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  • Memory assignment of local variables

    - by Mask
    void function(int a, int b, int c) { char buffer1[5]; char buffer2[10]; } We must remember that memory can only be addressed in multiples of the word size. A word in our case is 4 bytes, or 32 bits. So our 5 byte buffer is really going to take 8 bytes (2 words) of memory, and our 10 byte buffer is going to take 12 bytes (3 words) of memory. That is why SP is being subtracted by 20. Why it's not ceil((5+10)/4)*4=16?

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  • AS3 TextField - unwanted carriage return when setting value to ""

    - by jevinkones
    I have an input TextField and have a KeyboardEvent.KEY_DOWN even listener on the stage to listen for the Keyboard.ENTER event. The event listener adds the entered text to an array or whatever, and then clears the TextField. The problem is that when the Enter key event fires and the TextField value is set to "", it leaves a carriage return in the TextField and the cursor positioned on the second line. WTF? I've been coding AS2 and AS3 for a LONG time and have never ran into this before. Am I losing my mind? Please help, people! :-) Example: var myTextArray:Array = new Array(); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); function onKeyDown(e:KeyboardEvent):void{ if(e.keyCode == Keyboard.ENTER){ if(_inputText.text != null){ myTextArray.push(_inputText.text); } _inputText.text = ""; } }

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  • Implementation question involving implementing an interface

    - by Vivin Paliath
    I'm writing a set of collection classes for different types of Trees. I'm doing this as a learning exercise and I'm also hoping it turns out to be something useful. I really want to do this the right way and so I've been reading Effective Java and I've also been looking at the way Joshua Bloch implemented the collection classes by looking at the source. I seem to have a fair idea of what is being done, but I still have a few things to sort out. I have a Node<T> interface and an AbstractNode<T> class that implements the Node interface. I then created a GenericNode<T> (a node that can have 0 to n children, and that is part of an n-ary tree) class that extends AbstractNode<T> and implements Node<T>. This part was easy. Next, I created a Tree<T> interface and an AbstractTree<T> class that implements the Tree<T> interface. After that, I started writing a GenericTree<T> class that extends AbstractTree<T> and implements Tree<T>. This is where I started having problems. As far as the design is concerned, a GenericTree<T> can only consist of nodes of type GenericTreeNode<T>. This includes the root. In my Tree<T> interface I have: public interface Tree<T> { void setRoot(Node<T> root); Node<T> getRoot(); List<Node<T>> postOrder(); ... rest omitted ... } And, AbstractTree<T> implements this interface: public abstract class AbstractTree<T> implements Tree<T> { protected Node<T> root; protected AbstractTree() { } protected AbstractTree(Node<T> root) { this.root = root; } public void setRoot(Node<T> root) { this.root = root; } public Node<T> getRoot() { return this.root; } ... rest omitted ... } In GenericTree<T>, I can have: public GenericTree(Node<T> root) { super(root); } But what this means is that you can create a generic tree using any subtype of Node<T>. You can also set the root of a tree to any subtype of Node<T>. I want to be able to restrict the type of the node to the type of the tree that it can represent. To fix this, I can do this: public GenericTree(GenericNode<T> root) { super(root); } However, setRoot still accepts a parameter of type Node<T>. Which means a user can still create a tree with the wrong type of root node. How do I enforce this constraint? The only way I can think of doing is either: Do an instanceof which limits the check to runtime. I'm not a huge fan of this. Remove setRoot from the interface and have the base class implement this method. This means that it is not part of the contract and anyone who wants to make a new type of tree needs to remember to implement this method. Is there a better way? The second question I have concerns the return type of postOrder which is List<Node<T>>. This means that if a user is operating on a GenericTree<T> object and calls postOrder, he or she receives a list that consists of Node<T> objects. This means when iterating through (using a foreach construct) they would have perform an explicit cast to GenericNode<T> if they want to use methods that are only defined in that class. I don't like having to place this burden on the user. What are my options in this case? I can only think of removing the method from the interface and have the subclass implement this method making sure that it returns a list of appropriate subtype of Node<T>. However, this once again removes it from the contract and it's anyone who wants to create a new type of tree has to remember to implement this method. Is there a better way?

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  • Printing an array in a method, from a different class?

    - by O.Lodhi
    Hello All, I'm a fairly inexperienced programmer, and i'm currently working on a Console Application project. It's basically a little 'mathematics game'; the application generates two random numbers, that have either been added, subtracted, multiplied or divided against each other randomly. The answer is shown on screen and the user has to pick from the menu which is the right mathematical operator, once the correct answer is picked the application then displays on screen how long it took for the user in milliseconds to input the correct answer. Now I want to save the times of the players in an array that can be called up later with all the scores. I need to include a method in this programme and I figured a method to save the times into an array would be suitable. I seem to have stumbled across a little problem though. I'm not quite sure what's wrong: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Mathgame { class Program { } class arrayclass { public static void saveInArray(int duration) { int[] TopTenScores = {000,1000,2000,3000,4000,5000,6000,7000,8000,9000}; if (duration < 1000) { duration = TopTenScores[000]; } else if ((duration >= 1000) && (duration <= 1999)) { duration = TopTenScores[1000]; } else if ((duration >= 2000) && (duration <= 2999)) { duration = TopTenScores[2000]; } else if ((duration >= 3000) && (duration <= 3999)) { duration = TopTenScores[3000]; } else if ((duration >= 4000) && (duration <= 4999)) { duration = TopTenScores[4000]; } else if ((duration >= 5000) && (duration <= 5999)) { duration = TopTenScores[5000]; } else if ((duration >= 6000) && (duration <= 6999)) { duration = TopTenScores[6000]; } else if ((duration >= 7000) && (duration <= 7999)) { duration = TopTenScores[7000]; } else if ((duration >= 8000) && (duration <= 8999)) { duration = TopTenScores[8000]; } else if ((duration >= 9000) && (duration <= 9999)) { duration = TopTenScores[9000]; } Console.WriteLine(TopTenScores); } static void Main(string[] args) { int intInput, num1, num2, incorrect, array1; float answer; string input; System.Random randNum = new System.Random(); Console.WriteLine("Welcome to the Maths game!"); Console.WriteLine("(Apologies for the glitchiness!)"); Console.WriteLine(); Console.WriteLine("Please choose from the following options:"); Console.WriteLine(); retry: Console.WriteLine("1 - Test your Maths against the clock!"); Console.WriteLine("2 - Exit the application."); Console.WriteLine("3 - Top scores"); Console.WriteLine(); input = Console.ReadLine(); intInput = int.Parse(input); if (intInput == 1) { goto start; } else if (intInput == 2) { goto fin; } else if (intInput == 3) { array1 = array1.saveInArray; goto retry; } Now, in the last 'else if' statement in the code, you can see my variable array1 trying to call the method, but no matter what I do I keep getting errors. This is the only error I have at the moment, but I have a feeling soon as I resolve that error, another will come up. For now i'm just determined to get past this error: 'int' does not contain a definition for 'saveInArray' and no extension method 'saveInArray' accepting a first argument of type 'int' could be found (are you missing a using directive or an assembly reference?). Any help would be kindly appreciated, apologies in advanced for my ugly written code! And thank you to any help that I receive! Regards, Omar.

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  • How to stop endless EJB 3 timer ?

    - by worldpython
    Hi, I am new to EJB 3 . I use the following code to start endless EJB 3 timer then deploying it on JBOSS 4.2.3 @Stateless public class SimpleBean implements SimpleBeanRemote,TimerService { @Resource TimerService timerService; private Timer timer ; @Timeout public void timeout(Timer timer) { System.out.println("Hello EJB"); } } then calling it timer = timerService.createTimer(10, 5000, null); It works well. I created a client class that calls a method that creates the timer and a method that is called when the timer times out. I forget to call cancel then it does not stop .redeploy with cancel call never stop it. restart Jboss 4.2.3 never stop it. How I can stop EJB timer ? Thanks for helping.

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  • How do I remove those rotation artefacts from my CATiledLayer?

    - by Felix
    Hello all, I have a CATiledLayer into which I render content in the following method - (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx I used the QuartzDemo code to draw a pattern. This works very well until I apply a rotation transform to the layer's parentLayer (a UIView): rotated: These zigzag artefacts become worse when I start drawing lines and texts into the CATiledLayer. I applied the transform as follows (I also tried using an affine transform on the view itself): self.containerView.layer.transform = CATransform3DMakeRotation(angleRadians, 0.0f, 0.0f, 1.0f); I transform the containerView rather than the layer itself, as I have several layers in that view that I would like to rotate at the same time without changing the relative positions. I did not have problems when rotating UIImageViews in the past. Is there a way that I can rotate the CATiledLayer without these problems? Any help would be greatly appreciated. Yours, Felix

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  • Miss a single tap randomly

    - by pion
    I have the following code snippets - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; NSUInteger numberTaps = [touch tapCount]; // Tapping if (numberTaps > 0) { // do something } ... The above code basically detects a single tap on a small image (width = 18 and height = 36). It works 90% of the time detecting a single tap. But it sometime misses it (randomly). I have to tap several times before it picks up the single tap. What did I do wrong or miss so I could consistently detect the single tap 100%? Thanks in advance for your help.

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  • Flex/bison, error: undeclared

    - by Imran
    hallo, i have a problem, the followed program gives back an error, error:: Undeclared(first use in function), why this error appears all tokens are declared, but this error comes, can anyone help me, here are the lex and yac files.thanks lex: %{ int yylinenu= 1; int yycolno= 1; %} %x STR DIGIT [0-9] ALPHA [a-zA-Z] ID {ALPHA}(_?({ALPHA}|{DIGIT}))*_? GROUPED_NUMBER ({DIGIT}{1,3})(\.{DIGIT}{3})* SIMPLE_NUMBER {DIGIT}+ NUMMER {GROUPED_NUMBER}|{SIMPLE_NUMBER} %% <INITIAL>{ [\n] {++yylinenu ; yycolno=1;} [ ]+ {yycolno=yycolno+yyleng;} [\t]+ {yycolno=yycolno+(yyleng*8);} "*" {return MAL;} "+" {return PLUS;} "-" {return MINUS;} "/" {return SLASH;} "(" {return LINKEKLAMMER;} ")" {return RECHTEKLAMMER;} "{" {return LINKEGESCHWEIFTEKLAMMER;} "}" {return RECHTEGESCHEIFTEKLAMMER;} "=" {return GLEICH;} "==" {return GLEICHVERGLEICH;} "!=" {return UNGLEICH;} "<" {return KLEINER;} ">" {return GROSSER;} "<=" {return KLEINERGLEICH;} ">=" {return GROSSERGLEICH;} "while" {return WHILE;} "if" {return IF;} "else" {return ELSE;} "printf" {return PRINTF;} ";" {return SEMIKOLON;} \/\/[^\n]* { ;} {NUMMER} {return NUMBER;} {ID} {return IDENTIFIER;} \" {BEGIN(STR);} . {;} } <STR>{ \n {++yylinenu ;yycolno=1;} ([^\"\\]|"\\t"|"\\n"|"\\r"|"\\b"|"\\\"")+ {return STRING;} \" {BEGIN(INITIAL);} } %% yywrap() { } YACC: %{ #include stdio.h> #include string.h> #include "lex.yy.c" void yyerror(char *err); int error=0,linecnt=1; %} %token IDENTIFIER NUMBER STRING COMMENT PLUS MINUS MAL SLASH LINKEKLAMMER RECHTEKLAMMER LINKEGESCHWEIFTEKLAMMER RECHTEGESCHEIFTEKLAMMER GLEICH GLEICHVERGLEICH UNGLEICH GROSSER KLEINER GROSSERGLEICH KLEINERGLEICH IF ELSE WHILE PRINTF SEMIKOLON %start Stmts %% Stmts : Stmt {puts("\t\tStmts : Stmt");} |Stmt Stmts {puts("\t\tStmts : Stmt Stmts");} ; //NEUE REGEL---------------------------------------------- Stmt : LINKEGESCHWEIFTEKLAMMER Stmts RECHTEGESCHEIFTEKLAMMER {puts("\t\tStmt : '{' Stmts '}'");} |IF LINKEKLAMMER Cond RECHTEKLAMMER Stmt {puts("\t\tStmt : '(' Cond ')' Stmt");} |IF LINKEKLAMMER Cond RECHTEKLAMMER Stmt ELSE Stmt {puts("\t\tStmt : '(' Cond ')' Stmt 'ELSE' Stmt");} |WHILE LINKEKLAMMER Cond RECHTEKLAMMER Stmt {puts("\t\tStmt : 'PRINTF' Expr ';'");} |PRINTF Expr SEMIKOLON {puts("\t\tStmt : 'PRINTF' Expr ';'");} |IDENTIFIER GLEICH Expr SEMIKOLON {puts("\t\tStmt : 'IDENTIFIER' '=' Expr ';'");} |SEMIKOLON {puts("\t\tStmt : ';'");} ;//NEUE REGEL --------------------------------------------- Cond: Expr GLEICHVERGLEICH Expr {puts("\t\tCond : '==' Expr");} |Expr UNGLEICH Expr {puts("\t\tCond : '!=' Expr");} |Expr KLEINER Expr {puts("\t\tCond : '<' Expr");} |Expr KLEINERGLEICH Expr {puts("\t\tCond : '<=' Expr");} |Expr GROSSER Expr {puts("\t\tCond : '>' Expr");} |Expr GROSSERGLEICH Expr {puts("\t\tCond : '>=' Expr");} ;//NEUE REGEL -------------------------------------------- Expr:Term {puts("\t\tExpr : Term");} |Term PLUS Expr {puts("\t\tExpr : Term '+' Expr");} |Term MINUS Expr {puts("\t\tExpr : Term '-' Expr");} ;//NEUE REGEL -------------------------------------------- Term:Factor {puts("\t\tTerm : Factor");} |Factor MAL Term {puts("\t\tTerm : Factor '*' Term");} |Factor SLASH Term {puts("\t\tTerm : Factor '/' Term");} ;//NEUE REGEL -------------------------------------------- Factor:SimpleExpr {puts("\t\tFactor : SimpleExpr");} |MINUS SimpleExpr {puts("\t\tFactor : '-' SimpleExpr");} ;//NEUE REGEL -------------------------------------------- SimpleExpr:LINKEKLAMMER Expr RECHTEKLAMMER {puts("\t\tSimpleExpr : '(' Expr ')'");} |IDENTIFIER {puts("\t\tSimpleExpr : 'IDENTIFIER'");} |NUMBER {puts("\t\tSimpleExpr : 'NUMBER'");} |STRING {puts("\t\tSimpleExpr : 'String'");} ;//ENDE ------------------------------------------------- %% void yyerror(char *msg) { error=1; printf("Line: %d , Column: %d : %s \n", yylinenu, yycolno,yytext, msg); } int main(int argc, char *argv[]) { int val; while(yylex()) { printf("\n",yytext); } return yyparse(); }

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  • Recursion in Unity and Dispose pattern implementation

    - by Budda
    My class is inherited from UnityContainer (from Unity 2.0), here is source code: public class UnityManager : UnityContainer { private UnityManager() { _context = new MyDataClassesDataContext(); // ... } protected override void Dispose(bool disposing) { if ( disposing ) { _context.Dispose(); } base.Dispose(disposing); } private readonly CMCoreDataClassesDataContext _context; } When Dispose method is called for the instance of UnityManager class it drop into recursion... Why? As far as I know base.Dispose should call the Dispose method of base class only... isn't it? Who call back the Dispose(bool) of UnityManager? How to prevent that? Thanks.

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  • Help Understanding Function

    - by Fred F.
    What does the following function perform? public static double CleanAngle(double angle) { while (angle < 0) angle += 2 * System.Math.PI; while (angle > 2 * System.Math.PI) angle -= 2 * System.Math.PI; return angle; } This is how it is used with ATan2. I believe the actually values passed to ATan2 are always positive. static void Main(string[] args) { int q = 1; //'x- and y-coordinates will always be positive values //'therefore, do i need to "clean"? foreach (Point oPoint in new Point[] { new Point(8,20), new Point(-8,20), new Point(8,-20), new Point(-8,-20)}) { Debug.WriteLine(Math.Atan2(oPoint.Y, oPoint.X), "unclean " + q.ToString()); Debug.WriteLine(CleanAngle(Math.Atan2(oPoint.Y, oPoint.X)), "cleaned " + q.ToString()); q++; } //'output //'unclean 1: 1.19028994968253 //'cleaned 1: 1.19028994968253 //'unclean 2: 1.95130270390726 //'cleaned 2: 1.95130270390726 //'unclean 3: -1.19028994968253 //'cleaned 3: 5.09289535749705 //'unclean 4: -1.95130270390726 //'cleaned 4: 4.33188260327232 }

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  • Bind NameValueCollection to GridView?

    - by Xabatcha
    What kind of collection I should use to convert NameValue collection to be bindable to GridView? When doing directly it didn't work. Code in aspx.cs private void BindList(NameValueCollection nvpList) { resultGV.DataSource = list; resultGV.DataBind(); } Code in aspx <asp:GridView ID="resultGV" runat="server" AutoGenerateColumns="False" Width="100%"> <Columns> <asp:BoundField DataField="Key" HeaderText="Key" /> <asp:BoundField DataField="Value" HeaderText="Value" /> </Columns> </asp:GridView> Any tip most welcome. Thanks. X.

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  • JComponent undock effect

    - by Christo Du Preez
    I'm trying to accomplish an undock effect for a custom Swing JComponent. By default the component is used inside a form along with other components. I want to be able to maximize this component to use the whole screen and then be able to dock it again. So far I've tested public void showDialog() { JFrame mainFrame = App.getApplication().getMainFrame(); JDialog dialog = new JDialog(mainFrame); dialog.setModal(true); dialog.setSize(800, 600); //Set to 80x660 for now dialog.add(this); //This is my JComponent dialog.setDefaultCloseOperation(JDialog.DISPOSE_ON_CLOSE); dialog.setVisible(true); } This gives me desired effect but when closing the dialog my component doesn't receive events no more. How can I prevent this? Or is there perhaps a better way to accomplish this?

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  • User can't login after creating them with the asp.net Create User Wizard

    - by Xaisoft
    When I create a user, they can't login until I go into the asp.net configuration and save them. I actually don't change any settings, I just press the save button and then they can login in. What I would like to do is to have the user be able to login once they are created, but I can't seem to get it to work. Here is my code for the CreatedUser method: protected void CreateUserWizard1_CreatedUser(object sender, EventArgs e) { CustomerProfile adminProfile = CustomerProfile.GetProfile(); string username = ((TextBox)CreateUserWizard1.CreateUserStep.ContentTemplateContainer.FindControl("UserName")).Text.Trim(); CustomerProfile createdUser = CustomerProfile.GetProfile(username); createdUser.CustomerID = adminProfile.CustomerID; createdUser.Save(); MembershipUser user = Membership.GetUser(username); user.IsApproved = ((CheckBox)CreateUserWizard1.CreateUserStep.ContentTemplateContainer.FindControl("chkActivateUser")).Checked; Roles.AddUserToRole(user.UserName, "nonadmin"); }

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  • How do I MOVE a circle drawn in a subclass of UIView by overwriting the method "drawRect"??

    - by Christoph v
    hi, I'm trying to figure out what i'm doing wrong but i just don't get it. Here is what i want to do: I want to draw a circle somewhere on the screen of the iphone and then i want the circle always to be displayed at the position where the user currently taps on the screen. I started by creating a subclass of UIView and adding the following lines into the "drawRect" method: - (void)drawRect:(CGRect)rect { //Create the main view! CGContextRef mainscreen = UIGraphicsGetCurrentContext(); //Draw the dot //will be a circle cause rectangle is a square CGRect dotRect = CGRectMake(50, 80, 100, 100); [[UIColor blueColor] set]; CGContextStrokeEllipseInRect(mainscreen, dotRect); CGContextFillEllipseInRect(mainscreen, dotRect); } The appears just fine but now i have no idea how to make it move around on the screen i've tried serveral things and nothing worked pls help!

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  • Frame Redirect in C#

    - by Simon Linder
    I would like to execute a frame redirect in C# from my managed module for the IIS 7. When I call context.Response.Redirect(@"http://www.myRedirect.org");the correct page is shown but also the address is shown in the browser. And that is exactly what I do not want. So I want something like: private void OnBeginRequest(object sender, EventArgs e) { HttpApplication app = (HttpApplication)sender; HttpContext context = app.Context; // make a frame redirect if a specified page is called if (context.Request.ServerVariable["HTTP_REFERER"].Equals(@"http://www.myPage.org/1.html")) { // perform the frame redirect here, but how? // so something like context.Response.Redirect(@"http://www.myRedirect.org"); // but as I said that doesn't redirect as I want it to be } } Any ideas about that?

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  • How to add custom hooks to controllers in ASP.NET MVC2

    - by Adrian
    Hi, I've just started a new project in ASP.net 4.0 with MVC 2. What I need to be able to do is have a custom hook at the start and end of each action of the controller. e.g. public void Index() { *** call to the start custom hook to externalfile.cs (is empty so does nothing) ViewData["welcomeMessage"] = "Hello World"; *** call to the end custom hook to externalfile.cs (changes "Hello World!" to "Hi World") return View(); } The View then see welcomeMessage as "Hi World" after being changed in the custom hook. The custom hook would need to be in an external file and not change the "core" compiled code. This causes a problem as with my limited knowledge ASP.net MVC has to be compiled. Does anyone have any advice on how this can be achieved? Thanks

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  • Why does the textField not show up when I change the defaultTextFormat

    - by Leon
    I have an if/else statement which checks the length of my current title, and then is suppose to change the defaultTextFormat of the title textField and set the text. Currently the title will not show up now, no matter what character length the title is, any thoughts on what I could be doing wrong here? public function switchTitle(sentText):void { titleString = sentText; trace("---------"+"\n"); trace("Forumula testing"); trace("titleString = "+titleString); trace("titleString.length = "+titleString.length); trace("titleSize/10 = "+(titleSize/10)); trace("\n"); // If Title can fit: if (titleString.length < (titleSize/10)) { vTitle.defaultTextFormat = Fonts.VideoTitle; titleString = sentText; // If Title can't fit: } else if (titleString.length >= (titleSize/10)) { vTitle.defaultTextFormat = Fonts.VideoTitle2; titleString = sentText; } trace("---------"+"\n"); //vTitle.text = titleString; // <-- Original code, worked }

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  • Spring - scheduling and pooling runnables of different state (each Runnable instance has different

    - by lisak
    Hi, I can't figure out what to use for scheduling and pooling runnables of different state (each Runnable instance has different state). I could use ScheduledExecutorFactoryBean together with MethodInvokingRunnable to supply arguments. But take a look at the key ScheduledExecutorFactoryBean method, it is designed in a way that all task should start at the beginning. protected void registerTasks(ScheduledExecutorTask[] tasks, ScheduledExecutorService executor) { for (ScheduledExecutorTask task : tasks) { Runnable runnable = getRunnableToSchedule(task); if (task.isOneTimeTask()) { executor.schedule(runnable, task.getDelay(), task.getTimeUnit()); } else { if (task.isFixedRate()) { executor.scheduleAtFixedRate(runnable, task.getDelay(), task.getPeriod(), task.getTimeUnit()); } else { executor.scheduleWithFixedDelay(runnable, task.getDelay(), task.getPeriod(), task.getTimeUnit()); } } } } I can't think of how to setup this scenario with ThreadPoolTaskScheduler. Please help me out here. Thank you EDIT: shortened version is: how to setup task scheduler that would run hundreds of "different instances of Threads (with different state) with 2 seconds interval.

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  • Create WPF TextBox that accepts only numbers

    - by Elad
    I would like to create a TextBox that only accepts numeric values, in a specific range. What is the best way to implement such TextBox? I thought about deriving TextBox and to override the validation and coercion of the TextProperty. However, I am not sure how to do this, and I understand that deriving WPF control is generally not recommended. Edit: What I needed was a very basic textbox that filters out all key presses which are not digits. The easiest way to achieve it is to handle the TextBox.PreviewTextInput event: private void textBox_PreviewTextInput(object sender, TextCompositionEventArgs e) { int result; if (!validateStringAsNumber(e.Text,out result,false)) { e.Handled = true; } } (validateStringAsNumber is my function that primarily use Int.TryParse) Some of the suggested solutions are probably better, but for the simple functionality I needed this solution is the easiest and quickest to implement while sufficient for my needs.

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  • connect tableView + tableView

    - by totato
    Right now I have an indexed tableview that goes to a detail view but i want it to go to another tableview then a detail view. my code like this: ` - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { displyAnnController *anController = [[displyAnnController alloc] initWithNibName:@"AnnView" bundle:[NSBundle mainBundle]]; DetailViewController *dvController = [[DetailViewController alloc] initWithStyle:UITableViewStyleGrouped]; switch (indexPath.row) { case 0: [self.navigationController pushViewController:anController animated:YES]; [anController release]; anController = nil; break; case 1: [self.navigationController pushViewController:dvController animated:YES]; [dvController release]; dvController = nil; break; default: break; }` and when I press the cell with index 0 in the simulator, the program is crash! what's the problem? pleas help me ..

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  • Create method to handle multiple types of controls

    - by Praesagus
    I am trying to create a method that accepts multiple types of controls - in this case Labels and Panels. The conversion does not work because IConvertible doesn't convert these Types. Any help would be so appreciated. Thanks in advance public void LocationsLink<C>(C control) { if (control != null) { WebControl ctl = (WebControl)Convert.ChangeType(control, typeof(WebControl)); Literal txt = new Literal(); HyperLink lnk = new HyperLink(); txt.Text = "If you prefer a map to the nearest facility please "; lnk.Text = "click here"; lnk.NavigateUrl = "/content/Locations.aspx"; ctl.Controls.Add(txt); ctl.Controls.Add(lnk); } }

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  • DJ JWebBrowser: how to show but disable Address and Button bars?

    - by Nikolay Kuznetsov
    I am using chrriis.dj.nativeswing.swtimpl.components.JWebBrowser in my swing application to open web page. The page is going to show "Facebook Authentication" page and I want to prevent user from inputting some other URL other than I specify and also Forward and Back buttons should be visible but not has no affect. So following functions are applicable for my goal setButtonBarVisible(true); setLocationBarVisible(true); Once user completes the authentication I will handle the locationChanged event. @Override public void locationChanged(WebBrowserNavigationEvent arg0) { System.out.println("locationChanged!"); .... } }

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  • How do I get a value of a reference type in an Expression?

    - by Jon Kruger
    I have this method: public void DoSomething<T>(Expression<Func<T, object>> method) { } If this method is called like this: DoSomething(c => c.SomeMethod(new TestObject())); ... how do I get the value of the parameter that was passed into SomeMethod()? If the parameter is a value type, this works: var methodCall = (MethodCallExpression)method.Body; var parameterValue = ((ConstantExpression)methodCall.Arguments[0]).Value; However, when I pass in a reference type, methodCall.Arguments[0] is a MemberExpression, and I can't seem to figure out how to write code to get the value out of it.

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  • How come you cannot catch Code Contract exceptions?

    - by Finglas
    System.Diagnostics.Contracts.ContractException is not accessiable in my test project. Note this code is purely myself messing around with my shiney new copy of Visual Studio, but I'd like to know what I'm doing wrong. I'm using the professional edition of VS, therefore I do not have static checking. In order to still use code contracts (which I like) I figured the only way my method can work is to catch the exception that is thrown at runtime, but I'm not finding this possible. TestMethod [TestMethod, ExpectedException(typeof(System.Diagnostics.Contracts.ContractException))] public void returning_a_value_less_than_one_throws_exception() { var person = new Person(); person.Number(); } Method public int Number() { Contract.Ensures(Contract.Result<int>() >= 0); return -1; } Error Error 1 'System.Diagnostics.Contracts.ContractException' is inaccessible due to its protection level.

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  • Executing codes in viewDidLoad

    - by iSharreth
    In my .m file : (void)viewDidLoad { [super viewDidLoad]; /* Some codes for picker view and slider */ } I used a button to navigate to second view by using the below code: (IBAction)goToPlay{ [self presentModalViewController: secondViewController animated: YES]; } I used another button to go back to first view by using below code: (IBAction)goBack{ [self dismissModalViewControllerAnimated:YES]; } Now the viewDidLoad method is not calling. I had written some codes in viewDidLoad in first view and I want to execute it when pressing goBack button in second view. What should I do? Anyone please help.

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