howevr, there is one issue that must be resolved. I can not get sound to come from the audio jack. The laptop's speakers work fine. It plays music and sound files fine with the internal speaks. However, when I plug in my headphones (or external speakers) the internal speakers mute (as they should) and nothing comes out of the headphones. Here are some outputs that might help: alsa information script: http://www.alsa-project.org/db/?f=82de5623cbdeeeae955cba02d7afe1a4b3fca965 Hope this problem can be fixed! Thank you in advance!!!

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  • Playing repeated sound in Java

    - by Diogo Schneider
    I'm trying to play sounds in a Java game with the following code: AudioStream audioStream = new AudioStream(stream); AudioPlayer.player.start(audioStream); The stream variable is just an InputStream to the resource. By the first time this code is called, the sound is played as expected, but by the second time the program just hangs, not even an exception is thrown. I don't know what's going on or how to prevent this. If I try closing either stream or audioStream after the above code, the program doesn't hang, but no sound is ever played at all. Any tips are welcome, thanks.

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