Search Results

Search found 17501 results on 701 pages for 'stored functions'.

Page 612/701 | < Previous Page | 608 609 610 611 612 613 614 615 616 617 618 619  | Next Page >

  • What is the best way to create a running integer id on the AppEngine data storage?

    - by Freed
    For various reasons, I need a unique running integer id for my entities stored on the Google AppEngine. The automatically generated key sort of has this behaviour, but it doesn't start from 1 (or 0) and doesn't guarantee that the generated integer part will come from a continuous sequence. What would be the best way to efficiently implement this on AppEngine? Is there any support from the storage system? To add to the complexity, I might need to do this over entities from different entity groups, meaning I can't just get the highest id right now and save an entity with the next id in a transaction. Might memcache be the way to go..? Edit: I havn't yet implemented this, but to clarify on the memcache idea. I know memcache is unreliable, but in practice it probably won't lose data "too often" to hurt performance. Basically, I would have a memcache entry for the last used id, update it (somehow atomically) whenever I create a new entity and use that id. In the case of memcache not having a value for this entry, I'd get the highest id so far by doing a query on my entities sorted by the id and update memcache (unless someone else had already done so). The only problem I can see with this right now would be atomicity of the operation as a whole if the save of my new entity was also part of a transaction. Thoughts..?

    Read the article

  • Manipulating data in sql / asp.net / c# - how?

    - by SLC
    Not sure how to word the question... Basically, so far all my SQL stuff has been stored procedures and dumped into a gridview. The odd case where I had to perform an action based on a value (such as highlighting a row green if a certain value was true) were done as the gridview was rendering in one of the overrides. Now however I have to do something far more complicated - pull three sets of data down, run a series of checks on all three and some date related checks and stuff, then populate a gridview with some of the items. In logic terms, I want to run three queries, and store the lists of results (presumably in Lists?) then run some logic, then populate the gridview. Specifically what I don't know how to do is: Best way of pulling the data, and putting it into a List or other datastructure that lets me easily run through it, and retrieve data based on column (myList.age, or more likely, myList["Age"]). One I have compared the data, I assume I create a new list that will be put into the gridview... how do I put the contents of a list INTO a gridview? How would I add other stuff such as buttons or checkboxes at the same time? Any nudge in the right direction would be appreciated! Particularly doing cool stuff with lists and sql (if there is anything cool you can do with them)

    Read the article

  • I just don't get the C++ Pointer/Reference system.

    - by gnm
    I've never had problems with references as in Python (implicit) or PHP (explicit &). In PHP you write $p = &$myvar; and you have $p as a reference pointing to $myVar. So I know in C++ you can do this: void setToSomething( int& var ) { var = 123; } int myInt; setToSomething( myInt ); Myint is now 123, why? Doesn't & mean "memory address of" x in C++? What do I do then if var is only the adress to myInt and not a pointer? void setToSomething( int* var ) { var* = 123; } int myInt; int* myIntPtr = &myInt; setToSomething( myIntPtr ); Does the above work as expected? I don't understand the difference between * and & in C++ fully. They tell you & is used to get the adress of a variable, but why IN GODS NAME does that help you in functions etc. like in the first example?

    Read the article

  • Create an index only on certain rows in mysql

    - by dhruvbird
    So, I have this funny requirement of creating an index on a table only on a certain set of rows. This is what my table looks like: USER: userid, friendid, created, blah0, blah1, ..., blahN Now, I'd like to create an index on: (userid, friendid, created) but only on those rows where userid = friendid. The reason being that this index is only going to be used to satisfy queries where the WHERE clause contains "userid = friendid". There will be many rows where this is NOT the case, and I really don't want to waste all that extra space on the index. Another option would be to create a table (query table) which is populated on insert/update of this table and create a trigger to do so, but again I am guessing an index on that table would mean that the data would be stored twice. How does mysql store Primary Keys? I mean is the table ordered on the Primary Key or is it ordered by insert order and the PK is like a normal unique index? I checked up on clustered indexes (http://dev.mysql.com/doc/refman/5.0/en/innodb-index-types.html), but it seems only InnoDB supports them. I am using MyISAM (I mention this because then I could have created a clustered index on these 3 fields in the query table). I am basically looking for something like this: ALTER TABLE USERS ADD INDEX (userid, friendid, created) WHERE userid=friendid

    Read the article

  • Querying for a unique value based on the aggregate of another value while grouping on a third value

    - by Justin Swartsel
    So I know this problem isn't a new one, but I'm trying to wrap my head around it and understand the best way to deal with scenarios like this. Say I have a hypothetical table 'X' that looks like this: GroupID ID (identity) SomeDateTime -------------------------------------------- 1 1000 1/1/01 1 1001 2/2/02 1 1002 3/3/03 2 1003 4/4/04 2 1004 5/5/05 I want to query it so the result set looks like this: ---------------------------------------- 1 1002 3/3/03 2 1004 5/5/05 Basically what I want is the MAX SomeDateTime value grouped by my GroupID column. The kicker is that I DON'T want to group by the ID column, I just want to know the 'ID' that corresponds to the MAX SomeDateTime. I know one pseudo-solution would be: ;WITH X1 as ( SELECT MAX(SomeDateTime) as SomeDateTime, GroupID FROM X GROUP BY GroupID ) SELECT X1.SomeDateTime, X1.GroupID, X2.ID FROM X1 INNER JOIN X as X2 ON X.DateTime = X2.DateTime But this doesn't solve the fact that a DateTime might not be unique. And it seems sloppy to join on a DateTime like that. Another pseudo-solution could be: SELECT X.GroupID, MAX(X.ID) as ID, MAX(X.SomeDateTime) as SomeDateTime FROM X GROUP BY X.GroupID But there are no guarantees that ID will actually match the row that SomeDateTime comes from. A third less useful option might be: SELECT TOP 1 X.GroupID, X.ID, X.SomeDateTime FROM X WHERE X.GroupID = 1 ORDER BY X.SomeDateTime DESC But obviously that only works with a single, known, GroupID. I want to be able to join this result set on GroupID and/or ID. Does anyone know of any clever solutions? Any good uses of windowing functions? Thanks!

    Read the article

  • servlet ArrayList and HashMap problem witch result

    - by nonameplum
    Hi, I have that code List<Map<String, Object>> data = new ArrayList<Map<String, Object>>(); Map<String, Object> item = new HashMap<String, Object>(); data.clear(); item.clear(); int i = 0; while (i < 5){    item.put("id", i);    i++;    out.println("id: " + item.get("id"));    out.println("--------------------------");    data.add(item); } for(i=0 ; i<5 ; i++){    out.println("print data[" + i + "]" + data.get(i)); } Result of that is: id: 0 -------------------------- id: 1 -------------------------- id: 2 -------------------------- id: 3 -------------------------- id: 4 -------------------------- print data[0]{id=4} print data[1]{id=4} print data[2]{id=4} print data[3]{id=4} print data[4]{id=4} Why only last element is stored?

    Read the article

  • Error in value of default parameter [Bug in Visual C++ 2008?]

    - by HellBoy
    I am facing following issue while trying to use template in my code I have some C++ code which i call from C functions. Problem is I am getting different values in the following code for statement 1 and 2. Type id : unsigned int statement 1 : 4 statement 2 : 1 C++ Code : template <typename T> void func(T* value, unsigned int len = sizeof(T)) { cout << "Type id : " << typeid(T).name() << endl; cout << "statement 1 " << sizeof(T) << endl; cout << "statement 2 " << len << endl; } template <typename T> void func1(T data) { T val = data; func(&val); } C Code : void test(void *ptr, unsigned int len) { switch(len) { case 1: func1(*(static_cast<uint32_t *>(ptr)) break; } } This happens only on windows. On Linux it works fine.

    Read the article

  • C++: getting the address of the start of an std::vector ?

    - by shoosh
    Sometimes it is useful to use the starting address of an std::vector and temporarily treat that address as the address of a regularly allocated buffer. For instance replace this: char* buf = new char[size]; fillTheBuffer(buf, size); useTheBuffer(buf, size); delete[] buf; With This: vector<char> buf(size); fillTheBuffer(&buf[0], size); useTheBuffer(&buf[0], size); The advantage of this is of course that the buffer is deallocated automatically and I don't have to worry about the delete[]. The problem I'm having with this is when size == 0. In that case the first version works ok. An empty buffer is "allocated" and the subsequent functions do nothing size they get size == 0. The second version however fails if size == 0 since calling buf[0] may rightly contain an assertion that 0 < size. So is there an alternative to the idiom &buf[0] that returns the address of the start of the vector even if the vector is empty? I've also considered using buf.begin() but according to the standard it isn't even guaranteed to return a pointer.

    Read the article

  • Using overloaded operator== in a generic function

    - by Dimitri C.
    Consider the following code: class CustomClass { public CustomClass(string value) { m_value = value; } public static bool operator==(CustomClass a, CustomClass b) { return a.m_value == b.m_value; } public static bool operator!=(CustomClass a, CustomClass b) { return a.m_value != b.m_value; } public override bool Equals(object o) { return m_value == (o as CustomClass).m_value; } public override int GetHashCode() { return 0; /* not needed */ } string m_value; } class G { public static bool enericFunction1<T>(T a1, T a2) where T : class { return a1.Equals(a2); } public static bool enericFunction2<T>(T a1, T a2) where T : class { return a1==a2; } } Now when I call both generic functions, one succeeds and one fails: var a = new CustomClass("same value"); var b = new CustomClass("same value"); Debug.Assert(G.enericFunction1(a, b)); // Succeeds Debug.Assert(G.enericFunction2(a, b)); // Fails Apparently, G.enericFunction2 executes the default operator== implementation instead of my override. Can anybody explain why this happens?

    Read the article

  • Django GenericRelation doesn't save related object's id - is this a bug or am I doing it wrong?

    - by pinkeen
    I have a model with a generic relation (call it A), when creating an instance of this object I pass an instance of another model (call it B) as the initializer of the content_object field (via kwargs of the constructor). If I don't save B before creating A then when saving A the content_object_id is saved to the db as NULL. If I save B before passing it to the constructor of A then everything's allright. It's not logical. I assumed that the ID of the related object (B) is fetched when doing A.save() and it should throw some kind of an exception if B isn't saved yet but it just fails silently. I don't like the current solution (saving B beforhand) because we don't know yet if I will be always willing to keep the object, not just scrap it, and there are performance considerations - what if I will add some another data and save it once more shortly after. class BaseNodeData(models.Model): ... extnodedata_content_type = models.ForeignKey(ContentType, null=True) extnodedata_object_id = models.PositiveIntegerField(null=True) extnodedata = generic.GenericForeignKey(ct_field='extnodedata_content_type', fk_field='extnodedata_object_id') class MarkupNodeData(models.Model): raw_content = models.TextField() Suppose we do: markup = MarkupNodeData(raw_content='...') base = BaseNodeData(..., extnodedata=markup) markup.save() base.save() # both records are inserted to the DB but base is stored with extnodedata_object_id=NULL markup = MarkupNodeData(raw_content='...') base = BaseNodeData(..., extnodedata=markup) base.save() markup.save() # no exception is thrown and everything is the same as above markup = MarkupNodeData(raw_content='...') markup.save() base = BaseNodeData(..., extnodedata=markup) base.save() # this works as expected Of course I can do it this way, but it doesn't change anything: base = BaseNodeData(...) base.extnodedata = markup My question is - is this a bug in django which I should report or maybe I'm doing something wrong. Docs on GenericRelations aren't exactly verbose.

    Read the article

  • Best method to cache objects in PHP?

    - by Martin Bean
    Hi, I'm currently developing a large site that handles user registrations. A social networking website for argument's sake. However, I've noticed a lag in page loads and deciphered that it is the creation of objects on pages that's slowing things down. For example, I have a Member object, that when instantiated with an ID passed as a construct parameter, it queries the database for that members' row in the members database table. Not bad, but this is created each time a page is loaded; and called more than once when say, calling an array of that particular members' friends, as a new Member object is created for each friend. So on a single page I can have upwards of seven of the same object, but containing different properties. What I'm wanting to do is to find a way to reduce the database load, and to allow persist objects between page loads. For example, the logged in user's object to be created on login (which I can do) but then stored somewhere for retrieval so I don't have to keep re-creating the object between page loads. What is the best solution for this? I've had a look at Memcache, but with it being a third-party module I can't have the web host install it on this occasion. What are my alternatives, and/or best practices in my case? Thanks in advance.

    Read the article

  • What's up with this reversing bit order function?

    - by MattyW
    I'm rather ashamed to admit that I don't know as much about bits and bit manipulation as I probably should. I tried to fix that this weekend by writing some 'reverse the order of bits' and 'count the ON bits' functions. I took an example from here but when I implemented it as below, I found I had to be looping while < 29. If I loop while < 32 (as in the example) Then when I try to print the integer (using a printBits function i've written) I seem to be missing the first 3 bits. This makes no sense to me, can someone help me out? int reverse(int n) { int r = 0; int i = 0; for(i = 0; i < 29; i++) { r = (r << 1) + (n & 1); n >>=1; } return r; }

    Read the article

  • Addiing captions above images in wordpress

    - by jacob
    So I added some code in my css and there are boxes that appear over every image that is attached to a post. I've wanted to number the images and show the image number in the box(1...n). I have this in my functions.php function count_images(){ global $post; $thePostID = $post-ID; $parameters = array( 'post_type' = 'attachment', 'post_parent' = $thePostID, 'post_mime_type' = 'image'); $attachments = get_children($parameters); $content = count($attachments); return $content; } add_filter('the_content','count_images'); function caption_image_callback($matches) { $c = count_images(); for ($i=1; $i <= $c; $i++) { if (is_single()) { return ''.$i.' '; } else { return ''; } } } function caption_image($post_body_content) { $post_body_content = preg_replace_callback("||","caption_image_callback",$post_body_content); return $post_body_content; } if ( current_user_can('edit_plugins') ) { add_filter('the_content', 'caption_image'); } If I run only count_images it will show the correct number of attached images to a post(let's say 15). But for some reason the number that is shown in the boxes over the images is always 1. I've seen this done on several blogs with just php so there has to be a way(even if I have to change my whole code). PS: I had to leave spaces in some places

    Read the article

  • How to structure Javascript programs in complex web applications?

    - by mixedpickles
    Hi there. I have a problem, which is not easily described. I'm writing a web application that makes heavy usage of jquery and ajax calls. Now I don't have experience in designing the architecture for javascript programms, but I realize that my program has not a good structure. I think I have to many identifiers referring to the same (at least more or less) thing. Let's have an exemplary look at an arbitrary UI widget: The eventhandlers use DOM elements as parameters. The DOM element represents a widget in the browser. A lot of times I use jQuery objects (I think they are basically a wrapper around DOM elements) to do something with the widget. Sometimes they are used transiently, sometimes they are stored in a variable for later purposes. The ajax function calls use strings identifiers for these widgets. They are processed server side. Beside that I have a widget class whose instances represents a widget. It is instantiated through the new operator. Now I have somehow four different object identifiers for the same thing, which needs to be kept in sync until the page is loaded anew. This seems not to be a good thing. Any advice?

    Read the article

  • Parsing string based on initial format

    - by Kayla
    I'm trying to parse a set of lines and extract certain parts of the string based on an initial format (reading a configuration file). A little more explanation: the format can contain up to 4 parts to be formatted. This case, %S will skip the part, %a-%c will extract the part and will be treated as a string, %d as int. What I am trying to do now is to come up with some clever way to parse it. So far I came up with the following prototype. However, my pointer arithmetic still needs some work to skip/extract the parts. Ultimately each part will be stored on an array of structs. Such as: struct st_temp { char *parta; char *partb; char *partc; char *partd; }; ... #include <stdio.h> #include <string.h> #define DIM(x) (sizeof(x)/sizeof(*(x))) void process (const char *fmt, const char *line) { char c; const char *src = fmt; while ((c = *src++) != '\0') { if (c == 'S'); // skip part else if (c == 'a'); // extract %a else if (c == 'b'); // extract %b else if (c == 'c'); // extract %c else if (c == 'd'); // extract %d (int) else { printf("Unknown format\n"); exit(1); } } } static const char *input[] = { "bar 200.1 / / (zaz) - \"bon 10\"", "foo 100.1 / / (baz) - \"apt 20\"", }; int main (void) { const char *fmt = "%S %a / / (%b) - \"%c %d\""; size_t i; for(i = 0; i < DIM (input); i++) { process (fmt, input[i]); } return (0); }

    Read the article

  • Getting rid of function's argument

    - by Max
    It is better to explain my intention with code. So right now I have the following code: class A, IInterfaceUsedByB { } class B { void func(A someObject) { func2(someObject, 1); func3(someObject, "string"); func4(someObject, new MyObject()); } func2(A someObject, int val); func3(A someObject, string val); func4(A someObject, C val); } Where func2, func3, func4 do need references to someObject. I want to change this to void func() { with(someObject, () => { func2(1); func3("string"); func4(new MyObject()); } ); } Or even better to void func(someObject) { func2(1); func3("string"); func4(new MyObject()); } So that I don't have to drag this someObject around, but I should still be able to use it inside func2,3,4. I can use any of the three languages (C#, F# or IronPython) for this. UPDATE In the ideal solution class B would be independent of A. func* functions only depend on a small interface of A consisting of 2 methods.

    Read the article

  • Replacing repetitively occuring loops with eval in Javascript - good or bad?

    - by Herc
    Hello stackoverflow! I have a certain loop occurring several times in various functions in my code. To illustrate with an example, it's pretty much along the lines of the following: for (var i=0;i<= 5; i++) { function1(function2(arr[i],i),$('div'+i)); $('span'+i).value = function3(arr[i]); } Where i is the loop counter of course. For the sake of reducing my code size and avoid repeating the loop declaration, I thought I should replace it with the following: function loop(s) { for (var i=0;i<= 5; i++) { eval(s); } } [...] loop("function1(function2(arr[i],i),$('div'+i));$('span'+i).value = function3(arr[i]);"); Or should I? I've heard a lot about eval() slowing code execution and I'd like it to work as fast as a proper loop even in the Nintendo DSi browser, but I'd also like to cut down on code. What would you suggest? Thank you in advance!

    Read the article

  • Yii 'limit' on related model's scope

    - by pethee
    I have a model called Guesses that has_many Comments. I'm making eager queries to this to then pass on as JSON as response to an API call. The relations are obviously set between the two models and they are correct(one2many <= belongs2) I added a scope to Comments called 'api' like this: public function scopes() { return array( 'api' => array( 'select' => 'id, comment, date', 'limit'=>3, 'order'=>'date DESC', 'together'=>true, ), ); } And I'm running the following one-liner query: $data = Guesses::model()->with('comments:api')->findAll(); The issue here is that when calling the 'api' scope using a with('relation'), the limit property simply doesn't apply. I added the 'together'=true there for another type of scope, plus I hear it might help. It doesn't make a difference. I don't need all the comments of all Guesses. I want the top 3 (or 5). I am also trying to keep the one-liner call intact and simple, manage everything through scopes, relations and parameterized functions so that the API call itself is clean and simple. Any advice?

    Read the article

  • new project app; use entirely node.js

    - by Jared
    I have been looking into Node.js, express and Nowjs and love how easy it is to have real time interactions between clients. My background is mostly from CodeIgniter MVC using PHP and MYSql. I want to re make a current web project of mine from scratch to make everything better and more real time with this newer technology. After researching and doing test examples I want to use node.js , express and Nowjs for the real time interactions once someone connects to the socket.io to pull data back to clients. But use Code Igniter for the control of the site and user management , possible shopping cart/store , pretty much everything else. This is purely due to time constraints and that I am already familiar with doing it that way. I have been looking at MongoDB as an alternative to MySql, Basically the app is going to be multiple chat rooms all on one page. with the ability of notifications and private messaging. Lots of data transfer and images. before I started piecing it together I wanted to get people who have already done something similar. My model would use Code Igniter and MySQL to render the page and then connect them onto a node.js server and broadcast using express and nowjs would using a mongoDB be better than mySQL for tons of messages and data being stored or MYSQL? Also does it make since to not make the whole site on Node.js , kinda piece it together like that?

    Read the article

  • Storing large json strings to database + hash

    - by Guy
    I need to store quiete large JSON data strings to the database. I am using gzip to compress the string and therefore BLOB MySQL data type to store it. However, only 5% of all the requests contain unique data and only unique data ought to be stored to the database. My approach is as follows. array_multisort data (array [a, b, c] is virtually the same as [a, c, b]). json_encode data (json_encode is faster than serialize; we need string array representation for the step 3). sha1 data (slower than md5, though less possible the collisions). Check if the hash exists in the database. 5.1 yes – do not insert the data. 5.2. no – gzip the data and store it along the hash. Is there anything about this (apart from storing JSON data to the database in the first place) that sounds fishy or should be done a different way? p.s. We are talking about a database with roughly 1kk unique records being created every month.

    Read the article

  • Dynamic function arguments in C++, possible?

    - by Jeshwanth Kumar N K
    I am little new to C++, I have one doubt in variable argument passing. As I mentioned in a sample code below ( This code won't work at all, just for others understanding of my question I framed it like this), I have two functions func with 1 parameter and 2 parameters(parameter overloading). I am calling the func from main, before that I am checking whether I needs to call 2 parameter or 1 parameter. Here is the problem, as I know I can call two fuctions in respective if elseif statements, but I am curious to know whether I can manage with only one function. (In below code I am passing string not int, as I mentioned before this is just for others understanding purpose. #include<iostream.h> #include <string> void func(int, int); void func(int); void main() { int a, b,in; cout << "Enter the 2 for 2 arg, 1 for 1 arg\n"; cin << in; if ( in == 2) { string pass = "a,b"; } elseif ( in == 1) { string pass = "a"; } else { return 0; } func(pass); cout<<"In main\n"<<endl; } void func(int iNum1) { cout<<"In func1 "<<iNum1<<endl; } void func(int iNum1, int iNum2) { cout<<"In func2 "<<iNum1<<" "<<iNum2<<endl; }

    Read the article

  • C++ Segmentation Fault when Iterating through a Vector

    - by user1790374
    I have a program that maintains an integer vector. I have three functions that add an integer, remove an integer and check whether an integer is already in the vector. The problem is with the last one. vector<int> children; void CtpTestingApplication::addChild(int child) { for (int i=0; i<children.size(); i++) { //already a child if (children[i]==child) return; } //child not yet recorded children.push_back(child); received.push_back(false); cout<<"added child "<<child; } void CtpTestingApplication::removeChild(int child) { Enter_Method("removeChild"); for (int i=0; i<children.size(); i++) { //already a child, remove it if (children[i]==child) { children.erase(children.begin()+i); received.erase(received.begin()+i); cout<<"removed child "<<child; } } //not recorded, no need to remove } bool CtpTestingApplication::isChild(int child) { Enter_Method("isChild"); vector<int>::iterator ic; bool result = false; for (ic= children.begin(); ic < children.end(); ic++) { cout<<*ic<<" vs "<<child; // if (child==*ic) result = true; } return result; } I always get segmentation fault when I uncomment "if (child==*ic)", even though printouts show that the vector is not empty and contains the expected integers. For example, with the if statements commented, I can see 1 vs 4, 2 vs 4, 4 vs 4, 12 vs 4 I also attempted looping using children[i] and so on, but to no avail. Any help would be appreciated. Thank you.

    Read the article

  • Calling a constructor to reinitialize variables doesn't seem to work?

    - by Matt
    I wanted to run 1,000 iterations of a program, so set a counter for 1000 in main. I needed to reinitialize various variables after each iteration, and since the class constructor had all the initializations already written out - I decided to call that after each iteration, with the result of each iteration being stored in a variable in main. However, when I called the constructor, it had no effect...it took me a while to figure out - but it didn't reinitialize anything! I created a function exactly like the constructor - so the object would have its own version. When I called that, it reinitialized everything as I expected. int main() { Class MyClass() int counter = 0; while ( counter < 1000 ) { stuff happens } Class(); // This is how I tried to call the constructor initially. // After doing some reading here, I tried: // Class::Class(); // - but that didn't work either /* Later I used... MyClass.function_like_my_constructor; // this worked perfectly */ } ...Could someone try to explain why what I did was wrong, or didn't work, or was silly or what have you? I mean - mentally, I just figured - crap, I can call this constructor and have all this stuff reinitialized. Are constructors (ideally) ONLY called when an object is created?

    Read the article

  • Nullable values in C++

    - by DanDan
    I'm creating a database access layer in native C++, and I'm looking at ways to support NULL values. Here is what I have so far: class CNullValue { public: static CNullValue Null() { static CNullValue nv; return nv; } }; template<class T> class CNullableT { public: CNullableT(CNullValue &v) : m_Value(T()), m_IsNull(true) { } CNullableT(T value) : m_Value(value), m_IsNull(false) { } bool IsNull() { return m_IsNull; } T GetValue() { return m_Value; } private: T m_Value; bool m_IsNull; }; This is how I'll have to define functions: void StoredProc(int i, CNullableT<int> j) { ...connect to database ...if j.IsNull pass null to database etc } And I call it like this: sp.StoredProc(1, 2); or sp.StoredProc(3, CNullValue::Null()); I was just wondering if there was a better way than this. In particular I don't like the singleton-like object of CNullValue with the statics. I'd prefer to just do sp.StoredProc(3, CNullValue); or something similar. How do others solve this problem?

    Read the article

  • Can't call an object method. PHP reports variable undefined

    - by user1285697
    This is the weirdest bug! It is probably something silly, but I have no idea how to fix it. If anyone could help, I would be most grateful! I have three files, one is called items.php, another is called tableFunctions.php, and the third is called mysql.php. I use two global objects called 'mysql' and 'tableFunctions'. They are stored in the files 'mysql.php', and 'tableFunctions.php', respectively. In each file, I create an instance of its object, assigning it to the global variable $_mysql, or $_table. like this: In the file mysql.php: global $_mysql; $_mysql = new mysql(); In the file tableFunctions.php: global $_table; $_table = new tableFunctions(); Here's how it is supposed to work: The items.php file includes the tableFunctions.php file... Which in turn, needs the mysql.php file, so it includes it too. In the items.php file, I call the method getTable(), which is contained in the object tableFunctions.(and in the variable $_table.) Like this: $t = $_table->getTable('items'); The getTable function calls the method, arrayFromResult(), which is contained within in the object mysql.(and in the variable $_mysql.) Like this: $result = $_mysql->arrayFromResult($r); That's where I get the error. PHP says that the variable '$_mysql' is undefined, but I defined it in the 'mysql.php' file.(see above) I also included mysql.php with the following code: include_once 'mysql.php'; I have no idea what is wrong! If anyone can help that would be much appreciated. The source files can be downloaded with the following link: https://www.dropbox.com/sh/bjj2gyjsybym89r/YLxqyNvQdn

    Read the article

< Previous Page | 608 609 610 611 612 613 614 615 616 617 618 619  | Next Page >