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  • How can I do a clean Mod_Rewrite that hides the variable numbers passed in the query string but just

    - by Jay Bee
    Hi, I have been developing web applications for a while now. My applications have been fairing poorly in search engine results because of the dynamic links that my websites generate. I admire the way some developers do their mod_rewrite to produce something like: http://www.mycompany.com/accommodation/europe/ to run a substitute of "index.php?category_id=2&country=23" How can I achieve that in my urls? Warm regards, JB

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  • Django-like templates system for Java?

    - by Savash
    I'm looking for the templates engine for Java with syntax like in Django templates or Twig (PHP). Is it exists? Update: The target is to have same templates files for different languages. File index.tpl {{head}} {{ var|escape }} {{body}} can be rendered from python (Django) code as well as from PHP, using Twig. I'm looking for Java solution. Thanks.

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  • Axis2 custom handler to turn security off

    - by Michael
    I have a WCF service endpoint exposed over wsHttp binding with zero security config. When i call the service from Java I get the following error: org.apache.axis2.AxisFault: Must Understand check failed for header http://www.w3.org/2005/08/addressing : Action at org.apache.axis2.engine.AxisEngine.checkMustUnderstand(AxisEngine.java:102) How do I set the mustunderstand header to false. I would prefer to do this in code than via configuration.

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  • Specificying a Page directive attribute on an NHaml page

    - by ManiacZX
    I am working on an MVC site using NHaml for the view engine. I have a page that needs to submit HTML code as a form value and am getting the System.Web.HttpRequestValidationException thrown at me. I want to specify the <%@ Page validateRequest="false" % so that this page will allow this data to be submitted but am unsure on how to do this with NHaml generating the pages.

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  • JQuery templating engines

    - by Maurice
    I am looking for a template engine to use client side. I have been trying a few like jsRepeater and jQuery Templates. While they seem to work OK in FireFox they all seem to break down in IE7 when it comes down to rendering HTML tables. I also took a look at MicrosoftAjaxTemplates.js (from http://www.codeplex.com/aspnet/Release/ProjectReleases.aspx?ReleaseId=16766) but turns out that has the same problem. Any advice on other templating engines to use?

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  • How can I optimize the import of this dataset in mysql?

    - by GeoffreyF67
    I've got the following table schema: CREATE TABLE `alexa` ( `id` int(10) unsigned NOT NULL, `rank` int(10) unsigned NOT NULL, `domain` varchar(63) NOT NULL, `domainStatus` varchar(6) DEFAULT NULL, PRIMARY KEY (`rank`), KEY `domain` (`domain`), KEY `id` (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 It takes several minutes to import the data. To me that seems rather slow as we're only talking about a million rows of data. What can I do to optimize the insert of this data? (already using disable keys) G-Man

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  • How to calculate an IPv6 IP Number?

    - by Bram
    I'm adding GeoIP tracking to WCF Web Service using MaxMinds' GeoIP Lite Country. All works well for their IPv4 database but they don't give any samples to calculate an IPv6 IP Number. I've contacted them and they said to use a search engine. Anyone have a sample they're willing to share? Any language will do.

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  • How to search on project hosting sites

    - by Stan
    Say I want to look for open source iphone/Android tower defense game on sourceforge/google code/git hub. Directly searching by these keywords seems not easily getting desired result. Is there any way to search project on these sites? Thanks.

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  • Robust Javascript parser in Java

    - by Misha Koshelev
    Dear All: I am looking for a robust Javascript parser written in Java - by which I mean a Javascript parser that is able to handle most real world Javascript. I am only interested in parsing Javascript, not in executing it. I have found Rhino: http://groups.google.com/group/mozilla.dev.tech.js-engine.rhino/browse_thread/thread/1eff23a8ee57b991 Am I missing anything? Is this the best solution? Thank you! Misha

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  • What are the disadvantages of VistaDB

    - by PhantomTypist
    I am looking into using a lightweight serverless database engine like SQLite, Firebird, or VistaDB in an upcoming project. Someone asked about What are the advantages of VistaDB. I would like to know what are the disadvantages of using VistaDB versus other technology?

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  • Snake App on Xcode

    - by Will Rose
    How do I make one square on a screen lead about 6 with more to be added as the game progresses and how do I control the direction of the lead square with buttons? I basically want to know how to make a "Snake" app for the iPhone, iPod and iPad Please answer!!!!!!

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  • PHP Verification Codes CAPTCHA

    - by Juddling
    I run a game website so I have many users logged in and they can do certain things once every two minutes. I have a CAPTCHA system in places, and for some things it will always ask for a code, and for other things, it will ask once every 10 minutes. I have had some players use the auto submit feature on Opera, and my CAPTCHA system does stop them. My question is, how can I minimise the amount of times I am asking for a code, but still stop people using this auto-submit?

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  • How to delay my AI move

    - by Mythili
    I am doing a game like chess. As soon my player move is completed(if he starts move from one place to another), my AI move is started (before my player reaching his destination ). Sometimes i find difficult which AI coin is moved now. how to delay it.

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  • How can i simulate a slow network connection

    - by pilot-riaz
    Hi, I have a Bet Server which sends bet data to a game terminal I would like to simulate a slow network connection. i want the network to be really busy, heavily loaded so i can see how the bet server performs and if it times out when there is a heavy load on the network. Are there any tools i can use to do this? Thanks for any help. Regards, Riaz

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  • Getting shortest path between 2 nodes

    - by Xtapodi
    Hello, i want to ask if there is any way to generate the shortest path from node A to node B without generating the shortest paths to all the other nodes (stop when node B is in the examined set) with A-star in QuickGraph. I want to plug QuickGraph into a game and thus generating all the paths is not allowed from the time limitations the environment imposes. Any other suggestions to solve my problem in C# are welcome Thanks in advance, Xtapodi

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  • Google Web Toolkit in eclipse randomly requires me to reset GWT SDK

    - by Phuong Nguyen de ManCity fan
    I downloaded and install the latest version of Google App Engine Plugin into my Eclipse and created a project with it using both GAE SDK and GWT SDK. The funny thing is, randomly, my project become subjective to error, like the class RemoteServiceServlet cannot be resolved. The errors will be removed if I go to the configure tab of the project and change the GWT SDK from Default to Specific version (or vice versa). Has anyone ever encountered the same error? What the heck is it?

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  • Testing site performance with multiple browsers and versions

    - by jasongullickson
    We're trying to document the performance difference of our site using different browsers. We use LoadRunner for load testing but I don't see a way to specify the "browser engine" it uses to run it's tests (perhaps it's using it's own?). In any event I'm not sure that LoadRunner is the right tool for this job but we own it so if we can use it, great. If not, is there another tool out there that I can use to record a script and run it automatically against a site using several different browsers?

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  • How can I import the System.Linq namespace to Boo?

    - by OmiD Rezaei
    When I try to import the System.Linq namespace to Boo compiler, I get this error: Boo.Lang.Compiler.CompilerError: Namespace 'System.Linq' not found, maybe you forgot to add an assembly reference? I use "Rhino.DSL.dll" and my DSL engine code is here: public class MyDslEngine : DslEngine { protected override void CustomizeCompiler(BooCompiler compiler, CompilerPipeline pipeline, string[] urls) { pipeline.Insert(1, new AnonymousBaseClassCompilerStep(typeof(DslBase), "Prepare", "System.Linq", "Azarakhsh.Framework.Repository" //it's my repository framework )); pipeline.Insert(2, new UseSymbolsStep()); pipeline.Insert(3, new RunScriptCompilerStep()); } }

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  • How to generate automatic response from the server in flex

    - by Jeeva
    I'm developing a web based game application using flex. I'm placing images dynamically inside a canvas . Whenever i place an image it should change it state after a period of time. For example after 2 mins it should change it state. The time has to be calculated for each image after i place the image. How shall i handle this.

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  • Optimising movement on hex grid

    - by Mloren
    I am making a turn based hex-grid game. The player selects units and moves them across the hex grid. Each tile in the grid is of a particular terrain type (eg desert, hills, mountains, etc) and each unit type has different abilities when it comes to moving over the terrain (e.g. some can move over mountains easily, some with difficulty and some not at all). Each unit has a movement value and each tile takes a certain amount of movement based on its terrain type and the unit type. E.g it costs a tank 1 to move over desert, 4 over swamp and cant move at all over mountains. Where as a flying unit moves over everything at a cost of 1. The issue I have is that when a unit is selected, I want to highlight an area around it showing where it can move, this means working out all the possible paths through the surrounding hexes, how much movement each path will take and lighting up the tiles based on that information. I got this working with a recursive function and found it took too long to calculate, I moved the function into a thread so that it didn't block the game but still it takes around 2 seconds for the thread to calculate the moveable area for a unit with a move of 8. Its over a million recursions which obviously is problematic. I'm wondering if anyone has an clever ideas on how I can optimize this problem. Here's the recursive function I'm currently using (its C# btw): private void CalcMoveGridRecursive(int nCenterIndex, int nMoveRemaining) { //List of the 6 tiles adjacent to the center tile int[] anAdjacentTiles = m_ThreadData.m_aHexData[nCenterIndex].m_anAdjacentTiles; foreach(int tileIndex in anAdjacentTiles) { //make sure this adjacent tile exists if(tileIndex == -1) continue; //How much would it cost the unit to move onto this adjacent tile int nMoveCost = m_ThreadData.m_anTerrainMoveCost[(int)m_ThreadData.m_aHexData[tileIndex].m_eTileType]; if(nMoveCost != -1 && nMoveCost <= nMoveRemaining) { //Make sure the adjacent tile isnt already in our list. if(!m_ThreadData.m_lPassableTiles.Contains(tileIndex)) m_ThreadData.m_lPassableTiles.Add(tileIndex); //Now check the 6 tiles surrounding the adjacent tile we just checked (it becomes the new center). CalcMoveGridRecursive(tileIndex, nMoveRemaining - nMoveCost); } } } At the end of the recursion, m_lPassableTiles contains a list of the indexes of all the tiles that the unit can possibly reach and they are made to glow. This all works, it just takes too long. Does anyone know a better approach to this?

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