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  • are C functions declared in <c____> headers gauranteed to be in the global namespace as well as std?

    - by Evan Teran
    So this is something that I've always wondered but was never quite sure about. So it is strictly a matter of curiosity, not a real problem. As far as I understand, what you do something like #include <cstdlib> everything (except macros of course) are declared in the std:: namespace. Every implementation that I've ever seen does this by doing something like the following: #include <stdlib.h> namespace std { using ::abort; // etc.... } Which of course has the effect of things being in both the global namespace and std. Is this behavior guaranteed? Or is it possible that an implementation could put these things in std but not in the global namespace? The only way I can think of to do that would be to have your libstdc++ implement every c function itself placing them in std directly instead of just including the existing libc headers (because there is no mechanism to remove something from a namespace). Which is of course a lot of effort with little to no benefit. The essence of my question is, is the following program strictly conforming and guaranteed to work? #include <cstdio> int main() { ::printf("hello world\n"); }

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  • How can get unique values from data table using dql?

    - by piemesons
    I am having a table in which there is a column in which various values are stored.i want to retrieve unique values from that table using dql. Doctrine_Query::create() ->select('rec.school') ->from('Records rec') ->where("rec.city='$city' ") ->execute(); Now i want only unique values. Can anybody tell me how to do that... Edit Table Structure: CREATE TABLE IF NOT EXISTS `records` ( `id` int(11) NOT NULL AUTO_INCREMENT, `state` varchar(255) COLLATE utf8_unicode_ci DEFAULT NULL, `city` varchar(255) COLLATE utf8_unicode_ci DEFAULT NULL, `school` varchar(255) COLLATE utf8_unicode_ci DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci AUTO_INCREMENT=16334 ; This is the Query I am using: Doctrine_Query::create() ->select('DISTINCT rec.city') ->from('Records rec') ->where("rec.state = '$state'") // ->getSql(); ->execute(); Generting Sql for this gives me: SELECT DISTINCT r.id AS r__id, r.city AS r__city FROM records r WHERE r.state = 'AR' Now check the sql generated:::: DISTINCT is on 'id' column where as i want Distinct on city column. Anybody know how to fix this. EDIT2 Id is unique cause its an auto incremental value.Ya i have some real duplicates in city column like: Delhi and Delhi. Right.. Now when i am trying to fetch data from it, I am getting Delhi two times. How can i make query like this: select DISTINCT rec.city where state="xyz"; Cause this will give me the proper output. EDIT3: Anybody who can tell me how to figure out this query..???

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  • Automatically restarting Erlang applications

    - by Nick
    I recently ran into a bug where an entire Erlang application died, yielding a log message that looked like this: =INFO REPORT==== 11-Jun-2010::11:07:25 === application: myapp exited: shutdown type: temporary I have no idea what triggered this shutdown, but the real problem I have is that it didn't restart itself. Instead, the now-empty Erlang VM just sat there doing nothing. Now, from the research I've done, it looks like there are other "start types" you can give an application: 'transient' and 'permanent'. If I start a Supervisor within an application, I can tell it to make a particular process transient or permanent, and it will automatically restart it for me. However, according to the documentation, if I make an application transient or permanent, it doesn't restart it when it dies, but rather it kills all the other applications as well. What I really want to do is somehow tell the Erlang VM that a particular application should always be running, and if it goes down, restart it. Is this possible to do? (I'm not talking about implementing a supervisor on top of my application, because then it's a catch 22: what if my supervisor process crashes? I'm looking for some sort of API or setting that I can use to have Erlang monitor and restart my application for me.) Thanks!

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  • protect form hijacking hack

    - by Karem
    Yes hello today I discovered a hack for my site. When you write a msg on a users wall (in my communitysite) it runs a ajax call, to insert the msg to the db and will then on success slide down and show it. Works fine with no problem. So I was rethinking alittle, I am using POST methods for this and if it was GET method you could easily do ?msg=haxmsg&usr=12345679. But what could you do to come around the POST method? I made a new html document, made a form and on action i set "site.com/insertwall.php" (the file that normally are being used in ajax), i made some input fields with names exactly like i am doing with the ajaxcall (msg, uID (userid), BuID (by userid) ) and made a submit button. I know I have a page_protect() function on which requires you to login and if you arent you will be header to index.php. So i logged in (started session on my site.com) and then I pressed on this submit button. And then wops I saw on my site that it has made a new message. I was like wow, was it so easy to hijack POST method i thought maybe it was little more secure or something. I would like to know what could I do to prevent this hijacking? As i wouldnt even want to know what real hackers could do with this "hole". The page_protect secures that the sessions are from the same http user agent and so, and this works fine (tried to run the form without logging in, and it just headers me to startpage) but yea wouldnt take long time to figure out to log in first and then run it. Any advices are appreciated alot. I would like to keep my ajax calls most secure as possible and all of them are running on the POST method. What could I do to the insertwall.php, to check that it comes from the server or something.. Thank you

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  • A scripting engine for Ruby?

    - by Earlz
    Hello, I am creating a Ruby On Rails website, and for one part it needs to be dynamic so that (sorta) trusted users can make parts of the website work differently. For this, I need a scripting language. In a sort of similar project in ASP.Net, I wrote my own scripting language/DSL. I can not use that source code(written at work) though, and I don't want to make another scripting language if I don't have to. So, what choices do I have? The scripting must be locked down and not be able to crash my server or anything. I'd really like if I could use Ruby as the scripting language, but it's not strictly necessary. Also, this scripting part will be called on almost every request for the website, sometimes more than once. So, speed is a factor. I looked at the RubyLuaBridge but it is Alpha status and seems dead. What choices for a scripting language do I have in a Ruby project? Also, I will have full control over where this project is deployed(root access), so there are no real limits..

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  • Resources for setting up a Visual Studio/C++ development environment

    - by Tom H.
    I haven't done much "front-end" development in about 15 years since moving to database development. I'm planning to start work on a personal project using C++ and since I already have MSDN I'll probably end up doing it in Visual Studio 2010. I'm thinking about using Subversion as a version control system eventually. Of course, I'd like to get up and running as quickly as I can, but I'd also like to avoid any pitfalls from a poorly organized project environment. So, my question is, are there any good resources with common best practices for setting up a development environment? I'm thinking along the lines of where to break down a solution into multiple projects if necessary, how to set up a unit testing process, organizing resources, directories, etc. Are there any great add-ons that I should make sure I have set up from the start? Most tutorials just have one simple project, type in your code and click on build to see that your new application says, "Hello World!". This will be a Windows application with several DLLs as well (no web development), so there doesn't need to be a deploy to a web server kind of process. Mostly I just want to make sure that I don't miss anything big and then have to extensively refactor because of it. Thanks!

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  • Running processes at different times stops events from working - C

    - by Jamie Keeling
    Hello, This is a question which follows on from my previously answered question here At first I assumed I had a problem with the way I was creating my events due to the handles for OpenEvent returning NULL, I have managed to find the real cause however I am not sure how to go about it. Basically I use Visual Studio to launch both Process A and B at the same time, in the past my OpenEvent handle wouldn't work due to Process A looking for the address of the event a fraction of a second before Process B had time to make it. My solution was to simply allow Process B to run before Process A, fixing the error. The problem I have now is that Process B now reads events from Process A and as you expect it too returns a null handle when trying to open the events from Process A. I am creating the events in WM_CREATE message of both processes, furthermore I also create a thread at the same time to open/read/act upon the events. It seems if I run them at the same time they don't get chance to see each other, alternatively if I run one before the other one of them misses out and can't open a Handle. Can anyone suggest a solution? Thanks.

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  • Object Design catalog and resources

    - by Tauren
    I'm looking for web sites, books, or other resources that provide a catalog of object designs used in common scenarios. I'm not looking for generic design patterns, but for samples of actual object designs that were used to solve real problems. For instance, I'm about to build an internal messaging system for a web application, similar to Facebook's messaging system. This system will allow administrators to send messages to all members, to selected groups of members, or to individuals. Members can send messages to other members or groups of members. Fairly common stuff and a feature that I'm sure thousands of web applications require. I know each situation is different and there are a million ways to design this solution. Although this scenario isn't really all that complex, I'm sure the basic design of the necessary objects and relationships for a system like this has already been done many times. It would be nice to review other similar designs before building my own. Is there a place where people can share their designs and others can browse/search through the catalog to review and provide feedback on them? StackOverflow could be used to a degree for this, but doesn't really provide a catalog of designs. Any other resources that would relate?

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  • pyPDF - Retrieve page numbers from document

    - by SquidneyPoitier
    At the moment I'm looking into doing some PDF merging with pyPdf, but sometimes the inputs are not in the right order, so I'm looking into scraping each page for its page number to determine the order it should go in (e.g. if someone split up a book into 20 10-page PDFs and I want to put them back together). I have two questions - 1.) I know that sometimes the page number is stored in the document data somewhere, as I've seen PDFs that render on Adobe as something like [1243] (10 of 150), but I've read documents of this sort into pyPDF and I can't find any information indicating the page number - where is this stored? 2.) If avenue #1 isn't available, I think I could iterate through the objects on a given page to try to find a page number - likely it would be its own object that has a single number in it. However, I can't seem to find any clear way to determine the contents of objects. If I run: pdf.getPage(0).getContents() This usually either returns: {'/Filter': '/FlateDecode'} or it returns a list of IndirectObject(num, num) objects. I don't really know what to do with either of these and there's no real documentation on it as far as I can tell. Is anyone familiar with this kind of thing that could point me in the right direction?

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  • Optimizing this "Boundarize" method for Numerics in Ruby

    - by mstksg
    I'm extending Numerics with a method I call "Boundarize" for lack of better name; I'm sure there are actually real names for this. But its basic purpose is to reset a given point to be within a boundary. That is, "wrapping" a point around the boundary; if the area is betweeon 0 and 100, if the point goes to -1, -1.boundarize(0,100) = 99 (going one too far to the negative "wraps" the point around to one from the max). 102.boundarize(0,100) = 2 It's a very simple function to implement; when the number is below the minimum, simply add (max-min) until it's in the boundary. If the number is above the maximum, simply subtract (max-min) until it's in the boundary. One thing I also need to account for is that, there are cases where I don't want to include the minimum in the range, and cases where I don't want to include the maximum in the range. This is specified as an argument. However, I fear that my current implementation is horribly, terribly, grossly inefficient. And because every time something moves on the screen, it has to re-run this, this is one of the bottlenecks of my application. Anyone have any ideas? module Boundarizer def boundarize min=0,max=1,allow_min=true,allow_max=false raise "Improper boundaries #{min}/#{max}" if min >= max new_num = self if allow_min while new_num < min new_num += (max-min) end else while new_num <= min new_num += (max-min) end end if allow_max while new_num > max new_num -= (max-min) end else while new_num >= max new_num -= (max-min) end end return new_num end end class Numeric include Boundarizer end

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  • What are CAD apps written in, and how are they organized ?

    - by ldigas
    What are CAD applications (Rhino, Autocad) of today written in and how are they organized internally ? I gave as an example, Autocad and Rhino, although I would love to hear of other examples as well. I'm particularly interested in knowing what is their backend written in (multilanguage ?) and how is it organized, and how do they handle their frontend (GUI) in real time ? Do they use native windows API's or some libraries of their own, since I imagine, as good as may be, the open source solutions on today's market won't cut it. I may be wrong ... As most of you who have used them know, they handle amongs other things relatively complex rotational operations in realtime (shading is not interesting me). I've been doing some experiments with several packages recently, and for some larger models found that there is considerable difference in speed in, for example, programed rotation (big full ship models) amongst some of them (which I won't name). So I'm wondering about their internals ... Also, if someone knows of some book on the subject, I'd be interested to hear of it.

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  • How strict should I be in the "do the simplest thing that could possible work" while doing TDD

    - by Support - multilanguage SO
    For TDD you have to Create a test that fail Do the simplest thing that could possible work to pass the test Add more variants of the test and repeat Refactor when a pattern emerge With this approach you're supposing to cover all the cases ( that comes to my mind at least) but I'm wonder if am I being too strict here and if it is possible to "think ahead" some scenarios instead of simple discover them. For instance, I'm processing a file and if it doesn't conform to a certain format I am to throw an InvalidFormatException So my first test was: @Test void testFormat(){ // empty doesn't do anything... processor.validate("empty.txt"); try { processor.validate("invalid.txt"); assert false: "Should have thrown InvalidFormatException"; } catch( InvalidFormatException ife ) { assert "Invalid format".equals( ife.getMessage() ); } } I run it and it fails because it doesn't throw an exception. So the next thing that comes to my mind is: "Do the simplest thing that could possible work", so I : public void validate( String fileName ) throws InvalidFormatException { if(fileName.equals("invalid.txt") { throw new InvalidFormatException("Invalid format"); } } Doh!! ( although the real code is a bit more complicated, I found my self doing something like this several times ) I know that I have to eventually add another file name and other test that would make this approach impractical and that would force me to refactor to something that makes sense ( which if I understood correctly is the point of TDD, to discover the patterns the usage unveils ) but: Q: am I taking too literal the "Do the simplest thing..." stuff?

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  • Callback from static library

    - by MortenHN
    I think this should be simple, but im having a real hard time finding information about this topic. I have made a static library and have no problem getting the basics to work. But im having a hard time figuring out how to make a call back from the static library to the main APP. I would like my static library to only use one header as front, this header should contain functions like: requestImage:(NSString *)path; requestLikstOfSomething:(NSSting *)guid; and so on.. These functions should do the necessary work and start a async NSURLConnection, and call back to the main application when the call have finished. How do you guys do this, what are the best ways to callback from a static library when a async method is finished? should i do this with delegates (is this possible), notifications, key/value observers. I really want to know how you guys have solved this, and what you regard as the best practices. Im going to have 20-25 different calls so i want the static library header file to be as simple as possible preferable only with a list of the 20-25 functions. UPDATE: My question is not how to use delegate pattern, but witch way is the best to do callbacks from static librarys. I would like to use delegates but i dont want to have 20-25 protocol declarations in the public header file. I would prefer to have only one function for each request. Thanks in advance. Best regards Morten

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  • no more hitcollision at 1 life

    - by user1449547
    So I finally got my implementation of lives fixed, and it works. Now however when I collide with a ghost when I am at 1 life, nothing happens. I can fall to my death enough times for a game over. from what i can tell the problem is that hit collision is not longer working, because it does not detect a hit, I do not fall. the question is why? update if i kill myself fast enough it works, but if i play for like 30 seconds, it stops the hit collision detection on my ghosts. platforms and springs still work. public class World { public interface WorldListener { public void jump(); public void highJump(); public void hit(); public void coin(); public void dying(); } public static final float WORLD_WIDTH = 10; public static final float WORLD_HEIGHT = 15 * 20; public static final int WORLD_STATE_RUNNING = 0; public static final int WORLD_STATE_NEXT_LEVEL = 1; public static final int WORLD_STATE_GAME_OVER = 2; public static final Vector2 gravity = new Vector2(0, -12); public Hero hero; public final List<Platform> platforms; public final List<Spring> springs; public final List<Ghost> ghosts; public final List<Coin> coins; public Castle castle; public final WorldListener listener; public final Random rand; public float heightSoFar; public int score; public int state; public int lives=3; public World(WorldListener listener) { this.hero = new Hero(5, 1); this.platforms = new ArrayList<Platform>(); this.springs = new ArrayList<Spring>(); this.ghosts = new ArrayList<Ghost>(); this.coins = new ArrayList<Coin>(); this.listener = listener; rand = new Random(); generateLevel(); this.heightSoFar = 0; this.score = 0; this.state = WORLD_STATE_RUNNING; } private void generateLevel() { float y = Platform.PLATFORM_HEIGHT / 2; float maxJumpHeight = Hero.hero_JUMP_VELOCITY * Hero.hero_JUMP_VELOCITY / (2 * -gravity.y); while (y < WORLD_HEIGHT - WORLD_WIDTH / 2) { int type = rand.nextFloat() > 0.8f ? Platform.PLATFORM_TYPE_MOVING : Platform.PLATFORM_TYPE_STATIC; float x = rand.nextFloat() * (WORLD_WIDTH - Platform.PLATFORM_WIDTH) + Platform.PLATFORM_WIDTH / 2; Platform platform = new Platform(type, x, y); platforms.add(platform); if (rand.nextFloat() > 0.9f && type != Platform.PLATFORM_TYPE_MOVING) { Spring spring = new Spring(platform.position.x, platform.position.y + Platform.PLATFORM_HEIGHT / 2 + Spring.SPRING_HEIGHT / 2); springs.add(spring); } if (rand.nextFloat() > 0.7f) { Ghost ghost = new Ghost(platform.position.x + rand.nextFloat(), platform.position.y + Ghost.GHOST_HEIGHT + rand.nextFloat() * 3); ghosts.add(ghost); } if (rand.nextFloat() > 0.6f) { Coin coin = new Coin(platform.position.x + rand.nextFloat(), platform.position.y + Coin.COIN_HEIGHT + rand.nextFloat() * 3); coins.add(coin); } y += (maxJumpHeight - 0.5f); y -= rand.nextFloat() * (maxJumpHeight / 3); } castle = new Castle(WORLD_WIDTH / 2, y); } public void update(float deltaTime, float accelX) { updatehero(deltaTime, accelX); updatePlatforms(deltaTime); updateGhosts(deltaTime); updateCoins(deltaTime); if (hero.state != Hero.hero_STATE_HIT) checkCollisions(); checkGameOver(); checkFall(); } private void updatehero(float deltaTime, float accelX) { if (hero.state != Hero.hero_STATE_HIT && hero.position.y <= 0.5f) hero.hitPlatform(); if (hero.state != Hero.hero_STATE_HIT) hero.velocity.x = -accelX / 10 * Hero.hero_MOVE_VELOCITY; hero.update(deltaTime); heightSoFar = Math.max(hero.position.y, heightSoFar); } private void updatePlatforms(float deltaTime) { int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); platform.update(deltaTime); if (platform.state == Platform.PLATFORM_STATE_PULVERIZING && platform.stateTime > Platform.PLATFORM_PULVERIZE_TIME) { platforms.remove(platform); len = platforms.size(); } } } private void updateGhosts(float deltaTime) { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); ghost.update(deltaTime); if (ghost.state == Ghost.GHOST_STATE_DYING && ghost.stateTime > Ghost.GHOST_DYING_TIME) { ghosts.remove(ghost); len = ghosts.size(); } } } private void updateCoins(float deltaTime) { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); coin.update(deltaTime); } } private void checkCollisions() { checkPlatformCollisions(); checkGhostCollisions(); checkItemCollisions(); checkCastleCollisions(); } private void checkPlatformCollisions() { if (hero.velocity.y > 0) return; int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); if (hero.position.y > platform.position.y) { if (OverlapTester .overlapRectangles(hero.bounds, platform.bounds)) { hero.hitPlatform(); listener.jump(); if (rand.nextFloat() > 0.5f) { platform.pulverize(); } break; } } } } private void checkGhostCollisions() { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); if (hero.position.y < ghost.position.y) { if (OverlapTester.overlapRectangles(ghost.bounds, hero.bounds)){ hero.hitGhost(); listener.hit(); } break; } else { if(hero.position.y > ghost.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, ghost.bounds)){ hero.hitGhostJump(); listener.jump(); ghost.dying(); score += Ghost.GHOST_SCORE; } break; } } } } private void checkItemCollisions() { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); if (OverlapTester.overlapRectangles(hero.bounds, coin.bounds)) { coins.remove(coin); len = coins.size(); listener.coin(); score += Coin.COIN_SCORE; } } if (hero.velocity.y > 0) return; len = springs.size(); for (int i = 0; i < len; i++) { Spring spring = springs.get(i); if (hero.position.y > spring.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, spring.bounds)) { hero.hitSpring(); listener.highJump(); } } } } private void checkCastleCollisions() { if (OverlapTester.overlapRectangles(castle.bounds, hero.bounds)) { state = WORLD_STATE_NEXT_LEVEL; } } private void checkFall() { if (heightSoFar - 7.5f > hero.position.y) { --lives; hero.hitSpring(); listener.highJump(); } } private void checkGameOver() { if (lives<=0) { state = WORLD_STATE_GAME_OVER; } } }

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  • interface variables are final and static by default and methods are public and abstract

    - by sap
    The question is why it's been decided to have variable as final and static and methods as public and abstract by default. Is there any particular reason for making them implicit,variable as final and static and methods as public and abstract. Why they are not allowing static method but allowing static variable? We have interface to have feature of multiple inheritance in Java and to avoid diamond problem. But how it solves diamond problem,since it does not allow static methods. In the following program, both interfaces have method with the same name..but while implementing only one we implement...is this how diamond problem is solved? interface testInt{ int m = 0; void testMethod(); } interface testInt1{ int m = 10; void testMethod(); } public class interfaceCheck implements testInt, testInt1{ public void testMethod(){ System . out . println ( "m is"+ testInt.m ); System . out . println ( "Hi World!" ); } }

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  • `enable_shared_from_this` has a non-virtual destructor

    - by Shtééf
    I have a pet project with which I experiment with new features of the upcoming C++0x standard. While I have experience with C, I'm fairly new to C++. To train myself into best practices, (besides reading a lot), I have enabled some strict compiler parameters (using GCC 4.4.1): -std=c++0x -Werror -Wall -Winline -Weffc++ -pedantic-errors This has worked fine for me. Until now, I have been able to resolve all obstacles. However, I have a need for enable_shared_from_this, and this is causing me problems. I get the following warning (error, in my case) when compiling my code (probably triggered by -Weffc++): base class ‘class std::enable_shared_from_this<Package>’ has a non-virtual destructor So basically, I'm a bit bugged by this implementation of enable_shared_from_this, because: A destructor of a class that is intended for subclassing should always be virtual, IMHO. The destructor is empty, why have it at all? I can't imagine anyone would want to delete their instance by reference to enable_shared_from_this. But I'm looking for ways to deal with this, so my question is really, is there a proper way to deal with this? And: am I correct in thinking that this destructor is bogus, or is there a real purpose to it?

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  • Fastest way to become a MySQL expert?

    - by Kerry
    I have been using MySQL for years, mainly on smaller projects until the last year or so. I'm not sure if it's the nature of the language or my lack of real tutorials that gives me the feeling of being unsure if what I'm writing is the proper way for optimization purposes and scaling purposes. While self-taught in PHP I'm very sure of myself and the code I write, easily can compare it to others and so on. With MySQL, I'm not sure whether (and in what cases) an INNER JOIN or LEFT JOIN should be used, nor am I aware of the large amount of functionality that it has. While I've written code for databases that handled tens of millions of records, I don't know if it's optimum. I often find that a small tweak will make a query take less than 1/10 of the original time... but how do I know that my current query isn't also slow? I would like to become completely confident in this field in the ability to optimize databases and be scalable. Use is not a problem -- I use it on a daily basis in a number of different ways. So, the question is, what's the path? Reading a book? Website/tutorials? Recommendations?

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  • Mouse management in JavaScript games

    - by Jakob
    Im using JavaScript, the HTML5 canvas-element and WebGL to make a simple 3D-game in first person view for fun. Ideally, I would like to control my movement by using the keyboard to move and the mouse to look around, like you usually do in FPS-games. As you probably understand, there are some limits to this in the browser, since the mouse cant be captured: When using the onmousemove event, no further movement will be detected when the mouse pointer reaches the border of my screen (which means that I wont be able to run in a circle for example) Seeing the mouse move across the screen is not the end of the world, but it is a little annoying From what I know, it's impossible to hide the mouse as well as setting it's position in JavaScript. Hence, my question is this: If we cant to those things, what can we do in order to get close to the desktop gaming experience when it comes to the mouse in the browser? And I mean right now, using current APIs. Not "what could be changed in some standard to make life easier". Also, I realize that I could use the keyboard to look around, but then we're back in 1995 when Quake were actually played like that. And of course I know that it would be easier to write a desktop application or use Flash at least, but Im trying to push JavaScript's limits here. Apart from those things, what are your suggestions? Any kind of reference, existing game, crazy idea, hack or even browser specific solution would be appreciated.

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  • Classical task-scheduling assignment

    - by Bruno
    I am working on a flight scheduling app (disclaimer: it's for a college project, so no code answers, please). Please read this question w/ a quantum of attention before answering as it has a lot of peculiarities :( First, some terminology issues: You have planes and flights, and you have to pair them up. For simplicity's sake, we'll assume that a plane is free as soon as the flight using it prior lands. Flights are seen as tasks: They have a duration They have dependencies They have an expected date/time for beginning Planes can be seen as resources to be used by tasks (or flights, in our terminology). Flights have a specific type of plane needed. e.g. flight 200 needs a plane of type B. Planes obviously are of one and only one specific type, e.g., Plane Airforce One is of type C. A "project" is the set of all the flights by an airline in a given time period. The functionality required is: Finding the shortest possible duration for a said project The earliest and latest possible start for a task (flight) The critical tasks, with basis on provided data, complete with identifiers of preceding tasks. Automatically pair up flights and planes, so as to get all flights paired up with a plane. (Note: the duration of flights is fixed) Get a Gantt diagram with the projects scheduling, in which all flights begin as early as possible, showing all previously referred data graphically (dependencies, time info, etc.) So the questions is: How in the world do I achieve this? Particularly: We are required to use a graph. What do the graph's edges and nodes respectively symbolise? Are we required to discard tasks to achieve the critical tasks set? If you could also recommend some algorithms for us to look up, that'd be great.

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  • What should I do with an over-bloated select-box/drop-down

    - by Tristan Havelick
    All web developers run into this problem when the amount of data in their project grows, and I have yet to see a definitive, intuitive best practice for solving it. When you start a project, you often create forms with tags to help pick related objects for one-to-many relationships. For instance, I might have a system with Neighbors and each Neighbor belongs to a Neighborhood. In version 1 of the application I create an edit user form that has a drop down for selecting users, that simply lists the 5 possible neighborhoods in my geographically limited application. In the beginning, this works great. So long as I have maybe 100 records or less, my select box will load quickly, and be fairly easy to use. However, lets say my application takes off and goes national. Instead of 5 neighborhoods I have 10,000. Suddenly my little drop-down takes forever to load, and once it loads, its hard to find your neighborhood in the massive alphabetically sorted list. Now, in this particular situation, having hierarchical data, and letting users drill down using several dynamically generated drop downs would probably work okay. However, what is the best solution when the objects/records being selected are not hierarchical in nature? In the past, of done this with a popup with a search box, and a list, but this seems clunky and dated. In today's web 2.0 world, what is a good way to find one object amongst many for ones forms? I've considered using an Ajaxifed search box, but this seems to work best for free text, and falls apart a little when the data to be saved is just a reference to another object or record. Feel free to cite specific libraries with generic solutions to this problem, or simply share what you have done in your projects in a more general way

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  • Problem with inner classes of the same name in Visual C++

    - by starblue
    I have a problem with Visual C++, where apparently inner classes with the same name but in different outer classes are confused. The problem occurs for two layers, where each layer has a listener interface as an inner class. B is a listener of A, and has its own listener in a third layer above it (not shown). The structure of the code looks like this: A.h class A { class Listener { Listener(); virtual ~Listener() = 0; } [...] } B.h class B : public A::Listener { class Listener { Listener(); virtual ~Listener() = 0; } [...] } B.cpp B::Listener::Listener() {} B::Listener::~Listener() {} I get the error B.cpp(49) : error C2509: '{ctor}' : member function not declared in 'B' The C++ compiler for Renesas sh2a has no problem with this, but then it is more liberal than Visual C++ in some other respects, too. If I rename the listener interfaces to have different names the problem goes away, but I'd like to avoid that (the real class names instead of A or B are rather long). Is what I'm doing correct C++, or is the complaint by Visual C++ justified? Is there a way to work around this problem without renaming the listener interfaces?

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  • What's a good way to parameterize "static" content (e.g. CSS) in a Tomcat webapp?

    - by Steven Huwig
    Some of our CSS files contain parameters that can vary based on the deployment location (dev, QA, prod). For example: background: url(#DOJO_PATH#/dijit/themes...) to avoid hardcoding a path to a particular CDN or locally-hosted Dojo installation. These values are textually substituted with the real values by a deployment script, when it copies the contents of the webapp into the Tomcat webapps directory. That way the same deployment archive file (WAR + TAR file containing other configuration) can be deployed to dev, QA, and prod, with the varying parameters provided by environment-specific configuration files. However, I'd like to make the contents of the WAR (including the templatized CSS files) independent of this in-house deployment script. Since we don't really have control over the deployment script, all I can think to do is configure Tomcat with #DOJO_PATH# etc. as environment variables in the application's context.xml, and use Tomcat to insert those parameters into the CSS at runtime. I could make the CSS files into generated JSPs, but it seems a little ugly to me. Moreover, the substitution only needs to be done once per application deployment, so repeatedly dynamically generating the stylesheets using JSP will be rather wasteful. Does anyone have any alternative ideas or tools to use for this? We're committed to Tomcat and to substituting these parameters at deployment or at runtime (that is, not at build time).

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  • Chrome extension javascript array bug?

    - by Wayne Werner
    Hi, I'm working on a Google Chrome extension. In the popup I have the following code: var bookmarks = []; function appendBMTnode(node){ bookmarks.push([node[0].title, node[0].id]); } function addchildren(results){ for(x = 0; x < results.length; x++){ bookmarks.push([results[x].title, results[x].id]); chrome.bookmarks.getChildren(results[x].id, addchildren); } } function getallbookmarks(){ chrome.bookmarks.get('0', appendBMTnode); chrome.bookmarks.getChildren('0', addchildren); } console.debug(bookmarks.length); console.debug(bookmarks); Now, I would assume that the first command would issue the # of bookmarks I have. Indeed, when I use Chrome's debugger and add bookmarks.length to the watch list, 418 is the value. In the console of the debugger I can write bookmarks.length and it will give me the correct length. I can type for(x = 0; x < bookmarks.length; x++){ console.debug(bookmarks[x]); } and I get string representations of each inner array. However, that original console.debug(bookmarks.length) gives an output of zero. And if I add console.debug(bookmarks[0]); to the popup.html it tells me that the value is undefined. This seems like a bug to me, but my real question is how can I iterate over this list? Thanks

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  • Web-Application development startup advice

    - by rpr
    Dear programmers of StackOverflow, recently me and two of my friends from college started a software company. We are developing web-applications using GWT-Spring-Hibernate and other helper frameworks. In a couple of months, we managed to set up a stable back-end and produced some demo programs for CRM solutions. Our area of interest is CRM where we can combine the flexibility of our back-end with the slick looking GWT based GUIs. Unfortunately we live in a third world country (well, kind of two and a half :) and no one here gives our work enough credit, or really cares about the advantages of web-apps. We are stuck at the moment because our current clients do not want to pay that much money for just "putting their local app on the web". Since we can not find satisfying work here, we have decided to work online/international. I was wondering if you guys know a good freelance kind of sites where we can throw ourselves into the market.. Also a question from frustration, to those who are in the field or knowledgeable/interested about web based CRM, how much would you ask/pay for lets say a web app which will keep track of all the patients of a multi-branch clinic also allowing the patients to access to view their own records? Including tiered authorization, logging etc.. Many thanks in advance for your responses!

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  • Database class is not correctly connecting to my database.

    - by blerh
    I'm just venturing into the world of OOP so forgive me if this is a n00bish question. This is what I have on index.php: $dbObj = new Database(); $rsObj = new RS($dbObj); This is the Database class: class Database { private $dbHost; private $dbUser; private $dbPasswd; private $dbName; private $sqlCount; function __construct() { $this->dbHost = 'localhost'; $this->dbUser = 'root'; $this->dbPasswd = ''; $this->dbName = 'whatever'; $this->sqlCount = 0; } function connect() { $this->link = mysql_connect($this->db_host, $this->db_user, $this->db_passwd); if(!$this->link) $this->error(mysql_error()); $this->selection = mysql_select_db($this->db_name, $this->link); if(!$this->selection) $this->error(mysql_error()); } } I've shortened it to just the connect() method to simplify things. This is the RS class: class RS { private $username; private $password; function __construct($dbObj) { // We need to get an account from the db $dbObj->connect(); } } As you can probably see, I need to access and use the database class in my RS class. But I get this error when I load the page: Warning: mysql_connect() [function.mysql-connect]: Access denied for user 'ODBC'@'localhost' (using password: NO) in C:\xampp\htdocs\includes\database.class.php on line 22 The thing is I have NO idea where it got the idea that it needs to use ODBC as a user... I've read up on doing this stuff and from what I can gather I am doing it correctly. Could anyone lend me a hand? Thank you.

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