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  • How to use Win32 SetCursor() with WPF resource and HwndHost

    - by Hank
    We have an HwndHost UIElement in our WPF application which is used to display Direct3d graphics, and the only way I have found to set a cursor for the HwndHost UIElment is to call the Win32 API SetCursor(). All of our cursors are resources in managed assemblies, and I would prefer to not change that, but I have not been able to find a way to load one of these cursors via any Win32 APIs like LoadImage(). Does anybody know how to get a handle(hCursor) to a cursor which is a resource in a managed assembly? Or, is there another way to set a cursor on an HwndHost displaying Direct3D graphics?

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  • How to use a FolderBrowserDialog from a WPF application

    - by Craig Shearer
    I'm trying to use the FolderBrowserDialog from my WPF application - nothing fancy. I don't much care that it has the Windows Forms look to it. However, when I call ShowDialog, I want to pass the owner window which is an IWin32Window. How do I get this from my WPF control? Actually, does it matter? If I run this code and use the ShowDialog overload with no parameters it works fine. Under what circumstances do I need to pass the owner window? Thanks, Craig

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  • Readdirectorychanges not working with big file

    - by sanky
    i was working with readdirectorychangesW till i encountered an unwanted behavior.below is short reference the way i am using my readdirectorychanges func. The behavior is that in case a big file in GBs is copied to the watched directory i get the notification immediately and thereby i start doing my operation according to the notification i receive ,but the file IO ( copy operation is still pending) and that results in unxpected state. Can anyone please suggest a way to synchronize this operation. I want the copy operation(that gave me notification) to get completed first then i want to do my processing. while(ReadDirectoryChangesW( hDir, pBuffer, nBufSize, FALSE, FILE_NOTIFY_CHANGE_FILE_NAME, &BytesReturned, NULL, NULL )) { pBufferCurrent = pBuffer; while(pBufferCurrent) { switch(pBufferCurrent->Action) { case FILE_ACTION_ADDED: break; default: break; } if (pBufferCurrent->NextEntryOffset) pBufferCurrent = (FILE_NOTIFY_INFORMATION*)(((oef_u8_t*)pBufferCurrent) + pBufferCurrent->NextEntryOffset); else pBufferCurrent = NULL; }

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  • How to find working directory which works between different computers. - C

    - by Jamie Keeling
    Hello, I am running two processes,Process A is opened by Process B using the following example: createProcessHandle = CreateProcess( TEXT("C:\\Users\Jamie\\Documents\\Application\\Debug\\ProcessA.exe"), TEXT(""), NULL, NULL, FALSE, 0, NULL, NULL, &startupinfo, &process_information ); As you can see the Process is reliant on the path given to it, the problem I have is that if I change the location of my ProcessA.exe (Such as a backup/duplicate) it's a tiresome process to keep recoding the path. I want to be able to make it run no matter where it is without having to recode the path manually. Can anybody suggest a solution to this?

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  • Why wont a simple socket to the localhost connect?

    - by Jake M
    I am following a tutorial that teaches me how to use win32 sockets(winsock2). I am attempting to create a simple socket that connects to the "localhost" but my program is failing when I attempt to connect to the local host(at the function connect()). Do I need admin privileges to connect to the localhost? Maybe thats why it fails? Maybe theres a problem with my code? I have tried the ports 8888 & 8000 & they both fail. Also if I change the port to 80 & connect to www.google.com I can connect BUT I get no response back. Is that because I haven't sent a HTTP request or am I meant to get some response back? Here's my code (with the includes removed): // Constants & Globals // typedef unsigned long IPNumber; // IP number typedef for IPv4 const int SOCK_VER = 2; const int SERVER_PORT = 8888; // 8888 SOCKET mSocket = INVALID_SOCKET; SOCKADDR_IN sockAddr = {0}; WSADATA wsaData; HOSTENT* hostent; int _tmain(int argc, _TCHAR* argv[]) { // Initialise winsock version 2.2 if (WSAStartup(MAKEWORD(SOCK_VER,2), &wsaData) != 0) { printf("Failed to initialise winsock\n"); WSACleanup(); system("PAUSE"); return 0; } if (LOBYTE(wsaData.wVersion) != SOCK_VER || HIBYTE(wsaData.wVersion) != 2) { printf("Failed to load the correct winsock version\n"); WSACleanup(); system("PAUSE"); return 0; } // Create socket mSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (mSocket == INVALID_SOCKET) { printf("Failed to create TCP socket\n"); WSACleanup(); system("PAUSE"); return 0; } // Get IP Address of website by the domain name, we do this by contacting(??) the Domain Name Server if ((hostent = gethostbyname("localhost")) == NULL) // "localhost" www.google.com { printf("Failed to resolve website name to an ip address\n"); WSACleanup(); system("PAUSE"); return 0; } sockAddr.sin_port = htons(SERVER_PORT); sockAddr.sin_family = AF_INET; sockAddr.sin_addr.S_un.S_addr = (*reinterpret_cast <IPNumber*> (hostent->h_addr_list[0])); // sockAddr.sin_addr.s_addr=*((unsigned long*)hostent->h_addr); // Can also do this // ERROR OCCURS ON NEXT LINE: Connect to server if (connect(mSocket, (SOCKADDR*)(&sockAddr), sizeof(sockAddr)) != 0) { printf("Failed to connect to server\n"); WSACleanup(); system("PAUSE"); return 0; } printf("Got to here\r\n"); // Display message from server char buffer[1000]; memset(buffer,0,999); int inDataLength=recv(mSocket,buffer,1000,0); printf("Response: %s\r\n", buffer); // Shutdown our socket shutdown(mSocket, SD_SEND); // Close our socket entirely closesocket(mSocket); // Cleanup Winsock WSACleanup(); system("pause"); return 0; }

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  • What's the recommended implemenation for hashing OLE Variants?

    - by Barry Kelly
    OLE Variants, as used by older versions of Visual Basic and pervasively in COM Automation, can store lots of different types: basic types like integers and floats, more complicated types like strings and arrays, and all the way up to IDispatch implementations and pointers in the form of ByRef variants. Variants are also weakly typed: they convert the value to another type without warning depending on which operator you apply and what the current types are of the values passed to the operator. For example, comparing two variants, one containing the integer 1 and another containing the string "1", for equality will return True. So assuming that I'm working with variants at the underlying data level (e.g. VARIANT in C++ or TVarData in Delphi - i.e. the big union of different possible values), how should I hash variants consistently so that they obey the right rules? Rules: Variants that hash unequally should compare as unequal, both in sorting and direct equality Variants that compare as equal for both sorting and direct equality should hash as equal It's OK if I have to use different sorting and direct comparison rules in order to make the hashing fit. The way I'm currently working is I'm normalizing the variants to strings (if they fit), and treating them as strings, otherwise I'm working with the variant data as if it was an opaque blob, and hashing and comparing its raw bytes. That has some limitations, of course: numbers 1..10 sort as [1, 10, 2, ... 9] etc. This is mildly annoying, but it is consistent and it is very little work. However, I do wonder if there is an accepted practice for this problem.

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  • CreateProcess doesn't pass command line arguments

    - by mnh
    Hello I have the following code but it isn't working as expected, can't figure out what the problem is. Basically, I'm executing a process (a .NET process) and passing it command line arguments, it is executed successfully by CreateProcess() but CreateProcess() isn't passing the command line arguments What am I doing wrong here?? int main(int argc, char* argv[]) { PROCESS_INFORMATION ProcessInfo; //This is what we get as an [out] parameter STARTUPINFO StartupInfo; //This is an [in] parameter ZeroMemory(&StartupInfo, sizeof(StartupInfo)); StartupInfo.cb = sizeof StartupInfo ; //Only compulsory field LPTSTR cmdArgs = "[email protected]"; if(CreateProcess("D:\\email\\smtp.exe", cmdArgs, NULL,NULL,FALSE,0,NULL, NULL,&StartupInfo,&ProcessInfo)) { WaitForSingleObject(ProcessInfo.hProcess,INFINITE); CloseHandle(ProcessInfo.hThread); CloseHandle(ProcessInfo.hProcess); printf("Yohoo!"); } else { printf("The process could not be started..."); } return 0; } EDIT: Hey one more thing, if I pass my cmdArgs like this: // a space as the first character LPTSTR cmdArgs = " [email protected]"; Then I get the error, then CreateProcess returns TRUE but my target process isn't executed. Object reference not set to an instance of an object

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  • About the MSDN NOTIFYICONDATA's cbSize member

    - by KenC
    Hi, I am reading the NOTIFYICONDATA documentation in MSDN. It says the NOTIFYICONDATA structure has a cbSize member should be set to the size of the structure, but NOTIFYICONDATA structure's size has different size in every Shell32.dll, so you should get the Shell32.dll version before setting cbSize. The following quotes from MSDN: If it is version 5.0 or later, initialize the cbSize member as follows. nid.cbSize = sizeof(NOTIFYICONDATA); Setting cbSize to this value enables all the version 5.0 and 6.0 enhancements. For earlier versions, the size of the pre-6.0 structure is given by the NOTIFYICONDATA_V2_SIZE constant and the pre-5.0 structure is given by the NOTIFYICONDATA_V1_SIZE constant. Initialize the cbSize member as follows. nid.cbSize = NOTIFYICONDATA_V2_SIZE; Using this value for cbSize will allow your application to use NOTIFYICONDATA with earlier Shell32.dll versions, although without the version 6.0 enhancements. I found it a bit of vague, because 'sizeof(NOTIFYICONDATA)' has different value in Win98 (using Shell32.dll version 4.x), Win2K (version 5.0) and WinXP (version 6.0). How could it 'enable all version 5.0 and 6.0 enhancements'? So I looked for the definition of NOTIFYICONDATA_V1_SIZE (source code as below), I see: NOTIFYICONDATA_V1_SIZE is for Win 2K (doesn't include 2K) NOTIFYICONDATA_V2_SIZE is for Win XP NOTIFYICONDATA_V3_SIZE is for Vista (not sure if I am right) It's completely different from what MSDN says? and none for Win2K? So, I am totaly confused right now. How should I set the cbSize member according to Shell32.dll version? Could anybody help me... Thanks in advance. //= = = = = = = = ShellAPI.h = = = = = = = = typedef struct _NOTIFYICONDATAA { DWORD cbSize; HWND hWnd; UINT uID; UINT uFlags; UINT uCallbackMessage; HICON hIcon; #if (NTDDI_VERSION < NTDDI_WIN2K) CHAR szTip[64]; #endif #if (NTDDI_VERSION >= NTDDI_WIN2K) CHAR szTip[128]; DWORD dwState; DWORD dwStateMask; CHAR szInfo[256]; union { UINT uTimeout; UINT uVersion; // used with NIM_SETVERSION, values 0, 3 and 4 } DUMMYUNIONNAME; CHAR szInfoTitle[64]; DWORD dwInfoFlags; #endif #if (NTDDI_VERSION >= NTDDI_WINXP) GUID guidItem; #endif #if (NTDDI_VERSION >= NTDDI_VISTA) HICON hBalloonIcon; #endif } NOTIFYICONDATAA, *PNOTIFYICONDATAA; typedef struct _NOTIFYICONDATAW { DWORD cbSize; HWND hWnd; UINT uID; UINT uFlags; UINT uCallbackMessage; HICON hIcon; #if (NTDDI_VERSION < NTDDI_WIN2K) WCHAR szTip[64]; #endif #if (NTDDI_VERSION >= NTDDI_WIN2K) WCHAR szTip[128]; DWORD dwState; DWORD dwStateMask; WCHAR szInfo[256]; union { UINT uTimeout; UINT uVersion; // used with NIM_SETVERSION, values 0, 3 and 4 } DUMMYUNIONNAME; WCHAR szInfoTitle[64]; DWORD dwInfoFlags; #endif #if (NTDDI_VERSION >= NTDDI_WINXP) GUID guidItem; #endif #if (NTDDI_VERSION >= NTDDI_VISTA) HICON hBalloonIcon; #endif } NOTIFYICONDATAW, *PNOTIFYICONDATAW; #define NOTIFYICONDATAA_V1_SIZE FIELD_OFFSET(NOTIFYICONDATAA, szTip[64]) #define NOTIFYICONDATAW_V1_SIZE FIELD_OFFSET(NOTIFYICONDATAW, szTip[64]) #ifdef UNICODE #define NOTIFYICONDATA_V1_SIZE NOTIFYICONDATAW_V1_SIZE #else #define NOTIFYICONDATA_V1_SIZE NOTIFYICONDATAA_V1_SIZE #endif #define NOTIFYICONDATAA_V2_SIZE FIELD_OFFSET(NOTIFYICONDATAA, guidItem) #define NOTIFYICONDATAW_V2_SIZE FIELD_OFFSET(NOTIFYICONDATAW, guidItem) #ifdef UNICODE #define NOTIFYICONDATA_V2_SIZE NOTIFYICONDATAW_V2_SIZE #else #define NOTIFYICONDATA_V2_SIZE NOTIFYICONDATAA_V2_SIZE #endif #define NOTIFYICONDATAA_V3_SIZE FIELD_OFFSET(NOTIFYICONDATAA, hBalloonIcon) #define NOTIFYICONDATAW_V3_SIZE FIELD_OFFSET(NOTIFYICONDATAW, hBalloonIcon) #ifdef UNICODE #define NOTIFYICONDATA_V3_SIZE NOTIFYICONDATAW_V3_SIZE #else #define NOTIFYICONDATA_V3_SIZE NOTIFYICONDATAA_V3_SIZE #endif (Seems like the code doesn't look good on the web site, but it from ShellAPI.h, all the same)

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  • How to update a user created Bitmap in the Windows API

    - by gamernb
    In my code I quickly generate images on the fly, and I want to display them as quickly as possible. So the first time I create my image, I create a new BITMAP, but instead of deleting the old one and creating a new one for every subsequent image, I just want to copy my data back into the existing one. Here is my code to do both the initial creation and the updating. The creation works just fine, but the updating one doesn't work. BITMAPINFO bi; HBITMAP Frame::CreateBitmap(HWND hwnd, int tol1, int tol2, bool useWhite, bool useBackground) { ZeroMemory(&bi.bmiHeader, sizeof(BITMAPINFOHEADER)); bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); bi.bmiHeader.biWidth = width; bi.bmiHeader.biHeight = height; bi.bmiHeader.biPlanes = 1; bi.bmiHeader.biBitCount = 24; bi.bmiHeader.biCompression = BI_RGB; ZeroMemory(bi.bmiColors, sizeof(RGBQUAD)); // Allocate memory for bitmap bits int size = height * width; Pixel* newPixels = new Pixel[size]; // Recompute the output //memcpy(newPixels, pixels, size*3); ComputeOutput(newPixels, tol1, tol2, useWhite, useBackground); HBITMAP bitmap = CreateDIBitmap(GetDC(hwnd), &bi.bmiHeader, CBM_INIT, newPixels, &bi, DIB_RGB_COLORS); delete newPixels; return bitmap; } and void Frame::UpdateBitmap(HWND hwnd, HBITMAP bitmap, int tol1, int tol2, bool useWhite, bool useBackground) { ZeroMemory(&bi.bmiHeader, sizeof(BITMAPINFOHEADER)); bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); HDC hdc = GetDC(hwnd); if(!GetDIBits(hdc, bitmap, 0, bi.bmiHeader.biHeight, NULL, &bi, DIB_RGB_COLORS)) MessageBox(NULL, "Can't get base image info!", "Error!", MB_ICONEXCLAMATION | MB_OK); // Allocate memory for bitmap bits int size = height * width; Pixel* newPixels = new Pixel[size]; // Recompute the output //memcpy(newPixels, pixels, size*3); ComputeOutput(newPixels, tol1, tol2, useWhite, useBackground); // Push back to windows if(!SetDIBits(hdc, bitmap, 0, bi.bmiHeader.biHeight, newPixels, &bi, DIB_RGB_COLORS)) MessageBox(NULL, "Can't set pixel data!", "Error!", MB_ICONEXCLAMATION | MB_OK); delete newPixels; } where the Pixel struct is just this: struct Pixel { unsigned char b, g, r; }; Why does my update function not work. I always get the MessageBox for "Can't set pixel data!" I used code similar to this when I was loading in the original bitmap from file, then editing the data, but now when I manually create it, it doesn't work.

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  • How to get virtual com-port number if DBT_DEVNODES_CHANGED event accrues?

    - by Nick Toverovsky
    Hi! Previously I defined com-port number using DBT_DEVICEARRIVAL: procedure TMainForm.WMDEVICECHANGE(var Msg: TWMDeviceChange); var lpdb : PDevBroadcastHdr; lpdbpr: PDevBroadCastPort; S: AnsiString; begin {????????? ?????????} lpdb := PDevBroadcastHdr(Msg.dwData); case Msg.Event of DBT_DEVICEARRIVAL: begin {??????????} if lpdb^.dbch_devicetype = DBT_DEVTYP_PORT {DBT_DEVTYP_DEVICEINTERFACE} then begin lpdbpr:= PDevBroadCastPort(Msg.dwData); S := StrPas(PWideChar(@lpdbpr.dbcp_name)); GetSystemController.Init(S); end; end; DBT_DEVICEREMOVECOMPLETE: begin {????????} if lpdb^.dbch_devicetype = DBT_DEVTYP_PORT then begin lpdbpr:= PDevBroadCastPort(Msg.dwData); S := StrPas(PWideChar(@lpdbpr.dbcp_name)); GetSystemController.ProcessDisconnect(S); end; end; end; end; Unfortunately, the hardware part of a device with which I was working changed and now Msg.Event has value BT_DEVNODES_CHANGED. I've read msdn. It is said that I should use RegisterDeviceNotification to get any additional information. But, if I got it right, it can't be used for serial ports. The DBT_DEVICEARRIVAL and DBT_DEVICEREMOVECOMPLETE events are automatically broadcast to all top-level windows for port devices. Therefore, it is not necessary to call RegisterDeviceNotification for ports, and the function fails if the dbch_devicetype member is DBT_DEVTYP_PORT. So, I am confused. How can I define the com-port of a device, if a get DBT_DEVNODES_CHANGED in WMDEVICECHANGE event?

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  • How to set global hook for WH_CALLWNDPROCRET ?

    - by user261882
    Hello I want to set global hook that tracks which application is active. In my main program I am doing the foloowing : HMODULE mod=::GetModuleHandle(L"HookProcDll"); HHOOK rslt=(WH_CALLWNDPROCRET,MyCallWndRetProc,mod,0); The hook procedure which is called MyCallWndRetProc exists in separate dll called HookProcDll.dll. The hook procedure is watching for WM_ACTIVATE message. The thing is that the code stucks in the line where I am setting the hook, i.e in the line where I am calling ::SetWindowsHookEx. And then Windows gets unresponsive, my task bar disappears and I am left with empty desktop. Then I must reset the computer. What am doing wrong, why Windows get unresponsive ? and Do I need to inject HookProcDll.dll in every process in order to set the global hook, and how can I do that ?

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  • Setting treeview background color in VB6 has a flaw - help?

    - by RenMan
    I have successfully implemented this method of using the Win32 API to set the background color of a treeview in VB 6: http://support.microsoft.com/kb/178491 However, one thing goes wrong: when you expand the tree nodes more than two levels deep, the area to the left of (and sometimes under) the inner plus [+] and minus [-] signs is still white. Does anyone know how to get this area to the correct background color, too? Note: I'm also setting the BackColor of each node, and also the BackColor of the treeview's imagelist. Here's my version of the code: Public Sub TreeView_SetBackgroundColor(TreeView As MSComctlLib.TreeView, BackgroundColor As Long) Dim lStyle As Long, Node As MSComctlLib.Node For Each Node In TreeView.Nodes Node.BackColor = BackgroundColor Next TreeView.ImageList.BackColor = BackgroundColor Call SendMessage( _ TreeView.hwnd, _ TVM_SETBKCOLOR, _ 0, _ ByVal BackgroundColor) 'Now reset the style so that the tree lines appear properly. lStyle = GetWindowLong(TreeView.hwnd, GWL_STYLE) Call SetWindowLong(TreeView.hwnd, GWL_STYLE, lStyle - TVS_HASLINES) Call SetWindowLong(TreeView.hwnd, GWL_STYLE, lStyle) End Sub

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  • Win32 API Question

    - by Lalit_M
    We have developed a ASP.NET web application and has implemented a custom authentication solution using active directory as the credentials store. Our front end application uses a normal login form to capture the user name and password and leverages the Win32 LogonUser method to authenticate the user’s credentials. When we are calling the LogonUser method, we are using the LOGON32_LOGON_NETWORK as the logon type. The issue we have found is that user profile folders are being created under the C:\Users folder of the web server. The folder seems to be created when a new user who has never logged on before is logging in for the first time. As the number of new users logging into the application grows, disk space is shrinking due to the large number of new user folders getting created. Has anyone seen this behavior with the Win32 LogonUser method? Does anyone know how to disable this behavior?

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  • get a process id from process name

    - by AJINKYA
    Hi i am trying to do a project using windows API in C language. The small part in my project is to get process ID of lsass.exe. i have tried the program below but it wont work. i have read about the CreateToolhelp32Snapshot, Process32First, Process32Next functions can anyone help me explaining how to use them in the code. So please help me. i am a beginner to windows API so i will appreciate it if anyone can suggest me an good ebook to refer.

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  • Using ASP .NET Membership and Profile with MVC, how can I create a user and set it to HttpContext.Cu

    - by Jeremy Gruenwald
    I've read the other questions on the topic of MVC membership and profiles, but I'm missing something. I implemented a custom Profile object in code as described by Joel here: http://stackoverflow.com/questions/426609/asp-net-membership-how-to-assign-profile-values I can't get it to work when I'm creating a new user, however. When I do this: Membership.CreateUser(userName, password); Roles.AddUserToRole(userName, "MyRole"); the user is created and added to a role in the database, but HttpContext.Current.User is still empty, and Membership.GetUser() returns null, so this (from Joel's code) doesn't work: static public AccountProfile CurrentUser { get { return (AccountProfile) (ProfileBase.Create(Membership.GetUser().UserName)); } } AccountProfile.CurrentUser.FullName = "Snoopy"; I've tried calling Membership.GetUser(userName) and setting Profile properties that way, but the set properties remain empty, and calling AccountProfile.CurrentUser(userName).Save() doesn't put anything in the database. I've also tried indicating that the user is valid & logged in, by calling Membership.ValidateUser, FormsAuthentication.SetAuthCookie, etc., but the current user is still null or anonymous (depending on the state of my browser cookies). I have the feeling I'm missing some essential piece of understanding about how Membership, Authentication, and Profiles fit together. Do I have to do a round trip before the current User will be populated? Any advice would be much appreciated.

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  • Skype Raw API (NOT COM API) send message problem

    - by Mike Trader
    In converting this CONSOLE example to a full windows dialog implementation I have run into a very "simple problem". SendMessage() (line 283) is returning zero, GetLastError reveals 0x578 - Invalid window handle. http://read.pudn.com/downloads51/sourcecode/windows/multimedia/175678/msgapitest.cpp__.htm (https://developer.skype.com/Download/Sample...example_win.zip) C++ 2005 Studio express edition instructions http://forum.skype.com/index.php?showtopic=54549 The previous call using HWND_BROADCAST works and Skype replies as expected, so I know Skype is installed and working properly. The handle I use is the wParam value from the Skype Reply message, as in the code. This is non zero, but I am not sure if there is a way to test it other than with SendMessage. The compiled app from this C++ code example (see zip download) does actually work so I am stumped. I do encode the message with UTF8, and I create an instance of the COPYDATASTRUCT in my app, populate it then call SendMessage() with the COPYDATASTRUCT pointer in lparam. Skype does not respond nor does it obey. Am I missing something obvious here?

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  • Native Windows Application Development Options

    - by Michael Stum
    Long winded title, short question: If one wants to develop for Windows but not have to rely on any external dependency (no runtime, thus ruling out .net), what supported, alive and fully functioning* alternatives are there? Visual Basic 6 is dead, Visual C++ is obvious and Delphi seems to be the prime choice for that, but I wonder if there are any other alternatives? *as in: Being able to use all the Windows Features like putting an icon in the Notification Area, making the Taskbar Icon flash etc.

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  • How to deploy a commercial portable application?

    - by plainth
    Hi, We plan to sell a Windows portable application. By 'portable' I mean that it can be run from any Windows computer without installing it. For example from an USB stick etc. However the application while (theoretically) it can work anywhere, is targeted to LAN environments. What solutions do you see that while keeping this advantage (in a more or a lesser degree) to still make money from it? PS: The application is/will be written in Delphi.

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  • Is it possible to capture a window with windows 7 DWM thumbnail in it?

    - by Dogan Demir
    I am starting to believe that you can do nothing with Windows API. I have two windows. One has a DWM thumbnail in it. What I want to do is, I want to be able to capture the screen of the window with the thumbnail into the other one. When I do this, using bitblt, everything is copied except the thumbnail. It just isn't there in the bitmap. So how does the DWM rendering work? I mean, if DWM renders thumbnails directly onto the DC of the registered window, then my approach should work. I'm confused. Thanks a bunch.

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  • Should I use Mutex OR Critical Section for Windows Mobile RIL

    - by afriza
    Hi, I am using a Radio Layer Interface (RIL) Native API in Windows Mobile application. In this API, the return values / results of most functions are not returned immediately but are passed through a callback function which is passed to the RIL API. Some usage examples are found at XDA Develompent Tools and Google Gears Geolocation API. My question is, in these two examples, a mutex is used to guard the data instead of other synchronization objects. Now, will Critical Section do fine here in the use cases described by both examples? Which thread or process will actually call the callback functions?

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  • ::LookupAccountSid API Extremely Slow When Targeting x64 Platform (Windows 7)

    - by Chris
    During our application startup, we are making a call to ::LookupAccountSid(). When I build targeting the x86 architecture, this call is nearly instantaneous. However, when I target x64 (debug or release), the call generally takes over 40s to complete. Since this is occurring during application startup, the result is fairly unpleasant as it will appear to the user that the application is not launching. I am running Windows 7 Professional 64-bit on a Dell Studio XPS 16 (Intel Core i7 Q 720). Our application is a native Windows application written in C++. My compiler options (CCOPTS) and linker options (LINKOPTS) are as follows: CCOPTS = "/nologo /Gz /W3 /EHs /c /DWIN32 /D_MBCS /Ob1 /vmg /vmv /Zi /MD /DNDEBUG /DDV_BUILD_DLL /DIV_BUILD_DLL /DDVASSERT_EXCEPTION /Zc:wchar_t-" LINKOPTS = "/manifest:no /nologo /machine:X64 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /DEBUG /subsystem:windows /DLL" Any help would be greatly appreciated :D

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  • How bad is code using std::basic_string<t> as a contiguous buffer?

    - by BillyONeal
    I know technically the std::basic_string template is not required to have contiguous memory. However, I'm curious how many implementations exist for modern compilers that actually take advantage of this freedom. For example, if one wants code like the following it seems silly to allocate a vector just to turn around instantly and return it as a string: DWORD valueLength = 0; DWORD type; LONG errorCheck = RegQueryValueExW( hWin32, value.c_str(), NULL, &type, NULL, &valueLength); if (errorCheck != ERROR_SUCCESS) WindowsApiException::Throw(errorCheck); else if (valueLength == 0) return std::wstring(); std::wstring buffer; do { buffer.resize(valueLength/sizeof(wchar_t)); errorCheck = RegQueryValueExW( hWin32, value.c_str(), NULL, &type, &buffer[0], &valueLength); } while (errorCheck == ERROR_MORE_DATA); if (errorCheck != ERROR_SUCCESS) WindowsApiException::Throw(errorCheck); return buffer; I know code like this might slightly reduce portability because it implies that std::wstring is contiguous -- but I'm wondering just how unportable that makes this code. Put another way, how may compilers actually take advantage of the freedom having noncontiguous memory allows? Oh: And of course given what the code's doing this only matters for Windows compilers.

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