Search Results

Search found 28818 results on 1153 pages for 'main loop'.

Page 615/1153 | < Previous Page | 611 612 613 614 615 616 617 618 619 620 621 622  | Next Page >

  • Possible to write an implement of RAIDZ or RAIDZ2 for the MD driver in the Linux kernel?

    - by Pharaun
    I am curious on if it is possible to have an implement of RAIDZ and/or RAIDZ2 in the MD driver in the Linux kernel? From my understanding of it is that the RAIDZ version is equivalent to a RAID 5, and that a RAIDZ2 is equivalent to a RAID 6. The main difference is that the stripe size can be variable for RAIDZ as opposite to RAID 5/6 from my understanding, which helps performance. So what I am wondering is would it be possible to add this performance enhancing technique to RAID 5 & 6 in the MD driver in the kernel? Or is it tied too closely to how the ZFS works?

    Read the article

  • Procurement Community Live Chat December 13th on Implementing AME with Purchase Orders

    - by LuciaC
    Do you still have questions on setting up the Approval Management Engine (AME) for Purchase Orders after attending the AME Webcast? Or maybe you are new to this topic and need more information?  Don’t miss our Procurement Community Live Chat on December 13th from 7:00 am to 11:00 am EST. Proactive Support and Development will be available to answer questions.You can access the main Oracle Communities page at http://communities.oracle.com (If you are enrolled, the Procurement community will be listed on your left.   If you're not already enrolled in the Procurement community, you can do so by clicking on the link Edit Subscriptions). OR you can use these alternative steps:From "My Oracle Support" as follows:    Log into My Oracle Support.    Click on the 'Community' link at the top of the page.    Click in 'Find a Community' field and enter Procurement.    Double click on Procurement in the list.    Click on the 'Create a Community Post' button and submit your question.Then in the ‘Procurement Featured Discussions’ section, drill down on the following thread and post your question.  We are looking forward to hearing from you!

    Read the article

  • How do you get past the Analysis to Paralysis when working on a new project?

    - by Cape Cod Gunny
    I've been struggling with how to get my project going. I've got an old software package that is in need of desparate rewrite. I haven't compiled the source code since 2004. It still sells, it's stable but does require the “Run this program in compatibility mode for:” on a lot of the newer windows systems. It's also one of those hard coded 640 X 480 screen resolution programs. Yuck! I can't seem to get started with this rewrite. I'm constantly fiddling around with different things. I'll play around with different fluid layouts for a while. Then I start looking around at how the main menu should work/look. I quickly find out that there's this thing called "Cool Bars" and I'll spend hours playing with that. Then I start thinking about stuff like "Oh I need to make sure that the screen sizes are preserved so when the application gets relaunched it remebers how the screens were positioned." Which leads to what happens if they have two monitors? Which leads to what happens if they have a quad screen? Yikes it's got to stop. I have always been a slow starter. I think about stuff long and hard up front. This has always plagued me. Once I get my mind made up then bam... I'm off and running. I'm looking for advice from some other one-person software companies that can help someone like me get off to a quicker start?

    Read the article

  • Webserver on a rotating server with NAT IP or changing IPs

    - by hpsoftware
    i would have to elaborate my questions so please have patience Explaining the logic. if you are familiar with logmein then it installs a client software on your computer then it kinda keeps tracks where you computer is as long as it's connected to internet. So you can always access your computer no matter where it is whatever it's IP is you just go to logmein.com and then you can just access it. Now what i am asking 1. Let's assume i have a website hosted on my laptop let's call it webserver. so then i move around i have a new IP sometime even on a hotel network is it possible to do something like what logmein does so i can keep moving around my Webserver to new IP but it has some local client or something which keeps updating my IP or something i am sure i would need a gateway server somewhere which is connected to my domain name via DNS so somebody accessing my website www.mywebsite.com goes to my main server then gets routed to my laptop which could be anywhere but my gateway server is able to communicate to my webserver I will keep updating the case description based on comments to make more sense. please have patience with me. Regards

    Read the article

  • Why is Thunar not creating and showing thumbnails of images?

    - by darenw
    Thunar is my main file manager. Normally it automatically creates thumbnail images of all images in the directory being viewed. After experimenting with other Linux distros then installing Arch Linux once and for all, Thunar is not showing thumbs. Image files all get the same generic image icon. Googling turned up some information: Something called gvfs needs to be installed. I have it. Still no go. (Apparently this isn't actually needed anyway.) Someone had this problem and fixed it by running some mime-related command (I didn't save any notes) I did this same command but no go. Checking the obvious: in Thunar's Edit/Preferences, yes, the [x] Show thumbnails is turned on. When I view one image in GIMP or EOG, the generic icon in Thunar is replaced by a thumbnail. But only for that one file I opened.

    Read the article

  • Why does my 3D model not translate the way I expect? [closed]

    - by ChocoMan
    In my first image, my model displays correctly: But when I move the model's position along the Z-axis (forward) I get this, yet the Y-axis doesnt change. An if I keep going, the model disappears into the ground: Any suggestions as to how I can get the model to translate properly visually? Here is how Im calling the model and the terrain in draw(): cameraPosition = new Vector3(camX, camY, camZ); // Copy any parent transforms. Matrix[] transforms = new Matrix[mShockwave.Bones.Count]; mShockwave.CopyAbsoluteBoneTransformsTo(transforms); Matrix[] ttransforms = new Matrix[terrain.Bones.Count]; terrain.CopyAbsoluteBoneTransformsTo(ttransforms); // Draw the model. A model can have multiple meshes, so loop. foreach (ModelMesh mesh in mShockwave.Meshes) { // This is where the mesh orientation is set, as well // as our camera and projection. foreach (BasicEffect effect in mesh.Effects) { effect.EnableDefaultLighting(); effect.PreferPerPixelLighting = true; effect.World = transforms[mesh.ParentBone.Index] * Matrix.CreateRotationY(modelRotation) * Matrix.CreateTranslation(modelPosition); // Looking at the model (picture shouldnt change other than rotation) effect.View = Matrix.CreateLookAt(cameraPosition, modelPosition, Vector3.Up); effect.Projection = Matrix.CreatePerspectiveFieldOfView( MathHelper.ToRadians(45.0f), aspectRatio, 1.0f, 10000.0f); effect.TextureEnabled = true; } // Draw the mesh, using the effects set above. prepare3d(); mesh.Draw(); } //Terrain test foreach (ModelMesh meshT in terrain.Meshes) { foreach (BasicEffect effect in meshT.Effects) { effect.EnableDefaultLighting(); effect.PreferPerPixelLighting = true; effect.World = ttransforms[meshT.ParentBone.Index] * Matrix.CreateRotationY(0) * Matrix.CreateTranslation(terrainPosition); // Looking at the model (picture shouldnt change other than rotation) effect.View = Matrix.CreateLookAt(cameraPosition, terrainPosition, Vector3.Up); effect.Projection = Matrix.CreatePerspectiveFieldOfView( MathHelper.ToRadians(45.0f), aspectRatio, 1.0f, 10000.0f); effect.TextureEnabled = true; } // Draw the mesh, using the effects set above. prepare3d(); meshT.Draw(); DrawText(); } base.Draw(gameTime); } I'm suspecting that there may be something wrong with how I'm handling my camera. The model rotates fine on its Y-axis.

    Read the article

  • Get a file from a load balanced server in Windows Server

    - by Leandro
    I've a load balanced server on production environment for my application. The server is on Windows Server 2008 R2. I'm running a web application that creates and save a file into a folder on the web path. So I need to create a job that copy this file into another server. The main idea is that a file watcher checks for the file and then copy it instantly. But how can I know in what server it's the file? Please avoid "why you don't" answers to get a directly answer, if it's someone.

    Read the article

  • Approach for developing software that will need to be ported to multiple mobile platforms in the future

    - by Jonathan Henson
    I am currently doing the preliminary design for a new product my company will be pushing out soon. We will start on Android, but then we will need to quickly develop the IPhone, IPad.... and then the Windows 8 ports of the application. Basically the only code that wouldn't be reusable is the view specific code and the multimedia functions. This will be an SIP client (of course the user of the app will not know this) with several bells and whistles for our own business specific purposes. My initial thought is to develop all of the engine in C and provide a nice API for the C library since JAVA and .NET will allow native invoking, and I should just be able to directly link to the C lib in objective-C. Is there a better approach for vast code reuse which also remains close to the native platform? I.e. I don't want dependencies such as Mono-droid and the like or complicated interpreter/translator schemes. I don't mind re-coding the view(s) for each platform, but I do not want to have multiple versions of the main engine. Also, if I want to have some good abstraction mechanisms (like I would in say, C++) is this possible? I have read that C++ is not allowed for the IPad and Iphone devices. I would love to handle the media decoding in the C library, but I assume that this will be platform dependent so that probably will not be an option either. Any ideas here?

    Read the article

  • Want to add a new domain to my postfix, but mails not delivered (mail look back to myself)

    - by user74850
    Hi everybody, My host relay is working but I was aksed to add a new domain (like external.example.com). I have added in main.cf the new fqdn in relay_domains relay_domains = $mydestination, example.com,example2.com, externe.example.com and in transport example.com smtp:[192.168.1.22] example2.com smtp:[192.168.1.22] external.example.com smtp:[192.168.1.22] Mails sent to users with example.com and example2.com domain are well delivered. But for mails to external.example.com i got this message Mar 17 16:47:52 relayhost postfix/smtp[11948]: 754E1876A01: to=<[email protected]>, relay=relayhost2.example.com[80.81.82.83]:25, delay=19555, delays=19525/0.01/30/0, dsn=4.4.6, status=deferred (mail for external.example.com loops back to myself) I read another Q/A about the same issue right here, but it's not helping me. Can you ?

    Read the article

  • C# 4.0 Optional/Named Parameters Beginner&rsquo;s Tutorial

    - by mbcrump
    One of the interesting features of C# 4.0 is for both named and optional arguments.  They are often very useful together, but are quite actually two different things.  Optional arguments gives us the ability to omit arguments to method invocations. Named arguments allows us to specify the arguments by name instead of by position.  Code using the named parameters are often more readable than code relying on argument position.  These features were long overdue, especially in regards to COM interop. Below, I have included some examples to help you understand them more in depth. Please remember to target the .NET 4 Framework when trying these samples. Code Snippet using System;   namespace ConsoleApplication3 {     class Program     {         static void Main(string[] args)         {               //C# 4.0 Optional/Named Parameters Tutorial               Foo();                              //Prints to the console | Return Nothing 0             Foo("Print Something");             //Prints to the console | Print Something 0             Foo("Print Something", 1);          //Prints to the console | Print Something 1             Foo(x: "Print Something", i: 5);    //Prints to the console | Print Something 5             Foo(i: 5, x: "Print Something");    //Prints to the console | Print Something 5             Foo("Print Something", i: 5);       //Prints to the console | Print Something 5             Foo2(i3: 77);                       //Prints to the console | 77         //  Foo(x:"Print Something", 5);        //Positional parameters must come before named arguments. This will error out.             Console.Read();         }           static void Foo(string x = "Return Nothing", int i = 0)         {             Console.WriteLine(x + " " + i + Environment.NewLine);         }           static void Foo2(int i = 1, int i2 = 2, int i3 = 3, int i4 = 4)         {             Console.WriteLine(i3);         }     } }

    Read the article

  • SSMS Tools Pack 2.5.3 is out with bug fixes and improved licensing

    - by Mladen Prajdic
    Licensing for SSMS Tools Pack 2.5 has been quite a hit and I received some awesome feedback. The version 2.5.3 contains a few bug fixes and desired licensing improvements. Changes include more licensing options, prices in Euros because of book keeping reasons (don't you just love those :)) and generally easier purchase and licensing process for users. Licensing now offers four options: Per machine license. (€25) Perfect if you do all your work from a single machine. Plus one OS reinstall activation. Personal license (€75) Up to 4 machine activations. Plus 2 OS reinstall activations and any number of virtual machine activations. Team license (€240) Up to 10 machine activations. Plus 4 OS reinstall activations and any number of virtual machine activations. Enterprise license (€350+) For more than 10 machine activations any number of virtual machine activations. 30 days license. Time based demo license bound to a machine. You can view all the details on the Licensing page . If you want to receive email notifications when new version of SSMS Tools Pack is out you can do that on the Main page or on the Download page . Version 2.7 is expected in the first half of February and won't support SSMS 2005 and 2005 Express anymore. Enjoy it!

    Read the article

  • What is this algorithm for converting strings into numbers called?

    - by CodexArcanum
    I've been doing some work in Parsec recently, and for my toy language I wanted multi-based fractional numbers to be expressible. After digging around in Parsec's source a bit, I found their implementation of a floating-point number parser, and copied it to make the needed modifications. So I understand what this code does, and vaguely why (I haven't worked out the math fully yet, but I think I get the gist). But where did it come from? This seems like a pretty clever way to turn strings into floats and ints, is there a name for this algorithm? Or is it just something basic that's a hole in my knowledge? Did the folks behind Parsec devise it? Here's the code, first for integers: number' :: Integer -> Parser Integer number' base = do { digits <- many1 ( oneOf ( sigilRange base )) ; let n = foldl (\x d -> base * x + toInteger (convertDigit base d)) 0 digits ; seq n (return n) } So the basic idea here is that digits contains the string representing the whole number part, ie "192". The foldl converts each digit individually into a number, then adds that to the running total multiplied by the base, which means that by the end each digit has been multiplied by the correct factor (in aggregate) to position it. The fractional part is even more interesting: fraction' :: Integer -> Parser Double fraction' base = do { digits <- many1 ( oneOf ( sigilRange base )) ; let base' = fromIntegral base ; let f = foldr (\d x -> (x + fromIntegral (convertDigit base d))/base') 0.0 digits ; seq f (return f) Same general idea, but now a foldr and using repeated division. I don't quite understand why you add first and then divide for the fraction, but multiply first then add for the whole. I know it works, just haven't sorted out why. Anyway, I feel dumb not working it out myself, it's very simple and clever looking at it. Is there a name for this algorithm? Maybe the imperative version using a loop would be more familiar?

    Read the article

  • In MVC, why can't a model create a view?

    - by MUY Belgium
    I have a web application written in Perl with a controller, some "views" and some "Models". Each "Model" is corresponding to one "View". The controller (one file) creates an Model object corresponding to each view (view is a CGI argument) then retrieve the view from the module it has just created. Indeed, this should be bad thing but can you argue a bit more about it. My first idea was that since the object "Model" depends upon the "view", then the "model" is actually a view. But also the fact that ALL the cgi parameters are passed to the Model causes the "Model" to become not truelly a view but to loose all interest, since it is only related to the current implementation of the web apps. On other words, that the "Model" keep model but loose its "comprehensiveness" ("Model" is not easily understandable). I'm am quite new in project analysis, so please do not be too harsh. Why is this bad? I have made a prototype with the main structures I have understood of this web application, made as short as possible. #Model.pm package Model; import { # this requires an attribute called "view" # and this require an argument which is the cgi params } ... #View1.pm package View1; ... #Model1.pm package ModelView1 ; base Model; use View1; sub new { my $class = shift; my $arg = shift; Model::DoSomething($arg); $self->view = new View1($arg); ... } #controller.cgi my $model = 0; ... $model = new Model1( cgi_param => params() ); #there is severall models here ... print $model->get_view()->get_html();

    Read the article

  • Why do I get this Debug Assertion Failed? Expression: list iterator not dereferenceable [migrated]

    - by Karel
    I'm trying this example in the (translated to dutch) book of Bjarne Stroustrup (C++): #include <vector> #include <list> #include "complex.h" complex ac[200]; std::vector<complex> vc; std::list<complex> l; template<class In, class Out> void Copy(In from, In too_far, Out to) { while(from != too_far) { *to = *from; ++to; ++from; } } void g(std::vector<complex>& vc , std::list<complex>& lc) { Copy(&ac[0], &ac[200], lc.begin()); // generates debug error Copy(lc.begin(), lc.end(), vc.begin()); // also generates debug error } void f() { ac[0] = complex(10,20); g(vc, l); } int main () { f(); } ** Compiling and Linking goes successful (0 errors/warnings)** But at runtime I get this error: Debug Assertion Failed! Program: path to exe file: \program files\ms vs studio 10.0\vc\include\list Line: 207 Expression: list iterator not dereferenceable For information on how your program can cause an assertion failure, see the Visual C++ documentation on asserts. (Press retry to debug the application)

    Read the article

  • Creating a bootable flash without overlayfs

    - by Septagram
    I want to create an USB stick to carry my Ubuntu everywhere around with me. It's not intended to spread Ubuntu by installing it everywhere, but rather for running my configured system on any computer I come across. So far, I went with installing Ubuntu with unetbootin, however, I have some issues with this. When installed with netbootin, the original disk image is kept intact on the flash drive, forever. Also, a file is created for persistent storage and during boot it is accessed together with the image by overlayfs. This, in my opinion, has the following problems: If system is updated regularly, then files from the image are overwritten in persistent storage, doubling their size and wasting precious space. Persistent storage has a fixed size that you have to define from the start, again, wasting precious space. I'm not 100% sure, but maybe using overlayfs makes disk access slower, and more so on the relatively slow devices. So I'd like to find another solution: either to get rid of the original image or to install Ubuntu "normally" on the separate ext2 partition, or maybe even install it in the main vfat partition on the USB stick. Suggestions?

    Read the article

  • How should I structure my database to gain maximum efficiently in this scenario?

    - by Bob Jansen
    I'm developing a PHP script that analyzes the web traffic of my clients websites. By placing a link to a javascript on the clients website (think of Google Analyses), my script harvests information like: the visitors IP address, reference link, current page link, user agent, etc. Now my clients can view these statistics via a control panel that I have build. These clients can also adjust profile settings, set firewall rules, create support tickets and pay invoices. Currently all the the traffic is stored in one table. You can imagine that this tabel would become very large as some my clients receive thousands of pageviews per day. Furthermore, all the traffic data of each client would be stored in the same table, creating a mess. This is the same for the firewall rules currently, and the invoice and support system. I'm looking for way to structure my database in a more organized way to hold large amounts of data of multiple users. This is the first project that I'm developing that deals with so much data, and would like to hear suggestions and tips. I was thinking of using multiple databases to structure the data. The main database will store users data (email,pass,id,etc) admin/website settings. Than each client will have an unique database labeled prefix_userid, which carry tables holding their traffic, invoice, and support ticket data. Would this be a solution, and would it slow down or speed up overall performances (that is spreading the data over muliple databases). I have a solid VPS, but would like to safe and be as effient as possible.

    Read the article

  • How to stop OS X from switching input method (keyboard layout) automatically?

    - by adolf garlic
    After using the wireless keyboard that comes with the iMac, I have switched to a MS Ergo Natural 4000 one. Surprisingly I had to install extra software as OS X could not work out which keyboard I had. After which I went into sys prefs and set the main input method to be "British - Microsoft" first and "Swiss German" second (what the wireless keyboard is), on the "input sources" tab: However... OS X keeps resetting my input method back to Swiss German which is driving me bananas. I have the flag thingy top right so I can see when this changes. N.B. I have "input source options" set to "use the same one in all documents" which I am assuming means keep the language the same for anything running. It also flips back on the login page. Does anyone know how to fix this?

    Read the article

  • Encryption of external HDD -- accessible from windows without installation

    - by Rainer
    I would like to use encryption on my external HDD but I would like to be able to access the encrypted data from Windows as well. As suggested in other questions, TrueCrypt is one option here, or I am using momentarily encfs, which is not available for Windows. But my question goes further: I would like to be able to access the encrypted partition from Windows without installation as I will be using it from different Windows machines for which I have no administrator access. My main OS is Linux and I have full root access to that computer. Is there a full disk or file based encryption which I can use cross platform and which does not require installation under Windows? ADDITION: It seems that TrueCrypt provides a portable mode which fulfills my requirements partly: http://www.truecrypt.org/docs/?s=truecrypt-portable, but still the TrueCrypt driver needs to be installed by an administrator... pitty Thanks

    Read the article

  • About shared (static) Members and its behavior

    - by Allende
    I just realized that I can access shared members from instances of classes (probably this is not correct, but compile and run), and also learn/discover that, I can modify shared members, then create a new instance and access the new value of the shared member. My question is, what happens to the shared members, when it comes back to the "default" value (class declaration), how dangerous is it do this ? is it totally bad ? is it valid in some cases ?. If you want to test my point here is the code (console project vb.net) that I used to test shared members, as you can see/compile/run, the shared member "x" of the class "Hello" has default value string "Default", but at runtime it changes it, and after creating a new object of that class, this object has the new value of the shared member. Module Module1 Public Class hello Public Shared x As String = "Default" Public Sub New() End Sub End Class Sub Main() Console.WriteLine("hello.x=" & hello.x) Dim obj As New hello() Console.WriteLine("obj.x=" & obj.x) obj.x = "Default shared memeber, modified in object" Console.WriteLine("obj.x=" & obj.x) hello.x = "Defaul shared member, modified in class" Console.WriteLine("hello.x=" & hello.x) Dim obj2 As New hello() Console.WriteLine("obj2.x=" & obj2.x) Console.ReadLine() End Sub End Module UPDATE: First at all, thanks to everyone, each answer give feedback, I suppose, by respect I should choose one as "the answer", I don't want to be offensive to anyone, so please don't take it so bad if I didn't choose you answer.

    Read the article

  • Understanding and memorizing git rebase parameters

    - by Robert Dailey
    So far the most confusing portion of git is rebasing onto another branch. Specifically, it's the command line arguments that are confusing. Each time I want to rebase a small piece of one branch onto the tip of another, I have to review the git rebase documentation and it takes me about 5-10 minutes to understand what each of the 3 main arguments should be. git rebase <upstream> <branch> --onto <newbase> What is a good rule of thumb to help me memorize what each of these 3 parameters should be set to, given any kind of rebase onto another branch? Bear in mind I have gone over the git-rebase documentation again, and again, and again, and again (and again), but it's always difficult to understand (like a boring scientific white-paper or something). So at this point I feel I need to involve other people to help me grasp it. My goal is that I should never have to review the documentation for these basic parameters. I haven't been able to memorize them so far, and I've done a ton of rebases already. So it's a bit unusual that I've been able to memorize every other command and its parameters so far, but not rebase with --onto.

    Read the article

  • Logon Failure: the target account name is incorrect after making a ghost image of a server

    - by cop1152
    I recently replaced a failing SCSI drive in a Windows 2000 server with an IDE drive. I made an image of the SCSI drive and Ghosted it. The purpose of the machine was to give out DHCP at one location and host a couple of files. When I restarted the machine with the new drive, DHCP appears to be working fine, but I cannot get to any of the shares. Instead, I get the following message when attempting to navigate using Explorer. Logon Failure: the target account name is incorrect It appears that this machine is not communicating with the main domain controller. Changes to user accounts (performed on the domain controller) are not replicated on this machine.

    Read the article

  • Behaviour Trees with irregular updates

    - by Robominister
    I'm interested in behaviour trees that aren't iterated every game tick, but every so often. (Edit: the tree could specify how many frames within the main game loop to wait before running its tick function again). Every theoretical implementation I have seen of behaviour trees talks of the tree search being carried out every game update - which seems necessary, because a leaf node (eg a behaviour, like 'return to base') needs to be constantly checked to see if is still running, failed or completed. Can anyone suggest how I might start implementing a tree that isnt run every tick, or point me in the direction of good material specific to this case (I am struggling to find anything)? My thoughts so far: action leaf nodes (when they start) must only push some kind of action object onto a list for an entity, rather than directly calling any code that makes the entity do something. The list of actions for the entity would be run every frame (update any that need to run, pop any that have completed from the list). the return state from a given action must be fed back into the tree, so that when we run the tree iteration again (and reach the same action leaf node - so the tree has so far determined that we ought to still be trying this action) - that the action has completed, or is still running etc. If my actual action code is running from an action list on an entity, then I possibly need to cancel previously running actions in the list - i am thinking that I can just delete the entire stack of queued up actions. I've seen the idea of ActionLists which block lower priority actions when a higher priority one is added, but this seems like very close logic to behaviour trees, and I dont want to be duplicating behaviour. This leaves me with some questions 1) How would I feed the action return state back into the tree? Its obvious I need to store some information relating to 'currently executing actions' on the entity, and check that in the tree tick, but I can't imagine how. 2) Does having a seperate behaviour tree (for deciding behaviour) and action list (for carrying out actual queued up actions) sound like a reasonable approach? 3) Is the approach of updating a behaviour tree irregularly actually used by anyone? It seems like a nice idea for budgeting ai search time when you have a lot of ai entities to process. (Edit) - I am also thinking about storing a single instance of a given behaviour tree in memory, and providing it by reference to any entity that uses it. So any information about what action was last selected for execution on an entity must be stored in a data context relative to the entity (which the tree can check). (I am probably answering my own questions as i go!) I hope I have expressed my questions adequately! Thanks in advance for any help :)

    Read the article

  • Less reboots on Windows Server Core, is this true or just a myth?

    - by Peter Hahndorf
    Because there are less components installed on a Windows Server core OS, it needs less patches than the full OS. I read in several places that therefor it needs less reboots after patching. I'm running Server 2012 core in production since September 2012 now and I don't remember a single patch-Tuesday when I did not have to reboot the server after installing Windows updates. Are there any hard numbers out there that compare the required reboots for core vs. Full OS? Less reboots may be the main reason why people choose to go with Server core. If it actually requires just as many reboots as the full OS install, they may think again the next time they set up a server.

    Read the article

  • Take care to unhook Anonymous Delegates

    - by David Vallens
    Anonymous delegates are great, they elimiante the need for lots of small classes that just pass values around, however care needs to be taken when using them, as they are not automatically unhooked when the function you created them in returns. In fact after it returns there is no way to unhook them. Consider the following code.   using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Diagnostics; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { SimpleEventSource t = new SimpleEventSource(); t.FireEvent(); FunctionWithAnonymousDelegate(t); t.FireEvent(); } private static void FunctionWithAnonymousDelegate(SimpleEventSource t) { t.MyEvent += delegate(object sender, EventArgs args) { Debug.WriteLine("Anonymous delegate called"); }; t.FireEvent(); } } public class SimpleEventSource { public event EventHandler MyEvent; public void FireEvent() { if (MyEvent == null) { Debug.WriteLine("Attempting to fire event - but no ones listening"); } else { Debug.WriteLine("Firing event"); MyEvent(this, EventArgs.Empty); } } } } If you expected the anonymous delegates do die with the function that created it then you would expect the output Attempting to fire event - but no ones listeningFiring eventAnonymous delegate calledAttempting to fire event - but no ones listening However what you actually get is Attempting to fire event - but no ones listeningFiring eventAnonymous delegate calledFiring eventAnonymous delegate called In my example the issue is just slowing things down, but if your delegate modifies objects, then you could end up with dificult to diagnose bugs. A solution to this problem is to unhook the delegate within the function var myDelegate = delegate(){Console.WriteLine("I did it!");}; MyEvent += myDelegate; // .... later MyEvent -= myDelegate;

    Read the article

  • How do I recover lost/inacessible data from my storage device?

    - by TomWij
    What steps can I take to try to recover lost or inaccessible data from any storage device? Answers: This applies to any main storage devices; eg. internal/external hard drive, USB stick, Flash memory. The most important thing is to STOP using it, any type of I/O can ruin your chances of a recovery. Click here in case you suspect corruption or bad sectors. Click here in case you suspect mechanical issues.

    Read the article

< Previous Page | 611 612 613 614 615 616 617 618 619 620 621 622  | Next Page >