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  • I want a trivial example of where MongoDB can scale but a relational database will have trouble

    - by Ryan Weir
    I'm just learning to use MongoDB, and when discussing with other programmers would like a quick example of why NoSQL can be a good choice compared to a traditional RDBMS - however the scenarios I come up with and can find online seem pretty contrived. E.g. a blog with lots of traffic could be represented relationally, but will require some performance tuning and joins across tables (assuming full denormalization is being used). Whereas MongoDB would allow direct retrieval from one collection to the same effect. But the response I'm getting from other programmers is "why not just keep it relational and then add some trivial caching later?" Does anybody have a less contrived example where MongoDB will really shine and a relational db will fall over much quicker? The smaller the project/system the better, because it leaves less room for disagreement. Something along the lines of the complexity of the blog example would be really useful. Thanks.

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  • Wrapping up an Exciting Mobile World Congress

    - by Jacob Lehrbaum
    Its been a busy week here in Barcelona, with noticeably more energy at the show than in 2010. This year, we decided to move the Java booth to the App Planet and really engage with the increasing number of developers that are attending the event. Our booth featured 10 demos and a series of nearly 25 workshops featuring a variety of topics ranging from information about Java Verified, to the use of web technologies with Java ME, to sessions hosted by Operators such as Orange and Telefonica (see image to the left).One of the more popular topics in our booth was the use of Java in the Smart Grid. In our booth we were showing off some of the work of the Hydra Consortium whose goal it is to leverage the emerging smart grid infrastructure to securely enable the delivery of personal health data (weight, blood pressure, etc) from the home to your doctor. If you'd like to learn more about this innovative project, you can watch a video that was filmed at the event featuring Charles Palmer of Onzo. If you'd like to learn more about Java in the Smart Grid, check out our on-demand webinar

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  • Design Patterns and their most common uses for them [closed]

    - by cable729
    Possible Duplicate: What are some programming design patterns that are useful in game development? As I'm returning to game dev, I've realized that I've lost a lot of the knowledge I had before. So now I'm looking at design patterns that I can use for my next project. One design pattern that I've seen a lot is the 'composition method,' which uses actors and components. Is that the right name for it? I'd like to look more at this and see what the advantages/pitfalls are. So what design patterns are out there, and what are the advantages/disadvantages to them?

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  • How do I convince my boss to come here and see how "good" companies are doing?

    - by Vimvq1987
    My company is bad, I admit it. Inefficient project management, very low quality code, ... I won't get into it. It's partly based on our country's culture, but mostly because our boss is not looking at how good companies are actually going about producing good software/service. I want to bring my boss here, so he can see these things, to convince him to create a better development place for us. How can I do that? Thank you so much. Ps: If I fail to do this, you know, I'm thinking seriously of leaving

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  • How Orchard works

    I just finished writing a long documentation topic on the Orchard project wiki that aims at being a good starting point for developers who want to understand the architecture, structure and general philosophy behind the Orchard CMS. It is not required reading for anyone who only wants to write Orchard modules and themes but hopefully it will help people who want to evaluate the platform and start writing patches. Read it here: http://orchardproject.net/docs/How-Orchard-works.ashx...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to make Unit Tests to make sure stored procedure is deleting row from the database?

    - by aspdotnetuser
    I'm new to unit testing and I need some help with the following. I have created a small project to help me learn how to make Unit Tests. The functionality for one of the forms in my application deletes a user from the User table (and other rows in mapping tables). Currently, the unit test I have created to test this sets up the required objects and then calls the business rules method (passing in the user id) which calls the data access method to execute the stored procedure that deletes the rows in the tables. Is this the correct method to test whether something is being deleted successfully? Should the unit test / setup method first insert some test data which the unit test then deletes?

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  • Pair programming remotely with Visual Studio?

    - by shamp00
    What tools exist to facilitate pair programming with Visual Studio when the programmers are not in the same physical location? At the moment we are thinking voice (Skype?) plus remote desktop (VNC? TeamViewer?), but it would be good to know of other suggestions and experiences. Also, is there anything more integrated with Visual Studio? A bit more background: we are two experienced developers with who have collaborated well for a long time on a large mature project (ASP.NET, Windows Forms and SQL Server). However we are not usually working on the same part of the code base at the same time. We intend to spend some weeks doing substantial refactoring and it would be ideal if we were able to do this work with a pair-programming approach.

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  • Black Screen: How to set Projection/View Matrix

    - by Lisa
    I have a Windows Phone 8 C#/XAML with DirectX component project. I'm rendering some particles, but each particle is a rectangle versus a square (as I've set the vertices to be positions equally offset from each other). I used an Identity matrix in the view and projection matrix. I decided to add the windows aspect ratio to prevent the rectangles. But now I get a black screen. None of the particles are rendered now. I don't know what's wrong with my matrices. Can anyone see the problem? These are the default matrices in Microsoft's project example. View Matrix: XMVECTOR eye = XMVectorSet(0.0f, 0.7f, 1.5f, 0.0f); XMVECTOR at = XMVectorSet(0.0f, -0.1f, 0.0f, 0.0f); XMVECTOR up = XMVectorSet(0.0f, 1.0f, 0.0f, 0.0f); XMStoreFloat4x4(&m_constantBufferData.view, XMMatrixTranspose(XMMatrixLookAtRH(eye, at, up))); Projection Matrix: void CubeRenderer::CreateWindowSizeDependentResources() { Direct3DBase::CreateWindowSizeDependentResources(); float aspectRatio = m_windowBounds.Width / m_windowBounds.Height; float fovAngleY = 70.0f * XM_PI / 180.0f; if (aspectRatio < 1.0f) { fovAngleY /= aspectRatio; } XMStoreFloat4x4(&m_constantBufferData.projection, XMMatrixTranspose(XMMatrixPerspectiveFovRH(fovAngleY, aspectRatio, 0.01f, 100.0f))); } I've tried modifying them to use cocos2dx's WP8 example. XMMATRIX identityMatrix = XMMatrixIdentity(); float fovy = 60.0f; float aspect = m_windowBounds.Width / m_windowBounds.Height; float zNear = 0.1f; float zFar = 100.0f; float xmin, xmax, ymin, ymax; ymax = zNear * tanf(fovy * XM_PI / 360); ymin = -ymax; xmin = ymin * aspect; xmax = ymax * aspect; XMMATRIX tmpMatrix = XMMatrixPerspectiveOffCenterRH(xmin, xmax, ymin, ymax, zNear, zFar); XMMATRIX projectionMatrix = XMMatrixMultiply(tmpMatrix, identityMatrix); // View Matrix float fEyeX = m_windowBounds.Width * 0.5f; float fEyeY = m_windowBounds.Height * 0.5f; float fEyeZ = m_windowBounds.Height / 1.1566f; float fLookAtX = m_windowBounds.Width * 0.5f; float fLookAtY = m_windowBounds.Height * 0.5f; float fLookAtZ = 0.0f; float fUpX = 0.0f; float fUpY = 1.0f; float fUpZ = 0.0f; XMMATRIX tmpMatrix2 = XMMatrixLookAtRH(XMVectorSet(fEyeX,fEyeY,fEyeZ,0.f), XMVectorSet(fLookAtX,fLookAtY,fLookAtZ,0.f), XMVectorSet(fUpX,fUpY,fUpZ,0.f)); XMMATRIX viewMatrix = XMMatrixMultiply(tmpMatrix2, identityMatrix); XMStoreFloat4x4(&m_constantBufferData.view, viewMatrix); Vertex Shader cbuffer ModelViewProjectionConstantBuffer : register(b0) { //matrix model; matrix view; matrix projection; }; struct VertexInputType { float4 position : POSITION; float2 tex : TEXCOORD0; float4 color : COLOR; }; struct PixelInputType { float4 position : SV_POSITION; float2 tex : TEXCOORD0; float4 color : COLOR; }; PixelInputType main(VertexInputType input) { PixelInputType output; // Change the position vector to be 4 units for proper matrix calculations. input.position.w = 1.0f; //===================================== // TODO: ADDED for testing input.position.z = 0.0f; //===================================== // Calculate the position of the vertex against the world, view, and projection matrices. //output.position = mul(input.position, model); output.position = mul(input.position, view); output.position = mul(output.position, projection); // Store the texture coordinates for the pixel shader. output.tex = input.tex; // Store the particle color for the pixel shader. output.color = input.color; return output; } Before I render the shader, I set the view/projection matrices into the constant buffer void ParticleRenderer::SetShaderParameters() { ViewProjectionConstantBuffer* dataPtr; D3D11_MAPPED_SUBRESOURCE mappedResource; DX::ThrowIfFailed(m_d3dContext->Map(m_constantBuffer.Get(), 0, D3D11_MAP_WRITE_DISCARD, 0, &mappedResource)); dataPtr = (ViewProjectionConstantBuffer*)mappedResource.pData; dataPtr->view = m_constantBufferData.view; dataPtr->projection = m_constantBufferData.projection; m_d3dContext->Unmap(m_constantBuffer.Get(), 0); // Now set the constant buffer in the vertex shader with the updated values. m_d3dContext->VSSetConstantBuffers(0, 1, m_constantBuffer.GetAddressOf() ); // Set shader texture resource in the pixel shader. m_d3dContext->PSSetShaderResources(0, 1, &m_textureView); } Nothing, black screen... I tried so many different look at, eye, and up vectors. I tried transposing the matrices. I've set the particle center position to always be (0, 0, 0), I tried different positions too, just to make sure they're not being rendered offscreen.

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  • Error in my Separating Axis Theorem collision code

    - by Holly
    The only collision experience i've had was with simple rectangles, i wanted to find something that would allow me to define polygonal areas for collision and have been trying to make sense of SAT using these two links Though i'm a bit iffy with the math for the most part i feel like i understand the theory! Except my implementation somewhere down the line must be off as: (excuse the hideous font) As mentioned above i have defined a CollisionPolygon class where most of my theory is implemented and then have a helper class called Vect which was meant to be for Vectors but has also been used to contain a vertex given that both just have two float values. I've tried stepping through the function and inspecting the values to solve things but given so many axes and vectors and new math to work out as i go i'm struggling to find the erroneous calculation(s) and would really appreciate any help. Apologies if this is not suitable as a question! CollisionPolygon.java: package biz.hireholly.gameplay; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import biz.hireholly.gameplay.Types.Vect; public class CollisionPolygon { Paint paint; private Vect[] vertices; private Vect[] separationAxes; int x; int y; CollisionPolygon(Vect[] vertices){ this.vertices = vertices; //compute edges and separations axes separationAxes = new Vect[vertices.length]; for (int i = 0; i < vertices.length; i++) { // get the current vertex Vect p1 = vertices[i]; // get the next vertex Vect p2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; // subtract the two to get the edge vector Vect edge = p1.subtract(p2); // get either perpendicular vector Vect normal = edge.perp(); // the perp method is just (x, y) => (-y, x) or (y, -x) separationAxes[i] = normal; } paint = new Paint(); paint.setColor(Color.RED); } public void draw(Canvas c, int xPos, int yPos){ for (int i = 0; i < vertices.length; i++) { Vect v1 = vertices[i]; Vect v2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; c.drawLine( xPos + v1.x, yPos + v1.y, xPos + v2.x, yPos + v2.y, paint); } } public void update(int xPos, int yPos){ x = xPos; y = yPos; } /* consider changing to a static function */ public boolean intersects(CollisionPolygon p){ // loop over this polygons separation exes for (Vect axis : separationAxes) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // loop over the other polygons separation axes Vect[] sepAxesOther = p.getSeparationAxes(); for (Vect axis : sepAxesOther) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // if we get here then we know that every axis had overlap on it // so we can guarantee an intersection return true; } /* Note projections wont actually be acurate if the axes aren't normalised * but that's not necessary since we just need a boolean return from our * intersects not a Minimum Translation Vector. */ private Vect minMaxProjection(Vect axis) { float min = axis.dot(new Vect(vertices[0].x+x, vertices[0].y+y)); float max = min; for (int i = 1; i < vertices.length; i++) { float p = axis.dot(new Vect(vertices[i].x+x, vertices[i].y+y)); if (p < min) { min = p; } else if (p > max) { max = p; } } Vect minMaxProj = new Vect(min, max); return minMaxProj; } public Vect[] getSeparationAxes() { return separationAxes; } public Vect[] getVertices() { return vertices; } } Vect.java: package biz.hireholly.gameplay.Types; /* NOTE: Can also be used to hold vertices! Projections, coordinates ect */ public class Vect{ public float x; public float y; public Vect(float x, float y){ this.x = x; this.y = y; } public Vect perp() { return new Vect(-y, x); } public Vect subtract(Vect other) { return new Vect(x - other.x, y - other.y); } public boolean overlap(Vect other) { if(y > other.x && other.y > x){ return true; } return false; } /* used specifically for my SAT implementation which i'm figuring out as i go, * references for later.. * http://www.gamedev.net/page/resources/_/technical/game-programming/2d-rotated-rectangle-collision-r2604 * http://www.codezealot.org/archives/55 */ public float scalarDotProjection(Vect other) { //multiplier = dot product / length^2 float multiplier = dot(other) / (x*x + y*y); //to get the x/y of the projection vector multiply by x/y of axis float projX = multiplier * x; float projY = multiplier * y; //we want to return the dot product of the projection, it's meaningless but useful in our SAT case return dot(new Vect(projX,projY)); } public float dot(Vect other){ return (other.x*x + other.y*y); } }

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  • On what basis would you split donation money among your open source team members without any strife?

    - by Vigneshwaran
    I am a developer of an open source project which is hosted in SourceForge. It started out as a little app then after some releases, it got more and more popular and it started consuming more time and responsibility from me. So I have enabled the donation option in SourceForge. I'm passionate to continue developing it for free but if (ever) any money comes in, how should I split it with my team? Should I split the amount equally among the number of team members? (50-50 as it is two-member team now) Number of classes, commits or any other valuable submissions by team members? Any other idea? What would you do in such situation? Please give your opinions. I hope this question will be useful for others.

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  • DNS issue on Fedora 12? wget wordpress.org fails where wget www.google.com works

    - by Tom Auger
    I'm administering a Fedora 12 box, but am quite new to networking specifics. Recently one of our WordPress apps hosted on our server has stopped being able to perform its auto-update or auto-download of plugins. Investigating further, I have tried the following: $ wget wordpress.org --2010-12-17 11:26:50-- http://wordpress.org/ Resolving wordpress.org... failed: Temporary failure in name resolution. wget: unable to resolve host address âwordpress.orgâ Whereas: $ wget www.google.com --2010-12-17 11:27:26-- http://www.google.com/ Resolving www.google.com... 74.125.226.82, 74.125.226.84, 74.125.226.80, ... Connecting to www.google.com|74.125.226.82|:80... connected. HTTP request sent, awaiting response... 302 Found Location: http://www.google.ca/ [following] --2010-12-17 11:27:26-- http://www.google.ca/ Resolving www.google.ca... 173.194.32.104 Connecting to www.google.ca|173.194.32.104|:80... connected. HTTP request sent, awaiting response... 200 OK Length: unspecified [text/html] Saving to: âindex.html.4â [ <=> ] 9,079 --.-K/s in 0.02s 2010-12-17 11:27:26 (462 KB/s) - âindex.html.4â Interestingly: $ ping wordpress.org PING wordpress.org (72.233.56.138) 56(84) bytes of data. 64 bytes from wordpress.org (72.233.56.138): icmp_seq=1 ttl=50 time=81.5 ms 64 bytes from wordpress.org (72.233.56.138): icmp_seq=2 ttl=50 time=67.3 ms ^C --- wordpress.org ping statistics --- 2 packets transmitted, 2 received, 0% packet loss, time 1783ms rtt min/avg/max/mdev = 67.361/74.448/81.536/7.092 ms and $ nslookup wordpress.org Server: 192.168.2.1 Address: 192.168.2.1#53 Non-authoritative answer: Name: wordpress.org Address: 72.233.56.138 Name: wordpress.org Address: 72.233.56.139 nscd has been stopped and flushed. iptables appear to be clean. At this point I have exhausted my limited abilities to diagnose the issue. Can anyone suggest a resolution path?

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  • SVN Authentication with LDAP and Active Directory

    - by Alex Holsgrove
    I am having a few problems getting SVN authentication to work with LDAP / Active Directory. My SVN installation works fine, but after enabling LDAP in my apache vhost, I just can't get my users to authenticate. I can use a selection of LDAP browsers to successfully connect to Active Directory, but just can't seem to get this to work. SVN is setup in /var/local/svn Server is svn.domain.local For testing, my repository is /var/local/svn/test My vhost file is as follows: <VirtualHost *:80> ServerAdmin [email protected] ServerAlias svn.domain.local ServerName svn.domain.local DocumentRoot /var/www/svn/ <Location /test> DAV svn #SVNListParentPath On SVNPath /var/local/svn/test AuthzSVNAccessFile /var/local/svn/svnaccess AuthzLDAPAuthoritative off AuthType Basic AuthName "SVN Server" AuthBasicProvider ldap AuthLDAPBindDN "CN=adminuser,OU=SBSAdmin Users,OU=Users,OU=MyBusiness,DC=domain,DC=local" AuthLDAPBindPassword "admin password" AuthLDAPURL "ldap://192.168.1.6:389/OU=SBSUsers,OU=Users,OU=MyBusiness,DC=domain,DC=local?sAMAccountName?sub?(objectClass=*)" Require valid-user </Location> CustomLog /var/log/apache2/svn/access.log combined ErrorLog /var/log/apache2/svn/error.log </VirtualHost> In my error.log, I don't seem to get any bind errors (should I be looking elsewhere?), but just the following: [Thu Jun 21 09:51:38 2012] [error] [client 192.168.1.142] user alex: authentication failure for "/test/": Password Mismatch, referer: http://svn.domain.local/test/ At the end of "AuthLDAPURL", I have seen people using TLS and NONE but neither seem to help in my case. I have the ldap modules loaded and have checked as much as I know, so any help would be most welcome. Thanks

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  • Make methods that do not depend on instance fields, static?

    - by m3th0dman
    Recently I started programming in Groovy for a integration testing framework, for a Java project. I use Intellij IDEA with Groovy plug-in and I am surprised to see as a warning for all the methods that are non-static and do not depend on any instance fields. In Java, however, this is not an issue (at least from IDE's point of view). Should all methods that do not depend onto any instance fields be transformed into static functions? If true, is this specific to Groovy or it is available for OOP in general? And why?

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  • Software license restricting commercial usage like CC BY-NC-SA

    - by Nick
    I want to distribute my software under license like Creative Commons Attribution - Non commercial - Share Alike license, i.e. Redistribution of source code and binaries is freely. Modified version of program have to be distributed under the same license. Attribution to original project should be supplied to. Restrict any kind of commercial usage. However CC does not recommend to use their licenses for software. Is there this kind of software license I could apply? Better if public license, but as far as I know US laws says that only EULA could restrict usage of received copy?

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  • Smartassembly 5: it lives! Early Access builds now available

    - by Bart Read
    I'm pleased to announce that, late last week, we put out the first early access build for Smartassembly 5, Red Gate's fantastic code protection and error reporting tool, which we acquired last September. You can download it via: http://www.red-gate.com/messageboard/viewforum.php?f=116 It's obviously pretty early days, so please do not try to use this to protect a production application, but we've already done a lot of work in some key areas: We're simplifying and streamlining the licensing model (you won't see this yet, but a lot of the work on this has already been done). We've improved usability of the product, with a better menu, reordering of project settings, and better defaults. We've also fixed a load of bugs, which I'll let Alex blog about in more detail. On a slightly more trivial level, the curly braces are also no more. Over the coming weeks, we'll be adding more improvements, and starting usability tests. If you're interested in getting involved in the latter, please drop an email to [email protected].

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  • Differences between C# and Javascript for Unity [closed]

    - by vrinek
    Apart from the language differences (class-based vs prototypical, strong vs weak typing), what are the differences between using Javascript and using C# when developing games in Unity3D? Is there a noticable performance difference? Is the javascript code packaged as-is? And if yes, does this help the game's modability? Is it possible to use libraries developed for one language while developing in the other one? Is it possible to mix the two languages in the same Unity project by coding some parts in C# and others in Javascript? The next couple of questions are time-specific so feel free to ignore or remove: If libraries are not cross-functional, which language has better library support from the game development perspective? Which language has better game dev specific resources available (books, websites, forums)?

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  • Implementing a FSM with ActionScript 2 without using classes?

    - by Up2u
    I have seen several references of A.I. and FSM, but sadly I still can't understand the point of an FSM in AS2.0. Is it a must to create a class for each state? I have a game-project which also it has an A.I., the A.I. has 3 states: distanceCheck, ChaseTarget, and Hit the target. It's an FPS game and played via mouse. I have created the A.I. successfully, but I want to convert it to FSM method... My first state is CheckDistanceState() and in that function I look for the nearest target and trigger the function ChaseState(), there I insert the Hit() function to destroy the enemy, The 3 functions that I created are being called in AI_cursor.onEnterframe. Is there any chance to implement an FSM without the need to create a class? From what I've read before, you have to create a class. I prefer to write the code on frames in flash and I still don't understand how to have external classes.

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  • Metsys.Bson - the BSON Library

    Earlier this month I detailed the implementation of the bson serialization we used in Norm - the C# MongoDB driver. I've since extracted the serialization/deserialization code and created a standalone project for it - in the hopes that it might prove helpful to someone. If you need an efficient binary protocol to transfer data, look no further. There are two methods you need to be aware of: Serializer.Serialize and Deserializer.Deserialize. User u1 = new User{...}; byte[] bytes = Serializer.Serialize(u1); User...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Actor library / framework for C++

    - by Giorgio
    In the C++ project I am working for we would like to use something like Scala actors and remote actors (see e.g. this tutorial). Being able to use remote actors (actors living in different processes, possibly on different machines and communicating via TCP/IP) has higher priority for us because we have an application consisting of several processes deployed on different machines. Being able to use several actors living in the same process (possibly different threads) is also interesting, but has lower priority for the moment. On wikipedia I have found some links to actor libraries for C++ and I have started to look at Theron. Before I dive too deep into the details and build an extended example with Theron, I wanted to ask if anybody has experience with any of these libraries and which one they would recommend.

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  • Best solution for a team home server

    - by aliasbody
    I created a home server with Ubuntu 12.04 Server (using an old Netbook with an Atom CPU and 512Mb). The idea is just to be used for a small team (maximum 10 persons) that will have constant access by SSH to the main projects and could add features with Git, and will, as well, have their own directory (with VirtualHost configured) for their own personal projects. Everything is configured and running, but my question is : What is the best solution here for everyone to work? It is to have them on the http group and then all have access as normal users to the /var/www folder (that also contains GitWeb and Drupal), or would be to create a new user named after the project (as an example) where only those with the password could have access to work (configured with VirtualHost). Notice: The idea is to have 1 person responsible of the server directly (since he is the one who is hosting it), 2 more people that will have access to the root from their home in order to configure anything from their home, plus anyone else that joins the group without any root access, but just the necessary access to create personal works and work with Git.

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  • Resuming downloads in Firefox

    - by Kim
    Unfortunately, Firefox still has failed to add the option to resume downloads. I've ran into this problem SO MANY times, and in my previous searches I found posts saying Firefox was going to fix that. As of 3.6.3 they haven't. I just tried Free Download Manager (FDM), again, having the Firefox addon Flashgot use it. The download gets passed to FDM, and fails, giving the error message "access denied, invalid username or password." No password was required. The site I'm trying to get the file from is turbobit.net, which limits downloads speeds to 100kb/sec, and has a 59 second countdown before you get the link. I guess it's transparently using a password on their end. If I just download normally (save to disk) the download starts fine, but it fails after 30 minutes to 1 hour (always different), and my Wi-fi connection will stop briefly - and I have to start all over. So I will never be able to download a large file. I also tried DTA instead of FMD with Flashgot, and I get an "access denied" message in DTA. Again, I reloaded - waited the 59 seconds, and download w/Firefox, and the download starts fine. The failure message in the Firefox Downloads window is "source file at http... could not be read." Any help would be greatly appreciated. When is Firefox going to finally add the ability to resume downloads????? Is there some other software I haven't found using Google that will work?

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  • Independent projects as a student to show off abilities

    - by tufcat
    I'm an inexperienced student (having learned up to data structures and algorithms through various online resources) of computer science, and I'm hoping to get a job as a developer some time after I've gotten a few independent projects done. My question is, how should I choose which projects to work on? I've been looking around stackoverflow-- people usually say to pick whatever you're interested in, but I don't have enough experience to even know what specifically I'm interested in, and possibly more importantly, I don't know what some common beginner project types are. Essentially, I'm at the gap between course work (and the projects entailed in those classes) and real programming, and I don't quite know how to start. If any of you have any ideas, I'd really appreciate it.

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  • SAB BizTalk Archiving Pipeline Component v0.2

    - by Stuart Brierley
    Just released to Codeplex is an updated version of my archiving pipeline component for BizTalk. The changes in this release are: Addition of FTP adapter macros to the base macros and File adapter macros. Fix for the issue of garbage collection of data streams within pipelines as discussed in this previous blog entry. Now looks for OutboundTransportType in addition to InboundTransportType to pick up send port transport type; Therefore changed %InboundTransportType% macro to %TransportType%. An initial outline of the project can be read here.

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  • Oracle Contributor Agreements - New Home!

    - by alexismp
    The Oracle Contributor Agreement (the successor to the SCA), now has a new home - www.oracle.com/technetwork/goto/oca and a new email address (listed on this aforementioned page). This is the one-stop shop for getting to the actual OCA, the document you are required to sign in order to participate with shared copyright in Oracle-led open source projects, the list of existing signatories, as well as an updated version of the FAQ This earlier post on this topic has some context on the contributor agreement and where is came from. Note that if you are contributing to GlassFish and/or a sub-project (Jersey, OpenMQ, Grizzly, etc....), a single agreement can cover all of your contributions.

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  • Why Is Volume Shadow Copy Services stopping?

    - by David Mackintosh
    I am running Windows 7 Professional, 64-bit. I am running a backup-over-the-internet software client which depends on the Volume Shadow Copy Services running. Since I installed Service Pack 1 (or rather, didn't object when Windows Update forced Service Pack 1 on me) the backup service is failing to back everything up because VSC isn't running. Most of the time it fails to back up such noise as the Security Essentials database or the Messenger Live contact list -- stuff I really don't care about -- but I don't want to fall into the trap of accepting an Error-state backup as "normal". At the recommendation of the backup software, I have set the VSC service startup mode to be Automatic. When I look in the Event Log, System channel I can see at boot time: The Volume Shadow Copy service entered the running state. ...and then two or three minutes later: The Volume Shadow Copy service entered the stopped state. How do I figure out why VSC is stopping? At the suggestion of the backup vendor, I have already followed the suggestions from http://support.microsoft.com/default.aspx/kb/940184 net stop SENS net stop EventSystem net start EventSystem net start SENS net stop COMSysApp net stop SwPrv net stop VSS cd /d C:\Windows\system32 regsvr32 ole32.dll /s regsvr32 oleaut32.dll /s regsvr32 vss_ps.dll /s vssvc /register /s regsvr32 /i swprv.dll /s regsvr32 /i eventcls.dll /s regsvr32 es.dll /s regsvr32 stdprov.dll /s regsvr32 vssui.dll /s regsvr32 msxml.dll /s regsvr32 msxml3.dll /s regsvr32 msxml4.dll /s net start SwPrv net start VSS net start ProtectedStorage ...and per http://support.microsoft.com/kb/940184 I have deleted the key tree HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\EventSystem\{26c409cc-ae86-11d1-b616-00805fc79216}\Subscriptions I have also run chkdsk /F and chkdsk /R on both permanent hard disks. (I had a similar problem with another computer (same OS, same failure, same start point after SP1 install) but the problem went away when I forced Volume Shadow Copy Services to Automatic startup rather than Manual. I did not have to resort to following the Microsoft KB instructions.)

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