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  • List<T>.AddRange is causing a brief Update/Draw delay

    - by Justin Skiles
    I have a list of entities which implement an ICollidable interface. This interface is used to resolve collisions between entities. My entities are thus: Players Enemies Projectiles Items Tiles On each game update (about 60 t/s), I am clearing the list and adding the current entities based on the game state. I am accomplishing this via: collidableEntities.Clear(); collidableEntities.AddRange(players); collidableEntities.AddRange(enemies); collidableEntities.AddRange(projectiles); collidableEntities.AddRange(items); collidableEntities.AddRange(camera.VisibleTiles); Everything works fine until I add the visible tiles to the list. The first ~1-2 seconds of running the game loop causes a visible hiccup that delays drawing (so I can see a jitter in the rendering). I can literally remove/add the line that adds the tiles and see the jitter occur and not occur, so I have narrowed it down to that line. My question is, why? The list of VisibleTiles is about 450-500 tiles, so it's really not that much data. Each tile contains a Texture2D (image) and a Vector2 (position) to determine what is rendered and where. I'm going to keep looking, but from the top of my head, I can't understand why only the first 1-2 seconds hiccups but is then smooth from there on out. Any advice is appreciated.

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  • 3D physics engine for accurate collision handling on desktop/laptop computers (non-console)

    - by Georges Oates Larsen
    What are your suggestions for a physics engine that satisfies the following criteria? Capable of calculating collisions between multiple concave mesh-based colliders Handles many collisions going on at once (for instance one mesh being wedged between two others, which themselves may be wedged between two meshes) Does not allow for collider passthrough, even at high speeds. For instance, if I am applying force to a programmatically hinged object that makes it spin, I do not want it to pass through another rigidbody that it collides with while spinning. I have this problem using PhysX As implied before, reacts well to hinged objects, preferably has its own implementation of a hinge, but I am willing to program my own. The important part is that it has some sort of interface that guarantees accurate collision tracking even when dealing with these things Platform independent -- runs on mac as well as PC, also not tied down to specific graphics cards I think that's the best way to explain what I am looking for. Basically, I need SUPER reliable collisions. Something that can't be accomplished with a simple ray casting approach that sends a ray from the last position of the object to the current position (as this object may be potentially large and colliding with small objects via rotation) Bonus points for also including an OPEN SOURCE engine.

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  • I need an approach to the problem of preventing inserting duplicate records into the database

    - by Maurice
    Apologies is this question is asked on the incorrect "stack" A webservice that I call returns a list of data. The data from the webservice is updated periodically, so a call to the webservice done in one hour could return the same data as a call done in an hour. Also, the data is returned based on a start and end date. We have multiple users that can run the webservice search, and duplicate data is most likely to be returned (especially for historical data). However I don't want to insert this duplicate data in the database. I've created a db table in which the data is stored (most important columns are) Id int autoincrement PK Date date not null --The date to which the data set belongs. LastUpdate date not null --The date the data set was last updated. UserName varchar(50) --The name of the user doing the search. I use sql server 2008 express with c# 4.0 and visual studio 2010. Entity Framework is used as the ORM. If stored procedures could be avoided in the proposed solution, then that will be a plus. Another way of looking interpreting what I'm asking a solution for is as follows: I have a million unique records in my table. A user does a new search. The search results from the user contains around 300k of the data that is already in the db. An efficient solution to finding an inserting only the unique records is needed.

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  • Does CPIO produce platform dependant archives?

    - by TiCL
    I made a CPIO archive with following command on Solaris 11 (SPARC): find . | cpio -ov >/tmp/myarchive.cpio I copied it to Intel based Solaris 11 machine and tried to extract using the following command cpio -icvdu < myarchive.cpio It gives me following error: cpio: Not a cpio file, bad header. 1 errors The MD5SUM hash matches and I can extract it on another SPARC machine. My question, does CPIO produce platform dependant output? Is there any way to convert it? I cannot use TAR at this moment, because the directory I am archiving has long symbolic links that are skipped by TAR command

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  • Review of TechEd 2012 - so far

    - by Stefan Barrett
    Disclaimer: probably going to next years TechEd.  (but not 100% sure) As with most TechEd's, this is not one of the best - but it's not bad.  Some impressions so far: The food is not bad, through perhaps not as much choice as in previous years.  The snacks, while a bit limited, are at least available.  The alumni lounge is ok, through perhaps not as good as last years.  Wifi is a bit worse than previous years - not really working in the big room, and a bit sporadic in the rest of the building. The device seems to make a big difference - the iPad seems to connect the easiest, while the iPhone & Lumia 800 are really struggling.  The real problem is the content - not as developer focused as in previous years.  This shows up in a number of different ways, for example while there is a visual studio booth, there is not much sign of anybody from the language teams.  This is one of few TechEd's where I don't feel very surprised about anything - seen most of the developer stuff in previews. One example where I was surprised was the pre-conf on c++ - its been years since I did any c++, but based on that session perhaps I should start again. While there are sessions, I'm not finding my schedule very challenged. For each time-slot there only seems to 1, or rarely 2, interesting sessions.  The focus seems to be on windows 8, Azure and the phone, which while interesting (might give win8 a go), are not enough.

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  • Auto switching between wired and wireless connections

    - by Joe
    How about this situation. Our business deals a lot with medical information. And some of our clients have demands based off HIPPA, etc. There is one now where they do not want an employee to have both wired and wireless on at same time. If the wireless is on the wired needs to be turned off automatically and vice versa. However, this can not be up to the end user to manage! I have looked for third party applications and only have found http://www.wirelessautoswitch.com Does anyone know of anything else that is out there? Or possible something that can be done via group policy, etc.?

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  • How (and when) to move users to mysqli and PDO_MYSQL?

    - by cj
    An important discussion on the PHP "internals" development mailing list is taking place. It's one that you should take some note of. It concerns the next step in transitioning PHP applications away from the very old mysql extension and towards adopting the much better mysqli extension or PDO_MYSQL driver for PDO. This would allow the mysql extension to, at some as-yet undetermined time in the future, be removed. Both mysqli and PDO_MYSQL have been around for many years, and have various advantages: http://php.net/manual/en/mysqlinfo.api.choosing.php The initial RFC for this next step is at https://wiki.php.net/rfc/mysql_deprecation I would expect the RFC to change substantially based on current discussion. The crux of that discussion is the timing of the next step of deprecation. There is also discussion of the carrot approach (showing users the benfits of moving), and stick approach (displaying warnings when the mysql extension is used). As always, there is a lot of guesswork going on as to what MySQL APIs are in current use by PHP applications, how those applications are deployed, and what their upgrade cycle is. This is where you can add your weight to the discussion - and also help by spreading the word to move to mysqli or PDO_MYSQL. An example of such a 'carrot' is the excellent summary at Ulf Wendel's blog: http://blog.ulf-wendel.de/2012/php-mysql-why-to-upgrade-extmysql/ I want to repeat that no time frame for the eventual removal of the mysql extension is set. I expect it to be some years away.

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  • Generic rule parser for RPG board game rules - how to do it?

    - by burzum
    I want to build a generic rule parser for pen and paper style RPG systems. A rule can involve usually 1 to N entities 1 to N roles of a dice and calculating values based on multiple attributes of an entity. For example: Player has STR 18, his currently equipped weapon gives him a bonus of +1 STR but a malus of DEX -1. He attacks a monster entity and the game logic now is required to run a set of rules or actions: Player rolls the dice, if he gets for example 8 or more (base attack value he needs to pass is one of his base attributes!) his attack is successfully. The monster then rolls the dice to calculate if the attack goes through it's armor. If yes the damage is taken if not the attack was blocked. Besides simple math rules can also have constraints like applying only to a certain class of user (warrior vs wizzard for example) or any other attribute. So this is not just limited to mathematical operations. If you're familiar with RPG systems like Dungeon and Dragons you'll know what I'm up to. My issue is now that I have no clue how to exactly build this the best possible way. I want people to be able to set up any kind of rule and later simply do an action like selecting a player and a monster and run an action (set of rules like an attack). I'm asking less for help with the database side of things but more about how to come up with a structure and a parser for it to keep my rules flexible. The language of choice for this is php by the way.

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  • Lead Programmer definition clarification

    - by Junaid
    I am working on PHP and MySQL based web application for more than 5 years now. I started my career from Intern - Jr Developer - Software Developer - Sr. Software Engineer [Team Lead] that's what I am nowadays. I was looking at the link at Wikipedia regarding who is a lead programmer. The link states the following: A lead programmer is a software engineer in charge of one or more software projects. Alternative titles include Development Lead, Technical Lead, Senior Software Engineer, Software Design Engineer Lead (SDE Lead), Software Manager, or Senior Applications Developer. When primarily contributing in a high-level enterprise software design role, the title Software Architect (or similar) is often used. All of these titles can have different meanings depending on the context. My current job responsibilities are more or less like a Development Lead and to some extent near Software Architect because I usually design the core structure of new products and managing 2-3 project simultaneously and in the meantime involved in assisting other teams regarding the structural design of their projects, I am usually on call with clients along with project managers, I code most of the time when my team stuck somewhere / workload / integrating some third party API and etc. Primary reason of this writing is to know if I qualify for a Development Lead Title? in accordance with my above mentioned job descriptions?

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  • bootstraping a SparkleShare project

    - by WoJ
    I just tried SparkleShare as a possible replacement for dropbox/insynch. It looks quite promising, being based on open standards. I was wondering if someone has gone though the process of "bootstraping" a SparkleShare project. I have the initial files I would like to keep synchronized on two clients and the server (as plain files). I was wondering if there would be a way to set a project up so that I would not need to download/upload all the files back and forth (as they are readily available on all three systems). I guess this would involve some git kung-fu I am far from mastering. Thanks!

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  • Virtual OS using same Wallpaper as Host

    - by Jeff
    Greetings, I'm running a guest Linux OS on top of Windows XP, which rotates its wallpapers using the PowerToy Wallpaper Changer. I'm hoping for a way for my guest OS to somehow detect which wallpaper the host is using, and automatically switch to it. Why? Because if I run my guest OS in seamless mode and have transparent windows, I want the transparent background to match the host OS. It looks nice that way :). A couple tidbits of relevant information: Guest OS is Peppermint Ice (Ubuntu based) Host OS is Windows XP VirtualBox as virtualization software I realize this is somewhat breaking borders between the host and the guest, but I want my pretty rotating wallpaper! I'm guessing there is a way using scripts and shared folders or something similar, if not by means of just querying the host OS.

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  • How much overhead is there in persistent connections?

    - by nynex
    Ok so I'm musing over a little side project I want to start. Essentially its a multi-session web based FTP client. Multi-session in that you can log into several FTP servers at the same time and perform operations like moving a file from one FTP server to another. I'm doing this mainly to brush up on the new webdev technologies, particularly websockets. I'm using node.js + socket.io to keep a persistent bi-directional connection between the web browser and the web server. The web server will also have persistent connections to each FTP server the user has logged into. So if there are 100 concurrent users each logged into 5 ftp accounts, the web server will have 100 websocket connections + 500 ftp connections. Is servicing 600 connections a lot? I know it depends on the hardware resources of the server but is something like this doable on a budget? Are there more efficient means of doing something like this? I know its unlikely that this project will really get popular but I want it to scale well regardless. Thanks for any help, I've still got a lot to learn.

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  • Auto switching between wired and wireless connections

    - by Joe
    How about this situation. Our business deals a lot with medical information. And some of our clients have demands based off HIPPA, etc. There is one now where they do not want an employee to have both wired and wireless on at same time. If the wireless is on the wired needs to be turned off automatically and vice versa. However, this can not be up to the end user to manage! I have looked for third party applications and only have found http://www.wirelessautoswitch.com Does anyone know of anything else that is out there? Or possible something that can be done via group policy, etc.?

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  • Can domain "masking" be setup in BIND\cPanel

    - by ServerAdminGuy45
    I am supporting a client, let's say he has the domain "acme.com". He registered with GoDaddy and set the name servers to point to his crappy hostgator shared account. He uses cPanel on the hostgator account to set up his subdomains. Is it possible to setup some kind of domain masking so that when someone connects to "application.acme.com", it really forwards to "cloud-solution-provider.com". I mean the actual domain "cloud-solution-provider.com" because it resolves to different IPs based upon geolocation. For this reason I can't just set application.acme.com to point to the IP that cloud-solution-provider.com resolves to. I want the ability for a user to RDP to "application.acme.com" and be sent to the desktop served by "cloud-solution-provider.com", whatever that IP may be. Perhaps I can have GoDaddy be the nameserver? I have a feeling this would break Hostgator since there is a website at acme.com and shop.acme.com

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  • Is it possible to use 3G internet for a TCP/IP game server?

    - by Amit Ofer
    I'm working on a turned based multiplayer android game with a friend. I started working on the game server and client using socket programming. I found a few tutorials on how to implement a basic chat on android and I started extending that example to suit my needs. Basically the game is really simple and the communication only include sending a few string from the client to the server every turn and sending the calculated scores back to all the clients after each turn. the idea is that one of the players creates the game and thus initialize the server, and each player connects to this client using ip. I tried this solution and it seems to work great when all the players are using the same wifi connection or by using router port forwarding. The problem is when trying to use 3G internet for the server, I guess the problem is that 3G ip address isn't global and you can't use port forwarding there, correct me if I'm wrong here. Is there a way to overcome this issue? or the only solution is to limit my game to wifi only or think of a different solution than the standard socket programming solution? I.E web server etc. what do you think would be the best approach here? Thanks.

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  • XNA 2D Spritesheet drawing rendering problem

    - by user24092
    I'm making a tile-based game, using one spritesheet containing all tile graphics. Each tile has a size of 32x32 pixels. The main problem is: when I draw the tile to the screen, if the tile position x and y are not rounded or if scale is activated in spriteBatch.Draw() method (scale != 1.0f), I get some lines of adjacent tiles on the spritesheet into the current tile drawed. I already tried setting SamplerState to PointClamp, removing AntiAlias, but still doesn't work. Here I'll show images of some tests that I made, with a test sprite sheet that I've created (I made a 9x9 spritesheet, with each sprite of size 32x32 containing a unique solid color). Tests: http://img6.imageshack.us/img6/5946/testsqj.png SpriteSheet used: http://imageshack.us/a/img821/1341/tilesm.png Already tried to remove anti-alias, set PointClamp as sampler state, but still getting this issue, XNA keeps drawing part of the adjacent pixels of the texture on the screen. What I want is to get the correct area of the tilesheet texture (as seen in the first test, that gets just the yellow pixels). My question is: Is there any way that I can fix this, WITHOUT adding tile spacing or any other modification involving the tilesheet? Maybe disabling a texture filtering that is done by XNA, or something like that.

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  • Air Canada Will No Longer Be My Airline

    - by D'Arcy Lussier
    If the constant labour disputes at Air Canada (the most recent being a week ago where pilots were locked out and mechanics and bag handlers were poised to strike) weren’t enough to make me reconsider moving all my flights to West Jet, this latest twist definitely will. CBC reported that Aveos, a privately held company that has the contract to provide maintenance for Air Canada, had suddenly and without notice shut its doors (read the story here) There’s something missing from the stories currently online though. Months ago, Air Canada gave their Winnipeg based maintenance staff an ultimatum – stay with Air Canada but be forced to relocate to a different city, or switch from Air Canada to Aveos and stay in Winnipeg. So all of those staff that Air Canada pushed into Aveos just so they could stay in Winnipeg are now out of a job with huge uncertainty around their future. Labour disputes that rise up continually and hamper personal travel and business, questionable timing of business decisions and the resulting impact on individuals…there’s too much drama in that company for me to rely on it for my travel needs. WestJet it is moving forward until Air Canada gets their act together – which probably means its WestJet for the foreseeable future. D

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  • CentOS 6.5 server time zone won't persist?

    - by Codemonkey
    I'm setting my timezone like so: ln -sf /usr/share/zoneinfo/Europe/London /etc/localtime It works fine, I check with date and all is good. But then a few days later I'll realise it's reset itself to CEST, so 9am becomes 10am, etc. The server is located in Paris, in the CEST time zone. But I should be able to use any zone I want, surely? I (and most of my users) am based in the UK, so I want to operate on that timezone. I just did a yum update and noticed it wanted to update tzdata. That had the effect of changing from BST to CEST, but I don't think it's the only thing that triggers the change, as I'm sure it's gone wrong on days where I've done no such update. I could be wrong though. What's the trick to set a timezone permanently? Thanks

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  • need advice for storing data setup hardware for client with 80TB per year of data footprint increase

    - by dasko
    hi everyone, i currently have a client that will be adding replicated data from satellite locations in the number of approximately 80TB per year. with this said in year 2 we will have 160TB and so on year after year. i want to do some sort of raid 10 or raid 6 setup. i want to keep the servers to approximately 4u high and rack mounted. all suggestions welcome on a replication strategy. we will be wanting to have one instance of the data in house and the other to be co-located (any suggestions on co-locate sites too?). the obvious hardware will be something like a rack mount server with hot swap trays and dual xeon based type processors. the use of the data is for archives of information, files will be made up of small file sizes. i can add or expand to this question if it is too vague. thanks for looking.

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  • How SSD hard drive affected speed of your website (asp.net/linq/ms sql database)

    - by Sergey Osypchuk
    I have a small database (<1G) But we have a lot of complex logi? in website and client complains on render time, which is 3-5 seconds. We are not google, and thousands of users a day is our dream, so size is not a problem, but speed is important. Can anybody share with experience with SSD drives for ASP.NET (MVC)/LINQ/MS SQL based application ? How you performance increased? UPDATE: this whitepaper states that it will be 20 times faster. http://www.texmemsys.com/files/f000174.pdf

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  • "Can't open display" even after access with xhost

    - by Yann
    I'm trying to run a graphical program remotely, without using ssh. I've set the display variable on the server (let's say server.com, Linux, not ubuntu, and no su rights) to point to my workstation (workstation.com, ubuntu 10.04) setenv DISPLAY workstation.com:0 Then on my workstation I've tried both xhost +server.com and xhost + Then I ssh into the server (to test things): ssh [email protected] and try to run xclock, and get the following error: Error: Can't open display: workstation.com:0 I've looked at /etc/ssh/ssh_config on the workstation and I should be forwarding correctly: X11Forwarding yes. How do I go about troubleshooting this? What logs on the workstation document these failed attempts? To explain why I'm doing this: I want to run a batch job on a server to debug an MPI-based parallel program. I want to run xterm as the batch job executable, per the instructions provided by the system admins. This setup use to work. I reinstalled things on my workstation and since then I frequently get one-time message along the lines The authenticity of host 'hostname (XXX.XXX.XXX.XX)' can't be established. My attempt to fix the above was to move my ~/.ssh/known_hosts file to a back up on both server and host, and then to ssh from each to the other with the flag -o StrictHostKeyChecking=no. I no longer get that message, but I was wondering does this play a part in why X11 forwarding is not working?

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  • Android 2D terrain scrolling

    - by Nikola Ninkovic
    I want to make infinite 2D terrain based on my algorithm.Then I want to move it along Y axis (to the left) This is how I did it : public class Terrain { Queue<Integer> _bottom; Paint _paint; Bitmap _texture; Point _screen; int _numberOfColumns = 100; int _columnWidth = 20; public Terrain(int screenWidth, int screenHeight, Bitmap texture) { _bottom = new LinkedList<Integer>(); _screen = new Point(screenWidth, screenHeight); _numberOfColumns = screenWidth / 6; _columnWidth = screenWidth / _numberOfColumns; for(int i=0;i<=_numberOfColumns;i++) { // Generate terrain point and put it into _bottom queue } _paint = new Paint(); _paint.setStyle(Paint.Style.FILL); _paint.setShader(new BitmapShader(texture, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT)); } public void update() { _bottom.remove(); // Algorithm calculates next point _bottom.add(nextPoint); } public void draw(Canvas canvas) { Iterator<Integer> i = _bottom.iterator(); int counter = 0; Path path = new Path(); path.moveTo(0, _screen.y); while (i.hasNext()) { path.lineTo(counter, _screen.y-i.next()); counter += _columnWidth; } path.lineTo(_screen.x, _screen.y); path.lineTo(0, _screen.y); canvas.drawPath(path2, _paint); } } The problem is that the game is too 'fast', so I tried with pausing thread with Thread.sleep(50); in run() method of my game thread but then it looks too torn. Well, is there any way to slow down drawing of my terrain ?

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  • Architecture of a "website generator" web application

    - by Resorath
    What is the most maintainable and efficient way to architect a web application who's purpose is to host and generate websites which can be customized to a certain degree? There are a lot of these style of applications in the wild that generate all kinds of sites, from sites that host World of Warcraft guilds like guildlaunch to other sites like my wedding for wedding site hosting. My question is, what is the basic architecture that these sites operate on? I imagine there are two ways of thinking about this. A central set of code that all sites on the host run against, and it acts differently based on which site was visited. In this manner, when the base code is updated all sites are updated simultaneously. Or, the code for an individual site exists in a silo, and is simply replicated to a new directory each time a site is created. When an update needs to be applied, the code is pushed out to each site silo. In my case, I am working in PHP with the CodeIgniter framework, however the answer need not be limited to this case. Which method (if any) creates a more maintainable and efficient architecture to manage this style of web application?

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  • Most suited technology for browser games?

    - by Tingle
    I was thinking about making a 2D MMO which I would in the long run support on various plattforms like desktop, mac, browser, android and ios. The server will be c++/linux based and the first client would go in the browser. So I have done some research and found that webgl and flash 11 support hardware accelerated rendering, I saw some other things like normal HTML5 painting. So my question is, which technology should I use for such a project? My main goal would be that the users have a hassle free experience using what there hardware can give them with hardware acceleration. And the client should work on the most basic out-of-the-box pc's that any casual pc or mac user has. And another criteria would be that it should be developer friendly. I've messed with webgl abit for example and that would require writing a engine from scratch - which is acceptable but not preferred. Also, in case of non-actionscript, which kind language is most prefered in terms of speed and flexability. I'm not to fond of javascript due to the garbage collector but have learned to work around it. Thank you for you time.

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  • Is there any way to get tree organisation for Windows 7 file explorer favorites?

    - by fostandy
    In XP there was a MenuBar called Favorites which seemed to be based on Internet Explorer Favorites. It was fantastic because it allowed for very fast tree style navigation (if set up correctly you could navigate it using first letter keystrokes, so to access a shortcut named "videos" in a folder named "files" was as quick as Alt-A f v) This was removed in Vista (and imo generally regressed the file explorer). This was fine because I never used it, but I'm resigned to eventually embracing the inevitability that is Windows 7. Dealing with a single non-nested list of favourites is pretty painful to me as I have quite a lot of them. Is there a way to make a tree like favorites structure in Windows 7? My fingers are crossed.

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