Search Results

Search found 43856 results on 1755 pages for 'header files'.

Page 62/1755 | < Previous Page | 58 59 60 61 62 63 64 65 66 67 68 69  | Next Page >

  • Howto have thunderbird/lightning open ics files

    - by berkes
    Some websites offer .ics files, calendar files. I would like thunrbird to open these with Lightning so it can add the events in the ics-file to its calendar. When I use /usr/bin/thunderbird to open the file with, it starts a new message with the ics file attached. I could download the file, then import it from lightning, But I rather have lightning just open the file. Is there a commandline-option for this? Some wrapper-script maybe? Should I change something in firefox?

    Read the article

  • Upgraded to 11.10 lost personal folders, Ubuntu one shows no files

    - by Kevin
    Upgraded to 11.04, from 10.10 system would only come up in terminal mode, but it told me that an additional upgrade was available and did I want to do that. Foolishly thinking that might fix the problem, I said yes. This time it did not make it all the way through the upgrade, when I came back to the computer over an hour later, the screen was filled with an error message "could not open display", had to reboot. Went to recovery mode on reboot to install nvidia module, when I rebooted system came up fine, but without carrying over my personal folders, I have the home folder, but no personal named folder in it. Came to Ubuntu One, but gives error message; File Sync error. (org.freedesktop.DBus.Error.NoReply: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked Is the a way around this in order to restore my files? I know my files existed on Ubuntu one as of a few months ago.

    Read the article

  • Extracting GPS Data from JPG files

    - by Peter W. DeBetta
    I have been very remiss in posting lately. Unfortunately, much of what I do now involves client work that I cannot post. Fortunately, someone asked me how he could get a formatted list (e.g. tab-delimited) of files with GPS data from those files. He also added the constraint that this could not be a new piece of software (company security) and had to be scriptable. I did some searching around, and found some techniques for extracting GPS data, but was unable to find a complete solution. So, I did...(read more)

    Read the article

  • invalid header file while using jar for archiving

    - by arshad
    When i use this cmd line : jar cmf arshad.mf ars.jar *.class i get this error : invalid header field name:Manifest-version This is my manifest file : Manifest-Version: 1.0 Main-Class:t i made the manifest file with notepad in UTF-8 encoding - is there any problem with the manifest ?

    Read the article

  • How to Easily Share Files Between Nearby Computers

    - by Chris Hoffman
    It’s a common situation — you have several computers near each other and you want to transfer files between them. You don’t have to pull out a USB drive, nor do you have to send them over email — there are faster, easier ways. This is easier than it was in the past, as you don’t have to mess with any complicated Windows networking settings. There are lots of ways to share files, but we’ll cover some of the best.    

    Read the article

  • CSV files not being written

    - by Kamalpreet
    I worked on a small project in which the data entered in HTML forms was saved in a CSV file which was used subsequently. The files were run on Apache2. It worked fine. After about 25 days, when I reopened the project, the data entered in forms was not saved in CSV file. I checked all the permissions. I even sent a zip file of my files to one of m friends. It worked well on his system. So should I figure it out there's some problem in the system. I am using Ubuntu 13.04. Kindly suggest me something so that I am able to figure out the problem.

    Read the article

  • What happened to .fx files in D3D11?

    - by bobobobo
    It seems they completely ruined .fx file loading / parsing in D3D11. In D3D9, loading an entire effect file was D3DXCreateEffectFromFile( .. ), and you got a ID3DXEffect9, which had great methods like SetTechnique and BeginPass, making it easy to load and execute a shader with multiple techniques. Is this completely manual now in D3D11? The highest level functionality I can find is loading a SINGLE shader from an FX file using D3DX11CompileFromFile. Does anyone know if there's an easier way to load FX files and choose a technique? With the level of functionality provided in D3D11 now, it seems like you're better off just writing .hlsl files and forgetting about the whole idea of Techniques.

    Read the article

  • Need a graphical renaming tool which can rename files recursively

    - by user37991
    ATM I am forced to use freeware in Windows to rename SOME Linux data files. Linux also creates files like "Filename.ext" as being different to "filename.ext", and !@#$hg".ext ... which cannot be recognized by Windows. "pyrenamer" ... mentioned in another answer cannot auto-rename more than the one immediate folder. I use Ubuntu, not ARCH linux, because I am not CLI. Despite some answers here (designed by and for CLI programmers), how can Ubuntu GUI (not CLI) do file renaming? BTY: in ONE folder only, THUNAR is far better than silly pyrenamer. But Thunar cannot auto-rename recursively.

    Read the article

  • Error -3 while decompressing data: incorrect header check

    - by Rahul99
    I have .zip file which contain csv data. I am reading .zip file using <input type = "file" name = "select_file"/> I want to decompress that .zip file and read csv data. file_data = self.request.get('select_file') file_str = zlib.decompress(file_data) #file_data_list = file_str.split('\n') #file_Reader = csv.reader(file_data_list,quoting=csv.QUOTE_NONE ) I am expecting csv data in file_str but I am getting error. error :: Error -3 while decompressing data: incorrect header check What I have to use?

    Read the article

  • Encourage the use of markup files as documentation in enterprise [closed]

    - by linquize
    To make it eaiser to do version control and diff files of documentation, use markup files, such as HTML: html/xhtml, XML: docbook, Wiki: markdown to replace doc/docx. docx is too complex and lengthy. For html, no extra document generation required. Programmers can write html directly and end users / managers can use any web browsers to view the document. For custom XML or Wiki formats, viewers are required to view the document or converters are used to export to pdf/doc. Is such move becoming popular in enterprise context? Why or why not?

    Read the article

  • How To Create A Download Quota.

    - by snikolov
    I need to create an handy file down loader which will count the amount of bytes downloaded and stop when it has exceed a preset limit. i need to mirror some files but i only have 7 gb per moth of bandwidth and i dont want to exceed the limit. Example limits can be in bytes or number of files, each user has their own limit, as well as a limit for Download Quota itself. So if you set a limit of 2 gigabytes for Download Quota, downloads stop at 2 gigabytes, even if you have 3 users with a limit of 1 gigabyte each. if ($range) { //pass client Range header to rapidshare // _insert($range); $cookie .= "\r\nRange: $range"; $multipart = true; header("X-UR-RANGE-Range: $range"); } //octet-stream + attachment => client always stores file header('Content-type: application/octet-stream'); header('Content-Disposition: attachment; filename="' . $fn . '"'); //always included so clients know this script supports resuming header("Accept-Ranges: bytes"); //awful hack to pass rapidshare the premium cookie $user_agent = ini_get("user_agent"); ini_set("user_agent", $user_agent . "\r\nCookie: enc=$cookie"); $httphandle = fopen($url, "r"); $headers = stream_get_meta_data($httphandle); //let's check the return header of rapidshare for range / length indicators //we'll just pass these to the client foreach ($headers["wrapper_data"] as $header) { $header = trim($header); if (substr(strtolower($header), 0, strlen("content-range")) == "content-range") { // _insert($range); header($header); header("X-RS-RANGE-" . $header); $multipart = true; //content-range indicates partial download } elseif (substr(strtolower($header), 0, strlen("Content-Length")) == "content-length") { // _insert($range); header($header); header("X-RS-CL-" . $header); } } //now show the client he has a partial download if ($multipart) header('HTTP/1.1 206 Partial Content'); flush(); $download_rate = 100; while (!feof($httphandle)) { // send the current file part to the browser $var_stat = fread($httphandle, round($download_rate * 1024)); $var12 = strlen($var_stat); ////////////////////////////////// echo $var_stat; ///////////////////////////////// // flush the content to the browser flush(); // sleep one second sleep(1); }

    Read the article

  • How to play WMV files?

    - by Isaiah Bugarin
    I tried playing a WMV file in VLC and it told me something along the lines of Unable to play WMV3 files. Unfortunately there is no way for you to fix this. When I try to open the same file in MPlayer, it tells me an Internal data stream error occurred. I finally got it to start playing in KPlayer, but it is really sketchy; it's black and white and there's a few random blue lines down the middle of the video. So is there any support for WMV3 files? P.S. the same WMV file plays fine on my PC. A different WMV file plays on Ubuntu fine.

    Read the article

  • Intel AVX intrinsics: any compatibility library out?

    - by ~buratinas
    Are there any Intel AVX intrinsics library out? I'm looking for something similar as 'sse2mmx.h' header which fall-backs to MMX intrinsics if SSE2 integer intrinsics are not available on compile time. Thus if I had similar library for AVX I could write optimized code for new hardware which would have almost optimal speed in case AVX extension isn't available. Googling didn't help much so far :(

    Read the article

  • Folder Permissions for new partition - can't move files

    - by user292743
    I'm using Ubuntu 14.04. I used the install CD to repartition my HD by resizing /dev/sda1 and creating /dev/sda3 as a Primary Partition. I named it "Media". When I reboot from HD, when I try to move files from the home directory to the new partition, I get an error message "Error while copying. The folder “TV” cannot be copied because you do not have permissions to create it in the destination." The new partition shows up in Gparted as locked, with mount point /media/ian/Media and Label Media. I want to move my media files from the boot partition to a separate partition. Any advice?

    Read the article

  • Force Your Mac to Sort Folders on Top of Files (Windows Style)

    - by Eric Z Goodnight
    Even die-hard Mac converts have their issues with Mac OS, and one of those problems is that OS X lists folders mixed in with all other files. Here’s how to fix that in under five minutes with a clever hack. You know you’ve had that issue. You’ve dug through your files looking for that one elusive folder, and because it’s jumbled in with all the other stuff, it’s more or less impossible to find. Have no fear, with no downloads or silly plug-in software, you can finally make Mac OS behave like Windows and Linux and list those folders in the proper order.  How To Encrypt Your Cloud-Based Drive with BoxcryptorHTG Explains: Photography with Film-Based CamerasHow to Clean Your Dirty Smartphone (Without Breaking Something)

    Read the article

  • header confusion. Compiler not recognizing datatypes

    - by numerical25
    I am getting confused on why the compiler is not recognizing my classes. So I am just going to show you my code and let you guys decide. My error is this error C2653: 'RenderEngine' : is not a class or namespace name and it's pointing to this line std::vector<RenderEngine::rDefaultVertex> m_verts; Here is the code for rModel, in its entirety. It contains the varible. the class that holds it is further down. #ifndef _MODEL_H #define _MODEL_H #include "stdafx.h" #include <vector> #include <string> //#include "RenderEngine.h" #include "rTri.h" class rModel { public: typedef tri<WORD> sTri; std::vector<sTri> m_tris; std::vector<RenderEngine::rDefaultVertex> m_verts; std::wstring m_name; ID3D10Buffer *m_pVertexBuffer; ID3D10Buffer *m_pIndexBuffer; rModel( const TCHAR *filename ); rModel( const TCHAR *name, int nVerts, int nTris ); ~rModel(); float GenRadius(); void Scale( float amt ); void Draw(); //------------------------------------ Access functions. int NumVerts(){ return m_verts.size(); } int NumTris(){ return m_tris.size(); } const TCHAR *Name(){ return m_name.c_str(); } RenderEngine::cDefaultVertex *VertData(){ return &m_verts[0]; } sTri *TriData(){ return &m_tris[0]; } }; #endif at the very top of the code there is a header file #include "stdafx.h" that includes this // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #include "targetver.h" #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include <windows.h> // C RunTime Header Files #include <stdlib.h> #include <malloc.h> #include <memory.h> #include <tchar.h> #include "resource.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #include "RenderEngine.h" #include "rModel.h" // TODO: reference additional headers your program requires here as you can see, RenderEngine.h comes before rModel.h #include "RenderEngine.h" #include "rModel.h" According to my knowledge, it should recognize it. But on the other hand, I am not really that great with organizing headers. Here my my RenderEngine Declaration. #pragma once #include "stdafx.h" #define MAX_LOADSTRING 100 #define MAX_LIGHTS 10 class RenderEngine { public: class rDefaultVertex { public: D3DXVECTOR3 m_vPosition; D3DXVECTOR3 m_vNormal; D3DXCOLOR m_vColor; D3DXVECTOR2 m_TexCoords; }; class rLight { public: rLight() { } D3DXCOLOR m_vColor; D3DXVECTOR3 m_vDirection; }; static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name void DrawTextString(int x, int y, D3DXCOLOR color, const TCHAR *strOutput); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); bool InitWindow(); bool InitDirectX(); bool InitInstance(); int Run(); void ShutDown(); void AddLight(D3DCOLOR color, D3DXVECTOR3 pos); RenderEngine() { m_screenRect.right = 800; m_screenRect.bottom = 600; m_iNumLights = 0; } protected: RECT m_screenRect; //direct3d Members ID3D10Device *m_pDevice; // The IDirect3DDevice10 // interface ID3D10Texture2D *m_pBackBuffer; // Pointer to the back buffer ID3D10RenderTargetView *m_pRenderTargetView; // Pointer to render target view IDXGISwapChain *m_pSwapChain; // Pointer to the swap chain RECT m_rcScreenRect; // The dimensions of the screen ID3D10Texture2D *m_pDepthStencilBuffer; ID3D10DepthStencilState *m_pDepthStencilState; ID3D10DepthStencilView *m_pDepthStencilView; //transformation matrixs system D3DXMATRIX m_mtxWorld; D3DXMATRIX m_mtxView; D3DXMATRIX m_mtxProj; //pointers to shaders matrix varibles ID3D10EffectMatrixVariable* m_pmtxWorldVar; ID3D10EffectMatrixVariable* m_pmtxViewVar; ID3D10EffectMatrixVariable* m_pmtxProjVar; //Application Lights rLight m_aLights[MAX_LIGHTS]; // Light array int m_iNumLights; // Number of active lights //light pointers from shader ID3D10EffectVectorVariable* m_pLightDirVar; ID3D10EffectVectorVariable* m_pLightColorVar; ID3D10EffectVectorVariable* m_pNumLightsVar; //Effect members ID3D10Effect *m_pDefaultEffect; ID3D10EffectTechnique *m_pDefaultTechnique; ID3D10InputLayout* m_pDefaultInputLayout; ID3DX10Font *m_pFont; // The font used for rendering text // Sprites used to hold font characters ID3DX10Sprite *m_pFontSprite; ATOM RegisterEngineClass(); void DoFrame(float); bool LoadEffects(); void UpdateMatrices(); void UpdateLights(); }; The classes are defined within the class class rDefaultVertex { public: D3DXVECTOR3 m_vPosition; D3DXVECTOR3 m_vNormal; D3DXCOLOR m_vColor; D3DXVECTOR2 m_TexCoords; }; class rLight { public: rLight() { } D3DXCOLOR m_vColor; D3DXVECTOR3 m_vDirection; }; Not sure if thats good practice, but I am just going by the book. In the end, I just need a good way to organize it so that rModel recognizes RenderEngine. and if possible, the other way around.

    Read the article

  • HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It

    - by Chris Hoffman
    When you a delete a file, it isn’t really erased – it continues existing on your hard drive, even after you empty it from the Recycle Bin. This allows you (and other people) to recover files you’ve deleted. If you’re not careful, this will also allow other people to recover your confidential files, even if you think you’ve deleted them. This is a particularly important concern when you’re disposing of a computer or hard drive. Image Credit: Norlando Pobre on Flickr 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

    Read the article

  • Where are the menu,header,footer loaded in an MVC structures

    - by Saif Bechan
    I am creating an framework in PHP, and i am using and MVC structure. My link look something like this: mydomain.com/controller/action So this link loads a controller, which loads the needed action. Now my page needs a header, footer, and it has a menu which is in the database. Where do i load all these things. Is this the job of the controller, or the job of the model.

    Read the article

  • 404 header - HTTP 1.0 or 1.1?

    - by keithjgrant
    So why does almost every example I can find (including this question form about a year ago) say that a 404 header should be HTTP/1.0 404 Not Found when we've really been using HTTP 1.1 for over a decade? Is there any reason not to send HTTP/1.1 404 Not Found instead? (Not that it matters all that much... I'm mostly just curious.)

    Read the article

  • tweak CSS to expand header

    - by every_answer_gets_a_point
    for this site: http://yoursdproperty.com/ do you see how there some extra white space all the way at the top? how would i expand that image to get rid of that space? The weird thing is that the flash file that runs the header images has already been changed by me to be the width of the page. Something in the CSS though makes it the old size of 940 wide. please note that im only interested in making adjustments to the css or html, not flash or javascript

    Read the article

  • Situations that require protecting files against tampering when stored on a users computer

    - by Joel
    I'm making a 'Pokémon Storage System' with a Client/Server model and as part of that I was thinking of storing an inventory file on the users computer which I do not wish to be edited except by my program. An alternative to this would be to instead to store the inventory file on the server and control it's editing by sending commands to the server but I was wondering if there are any situations which require files to be stored on a users computer where editing would be undesirable and if so how do you protect the files? I was thinking AES with some sort of checksum?

    Read the article

  • Sending files via HTTP to web service

    - by Serguei Fedorov
    I am bit frustrated at the lack of information about this online. Here is the issue: I am in charge of creating a iOS application which sends sound data back and forth between the server and the app. The Audio is in small files and thus does not need to be streamed over, but rather it can be sent. Right now, I am using a TCP server I wrote to handle applications like this. However, I want to keep the system as simple as possible and writing your own server and client sockets can get a bit complex and leaves room for crashes. Overall it slows down development because I need to account for packet structure and other things. My question is, can I write an ASPX or PHP web service that lets me pass the files back and forth through GET or POST?

    Read the article

< Previous Page | 58 59 60 61 62 63 64 65 66 67 68 69  | Next Page >