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  • Why will Screenshot not show up in Dash?

    - by Bruce
    I'm relatively new to Ubuntu, and am running into a problem I've not seen before. This is on an Ubuntu 12.04 system. I can't find Screenshot. I'm trying to take a shot of a screen from a web page, go to Dash, type in Screenshot, and nothing shows up. I've done this many times before, but suddenly Screenshot is not found. I downloaded an app called Shutter, it seems to have installed just fine, but like Screenshot, I don't know how to find it. Dash reveals nothing. In Dash, I've noticed that I have no applications showing up in response to a search. For instance, I can type Firefox, and get no results either, even though I'm using Firefox to submit this question. Is there something I can do to get Dash to show applications? Search results show only files and folders, and downloads. I did find one answer on Ask Ubuntu, which gave the following instructions: None of these fixes worked for me. But after more searching: rm ~/.cache/software-center -R worked like a charm. I did need to run: unity --reset & afterwards though, for the changes to take effect within dash, but the software center just started working straightaway. However, when I issued the unity --reset & command, it resulted in an internal error, and I'll have to reboot in order to reset my computer (which fortunately is allowing me to complete this question). So I'm still wondering why applications won't show in Dash, and will appreciate any help.

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  • Combining pathfinding with global AI objectives

    - by V_Programmer
    I'm making a turn-based strategy game using Java and LibGDX. Now I want to code the AI. I haven't written the AI code yet. I've simply designed it. The AI will have two components, one focused in tactics and resource management (create troops, determine who have strategical advantage, detect important objectives, etc) and a individual component, focused in assign the work to each unit, examine its possibilites and move the unit. Now I'm facing an important problem. The map where the action take place is a grid-based map. Each terrain has different movement cost. I read about pathfinding and I think A* is a very good option to determine a good route between two points. However, imagine I have an unit with movement = 5 (i.e, it can move 5 tiles of movement cost = 1). My tactical AI has found an objective at a distance d = 20 tiles (Manhattan distance) from my unit. My problem is the following: the unit won't be able to reach the objective in one turn. So the AI will have to store a list of position and execute them in various turns. I don't know how to solve this. PS. In my unit code, I have a list called "selectionMarks" which stores all the possible places where the unit can go in this turn. This places are calculed recursively using a "getSelectionMarks" function. Any help is appreciated :D

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  • My 2012 Professional Development Goals

    - by kerry
    Once again I am going to declare some professional goals for my upcoming year. Convert my blog to Jekyll hosted on github – I am tired of wordpress, tired of spam, and would like to try something new.  I have already started on this.  Just need to finish it up. Launch my GWT / Google App Engine application – I am currently developing a GWT application to be deployed to Google App Engine. Do another presentation at the user group – At least a few lightning talks.  I have a few ideas. Attend a tech conference – Dev Nexus is the likely target Post more often – I did 10 posts last year, would like to maybe double that next year (including this one) Attend a user group meeting outside of Nashville JUG – A rollover from last year, I will probably be regularly attend the Interactive Developers meeting Study another language – I have been thinking about looking in to Dart or perhaps Go Launch an Android app – Another holdover from last year I am thinking of doing a small app having to do with managing the silent state of the phone

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  • Turn Based Event Algorithm

    - by GamersIncoming
    I'm currently working on a small roguelike in XNA, which sees the player in a randomly generated series of dungeons fending off creeps, as you might expect. As with most roguelikes, the player makes a move, and then each of the creeps currently active on screen will make a move in turns, until all creeps have updated, and it return's to the player's go. On paper, the simple algorithm is straightforward: Player takes turn Turn Number increments For each active creep, update Position Once all active creeps have updated, allow player to take next turn However, when it comes to actually writing this in more detail, the concept becomes a bit more tricky for me. So my question comes as this: what is the best way to handle events taking turns to trigger, where the completion of each last event triggers the next, when dealing with a large number of creeps (probably stored as an array of an enemy object), and is there an easier way to create some kind of engine that just takes all objects that need updating and chains them together so their updates follow suit? I'm not asking for code, just algorithms and theory in the direction of objects triggering updates one after the other, in a turn based manner. Thanks in advance. Edited: Here's the code I currently have that is horrible :/ if (player.getTurnOver() && updateWait == 0) { if (creep[creepToUpdate].getActive()) { creep[creepToUpdate].moveObject(player, map1); updateWait = 10; } if (creepToUpdate < creep.Length -1) { creepToUpdate++; } else { creepToUpdate = 0; player.setTurnOver(false); } } if (updateWait > 0) { updateWait--; }

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  • Confusion with floats converted into ints during collision detection

    - by TheBroodian
    So in designing a 2D platformer, I decided that I should be using a Vector2 to track the world location of my world objects to retain some sub-pixel precision for slow-moving objects and other such subtle nuances, yet representing their bodies with Rectangles, because as far as collision detection and resolution is concerned, I don't need sub-pixel precision. I thought that the following line of thought would work smoothly... Vector2 wrldLocation; Point WorldLocation; Rectangle collisionRectangle; public void Update(GameTime gameTime) { Vector2 moveAmount = velocity * (float)gameTime.ElapsedGameTime.TotalSeconds wrldLocation += moveAmount; WorldLocation = new Point((int)wrldLocation.X, (int)wrldLocation.Y); collisionRectangle = new Rectangle(WorldLocation.X, WorldLocation.Y, genericWidth, genericHeight); } and I guess in theory it sort of works, until I try to use it in conjunction with my collision detection, which works by using Rectangle.Offset() to project where collisionRectangle would supposedly end up after applying moveAmount to it, and if a collision is found, finding the intersection and subtracting the difference between the two intersecting sides to the given moveAmount, which would theoretically give a corrected moveAmount to apply to the object's world location that would prevent it from passing through walls and such. The issue here is that Rectangle.Offset() only accepts ints, and so I'm not really receiving an accurate adjustment to moveAmount for a Vector2. If I leave out wrldLocation from my previous example, and just use WorldLocation to keep track of my object's location, everything works smoothly, but then obviously if my object is being given velocities less than 1 pixel per update, then the velocity value may as well be 0, which I feel further down the line I may regret. Does anybody have any suggestions about how I might go about resolving this?

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  • Mixing JavaFX, HTML 5, and Bananas with the NetBeans Platform

    - by Geertjan
    The banana in the image below can be dragged. Whenever the banana is dropped, the current date is added to the viewer: What's interesting is that the banana, and the viewer that contains it, is defined in HTML 5, with the help of a JavaScript and CSS file. The HTML 5 file is embedded within the JavaFX browser, while the JavaFX browser is embedded within a NetBeans TopComponent class. The only really interesting thing is how drop events of the banana, which is defined within JavaScript, are communicated back into the Java class. Here's how, i.e., in the Java class, parse the HTML's DOM tree to locate the node of interest and then set a listener on it. (In this particular case, the event listener adds the current date to the InstanceContent which is in the Lookup.) Here's the crucial bit of code: WebView view = new WebView(); view.setMinSize(widthDouble, heightDouble); view.setPrefSize(widthDouble, heightDouble); final WebEngine webengine = view.getEngine(); URL url = getClass().getResource("home.html"); webengine.load(url.toExternalForm()); webengine.getLoadWorker().stateProperty().addListener( new ChangeListener() { @Override public void changed(ObservableValue ov, State oldState, State newState) { if (newState == State.SUCCEEDED) { Document document = (Document) webengine.executeScript("document"); EventTarget banana = (EventTarget) document.getElementById("banana"); banana.addEventListener("click", new MyEventListener(), true); } } }); It seems very weird to me that I need to specify "click" as a string. I actually wanted the drop event, but couldn't figure out what the arbitrary string was for that. Which is exactly why strings suck in this context. Many thanks to Martin Kavuma from the Technical University of Eindhoven, who I met today and who inspired me to go down this interesting trail.

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  • what languages are good selling points on resume? [closed]

    - by Thomas Galvin
    I have a good amount of experience with C# and Java at the moment but after education and whatnot I wish to be able in more than just 2 high-level, comparatively limited languages, and from what I've seen languages like C(++) or PHP are in demand at the moment. I've thought about learning the following: C. Very standard, lightweight and available on everything. However very old and mostly procedural. C++. Standard like C but I've read in some places that it encourages bad programming design and use of dodgy libraries - but similar things have been said about C too so I'll take that with a grain of salt. D. Quite new but looks promising, but will it be relevant or applicable in the future though? PHP. With the internet becoming ever more important I think this might be the one to go with, but the code itself isn't very intuitive. CoffeeScript (or plain JavaScript). With Microsoft's new idea of HTML5+JS for everything under the sun this doesn't look like a bad choice. However things do change and I wish to be primarily a software dev, not web dev. So out of the above list, or any others that you could suggest, what would you say I should begin to focus on? What is your opinion on staying with C#?

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  • Making efficeint voxel engines using "chunks"

    - by Wardy
    Concept I'm currently looking in to how voxel engines work with a view to possibly making one myself. I see a lot of stuff like this ... https://sites.google.com/site/letsmakeavoxelengine/home/chunks ... which talks about how to go about reducing the draw calls. What I can't seem to understand is how it actually saves draw call counts on the basis of the logic being something like this ... Without chunks foreach voxel in myvoxels DrawIfVisible() With Chunks foreach chunk in mychunks DrawIfVisible() which then does ... foreach voxel in myvoxels DrawIfVisible() So surely you saved nothing ?!?! You still make a draw call for each visible voxel do you not? A visible voxel needs a draw call in either scenario. The only real saving I can see is that the logic that evaluates a chunk will be able to determine if a large number of voxels are visible or not effectively saving a bit of "is this chunk visible" cpu time. But it's the draw calls that interest me ... The fewer of those, the faster the application. EDIT: In case it makes any difference I will probably be using XNA (DX not OpenGL) for my engine so don't consider my choice of example in the link above my choice of technology. But this question is such that I doubt it would matter.

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  • Review of TechEd 2012 - so far

    - by Stefan Barrett
    Disclaimer: probably going to next years TechEd.  (but not 100% sure) As with most TechEd's, this is not one of the best - but it's not bad.  Some impressions so far: The food is not bad, through perhaps not as much choice as in previous years.  The snacks, while a bit limited, are at least available.  The alumni lounge is ok, through perhaps not as good as last years.  Wifi is a bit worse than previous years - not really working in the big room, and a bit sporadic in the rest of the building. The device seems to make a big difference - the iPad seems to connect the easiest, while the iPhone & Lumia 800 are really struggling.  The real problem is the content - not as developer focused as in previous years.  This shows up in a number of different ways, for example while there is a visual studio booth, there is not much sign of anybody from the language teams.  This is one of few TechEd's where I don't feel very surprised about anything - seen most of the developer stuff in previews. One example where I was surprised was the pre-conf on c++ - its been years since I did any c++, but based on that session perhaps I should start again. While there are sessions, I'm not finding my schedule very challenged. For each time-slot there only seems to 1, or rarely 2, interesting sessions.  The focus seems to be on windows 8, Azure and the phone, which while interesting (might give win8 a go), are not enough.

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  • Data recovery on Ubuntu 11.10?! (after crashing with Seagate 320GB)

    - by Sam
    Just installed 11.10 last week and decided to transfer iTunes music (from Windows dual boot) to my Seagate 320GB. I left it in, restarted, clicked Ubuntu at the boot screen, and then it froze after a few lines of code! I think I got to 3.7086 or something before I pressed CTRL+ALT+DEL and the system restarted after another few lines of code. I am completely new to Ubuntu so after Googling, I made a live CD with 10.04, the most stable release I've heard, and I'm typing this from there now. However, when I go to mount my partition, only the Windows Vista partition (308GB) is there! It has all my Windows files but my Ubuntu 11.10 ones are nowhere to be found. I need to restore these pictures I transferred from my camera using Shotwell the other day... any help is appreciated! p.s. 11.10 has never crashed on me in my trial week, so I'm guessing it's the Seagate hard drive's fault. However, now I'm running it on 10.04 and it works fine.

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  • How to adjust the appearance of the Unity in 12.10?

    - by piedro
    Now I updated to 12.10 and would like to adjust the desktop, well unity, appearance. I know there is the theme setting, but I cannot adjust the symbol theme or windows decoration with the systemsettings. I used to use the tool "unsettings" but it doesn't work with 12.10 anymore. Ubuntu Tweak used to be an option but at this point many features are broken and a lot of settings seem to mess up my system or they don't change anything at all (I understand that there has been a design settings change - gsettings, dconf, something ...) myunity has some options to change stuff but I couldn't find it for 12.10 ... not to forget "gnome-tweak-tool" which seems to work for most settings but not for all, e.g. it doesn't change the mouse cursor and the windows decorations do not show some decorations I'd like to use and I am also afraid of messing things up because it is supposed to be used in gnomeshell ... actually as I found out right now it really messes things up: fonts get inverted, suddenly high contrast accessibility setings are used in some windows, nautilus has white fonts on white background and even the login manager is a mess now ... So: How can I adjust the theme, symbol, decorations, fonts for the normal user and for the desktop and for the applications including the applications started as sudo user? I should mention that I upgraded from 12.04 and that some applications like synaptic completely ignore any settings ... sadly it is a mess, there was a time when gnome theming was really well done and very adjustable, I wonder what happened ... Just now I read that further development of Ubuntu Tweak has been stopped. The developer announced that he won't go any further with the software and the online services ... That is sad and destroys my hope for easy appearance editing just by waiting ... has been such a nice tool for 12.04 ... r.i.p.

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  • Scrolling though objects then creating a new instace of this object

    - by gopgop
    In my game when pressing the right mouse button you will place an object on the ground. all objects have the same super class (GameObject). I have a field called selected and will be equal to one certain gameobject at a time. when clicking the right mouse button it checks whats the instance of selected and that how it determines which object to place on the ground. code exapmle: t is the "slot" for which the object will go to. if (selected instanceof MapleTree) { t = new MapleTree(game,highLight); } else if (selected instanceof OakTree) { t = new OakTree(game,highLight); } Now it has to be a "new" instance of the object. Eventually my game will have hundreds of GameObjects and I don't want to have a huge if else statement. How would I make it so it scrolls though the possible kinds of objects and if its the correct type then create a new instance of it...? When pressing E it will switch the type of selected and is an if else statement as well. How would I do it for this too? here is a code example: if (selected instanceof MapleTree) { selected = new OakTree(game); } else if (selected instanceof OakTree) { selected = new MapleTree(game); }

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  • What are the options for retraining formally as a software engineer?

    - by Matt Harrison
    I'm a self-taught programmer. I have a good undergraduate degree in Architecture (building, not software). I was always a science/maths kid and got consistency good grades in these subjects. However I became indecisive at undergraduate level and switched between Physics, Chemistry, Art and finally stuck with Architecture mainly out of the desperate need to finish any degree. As soon as I graduated, I ditched architecture and started writing code again professionally. I've been a programmer now for 3 years and I've progressed very quickly. I'm ambitious and I want to work for the top companies in this field at some point and I've realised I need a Computer Science education to be taken seriously (based on job ads for the big tech firms). I've applied for a few MSc programs in Computer Science but they've all rejected me because of my BA. It's just not an option for me to quit my job and go back and do another 3 year undergraduate degree in CS. I know I can study at this level because I've read most of the books on the reading lists for CS courses in the UK that I can find and I have this knowledge now, it's just I can't prove it on an application form. What options are available to me?

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  • Best way to mask 2D sprites in XNA?

    - by electroflame
    I currently am trying to mask some sprites. Rather than explaining it in words, I've made up some example pictures: The area to mask (in white) Now, the red sprite that needs to be cropped. The final result. Now, I'm aware that in XNA you can do two things to accomplish this: Use the Stencil Buffer. Use a Pixel Shader. I have tried to do a pixel shader, which essentially did this: float4 main(float2 texCoord : TEXCOORD0) : COLOR0 { float4 tex = tex2D(BaseTexture, texCoord); float4 bitMask = tex2D(MaskTexture, texCoord); if (bitMask.a > 0) { return float4(tex.r, tex.g, tex.b, tex.a); } else { return float4(0, 0, 0, 0); } } This seems to crop the images (albeit, not correct once the image starts to move), but my problem is that the images are constantly moving (they aren't static), so this cropping needs to be dynamic. Is there a way I could alter the shader code to take into account it's position? Alternatively, I've read about using the Stencil Buffer, but most of the samples seem to hinge on using a rendertarget, which I really don't want to do. (I'm already using 3 or 4 for the rest of the game, and adding another one on top of it seems overkill) The only tutorial I've found that doesn't use Rendertargets is one from Shawn Hargreaves' blog over here. The issue with that one, though is that it's for XNA 3.1, and doesn't seem to translate well to XNA 4.0. It seems to me that the pixel shader is the way to go, but I'm unsure of how to get the positioning correct. I believe I would have to change my onscreen coordinates (something like 500, 500) to be between 0 and 1 for the shader coordinates. My only problem is trying to work out how to correctly use the transformed coordinates. Thanks in advance for any help!

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  • Taking our Friendships to the next level.

    - by RedAndTheCommunity
    Red Gate have been running the Friends of Red Gate program for years now, and over that time we've built some great relationships with some truly awesome members of the SQL and .NET communities. When I took over the running of the program from Annabel in 2011, I was overwhelmed by the enthusiasm and commitment of our Friends. There were just so many of them, however, that it was hard to make the most of the relationships we had with people, and I wanted to fix that. I decided to survey all our Friends, to find out what they wanted to get out of, and put into, being in the Friends of Red Gate (FoRG) program. From the results of that survey, I identified 30 FoRGs that were really willing and able to go that step further to help Red Gate improve their tools, improve their relationship with the community, and improve the Friends of Red Gate program. Those 30 Friends of Red Gate have been awarded 'FoRG+' status. That means they'll: Have a closer relationship with the product teams, by getting involved in projects Have even more access to the inside track about the tools they're interested in Get the opportunity to come visit us at the Red Gate office and really influence the development of the tools. Plus more, depending on how the individual FoRG+ wants to work with us. This doesn't mean I've forgotten our other Friends; I'm working on ways to improve their experience of the Friends of Red Gate program. I'll write about them in another post. If you're an existing Friend of Red Gate, and you're interested in finding out how to get involved in the FoRG+ program, then I'd love to chat to you. For anyone that's interested in joining the Friend of Red Gate program, take a look at the web page dedicated to the program, and get in touch at [email protected] to be put on the waiting list for our 2013 program.

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  • Limiting calls to WCF services from BizTalk

    - by IntegrationOverload
    ** WORK IN PROGRESS ** This is just a placeholder for the full article that is in progress. The problem My BTS solution was receiving thousands of messages at once. After processing by BTS I needed to send them on via one of several WCF services depending on the message content. The problem is that due to the asynchronous nature of BizTalk the WCF services were getting hammered and could not cope with the load. Note: It is possible to limit the SOAP calls in the BtsNtSvc.exe.Config file but that does not have the desired results for Net-TCP WCF services. The solution So I created a new MessageType for the messages in question and posted them to the BTS messaeg box. This schema included the URL they were being sent to as a promoted property. I then subscribed to the message type from a new orchestraton (that does just the WCF send) using the URL as a correlation ID. This created a singleton orchestraton that was instantiated when the first message hit the message box. It then waits for further messages with the same correlation ID and type and processs them one at a time using a loop shape with a timer (A pretty standard pattern for processing related messages) Image to go here This limits the number of calls to the individual WCF services to 1. Which is a good start but the service can handle more than that and I didn't want to create a bottleneck. So I then constructed the Correlation ID using the URL concatinated with a random number between 1 and 10. This makes 10 possible correlation IDs per URL and so 10 instances of the singleton Orchestration per WCF service. Just what I needed and the upper random number is a configuration value in SSO so I can change the maximum connections without touching the code.

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  • How to fix the “Live INT automatically logs out”

    - by ybbest
    Problem: Live INT environment automatically logs out I am trying to setup the Authentication with Windows Live ID and followed this blog post ; I have a problem logging in to live INT web site. Whenever I try to log in (https://login.live-int.com/login.srf  this is the internal Live environment to be used in a dev. environment.), after entering valid email/password I get redirected to the logout page. I tried 2 different accounts (one with existing email address, and other one with newly created @hotmail-int.com address) and 3 different browsers so I’m sure that neither account nor the browser are the cause of this. I also tried to enter wrong password, and in that case I get the message that the password is wrong. Solution: All you need is the unique ID in order to add the user to SharePoint , you can get the ID without logging into the Live INT environment. I think the Live internal environment is not working correctly for some reasons , the reason I need to login to the Live internal environment is that I need to get the unique ID for the test account so that I can add the user to SharePoint. All the blogs I have come across require you to login in order to get the unique ID. However, I figured out another way of getting the unique ID without logging in. Steps are below: Register a new test account in the Live internal environment. Go to the SharePoint site collection that has  Live ID authentication enabled and select the LiveID INT(it will be different as you could name it differently when you set up the authentication provider) from the dropdown. Try login using the Internal Live account, you will get an Access Denied Error as below showing your  unique ID for the test account. Add that account to your SharePoint Group, boom, it works. I hope it will help anyone who needs to do this stuff in the future.

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  • IRQ Conflicts Causing Video Card and Boot Problems?

    - by sanpatricio
    tl;dr - I have 4 devices sharing 1 IRQ. Is this bad and how do I tell the BIOS to stop it? Background: I have an old Dell GX280 dual Pentium 4 that I (semi) resurrected last weekend with an installation of Ubuntu 12.04. Everything was going fine the first several hours until a problem that plagued me when WinXP was on that machine happened -- it froze. Completely froze. None of the myriad of ways I have found here on askubuntu helped me to regain control except a long-press of the power button to shut it off. Clearly, this wasn't a software/WinXP issue. After much googling, I found that hardware conflicts can often cause this sort of total lock-up and with all the odd blocks of yellow and flecks of color showing on my screen (both WinXP and Ubuntu) I figured my old GeForce 7600 was failing and causing me these odd issues. (A good canned-air dusting of the entire interior fixed the color fleck problem) Again, through much googling and numerous answers found on askubuntu, I somehow stumbled my way onto the lshw command. After going through it, line by line, I found that I have four devices sharing IRQ 16: eth0, wlan0, ide0 (DVD-RW), and my video card. In hindsight, I can recall weird instances of my Ethernet connection to another computer not working when I thought it should. I never full troubleshot those issues so it could be a coincidence. The other thing that has been plaguing me since installing Ubuntu (wasn't there during WinXP) has been periodic moments of my monitor getting no signal from Ubuntu during boot. The first couple days, it would disappear after the Dell boot screen and reappear at Ubuntu login. Now, it disappears after the Dell boot screen and doesn't return at all -- I have to hit F12 where I can load a safe mode version of Ubuntu and get more details like dmesg and lsdev. I also ran memtest86 overnight and woke up to zero errors, so failing RAM is out. Where do I go from here?

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  • How to manage Areas/Levels in an RPG?

    - by Hexlan
    I'm working on an RPG and I'm trying to figure out how to manage the different levels/areas in the game. Currently I create a new state (source file) for every area, defining its unique aspects. My concern is that as the game grows the number of class files will become unmanageable with all the towns, houses, shops, dungeons, etc. that I need to keep track of. I would also prefer to separate my levels from the source code because non-programmer members of the team will be creating levels, and I would like the engine to be as free from game specific code as possible. I'm thinking of creating a class that provides all the functions that will be the same between all the levels/areas with a unique member variable that can be used to look up level specifics from data. This way I only need to define level/area once in the code, but can create multiple instances each with its own unique aspects provided by data. Is this a good way to go about solving the issue? Is there a better way to handle a growing number of levels?

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  • Google is not treating two Australian schools as separate sites when both are subdomains of qld.edu.au

    - by LuckySpoon
    My question relates to two websites, each of which is a "Calvary Christian College", however in two totally different locations and unrelated to each other entirely (except by name, and thus domain). All schools in the state are issued a <school-name>.qld.edu.au subdomain, in this case calvary.qld.edu.au and calvarycc.qld.edu.au. Now what's interesting is that these domains are crossing each other in sitelinks for searches such as calvary christian college townsville. The green data here is for one school (the Townsville school, as per search term), and the red data is for the other school. I've put a demotion in for this 6 months ago (we control calvary.qld.edu.au), however we're seeing no change on the results page. I have been able to get the owners of calvarycc.qld.edu.au to submit demotions for our domain, which should go in sometime in the next few days. What can we do to tell Google that these websites are not interchangeable, despite both appearing as "subdomains" of qld.edu.au? We can possibly open channels of communication with the administrators of qld.edu.au but will need to tell them what we need to change, and at this point I'm out of ideas.

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  • GeForce and Radeon: what is present condition of opensource and proprietary drivers?

    - by Septagram
    So, it'm about to buy a fresh videocard. Since I do most of my stuff on Linux, I wonder how well will either videocard perform. I recently had a good experience with GeForce 6600 with proprietary drivers and a less than satisfactory experience with Radeon 9000 a while ago. From my experience, proprietary drivers for GeForce used to work very well, while proprietary drivers for Radeon failed miserably. And opensource drivers were sloooow. A few months ago I found out that ATI opened their specifications, and a work on fully featured opensource driver is in progress. I prefer to use free software whenever possible, with the exception of games, so, if that driver is fast enough, feature-rich enough and reliable enough I'd very much like to try it out. I wish I could say that if I can just to basic things, like watch video, heavily use compiz and work with simple applications, this may be enough. I do most of my gaming under Windows anyway. However, there is a good chance I'll go into indie game development in a few months fulltime, so it should also be able to run not-so-very-demanding games (say Nexuiz). But if it isn't, I'd like to know, what to expect from proprietary drivers. Do recent proprietary drivers from NVIDIA and ATI work well? Are ATI drivers just as easy to install on Ubuntu as are NVIDIA drivers?

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  • 'Buy the app' landing page implementations: redirect or javascript popup?

    - by benwad
    My site (using Django) has an app that I'm trying to push - I currently have a piece of middleware that redirects the user to a page advertising the app if they're accessing the page on the iPhone, then setting a cookie so that the user isn't bugged by the message every time they visit the site. This works fine, however checking the page with the mobile Googlebot checker shows that the Googlebot gets stuck in the redirect (since it doesn't store cookies) and therefore won't index the proper content. So, I'm trying to think of an alternative implementation that won't hurt the site's Google ranking and won't have any other adverse effects. I've considered a couple of options: Redirect (the current solution), but don't redirect if the user agent matches the Googlebot's UA string. This would be ideal, however I'm not sure if Google like their bot being treated differently from other users, and I'm afraid the site's ranking may be somehow penalised if I go ahead with this. Use a Javascript popup instead of a redirect. This would make sure the Googlebot finds the content it needs, however I envision this approach causing compatibility issues with the myriad mobile devices/browsers out there, and may affect the page load time. How valid are these options? And is there a better option for implementing this feature out there? I've tried researching this topic but surprisingly can't find any reputable-looking blog posts that explore this topic.

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  • Finding Buried Controls

    - by Bunch
    This post is pretty specific to an issue I had but still has some ideas that could be applied in other scenarios. The problem I had was updating a few buttons so their Text values could be set in the code behind which had a method to grab the proper value from an external source. This was so that if the application needed to be installed by a customer using a language other than English or needed a different notation for the button's Text they could simply update the database. Most of the time this was no big deal. However I had one instance where the button was part of a control, the button had no set ID and that control was only found in a dll. So there was no markup to edit for the Button. Also updating the dll was not an option so I had to make the best of what I had to work with. In the cs file for the aspx file with the control on it I added the Page_LoadComplete. The problem button was within a GridView so I added a foreach to go through each GridViewRow and find the button I needed. Since I did not have an ID to work with besides a random ctl00$main$DllControl$gvStuff$ctl03$ctl05 using the GridView's FindControl was out. I ended up looping through each GridViewRow, then if a RowState equaled Edit loop through the Cells, each control in the Cell and check each control to see if it held a Panel that contained the button. If the control was a Panel I could then loop through the controls in the Panel, find the Button that had text of "Update" (that was the hard coded part) and change it using the method to return the proper value from the database. if (rowState.Contains("Edit")){  foreach (DataControlFieldCell rowCell in gvr.Cells)  {   foreach (Control ctrl in rowCell.Controls)   {    if (ctrl.GetType() == typeof(Panel))     {     foreach (Control childCtrl in ctrl.Controls)     {      if (childCtrl.GetType() == typeof(Button))      {       Button update = (Button)childCtrl;       if (update.Text == "Update")       {        update.Text = method to return the external value for the button's text;       }      }     }    }   }  }} Tags: ASP.Net, CSharp

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  • FILESTREAM in SQL Server 2008 R2

    - by CatherineRussell
    Much data is unstructured, such as text documents, images, and videos. This unstructured data is often stored outside the database, separate from its structured data. This separation can cause data management complexities. Or, if the data is associated with structured storage, the file streaming capabilities and performance can be limited. FILESTREAM integrates the SQL Server Database Engine with an NTFS file system by storing varbinary(max) binary large object (BLOB) data as files on the file system. Transact-SQL statements can insert, update, query, search, and back up FILESTREAM data. Win32 file system interfaces provide streaming access to the data. FILESTREAM uses the NT system cache for caching file data. This helps reduce any effect that FILESTREAM data might have on Database Engine performance. The SQL Server buffer pool is not used; therefore, this memory is available for query processing. FILESTREAM data is not encrypted even when transparent data encryption is enabled. To read more, go to: http://technet.microsoft.com/en-us/library/bb933993.aspx

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  • Which Ubuntu linux kernel tree matches my installed kernel?

    - by Rmano
    Answering a recent question, and before that, trying to see if a patch which is fundamental for my machine had been included in a kernel release, I have found the following problem: How can I match the kernel version I have for my kernel, which is [:~] % uname -a Linux samsung-romano 3.13.0-29-generic #53-Ubuntu SMP Wed Jun 4 21:00:20 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux with the exact kernel source, which I suppose should be stored in http://kernel.ubuntu.com/git?p=ubuntu/linux.git;a=summary? In that page there are quite a lot of tags, for example: But none of them correspond to 3.13.0-29 which is my running kernel right now. The mapping should be in https://wiki.ubuntu.com/Kernel/Dev/ExtendedStable, where it is said that the 3.13 Ubuntu kernel is based on 3.13.11 --- I think. But from there to finding the tree I have installed is not straightforward. Notice: I know I can install the kernel source corresponding with my installed kernel. But I do not want to install them; I would like ti have a pointer to the git tree to be able to browse it online (and check for commits, patches, etc.). The best options seems to go to linux3.13-y.review or linux3.13-y.queue, but I am unable to find where this tree are marked for the release - if I understand well the policy, in -review the patches are accumulated for testing, and in -queue accumulated for the next minor release/update --- but I am unable to find the exact release tree. I mean, a tag equivalent to 3.13.0-29 was cut here.

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