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  • How can I extract just the elements I want from a Perl array?

    - by Flamewires
    Hey I'm wondering how I can get this code to work. Basically I want to keep the lines of $filename as long as they contain the $user in the path: open STDERR, ">/dev/null"; $filename=`find -H /home | grep $file`; @filenames = split(/\n/, $filename); for $i (@filenames) { if ($i =~ m/$user/) { #keep results } else { delete $i; # does not work. } } $filename = join ("\n", @filenames); close STDERR; I know you can delete like delete $array[index] but I don't have an index with this kind of loop that I know of.

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  • How to create a GUI inside a function in Matlab?

    - by Paperflyer
    Is there a possibility to write a GUI from inside a function? The Problem is: The callback of all GUI-functions work in the global workspace. But functions have their own workspace and can not access variables in the global workspace. Is there a possibility to make the GUI-functions use the workspace of the function? function myvar = myfunc() myvar = true; h_fig = figure; % create a useless button uicontrol( h_fig, 'style', 'pushbutton', ... 'string', 'clickme', ... 'callback', 'myvar = false' ); % wait for the button to be pressed while myvar pause( 0.2 ); end close( h_fig ); disp( 'this will never be displayed' ); end This event-loop will run indefinitely, since the callback will not modify myvar in the function. Instead it will create a new myvar in the global workspace.

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  • listview tile layout problem (vb.net)

    - by Matt Facer
    hi guys, I have a listview which displays (eventually) an album cover of an itunes play list with the album name under it. the problem I am having is that I cannot get the album art (currently a blank square) ABOVE the album name. It always is on the side... how do I do it? I've tried adding column headers and alsorts... code to set up the listview Dim myImageList As ImageList albumList.View = View.Tile albumList.TileSize = New Size(120, 150) ' Initialize the item icons. myImageList = New ImageList() myImageList.Images.Add(Image.FromFile("c:/test.jpg")) myImageList.ImageSize = New Size(80, 80) albumList.LargeImageList = myImageList I then do a loop to display each album name which uses Dim item0 As New ListViewItem(New String() _ {Albums(i).Name}, 0) albumList.Items.Add(item0) the output is http://i111.photobucket.com/albums/n122/mfacer/Screenshot2010-05-02at164815.png but as i said, I want the album name under the orange box.... any ideas?? Thanks for any info!

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  • rcurl web scraping timeout exits program

    - by user1742368
    I am using a loop and rcurl scrape data from multiple pages which seems to work fine at certain times but fails when there is a timeout due to the server not responding. I am using a timeout=30 which traps the timeout error however the program stops after the timeout. i would like the progrm to continue to the next page when the timeout occurrs but cant figureout how to do this? url = getCurlHandle(cookiefile = "", verbose = TRUE) Here is the statement I am using that causes the timeout. I am happy to share the code if there is interest. webpage = getURLContent(url, followlocation=TRUE, curl = curl,.opts=list( verbose = TRUE, timeout=90, maxredirs = 2)) woodwardjj

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  • Creating a loading screen in HTML5

    - by espais
    I am having some issues finding a decent tutorial for generating a loading style screen with regards to HTML5. To be quite honest I'm not sure exactly where to begin... My project is essentially a simple HTML5 game, where I'll be loading in various sprite sheets and tilesets. They'll be reasonably small, but I'd like to show a little loading spinner instead of a blank screen while all the resources are loaded. Much appreciated if somebody could point me in the right direction, be it decent links or code samples to get me going...my Google-fu is lacking today! For clarification, I need to figure out how to load the resources themselves, as opposed to finding a spinner. For instance, how to calculate that X% has loaded.

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  • Inserting an element into a sorted list

    - by Russell Cargill
    Ok I'm using getSharedPreferences to store my high score but before I fill it up I wanted to sort the scores into ascending order via and array, but if it finds a Score less than it in the first pos then it wont check the rest for the smallest? //function to add score to array and sort it public void addscoretoarray(int mScore){ for(int pos = 0; pos< score.length; pos++){ if(score[pos] > mScore){ //do nothing }else { //Add the score into that position score[pos] = mScore; break; } } sortArray(score); } should I call sortArray() before and after the loop to fix this problem or is there a better method to achive the same results? I should also mention that the sortArray(score) funtion is just calling Arrays.sort(score) where score is an array of mScore

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  • Linux reboot() system call: why it calls do_exit(0) after kernel_halt()?

    - by axeoth
    This is related to: http://stackoverflow.com/a/13413099/1284631 Now, the question is: Why the reboot() system call, when called with LINUX_REBOOT_CMD_HALT parameter (see here: http://lxr.linux.no/linux+v3.6.6/kernel/sys.c#L480) is calling do_exit(0) after having already called kernel_halt(), as calling kernel_halt() boils down to calling stop_this_cpu() (see here: http://lxr.linux.no/linux+v3.6.6/arch/x86/kernel/process.c#L519), as part of native_machine_halt() (see here: http://lxr.linux.no/linux+v3.6.6/arch/x86/kernel/reboot.c#L680). Or, it seems to me that stop_this_cpu() is never returning (it ends with an infinite loop). So, it is do_exit(0) called just in case that kernel_halt() doesn't do its job and it return? Why not panic() directly instead, then?

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  • Avoid IF statement after condition has been met

    - by greye
    I have a division operation inside a cycle that repeats many times. It so happens that in the first few passes through the loop (more or less first 10 loops) the divisor is zero. Once it gains value, a div by zero error is not longer possible. I have an if condition to test the divisor value in order to avoid the div by zero, but I am wondering that there is a performance impact that evaluating this if will have for each run in subsequent loops, especially since I know it's of no use anymore. How should this be coded? in Python?

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  • read out a txt and send the last line to email adress - vbscript

    - by matthias
    Hallo, I'm back haha :-) so i have the next question and i hope someone can help me... I know i have a lot of questions but i will try to learn vbscript :-) Situation: I try to make a program that check all 5 min a txt and if there a new line in the txt, i'll try to send it to my eMail Address Option Explicit Dim fso, WshShell, Text, Last, objEmail Const folder = "C:\test.txt" Set fso=CreateObject("Scripting.FileSystemObject") Set WshShell = WScript.CreateObject("WScript.Shell") Do Text = Split(fso.OpenTextFile(Datei, 1).ReadAll, vbCrLF) Letzte = Text(UBound(Text)) Set objEmail = CreateObject("CDO.Message") objEmail.From = "[email protected]" objEmail.To = "[email protected]" objEmail.Subject = "Control" objEmail.Textbody = Last objEmail.Configuration.Fields.Item _ ("http://schemas.microsoft.com/cdo/configuration/sendusing") = 2 objEmail.Configuration.Fields.Item _ ("http://schemas.microsoft.com/cdo/configuration/smtpserver") = _ "smtpip" objEmail.Configuration.Fields.Item _ ("http://schemas.microsoft.com/cdo/configuration/smtpserverport") = 25 objEmail.Configuration.Fields.Update objEmail.Send WScript.Sleep 300000 Loop This program works, but this program send me all 5 mins a mail...but i will only have a new mail when there is a new line in the txt. Can someone help me?

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  • Whats the minimum iOS version which supports OpenGL ES2.0 ?

    - by Shireesh Agrawal
    Hi, I am not sure if the question even makes sense. I am writing an iPhone game which uses Opengl ES 2.0. I know that OpenGL ES 2.0 is supported on 3gs and higher. Is there a minimum requirement for iOS version too, like the device needs to have iOS 3.1.3 or higher? Or does it solely depend on the hardware? Thanks! -shireesh p.s. I tried to search on the net but havent found much, perhaps I am not using the right keywords

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  • Optional structural typing possibilty in C++ or anyother language?

    - by ambhai
    In C++ how to tell compiler that Ogre::Vector3 IS_SAME_AS SomeOtherLIB::Vector3 ? I feel that.. in languages like c++ which are not structural typed but there are cases when it makes sense. Normally as game developer when working with 4+ libraries that provide sort or their own Vector3 implementation. The code is littered with ToOgre, ToThis, ToThat conversion function. Thats a lot of Float3 copying around which should not happen on first place. Is in C++ or any other languages where we dont have to convert (copying) from one type to another which is essentially the samething. But any solution in C++ as most of the good gamedevs libs are for c/c++.

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  • Swap bits in c++ for a double

    - by hidayat
    Im trying to change from big endian to little endian on a double. One way to go is to use double val, tmp = 5.55; ((unsigned int *)&val)[0] = ntohl(((unsigned int *)&tmp)[1]); ((unsigned int *)&val)[1] = ntohl(((unsigned int *)&tmp)[0]); But then I get a warning: "dereferencing type-punned pointer will break strict-aliasing rules" and I dont want to turn this warning off. Another way to go is: #define ntohll(x) ( ( (uint64_t)(ntohl( (uint32_t)((x << 32) >> 32) )) << 32) | ntohl( ((uint32_t)(x >> 32)) ) ) val = (double)bswap_64(unsigned long long(tmp)); //or val = (double)ntohll(unsigned long long(tmp)); But then a lose the decimals. Anyone know a good way to swap the bits on a double without using a for loop?

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  • How can I access and modify objects inside frames with AS3 in a permanent way?

    - by curro
    I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip's timeline . There is another frame in the movieclip timeline. There is a custon class definition for this symbol. It is a flipping card in a memory game. I access the textfield by going to frame 2 (gotoAndStop(2)) and setting the textfield's text property ( this.field.text = "hello" ). However if I go to frame 1 and then return to frame 2, the text becomes the original one in the library's symbol. I have to modify the text propery again in a showFace method I've written. Besides, I cannot pass parameters in the constructor because it is a symbol in the library and that would give errors. I find this behaviour of flash extremely weird. Is there a way I can set properties inside frames permanently? Thank you

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  • DataGridView and checkboxes re-selecting automatically

    - by SuperFurryToad
    I have a strange problem with a DataGridView I'm using which is bound to a table in VB.net I've added a checkbox column to allow a user to tick a bunch of rows that I can then loop through and save off to a different table. All the checkboxes are enabled by default. So it's really a case of unchecking the rows which aren't required. However, the DataGridView re-enables any checkbox that I click after I click on a checkbox in another row. So in effect, only one row can be unchecked at a time. I'm sure I'm probably missing something obvious here?

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  • Import a number of csv files and replace NA by Zeros

    - by tao.hong
    I know how to do this individually. However, I have more than 1000 files. I decided to use a for loop. However, it seems like I did not find the correct way to evaluate my variables. Here is my code setwd('C:/data') filenames=dir() #find file names for (i in filenames){ adt = substr(x = i, start = 1, stop = nchar(i)-4) name=paste("data_", adt, sep="") assign(name, read.csv(i,header=T,sep=",")) #read each file and assign a variable name starting with data_ to it func=paste('name[is.na(name)] <- 0',sep="") # here is the place I have problem. R will not consider name is a parameter whose values change in each iteration eval((text=func)) }

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  • How to do GUI for bash scripts?

    - by maxorq
    I want to do some graphic dialogs for my script but don't know how. I hear something about GTK-Server or something like that. If someone know how to link bash with tcl/tk I also be satisfied. Please do not post something like "change to C++" because my project must be a script in BASH, there are no other option. Any ideas? P.S. Sorry for bad english! EDIT: Thanks for answers but I don't want "graphics" like colors in console, but windows that shows like hmmmm..... net browser which I can move, minimalize etc. I will test xmessage, but I don't think that will be that what I searching for. EDIT2: And one more thing. I don't want make a simple dialog like yes/no, but some interface like progress bars and buttons, something like game :)

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  • Best Dijkstra papers to explain this quote?

    - by jemfinch
    I was enjoying "The Humble Programmer" earlier today and ran across this choice quote: Therefore, for the time being and perhaps forever, the rules of the second kind present themselves as elements of discipline required from the programmer. Some of the rules I have in mind are so clear that they can be taught and that there never needs to be an argument as to whether a given program violates them or not. Examples are the requirements that no loop should be written down without providing a proof for termination nor without stating the relation whose invariance will not be destroyed by the execution of the repeatable statement. I'm looking for which of Dijkstra's 1300+ writings best describe in further detail rules such as he was describing above.

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  • What's the performance penalty of weak_ptr?

    - by Kornel Kisielewicz
    I'm currently designing a object structure for a game, and the most natural organization in my case became a tree. Being a great fan of smart pointers I use shared_ptr's exclusively. However, in this case, the children in the tree will need access to it's parent (example -- beings on map need to be able to access map data -- ergo the data of their parents. The direction of owning is of course that a map owns it's beings, so holds shared pointers to them. To access the map data from within a being we however need a pointer to the parent -- the smart pointer way is to use a reference, ergo a weak_ptr. However, I once read that locking a weak_ptr is a expensive operation -- maybe that's not true anymore -- but considering that the weak_ptr will be locked very often, I'm concerned that this design is doomed with poor performance. Hence the question: What is the performance penalty of locking a weak_ptr? How significant is it?

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  • Monitor and Terminate Python script based on system resource use

    - by Vincent
    What is the "right" or "best" way to monitor the system resources a python script is using and terminate it if the resource use exceeds some predetermined values. In my case memory usage is of concern. I am not asking how to measure the system resource use although I am open to suggestions. As a simple example, let's assume I have a function that finds prime numbers less than some large number and adds them to a list based on some condition. I don't know ahead of time how many prime numbers will satisfy the condition so I what to be sure to terminate the function if I use up to much system memory (8gb lets say). I know that there are ways to monitor the size of python objects. What I don't know is the proper way to monitor the size of the list and exit is to just include a size test in the prime function loop and exit if it exceeds 8gb or if there is an "external" way to monitor and exit.

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  • Cache whole result set or based on user ?

    - by eugeneK
    In my web application i have statistics which shown for each user separately ie. posts made , posts made today , articles started by and so on... Each user has his own special statistics. What is more flexible and "right" to work with one huge DataTable in Cache with whole data from all users and then loop thought DataTable to find certain user data or to cache each user ie. cacheObj + userID... User can filter his own results by dates and types which is why i need flexible and reliable solution thanks...

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  • How to save value of an element selected by the array style in jQuery ?

    - by Devyn
    Let's say we have following this: <p class="first">This is paragraph 1.</p> <p class="second">This is paragraph 2.</p> <p id="third">This is paragraph 3.</p> <p>This is paragraph 4.</p> We can save the value of an element in value variable and show like this. var value = $('p').slice(3,4); value.text(); // result --> This is paragraph 4 Above way has no problem if we know the number of element but we'll get problem if we have a lot of elements and we want to do with looping. why I get error if I do like this? $('p')[3].text(); What should I do if I want to loop and get values?

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  • XNA 2d camera with arbitrary zoom center

    - by blooop
    I have a working 2D camera in XNA with these guts: ms = Mouse.GetState(); msv = new Vector2(ms.X, ms.Y); //screenspace mouse vecor pos = new Vector2(0, 0); //camera center of view zoom_center = cursor; //I would like to be able to define the zoom center in world coords offset = new Vector2(scrnwidth / 2, scrnheight / 2); transmatrix = Matrix.CreateTranslation(-pos.X, -pos.Y, 0) * Matrix.CreateScale(scale, scale, 1) * Matrix.CreateTranslation(offset.X, offset.Y, 0); inverse = Matrix.Invert(transmatrix); cursor = Vector2.Transform(msv, inverse); //the mouse position in world coords I can move the camera position around and change the zoom level (with other code that I have not pasted here for brevity). The camera always zooms around the center of the screen, but I would like to be able to zoom about an arbitrary zoom point (the cursor in this case), like the indie game dyson http://www.youtube.com/watch?v=YiwjjCMqnpg&feature=player_detailpage#t=144s I have tried all the combinations that make sense to me, but am completely stuck.

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  • Best way to reverse bitmap data that is upside down

    - by Wladimir
    Hello, I have a method that I call and it returns bitmap data from a capture device. It returns a pointer to the buffer data as an IntPtr and the buffer length as an int. I know in advance that this bitmap is a 24bpp and its width and height. The problem is that the buffer contains the bitmap data upside down and I need this data to be in the right order (reverse it). What I do is create a for loop and using CopyMemory, I copy each line (stride) of this data from bottom to up to a newly allocated memory space. Is there any way to make it faster than creating more memory each time I receive a new frame? It makes the application get a bit slow and consumes more memory as each bitmap is pretty big. I do this because I use another component that analyses the bitmaps and it doesn't work propertly if the bitmaps are upside down. I'm using .net, c# thanks!

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  • n-grams from text in PostgreSQL

    - by harshsinghal
    I am looking to create n-grams from text column in PostgreSQL. I currently split(on white-space) data(sentences) in a text column to an array. select regexp_split_to_array(sentenceData,E'\s+') from tableName Once I have this array, how do I go about: Creating a loop to find n-grams, and write each to a row in another table Using unnest I can obtain all the elements of all the arrays on separate rows, and maybe I can then think of a way to get n-grams from a single column, but I'd loose the sentence boundaries which I wise to preserve. Sample SQL code for PostgreSQL to emulate the above scenario create table tableName(sentenceData text); INSERT INTO tableName(sentenceData) VALUES('This is a long sentence'); INSERT INTO tableName(sentenceData) VALUES('I am currently doing grammar, hitting this monster book btw!'); INSERT INTO tableName(sentenceData) VALUES('Just tonnes of grammar, problem is I bought it in TAIWAN, and so there aint any englihs, just chinese and japanese'); select regexp_split_to_array(sentenceData,E'\s+') from tableName; select unnest(regexp_split_to_array(sentenceData,E'\s+')) from tableName;

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  • XNA - Pong Clone - Reflecting ball when it hits a wall?

    - by toleero
    Hi guys, I'm trying to make the ball bounce off of the top and bottom 'Walls' of my UI when creating a 2D Pong Clone. This is my Game.cs public void CheckBallPosition() { if (ball.Position.Y == 0 || ball.Position.Y >= graphics.PreferredBackBufferHeight) ball.Move(true); else ball.Move(false); if (ball.Position.X < 0 || ball.Position.X >= graphics.PreferredBackBufferWidth) ball.Reset(); } At the moment I'm using this in my Ball.cs public void Move(bool IsCollidingWithWall) { if (IsCollidingWithWall) { Vector2 normal = new Vector2(0, 1); Direction = Vector2.Reflect(Direction,normal); this.Position += Direction; Console.WriteLine("WALL COLLISION"); } else this.Position += Direction; } It works, but I'm using a manually typed Normal and I want to know how to calculate the normal of the top and bottom parts of the screen?

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