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  • Javascript: Error 'Object Required.'

    - by javascripthelp
    The following is the error popup message I get when I click "Finalize" button on my website: "Line: 298 Char: 5 Error: Object required: 'lobi_c_selected(...)' Code: 0 URL: http://10.128.23.50/i-prostage/AP/w_ap_check_reconciliation.asp?" Normally, when I click "Finalize" button, it'll generate and show a report in a popup window. However, I'd get this error message instead. Can any of you help me locate the error in the following source code for the page that I'm running in IE 6? sub cb_finalize dim ll_loop, ll_found, lobj_c_selected of_SetHourGlass(True) rpt_link.innerHTML = "" rpt_link.href = "" 'Process only if at least one record was selected if rds1.Recordset.Recordcount 0 then lb_found = false if rds1.Recordset.Recordcount = 1 then if c_selected.checked then lb_found = true else Set lobj_c_selected = document.all.item("c_selected") for ll_loop = 1 to rds1.Recordset.Recordcount if lobj_c_selected(ll_loop - 1).checked then lb_found = true exit for end if next end if if not lb_found then msgbox "Please select a record to be posted.", vbInformation, "ProStage Accounting" of_SetHourGlass(False) else window.setTimeout "ue_process()", 100, vbscript 'Post Event end if else msgbox "There's no record to be posted." + vbcrlf + "Please select a record to be posted.", vbInformation, "ProStage Accounting" of_SetHourGlass(False) end if end sub Sub ue_process dim ll_loop, ll_count, ls_ret, ls_trxid, ls_r1 'Get only selected records redim ls_trxid(rds1.Recordset.Recordcount) for ll_loop = 1 to rds1.Recordset.Recordcount rds1.Recordset.AbsolutePosition = ll_loop if not isnull(rds1.Recordset("clrdt")) then 'Add to TRXID array if selected ll_count = ll_count + 1 ls_trxid(ll_count) = rds1.Recordset("trxid") end if next 'Process reconciliation rds1.Recordset.MarshalOptions = 1 ls_ret = iBO_Update.of_update_1(is_dbsrc, rds1.Recordset, "GLTRX", is_sql) if ls_ret < "1" then msgbox "Update Failed ! " + ls_ret, vbExclamation + vbOKonly, document.title of_SetHourGlass(False) else 'Display Posting Journal & clear screen ue_posting_journal ls_trxid, ll_count Set rds1.SourceRecordset = iBO_Company.of_validate(is_dbsrc, "SELECT 1 FROM DUAL WHERE 1 = 2") ib_query = false 'Not to process RetrieveEnd end if End Sub Sub ue_posting_journal(as_trxid, al_count) dim ll_argseq, ls_argtyp, ls_argmnt, ll_sargseq of_setreport() ' Start service 'Prepare arguments for report in RPTMSTR table for ll_loop = 1 to al_count + 1 select case ll_loop case 1 'Range displayed as report title ll_argseq = 800 ls_argtyp = null ls_argmnt = "st_title.text = 'Bank: " + bnkid_name.value + ", As of Date: " + _ of_date_stringtodate(id_trxdt) + "'" ll_sargseq = 0 case else 'TRXID array ll_argseq = 1 ll_sargseq = ll_loop - 1 ls_argtyp = "S" ls_argmnt = as_trxid(ll_loop - 1) end select of_report_register_array "d_rpt_ap_check_reconciliation_register", ll_argseq, ls_argtyp, ls_argmnt, ll_sargseq next of_report_process "d_rpt_ap_check_reconciliation_register", true, true 'Display report of_sethourglass(False) End Sub

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  • SimpleModal -- Open OnLoad

    - by Bill Griffith
    I'm new to JQuery -- not new to javascript. Was able to open the OSX STYLE DIALOG using the hyperlink button provided in the demo index.html page, but would like to open it on the page load. I read a couple links on StackOverflow (http://stackoverflow.com/questions/1611727/how-do-i-invoke-a-simplemodal-osx-dialog-on-page-load), but still could not get it to work in the exact same index.html page. I finally resorted to a stopgap measure by programmatically invoking the button click of a hidden button element -- see following fragment: onLoad="document.getElementById('load_OSX_Example').click();"> <input type="hidden" id="load_OSX_Example" value="" class='osx'> <script type="text/javascript" language="javascript"> //#### open the OSX Modal ########## $(document).ready(function(){ $("#osx-modal-content").modal(); }); </script> So I have two questions: How can you invoke the class='osx' using javascript/html programmatically? Why won't this work using the $("#osx-modal-content").modal(); call in javascript (see fragment above)? I tried this in multiple browsers, and the only content that displayed on the screen was content of this tag: "div id="osx-modal-title", and there was no error in the jscript console.

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  • Missing elements of collection

    - by Neir0
    I have a collection ObservableCollection<string> outoverList And i have a function which call collection outoverList.Add("out:"+element.tagName); Function call collection a few times, but sometimes collection lost elements. We call a function - function adds element - collection has 9 elements(for example) - in the next function calling collection has only 8 elements. One elements be missing. Here Resharpers Find usages log: Search target FindElementHandler.outoverList:ObservableCollection<string> Found 3 usages in solution <FindElementExperiments> (3 items) FindElementHandler.cs (3 items) (50,13) outoverList = new ObservableCollection<string>(); (94,13) outoverList.Add("out:"+element.tagName); (118,13) outoverList.Add("over:" + element.tagName); As you can see i just add elements to collection everywhere. i havent remove elements code. Maybe i did something wrong you can look at screen capture: http://www.youtube.com/watch?v=Ei6dQnHCMIc I am newbie and often encounter with various problems but this bug looks mystic for me. P/S/ Sorry for english

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  • Qt moc failure without an error message

    - by Robert Parker
    So I'm pretty new to Qt, and I've just inherited a project from someone else who is also new to Qt. He isn't around this week btw. We are using Visual Studio 2008, and have the latest version of Qt installed(4.6.2). The project builds on my coworker's machine fine, and I can get the project from svn and build it directly. But under any other circumstances it refuses to build on my machine, and it doesn't give me much of an explanation why. Even if I just do a 'build clean' and then a 'build' it doesn't work. Any slight modification will make it fail. When I try to build the entire project I get the error message: 1Moc'ing MatrixTypeInterface.h... 1moc: Cannot create .\GeneratedFiles\Debug\moc_MatrixTypeInterface.cpp;.\GeneratedFiles\Debug\moc_matrixtypeinterface.cpp 1Project : error PRJ0019: A tool returned an error code from "Moc'ing MatrixTypeInterface.h..." The moc tool doesn't give any sort of error message as to why it isn't working, and I wasted most of yesterday trying to figure out why. I got the command that VS was using to call moc, and I entered in the command line myself. It didn't write anything to the screen. Any ideas?

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  • How to move/drag multiple images with CALayer???

    - by gbf.sara
    I have more than 10 images in screen and i want to move each image using CALayer concept. While am trying to move first image,its working. Even when i drag my second image also, its working. But after that when i get back to first image and when i try to move , am struck up. its not working. I dono where it went wrong. Here's ma code //Assigning Layer to UIImage// layer = [CALayer layer]; UIImage *image1 = [UIImage imageNamed:[NSString stringWithFormat:@"%@_thumb.png",[tiv imageName]]]; layer.contents = (id)image1.CGImage; layer.position=CGPointMake(200,200); layer.frame = CGRectMake(110, 180, 100, 100); [self.view.layer addSublayer:layer]; [layer needsDisplay]; [self.view.layer needsDisplay]; [layer needsLayout]; //Here i try to move my image// - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesMoved:touches withEvent:event]; NSArray *allTouches = [touches allObjects]; int count = [allTouches count]; if (count == 1) { if (CGRectContainsPoint([layer frame], [[allTouches objectAtIndex:0] locationInView:self.view])) { layer.position = [[allTouches objectAtIndex:0] locationInView:self.view]; return; } } if (count > 1) { if (CGRectContainsPoint([layer frame], [[allTouches objectAtIndex:-1] locationInView:self.view])) { layer.position = [[allTouches objectAtIndex:0] locationInView:self.view]; return; } } } Also ive planned to use single CALayer for multiple images.. When i click an image, it should be placed in that CALayer and when i click another, the same CALayer should take the latter one. So tat whenever i drag an image it should move(no matter how many images r there) . Do u think this concept will work out or is there any other idea??? My concept may seems to be a basic one. Am new to this environment n so kindly help me..

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  • Android ScrollView jumps around when resized

    - by Mike
    I have a ScrollView that contains an number of other views (TextViews, ImageViews, etc.). The ScrollView is taller than the screen. I have an AsyncTask that updates the children of the ScrollView based on an http response. I've discovered an interesting behavior that I can't figure out how to work around. If I set any of the children's visibilities to View.INVISIBLE as part of the AsyncTask.onPostExecute(), everything works fine. However, if I set any of the children's visibilities to View.GONE, the ScrollView jumps down from the top when onPostExecute() is called. Exactly how far seems to vary. I'm guessing that re-laying out the ScrollView is causing it to scroll away from the top for some reason. So the question is: is there a way to either prevent or work around this behavior? PS. Using ScrollView.jump(FOCUS_UP) as a workaround isn't ideal since that'll force the user to the top even if they had intended to scroll down. EDIT: Actually, I was wrong. The problem wasn't with a child view being marked gone, the problem was with a sibling view being marked gone and the ScrollView getting resized. My ScrollView is inside a LinearLayout that also contains a Button. When the button is set to GONE, the ScrollView gets resized to take up the available space, causing it to scroll away from the top. Different cause, still looking for a workaround though if possible.

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  • Winforms, databinding, Listbox and textbox

    - by Snake
    Hi dear friends, I have a ListBox (MyListBox) on my screen, and a Textbox (MyTextBox). The ListBox is filled with a List(Of T), which are all custom items. Now I try to do this: The ListBox' datasource is the List(Of T). Now when an Item changes I want the textbox to be updated to a particular property of the selected item in my ListBox. In code this means: Me.MyListBox.DisplayMember = "SelectionName" Me.MyListBox.ValueMember = "Id" MyTextbox.DataBindings.Add(New Binding("Text", Me._listOfItems, "SelectedItem.Comment", True, DataSourceUpdateMode.OnPropertyChanged)) Me.MyListBox.DataSource = Me._listOfItems this does not work. But when I bind to SelectedValue instead of SelectedItem it works perfectly. The _listOfItems is declared as this: Dim _listOfItems As List(Of MyItem) = New List(Of MyItem)() Where MyItem is this: public class MyItem { public string SelectionName { get; set; } public int Id { get; set; } public string Comment { get; set; } } I tried overriding the ToString() in MyItem so that it would use that. But that doesn't work either. Anybody care to give it a try? Thanks! -Snakiej

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  • GridView: How can I get rid of extra space from my GirdView object?

    - by Lajos Arpad
    Hello, I'm writing an application for Android phones for Human vs. Human chess play over the internet. I was looking at some tutorials, to learn how to develop Android applications and found a very nice example of making galleries (it was a GridView usage example for making a gallery about dogs) and the idea came to draw the chess table using a GridView, because the example project also handled the point & click event and I intended to use the same event in the same way, but for a different purpose. The game works well (currently it's a hotseat version), however, I'm really frustrated by the fact that whenever I rotate the screen of the phone, my GridView gets hysterical and puts some empty space in my chess table between the columns. I realized that the cause of this is that the GridView's width is the same as its parent's and the GridView tries to fill its parent in with, but there should (and probably is) be a simple solution to get rid of this problem. However, after a full day of researching, I haven't found any clue to help me to make a perfect drawing about my chess table without a negative side effect in functionality. The chess table looks fine if the phone is in Portrait mode, but in Landscape mode it's far from nice. This is how I can decide whether we are in Portrait or Landscape mode: ((((MainActivity)mContext).getWindow().getWindowManager().getDefaultDisplay().getWidth()) < ((MainActivity)mContext).getWindow().getWindowManager().getDefaultDisplay().getHeight()) In the main.xml file the GridView is defined in the following way: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <GridView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/gridview" android:layout_width="wrap_content" android:layout_height="wrap_content" android:numColumns="8" android:verticalSpacing="0dp" android:horizontalSpacing="0dp" android:stretchMode="columnWidth" android:gravity="center" > </GridView> ... </LinearLayout> I appreciate any help with the problem and thank you for reading this.

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  • IPhone SDK - Leaking Memory with performSelectorInBackground

    - by Steblo
    Hi. Maybe someone can help me with this strange thing: If a user clicks on a button, a new UITableView is pushed to the navigation controller. This new view is doing some database querying which takes some time. Therefore I wanted to do the loading in background. What works WITHOUT leaking memory (but freezes the screen until everything is done): WorkController *tmp=[[WorkController alloc] initWithStyle:UITableViewStyleGrouped]; self.workController=tmp; [tmp release]; [self.workController loadList]; // Does the DB Query [self.workController pushViewController:self.workController animated:YES]; Now I tried to do this: // Show Wait indicator .... WorkController *tmp=[[WorkController alloc] initWithStyle:UITableViewStyleGrouped]; self.workController=tmp; [tmp release]; [self performSelectorInBackground:@selector(getController) withObject:nil]; } -(void) getController { [self.workController loadList]; // Does the DB Query [self.navigationController pushViewController:self.workController animated:YES]; } This also works but is leaking memory and I don't know why ! Can you help ? By the way - is it possible for an App to get into AppStore with a small memory leak ? Or will this be checked first of all ? Thanks in advance !

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  • Using pipes in Linux with C

    - by Dave
    Hi, I'm doing a course in Operating Systems and we're supposed to learn how to use pipes to transfer data between processes. We were given this simple piece of code which demonstrates how to use pipes,but I'm having difficulty understanding it. #include <stdio.h> #include <stdlib.h> #include <unistd.h> main() { int pipefd [2], n; char buff[100] ; if( pipe( pipefd) < 0) { printf("can not create pipe \n"); } printf("read fd = %d, write fd = %d \n", pipefd[0], pipefd[1]); if ( write (pipefd[1],"hello world\n", 12)!= 12) { printf("pipe write error \n"); } if( ( n = read ( pipefd[0] , buff, sizeof ( buff) ) ) <= 0 ) { printf("pipe read error \n"); } write ( 1, buff, n ) ; exit (0); } What does the write function do? It seems to send data to the pipe and also print it to the screen (at least it seems like the second time the write function is called it does this). Does anyone have any suggestions of good websites for learning about topics such as this, FIFO, signals, other basic linux commands used in C?

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  • getting incorrect error even if the condition is fulfilled

    - by Tapan Desai
    I am trying to show the message based on the text shown on webpage after a particular action. If the webpage contains text MESSAGE HAS BEEN SUBMITTED SUCCESSFULLY, I want to print Message sent successfully on the screen otherwise MESSAGE SENDING FAILED. Everything is working fine but for one thing. PrintWriter printWriter = new PrintWriter(new OutputStreamWriter(sendConnection.getOutputStream()), true); printWriter.print(sendContent); printWriter.flush(); printWriter.close(); //Reading the returned web page to analyse whether the operation was sucessfull BufferedReader bufferedReader = new BufferedReader(new InputStreamReader(sendConnection.getInputStream())); StringBuilder SendResult = new StringBuilder(); String line; while ((line = bufferedReader.readLine()) != null) { SendResult.append(line); } if (SendResult.toString().contains("MESSAGE HAS BEEN SUBMITTED SUCCESSFULLY")) { System.out.println("Message sent to " + phoneNumber + " successfully."); } else { System.err.println("Message could not send to " + phoneNumber + ". Also check login credentials"); } bufferedReader.close(); The problem is that even if the webpage contains the text MESSAGE HAS BEEN SUBMITTED SUCCESSFULLY, the condition always goes into ELSE part and show MESSAGE SENDING FAILED but thats not true because the message has been sent and i see the MESSAGE HAS BEEN SUBMITTED SUCCESSFULLY on the webpage. Can anyone tell me where am i going wrong?

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  • PHP mySQL Error

    - by happyCoding25
    Hello, Im new to php so I decided to follow this tutorial for a simple login screen. I got the code setup but when I try login I get this error: Warning: mysql_num_rows(): supplied argument is not a valid MySQL result resource in (a long file path to the script) on line 27 The code I got from the tutorial is: <?php ob_start(); $host="thehost"; // Host name $username="myusername"; // Mysql username $password="mypass"; // Mysql password $db_name="test"; // Database name $tbl_name="members"; // Table name // Connect to server and select databse. mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); // Define $myusername and $mypassword $myusername=$_POST['myusername']; $mypassword=$_POST['mypassword']; // To protect MySQL injection (more detail about MySQL injection) $myusername = stripslashes($myusername); $mypassword = stripslashes($mypassword); $myusername = mysql_real_escape_string($myusername); $mypassword = mysql_real_escape_string($mypassword); $sql="SELECT * FROM $tbl_name WHERE username='$myusername' and password='$mypassword'"; $result=mysql_query($sql); // Mysql_num_row is counting table row $count=mysql_num_rows($result); // If result matched $myusername and $mypassword, table row must be 1 row if($count==1){ // Register $myusername, $mypassword and redirect to file "login_success.php" session_register("myusername"); session_register("mypassword"); header("location:login_success.php"); } else { echo "Wrong Username or Password"; } ob_end_flush(); ?> (Note: All of the mySQL database info is filled in on my version) Aslo, the author gives a php5 version and a normal php version. I have tried both and gotten the same error. If anyone knows why this is happening help is really appreciated.

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  • Straw Poll - K&R vs BSD

    - by Gordon Mackie JoanMiro
    No holy wars please - (ultimately a standardised and consistently-observed house-style on a project always wins out whatever is chosen), but I am genuinely interested in the preferences of people for K&R style formatting: public bool CompareObjects(object first, object second) { if (first == second) { return true; } else { return false; } } over BSD style: public bool CompareObjects(object first, object second) { if (first == second) { return true; } else { return false; } } K&R seems to be making a bit of a comeback recently (I'm an old programmer, so I've seen these things fluctuate); do people think K&R looks more professional, more cool, more readable, is compactness when viewing more important than extending the structure down the screen? Please use the 2 community wiki answers below to vote for K&R vs. BSD. Polls shouldn't earn rep for the first person that manages to type "BSD FTW!" My God! This question is nearly 2 years old and people are still down-voting it; ENOUGH!

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  • Updating multiple divs w/ RJS/AJAX

    - by bgadoci
    I am successfully using RJS to implement AJAX on a page.replace.html create.js.rjs. I am attempting to update two locations instead of one and after watching Ryan Bates Railscast I am very close (I think) but have a problem in the syntax of my /views/likes/create.js.rjs file. Here is the situation: located at /views/likes/create.js.rjs is the following code: page.replace_html "votes_#{ @site.id }", :partial => @like page.replace_html "counter", 10 - (@question.likes.count :conditions => {:user_id => current_user.id}) page[@like].visual_effect :highlight My problem lies in the second line. The div "counter" displays the following code in the /views/question/show.html.erb page: <div id="counter"> You have <%= 10 - (@question.likes.count :conditions => {:user_id => current_user.id}) %> votes remaining for this question </div> From watching the screen cast I believe that my error has to do w/ the syntax of the second line. Specifically he mentions that you cannot use a local instance variable but not sure how to make the change. Thoughts?

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  • How to make a small flash swf with ComboBox in Actionscript 3?

    - by Sint
    I have a pure Actionscript 3 project, using flash.* libraries, compiles down to about 6k (using mxmlc). Program handles about 1k shapes, a few sprites, a sockets connection, works great (tastes less filling). Now, how would I add a ComboBox control without incurring excessive bloat? More specificially, I would like to keep the size under 100k. So far I have tried: Adobe mx.controls ComboBoxexample - simple mxml example compiles to 200+k both on my main Linux Box using mxmlc and in Windows using Flash Builder 4 Yahoo Astra - uses mx libraries underneath(so as bloated as Adobe?), plus does not contain exact ComboBox Keith Peter's MinimalComps - seems small, but far from providing ComboBox functionality SPAS (Swing Package for Actionscript) - compiles to 130k, but alpha version of ComboBox does not let me adjust height... asuilib - compiles to 40k, unfortunately this ComboBox does not provide for scrolling items...if it does not fit on screen no way to scroll to it Now my questions: Is there a way to lower size for projects importing mx.controls ? Maybe there is a way to fix SPAS or asuilib ComboBoxes? Perhaps, there are some other libraries which provide a ComboBox(or DropList)?

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  • SIGABRT Issues with UIApplication_TVOut and MPVideoView - is there another way??

    - by user365920
    Hi there, I am due to do a demo in a week of an app which i have been working on for a company - until now, i have been using code taken from this useful tutorial here The problem is that this no longer seems to be working - causing a SIGABRT inside of the following (see initWithVideoView): - (void) startTVOut; { // you need to have a main window already open when you call start if (!tvoutWindow) { deviceWindow = [self keyWindow]; MPVideoView *vidView = [[MPVideoView alloc] initWithFrame: CGRectZero]; **tvoutWindow = [[MPTVOutWindow alloc] initWithVideoView:vidView];** [tvoutWindow makeKeyAndVisible]; tvoutWindow.userInteractionEnabled = NO; mirrorView = [[UIImageView alloc] initWithFrame: [[UIScreen mainScreen] bounds]]; [self reformatTVOutOrientation]; mirrorView.center = vidView.center; [vidView addSubview: mirrorView]; [deviceWindow makeKeyAndVisible]; [NSThread detachNewThreadSelector:@selector(updateLoop) toTarget:self withObject:nil]; } } Can anyone help at all??? This was all working fine, but seems to have stopped working recently - none of my code has changed, so assuming Apple have removed that API (yes, i know it was a private API in the first place, so im not moaning!) Just need to know if there is an alternative way of displaying the contents of my iPhone screen in my app... Many thanks in advance!

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  • iPod touch debugging: Error on install/run only if app exists on device already?

    - by Ben
    Hi all, I am using an iPod to test an app. The device is all set up with the right provisioning profiles, etc-- that's not really the issue. But every time I start the app from Xcode on the device, I get the "A signed resource has been added, modified, or deleted." error from the Organizer window. Wait, I know, you think it's a provisioning profile problem. But here's the kicker: if I just delete the app from the iPod (using the main screen) and try again, it works fine. I only get this error when the app is already installed. The other kicker is that this behavior doesn't happen on an iPhone that I have for occasional testing-- on that device, I can start/restart/restart indefinitely. But using the iPod, my compile-run-test cycle is annoyingly slow since I have to manually delete the app each time. Any ideas? I'm using Xcode 3.2.2 (prerelease) FWIW. The iPod has stock OS 3.1.2 on it. Thanks!

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  • SubSonic 3 screws up selecteditem?

    - by SteveCav
    If you have a moment, please try this: -Download Subsonic 3. -Start a new proj and add SS's ActiveRecord templates. -Point it to any SQL Server DB and generate the classes. -Add a WPF project. -Create a window and add a combobox or listbox. -Set the ItemsSource from the SS DAL, and format it how you wish. -Add a button that will show you some value from the SelectedItem (using messagebox, console, whatever). -Run the project. -Click on the third item in the list. -Click on the second item in the list. -Click on the button. When I do that, the button gives me the value of the THIRD item, not the second. In other words, once the SelectedItem is set the first time it STAYS, no matter which item is subsequently highlighted on the screen. This is happening to me whatever control I use (combobox, listbox, even datagrid) and it ONLY happens with Subsonic Activerecord objects. If I write my own POCOs with identical properties and bind a list of them instead, the controls behave as expected. Does this happen to you? Any ideas?

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  • EAGLContext, EAGLSharegroups, RenderBuffers, FrameBuffers, oh my!

    - by quixoto
    Hi all, I'm trying to wrap my head around the OpenGL object model on iPhone OS. I'm currently rendering into a few different UIViews (build on CAEAGLayers) on the screen. I currently have each of these as using separate EAGLContext, each of which has a color renderbuffer and a framebuffer. I'm rendering similar things in them, and I'd like to share textures between these instances to save memory overhead. My current understanding is that I could use the same setup (some number of contexts, each with a FBO/RBO) but if I spawn the later ones using the EAGLShareGroup of the first one, then I can simply use the texture names (GLuints) from the first one in the later ones. Is this accurate? If this is the case, I guess the followup question is: what's the benefit to having it be a "sharegroup"? Could I just reuse the same context, and attach multiple FBOs/RBOs to that context? I think I'm struggling with the abstraction layer of a sharegroup, which seems to share "objects" (textures and other named things) but not "state" (matrices, enabled/disabled states) which are owned by the context. What's the best way to think of this? Thanks for any enlightenment!

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  • MPMoviePlayerController problem at start

    - by Infinity
    Hello guys! I have a problem with MPMoviePlayerController, because when I start it in fullscreen it exists, but the song is still playing. I added the MPMoviePlayerDidExitFullscreenNotification notification and it says that when the video starts playin it exists the full screen. Here's my code: _multimediaPlayer = [[MPMoviePlayerController alloc] init]; _multimediaPlayer.controlStyle = MPMovieControlStyleDefault; _multimediaPlayer.initialPlaybackTime = 0; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(videoPlayBackDidFinish:) name:MPMoviePlayerPlaybackDidFinishNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(videoPlayerDidExitFullscreen:) name:MPMoviePlayerDidExitFullscreenNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(videoPlayerPlaybackStateChanged:) name:MPMoviePlayerPlaybackStateDidChangeNotification object:nil]; NSString *path = [NSString stringWithFormat:@"%@/mag_%d/%@", [FMUtils documentsFolderPathWithFile:nil], _magID, _pageObject.fileName]; if ([FMUtils fileExistsAtPath:path]) { _multimediaPlayer.contentURL = [NSURL fileURLWithPath:path]; } else { _multimediaPlayer.contentURL = [NSURL URLWithString:[NSString stringWithFormat:@"%@%@", self.dataURL, _pageObject.fileName]]; } CGSize objectViewSize = self.frame.size; _multimediaPlayer.view.frame = CGRectMake(0, 0, objectViewSize.width, objectViewSize.height); [self addSubview:_multimediaPlayer.view]; if (_pageObject.blink) { [_multimediaPlayer setFullscreen:YES animated:YES]; } [_multimediaPlayer play]; Most of the time it happens when the video is not downloaded and it needs to stream it. Do you have any idea why is this happen?

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  • UIViewController remaining

    - by Guy
    Hi Guys. I have a UIViewController named equationVC who's user interface is being programmatically created from another NSObject class called equationCon. Upon loading equationVC, a method called chooseInterface is called from the equationCon class. I have a global variable (globalVar) that points to a user defined string. chooseInterface finds a method in the equationCon class that matches the string globalVar points to. In this case, let's say that globalVar points to a string that is called "methodThatMatches." In methodThatMatches, another view controller needs to show the results of what methodThatMatches did. methodThatMatches creates a new equationVC that calls upon methodThatMatches2. As a test, each method changes the color of the background. When the application starts up, I get a purple background, but as soon as I hit backwards I get another purple screen, which should be yellow. I do not think that I am release the view properly. Can anyone help? -(void)chooseInterface { NSString* equationTemp = [globalVar stringByReplacingOccurrencesOfString:@" " withString:@""]; equationTemp = [equationTemp stringByReplacingOccurrencesOfString:@"'" withString:@""]; SEL equationName = NSSelectorFromString(equationTemp); NSLog(@"selector! %@",NSStringFromSelector(equationName)); if([self respondsToSelector:equationName]){ [self performSelector:equationName]; } } -(void)methodThatMatches{ self.equationVC.view.backgroundColor = [UIColor yellowColor]; [setGlobalVar:@"methodThatMatches2"]; EquationVC* temp = [[EquationVC alloc] init]; [[self.equationVC navigationController] pushViewController:temp animated:YES ]; [temp release]; } -(void)methodThatmatches2{ self.equationVC.view.backgroundColor = [UIColor purpleColor]; }

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  • Pinyin Character entry on a touchscreen keyboard

    - by mmr
    The app I'm developing requires that it be deployed in China, which means that it needs to have Pinyin and Chinese character handling. I'm told that the way that our customers handle character entry is like so: Enter in the pinyin character, like 'zhang' As they enter the characters, a list of possible Chinese (Mandarin?) characters are presented to the user, like: The user will then select '1' to enter the family name that is roughly translated to 'zhang' How can I hook such programs (I believe one is called 'mspy.exe', from Microsoft, which I'm lead to believe comes with Microsoft versions of XP) into a WPF text box? Right now, the user can enter text either by using their keyboard or by using an on-screen keyboard, so I will probably need to capture the event of a keypress from either source and feed it to some OS event or to MSPY.exe or some similar program. Or is there some other way to enter pinyin and have it converted to Mandarin? Is there a program other than MSPY I should look at? EDIT: For those of you who think that this should 'just work', it does not. Chinese character entry will work just fine if entering text into notepad or the start-run menu or whatever, but it will not work in WPF. That's the key to this question: how do I enable WPF entry? There's the Google Pinyin and Sogou pinyin, but the websites are in Mandarin or Chinese or something similar and I don't read the language.

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  • how do i work bool!

    - by user350217
    HI! im a beginner and im really getting frustrated with this whole concept. i dont understand how to exactly use the bool function. i know what it is but i cantfigure out how to make it work in my program. Im trying to say that if my variable "selection" is any letter beween 'A' and 'I' then it is valid and can continue on to the next function which is called calcExchangeAmt(amtExchanged, selection). if it is false i want it to ask the user if they want to repeat the program and if they agree to repeat i want it to clear the screen and restart to the main function. please help edit my work! this is my bool function: bool isSelectionValid(char selection, char yesNo, double amtExchanged) { bool validData; validData = true; if((selection >= 'a' && selection <= 'i') || (selection >= 'A' && selection <= 'I')) { validData = calcExchangeAmt (amtExchanged, selection); } else(validData == false); { cout<<"Do you wish to continue? (Y for Yes / N for No)"; cin>>yesNo; } do { main(); } while ((yesNo =='y')||(yesNo == 'Y')); { system("cls"); } return 0; } this is the warning that im gettng: warning C4800: 'double' : forcing value to bool 'true' or 'false' (performance warning)

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  • GridView onTouch

    - by Jeff
    I am trying to set up a GridView of buttons that responds to onTouch. For example, if I swipe my finger across the screen horizontally, vertically or diagonally then I want the buttons which were touched to be selected. I tried setting OnTouchListener's for the buttons, but this didn't work, only the first button in the drag event received the onTouch events. Next I tried creating an OnTouchListener for the GridView and then using the X,Y coords to determine which buttons where touched. This doesn't seem to work either since the MOTION_DOWN events are only passed to the GridView's onTouch() if I start the drag on the very edge of the GridView. In fact if I drag my finger horizontally across the grid, the onTouch events aren't fired at all unless I start the drag at the edge of the GridView. Does anyone know of a better way to do this? Thanks in advance. gridview.setOnTouchListener(new View.OnTouchListener() { @Override public boolean onTouch(@SuppressWarnings("unused") View view, MotionEvent event) { float X = event.getX(); float Y = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: System.out.println("Down: " + X + "," + Y); break; case MotionEvent.ACTION_MOVE: System.out.println("Move: " + X + "," + Y); break; case MotionEvent.ACTION_UP: System.out.println("Up: " + X + "," + Y); break; } return true; } }

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  • CoreData : store images to DB or not?

    - by Meko
    Hi.I am making an app that it takes photos from web site for some Username and shows it on UITable with username then when clicking user name it shows photos for this user and then clicking to name of photo it shows full screen photo. My question is I am using NSData to get photos from internet.Am I have to save also those data to CoreDAta? I am using like when pressing name of user it again creates NSData and downloads photos from internet and shows them on UTable. And it takes time. What is good approach? and How can save this images to CoreDAta? I am using this method NSData *imageData=[flickr dataForPhotoID:firstPhoto.id fromFarm:firstPhoto.farm onServer:firstPhoto.server withSecret:firstPhoto.secret inFormat: FlickrFetcherPhotoFormatSquare]; and here definition of dataForPtohoID method - (NSData *)dataForPhotoID:(NSString *)photoID fromFarm:(NSString *)farm onServer:(NSString *)server withSecret:(NSString *)secret inFormat:(FlickrFetcherPhotoFormat)format { #if TEST_HIGH_NETWORK_LATENCY sleep(1); #endif NSString *formatString; switch (format) { case FlickrFetcherPhotoFormatSquare: formatString = @"s"; break; case FlickrFetcherPhotoFormatLarge: formatString = @"b"; break; } NSString *photoURLString = [NSString stringWithFormat:@"http://farm%@.static.flickr.com/%@/%@_%@_%@.jpg", farm, server, photoID, secret, formatString]; NSURL *url = [NSURL URLWithString:photoURLString]; return [NSData dataWithContentsOfURL:url]; }

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