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  • Windows 7 Wireless Network Adapter Stopped Working

    - by Andrew B Schultz
    I have a Windows 7 Ultimate machine where the wireless adapter all of a sudden started having trouble connecting to wireless networks. Whenever I go to a new place and try to connect to a wireless network, it says that the DNS server is not responding, and tells me to go unplug the router and try again. After several locations in a row telling me this, I began to realize something was wrong with my adapter, not the routers. I am no longer asked to identify the security level for any new networks (Work, Home, or Public) like I used to be (it defaults to Public now - with the park bench icon). Often, resetting the router doesn't even work. Running the Windows 7 troubleshooter doesn't give me anything better than the advice to reset the router. However, the adapter will still connect to the wireless network at my main office without any problems. Does anyone know why a wireless network adapter can get so finicky so suddenly? Thanks!

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  • Why does my 3D model not translate the way I expect? [closed]

    - by ChocoMan
    In my first image, my model displays correctly: But when I move the model's position along the Z-axis (forward) I get this, yet the Y-axis doesnt change. An if I keep going, the model disappears into the ground: Any suggestions as to how I can get the model to translate properly visually? Here is how Im calling the model and the terrain in draw(): cameraPosition = new Vector3(camX, camY, camZ); // Copy any parent transforms. Matrix[] transforms = new Matrix[mShockwave.Bones.Count]; mShockwave.CopyAbsoluteBoneTransformsTo(transforms); Matrix[] ttransforms = new Matrix[terrain.Bones.Count]; terrain.CopyAbsoluteBoneTransformsTo(ttransforms); // Draw the model. A model can have multiple meshes, so loop. foreach (ModelMesh mesh in mShockwave.Meshes) { // This is where the mesh orientation is set, as well // as our camera and projection. foreach (BasicEffect effect in mesh.Effects) { effect.EnableDefaultLighting(); effect.PreferPerPixelLighting = true; effect.World = transforms[mesh.ParentBone.Index] * Matrix.CreateRotationY(modelRotation) * Matrix.CreateTranslation(modelPosition); // Looking at the model (picture shouldnt change other than rotation) effect.View = Matrix.CreateLookAt(cameraPosition, modelPosition, Vector3.Up); effect.Projection = Matrix.CreatePerspectiveFieldOfView( MathHelper.ToRadians(45.0f), aspectRatio, 1.0f, 10000.0f); effect.TextureEnabled = true; } // Draw the mesh, using the effects set above. prepare3d(); mesh.Draw(); } //Terrain test foreach (ModelMesh meshT in terrain.Meshes) { foreach (BasicEffect effect in meshT.Effects) { effect.EnableDefaultLighting(); effect.PreferPerPixelLighting = true; effect.World = ttransforms[meshT.ParentBone.Index] * Matrix.CreateRotationY(0) * Matrix.CreateTranslation(terrainPosition); // Looking at the model (picture shouldnt change other than rotation) effect.View = Matrix.CreateLookAt(cameraPosition, terrainPosition, Vector3.Up); effect.Projection = Matrix.CreatePerspectiveFieldOfView( MathHelper.ToRadians(45.0f), aspectRatio, 1.0f, 10000.0f); effect.TextureEnabled = true; } // Draw the mesh, using the effects set above. prepare3d(); meshT.Draw(); DrawText(); } base.Draw(gameTime); } I'm suspecting that there may be something wrong with how I'm handling my camera. The model rotates fine on its Y-axis.

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  • Is my concept in open source license correct?

    - by tester
    I would like to justify whether my concept in the open source license is correct, as you know that, misunderstanding the terms may lead to a serious law sue. Thank you. The main difference among the open source license is whether the license is copyleft. Copyleft license means allow the others to reproduce, modify and distribute the products but the released product is bound by the same licensing restriction. That means they have to use the same license for the modified version. Also, the copyleft license require all the released modified version to be free software. On the other hand, if any others create derived work incorporating non-copyleft licensed code, they can choose any license for the code. The serveral kinds of license and comparsion GPL is a restrictive license. Software requires to released as GPL license if that integrate or is modified from the other GPL license software . The library used in developing GPL license software are also restricted to GPL and LGPL , proprietary software are not allowed to employ (or complied with) in any part of the GPL application. LGPL is similar to GPL , but was more permissive with regarding allow the using of other non-GPL software. BSD is relatively simple license, it allow developer to do anything on the original source code . The license holder do not hold any legal responsibilities for their released product. Apache license is evolved from the BSD license. The legal terms are improved and are written by legal professionals in a more modern way. It covers comprehensive intellectual property ownership and liability issues. Also, are there any popular license beside these? Thank you

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  • How to configure Postfix client relay to Exchange 2010 server

    - by helcim
    I'm getting (delivery temporarily suspended: SASL authentication failed; server myserver.com[xxx.xxx.xxx.x] said: 535 5.7.3 Authentication unsuccessful) when I try to relay mail from Postfix 2.5.5-1.1 on Debian Lenny box to Exchange 2010. I think I tried all possible combinations but I'm definitely missing something. Here is relevant part of main.cf: broken_sasl_auth_clients = yes smtp_sasl_auth_enable = yes smtp_sasl_security_options = noanonymous smtp_sasl_password_maps = hash:/etc/postfix/sasl_passwd smtp_pix_workarounds = smtp_sasl_type = cyrus smtp_always_send_ehlo = yes relayhost = myserver.com And I got libsasl2-modules installed. Anybody managed to successfully relay mail between Postfix and Exchange? Oh, and I already double-checked if password is right.

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  • PostgreSQL 9.1 on Ubuntu Lucid fails to start - how to debug?

    - by Tom Fakes
    I'm using Vagrant with Chef Solo to setup a Lucid 64 box. I'm using a Chef recipe to install PostgreSQL 9.1 from Martin Pitt's backports. The install goes ok until the point where the database is started with /etc/init.d/postgresql start There's a log pause and the command fails. If I run pg_ctl manually, the database starts! The entire contents of my postgresql-9.1-main log file is: 2012-05-07 11:01:18 PDT LOG: database system was shut down at 2012-05-07 11:01:16 PDT 2012-05-07 11:01:18 PDT LOG: database system is ready to accept connections 2012-05-07 11:01:18 PDT LOG: autovacuum launcher started 2012-05-07 11:01:18 PDT LOG: incomplete startup packet 2012-05-07 11:01:26 PDT LOG: received fast shutdown request 2012-05-07 11:01:26 PDT LOG: aborting any active transactions 2012-05-07 11:01:26 PDT LOG: autovacuum launcher shutting down 2012-05-07 11:01:26 PDT LOG: shutting down 2012-05-07 11:01:26 PDT LOG: database system is shut down I've tried to change the postgresql config file to get more info into the logfile, but that hasn't worked at all. How do I debug this to find out what is failing so I can fix it?

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  • Analytics - Where do my drop offs go?

    - by BadCash
    I have a website set up with Google Analytics (through the Wordpress plugin "Google Analytics for WordPress" by Joos de Valk). When I check out the visitors flow in Google Analytics, it shows something like this: (home) - 43% drop-offs /page-2/ - 10% drop-offs ... etc ... I have also set up events for external links. My main "goal" of the website is to drive traffic to my Android app on Google Play, so I have a couple of different links to that that are all set up as events. Everything seems to be working, my events show up when I go to Content - Events in Google Analytics. However, it seems to me that some percentage of the users that are reported as "drop-offs" in fact have clicked on one of the external links. But there's no info about the reason of those drop-offs in the Visitors flow-chart. I can of course check out each specific event category, event action and set "other" to Content/Page, which (I guess) shows the number of visitors who triggered a specific event on a specific page. It just seems like such a complicated way of going about this! So, is there a way to get a more detailed picture, including events, in the Visitors flow chart? Something like: (home) - 43% drop-offs Event Action: "Google Play"=50%, "Youtube"=10%, (not set)=40%

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  • Get a file from a load balanced server in Windows Server

    - by Leandro
    I've a load balanced server on production environment for my application. The server is on Windows Server 2008 R2. I'm running a web application that creates and save a file into a folder on the web path. So I need to create a job that copy this file into another server. The main idea is that a file watcher checks for the file and then copy it instantly. But how can I know in what server it's the file? Please avoid "why you don't" answers to get a directly answer, if it's someone.

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  • Unity3D - Android pause screen - double click issue

    - by user3666251
    I made a pause script for the game im developing for android. I added the script to the GUITexture I created and placed on the top right side of the screen.The issue stands at the part where if the player clicks the pause button then clicks resume then he wants to pause the game again.When he clicks pause the second time the buttons dont show up unless he clicks again. This is the script : #pragma strict var paused = false; var isButtonVisible : boolean = true; function OnMouseDown(){ this.paused = !this.paused; Time.timeScale = 0; isButtonVisible = true; } function OnGUI(){ if ( isButtonVisible ) { if(this.paused){ if (GUI.Button(Rect(Screen.width/2-100,Screen.height/2+3,200,50),"Restart")){ Application.LoadLevel(Application.loadedLevel); Time.timeScale = 1; isButtonVisible = false; } if (GUI.Button(Rect(Screen.width/2-100,Screen.height/2-50,200,50),"Resume")){ Time.timeScale = 1; isButtonVisible = false; } // Insert the rest of the pause menu logic if (GUI.Button(Rect(Screen.width/2-100,Screen.height/2+56,200,50),"Main Menu")){ Application.LoadLevel ("MainMenu"); isButtonVisible = false; Time.timeScale = 1; } } } } Thank you.

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  • Sprite transparency not effected libGDX

    - by Aon GoltzCrank
    I am making a game using libGDX and Tween Universal Engine. My problem is as follows: I have 2 screens so fars, a splash screen with the logo, and a second one which is the main menu. In the splash screen I use a SpriteBatch and a Sprite with the Texture of the image I want (which goes through some scaling.) Now I use the Tween engine, along with a created SpriteAccessor to control the alpha of the sprite. I fade the picture in, then fade it out, then change it to the next screen. In the next screen I have a single sprite, and a single, 3 slot, sprite array. In this screen I also use the tween engine, I fade the single sprite into the screen (it's the background image) then I try to, using the same method, (Tween.to) to change the alpah of the sprite array (each sprite by itself.), I first set it to 0 using Tween.set, then using the method I change it. This didn't work, after some tests I tried setting the alpha of a single sprite from the array to 0, and that didn't work. It's like the program is ignoring the alpha value, I even printed out the alpha value, it saying 0, but the sprite is visible. How can I fix this, or why might it be caused?

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  • About shared (static) Members and its behavior

    - by Allende
    I just realized that I can access shared members from instances of classes (probably this is not correct, but compile and run), and also learn/discover that, I can modify shared members, then create a new instance and access the new value of the shared member. My question is, what happens to the shared members, when it comes back to the "default" value (class declaration), how dangerous is it do this ? is it totally bad ? is it valid in some cases ?. If you want to test my point here is the code (console project vb.net) that I used to test shared members, as you can see/compile/run, the shared member "x" of the class "Hello" has default value string "Default", but at runtime it changes it, and after creating a new object of that class, this object has the new value of the shared member. Module Module1 Public Class hello Public Shared x As String = "Default" Public Sub New() End Sub End Class Sub Main() Console.WriteLine("hello.x=" & hello.x) Dim obj As New hello() Console.WriteLine("obj.x=" & obj.x) obj.x = "Default shared memeber, modified in object" Console.WriteLine("obj.x=" & obj.x) hello.x = "Defaul shared member, modified in class" Console.WriteLine("hello.x=" & hello.x) Dim obj2 As New hello() Console.WriteLine("obj2.x=" & obj2.x) Console.ReadLine() End Sub End Module UPDATE: First at all, thanks to everyone, each answer give feedback, I suppose, by respect I should choose one as "the answer", I don't want to be offensive to anyone, so please don't take it so bad if I didn't choose you answer.

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  • Page Spamming via locations

    - by codemonkey
    Hi guys I am new here so please be gentle :) I have created a web page for a small mail order business. The page asks the reader if they are in need of a supplier for products in their "area" and if they have ever been let down by a supplier in that "area" etc. It also lists all the local villages and hamlets around the [area] where they can also supply too. This page is dynamically created and the [area] changes and so do the small towns that are local to the town. The page also contains information on the products so the word count vs town names is not stupid. An example of one of the URL would be www.website.com/1014/Halesowen/ It basically covers the whole of the UK so around 800 main towns with 28,000 local villages. The URL changes, so does the title and h1 tags, also each page is Geo coded for that town. My question really is this a good or bad idea? Is it a black hat technique ? I have been told if I have to ask the question then it probably is but the site does supply to all these areas just as any mail order company does and would like to get listed higher in each town for the products. I have seen this done on a few sites but only with a few targeted towns and not the whole of the UK so I would be really interested in your guys thoughts on this. I would post the URL to the site but as I am new here I am a bit unsure of the rules regarding posting links. The whole site needs a lot of other onsite SEO work doing and I will be doing that over the next few weeks. I look forward to your views on this. p.s. If I am allowed to post the URL without getting into trouble so you can see it someone let me know? Thanks in advance

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  • How to resolve concurrent ramp collisions in 2d platformer?

    - by Shaun Inman
    A bit about the physics engine: Bodies are all rectangles. Bodies are sorted at the beginning of every update loop based on the body-in-motion's horizontal and vertical velocity (to avoid sticky walls/floors). Solid bodies are resolved by testing the body-in-motion's new X with the old Y and adjusting if necessary before testing the new X with the new Y, again adjusting if necessary. Works great. Ramps (rectangles with a flag set indicating bottom-left, bottom-right, etc) are resolved by calculating the ratio of penetration along the x-axis and setting a new Y accordingly (with some checks to make sure the body-in-motion isn't attacking from the tall or flat side, in which case the ramp is treated as a normal rectangle). This also works great. Side-by-side ramps, eg. \/ and /\, work fine but things get jittery and unpredictable when a top-down ramp is directly above a bottom-up ramp, eg. < or > or when a bottom-up ramp runs right up to the ceiling/top-down ramp runs right down to the floor. I've been able to lock it down somewhat by detecting whether the body-in-motion hadFloor when also colliding with a top-down ramp or hadCeiling when also colliding with a bottom-up ramp then resolving by calculating the ratio of penetration along the y-axis and setting the new X accordingly (the opposite of the normal behavior). But as soon as the body-in-motion jumps the hasFloor flag becomes false, the first ramp resolution pushes the body into collision with the second ramp and collision resolution becomes jittery again for a few frames. I'm sure I'm making this more complicated than it needs to be. Can anyone recommend a good resource that outlines the best way to address this problem? (Please don't recommend I use something like Box2d or Chipmunk. Also, "redesign your levels" isn't an answer; the body-in-motion may at times be riding another body-in-motion, eg. a platform, that pushes it into a ramp so I'd like to be able to resolve this properly.) Thanks!

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  • EMEA Analytics & Data Integration Oracle Partner Forum

    - by Mike.Hallett(at)Oracle-BI&EPM
    MONDAY 12TH NOVEMBER, 2012 IN LONDON (UK) For Oracle Partners across Europe, Middle East and Africa: come to hear the latest news from Oracle OpenWorld about Oracle BI & Data Integration, and propel your business growth as an Oracle partner. This event should appeal to BI or Data Integration specialised partners, Executives, Sales, Pre-sales and Solution architects: with a choice of participation in the plenary day and then a set of special interest (technical) sessions. The follow on breakout sessions from the 13th November provide deeper dives and technical training for those of you who wish to stay for more detailed and hands-on workshops. Keynote: Andrew Sutherland, SVP Oracle Technology Hot agenda items will include: The Fusion Middleware Stack: Engineered to work together A complete Analytics and Data Integration Solution Architecture: Big Data and Little Data combined In-Memory Analytics for Extreme Insight Latest Product Development Roadmap for Data Integration and Analytics Venue:  Oracles London CITY Moorgate Offices Places are limited, Register from this Link {see Register button at bottom right of page}. Note: Registration for the conference and the deeper dives and technical training is free of charge to OPN member Partners, but you will be responsible for your own travel and hotel expenses. Event Schedule During this event you can learn about partner success stories, participate in an array of break-out sessions, exchange information with other partners and enjoy a vibrant panel discussion. Nov. 12th  : Day 1 Main Plenary Session : Full day, starting 10.30 am.     Oracle Hosted Dinner in the Evening Nov. 13th  onwards Architecture Masterclass : IM Reference Architecture – Big Data and Little Data combined (1 day) BI-Apps Bootcamp  (4-days) Oracle GoldenGate workshop (1 day) Oracle Data Integrator and Oracle Enterprise Data Quality workshop (1 day)   For further information and detail download the Agenda (pdf) or contact Michael Hallett at [email protected].

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  • Hybrid Graphics Functional won't work with my Asus UL30V anymore

    - by futuress
    The problem is that I am no longer able to boot in compatibility mode for just turning on my Nvidia graphics to install the driver. Because no login screen will appear if Ubuntu is loading. In Ubuntu 11.10 I was able to activate nvidia graphics only' option this way: 1) Change BIOS to 'compatibility mode' which will turn off the Intel card. 2) Install the Nvidia proprietary driver using Ubuntu's driver finder (Additional Drivers) and then reboot. I was not interested using only the Intel graphics, for the sake of battery life. Now I have both cards running and they drain my battery life dramatically. And the main problem of this configuration no OpenGL is available, so I can't play any games any more. At this point, I have a pre-solution. I uninstalled the nvidia drivers and installed bumblebee. Now the Intel card is recognized. I would prefer to run just the nvidia card as in Ubuntu 11.10 but for now this is better than nothing. Does anybody else have the same problem?

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  • How do you set up redundant servers?

    - by user59240
    To the sysadmins out there, I'm trying to get an idea about how you go about maintaining redundant servers for small projects. The modest number of servers in my mind is two, and three main essential services come to mind: HTTP, mail and DNS. How do you automate this duplicity? Is rsync the tool of choice (again, for small projects)? In addition to common tools for these tasks, references to books and articles would be greatly appreciated. The more hands-on the approach, the better. Thanks!

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  • Expanding existing DVCS Wiki

    - by A Lion
    A portion of my job is to maintain technical documentation for a rapidly expanding manufacturing company. Because it is only a portion of my job and the company's product line is expanding so quickly, I can't stay on top of the documentation. As a result, I've been yearning for an information management system with a handful of specific features. I've found many products that have a subset, but none that have all the features I'm looking for. I'm at the point of picking an existing product and expanding it to cover my desired feature set, however, this will be a pet project and I will be learning the underlying language as I go. So, the main question is which existing product will be the easiest to expand to cover the full feature set and has a relatively easy to learn language? Alternatively, have I missed another existing program that will cover the feature set or should be in my list of "close, but not quite there"? Feature Set web interface based on a distributed version control system (e.g., git) easy to edit by logged in novices (e.g. wiki, multimarkdown) outputs in more traditional formats (e.g., doc, odt, pdf) edits held in queue until editor/engineer/manager approves them (e.g., MS Word editing) [this is the really big elephant in list - suggestions on where to start appreciated] edits held in queue specifically for engineer approval [extra limb of the elephant in the list] well-supported in the open source community Closest, but not quite there ikiwiki - http://ikiwiki.info (php) lots of awesome functionality and extensions, including easy to edit and based on DVCS lacks a review/forward for review queue appears to be well-supported within the OSS community gitit - http://gitit.net/ (haskell) easy to edit and based on DVCS lots of outputs in traditional formats a great web-based gui diff interface lacks a review/forward for review queue appears to be primarily maintained by one individual

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  • 2 GPUs (for multi-monitor setup)

    - by A Dwarf
    I have a machine to which I need to connect a second monitor. This machine currently hosts a ATI Radeon HD 4770 with two DVI adapters. The second monitor to be hooked to this machine is a VGA monitor. Until I find a DVI-VGA adpater, I'm thinking installing a second graphics card which does have a VGA adapter, an NVidia card. Can I successfully run both AMD and NVidia cards on this machine? Any specifics I must be aware of, like how to ensure the ATI card to be the main card? Operating system is Windows 7

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  • Utilize two gateways on the same network same interface with load balancing

    - by RushPL
    My setup is two ISPs on a single interface and single network. I can either set my default gateway to 192.168.0.1 or 192.168.1.250 and either work. My desire is to utilize both of them with some load balancing. I have tried to follow the advice given in here http://serverfault.com/a/96586 #!/bin/sh ip route show table main | grep -Ev '^default' \ | while read ROUTE ; do ip route add table ISP1 $ROUTE done ip route add default via 192.168.1.250 table ISP1 ip route add default via 192.168.0.1 table ISP2 iptables -t mangle -A PREROUTING -j CONNMARK --restore-mark iptables -t mangle -A PREROUTING -m mark ! --mark 0 -j ACCEPT iptables -t mangle -A PREROUTING -j MARK --set-mark 10 iptables -t mangle -A PREROUTING -m statistic --mode random --probability 0.5 -j MARK --set-mark 20 iptables -t mangle -A PREROUTING -j CONNMARK --save-mark Now then I do "traceroute somehost" repeatedly I can only get route through my default route which is 192.168.1.250. Shouldn't the packets change routes in a random manner? How to debug it?

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  • Pragmas and exceptions

    - by Darryl Gove
    The compiler pragmas: #pragma no_side_effect(routinename) #pragma does_not_write_global_data(routinename) #pragma does_not_read_global_data(routinename) are used to tell the compiler more about the routine being called, and enable it to do a better job of optimising around the routine. If a routine does not read global data, then global data does not need to be stored to memory before the call to the routine. If the routine does not write global data, then global data does not need to be reloaded after the call. The no side effect directive indicates that the routine does no I/O, does not read or write global data, and the result only depends on the input. However, these pragmas should not be used on routines that throw exceptions. The following example indicates the problem: #include <iostream extern "C" { int exceptional(int); #pragma no_side_effect(exceptional) } int exceptional(int a) { if (a==7) { throw 7; } else { return a+1; } } int a; int c=0; class myclass { public: int routine(); }; int myclass::routine() { for(a=0; a<1000; a++) { c=exceptional(c); } return 0; } int main() { myclass f; try { f.routine(); } catch(...) { std::cout << "Something happened" << a << c << std::endl; } } The routine "exceptional" is declared as having no side effects, however it can throw an exception. The no side effects directive enables the compiler to avoid storing global data back to memory, and retrieving it after the function call, so the loop containing the call to exceptional is quite tight: $ CC -O -S test.cpp ... .L77000061: /* 0x0014 38 */ call exceptional ! params = %o0 ! Result = %o0 /* 0x0018 36 */ add %i1,1,%i1 /* 0x001c */ cmp %i1,999 /* 0x0020 */ ble,pt %icc,.L77000061 /* 0x0024 */ nop However, when the program is run the result is incorrect: $ CC -O t.cpp $ ./a.out Something happend00 If the code had worked correctly, the output would have been "Something happened77" - the exception occurs on the seventh iteration. Yet, the current code produces a message that uses the original values for the variables 'a' and 'c'. The problem is that the exception handler reads global data, and due to the no side effects directive the compiler has not updated the global data before the function call. So these pragmas should not be used on routines that have the potential to throw exceptions.

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  • How do you get past the Analysis to Paralysis when working on a new project?

    - by Cape Cod Gunny
    I've been struggling with how to get my project going. I've got an old software package that is in need of desparate rewrite. I haven't compiled the source code since 2004. It still sells, it's stable but does require the “Run this program in compatibility mode for:” on a lot of the newer windows systems. It's also one of those hard coded 640 X 480 screen resolution programs. Yuck! I can't seem to get started with this rewrite. I'm constantly fiddling around with different things. I'll play around with different fluid layouts for a while. Then I start looking around at how the main menu should work/look. I quickly find out that there's this thing called "Cool Bars" and I'll spend hours playing with that. Then I start thinking about stuff like "Oh I need to make sure that the screen sizes are preserved so when the application gets relaunched it remebers how the screens were positioned." Which leads to what happens if they have two monitors? Which leads to what happens if they have a quad screen? Yikes it's got to stop. I have always been a slow starter. I think about stuff long and hard up front. This has always plagued me. Once I get my mind made up then bam... I'm off and running. I'm looking for advice from some other one-person software companies that can help someone like me get off to a quicker start?

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  • DNS configuration for external/internal resolution

    - by FerranB
    HI, We have an internal web server which is available through Internet and from local network. The server is located in the local network. The current configuration is the following: To access through Internet you use http://webexample.com To access through Local Network you use http://myweb The main problem is that the local users cannot share links with external users. Thats a problem for us. I want to setup the following configuration: All users (local and Internet) access through http://webexample.com The local DNS server resolves http://webexample.com to the local Network IP (i.e 192.168.2.100) Any other suggestion? Which is the best way to override http://webexample.com resolution in Windows Server? It can be done on DNS server or it have to be done in hosts file?

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  • Zoom Layer centered on a Sprite

    - by clops
    I am in process of developing a small game where a space-ship travels through a layer (doh!), in some situations the spaceship comes close to an enemy space ship, and the whole layer is zoomed in on the two with the zoom level being dependent on the distance between the ship and the enemy. All of this works fine. The main question, however, is how do I keep the zoom being centered on the center point between the two space-ships and make sure that the two are not off-screen? Currently I control the zooming in the GameLayer object through the update method, here is the code (there is no layer repositioning here yet): -(void) prepareLayerZoomBetweenSpaceship{ CGPoint mainSpaceShipPosition = [mainSpaceShip position]; CGPoint enemySpaceShipPosition = [enemySpaceShip position]; float distance = powf(mainSpaceShipPosition.x - enemySpaceShipPosition.x, 2) + powf(mainSpaceShipPosition.y - enemySpaceShipPosition.y,2); distance = sqrtf(distance); /* Distance > 250 --> no zoom Distance < 100 --> maximum zoom */ float myZoomLevel = 0.5f; if(distance < 100){ //maximum zoom in myZoomLevel = 1.0f; }else if(distance > 250){ myZoomLevel = 0.5f; }else{ myZoomLevel = 1.0f - (distance-100)*0.0033f; } [self zoomTo:myZoomLevel]; } -(void) zoomTo:(float)zoom { if(zoom > 1){ zoom = 1; } // Set the scale. if(self.scale != zoom){ self.scale = zoom; } } Basically my question is: How do I zoom the layer and center it exactly between the two ships? I guess this is like a pinch zoom with two fingers!

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  • Ubuntu 12.04 does not suspend with proprietary driver for Radeon 6800

    - by Mike
    I'm running Ubuntu 12.04 x86_64 (though these issues have existed in previous releases too) and have a Radeon 6800 graphics card. I've run into issues with the open-source driver (the system would randomly hang when shutting down) so I switched to the proprietary driver (I compiled it myself using these instructions), but I am having new problems now. The main issue is that when I go into sleep mode, about 50-75% of the time, the screen goes black but the monitor does not actually shut off, and I can hear that the fans/hard drive are not suspending either. I can't get the computer to wake up (Ctrl+Alt+F1,2,3,etc. does not work), and I always end up force shutting down with the power button. I'd really appreciate help! Here is some information that might be helpful: $ fglrxinfo display: :0 screen: 0 OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: AMD Radeon HD 6800 Series OpenGL version string: 4.2.11631 Compatibility Profile Context $ dmesg | grep fglrx [...] [ 6.718606] [fglrx] module loaded - fglrx 8.96.4 [Apr 5 2012] with 1 minors [...]

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  • opening and closing connection with port happening fastly

    - by michale
    We have a Main application named "Trevor" installed in 2008R2 machine named "TEAMER12" which is slow now. One more application named "TVS" also running in and found there were many connections per second occurring to port 5009. netstat tool mentions that some fast connection open/close seen for port 5009 So first it will be listening mode like shown below TCP 0.0.0.0:5009 TEAMER12:0 LISTENING then establishes connection like TCP 127.0.0.1:5009 TEAMER12:49519 ESTABLISHED TCP 127.0.0.1:5009 TEAMER12:60903 ESTABLISHED After that iwill become TIME_WAIT and i could see several entries like shown below TCP 127.0.0.1:49156 TEAMER12:5009 TIME_WAIT after that it will establish connection like TCP 127.0.0.1:60903 TEAMER12:5009 ESTABLISHED TCP 127.0.0.1:64181 TEAMER12:microsoft-ds ESTABLISHED again it will go several entries like TIME_WAIT TCP 127.0.0.1:49156 TEAMER12:5009 TIME_WAIT Finally it will establish like this TCP 172.26.127.40:139 TEAMER12:0 LISTENING TCP 172.26.127.42:139 TEAMER12:0 LISTENING TCP 172.26.127.42:5009 TEAMER12:64445 ESTABLISHED TCP 172.26.127.42:64445 TEAMER12:5009 ESTABLISHED Can any body tell me whats the reason behind why many connections per second occurring to port 5009 and why application slow?

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  • SSMS Tools Pack 2.5.3 is out with bug fixes and improved licensing

    - by Mladen Prajdic
    Licensing for SSMS Tools Pack 2.5 has been quite a hit and I received some awesome feedback. The version 2.5.3 contains a few bug fixes and desired licensing improvements. Changes include more licensing options, prices in Euros because of book keeping reasons (don't you just love those :)) and generally easier purchase and licensing process for users. Licensing now offers four options: Per machine license. (€25) Perfect if you do all your work from a single machine. Plus one OS reinstall activation. Personal license (€75) Up to 4 machine activations. Plus 2 OS reinstall activations and any number of virtual machine activations. Team license (€240) Up to 10 machine activations. Plus 4 OS reinstall activations and any number of virtual machine activations. Enterprise license (€350+) For more than 10 machine activations any number of virtual machine activations. 30 days license. Time based demo license bound to a machine. You can view all the details on the Licensing page . If you want to receive email notifications when new version of SSMS Tools Pack is out you can do that on the Main page or on the Download page . Version 2.7 is expected in the first half of February and won't support SSMS 2005 and 2005 Express anymore. Enjoy it!

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