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  • Nice name for `decorator' class?

    - by Lajos Nagy
    I would like to separate the API I'm working on into two sections: 'bare-bones' and 'cushy'. The idea is that all method calls in the 'cushy' section could be expressed in terms of the ones in the 'bare-bones' section, that is, they would only serve as convenience methods for the quick-and-dirty. The reason I would like to do this is that very often when people are beginning to use an API for the first time, they are not interested in details and performance: they just want to get it working. Anybody tried anything similar before? I'm particularly interested in naming conventions and organizing the code.

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  • Facebook Fanpage Wallposting from C# App

    - by brinthhillerup
    Hello Guys I have the following challenge at hand: I have a fanpage for a apartment renting company. They would like to autoupdate their fanpage everytime a new apartment is added to the system. The system is developed in C# ASP.NET 3.5. I have downloaded the Facebook C# API From codeplex. Have anyone done this, or know how to do it? UPDATE: So far I have tried the following: FacebookSession session = new Facebook.Session.ConnectSession(myKey,mySecretKey); Stream stream = new Stream(session); stream.Publish("Testing", null, null, null, 107010519323711); I get a null reference Exception when I call Stream.Publish

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  • Is there any killer application for Ontology/semantics/OWL/RDF yet?

    - by narnirajesh
    Hi Guys, I got interested in semantic technologies after reading a lot of books, blogs and articles on the net saying that it would make data machine-understandable, allow intelligent agents make great reasoning, automated & dynamic service composition etc.. I am still reading the same stuff from 2 years. The number of articles/blogs/semantic-conferences have increased considerably. But I am still unable to see any killer-application. Why is it so? Or is there some application/product (commercial/open-source) already existing, which actually is doing all that being boasted of? To put it more precisely, is there any product that leverages semantic technologies (esp RDF/OWL/SPARQL) and is delivering functionality/performance/maintainability, which would not have been possible with the existing (no-semantic) technologies? Some product that is completely dependent on semantic technologies and really adds value to the customers and generating revenues?

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  • Google Chrome Speed Tracer what does Request Timing and Response Timing actually measure?

    - by Bryce Thomas
    I'm testing out the Google Chrome Speed Tracer on a few common web pages and taking a look through the results. One thing I'm not sure I understand is what the "Request Timing" and "Response Timing" properties of resources are actually measuring. Initially I thought Request Timing must measure the time from a request for a resource being sent and when that request arrived at the server. However, I then wondered how the Speed Tracer would actually have any way of measuring this. Furthermore, the Response Timing that I'm getting for resources tends to be far less than the Request Timing (e.g. 500ms request, 1ms response), which is a little bit suss. So is anyone able to explain exactly what Request Timing and Response Timing are measuring?

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  • Use Google Test from Qt in Windows

    - by Dave
    I have a simple test file, TestMe.cpp: #include <gtest/gtest.h> TEST(MyTest, SomeTest) { EXPECT_EQ(1, 1); } int main(int argc, char **argv) { ::testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); } I have Google Test built as a static library. (I can provide the makefile if it's relevant.) I can compile TestMe.cpp from a command-line with no problem: g++ TestMe.cpp -IC:\gtest-1.5.0\gtest-1.5.0\include -L../gtest/staticlib -lgtest -o TestMe.exe It runs as expected. However, I cannot get this to compile in Qt. My Qt project file, in the same directory: SOURCES += TestMe.cpp INCLUDEPATH += C:\gtest-1.5.0\gtest-1.5.0\include LIBS += -L../gtest/staticlib -lgtest This results in 17 "unresolved external symbol" errors related to gtest functions. I'm pulling my hair out here, as I'm sure it's something simple. Any ideas?

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  • Rewriting UNIX cal(1)

    - by dharmatech
    Hello, Today I was testing out SRFI 19 and wrote a simple version of the UNIX cal(1) command. Here's a version in R6RS Scheme which runs in Ikarus and Ypsilon. A few example runs. Schemers: How would you write it? Use your favorite implementation. Ruby and Python: I'm guessing that y'all have elegant date and time libraries. I'm sure you can put the Schemers to shame. ;-) Let's see what ya got. I'd also like to see Haskell and golfed versions. Is there a Stack Overflow tag for re-implementations of UNIX commands? :-) Ed

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  • Can I do video communication with silverlight 4.0?

    - by tom greene
    With silverlight 4.0, it is possible to show a live video of the user on the screen: Here is the code VideoBrush videoBrush = new VideoBrush(); CaptureSource captureSource = new CaptureSource { VideoCaptureDevice = CaptureDeviceConfiguration.GetAvailableVideoCaptureDevices().First() }; bool b = CaptureDeviceConfiguration.RequestDeviceAccess(); videoBrush.SetSource(captureSource); captureSource.Start(); myrect.Fill = videoBrush; However, I am looking at a way to show the video to someone else - seeing oneself on screen is not that interesting. Is it possible? Do I need my own server? Can I use clowd services to do the communication? Are there performance issues?

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  • Handler invocation speed: Objective-C vs virtual functions

    - by Kerido
    I heard that calling a handler (delegate, etc.) in Objective-C can be even faster than calling a virtual function in C++. Is it really correct? If so, how can that be? AFAIK, virtual functions are not that slow to call. At least, this is my understanding of what happens when a virtual function is called: Compute the index of the function pointer location in vtbl. Obtain the pointer to vtbl. Dereference the pointer and obtain the beginning of the array of function pointers. Offset (in pointer scale) the beginning of the array with the index value obtained on step 1. Issue a call instruction. Unfortunately, I don't know Objective-C so it's hard for me to compare performance. But at least, the mechanism of a virtual function call doesn't look that slow, right? How can something other than static function call be faster?

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  • Tutorials for .NET database app using SQLite

    - by ChrisC
    I have some MS Access experience, and had a class on console c++ apps, now I am trying to develop my first program. It's a little C# db app. I have the db tables and columns planned and keyed into VS, but that's where I'm stuck. I'm needing C#/VS tutorials that will guide me on configuring relationships, datatyping, etc, on the db so I can get it ready for testing of the schema. The only tutorials I've been able to find either talk about general db basics (ie, not helping me with VS/C#), or about C# communications with an existing SQL db. Thank you. (In case it matters, I'm using the open source System.Data.SQLite (sqlite.phxsoftware.com) for the db. I chose it over SQL Server CE after seeing a comparison between the two. Also I wanted a server-less version of SQL because this little app will be on other people's computers and I want to to do as little support as possible.)

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  • Having a little trouble with this Java code. Beginner probably mixing some things with C#.

    - by Sergio Tapia
    package practico1; /** * Programador: Sergio Tapia Gutierrez * Fecha: Lunes 10, Mayo - 2010 * Practico: 1 */ public class Main { public static void main(String[] args) { System.out.println("Esta es una pequena aplicacion para mostrar los"); System.out.println("distintos tipos de datos que existen en Java 6."); //boolean, char, byte, short, int, long, float, double, String ejemplosBoolean(); } public void ejemplosBoolean(){ } } So, I'm just testing some things out, but I'm getting an error claiming that I'm trying to run ejemplosBoolean() in a static context when it isn't a static method. My question is, in Java do methods have to have static in order to use them even if they are in the same class?

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  • PyPy -- How can it possible beat CPython?

    - by Vulcan Eager
    From the Google Open Source Blog: PyPy is a reimplementation of Python in Python, using advanced techniques to try to attain better performance than CPython. Many years of hard work have finally paid off. Our speed results often beat CPython, ranging from being slightly slower, to speedups of up to 2x on real application code, to speedups of up to 10x on small benchmarks. How is this possible? Which Python implementation was used to implement PyPy? CPython? And what are the chances of a PyPyPy or PyPyPyPy beating their score? (On a related note... why would anyone try something like this?)

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  • PycURL RESUME_FROM

    - by excid3
    I can't seem to get the RESUME_FROM option to work. Here's some example code that I have been testing with: import os import pycurl import sys def progress(total, existing, upload_t, upload_d): try: frac = float(existing)/float(total) except: frac = 0 sys.stdout.write("\r%s %3i%%" % ("file", frac*100) ) url = "http://launchpad.net/keryx/stable/0.92/+download/keryx_0.92.4.tar.gz" filename = url.split("/")[-1].strip() def test(debug_type, debug_msg): print "debug(%d): %s" % (debug_type, debug_msg) c = pycurl.Curl() c.setopt(pycurl.URL, url) c.setopt(pycurl.FOLLOWLOCATION, 1) c.setopt(pycurl.MAXREDIRS, 5) # Setup writing if os.path.exists(filename): f = open(filename, "ab") c.setopt(pycurl.RESUME_FROM, os.path.getsize(filename)) else: f = open(filename, "wb") c.setopt(pycurl.WRITEDATA, f) #c.setopt(pycurl.VERBOSE, 1) c.setopt(pycurl.DEBUGFUNCTION, test) c.setopt(pycurl.NOPROGRESS, 0) c.setopt(pycurl.PROGRESSFUNCTION, progress) c.perform()

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  • Visual Studio Package for 2005/2008/2010 ??

    - by asp2go
    We are looking to turn an internal tool we have developed into a Visual Studio Package that we would sell to other developers. The tool will impact the custom editor and/or custom languages. Visual Studio 2010 has redesigned the API's heavily to simplify much of the work involved for these types of integration but the key question we have is: What is the typical adoption pace of new Visual Studio versions? Is there any information out there on adoption rates based on history? How many shops are still using 2005? This will help us to consider whether to target just 2010 using the new APIs or whether trying to go back and support 2008 (maybe 2005) and testing it forward.

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  • Convert 2 bytes to a number

    - by Vaccano
    I have a control that has a byte array in it. Every now and then there are two bytes that tell me some info about number of future items in the array. So as an example I could have: ... ... Item [4] = 7 Item [5] = 0 ... ... The value of this is clearly 7. But what about this? ... ... Item [4] = 0 Item [5] = 7 ... ... Any idea on what that equates to (as an normal int)? I went to binary and thought it may be 11100000000 which equals 1792. But I don't know if that is how it really works (ie does it use the whole 8 items for the byte). Is there any way to know this with out testing? Note: I am using C# 3.0 and visual studio 2008

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  • Android app copy protection and data files

    - by Ben Mc
    I'm going to rephrase this question. As it turns out the original answer wasn't definitive and problems were found. ======================================================================= In my app, I access my sqlite database at the following hard-coded location in my code: /data/data/com.mydomain.appname/databases/database.db If I turn ON copy protection in the Market Place, will my app still have access to this location? Or will I have to change it to something like: */data-private/*data/com.mydomain.appname/databases/database.db (or something like this) Since I have a Dev phone only, I have no way of testing to see if my app still functions normally after turning on copy protection. Thank you!

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  • Data in custom attribute not returned in UserProfile object in MOSS

    - by Jason Hocker
    I've created two new custom attributes in the UserProfile. When the service we wrote returns data about a specific user by using the UserProfile object, sometimes the data isn't returned, even though if we look at the user in SSP it look populated. Some users work; this is the first user we set up with data. I'm not sure if sometime in the meantime after setting up the first user and testing, if there's something we ran and need to run again. How can I get all the users to get their data returned in a call to their UserProfile?

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  • BlackBerry - MainScreen with labels vertical scroll

    - by pajton
    I am trying to create a MainScreen with vertical scrolling. From what I've read in the documentation, MainScreen has a VerticalManager inside, so it should be possible to enable vertical scrolling only with proper construction, i.e: super(MainScreen.VERTICAL_SCROLL | MainScreen.VERTICAL_SCROLLBAR); This is not working for me, however. I am creating a screen, adding a couple of LabelFields and no scrollbar, no scrolling at all. I am testing on 8900, OS 5.0. Here is the code I use: public class ExampleScreen extends MainScreen { public ExampleScreen() { super(MainScreen.VERTICAL_SCROLL | MainScreen.VERTICAL_SCROLLBAR); create(); } private void add(String text) { add(new LabelField(text)); } private void create() { add("line 0"); add("line 1"); ... etc ... } } The question is am I doing something wrong? Is there a way to enable vertical scrolling with MainScreen or do I need to create a VerticalManager myself?

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  • iPhone SDK Push Notification

    - by Craig
    I have setup push notifications in the apple developer panel and added the code to my application. It works fine on the phone using a development profile but if I use a distribution (ad-hoc) profile so that I can give it to a few users for testing it gives an error and crashes, the log gives the following error Code: Thu Jun 25 22:22:35 unknown SpringBoard[729] <Warning>: *** Assertion failure in -[SBRemoteNotificationServer registerApplication:forEnvironment:withTypes:], /SourceCache/SpringBoard/SpringBoard-919.5/SBRemoteNotificationServer.m:633 Thu Jun 25 22:22:35 unknown SpringBoard[729] <Error>: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'no connection found for environment production' I am using the following code in the app Code: [[UIApplication sharedApplication] registerForRemoteNotificationTypes:(UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeSound)]; The thing I don't understand is why it works perfectly using a development profile but with ad-hoc it crashes. Does anyone know what would cause this?, I've tried changing lots of things to try and find the issue but have found nothing.

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  • grammar parser lexer antlr letteral

    - by BB
    What's the difference between this grammar: ... if_statement : 'if' condition 'then' statement 'else' statement 'end_if'; ... and this: ... if_statement : IF condition THEN statement ELSE statement END_IF; ... IF : 'if'; THEN: 'then'; ELSE: 'else'; END_IF: 'end_if'; .... ? If there is any difference, as this impacts on performance ... Thanks

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  • Long-running transactions structured approach

    - by disown
    I'm looking for a structured approach to long-running (hours or more) transactions. As mentioned here, these type of interactions are usually handled by optimistic locking and manual merge strategies. It would be very handy to have some more structured approach to this type of problem using standard transactions. Various long-running interactions such as user registration, order confirmation etc. all have transaction-like semantics, and it is both error-prone and tedious to invent your own fragile manual roll-back and/or time-out/clean-up strategies. Taking a RDBMS as an example, I realize that it would be a major performance cost associated with keeping all the transactions open. As an alternative, I could imagine having a database supporting two isolation levels/strategies simultaneously, one for short-running and one for long-running conversations. Long-running conversations could then for instance have more strict limitations on data access to facilitate them taking more time (read-only semantics on some data, optimistic locking semantics etc). Are there any solutions which could do something similar?

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  • OpenGL basics: calling glDrawElements once per object

    - by Bethor
    Hi all, continuing on from my explorations of the basics of OpenGL (see this question), I'm trying to figure out the basic principles of drawing a scene with OpenGL. I am trying to render a simple cube repeated n times in every direction. My method appears to yield terrible performance : 1000 cubes brings performance below 50fps (on a QuadroFX 1800, roughly a GeForce 9600GT). My method for drawing these cubes is as follows: done once: set up a vertex buffer and array buffer containing my cube vertices in model space set up an array buffer indexing the cube for drawing as 12 triangles done for each frame: update uniform values used by the vertex shader to move all cubes at once done for each cube, for each frame: update uniform values used by the vertex shader to move each cube to its position call glDrawElements to draw the positioned cube Is this a sane method ? If not, how does one go about something like this ? I'm guessing I need to minimize calls to glUniform, glDrawElements, or both, but I'm not sure how to do that. Full code for my little test : (depends on gletools and pyglet) I'm aware that my init code (at least) is really ugly; I'm concerned with the rendering code for each frame right now, I'll move to something a little less insane for the creation of the vertex buffers and such later on. import pyglet from pyglet.gl import * from pyglet.window import key from numpy import deg2rad, tan from gletools import ShaderProgram, FragmentShader, VertexShader, GeometryShader vertexData = [-0.5, -0.5, -0.5, 1.0, -0.5, 0.5, -0.5, 1.0, 0.5, -0.5, -0.5, 1.0, 0.5, 0.5, -0.5, 1.0, -0.5, -0.5, 0.5, 1.0, -0.5, 0.5, 0.5, 1.0, 0.5, -0.5, 0.5, 1.0, 0.5, 0.5, 0.5, 1.0] elementArray = [2, 1, 0, 1, 2, 3,## back face 4, 7, 6, 4, 5, 7,## front face 1, 3, 5, 3, 7, 5,## top face 2, 0, 4, 2, 4, 6,## bottom face 1, 5, 4, 0, 1, 4,## left face 6, 7, 3, 6, 3, 2]## right face def toGLArray(input): return (GLfloat*len(input))(*input) def toGLushortArray(input): return (GLushort*len(input))(*input) def initPerspectiveMatrix(aspectRatio = 1.0, fov = 45): frustumScale = 1.0 / tan(deg2rad(fov) / 2.0) fzNear = 0.5 fzFar = 300.0 perspectiveMatrix = [frustumScale*aspectRatio, 0.0 , 0.0 , 0.0 , 0.0 , frustumScale, 0.0 , 0.0 , 0.0 , 0.0 , (fzFar+fzNear)/(fzNear-fzFar) , -1.0, 0.0 , 0.0 , (2*fzFar*fzNear)/(fzNear-fzFar), 0.0 ] return perspectiveMatrix class ModelObject(object): vbo = GLuint() vao = GLuint() eao = GLuint() initDone = False verticesPool = [] indexPool = [] def __init__(self, vertices, indexing): super(ModelObject, self).__init__() if not ModelObject.initDone: glGenVertexArrays(1, ModelObject.vao) glGenBuffers(1, ModelObject.vbo) glGenBuffers(1, ModelObject.eao) glBindVertexArray(ModelObject.vao) initDone = True self.numIndices = len(indexing) self.offsetIntoVerticesPool = len(ModelObject.verticesPool) ModelObject.verticesPool.extend(vertices) self.offsetIntoElementArray = len(ModelObject.indexPool) ModelObject.indexPool.extend(indexing) glBindBuffer(GL_ARRAY_BUFFER, ModelObject.vbo) glEnableVertexAttribArray(0) #position glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, 0) glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ModelObject.eao) glBufferData(GL_ARRAY_BUFFER, len(ModelObject.verticesPool)*4, toGLArray(ModelObject.verticesPool), GL_STREAM_DRAW) glBufferData(GL_ELEMENT_ARRAY_BUFFER, len(ModelObject.indexPool)*2, toGLushortArray(ModelObject.indexPool), GL_STREAM_DRAW) def draw(self): glDrawElements(GL_TRIANGLES, self.numIndices, GL_UNSIGNED_SHORT, self.offsetIntoElementArray) class PositionedObject(object): def __init__(self, mesh, pos, objOffsetUf): super(PositionedObject, self).__init__() self.mesh = mesh self.pos = pos self.objOffsetUf = objOffsetUf def draw(self): glUniform3f(self.objOffsetUf, self.pos[0], self.pos[1], self.pos[2]) self.mesh.draw() w = 800 h = 600 AR = float(h)/float(w) window = pyglet.window.Window(width=w, height=h, vsync=False) window.set_exclusive_mouse(True) pyglet.clock.set_fps_limit(None) ## input forward = [False] left = [False] back = [False] right = [False] up = [False] down = [False] inputs = {key.Z: forward, key.Q: left, key.S: back, key.D: right, key.UP: forward, key.LEFT: left, key.DOWN: back, key.RIGHT: right, key.PAGEUP: up, key.PAGEDOWN: down} ## camera camX = 0.0 camY = 0.0 camZ = -1.0 def simulate(delta): global camZ, camX, camY scale = 10.0 move = scale*delta if forward[0]: camZ += move if back[0]: camZ += -move if left[0]: camX += move if right[0]: camX += -move if up[0]: camY += move if down[0]: camY += -move pyglet.clock.schedule(simulate) @window.event def on_key_press(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = True @window.event def on_key_release(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = False ## uniforms for shaders camOffsetUf = GLuint() objOffsetUf = GLuint() perspectiveMatrixUf = GLuint() camRotationUf = GLuint() program = ShaderProgram( VertexShader(''' #version 330 layout(location = 0) in vec4 objCoord; uniform vec3 objOffset; uniform vec3 cameraOffset; uniform mat4 perspMx; void main() { mat4 translateCamera = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, cameraOffset.x, cameraOffset.y, cameraOffset.z, 1.0f); mat4 translateObject = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, objOffset.x, objOffset.y, objOffset.z, 1.0f); vec4 modelCoord = objCoord; vec4 positionedModel = translateObject*modelCoord; vec4 cameraPos = translateCamera*positionedModel; gl_Position = perspMx * cameraPos; }'''), FragmentShader(''' #version 330 out vec4 outputColor; const vec4 fillColor = vec4(1.0f, 1.0f, 1.0f, 1.0f); void main() { outputColor = fillColor; }''') ) shapes = [] def init(): global camOffsetUf, objOffsetUf with program: camOffsetUf = glGetUniformLocation(program.id, "cameraOffset") objOffsetUf = glGetUniformLocation(program.id, "objOffset") perspectiveMatrixUf = glGetUniformLocation(program.id, "perspMx") glUniformMatrix4fv(perspectiveMatrixUf, 1, GL_FALSE, toGLArray(initPerspectiveMatrix(AR))) obj = ModelObject(vertexData, elementArray) nb = 20 for i in range(nb): for j in range(nb): for k in range(nb): shapes.append(PositionedObject(obj, (float(i*2), float(j*2), float(k*2)), objOffsetUf)) glEnable(GL_CULL_FACE) glCullFace(GL_BACK) glFrontFace(GL_CW) glEnable(GL_DEPTH_TEST) glDepthMask(GL_TRUE) glDepthFunc(GL_LEQUAL) glDepthRange(0.0, 1.0) glClearDepth(1.0) def update(dt): print pyglet.clock.get_fps() pyglet.clock.schedule_interval(update, 1.0) @window.event def on_draw(): with program: pyglet.clock.tick() glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) glUniform3f(camOffsetUf, camX, camY, camZ) for shape in shapes: shape.draw() init() pyglet.app.run()

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  • Cross-platform (microcontroller-PC) algorithm development

    - by Kyr
    Hello people! I was asked to develop a algorithm for network application on C. This project will be developed on Linux for PC and then it will be transferred to a more portable platform, something that will include a microcontroller. There are many microcontroller/companies out there that provide very nice and large libraries for TCP/IP. This software will hold statistics on the network performance. The whole idea of a cross platform (uC - PC) seems rubbish to me cause eventually the code should be written in a more platform specific way for the microcontroller, but I am not expert to judge anyway. Is there any clever way of doing this or is there a anyone that did this before? My brainstorming has "Wrapper library" and "Matlab"... Any ideas? Thx!

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  • How to solve "NullPointerException" with "Server.processing" error while we are using Flex Builder 3

    - by Teerasej
    I am using Flex builder 3, BlazeDS, and Java with Spring and Hibernate framework. I using the remote object to load a string from spring's configuration files. But in testing, I found this fault event like this: RPC Fault faultString="java.lang.NullPointerException" faultCode="Server.Processing" faultDetail="null" I have checked the configuration in remote-config.xml and services-config.xml. But it looks good. Some people have talked about this problem around the Internet and I think you can help me and them. I am using these environment: Flex Builder 3 BlazeDS 3.2.0 JBoss server Full stacktrace: [RPC Fault faultString="java.lang.NullPointerException" faultCode="Server.Processing" faultDetail="null"] at mx.rpc::AbstractInvoker/http://www.adobe.com/2006/flex/mx/internal::faultHandler()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\rpc\AbstractInvoker.as:220] at mx.rpc::Responder/fault()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\rpc\Responder.as:53] at mx.rpc::AsyncRequest/fault()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\rpc\AsyncRequest.as:103] at NetConnectionMessageResponder/statusHandler()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\messaging\channels\NetConnectionChannel.as:569] at mx.messaging::MessageResponder/status()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\messaging\MessageResponder.as:222]

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  • Concatenate boost::dynamic_bitset or std::bitset

    - by MOnsDaR
    Hey, what is the best way to concatenate 2 bitsets? For example i've got boost::dynamic_bitset<> test1( std::string("1111") ); boost::dynamic_bitset<> test2( std::string("00") ); they should be concatenated into a thrid Bitset test3 which then holds 111100 Solutions should use boost::dynamic_bitset. If the solution works with std::bitset, it would be nice too. There should be a focus on performance when concatenating the bits.

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  • iphone: the executable was signed with invalid entitlements

    - by numbernine
    I'm trying to install my iphone app on my device for testing and whenever I try to build it I get: The executable was signed with invalid entitlements The entitlements specificed in your application's Code Signing Entitlements do not match those specified in your provisioning profile. Now I've tried adding an Entitlements.plist file and both checking and unchecking get-task-allow. I've added the file name under Code Signing Entitlements under the project and then under the target, both, neither, etc. I've deleted and re-created every app id, provisioning profile, and certificate. Those all seem valid. This is not an ad-hoc distribution (it's development) and it's not a jailbroken phone. I don't even understand where in the provisioning profile any Code Signing Entitlements are specified..?

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