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  • Generic Lists copying references rather than creating a copiedList

    - by Dean
    I was developing a small function when trying to run an enumerator across a list and then carry out some action. (Below is an idea of what I was trying to do. When trying to remove I got a "Collection cannot be modified" which after I had actually woken up I realised that tempList must have just been assigned myLists reference rather than a copy of myLists. After that I tried to find a way to say tempList = myList.copy However nothing seems to exist?? I ended up writing a small for loop that then just added each item from myLsit into tempList but I would have thought there would have been another mechanism (like clone??) So my question(s): is my assumption about tempList receiving a reference to myList correct How should a list be copied to another list? private myList as List (Of something) sub new() myList.add(new Something) end sub sub myCalledFunction() dim tempList as new List (Of Something) tempList = myList Using i as IEnumerator = myList.getEnumarator while i.moveNext 'if some critria is met then tempList.remove(i.current) end end using end sub

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  • How to write a custom (odd) authentication plugins for Wordpress, Joomla and MediaWiki

    - by Bart van Heukelom
    On our network (a group of related websites - not a LAN) we have a common authentication system which works like this: On a network site ("consumer") the user clicks on a login link This redirects the user to a login page on our auth system ("RAS"). Upon successful login the user is directed back to the consumer site. Extra data is passed in the query string. This extra data does not include any information about the user yet. The consumer site's backend contacts RAS to get the information about the logged in user. So as you can see, the consumer site knows nothing about the authentication method. It doesn't know if it's by username/password, fingerprint, smartcard, or winning a game of poker. This is the main problem I'm encountering when trying to find out how I could write custom authentication plugins for these packages, acting as consumer sites: Wordpress Joomla MediaWiki For example Joomla offers a pretty simple auth plugin system, but it depends on a username/password entered on the Joomla site. Any hints on where to start?

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  • Can anyone tell me if this is possible to do in Linq?

    - by user275561
    So I have been working and trying for a couple of hours. I am creating a BubbleBreaker type of game. I Can do it using for loop or while but I am trying to also get practice in using Linq. Here is what I am trying to do in pesudo code. Each Bubble has a Column and Row Property. If The bubble subtracts one from its Column property and finds the same Color bubble, it should Select it then Subtract -1 and see if two bubbles away there is also a same color bubble. If there is then subtract -2 and so on. So What I am trying to do is var test= _theBubbles.TakeWhile((i, s) => i.BubbleColor== bubble.BubbleColor)//Then somehow tell it to do bubble.Column-s and then Subtract s from bubble.Column So the Idea is to keep looking down the column till the bubble isnt the same

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  • How to know when the Client is disconnected from Server in C#?

    - by menacheb
    Hi, I have a Client-Server program in C#. Here is the Server's code: ... String dataFromClient = ""; NetworkStream networkStream; TcpClient clientSocket; bool transfer = true; ... while (transfer) { networkStream = clientSocket.GetStream(); networkStream.Read(bytesFrom, 0, (int)clientSocket.ReceiveBufferSize); dataFromClient = System.Text.Encoding.ASCII.GetString(bytesFrom); dataFromClient = dataFromClient.Substring(0, dataFromClient.IndexOf("$")); .... } I want to make a condition that stop the loop when the Client is disconnected. How can I do that? Many thanks,

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  • How to create a NSAutoreleasePool without Objective-C?

    - by fbafelipe
    I have multiplatform game written in C++. In the mac version, even though I do not have any obj-c code, one of the libraries I use seems to be auto-releasing stuff, and I get memory leaks for that, since I did not create a NSAutoreleasePool. What I want is to be able to create (and destroy) a NSAutoreleasePool without using obj-c code, so I don't need to create a .m file, and change my build scripts just for that. Is that possible? How can that be done? OBS: Tagged C and C++, because a solution in any of those languages will do.

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  • "Thread-Safe Calls" with "Invoke" method to Winform control leads very heavy memory leak!!

    - by konnychen
    In the following link: "Make Thread-Safe Calls to Windows Forms Controls http://msdn.microsoft.com/en-us/library/ms171728.aspx" We can see an example which provide cross tread access to a winform control. But if the thread is in a while loop, it will cause the heavy memory leak. As I use taskmanage I can see the memory is increasing. Can anyone help me to solve the problem? oThread2 = new Thread(new ThreadStart(Cyclic_Call)); oThread2.Start(); delegate void SetText_lab_Statubar(string text); private void m_SetText_lab_Statubar(string text) { if (this.lab_Statubar.InvokeRequired) { SetText_lab_Statubar d = new SetText_lab_Statubar(m_SetText_lab_Statubar); this.Invoke(d, new object[] { text }); } else { this.lab_Statubar.Text = text; } } private void Cyclic_Call() { do { this.m_SetText_lab_Statubar("This string is set from thread"); Thread.Sleep(100); } while (!b_AbortThraed); }

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  • OpenGL Performance Questions

    - by Daniel
    This subject, as with any optimisation problem, gets hit on a lot, but I just couldn't find what I (think) I want. A lot of tutorials, and even SO questions have similar tips; generally covering: Use GL face culling (the OpenGL function, not the scene logic) Only send 1 matrix to the GPU (projectionModelView combination), therefore decreasing the MVP calculations from per vertex to once per model (as it should be). Use interleaved Vertices Minimize as many GL calls as possible, batch where appropriate And possibly a few/many others. I am (for curiosity reasons) rendering 28 million triangles in my application using several vertex buffers. I have tried all the above techniques (to the best of my knowledge), and received almost no performance change. Whilst I am receiving around 40FPS in my implementation, which is by no means problematic, I am still curious as to where these optimisation 'tips' actually come into use? My CPU is idling around 20-50% during rendering, therefore I assume I am GPU bound for increasing performance. Note: I am looking into gDEBugger at the moment Cross posted at Game Development

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  • Drawing multiple lines with Java Swing

    - by rize
    I'm learning drawing lines with Java Swing in order to draw a labyrinth. I can draw one line at a specified position and it shows just fine. But when I want to draw multiple lines, only the last one shows. My code: public class LabyrinthGUI extends JFrame { ... Line line1 = new Line(0, 0, 0, 50); this.getContentPane().add(line1); } public class Line extends JPanel{ private int x1, y1, x2, y2; public Line(int x1, int y1, int x2, int y2) { this.x1 = x1; this.y1 = y1; this.x2 = x2; this.y2 = y2; } public void paintComponent (Graphics g) { g.drawLine(x1, y1, x2, y2); } I probably have to refresh something, to display all the lines drawn with for-loop, but don't know what.

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  • fgets, sscanf, and writing to arrays

    - by alldavidsluck
    beginner question here, I haven't been able to find examples that relate. I'm working on a C program that will take integer input from stdin using fgets and sscanf, and then write it to an array. However, I'm not sure how to make fgets write to the array. #define MAXINT 512 char input[MAXINT] int main(void) { int i; int j; int count=0; int retval; while (1==1) { fgets(input, MAXINT[count], stdin); retval = sscanf(input, "%d", &i); if (retval == 1) { count = count++; } else if (retval != 1) { break; } } Would I simply put fgets in a for loop? or is it more complicated than that?

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  • NSDictionary causing EXC_BAD_ACCESS

    - by aks
    I am trying to call objectForKey: on an nsdictionary ivar, but I get an EXC_BAD_ACCESS error. The nsdictionary is created using the JSON-framework and then retained. The first time I use it (just after I create it, same run loop) it works perfectly fine, but when I try to access it later nothing works. I am doing this code to try to figure out what is wrong: if (resultsDic == nil) { NSLog(@"results dic is nil."); } if ( [resultsDic respondsToSelector:@selector(objectForKey:)] ) { NSLog(@"resultsDic should respond to objectForKey:"); } The dictionary is never nil, but it always crashes on respondsToSelector. any ideas?

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  • How can I programmatically construct the object reference?

    - by Bryan
    Lets just say that I have three textboxes: TextBox1, TextBox2, TextBox3. Normally if I wanted to change the text for example I would put TextBox1.Text = "Whatever" and so on. For what I'm doing right now I would like to something like (TextBox & "i").Text. That obviously isn't the syntax I need to use I'm just using it as an example for what I need to do. So how can I do something like this? The main reason I'm doing this is to reduce code with a loop. Please keep in mind that I'm not actually changing the text of the textboxes I'm simply using that as an example to get the point across.

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  • How does the " is " operator work internally

    - by JDMX
    I want to compare the type of an object to a type to see if they are the same. I do not have the object, just the type of the object. I can do type1 == type2 and get general equality I can have a recursive loop where I repeat the above step for type1.BaseType until the BaseType is null. I can do type1.GetInterface( type2.FullName ) != null to check if type2 is an interface of type1 If I put it all together, I get if ( type2.IsInterface ) return type1.GetInterface( type2.FullName ) != null; while ( type1 != null ) { if ( type1 == type2 ) return true; type1 = type1.BaseType; } return false; Is that all the is keyword is. I cannot find the right keyword to plug into the Reflector search to find the function and a google search on "is" was not really helpful

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  • Problem in passing arrays from C# to C++

    - by Rakesh K
    Hi, I have an application in which I need to pass an array from C# to a C++ DLL. What is the best method to do it? I did some search on Internet and figured out that I need to pass the arrays from C# using ref. The code for the same: status = IterateCL(ref input, ref output); The input and output arrays are of length 20. and the corresponding code in C++ DLL is IterateCL(int *&inArray, int *&outArray) This works fine for once. But if I try to call the function from C# in a loop the second time, the input array in C# is showing up as an array of one element. Why is this happening and please help me how I can call this function iteratively from C#. Thanks, Rakesh.

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  • LWJGL Circle program create's an oval-like shape

    - by N1ghtk1n9
    I'm trying to draw a circle in LWJGL, but when I draw I try to draw it, it makes a shape that's more like an oval rather than a circle. Also, when I change my circleVertexCount 350+, the shape like flips out. I'm really not sure how the code works that creates the vertices(I have taken Geometry and I know the basic trig ratios). I haven't really found that good of tutorials on creating circles. Here's my code: public class Circles { // Setup variables private int WIDTH = 800; private int HEIGHT = 600; private String title = "Circle"; private float fXOffset; private int vbo = 0; private int vao = 0; int circleVertexCount = 300; float[] vertexData = new float[(circleVertexCount + 1) * 4]; public Circles() { setupOpenGL(); setupQuad(); while (!Display.isCloseRequested()) { loop(); adjustVertexData(); Display.update(); Display.sync(60); } Display.destroy(); } public void setupOpenGL() { try { Display.setDisplayMode(new DisplayMode(WIDTH, HEIGHT)); Display.setTitle(title); Display.create(); } catch (LWJGLException e) { e.printStackTrace(); System.exit(-1); } glClearColor(0.0f, 0.0f, 0.0f, 0.0f); } public void setupQuad() { float r = 0.1f; float x; float y; float offSetX = 0f; float offSetY = 0f; double theta = 2.0 * Math.PI; vertexData[0] = (float) Math.sin(theta / circleVertexCount) * r + offSetX; vertexData[1] = (float) Math.cos(theta / circleVertexCount) * r + offSetY; for (int i = 2; i < 400; i += 2) { double angle = theta * i / circleVertexCount; x = (float) Math.cos(angle) * r; vertexData[i] = x + offSetX; } for (int i = 3; i < 404; i += 2) { double angle = Math.PI * 2 * i / circleVertexCount; y = (float) Math.sin(angle) * r; vertexData[i] = y + offSetY; } FloatBuffer vertexBuffer = BufferUtils.createFloatBuffer(vertexData.length); vertexBuffer.put(vertexData); vertexBuffer.flip(); vao = glGenVertexArrays(); glBindVertexArray(vao); vbo = glGenBuffers(); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferData(GL_ARRAY_BUFFER,vertexBuffer, GL_STATIC_DRAW); glVertexAttribPointer(0, 2, GL_FLOAT, false, 0, 0); glBindBuffer(GL_ARRAY_BUFFER, 0); glBindVertexArray(0); } public void loop() { glClear(GL_COLOR_BUFFER_BIT); glBindVertexArray(vao); glEnableVertexAttribArray(0); glDrawArrays(GL_TRIANGLE_FAN, 0, vertexData.length / 2); glDisableVertexAttribArray(0); glBindVertexArray(0); } public static void main(String[] args) { new Circles(); } private void adjustVertexData() { float newData[] = new float[vertexData.length]; System.arraycopy(vertexData, 0, newData, 0, vertexData.length); if(Keyboard.isKeyDown(Keyboard.KEY_W)) { fXOffset += 0.05f; } else if(Keyboard.isKeyDown(Keyboard.KEY_S)) { fXOffset -= 0.05f; } for(int i = 0; i < vertexData.length; i += 2) { newData[i] += fXOffset; } FloatBuffer newDataBuffer = BufferUtils.createFloatBuffer(newData.length); newDataBuffer.put(newData); newDataBuffer.flip(); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferSubData(GL_ARRAY_BUFFER, 0, newDataBuffer); glBindBuffer(GL_ARRAY_BUFFER, 0); } } 300 Vertex Count(This is my main problem) 400 Vertex Count - I removed this image, it's bugged out, should be a tiny sliver cut out from the right, like a secant 500 Vertex Count Each 100, it removes more and more of the circle, and so on.

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  • Import a number of csv files and replace NA by Zeros

    - by tao.hong
    I know how to do this individually. However, I have more than 1000 files. I decided to use a for loop. However, it seems like I did not find the correct way to evaluate my variables. Here is my code setwd('C:/data') filenames=dir() #find file names for (i in filenames){ adt = substr(x = i, start = 1, stop = nchar(i)-4) name=paste("data_", adt, sep="") assign(name, read.csv(i,header=T,sep=",")) #read each file and assign a variable name starting with data_ to it func=paste('name[is.na(name)] <- 0',sep="") # here is the place I have problem. R will not consider name is a parameter whose values change in each iteration eval((text=func)) }

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  • How to log POSTed forms submissions?

    - by justSteve
    Back in the ASP classic days when i needed to write out the name/value pairs of forms submitted by POST i thru this loop into the page: on error resume next for each x in Request.Form Response.AppendToLog x & "=" & Request(x) next It threw all the form fields and values into the log just as GETs are. Does IIS7 .net give me any better method? (this is for the dev/testing portion of the project i don't have any concern about the space or cycles used to accomplish this). thx

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  • what kind of credentials/prerequisites do you need to be a professional penetration tester ?

    - by dfafa
    does it take more than knowing Bt4 ? are there any one that just runs a scanner and no real labor involved ? would you be expected to be able to code your own exploits without having to dl from milw0rm and discover entry into a system by yourself, in other words, do you have to think outside the box even when there's so many tools that makes the job a lot easier ? would you ever be expected to be able to write your own scanners, exploits and etc ? i am also curious how people are able to write long pages of hex address, that magically causes some type of memory overflow...how are people guessing at the hex values for game hacks for instance ? are certification important ? what about formal school education ? I am a CS major.

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  • How can I programmically construct the object reference?

    - by Bryan
    Lets just say that I have three textboxes: TextBox1, TextBox2, TextBox3. Normally if I wanted to change the text for example I would put TextBox1.Text = "Whatever" and so on. For what I'm doing right now I would like to something like (TextBox & "i").Text. That obviously isn't the syntax I need to use I'm just using it as an example for what I need to do. So how can I do something like this? The main reason I'm doing this is to reduce code with a loop. Please keep in mind that I'm not actually changing the text of the textboxes I'm simply using that as an example to get the point across.

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  • python: problem with dictionary get method default value

    - by goutham
    I'm having a new problem here .. CODE 1: try: urlParams += "%s=%s&"%(val['name'], data.get(val['name'], serverInfo_D.get(val['name']))) except KeyError: print "expected parameter not provided - "+val["name"]+" is missing" exit(0) CODE 2: try: urlParams += "%s=%s&"%(val['name'], data.get(val['name'], serverInfo_D[val['name']])) except KeyError: print "expected parameter not provided - "+val["name"]+" is missing" exit(0) see the diffrence in serverInfo_D[val['name']] & serverInfo_D.get(val['name']) code 2 fails but code 1 works the data serverInfo_D:{'user': 'usr', 'pass': 'pass'} data: {'par1': 9995, 'extraparam1': 22} val: {'par1','user','pass','extraparam1'} exception are raised for for data dict .. and all code in for loop which iterates over val

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  • C++ boost or STL `y += f(x)` type algorithm

    - by aaa
    hello. I know I can do this y[i] += f(x[i]) using transform with two input iterators. however it seems somewhat counterintuitive and more complicated than for loop. Is there a more natural way to do so using existing algorithm in boost or Stl. I could not find clean equivalent. here is transform (y = y + a*x): using boost::lambda; transform(y.begin(), y.end(), x.begin(), y.begin(), (_1 + scale*_2); // I thought something may exist: transform2(x.begin(), x.end(), y.begin(), (_2 + scale*_1); // it does not, so no biggie. I will write wrapper Thanks

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  • Reusing of a PreparedStatement between methods?

    - by MRalwasser
    We all know that we should rather reuse a JDBC PreparedStatement than creating a new instance within a loop. But how to deal with PreparedStatement reuse between different method invocations? Does the reuse-"rule" still count? Should I really consider using a field for the PreparedStatement or should I close and re-create the prepared statement in every invocation? (Of course an instance of such a class would be bound to a Connection which might be a disadvantage) I am aware that the ideal answer might be "it depends". But I am looking for a best practice for less experienced developers that they will do the right choice in most of the cases.

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  • Can hitTestPoint be used with local coordinates at all?

    - by mars
    In AS3 I have a game where a vehicle rotates to the direction of the cursor, but when it "moves", its sprite stays stationary in the middle of the stage while the map layer below it actually moves, causing the illusion of movement of the vehicle on the map. There are obstacles on the map that the vehicle cannot pass. The obstacles are in a movie clip that is a part of the map layer and move with it. hitTestPoint seems only to be able to check if the obstacle clip is touching points on the stage rather than points on the map, meaning that I cannot feed it the same coordinates I use to check the map boundaries, which are points on the map. I don't think I can use localToGlobal because the function I use to check obstacle collisions does not have access to a reference to the obstacle movie clip. Is there a way in these conditions to force hitTestPoint to use its local coordinate system on the map? I have included a diagram:

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  • How can I access and modify objects inside frames with AS3 in a permanent way?

    - by curro
    I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip's timeline . There is another frame in the movieclip timeline. There is a custon class definition for this symbol. It is a flipping card in a memory game. I access the textfield by going to frame 2 (gotoAndStop(2)) and setting the textfield's text property ( this.field.text = "hello" ). However if I go to frame 1 and then return to frame 2, the text becomes the original one in the library's symbol. I have to modify the text propery again in a showFace method I've written. Besides, I cannot pass parameters in the constructor because it is a symbol in the library and that would give errors. I find this behaviour of flash extremely weird. Is there a way I can set properties inside frames permanently? Thank you

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  • AS3 for an animated button

    - by Jenya
    I need help with AS3 for an animated button. The button (movie clip) I've created starts playing on a mouse-over but stops immediately when a mouse-out event occurs. But I want the button to finish the loop cycle before stopping the animation and play the animation on the next mouse-over from frame 1. This is the code I have so far: stop(); bt.addEventListener(MouseEvent.MOUSE_OVER,onMouseOver); function onMouseOver(event:MouseEvent):void { gotoAndPlay(1); } Thanks in advance, Jenya

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  • Problems debugging using Cygwin gdb in Eclipse CDT(Helios)

    - by Rohan
    I am trying to debug an application using Eclipse CDT and cygwin gdb and I am facing a problem if my code calls Sleep(), it looks like whenever a sleep is encountered in the code the debugger seems to go in an infinite loop(I meant it never terminates or hit a breakpoint after sleep). On pressing pause the code is stuck on one of the thread on sigint::interrupt. Even my debugger console windows throw these error in the console output: [New thread 5968.0x1f98] Error: dll starting at 0x774a0000 not found. Error: dll starting at 0x775c0000 not found. [New thread 5968.0x19e8] Any idea what are these errors about? It would be helpful if someone can help me out here as I am new to eclipse and I am used to using VS so it has made be lazy to be honest and expect things to work out of box. Here are more details if required Windows 7 x64 bit. Eclipse 3.6 Helios with CDT plug-in compiled from the CVS head. Cygwin latest from website, I think it is 1.71

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