UINavigation Bar while moving view for writing in a textfield
- by ObiWanKeNerd
i'm using this code to move the view when i'm about to type on a textfield, otherwise the keyboard may cover the textfield if it's in the lower side of the screen. I would like to know if there is a way to maintain the UINavigation Bar in it's place, because with this code the bar will move with all the view outside the screen, becoming untouchable until i end editing the textfield (closing the keyboard).
CGFloat animatedDistance;
static const CGFloat KEYBOARD_ANIMATION_DURATION = 0.3;
static const CGFloat MINIMUM_SCROLL_FRACTION = 0.2;
static const CGFloat MAXIMUM_SCROLL_FRACTION = 0.8;
static const CGFloat PORTRAIT_KEYBOARD_HEIGHT = 216;
static const CGFloat LANDSCAPE_KEYBOARD_HEIGHT = 162;
- (void)textFieldDidBeginEditing:(UITextField *)textField
{
    CGRect textFieldRect =
    [self.view.window convertRect:textField.bounds fromView:textField];
    CGRect viewRect =
    [self.view.window convertRect:self.view.bounds fromView:self.view];
    CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height;
    CGFloat numerator =
    midline - viewRect.origin.y
    - MINIMUM_SCROLL_FRACTION * viewRect.size.height;
    CGFloat denominator =
    (MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION)
    * viewRect.size.height;
    CGFloat heightFraction = numerator / denominator;
    if (heightFraction < 0.0)
    {
        heightFraction = 0.0;
    }
    else if (heightFraction > 1.0)
    {
        heightFraction = 1.0;
    }
    UIInterfaceOrientation orientation =
    [[UIApplication sharedApplication] statusBarOrientation];
    if (orientation == UIInterfaceOrientationPortrait ||
        orientation == UIInterfaceOrientationPortraitUpsideDown)
    {
        animatedDistance = floor(PORTRAIT_KEYBOARD_HEIGHT * heightFraction);
    }
    else
    {
        animatedDistance = floor(LANDSCAPE_KEYBOARD_HEIGHT * heightFraction);
    }
    CGRect viewFrame = self.view.frame;
    viewFrame.origin.y -= animatedDistance;
    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationBeginsFromCurrentState:YES];
    [UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
    [self.view setFrame:viewFrame];
    [UIView commitAnimations];
}
- (void)textFieldDidEndEditing:(UITextField *)textField
{
    CGRect viewFrame = self.view.frame;
    viewFrame.origin.y += animatedDistance;
    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationBeginsFromCurrentState:YES];
    [UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
    [self.view setFrame:viewFrame];
    [UIView commitAnimations];
}
Thanks in advance!