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  • Windows Azure Virtual Machine Readiness and Capacity Assessment for SQL Server

    - by SQLOS Team
    Windows Azure Virtual Machine Readiness and Capacity Assessment for Windows Server Machine Running SQL Server With the release of MAP Toolkit 8.0 Beta, we have added a new scenario to assess your Windows Azure Virtual Machine Readiness. The MAP 8.0 Beta performs a comprehensive assessment of Windows Servers running SQL Server to determine you level of readiness to migrate an on-premise physical or virtual machine to Windows Azure Virtual Machines. The MAP Toolkit then offers suggested changes to prepare the machines for migration, such as upgrading the operating system or SQL Server. MAP Toolkit 8.0 Beta is available for download here Your participation and feedback is very important to make the MAP Toolkit work better for you. We encourage you to participate in the beta program and provide your feedback at [email protected] or through one of our surveys. Now, let’s walk through the MAP Toolkit task for completing the Windows Azure Virtual Machine assessment and capacity planning. The tasks include the following: Perform an inventory View the Windows Azure VM Readiness results and report Collect performance data for determine VM sizing View the Windows Azure Capacity results and report Perform an inventory: 1. To perform an inventory against a single machine or across a complete environment, choose Perform an Inventory to launch the Inventory and Assessment Wizard as shown below: 2. After the Inventory and Assessment Wizard launches, select either the Windows computers or SQL Server scenario to inventory Windows machines. HINT: If you don’t care about completely inventorying a machine, just select the SQL Server scenario. Click Next to Continue. 3. On the Discovery Methods page, select how you want to discover computers and then click Next to continue. Description of Discovery Methods: Use Active Directory Domain Services -- This method allows you to query a domain controller via the Lightweight Directory Access Protocol (LDAP) and select computers in all or specific domains, containers, or OUs. Use this method if all computers and devices are in AD DS. Windows networking protocols --  This method uses the WIN32 LAN Manager application programming interfaces to query the Computer Browser service for computers in workgroups and Windows NT 4.0–based domains. If the computers on the network are not joined to an Active Directory domain, use only the Windows networking protocols option to find computers. System Center Configuration Manager (SCCM) -- This method enables you to inventory computers managed by System Center Configuration Manager (SCCM). You need to provide credentials to the System Center Configuration Manager server in order to inventory the managed computers. When you select this option, the MAP Toolkit will query SCCM for a list of computers and then MAP will connect to these computers. Scan an IP address range -- This method allows you to specify the starting address and ending address of an IP address range. The wizard will then scan all IP addresses in the range and inventory only those computers. Note: This option can perform poorly, if many IP addresses aren’t being used within the range. Manually enter computer names and credentials -- Use this method if you want to inventory a small number of specific computers. Import computer names from a files -- Using this method, you can create a text file with a list of computer names that will be inventoried. 4. On the All Computers Credentials page, enter the accounts that have administrator rights to connect to the discovered machines. This does not need to a domain account, but needs to be a local administrator. I have entered my domain account that is an administrator on my local machine. Click Next after one or more accounts have been added. NOTE: The MAP Toolkit primarily uses Windows Management Instrumentation (WMI) to collect hardware, device, and software information from the remote computers. In order for the MAP Toolkit to successfully connect and inventory computers in your environment, you have to configure your machines to inventory through WMI and also allow your firewall to enable remote access through WMI. The MAP Toolkit also requires remote registry access for certain assessments. In addition to enabling WMI, you need accounts with administrative privileges to access desktops and servers in your environment. 5. On the Credentials Order page, select the order in which want the MAP Toolkit to connect to the machine and SQL Server. Generally just accept the defaults and click Next. 6. On the Enter Computers Manually page, click Create to pull up at dialog to enter one or more computer names. 7. On the Summary page confirm your settings and then click Finish. After clicking Finish the inventory process will start, as shown below: Windows Azure Readiness results and report After the inventory progress has completed, you can review the results under the Database scenario. On the tile, you will see the number of Windows Server machine with SQL Server that were analyzed, the number of machines that are ready to move without changes and the number of machines that require further changes. If you click this Azure VM Readiness tile, you will see additional details and can generate the Windows Azure VM Readiness Report. After the report is generated, select View | Saved Reports and Proposals to view the location of the report. Open up WindowsAzureVMReadiness* report in Excel. On the Windows tab, you can see the results of the assessment. This report has a column for the Operating System and SQL Server assessment and provides a recommendation on how to resolve, if there a component is not supported. Collect Performance Data Launch the Performance Wizard to collect performance information for the Windows Server machines that you would like the MAP Toolkit to suggest a Windows Azure VM size for. Windows Azure Capacity results and report After the performance metrics are collected, the Azure VM Capacity title will display the number of Virtual Machine sizes that are suggested for the Windows Server and Linux machines that were analyzed. You can then click on the Azure VM Capacity tile to see the capacity details and generate the Windows Azure VM Capacity Report. Within this report, you can view the performance data that was collected and the Virtual Machine sizes.   MAP Toolkit 8.0 Beta is available for download here Your participation and feedback is very important to make the MAP Toolkit work better for you. We encourage you to participate in the beta program and provide your feedback at [email protected] or through one of our surveys. Useful References: Windows Azure Homepage How to guides for Windows Azure Virtual Machines Provisioning a SQL Server Virtual Machine on Windows Azure Windows Azure Pricing     Peter Saddow Senior Program Manager – MAP Toolkit Team

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  • PASS: The Budget Process

    - by Bill Graziano
    Every fiscal year PASS creates a detailed budget.  This helps us set priorities and communicate to our members what we’re going to do in the upcoming year.  You can review the current budget on the PASS Governance page.  That page currently requires you to login but I’m talking with HQ to see if there are any legal issues with opening that up. The Accounting Team The PASS accounting team is two people.  The Executive Vice-President of Finance (“EVP”) and the PASS Accounting Manager.  Sandy Cherry is the accounting manager and works at PASS HQ.  Sandy has been with PASS since we switched management companies in 2007.  Throughout this document when I talk about any actual work related to the budget that’s all Sandy :)  She’s the glue that gets us through this process.  Last year we went through 32 iterations of the budget before the Board approved so it’s a pretty busy time for her us – well, mostly her. Fiscal Year The PASS fiscal year runs from July 1st through June 30th the following year.  Right now we’re in fiscal year 2011.  Our 2010 Summit actually occurred in FY2011.  We switched to this schedule from a calendar year in 2006.  Our goal was to have the Summit occur early in our fiscal year.  That gives us the rest of the year to handle any significant financial impact from the Summit.  If registrations are down we can reduce spending.  If registrations are up we can decide how much to increase our reserves and how much to spend.  Keep in mind that the Summit is budgeted to generate 82% of our revenue this year.  How it performs has a significant impact on our financials.  The other benefit of this fiscal year is that it matches the Microsoft fiscal year.  We sign an annual sponsorship agreement with Microsoft and it’s very helpful that our fiscal years match. This year our budget process will probably start in earnest in March or April.  I’d like to be done in early June so we can publish before July 1st.  I was late publishing it this year and I’m trying not to repeat that. Our Budget Our actual budget is an Excel spreadsheet with 36 sheets.  We remove some of those when we publish it since they include salary information.  The budget is broken up into various portfolios or departments.  We have 20 portfolios.  They include chapters, marketing, virtual chapters, marketing, etc.  Ideally each portfolio is assigned to a Board member.  Each portfolio also typically has a staff person assigned to it.  Portfolios that aren’t assigned to a Board member are monitored by HQ and the ExecVP-Finance (me).  These are typically smaller portfolios such as deferred membership or Summit futures.  (More on those in a later post.)  All portfolios are reviewed by all Board members during the budget approval process, when interim financials are released internally and at year-end. The Process Our first step is to budget revenues.  The Board determines a target attendee number.  We have formulas based on historical performance that convert that to an overall attendee revenue number.  Other revenue projections (such as vendor sponsorships) come from different parts of the organization.  I hope to have another post with more details on how we project revenues. The next step is to budget expenses.  Board members fill out a sample spreadsheet with their budget for the year.  They can add line items and notes describing what the amounts are for.  Each Board portfolio typically has from 10 to 30 line items.  Any new initiatives they want to pursue needs to be budgeted.  The Summit operations budget is managed by HQ.  It includes the cost for food, electrical, internet, etc.  Most of these come from our estimate of attendees and our contract with the convention center.  During this process the Board can ask for more or less to be spent on various line items.  For example, if we weren’t happy with the Internet at the last Summit we can ask them to look into different options and/or increasing the budget.  HQ will also make adjustments to these numbers based on what they see at the events and the feedback we receive on the surveys. After we have all the initial estimates we start reviewing the entire budget.  It is sent out to the Board and we can see what each portfolio requested and what the overall profit and loss number is.  We usually start with too much in expenses and need to cut.  In years past the Board started haggling over these numbers as a group.  This past year they decided I should take a first cut and present them with a reasonable budget and a list of what I changed.  That worked well and I think we’ll continue to do that in the future. We go through a number of iterations on the budget.  If I remember correctly, we went through 32 iterations before we passed the budget.  At each iteration various revenue and expense numbers can change.  Keep in mind that the PASS budget has 200+ line items spread over 20 portfolios.  Many of these depend on other numbers.  For example, if we decide increase the projected attendees that cascades through our budget.  At each iteration we list what changed and the impact.  Ideally these discussions will take place at a face-to-face Board meeting.  Many of them also take place over the phone.  Board members explain any increase they are asking for while performing due diligence on other budget requests.  Eventually a budget emerges and is passed. Publishing After the budget is passed we create a version without the formulas and salaries for posting on the web site.  Sandy also creates some charts to help our members understand the budget.  The EVP writes a nice little letter describing some of the changes from last year’s budget.  You can see my letter and our budget on the PASS Governance page. And then, eight months later, we start all over again.

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  • MapReduce in DryadLINQ and PLINQ

    - by JoshReuben
    MapReduce See http://en.wikipedia.org/wiki/Mapreduce The MapReduce pattern aims to handle large-scale computations across a cluster of servers, often involving massive amounts of data. "The computation takes a set of input key/value pairs, and produces a set of output key/value pairs. The developer expresses the computation as two Func delegates: Map and Reduce. Map - takes a single input pair and produces a set of intermediate key/value pairs. The MapReduce function groups results by key and passes them to the Reduce function. Reduce - accepts an intermediate key I and a set of values for that key. It merges together these values to form a possibly smaller set of values. Typically just zero or one output value is produced per Reduce invocation. The intermediate values are supplied to the user's Reduce function via an iterator." the canonical MapReduce example: counting word frequency in a text file.     MapReduce using DryadLINQ see http://research.microsoft.com/en-us/projects/dryadlinq/ and http://connect.microsoft.com/Dryad DryadLINQ provides a simple and straightforward way to implement MapReduce operations. This The implementation has two primary components: A Pair structure, which serves as a data container. A MapReduce method, which counts word frequency and returns the top five words. The Pair Structure - Pair has two properties: Word is a string that holds a word or key. Count is an int that holds the word count. The structure also overrides ToString to simplify printing the results. The following example shows the Pair implementation. public struct Pair { private string word; private int count; public Pair(string w, int c) { word = w; count = c; } public int Count { get { return count; } } public string Word { get { return word; } } public override string ToString() { return word + ":" + count.ToString(); } } The MapReduce function  that gets the results. the input data could be partitioned and distributed across the cluster. 1. Creates a DryadTable<LineRecord> object, inputTable, to represent the lines of input text. For partitioned data, use GetPartitionedTable<T> instead of GetTable<T> and pass the method a metadata file. 2. Applies the SelectMany operator to inputTable to transform the collection of lines into collection of words. The String.Split method converts the line into a collection of words. SelectMany concatenates the collections created by Split into a single IQueryable<string> collection named words, which represents all the words in the file. 3. Performs the Map part of the operation by applying GroupBy to the words object. The GroupBy operation groups elements with the same key, which is defined by the selector delegate. This creates a higher order collection, whose elements are groups. In this case, the delegate is an identity function, so the key is the word itself and the operation creates a groups collection that consists of groups of identical words. 4. Performs the Reduce part of the operation by applying Select to groups. This operation reduces the groups of words from Step 3 to an IQueryable<Pair> collection named counts that represents the unique words in the file and how many instances there are of each word. Each key value in groups represents a unique word, so Select creates one Pair object for each unique word. IGrouping.Count returns the number of items in the group, so each Pair object's Count member is set to the number of instances of the word. 5. Applies OrderByDescending to counts. This operation sorts the input collection in descending order of frequency and creates an ordered collection named ordered. 6. Applies Take to ordered to create an IQueryable<Pair> collection named top, which contains the 100 most common words in the input file, and their frequency. Test then uses the Pair object's ToString implementation to print the top one hundred words, and their frequency.   public static IQueryable<Pair> MapReduce( string directory, string fileName, int k) { DryadDataContext ddc = new DryadDataContext("file://" + directory); DryadTable<LineRecord> inputTable = ddc.GetTable<LineRecord>(fileName); IQueryable<string> words = inputTable.SelectMany(x => x.line.Split(' ')); IQueryable<IGrouping<string, string>> groups = words.GroupBy(x => x); IQueryable<Pair> counts = groups.Select(x => new Pair(x.Key, x.Count())); IQueryable<Pair> ordered = counts.OrderByDescending(x => x.Count); IQueryable<Pair> top = ordered.Take(k);   return top; }   To Test: IQueryable<Pair> results = MapReduce(@"c:\DryadData\input", "TestFile.txt", 100); foreach (Pair words in results) Debug.Print(words.ToString());   Note: DryadLINQ applications can use a more compact way to represent the query: return inputTable         .SelectMany(x => x.line.Split(' '))         .GroupBy(x => x)         .Select(x => new Pair(x.Key, x.Count()))         .OrderByDescending(x => x.Count)         .Take(k);     MapReduce using PLINQ The pattern is relevant even for a single multi-core machine, however. We can write our own PLINQ MapReduce in a few lines. the Map function takes a single input value and returns a set of mapped values àLINQ's SelectMany operator. These are then grouped according to an intermediate key à LINQ GroupBy operator. The Reduce function takes each intermediate key and a set of values for that key, and produces any number of outputs per key à LINQ SelectMany again. We can put all of this together to implement MapReduce in PLINQ that returns a ParallelQuery<T> public static ParallelQuery<TResult> MapReduce<TSource, TMapped, TKey, TResult>( this ParallelQuery<TSource> source, Func<TSource, IEnumerable<TMapped>> map, Func<TMapped, TKey> keySelector, Func<IGrouping<TKey, TMapped>, IEnumerable<TResult>> reduce) { return source .SelectMany(map) .GroupBy(keySelector) .SelectMany(reduce); } the map function takes in an input document and outputs all of the words in that document. The grouping phase groups all of the identical words together, such that the reduce phase can then count the words in each group and output a word/count pair for each grouping: var files = Directory.EnumerateFiles(dirPath, "*.txt").AsParallel(); var counts = files.MapReduce( path => File.ReadLines(path).SelectMany(line => line.Split(delimiters)), word => word, group => new[] { new KeyValuePair<string, int>(group.Key, group.Count()) });

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  • 5 Ways Android Still Disappoints (Me)

    - by TStewartDev
    Let me make this clear: I'm annoyed with Apple. I don't like their current policies and I don't like where Steve Jobs is taking the company. In general, I don't like it when any one company gets too much control in a market. When that happens, the leading company dictates the game and as consumers, our options all but disappear. That said, I'm still going to buy a new iPhone next week. My Apple-hating friends seem to desperately want me to go Android instead, but frankly, it's not good enough for me, and here are the reasons why. The Modern WinMo One of the reasons that Microsoft has identified for Windows Mobile's rapid decline is the breadth of hardware. They exercised little control over manufacturer's implementations. In theory, that sounds great. We as consumers have lots of choice. In practice, though, it meant among other things that updates to the devices were left up to the manufacturers. As a result, that rarely happened. (I'm still bitter at Toshiba for leaving me hanging back in 2002.) And now, Google is doing the same thing with Android. Case in point: my wife has a Motorola Backflip that we bought in April. It was released in March. Motorola says it will get Android 2.1 "sometime in Q3". Great. Meanwhile, I pull down the latest version of iPhone OS (now iOS) and install it the same day it's released. You may say that I can't judge Android by one lazy manufacturer. Yup, I sure can. With Apple, my original iPhone has been supported perfectly for 3 years. With Android, I will have to wait for upgrades after Google releases them, possibly indefinitely. Not cool. AT&T We signed a new contract with AT&T in April to get my wife's phone. I've had a reasonable experience with them. I don't imagine my experience with Verizon would be any better, and I'm relatively confident that Sprint doesn't have the coverage it takes to work well for us. The fact is, AT&T, for whatever reason, doesn't have jack for Android phones. May not be Android's fault, but it's still a shortcoming that prevents me from having it just like the iPhone's exclusivity keeps some folks on other networks from having it. Innovation? What Innovation? Android has a nice dashboard and a great notification system and… nothing else original. I keep reading about how disappointing the iPhone is nowadays. "It has no innovation," people say. Who does? Android has modeled its behavior after the iPhone. That's fine, but if all you've got is a similar product and I'm invested both skill-wise and app-wise in my current platform, why should I change? Microsoft's new Windows Phone 7 looks somewhat innovative, and I'm pretty excited to see what they'll bring to the table, but that's another six months away, at least. I've got a 3 year old phone that has some annoying issues now (thanks to recent encounters with water). I need a new phone now. Is This Going to Work? There's no shortage of criticism of Apple over its App Store policies, and I've vented my own anger about it. However, I will give them credit: their screening of apps has done a great job of weeding out the crap and gives an excellent indication that the app will work on my device. How about Android? Nope. It might work on your phone. Maybe. You'll have to try it to see. Get burned by it? Well, write a nasty review to try to keep others from making the mistake you did. If you don't mind doing that stuff, then Android is the platform for you. Personally, I'd rather have a receptionist screening out the telemarketing and survey calls than hang up on them myself, but that's your call. Slow, Slowing, Slower All this yapping about multitasking. This is an area I've been on Apple's side from the beginning. Sorry folks, but this is the number one reason I hated Windows Mobile: the longer you use it, the slower it gets because it doesn't kill apps. I'm with Steve Jobs on this one: if you see a task manager, we're doing it wrong. I don't want to have to manually kill apps. I hate doing that on Windows let alone on a mobile device. To me, priority one should be keeping the device speedy. Waiting for your device to respond is unacceptable. Bonus! Taken from iPhone Letdown? 8 Things Apple Didn't Announce, here are my responses: 4G Yeah, let me know if your area actually has it. I live in Lincoln, Nebraska. No carrier is going to have 4G here for at least 3 years. Meanwhile, you still get to pay for it. Yay! Cloud iTunes/OTA Sync You got me here. Of course, whether or not your Android device will be able to do it is always a good question. 3G Video Chat You got me here, too. I'm sure you spent countless hours in front of your phone with video chat. Also, I can't wait for the "No Video Chat While Driving" laws. Mobile Hotspot This is a neat feature, but as the author points out, it's left up to the carrier whether to implement it or not. Pretty sure any Android phones that come to AT&T won't have this enabled in the foreseeable future. Is Verizon even allowing this? I just figured Sprint was because they're failing so hard at keeping customers. Free MobileMe I use Google's services with my iPhone. The only people I know who use MobileMe are Apple fanboys and fangirls. If you choose to pay for a service that you can get for free, that's your decision, not Apple's. Voice Input Voice input has been available on phones (even "dumb" phones) for years now. iPhone does have the ability, though limited. Why don't I hear people telling their phones what to do? Maybe because it's still easier to use your fingers than talk to it. Get back to me when this becomes an important feature. Free Navigation Maybe this will be a bigger deal to me now that I'm getting a phone with GPS, but when using my buddy's 3gs, Google maps has worked just fine. Maybe I just don't trust turn-by-turn navigation enough to want it. Dashboard The only legitimate complaint on this list, to me. iPhone's home screen is pathetic, doubly so for the iPad. What a waste of perfectly usable space. I also want to add notifications to this list. Android's notification panel is far superior to the iPhone's. I don't want to hunt all over my screen to find little red dots. Put 'em in one place, Apple.

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  • Metrics - A little knowledge can be a dangerous thing (or 'Why you're not clever enough to interpret metrics data')

    - by Jason Crease
    At RedGate Software, I work on a .NET obfuscator  called SmartAssembly.  Various features of it use a database to store various things (exception reports, name-mappings, etc.) The user is given the option of using either a SQL-Server database (which requires them to have Microsoft SQL Server), or a Microsoft Access MDB file (which requires nothing). MDB is the default option, but power-users soon switch to using a SQL Server database because it offers better performance and data-sharing. In the fashionable spirit of optimization and metrics, an obvious product-management question is 'Which is the most popular? SQL Server or MDB?' We've collected data about this fact, using our 'Feature-Usage-Reporting' technology (available as part of SmartAssembly) and more recently our 'Application Metrics' technology: Parameter Number of users % of total users Number of sessions Number of usages SQL Server 28 19.0 8115 8115 MDB 114 77.6 1449 1449 (As a disclaimer, please note than SmartAssembly has far more than 132 users . This data is just a selection of one build) So, it would appear that SQL-Server is used by fewer users, but more often. Great. But here's why these numbers are useless to me: Only the original developers understand the data What does a single 'usage' of 'MDB' mean? Does this happen once per run? Once per option change? On clicking the 'Obfuscate Now' button? When running the command-line version or just from the UI version? Each question could skew the data 10-fold either way, and the answers only known by the developer that instrumented the application in the first place. In other words, only the original developer can interpret the data - product-managers cannot interpret the data unaided. Most of the data is from uninterested users About half of people who download and run a free-trial from the internet quit it almost immediately. Only a small fraction use it sufficiently to make informed choices. Since the MDB option is the default one, we don't know how many of those 114 were people CHOOSING to use the MDB, or how many were JUST HAPPENING to use this MDB default for their 20-second trial. This is a problem we see across all our metrics: Are people are using X because it's the default or are they using X because they want to use X? We need to segment the data further - asking what percentage of each percentage meet our criteria for an 'established user' or 'informed user'. You end up spending hours writing sophisticated and dubious SQL queries to segment the data further. Not fun. You can't find out why they used this feature Metrics can answer the when and what, but not the why. Why did people use feature X? If you're anything like me, you often click on random buttons in unfamiliar applications just to explore the feature-set. If we listened uncritically to metrics at RedGate, we would eliminate the most-important and more-complex features which people actually buy the software for, leaving just big buttons on the main page and the About-Box. "Ah, that's interesting!" rather than "Ah, that's actionable!" People do love data. Did you know you eat 1201 chickens in a lifetime? But just 4 cows? Interesting, but useless. Often metrics give you a nice number: '5.8% of users have 3 or more monitors' . But unless the statistic is both SUPRISING and ACTIONABLE, it's useless. Most metrics are collected, reviewed with lots of cooing. and then forgotten. Unless a piece-of-data could change things, it's useless collecting it. People get obsessed with significance levels The first things that lots of people do with this data is do a t-test to get a significance level ("Hey! We know with 99.64% confidence that people prefer SQL Server to MDBs!") Believe me: other causes of error/misinterpretation in your data are FAR more significant than your t-test could ever comprehend. Confirmation bias prevents objectivity If the data appears to match our instinct, we feel satisfied and move on. If it doesn't, we suspect the data and dig deeper, plummeting down a rabbit-hole of segmentation and filtering until we give-up and move-on. Data is only useful if it can change our preconceptions. Do you trust this dodgy data more than your own understanding, knowledge and intelligence?  I don't. There's always multiple plausible ways to interpret/action any data Let's say we segment the above data, and get this data: Post-trial users (i.e. those using a paid version after the 14-day free-trial is over): Parameter Number of users % of total users Number of sessions Number of usages SQL Server 13 9.0 1115 1115 MDB 5 4.2 449 449 Trial users: Parameter Number of users % of total users Number of sessions Number of usages SQL Server 15 10.0 7000 7000 MDB 114 77.6 1000 1000 How do you interpret this data? It's one of: Mostly SQL Server users buy our software. People who can't afford SQL Server tend to be unable to afford or unwilling to buy our software. Therefore, ditch MDB-support. Our MDB support is so poor and buggy that our massive MDB user-base doesn't buy it.  Therefore, spend loads of money improving it, and think about ditching SQL-Server support. People 'graduate' naturally from MDB to SQL Server as they use the software more. Things are fine the way they are. We're marketing the tool wrong. The large number of MDB users represent uninformed downloaders. Tell marketing to aggressively target SQL Server users. To choose an interpretation you need to segment again. And again. And again, and again. Opting-out is correlated with feature-usage Metrics tends to be opt-in. This skews the data even further. Between 5% and 30% of people choose to opt-in to metrics (often called 'customer improvement program' or something like that). Casual trial-users who are uninterested in your product or company are less likely to opt-in. This group is probably also likely to be MDB users. How much does this skew your data by? Who knows? It's not all doom and gloom. There are some things metrics can answer well. Environment facts. How many people have 3 monitors? Have Windows 7? Have .NET 4 installed? Have Japanese Windows? Minor optimizations.  Is the text-box big enough for average user-input? Performance data. How long does our app take to start? How many databases does the average user have on their server? As you can see, questions about who-the-user-is rather than what-the-user-does are easier to answer and action. Conclusion Use SmartAssembly. If not for the metrics (called 'Feature-Usage-Reporting'), then at least for the obfuscation/error-reporting. Data raises more questions than it answers. Questions about environment are the easiest to answer.

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  • How do I make a jumping dolphin rotate realistically?

    - by Johnny
    I want to program a dolphin that jumps and rotates like a real dolphin. Jumping is not the problem, but I don't know how to make the rotation. At the moment, my dolphin rotates a little weird. But I want that it rotates like a real dolphin does. How can I improve the rotation? public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; Texture2D image, water; float Gravity = 5.0F; float Acceleration = 20.0F; Vector2 Position = new Vector2(1200,720); Vector2 Velocity; float rotation = 0; SpriteEffects flip; Vector2 Speed = new Vector2(0, 0); public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; graphics.PreferredBackBufferWidth = 1280; graphics.PreferredBackBufferHeight = 720; } protected override void Initialize() { base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); image = Content.Load<Texture2D>("cartoondolphin"); water = Content.Load<Texture2D>("background"); flip = SpriteEffects.None; } protected override void Update(GameTime gameTime) { float VelocityX = 0f; float VelocityY = 0f; float time = (float)gameTime.ElapsedGameTime.TotalSeconds; KeyboardState kbState = Keyboard.GetState(); if(kbState.IsKeyDown(Keys.Left)) { rotation = 0; flip = SpriteEffects.None; VelocityX += -5f; } if(kbState.IsKeyDown(Keys.Right)) { rotation = 0; flip = SpriteEffects.FlipHorizontally; VelocityX += 5f; } // jump if the dolphin is under water if(Position.Y >= 670) { if (kbState.IsKeyDown(Keys.A)) { if (flip == SpriteEffects.None) { rotation += 0.01f; VelocityY += 40f; } else { rotation -= 0.01f; VelocityY += 40f; } } } else { if (flip == SpriteEffects.None) { rotation -= 0.01f; VelocityY += -10f; } else { rotation += 0.01f; VelocityY += -10f; } } float deltaY = 0; float deltaX = 0; deltaY = Gravity * (float)gameTime.ElapsedGameTime.TotalSeconds; deltaX += VelocityX * (float)gameTime.ElapsedGameTime.TotalSeconds * Acceleration; deltaY += -VelocityY * (float)gameTime.ElapsedGameTime.TotalSeconds * Acceleration; Speed = new Vector2(Speed.X + deltaX, Speed.Y + deltaY); Position += Speed * (float)gameTime.ElapsedGameTime.TotalSeconds; Velocity.X = 0; if (Position.Y + image.Height/2 > graphics.PreferredBackBufferHeight) Position.Y = graphics.PreferredBackBufferHeight - image.Height/2; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); spriteBatch.Draw(water, new Rectangle(0, graphics.PreferredBackBufferHeight -100, graphics.PreferredBackBufferWidth, 100), Color.White); spriteBatch.Draw(image, Position, null, Color.White, rotation, new Vector2(image.Width / 2, image.Height / 2), 1, flip, 1); spriteBatch.End(); base.Draw(gameTime); } } I changed my code a little. But I still have some trouble with the rotation. Here's the entire code. The dolphin looks at the wrong direction if I press the left or right key. For example, it looks down if I press the left key. What is wrong with the rotation? At the beginning, the dolphin looks at the left side, but after I pressed a key it just looks down or up. I deleted the "rotation += 0.01f;" lines in the code. Is that correct? public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; Texture2D image, water; float Gravity = 5.0F; float Acceleration = 20.0F; Vector2 Position = new Vector2(1200,720); Vector2 Velocity; float rotation = 0; SpriteEffects flip; Vector2 Speed = new Vector2(0, 0); Vector2 prevPos; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; graphics.PreferredBackBufferWidth = 1280; graphics.PreferredBackBufferHeight = 720; } protected override void Initialize() { base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); image = Content.Load<Texture2D>("cartoondolphin"); water = Content.Load<Texture2D>("background"); flip = SpriteEffects.None; } protected override void Update(GameTime gameTime) { float VelocityX = 0f; float VelocityY = 0f; float time = (float)gameTime.ElapsedGameTime.TotalSeconds; KeyboardState kbState = Keyboard.GetState(); if(kbState.IsKeyDown(Keys.Left)) { flip = SpriteEffects.None; VelocityX += -5f; } if(kbState.IsKeyDown(Keys.Right)) { flip = SpriteEffects.FlipHorizontally; VelocityX += 5f; } rotation = (float)Math.Atan2(Position.X - prevPos.X, Position.Y - prevPos.Y); prevPos = Position; // jump if the dolphin is under water if(Position.Y >= 670) { if (kbState.IsKeyDown(Keys.A)) { if (flip == SpriteEffects.None) { VelocityY += 40f; } else { VelocityY += 40f; } } } else { if (flip == SpriteEffects.None) { VelocityY += -10f; } else { VelocityY += -10f; } } float deltaY = 0; float deltaX = 0; deltaY = Gravity * (float)gameTime.ElapsedGameTime.TotalSeconds; deltaX += VelocityX * (float)gameTime.ElapsedGameTime.TotalSeconds * Acceleration; deltaY += -VelocityY * (float)gameTime.ElapsedGameTime.TotalSeconds * Acceleration; Speed = new Vector2(Speed.X + deltaX, Speed.Y + deltaY); Position += Speed * (float)gameTime.ElapsedGameTime.TotalSeconds; Velocity.X = 0; if (Position.Y + image.Height/2 > graphics.PreferredBackBufferHeight) Position.Y = graphics.PreferredBackBufferHeight - image.Height/2; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); spriteBatch.Draw(water, new Rectangle(0, graphics.PreferredBackBufferHeight -100, graphics.PreferredBackBufferWidth, 100), Color.White); spriteBatch.Draw(image, Position, null, Color.White, rotation, new Vector2(image.Width / 2, image.Height / 2), 1, flip, 1); spriteBatch.End(); base.Draw(gameTime); } }

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  • Using Unity – Part 5

    - by nmarun
    In the previous article of the series, I talked about constructor and property (setter) injection. I wanted to write about how to work with arrays and generics in Unity in this blog, after seeing how lengthy this one got, I’ve decided to write about generics in the next one. This one will only concentrate on arrays. My Product4 class has the following definition: 1: public interface IProduct 2: { 3: string WriteProductDetails(); 4: } 5:  6: public class Product4 : IProduct 7: { 8: public string Name { get; set; } 9: public ILogger[] Loggers { get; set; } 10:  11: public Product4(string productName, ILogger[] loggers) 12: { 13: Name = productName; 14: Loggers = loggers; 15: } 16:  17: public string WriteProductDetails() 18: { 19: StringBuilder productDetails = new StringBuilder(); 20: productDetails.AppendFormat("{0}<br/>", Name); 21: for (int i = 0; i < Loggers.Count(); i++) 22: { 23: productDetails.AppendFormat("{0}<br/>", Loggers[i].WriteLog()); 24: } 25: 26: return productDetails.ToString(); 27: } 28: } The key parts are line 4 where we declare an array of ILogger and line 5 where-in the constructor passes an instance of an array of ILogger objects. I’ve created another class – FakeLogger: 1: public class FakeLogger : ILogger 2: { 3: public string WriteLog() 4: { 5: return string.Format("Type: {0}", GetType()); 6: } 7: } It’s implementation is the same as what we had for the FileLogger class. Coming to the web.config file, first add the following aliases. The alias for FakeLogger should make sense right away. ILoggerArray defines an array of ILogger objects. I’ll tell why we need an alias for System.String data type. 1: <typeAlias alias="string" type="System.String, mscorlib" /> 2: <typeAlias alias="ILoggerArray" type="ProductModel.ILogger[], ProductModel" /> 3: <typeAlias alias="FakeLogger" type="ProductModel.FakeLogger, ProductModel"/> Next is to create mappings for the FileLogger and FakeLogger classes: 1: <type type="ILogger" mapTo="FileLogger" name="logger1"> 2: <lifetime type="singleton" /> 3: </type> 4: <type type="ILogger" mapTo="FakeLogger" name="logger2"> 5: <lifetime type="singleton" /> 6: </type> Finally, for the real deal: 1: <type type="IProduct" mapTo="Product4" name="ArrayProduct"> 2: <typeConfig extensionType="Microsoft.Practices.Unity.Configuration.TypeInjectionElement,Microsoft.Practices.Unity.Configuration, Version=1.2.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35"> 3: <constructor> 4: <param name="productName" parameterType="string" > 5: <value value="Product name from config file" type="string"/> 6: </param> 7: <param name="loggers" parameterType="ILoggerArray"> 8: <array> 9: <dependency name="logger2" /> 10: <dependency name="logger1" /> 11: </array> 12: </param> 13: </constructor> 14: </typeConfig> 15: </type> Here’s where I’m saying, that if a type of IProduct is requested to be resolved, map it to type Product4. Furthermore, the Product4 has two constructor parameters – a string and an array of type ILogger. You might have observed the first parameter of the constructor is named ‘productName’ and that matches the value in the name attribute of the param element. The parameterType of ‘string’ maps to ‘System.String, mscorlib’ and is defined in the type alias above. The set up is similar for the second constructor parameter. The name matches the name of the parameter (loggers) and is of type ILoggerArray, which maps to an array of ILogger objects. We’ve also decided to add two elements to this array when unity resolves it – an instance of FileLogger and one of FakeLogger. The click event of the button does the following: 1: //unityContainer.RegisterType<IProduct, Product4>(); 2: //IProduct product4 = unityContainer.Resolve<IProduct>(); 3: IProduct product4 = unityContainer.Resolve<IProduct>("ArrayConstructor"); 4: productDetailsLabel.Text = product4.WriteProductDetails(); It’s worth mentioning here about the change in the format of resolving the IProduct to create an instance of Product4. You cannot use the regular way (the commented lines) to get an instance of Product4. The reason is due to the behavior of Unity which Alex Ermakov has brilliantly explained here. The corresponding output of the action is: You have a couple of options when it comes to adding dependency elements in the array node. You can: - leave it empty (no dependency elements declared): This will only create an empty array of loggers. This way you can check for non-null condition, in your mock classes. - add multiple dependency elements with the same name 1: <param name="loggers" parameterType="ILoggerArray"> 2: <array> 3: <dependency name="logger2" /> 4: <dependency name="logger2" /> 5: </array> 6: </param> With this you’ll see two instances of FakeLogger in the output. This article shows how Unity allows you to instantiate objects with arrays. Find the code here.

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  • XNA Xbox 360 Content Manager Thread freezing Draw Thread

    - by Alikar
    I currently have a game that takes in large images, easily bigger than 1MB, to serve as backgrounds. I know exactly when this transition is supposed to take place, so I made a loader class to handle loading these large images in the background, but when I load the images it still freezes the main thread where the drawing takes place. Since this code runs on the 360 I move the thread to the 4th hardware thread, but that doesn't seem to help. Below is the class I am using. Any thoughts as to why my new content manager which should be in its own thread is interrupting the draw in my main thread would be appreciated. namespace FileSystem { /// <summary> /// This is used to reference how many objects reference this texture. /// Everytime someone references a texture we increase the iNumberOfReferences. /// When a class calls remove on a specific texture we check to see if anything /// else is referencing the class, if it is we don't remove it. If there isn't /// anything referencing the texture its safe to dispose of. /// </summary> class TextureContainer { public uint uiNumberOfReferences = 0; public Texture2D texture; } /// <summary> /// This class loads all the files from the Content. /// </summary> static class FileManager { static Microsoft.Xna.Framework.Content.ContentManager Content; static EventWaitHandle wh = new AutoResetEvent(false); static Dictionary<string, TextureContainer> Texture2DResourceDictionary; static List<Texture2D> TexturesToDispose; static List<String> TexturesToLoad; static int iProcessor = 4; private static object threadMutex = new object(); private static object Texture2DMutex = new object(); private static object loadingMutex = new object(); private static bool bLoadingTextures = false; /// <summary> /// Returns if we are loading textures or not. /// </summary> public static bool LoadingTexture { get { lock (loadingMutex) { return bLoadingTextures; } } } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. This is the version /// for the Xbox 360. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory, int _iProcessor ) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); iProcessor = _iProcessor; CreateThread(); } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); CreateThread(); } /// <summary> /// Creates the thread incase we wanted to set up some parameters /// Outside of the constructor. /// </summary> static public void CreateThread() { Thread t = new Thread(new ThreadStart(StartThread)); t.Start(); } // This is the function that we thread. static public void StartThread() { //BBSThreadClass BBSTC = (BBSThreadClass)_oData; FileManager.Execute(); } /// <summary> /// This thread shouldn't be called by the outside world. /// It allows the File Manager to loop. /// </summary> static private void Execute() { // Make sure our thread is on the correct processor on the XBox 360. #if WINDOWS #else Thread.CurrentThread.SetProcessorAffinity(new int[] { iProcessor }); Thread.CurrentThread.IsBackground = true; #endif // This loop will load textures into ram for us away from the main thread. while (true) { wh.WaitOne(); // Locking down our data while we process it. lock (threadMutex) { lock (loadingMutex) { bLoadingTextures = true; } bool bContainsKey = false; for (int con = 0; con < TexturesToLoad.Count; con++) { // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); } if (bContainsKey) { // Do nothing } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(TexturesToLoad[con]); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); Texture2DResourceDictionary.Add(TexturesToLoad[con], TC); } // We don't have the find the reference to the container since we // already have it. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch (Exception e) { // If this happens we don't worry about it since this thread only loads // texture data and if its already there we don't need to load it. } } Thread.Sleep(100); } } lock (loadingMutex) { bLoadingTextures = false; } } } static public void LoadTextureList(List<string> _textureList) { // Ensuring that we can't creating threading problems. lock (threadMutex) { TexturesToLoad = _textureList; } wh.Set(); } /// <summary> /// This loads a 2D texture which represents a 2D grid of Texels. /// </summary> /// <param name="_textureName">The name of the picture you wish to load.</param> /// <returns>Holds the image data.</returns> public static Texture2D LoadTexture2D( string _textureName ) { TextureContainer temp; lock (Texture2DMutex) { bool bContainsKey = false; // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(_textureName); if (bContainsKey) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(_textureName); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch(Exception e) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. Texture2DResourceDictionary.Add(_textureName, TC); // We don't have the find the reference to the container since we // already have it. temp = TC; } } } // Return a reference to the texture return temp.texture; } /// <summary> /// Go through our dictionary and remove any references to the /// texture passed in. /// </summary> /// <param name="texture">Texture to remove from texture dictionary.</param> public static void RemoveTexture2D(Texture2D texture) { foreach (KeyValuePair<string, TextureContainer> pair in Texture2DResourceDictionary) { // Do our references match? if (pair.Value.texture == texture) { // Only one object or less holds a reference to the // texture. Logically it should be safe to remove. if (pair.Value.uiNumberOfReferences <= 1) { // Grabing referenc to texture TexturesToDispose.Add(pair.Value.texture); // We are about to release the memory of the texture, // thus we make sure no one else can call this member // in the dictionary. Texture2DResourceDictionary.Remove(pair.Key); // Once we have removed the texture we don't want to create an exception. // So we will stop looking in the list since it has changed. break; } // More than one Object has a reference to this texture. // So we will not be removing it from memory and instead // simply marking down the number of references by 1. else { pair.Value.uiNumberOfReferences--; } } } } /*public static void DisposeTextures() { int Count = TexturesToDispose.Count; // If there are any textures to dispose of. if (Count > 0) { for (int con = 0; con < TexturesToDispose.Count; con++) { // =!THIS REMOVES THE TEXTURE FROM MEMORY!= // This is not like a normal dispose. This will actually // remove the object from memory. Texture2D is inherited // from GraphicsResource which removes it self from // memory on dispose. Very nice for game efficency, // but "dangerous" in managed land. Texture2D Temp = TexturesToDispose[con]; Temp.Dispose(); } // Remove textures we've already disposed of. TexturesToDispose.Clear(); } }*/ /// <summary> /// This loads a 2D texture which represnets a font. /// </summary> /// <param name="_textureName">The name of the font you wish to load.</param> /// <returns>Holds the font data.</returns> public static SpriteFont LoadFont( string _fontName ) { SpriteFont temp = Content.Load<SpriteFont>( _fontName ); return temp; } /// <summary> /// This loads an XML document. /// </summary> /// <param name="_textureName">The name of the XML document you wish to load.</param> /// <returns>Holds the XML data.</returns> public static XmlDocument LoadXML( string _fileName ) { XmlDocument temp = Content.Load<XmlDocument>( _fileName ); return temp; } /// <summary> /// This loads a sound file. /// </summary> /// <param name="_fileName"></param> /// <returns></returns> public static SoundEffect LoadSound( string _fileName ) { SoundEffect temp = Content.Load<SoundEffect>(_fileName); return temp; } } }

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  • Configuring ELMAH: Unrecognized config section error

    - by Zian Choy
    Setup: Windows XP .NET Framework 3.5 SP1 ASP .NET MVC Version 1 I've been trying to set up ELMAH by following the instructions at http://code.google.com/p/elmah/wiki/MVC but I just get the following error when press F5: Description: An error occurred during the processing of a configuration file required to service this request. Please review the specific error details below and modify your configuration file appropriately. Parser Error Message: Unrecognized configuration section elmah/errorlog. Source Error: Line 30: Line 31: <elmah> Line 32: <errorlog type="Elmah.XmlFilerErrorLog, Elmah" logPath="~/App_Data" /> Line 33: </elmah> Line 34: And, here's the configuration file: <?xml version="1.0"?> <!-- Note: As an alternative to hand editing this file you can use the web admin tool to configure settings for your application. Use the Website->Asp.Net Configuration option in Visual Studio. A full list of settings and comments can be found in machine.config.comments usually located in \Windows\Microsoft.Net\Framework\v2.x\Config --> <configuration> <configSections> <sectionGroup name="elmah"> <section name="security" type="Elmah.SecuritySectionHandler, Elmah"/> <section name="errorLog" type="Elmah.ErrorLogSectionHandler, Elmah"/> <section name="errorMail" type="Elmah.ErrorMailSectionHandler, Elmah"/> <section name="errorFilter" type="Elmah.ErrorFilterSectionHandler, Elmah"/> </sectionGroup> <sectionGroup name="system.web.extensions" type="System.Web.Configuration.SystemWebExtensionsSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <sectionGroup name="scripting" type="System.Web.Configuration.ScriptingSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <section name="scriptResourceHandler" type="System.Web.Configuration.ScriptingScriptResourceHandlerSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication"/> <sectionGroup name="webServices" type="System.Web.Configuration.ScriptingWebServicesSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <section name="jsonSerialization" type="System.Web.Configuration.ScriptingJsonSerializationSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="Everywhere"/> <section name="profileService" type="System.Web.Configuration.ScriptingProfileServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication"/> <section name="authenticationService" type="System.Web.Configuration.ScriptingAuthenticationServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication"/> <section name="roleService" type="System.Web.Configuration.ScriptingRoleServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication"/> </sectionGroup> </sectionGroup> </sectionGroup> </configSections> <elmah> <errorlog type="Elmah.XmlFilerErrorLog, Elmah" logPath="~/App_Data" /> </elmah> <appSettings/> <connectionStrings> <add name="ApplicationServices" connectionString="data source=.\SQLEXPRESS;Integrated Security=SSPI;AttachDBFilename=|DataDirectory|aspnetdb.mdf;User Instance=true" providerName="System.Data.SqlClient"/> </connectionStrings> <system.web> <!-- Set compilation debug="true" to insert debugging symbols into the compiled page. Because this affects performance, set this value to true only during development. --> <compilation debug="true"> <assemblies> <add assembly="System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add assembly="System.Web.Abstractions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add assembly="System.Web.Routing, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add assembly="System.Web.Mvc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add assembly="System.Data.DataSetExtensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Xml.Linq, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Data.Linq, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> </assemblies> </compilation> <!-- The <authentication> section enables configuration of the security authentication mode used by ASP.NET to identify an incoming user. --> <authentication mode="Forms"> <forms loginUrl="~/Account/LogOn" timeout="2880"/> </authentication> <membership> <providers> <clear/> <add name="AspNetSqlMembershipProvider" type="System.Web.Security.SqlMembershipProvider, System.Web, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" connectionStringName="ApplicationServices" enablePasswordRetrieval="false" enablePasswordReset="true" requiresQuestionAndAnswer="false" requiresUniqueEmail="false" passwordFormat="Hashed" maxInvalidPasswordAttempts="5" minRequiredPasswordLength="6" minRequiredNonalphanumericCharacters="0" passwordAttemptWindow="10" passwordStrengthRegularExpression="" applicationName="/"/> </providers> </membership> <profile> <providers> <clear/> <add name="AspNetSqlProfileProvider" type="System.Web.Profile.SqlProfileProvider, System.Web, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" connectionStringName="ApplicationServices" applicationName="/"/> </providers> </profile> <roleManager enabled="false"> <providers> <clear/> <add connectionStringName="ApplicationServices" applicationName="/" name="AspNetSqlRoleProvider" type="System.Web.Security.SqlRoleProvider, System.Web, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"/> <add applicationName="/" name="AspNetWindowsTokenRoleProvider" type="System.Web.Security.WindowsTokenRoleProvider, System.Web, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"/> </providers> </roleManager> <!-- The <customErrors> section enables configuration of what to do if/when an unhandled error occurs during the execution of a request. Specifically, it enables developers to configure html error pages to be displayed in place of a error stack trace. <customErrors mode="RemoteOnly" defaultRedirect="GenericErrorPage.htm"> <error statusCode="403" redirect="NoAccess.htm" /> <error statusCode="404" redirect="FileNotFound.htm" /> </customErrors> --> <pages> <controls> <add tagPrefix="asp" namespace="System.Web.UI" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add tagPrefix="asp" namespace="System.Web.UI.WebControls" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </controls> <namespaces> <add namespace="System.Web.Mvc"/> <add namespace="System.Web.Mvc.Ajax"/> <add namespace="System.Web.Mvc.Html"/> <add namespace="System.Web.Routing"/> <add namespace="System.Linq"/> <add namespace="System.Collections.Generic"/> </namespaces> </pages> <httpHandlers> <remove verb="*" path="*.asmx"/> <add verb="POST,GET,HEAD" path="elmah.axd" type="Elmah.ErrorLogPageFactory, Elmah"/> <add verb="*" path="*.asmx" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add verb="*" path="*_AppService.axd" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add verb="GET,HEAD" path="ScriptResource.axd" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" validate="false"/> <add verb="*" path="*.mvc" validate="false" type="System.Web.Mvc.MvcHttpHandler, System.Web.Mvc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </httpHandlers> <httpModules> <add name="ErrorLog" type="Elmah.ErrorLogModule, Elmah"/> <add name="ScriptModule" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="UrlRoutingModule" type="System.Web.Routing.UrlRoutingModule, System.Web.Routing, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </httpModules> </system.web> <system.codedom> <compilers> <compiler language="c#;cs;csharp" extension=".cs" warningLevel="4" type="Microsoft.CSharp.CSharpCodeProvider, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <providerOption name="CompilerVersion" value="v3.5"/> <providerOption name="WarnAsError" value="false"/> </compiler> <compiler language="vb;vbs;visualbasic;vbscript" extension=".vb" warningLevel="4" type="Microsoft.VisualBasic.VBCodeProvider, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <providerOption name="CompilerVersion" value="v3.5"/> <providerOption name="OptionInfer" value="true"/> <providerOption name="WarnAsError" value="false"/> </compiler> </compilers> </system.codedom> <system.web.extensions/> <system.webServer> <validation validateIntegratedModeConfiguration="false"/> <modules runAllManagedModulesForAllRequests="true"> <remove name="ScriptModule"/> <remove name="UrlRoutingModule"/> <add name="ScriptModule" preCondition="managedHandler" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="UrlRoutingModule" type="System.Web.Routing.UrlRoutingModule, System.Web.Routing, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </modules> <handlers> <remove name="WebServiceHandlerFactory-Integrated"/> <remove name="ScriptHandlerFactory"/> <remove name="ScriptHandlerFactoryAppServices"/> <remove name="ScriptResource"/> <remove name="MvcHttpHandler"/> <remove name="UrlRoutingHandler"/> <add name="ScriptHandlerFactory" verb="*" path="*.asmx" preCondition="integratedMode" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="ScriptHandlerFactoryAppServices" verb="*" path="*_AppService.axd" preCondition="integratedMode" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="ScriptResource" preCondition="integratedMode" verb="GET,HEAD" path="ScriptResource.axd" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="MvcHttpHandler" preCondition="integratedMode" verb="*" path="*.mvc" type="System.Web.Mvc.MvcHttpHandler, System.Web.Mvc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="UrlRoutingHandler" preCondition="integratedMode" verb="*" path="UrlRouting.axd" type="System.Web.HttpForbiddenHandler, System.Web, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"/> </handlers> </system.webServer> </configuration> Edit Solved The following block should have gone after </system.webServer> and before </configuration> <elmah> <errorlog type="Elmah.XmlFilerErrorLog, Elmah" logPath="~/App_Data" /> </elmah>

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  • Multiple database with Spring+Hibernate+JPA

    - by ziftech
    Hi everybody! I'm trying to configure Spring+Hibernate+JPA for work with two databases (MySQL and MSSQL) my datasource-context.xml: <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:aop="http://www.springframework.org/schema/aop" xsi:schemaLocation="http://www.springframework.org/schema/aop http://www.springframework.org/schema/aop/spring-aop-2.5.xsd http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd http://www.springframework.org/schema/tx http://www.springframework.org/schema/tx/spring-tx-2.5.xsd http://www.springframework.org/schema/util http://www.springframework.org/schema/util/spring-util-2.5.xsd" xmlns:p="http://www.springframework.org/schema/p" xmlns:tx="http://www.springframework.org/schema/tx" xmlns:util="http://www.springframework.org/schema/util"> <!-- Data Source config --> <bean id="dataSource" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close" p:driverClassName="${local.jdbc.driver}" p:url="${local.jdbc.url}" p:username="${local.jdbc.username}" p:password="${local.jdbc.password}"> </bean> <bean id="dataSourceRemote" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close" p:driverClassName="${remote.jdbc.driver}" p:url="${remote.jdbc.url}" p:username="${remote.jdbc.username}" p:password="${remote.jdbc.password}" /> <bean id="transactionManager" class="org.springframework.orm.jpa.JpaTransactionManager" p:entity-manager-factory-ref="entityManagerFactory" /> <!-- JPA config --> <tx:annotation-driven transaction-manager="transactionManager" /> <bean id="persistenceUnitManager" class="org.springframework.orm.jpa.persistenceunit.DefaultPersistenceUnitManager"> <property name="persistenceXmlLocations"> <list value-type="java.lang.String"> <value>classpath*:config/persistence.local.xml</value> <value>classpath*:config/persistence.remote.xml</value> </list> </property> <property name="dataSources"> <map> <entry key="localDataSource" value-ref="dataSource" /> <entry key="remoteDataSource" value-ref="dataSourceRemote" /> </map> </property> <property name="defaultDataSource" ref="dataSource" /> </bean> <bean id="entityManagerFactory" class="org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean"> <property name="jpaVendorAdapter"> <bean class="org.springframework.orm.jpa.vendor.HibernateJpaVendorAdapter" p:showSql="true" p:generateDdl="true"> </bean> </property> <property name="persistenceUnitManager" ref="persistenceUnitManager" /> <property name="persistenceUnitName" value="localjpa"/> </bean> <bean class="org.springframework.orm.jpa.support.PersistenceAnnotationBeanPostProcessor" /> </beans> each persistence.xml contains one unit, like this: <persistence-unit name="remote" transaction-type="RESOURCE_LOCAL"> <properties> <property name="hibernate.ejb.naming_strategy" value="org.hibernate.cfg.DefaultNamingStrategy" /> <property name="hibernate.dialect" value="${remote.hibernate.dialect}" /> <property name="hibernate.hbm2ddl.auto" value="${remote.hibernate.hbm2ddl.auto}" /> </properties> </persistence-unit> PersistenceUnitManager cause following exception: Cannot resolve reference to bean 'persistenceUnitManager' while setting bean property 'persistenceUnitManager'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'persistenceUnitManager' defined in class path resource [config/datasource-context.xml]: Initialization of bean failed; nested exception is org.springframework.beans.TypeMismatchException: Failed to convert property value of type [java.util.ArrayList] to required type [java.lang.String] for property 'persistenceXmlLocation'; nested exception is java.lang.IllegalArgumentException: Cannot convert value of type [java.util.ArrayList] to required type [java.lang.String] for property 'persistenceXmlLocation': no matching editors or conversion strategy found If left only one persistence.xml without list, every works fine but I need 2 units... I also try to find alternative solution for work with two databases in Spring+Hibernate context, so I would appreciate any solution new error after changing to persistenceXmlLocations No single default persistence unit defined in {classpath:config/persistence.local.xml, classpath:config/persistence.remote.xml} UPDATE: I add persistenceUnitName, it works, but only with one unit, still need help UPDATE: thanks, ChssPly76 I changed config files: datasource-context.xml <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:aop="http://www.springframework.org/schema/aop" xsi:schemaLocation="http://www.springframework.org/schema/aop http://www.springframework.org/schema/aop/spring-aop-2.5.xsd http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd http://www.springframework.org/schema/tx http://www.springframework.org/schema/tx/spring-tx-2.5.xsd http://www.springframework.org/schema/util http://www.springframework.org/schema/util/spring-util-2.5.xsd" xmlns:p="http://www.springframework.org/schema/p" xmlns:tx="http://www.springframework.org/schema/tx" xmlns:util="http://www.springframework.org/schema/util"> <bean id="dataSource" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close" p:driverClassName="${local.jdbc.driver}" p:url="${local.jdbc.url}" p:username="${local.jdbc.username}" p:password="${local.jdbc.password}"> </bean> <bean id="dataSourceRemote" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close" p:driverClassName="${remote.jdbc.driver}" p:url="${remote.jdbc.url}" p:username="${remote.jdbc.username}" p:password="${remote.jdbc.password}"> </bean> <bean class="org.springframework.orm.jpa.support.PersistenceAnnotationBeanPostProcessor"> <property name="defaultPersistenceUnitName" value="pu1" /> </bean> <bean id="persistenceUnitManager" class="org.springframework.orm.jpa.persistenceunit.DefaultPersistenceUnitManager"> <property name="persistenceXmlLocation" value="${persistence.xml.location}" /> <property name="defaultDataSource" ref="dataSource" /> <!-- problem --> <property name="dataSources"> <map> <entry key="local" value-ref="dataSource" /> <entry key="remote" value-ref="dataSourceRemote" /> </map> </property> </bean> <bean id="entityManagerFactory" class="org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean"> <property name="jpaVendorAdapter"> <bean class="org.springframework.orm.jpa.vendor.HibernateJpaVendorAdapter" p:showSql="true" p:generateDdl="true"> </bean> </property> <property name="persistenceUnitManager" ref="persistenceUnitManager" /> <property name="persistenceUnitName" value="pu1" /> <property name="dataSource" ref="dataSource" /> </bean> <bean id="entityManagerFactoryRemote" class="org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean"> <property name="jpaVendorAdapter"> <bean class="org.springframework.orm.jpa.vendor.HibernateJpaVendorAdapter" p:showSql="true" p:generateDdl="true"> </bean> </property> <property name="persistenceUnitManager" ref="persistenceUnitManager" /> <property name="persistenceUnitName" value="pu2" /> <property name="dataSource" ref="dataSourceRemote" /> </bean> <tx:annotation-driven /> <bean id="transactionManager" class="org.springframework.orm.jpa.JpaTransactionManager" p:entity-manager-factory-ref="entityManagerFactory" /> <bean id="transactionManagerRemote" class="org.springframework.orm.jpa.JpaTransactionManager" p:entity-manager-factory-ref="entityManagerFactoryRemote" /> </beans> persistence.xml <?xml version="1.0" encoding="UTF-8"?> <persistence xmlns="http://java.sun.com/xml/ns/persistence" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/persistence http://java.sun.com/xml/ns/persistence/persistence_1_0.xsd" version="1.0"> <persistence-unit name="pu1" transaction-type="RESOURCE_LOCAL"> <properties> <property name="hibernate.ejb.naming_strategy" value="org.hibernate.cfg.DefaultNamingStrategy" /> <property name="hibernate.dialect" value="${local.hibernate.dialect}" /> <property name="hibernate.hbm2ddl.auto" value="${local.hibernate.hbm2ddl.auto}" /> </properties> </persistence-unit> <persistence-unit name="pu2" transaction-type="RESOURCE_LOCAL"> <properties> <property name="hibernate.ejb.naming_strategy" value="org.hibernate.cfg.DefaultNamingStrategy" /> <property name="hibernate.dialect" value="${remote.hibernate.dialect}" /> <property name="hibernate.hbm2ddl.auto" value="${remote.hibernate.hbm2ddl.auto}" /> </properties> </persistence-unit> </persistence> Now it builds two entityManagerFactory, but both are for Microsoft SQL Server [main] INFO org.hibernate.ejb.Ejb3Configuration - Processing PersistenceUnitInfo [ name: pu1 ...] [main] INFO org.hibernate.cfg.SettingsFactory - RDBMS: Microsoft SQL Server [main] INFO org.hibernate.ejb.Ejb3Configuration - Processing PersistenceUnitInfo [ name: pu2 ...] [main] INFO org.hibernate.cfg.SettingsFactory - RDBMS: Microsoft SQL Server (but must MySQL) I suggest, that use only dataSource, dataSourceRemote (no substitution) is not worked. That's my last problem

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  • What pseudo-operators exist in Perl 5?

    - by Chas. Owens
    I am currently documenting all of Perl 5's operators (see the perlopref GitHub project) and I have decided to include Perl 5's pseudo-operators as well. To me, a pseudo-operator in Perl is anything that looks like an operator, but is really more than one operator or a some other piece of syntax. I have documented the four I am familiar with already: ()= the countof operator =()= the goatse/countof operator ~~ the scalar context operator }{ the Eskimo-kiss operator What other names exist for these pseudo-operators, and do you know of any pseudo-operators I have missed? =head1 Pseudo-operators There are idioms in Perl 5 that appear to be operators, but are really a combination of several operators or pieces of syntax. These pseudo-operators have the precedence of the constituent parts. =head2 ()= X =head3 Description This pseudo-operator is the list assignment operator (aka the countof operator). It is made up of two items C<()>, and C<=>. In scalar context it returns the number of items in the list X. In list context it returns an empty list. It is useful when you have something that returns a list and you want to know the number of items in that list and don't care about the list's contents. It is needed because the comma operator returns the last item in the sequence rather than the number of items in the sequence when it is placed in scalar context. It works because the assignment operator returns the number of items available to be assigned when its left hand side has list context. In the following example there are five values in the list being assigned to the list C<($x, $y, $z)>, so C<$count> is assigned C<5>. my $count = my ($x, $y, $z) = qw/a b c d e/; The empty list (the C<()> part of the pseudo-operator) triggers this behavior. =head3 Example sub f { return qw/a b c d e/ } my $count = ()= f(); #$count is now 5 my $string = "cat cat dog cat"; my $cats = ()= $string =~ /cat/g; #$cats is now 3 print scalar( ()= f() ), "\n"; #prints "5\n" =head3 See also L</X = Y> and L</X =()= Y> =head2 X =()= Y This pseudo-operator is often called the goatse operator for reasons better left unexamined; it is also called the list assignment or countof operator. It is made up of three items C<=>, C<()>, and C<=>. When X is a scalar variable, the number of items in the list Y is returned. If X is an array or a hash it it returns an empty list. It is useful when you have something that returns a list and you want to know the number of items in that list and don't care about the list's contents. It is needed because the comma operator returns the last item in the sequence rather than the number of items in the sequence when it is placed in scalar context. It works because the assignment operator returns the number of items available to be assigned when its left hand side has list context. In the following example there are five values in the list being assigned to the list C<($x, $y, $z)>, so C<$count> is assigned C<5>. my $count = my ($x, $y, $z) = qw/a b c d e/; The empty list (the C<()> part of the pseudo-operator) triggers this behavior. =head3 Example sub f { return qw/a b c d e/ } my $count =()= f(); #$count is now 5 my $string = "cat cat dog cat"; my $cats =()= $string =~ /cat/g; #$cats is now 3 =head3 See also L</=> and L</()=> =head2 ~~X =head3 Description This pseudo-operator is named the scalar context operator. It is made up of two bitwise negation operators. It provides scalar context to the expression X. It works because the first bitwise negation operator provides scalar context to X and performs a bitwise negation of the result; since the result of two bitwise negations is the original item, the value of the original expression is preserved. With the addition of the Smart match operator, this pseudo-operator is even more confusing. The C<scalar> function is much easier to understand and you are encouraged to use it instead. =head3 Example my @a = qw/a b c d/; print ~~@a, "\n"; #prints 4 =head3 See also L</~X>, L</X ~~ Y>, and L<perlfunc/scalar> =head2 X }{ Y =head3 Description This pseudo-operator is called the Eskimo-kiss operator because it looks like two faces touching noses. It is made up of an closing brace and an opening brace. It is used when using C<perl> as a command-line program with the C<-n> or C<-p> options. It has the effect of running X inside of the loop created by C<-n> or C<-p> and running Y at the end of the program. It works because the closing brace closes the loop created by C<-n> or C<-p> and the opening brace creates a new bare block that is closed by the loop's original ending. You can see this behavior by using the L<B::Deparse> module. Here is the command C<perl -ne 'print $_;'> deparsed: LINE: while (defined($_ = <ARGV>)) { print $_; } Notice how the original code was wrapped with the C<while> loop. Here is the deparsing of C<perl -ne '$count++ if /foo/; }{ print "$count\n"'>: LINE: while (defined($_ = <ARGV>)) { ++$count if /foo/; } { print "$count\n"; } Notice how the C<while> loop is closed by the closing brace we added and the opening brace starts a new bare block that is closed by the closing brace that was originally intended to close the C<while> loop. =head3 Example # count unique lines in the file FOO perl -nle '$seen{$_}++ }{ print "$_ => $seen{$_}" for keys %seen' FOO # sum all of the lines until the user types control-d perl -nle '$sum += $_ }{ print $sum' =head3 See also L<perlrun> and L<perlsyn> =cut

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  • Binary Cosine Cofficient

    - by hairyyak
    I was given the following forumulae for calculating this sim=|QnD| / v|Q|v|D| I went ahed and implemented a class to compare strings consisting of a series of words #pragma once #include <vector> #include <string> #include <iostream> #include <vector> using namespace std; class StringSet { public: StringSet(void); StringSet( const string the_strings[], const int no_of_strings); ~StringSet(void); StringSet( const vector<string> the_strings); void add_string( const string the_string); bool remove_string( const string the_string); void clear_set(void); int no_of_strings(void) const; friend ostream& operator <<(ostream& outs, StringSet& the_strings); friend StringSet operator *(const StringSet& first, const StringSet& second); friend StringSet operator +(const StringSet& first, const StringSet& second); double binary_coefficient( const StringSet& the_second_set); private: vector<string> set; }; #include "StdAfx.h" #include "StringSet.h" #include <iterator> #include <algorithm> #include <stdexcept> #include <iostream> #include <cmath> StringSet::StringSet(void) { } StringSet::~StringSet(void) { } StringSet::StringSet( const vector<string> the_strings) { set = the_strings; } StringSet::StringSet( const string the_strings[], const int no_of_strings) { copy( the_strings, &the_strings[no_of_strings], back_inserter(set)); } void StringSet::add_string( const string the_string) { try { if( find( set.begin(), set.end(), the_string) == set.end()) { set.push_back(the_string); } else { //String is already in the set. throw domain_error("String is already in the set"); } } catch( domain_error e) { cout << e.what(); exit(1); } } bool StringSet::remove_string( const string the_string) { //Found the occurrence of the string. return it an iterator pointing to it. vector<string>::iterator iter; if( ( iter = find( set.begin(), set.end(), the_string) ) != set.end()) { set.erase(iter); return true; } return false; } void StringSet::clear_set(void) { set.clear(); } int StringSet::no_of_strings(void) const { return set.size(); } ostream& operator <<(ostream& outs, StringSet& the_strings) { vector<string>::const_iterator const_iter = the_strings.set.begin(); for( ; const_iter != the_strings.set.end(); const_iter++) { cout << *const_iter << " "; } cout << endl; return outs; } //This function returns the union of the two string sets. StringSet operator *(const StringSet& first, const StringSet& second) { vector<string> new_string_set; new_string_set = first.set; for( unsigned int i = 0; i < second.set.size(); i++) { vector<string>::const_iterator const_iter = find(new_string_set.begin(), new_string_set.end(), second.set[i]); //String is new - include it. if( const_iter == new_string_set.end() ) { new_string_set.push_back(second.set[i]); } } StringSet the_set(new_string_set); return the_set; } //This method returns the intersection of the two string sets. StringSet operator +(const StringSet& first, const StringSet& second) { //For each string in the first string look though the second and see if //there is a matching pair, in which case include the string in the set. vector<string> new_string_set; vector<string>::const_iterator const_iter = first.set.begin(); for ( ; const_iter != first.set.end(); ++const_iter) { //Then search through the entire second string to see if //there is a duplicate. vector<string>::const_iterator const_iter2 = second.set.begin(); for( ; const_iter2 != second.set.end(); const_iter2++) { if( *const_iter == *const_iter2 ) { new_string_set.push_back(*const_iter); } } } StringSet new_set(new_string_set); return new_set; } double StringSet::binary_coefficient( const StringSet& the_second_set) { double coefficient; StringSet intersection = the_second_set + set; coefficient = intersection.no_of_strings() / sqrt((double) no_of_strings()) * sqrt((double)the_second_set.no_of_strings()); return coefficient; } However when I try and calculate the coefficient using the following main function: // Exercise13.cpp : main project file. #include "stdafx.h" #include <boost/regex.hpp> #include "StringSet.h" using namespace System; using namespace System::Runtime::InteropServices; using namespace boost; //This function takes as input a string, which //is then broken down into a series of words //where the punctuaction is ignored. StringSet break_string( const string the_string) { regex re; cmatch matches; StringSet words; string search_pattern = "\\b(\\w)+\\b"; try { // Assign the regular expression for parsing. re = search_pattern; } catch( regex_error& e) { cout << search_pattern << " is not a valid regular expression: \"" << e.what() << "\"" << endl; exit(1); } sregex_token_iterator p(the_string.begin(), the_string.end(), re, 0); sregex_token_iterator end; for( ; p != end; ++p) { string new_string(p->first, p->second); String^ copy_han = gcnew String(new_string.c_str()); String^ copy_han2 = copy_han->ToLower(); char* str2 = (char*)(void*)Marshal::StringToHGlobalAnsi(copy_han2); string new_string2(str2); words.add_string(new_string2); } return words; } int main(array<System::String ^> ^args) { StringSet words = break_string("Here is a string, with some; words"); StringSet words2 = break_string("There is another string,"); cout << words.binary_coefficient(words2); return 0; } I get an index which is 1.5116 rather than a value from 0 to 1. Does anybody have a clue why this is the case? Any help would be appreciated.

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  • AG_E_PARSER_PROPERTY_NOT_FOUND exception.

    - by Subhen
    Hi , Can any one plese explain why this error is happenin? I have created a usercontrol in another class and public partial class userControlImageFolder : RadioButton { public userControlImageFolder() { InitializeComponent(); } } Now in XAML it is a lot of code created by the designer like below: <UserControl x:Class="userControlFolder.userControlLocalFolder" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:System="clr-namespace:System;assembly=mscorlib" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" Height="120" Width="150"> <UserControl.Resources> <Style x:Key="rdbfolder" TargetType="RadioButton"> <Setter Property="Background" Value="#FF448DCA"/> <Setter Property="Foreground" Value="#FF000000"/> <Setter Property="HorizontalContentAlignment" Value="Left"/> <Setter Property="VerticalContentAlignment" Value="Top"/> <Setter Property="Padding" Value="4,1,0,0"/> <Setter Property="BorderThickness" Value="1"/> <Setter Property="BorderBrush"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FFA3AEB9" Offset="0"/> <GradientStop Color="#FF8399A9" Offset="0.375"/> <GradientStop Color="#FF718597" Offset="0.375"/> <GradientStop Color="#FF617584" Offset="1"/> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="RadioButton"> <Grid> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="CommonStates"> <VisualState x:Name="Normal"/> <VisualState x:Name="MouseOver"/> <VisualState x:Name="Pressed"/> <VisualState x:Name="Disabled"/> </VisualStateGroup> <VisualStateGroup x:Name="CheckStates"> <VisualState x:Name="Checked"> <Storyboard> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="path3" Storyboard.TargetProperty="(UIElement.Opacity)"> <EasingDoubleKeyFrame KeyTime="00:00:00" Value="1"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="path4" Storyboard.TargetProperty="(UIElement.Opacity)"> <EasingDoubleKeyFrame KeyTime="00:00:00" Value="0.8"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="Unchecked"/> </VisualStateGroup> <VisualStateGroup x:Name="FocusStates"> <VisualState x:Name="Focused"/> <VisualState x:Name="Unfocused"/> </VisualStateGroup> <VisualStateGroup x:Name="ValidationStates"> <VisualState x:Name="Valid"/> <VisualState x:Name="InvalidUnfocused"/> <VisualState x:Name="InvalidFocused"/> </VisualStateGroup> </VisualStateManager.VisualStateGroups> <Grid.ColumnDefinitions> <ColumnDefinition Width="125"/> </Grid.ColumnDefinitions> <Path x:Name="path1" Stroke="#FFEFCD44" Width="Auto" Data="F1M12,1.087C12,1.087 28.814,1.087 49.294,1.087 53.671,1.087 58.215,13 62.799,13 91.625,13 122,13 122,13 127.523,13 132,17.477 132,23 132,23 132,98 132,98 132,103.523 127.523,108 122,108 122,108 12,108 12,108 6.477,108 2,103.523 2,98 2,98 2,12.337 2,12.337 2,6.815 6.477,1.087 12,1.087z" HorizontalAlignment="Stretch" Margin="0,1.765,-7.564,0" VerticalAlignment="Top" Height="108.5" UseLayoutRounding="False" d:LayoutOverrides="Width"> <Path.Fill> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FFE5B802" Offset="0.996"/> <GradientStop Color="#FFFFF3C1" Offset="0.009"/> <GradientStop Color="#FFC1A11F" Offset="0.16"/> </LinearGradientBrush> </Path.Fill> </Path> <Path x:Name="path2" Stretch="Fill" Width="Auto" Data="M47.476928,130.65616 C47.476928,130.65616 167.10104,89.928686 175.76116,103.61726 L175.20267,155.29888 C175.20267,155.29888 46.697497,161.72468 46.697497,161.72468 46.697497,161.72468 47.476928,130.65616 47.476928,130.65616 z" HorizontalAlignment="Stretch" Margin="2.5,38.07,-6.564,0" VerticalAlignment="Top" Height="61.919" UseLayoutRounding="False"> <Path.Fill> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FFE5B802" Offset="1"/> <GradientStop Color="#FFECC31C"/> <GradientStop Color="#FFE7C536" Offset="0.591"/> </LinearGradientBrush> </Path.Fill> </Path> <Path x:Name="path1_Copy" Stroke="#FFEFCD44" Width="Auto" Data="F1 M120.50496,0.49999992 C126.02796,0.49999992 130.50496,4.9769999 130.50496,10.5 130.50496,10.5 130.50496,76.333333 130.50496,76.333333 130.50496,81.856333 126.02796,86.333333 120.50496,86.333333 120.50496,86.333333 10.504963,86.333333 10.504963,86.333333 4.9819634,86.333333 0.5049634,81.856333 0.5049634,76.333333 0.5049634,76.333333 0.5049634,12.040168 0.5049634,12.040168 0.33018858,5.8202529 4.7881744,0.99969011 11.184806,0.94185195 39.903021,0.68218267 120.50496,0.49999992&#xa;120.50496,0.49999992 z" HorizontalAlignment="Stretch" Margin="1.497,23.434,-7.502,0" VerticalAlignment="Top" Height="86.833" UseLayoutRounding="False"> <Path.Fill> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FFE5B802" Offset="0.996"/> <GradientStop Color="#FFFFFB9D" Offset="0.009"/> <GradientStop Color="#FFF1D256" Offset="0.164"/> <GradientStop Color="#FFE2BC22" Offset="0.505"/> <GradientStop Color="#FFB5780F" Offset="0.948"/> </LinearGradientBrush> </Path.Fill> </Path> <Path x:Name="path3" Stroke="#FFEFCD44" Width="133" Data="F1M12,1.087C12,1.087 28.814,1.087 49.294,1.087 53.671,1.087 58.215,13 62.799,13 91.625,13 122,13 122,13 127.523,13 132,17.477 132,23 132,23 132,98 132,98 132,103.523 127.523,108 122,108 122,108 12,108 12,108 6.477,108 2,103.523 2,98 2,98 2,12.337 2,12.337 2,6.815 6.477,1.087 12,1.087z" HorizontalAlignment="Right" Margin="0,1.719,-8,0" VerticalAlignment="Top" Height="108.5" Opacity="0" UseLayoutRounding="False"> <Path.Fill> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF6A5603" Offset="1"/> <GradientStop Color="#FFF3EFDE"/> <GradientStop Color="#FFDAB20D" Offset="0.349"/> </LinearGradientBrush> </Path.Fill> </Path> <Path x:Name="path4" Width="150" Data="F1 M30,0 C30,0 140,0 140,0 145.523,0 150,4.477 150,10 150,10 130,55 130,55 130,55 124.65027,67.742768 120,65 120,65 10,65 10,65 4.477,65 0,60.523 0,55 0,55 20,10 20,10 22.247647,3.2935648 24.477,0&#xa;30,0 z" HorizontalAlignment="Right" Margin="0,43.379,-31.05,0" VerticalAlignment="Top" Height="65.387" Opacity="0" UseLayoutRounding="False"> <Path.Fill> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FFE5B802" Offset="1"/> <GradientStop Color="White"/> <GradientStop Color="#FFFAD336" Offset="0.378"/> </LinearGradientBrush> </Path.Fill> </Path> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <Grid x:Name="LayoutRoot" Background="White"> <RadioButton HorizontalAlignment="Left" Style="{StaticResource rdbfolder}" VerticalAlignment="Top" Content="RadioButton" Height="120" Width="150"/> </Grid> </UserControl> I am sorry for pasting the whole code but this is might be the only way can help us. I create a dll out of it and uses in my other projects: using userControlFolder; userControlLocalFolder btnLocalFolder = new userControlLocalFolder(); Canvas.SetTop(btnLocalFolder, 100); gridRoot.Children.Add(btnLocalFolder); So while running it I get the above exception, AG_E_PARSER_PROPERTY_NOT_FOUND, Please help. Thanks, Subhen

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  • How to declare a(n) vector/array of reducer objects in Cilk++?

    - by Jin
    Hi All, I had a problem when I am using Cilk++, an extension to C++ for parallel computing. I found that I can't declare a vector of reducer objects: typedef cilk::reducer_opadd<int> T_reducer; vector<T_reducer> bitmiss_vec; for (int i = 0; i < 24; ++i) { T_reducer r; bitmiss_vec.push_back(r); } However, when I compile the code with Cilk++, it complains at the push_back() line: cilk++ geneAttack.cilk -O1 -g -lcilkutil -o geneAttack /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In member function ‘void __gnu_cxx::new_allocator<_Tp>::construct(_Tp*, const _Tp&) [with _Tp = cilk::reducer_opadd<int>]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:601: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:229: error: ‘cilk::reducer_opadd<Type>::reducer_opadd(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/ext/new_allocator.h:107: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In member function ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:229: error: ‘cilk::reducer_opadd<Type>::reducer_opadd(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:252: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:230: error: ‘cilk::reducer_opadd<Type>& cilk::reducer_opadd<Type>::operator=(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:256: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In static member function ‘static _BI2 std::__copy_backward<_BoolType, std::random_access_iterator_tag>::__copy_b(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*, bool _BoolType = false]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:465: instantiated from ‘_BI2 std::__copy_backward_aux(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:474: instantiated from ‘static _BI2 std::__copy_backward_normal<<anonymous>, <anonymous> >::__copy_b_n(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*, bool <anonymous> = false, bool <anonymous> = false]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:540: instantiated from ‘_BI2 std::copy_backward(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:253: instantiated from ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:230: error: ‘cilk::reducer_opadd<Type>& cilk::reducer_opadd<Type>::operator=(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:433: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In function ‘void std::_Construct(_T1*, const _T2&) [with _T1 = cilk::reducer_opadd<int>, _T2 = cilk::reducer_opadd<int>]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_uninitialized.h:87: instantiated from ‘_ForwardIterator std::__uninitialized_copy_aux(_InputIterator, _InputIterator, _ForwardIterator, std::__false_type) [with _InputIterator = cilk::reducer_opadd<int>*, _ForwardIterator = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_uninitialized.h:114: instantiated from ‘_ForwardIterator std::uninitialized_copy(_InputIterator, _InputIterator, _ForwardIterator) [with _InputIterator = cilk::reducer_opadd<int>*, _ForwardIterator = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_uninitialized.h:254: instantiated from ‘_ForwardIterator std::__uninitialized_copy_a(_InputIterator, _InputIterator, _ForwardIterator, std::allocator<_Tp>) [with _InputIterator = cilk::reducer_opadd<int>*, _ForwardIterator = cilk::reducer_opadd<int>*, _Tp = cilk::reducer_opadd<int>]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:275: instantiated from ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:229: error: ‘cilk::reducer_opadd<Type>::reducer_opadd(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_construct.h:81: error: within this context make: *** [geneAttack] Error 1 jinchen@galactica:~/workspace/biometrics/genAttack$ make cilk++ geneAttack.cilk -O1 -g -lcilkutil -o geneAttack geneAttack.cilk: In function ‘int cilk cilk_main(int, char**)’: geneAttack.cilk:670: error: expected primary-expression before ‘,’ token geneAttack.cilk:670: error: expected primary-expression before ‘}’ token geneAttack.cilk:674: error: ‘bitmiss_vec’ was not declared in this scope make: *** [geneAttack] Error 1 The Cilk++ manule says it supports array/vector of reducers, although there are performance issues to consider: "If you create a large number of reducers (for example, an array or vector of reducers) you must be aware that there is an overhead at steal and reduce that is proportional to the number of reducers in the program. " Anyone knows what is going on? How should I declare/use vector of reducers? Thank you

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  • How to declare a vector or array of reducer objects in Cilk++?

    - by Jin
    Hi All, I had a problem when I am using Cilk++, an extension to C++ for parallel computing. I found that I can't declare a vector of reducer objects: typedef cilk::reducer_opadd<int> T_reducer; vector<T_reducer> bitmiss_vec; for (int i = 0; i < 24; ++i) { T_reducer r; bitmiss_vec.push_back(r); } However, when I compile the code with Cilk++, it complains at the push_back() line: cilk++ geneAttack.cilk -O1 -g -lcilkutil -o geneAttack /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In member function ‘void __gnu_cxx::new_allocator<_Tp>::construct(_Tp*, const _Tp&) [with _Tp = cilk::reducer_opadd<int>]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:601: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:229: error: ‘cilk::reducer_opadd<Type>::reducer_opadd(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/ext/new_allocator.h:107: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In member function ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:229: error: ‘cilk::reducer_opadd<Type>::reducer_opadd(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:252: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:230: error: ‘cilk::reducer_opadd<Type>& cilk::reducer_opadd<Type>::operator=(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:256: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In static member function ‘static _BI2 std::__copy_backward<_BoolType, std::random_access_iterator_tag>::__copy_b(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*, bool _BoolType = false]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:465: instantiated from ‘_BI2 std::__copy_backward_aux(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:474: instantiated from ‘static _BI2 std::__copy_backward_normal<<anonymous>, <anonymous> >::__copy_b_n(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*, bool <anonymous> = false, bool <anonymous> = false]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:540: instantiated from ‘_BI2 std::copy_backward(_BI1, _BI1, _BI2) [with _BI1 = cilk::reducer_opadd<int>*, _BI2 = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:253: instantiated from ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:230: error: ‘cilk::reducer_opadd<Type>& cilk::reducer_opadd<Type>::operator=(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_algobase.h:433: error: within this context /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h: In function ‘void std::_Construct(_T1*, const _T2&) [with _T1 = cilk::reducer_opadd<int>, _T2 = cilk::reducer_opadd<int>]’: /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_uninitialized.h:87: instantiated from ‘_ForwardIterator std::__uninitialized_copy_aux(_InputIterator, _InputIterator, _ForwardIterator, std::__false_type) [with _InputIterator = cilk::reducer_opadd<int>*, _ForwardIterator = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_uninitialized.h:114: instantiated from ‘_ForwardIterator std::uninitialized_copy(_InputIterator, _InputIterator, _ForwardIterator) [with _InputIterator = cilk::reducer_opadd<int>*, _ForwardIterator = cilk::reducer_opadd<int>*]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_uninitialized.h:254: instantiated from ‘_ForwardIterator std::__uninitialized_copy_a(_InputIterator, _InputIterator, _ForwardIterator, std::allocator<_Tp>) [with _InputIterator = cilk::reducer_opadd<int>*, _ForwardIterator = cilk::reducer_opadd<int>*, _Tp = cilk::reducer_opadd<int>]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/vector.tcc:275: instantiated from ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_vector.h:605: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = cilk::reducer_opadd<int>, _Alloc = std::allocator<cilk::reducer_opadd<int> >]’ geneAttack.cilk:667: instantiated from here /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/cilk++/reducer_opadd.h:229: error: ‘cilk::reducer_opadd<Type>::reducer_opadd(const cilk::reducer_opadd<Type>&) [with Type = int]’ is private /usr/local/cilk/bin/../lib/gcc/x86_64-unknown-linux-gnu/4.2.4/../../../../include/c++/4.2.4/bits/stl_construct.h:81: error: within this context make: *** [geneAttack] Error 1 jinchen@galactica:~/workspace/biometrics/genAttack$ make cilk++ geneAttack.cilk -O1 -g -lcilkutil -o geneAttack geneAttack.cilk: In function ‘int cilk cilk_main(int, char**)’: geneAttack.cilk:670: error: expected primary-expression before ‘,’ token geneAttack.cilk:670: error: expected primary-expression before ‘}’ token geneAttack.cilk:674: error: ‘bitmiss_vec’ was not declared in this scope make: *** [geneAttack] Error 1 The Cilk++ manule says it supports array/vector of reducers, although there are performance issues to consider: "If you create a large number of reducers (for example, an array or vector of reducers) you must be aware that there is an overhead at steal and reduce that is proportional to the number of reducers in the program. " Anyone knows what is going on? How should I declare/use vector of reducers? Thank you

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  • need prefuse graph edges like arrows

    - by merve
    Hello, I did my homework and searched both google for a sample and a topic that is answered before on stackoverflow. But nothing has been found. My problem is ordinary edges who does not have a view like arrows. Here is what i do to hope there is forward arrows from target to destination: LabelRenderer nameLabel = new LabelRenderer("name"); nameLabel.setRoundedCorner(8, 8); DefaultRendererFactory rendererFactory = new DefaultRendererFactory(nameLabel); EdgeRenderer edgeRenderer; edgeRenderer = new EdgeRenderer(prefuse.Constants.EDGE_TYPE_LINE, prefuse.Constants.EDGE_ARROW_FORWARD); rendererFactory.setDefaultEdgeRenderer(edgeRenderer); vis.setRendererFactory(rendererFactory); Here is what i see about colour of edges, hoping these must not be transparent: int[] palette = new int[]{ColorLib.rgb(255, 180, 180), ColorLib.rgb(190, 190, 255)}; DataColorAction fill = new DataColorAction("socialnet.nodes", "gender", Constants.NOMINAL, VisualItem.FILLCOLOR, palette); ColorAction text = new ColorAction("socialnet.nodes", VisualItem.TEXTCOLOR, ColorLib.gray(0)); ColorAction edges = new ColorAction("socialnet.edges", VisualItem.STROKECOLOR, ColorLib.gray(200)); ColorAction arrow = new ColorAction("socialnet.edges", VisualItem.FILLCOLOR, ColorLib.gray(200)); ActionList colour = new ActionList(); colour.add(fill); colour.add(text); colour.add(edges); colour.add(arrow); vis.putAction("colour", colour); Thus, i wonder where am i wrong? Why my edges do not seem like arrows? Thanks for any idea. For more detail, i want to paste all of the code: /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package prefusedeneme; import javax.swing.JFrame; import prefuse.data.*; import prefuse.data.io.*; import prefuse.Display; import prefuse.Visualization; import prefuse.render.*; import prefuse.util.*; import prefuse.action.assignment.*; import prefuse.Constants; import prefuse.visual.*; import prefuse.action.*; import prefuse.activity.*; import prefuse.action.layout.graph.*; import prefuse.controls.*; import prefuse.data.expression.Predicate; import prefuse.data.expression.parser.ExpressionParser; public class SocialNetworkVis { public static void main(String argv[]) { // 1. Load the data Graph graph = null; /* graph will contain the core data */ try { graph = new GraphMLReader().readGraph("socialnet.xml"); /* load the data from an XML file */ } catch (DataIOException e) { e.printStackTrace(); System.err.println("Error loading graph. Exiting..."); System.exit(1); } // 2. prepare the visualization Visualization vis = new Visualization(); /* vis is the main object that will run the visualization */ vis.add("socialnet", graph); /* add our data to the visualization */ // 3. setup the renderers and the render factory // labels for name LabelRenderer nameLabel = new LabelRenderer("name"); nameLabel.setRoundedCorner(8, 8); /* nameLabel decribes how to draw the data elements labeled as "name" */ // create the render factory DefaultRendererFactory rendererFactory = new DefaultRendererFactory(nameLabel); EdgeRenderer edgeRenderer; edgeRenderer = new EdgeRenderer(prefuse.Constants.EDGE_TYPE_LINE, prefuse.Constants.EDGE_ARROW_FORWARD); rendererFactory.setDefaultEdgeRenderer(edgeRenderer); vis.setRendererFactory(rendererFactory); // 4. process the actions // colour palette for nominal data type int[] palette = new int[]{ColorLib.rgb(255, 180, 180), ColorLib.rgb(190, 190, 255)}; /* ColorLib.rgb converts the colour values to integers */ // map data to colours in the palette DataColorAction fill = new DataColorAction("socialnet.nodes", "gender", Constants.NOMINAL, VisualItem.FILLCOLOR, palette); /* fill describes what colour to draw the graph based on a portion of the data */ // node text ColorAction text = new ColorAction("socialnet.nodes", VisualItem.TEXTCOLOR, ColorLib.gray(0)); /* text describes what colour to draw the text */ // edge ColorAction edges = new ColorAction("socialnet.edges", VisualItem.STROKECOLOR, ColorLib.gray(200)); ColorAction arrow = new ColorAction("socialnet.edges", VisualItem.FILLCOLOR, ColorLib.gray(200)); /* edge describes what colour to draw the edges */ // combine the colour assignments into an action list ActionList colour = new ActionList(); colour.add(fill); colour.add(text); colour.add(edges); colour.add(arrow); vis.putAction("colour", colour); /* add the colour actions to the visualization */ // create a separate action list for the layout ActionList layout = new ActionList(Activity.INFINITY); layout.add(new ForceDirectedLayout("socialnet")); /* use a force-directed graph layout with default parameters */ layout.add(new RepaintAction()); /* repaint after each movement of the graph nodes */ vis.putAction("layout", layout); /* add the laout actions to the visualization */ // 5. add interactive controls for visualization Display display = new Display(vis); display.setSize(700, 700); display.pan(350, 350); // pan to the middle display.addControlListener(new DragControl()); /* allow items to be dragged around */ display.addControlListener(new PanControl()); /* allow the display to be panned (moved left/right, up/down) (left-drag)*/ display.addControlListener(new ZoomControl()); /* allow the display to be zoomed (right-drag) */ // 6. launch the visualizer in a JFrame JFrame frame = new JFrame("prefuse tutorial: socialnet"); /* frame is the main window */ frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.add(display); /* add the display (which holds the visualization) to the window */ frame.pack(); frame.setVisible(true); /* start the visualization working */ vis.run("colour"); vis.run("layout"); } }

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  • DD-WRT No Internet connection over LAN

    - by algorithms
    I flashed the DD-WRT firmware on my TP-Link WR1043ND router and although after cloning the PC's MAC-Address it gets the correct IP from my ISP, the internet connection over LAN just won't work. The strange thing is it does work flawlessly over W-LAN, which tells me the problem should lie somehow in the default LAN settings or the PC. Any idea what the problem might be? UPDATE: It seems the problem is the desktop PC, since the laptop can connect to the interet via ethernet without any problems. ipconfig /all seems totally normal (dhcp, dns, gateway all set to 192.168.1.1) I already tried the following things without success: disabling firewall rebooting router/modem/pc router hard-reset resetting tcp/ip and winsock manual setting of DNS/IP/Gateway Here is the ipconfig /all: Windows-IP-Konfiguration Hostname . . . . . . . . . . . . : Nitro-PC Primäres DNS-Suffix . . . . . . . : Knotentyp . . . . . . . . . . . . : Hybrid IP-Routing aktiviert . . . . . . : Nein WINS-Proxy aktiviert . . . . . . : Nein Ethernet-Adapter LAN-Verbindung 2: Medienstatus. . . . . . . . . . . : Medium getrennt Verbindungsspezifisches DNS-Suffix: Beschreibung. . . . . . . . . . . : TAP-Win32 Adapter V9 Physikalische Adresse . . . . . . : 00-FF-56-CA-66-8D DHCP aktiviert. . . . . . . . . . : Ja Autokonfiguration aktiviert . . . : Ja Ethernet-Adapter LAN-Verbindung: Verbindungsspezifisches DNS-Suffix: Beschreibung. . . . . . . . . . . : Realtek PCIe GBE Family Controller Physikalische Adresse . . . . . . : 48-5B-39-5B-DE-17 DHCP aktiviert. . . . . . . . . . : Ja Autokonfiguration aktiviert . . . : Ja Verbindungslokale IPv6-Adresse . : fe80::6934:b121:9eab:c6ce%10(Bevorzugt) IPv4-Adresse . . . . . . . . . . : 192.168.1.18(Bevorzugt) Subnetzmaske . . . . . . . . . . : 255.255.255.0 Lease erhalten. . . . . . . . . . : Donnerstag, 30. August 2012 10:52:30 Lease läuft ab. . . . . . . . . . : Freitag, 31. August 2012 10:52:30 Standardgateway . . . . . . . . . : 192.168.1.1 DHCP-Server . . . . . . . . . . . : 192.168.1.1 DHCPv6-IAID . . . . . . . . . . . : 239622969 DHCPv6-Client-DUID. . . . . . . . : 00-01-00-01-17-43-0D-B2-48-5B-39-5B-DE-17 DNS-Server . . . . . . . . . . . : 192.168.1.1 NetBIOS über TCP/IP . . . . . . . : Aktiviert Tunneladapter isatap.{56CA668D-9112-4399-9D9A-F1D42F0E52DE}: Medienstatus. . . . . . . . . . . : Medium getrennt Verbindungsspezifisches DNS-Suffix: Beschreibung. . . . . . . . . . . : Microsoft-ISATAP-Adapter Physikalische Adresse . . . . . . : 00-00-00-00-00-00-00-E0 DHCP aktiviert. . . . . . . . . . : Nein Autokonfiguration aktiviert . . . : Ja Tunneladapter Teredo Tunneling Pseudo-Interface: Verbindungsspezifisches DNS-Suffix: Beschreibung. . . . . . . . . . . : Teredo Tunneling Pseudo-Interface Physikalische Adresse . . . . . . : 00-00-00-00-00-00-00-E0 DHCP aktiviert. . . . . . . . . . : Nein Autokonfiguration aktiviert . . . : Ja IPv6-Adresse. . . . . . . . . . . : 2001:0:5ef5:79fd:1432:3dcd:3f57:feed(Bevorzugt) Verbindungslokale IPv6-Adresse . : fe80::1432:3dcd:3f57:feed%12(Bevorzugt) Standardgateway . . . . . . . . . : :: NetBIOS über TCP/IP . . . . . . . : Deaktiviert Tunneladapter isatap.{AD21069D-D2AF-423E-BF59-0B1CD0D235E8}: Medienstatus. . . . . . . . . . . : Medium getrennt Verbindungsspezifisches DNS-Suffix: Beschreibung. . . . . . . . . . . : Microsoft-ISATAP-Adapter #2 Physikalische Adresse . . . . . . : 00-00-00-00-00-00-00-E0 DHCP aktiviert. . . . . . . . . . : Nein Autokonfiguration aktiviert . . . : Ja Tunneladapter 6TO4 Adapter: Medienstatus. . . . . . . . . . . : Medium getrennt Verbindungsspezifisches DNS-Suffix: Beschreibung. . . . . . . . . . . : Microsoft-6zu4-Adapter Physikalische Adresse . . . . . . : 00-00-00-00-00-00-00-E0 DHCP aktiviert. . . . . . . . . . : Nein Autokonfiguration aktiviert . . . : Ja route PRINT IPv4-Routentabelle =========================================================================== Aktive Routen: Netzwerkziel Netzwerkmaske Gateway Schnittstelle Metrik 0.0.0.0 0.0.0.0 192.168.1.1 192.168.1.18 10 127.0.0.0 255.0.0.0 Auf Verbindung 127.0.0.1 306 127.0.0.1 255.255.255.255 Auf Verbindung 127.0.0.1 306 127.255.255.255 255.255.255.255 Auf Verbindung 127.0.0.1 306 192.168.1.0 255.255.255.0 Auf Verbindung 192.168.1.18 266 192.168.1.18 255.255.255.255 Auf Verbindung 192.168.1.18 266 192.168.1.255 255.255.255.255 Auf Verbindung 192.168.1.18 266 224.0.0.0 240.0.0.0 Auf Verbindung 127.0.0.1 306 224.0.0.0 240.0.0.0 Auf Verbindung 192.168.1.18 266 255.255.255.255 255.255.255.255 Auf Verbindung 127.0.0.1 306 255.255.255.255 255.255.255.255 Auf Verbindung 192.168.1.18 266 =========================================================================== Stndige Routen: Keine

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  • Set button content in a label (custom control)

    - by user1881207
    Instead of voting negative this question, answer to tell me what's wrong! I want to set the Button Content in a label in the custom control, because when I use it, the Content property is not visible and the button is empty (no text). <Button x:Class="WpfApplication1.UserControl1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" d:DesignHeight="35" d:DesignWidth="273" Content="Button"> <Button.Template> <ControlTemplate> <Grid> <Rectangle Name="rGridBack" StrokeThickness="1"> <Rectangle.Fill> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF4D4D4D" Offset="1" /> <GradientStop Color="#FF404040" Offset="0" /> </LinearGradientBrush> </Rectangle.Fill> <Rectangle.Stroke> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF4F4F4F" Offset="0" /> <GradientStop Color="#FF5B5B5B" Offset="1" /> </LinearGradientBrush> </Rectangle.Stroke> </Rectangle> <Rectangle Fill="#FF1E1E1E" Margin="1,1,1,1" Name="rThickness" /> <Rectangle Margin="2,2,2,2" Name="rGridTop" StrokeThickness="1"> <Rectangle.Fill> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF68686C" Offset="0" /> <GradientStop Color="#FF474747" Offset="1" /> </LinearGradientBrush> </Rectangle.Fill> <Rectangle.Stroke> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF7F7F7F" Offset="0" /> <GradientStop Color="#FF575757" Offset="1" /> </LinearGradientBrush> </Rectangle.Stroke> </Rectangle> <!--This label is where I want to set the Button.Content property--> <Label FontWeight="Normal" Foreground="White" HorizontalContentAlignment="Center" Name="tblckStep1Desc" Padding="0" VerticalContentAlignment="Center"> <Label.Effect> <DropShadowEffect BlurRadius="2" Color="Black" Direction="330" Opacity="0.7" ShadowDepth="1.5" /> </Label.Effect> </Label> </Grid> <ControlTemplate.Triggers> <Trigger Property="Button.Content" Value=""> <Setter Property="Content" TargetName="tblckStep1Desc"> </Setter> </Trigger> <Trigger Property="UIElement.IsMouseOver" Value="True"> <Setter Property="Shape.Fill" TargetName="rGridTop"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF838383" Offset="0" /> <GradientStop Color="#FF545454" Offset="1" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Stroke" TargetName="rGridTop"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF595959" Offset="1" /> <GradientStop Color="#FF929292" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Stroke" TargetName="rGridBack"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF414141" Offset="0" /> <GradientStop Color="#FF565656" Offset="1" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Fill" TargetName="rThickness"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF181818" Offset="1" /> <GradientStop Color="#FF181818" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> </Trigger> <Trigger Property="UIElement.IsEnabled" Value="False"> <Setter Property="Shape.Fill" TargetName="rGridTop"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF68686C" Offset="0" /> <GradientStop Color="#FF474747" Offset="1" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Stroke" TargetName="rGridTop"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF7F7F7F" Offset="0" /> <GradientStop Color="#FF575757" Offset="1" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Stroke" TargetName="rGridBack"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF4F4F4F" Offset="0" /> <GradientStop Color="#FF5B5B5B" Offset="1" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Fill" TargetName="rThickness"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF1E1E1E" Offset="1" /> <GradientStop Color="#FF1E1E1E" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Control.Foreground" TargetName="tblckStep1Desc"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF898989" Offset="1" /> <GradientStop Color="#FF898989" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> </Trigger> <Trigger Property="ButtonBase.IsPressed" Value="True"> <Setter Property="Shape.Fill" TargetName="rGridTop"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF313131" Offset="1" /> <GradientStop Color="#FF2E2E2E" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Stroke" TargetName="rGridTop"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF1F1F1F" Offset="1" /> <GradientStop Color="#FF1F1F1F" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Stroke" TargetName="rGridBack"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF414141" Offset="1" /> <GradientStop Color="#FF565656" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Fill" TargetName="rThickness"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF0C0C0C" Offset="1" /> <GradientStop Color="#FF0C0C0C" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Button.Template> The button is based on Adobe CS5 suite on dialog forms, because a lot of code.

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  • Erroneous/Incorrect C2248 error using Visual Studio 2010

    - by Dylan Bourque
    I'm seeing what I believe to be an erroneous/incorrect compiler error using the Visual Studio 2010 compiler. I'm in the process of up-porting our codebase from Visual Studio 2005 and I ran across a construct that was building correctly before but now generates a C2248 compiler error. Obviously, the code snippet below has been generic-ized, but it is a compilable example of the scenario. The ObjectPtr<T> C++ template comes from our codebase and is the source of the error in question. What appears to be happening is that the compiler is generating a call to the copy constructor for ObjectPtr<T> when it shouldn't (see my comment block in the SomeContainer::Foo() method below). For this code construct, there is a public cast operator for SomeUsefulData * on ObjectPtr<SomeUsefulData> but it is not being chosen inside the true expression if the ?: operator. Instead, I get the two errors in the block quote below. Based on my knowledge of C++, this code should compile. Has anyone else seen this behavior? If not, can someone point me to a clarification of the compiler resolution rules that would explain why it's attempting to generate a copy of the object in this case? Thanks in advance, Dylan Bourque Visual Studio build output: c:\projects\objectptrtest\objectptrtest.cpp(177): error C2248: 'ObjectPtr::ObjectPtr' : cannot access private member declared in class 'ObjectPtr' with [ T=SomeUsefulData ] c:\projects\objectptrtest\objectptrtest.cpp(25) : see declaration of 'ObjectPtr::ObjectPtr' with [ T=SomeUsefulData ] c:\projects\objectptrtest\objectptrtest.cpp(177): error C2248: 'ObjectPtr::ObjectPtr' : cannot access private member declared in class 'ObjectPtr' with [ T=SomeUsefulData ] c:\projects\objectptrtest\objectptrtest.cpp(25) : see declaration of 'ObjectPtr::ObjectPtr' with [ T=SomeUsefulData ] Below is a minimal, compilable example of the scenario: #include <stdio.h> #include <tchar.h> template<class T> class ObjectPtr { public: ObjectPtr<T> (T* pObj = NULL, bool bShared = false) : m_pObject(pObj), m_bObjectShared(bShared) {} ~ObjectPtr<T> () { Detach(); } private: // private, unimplemented copy constructor and assignment operator // to guarantee that ObjectPtr<T> objects are not copied ObjectPtr<T> (const ObjectPtr<T>&); ObjectPtr<T>& operator = (const ObjectPtr<T>&); public: T * GetObject () { return m_pObject; } const T * GetObject () const { return m_pObject; } bool HasObject () const { return (GetObject()!=NULL); } bool IsObjectShared () const { return m_bObjectShared; } void ObjectShared (bool bShared) { m_bObjectShared = bShared; } bool IsNull () const { return !HasObject(); } void Attach (T* pObj, bool bShared = false) { Detach(); if (pObj != NULL) { m_pObject = pObj; m_bObjectShared = bShared; } } void Detach (T** ppObject = NULL) { if (ppObject != NULL) { *ppObject = m_pObject; m_pObject = NULL; m_bObjectShared = false; } else { if (HasObject()) { if (!IsObjectShared()) delete m_pObject; m_pObject = NULL; m_bObjectShared = false; } } } void Detach (bool bDeleteIfNotShared) { if (HasObject()) { if (bDeleteIfNotShared && !IsObjectShared()) delete m_pObject; m_pObject = NULL; m_bObjectShared = false; } } bool IsEqualTo (const T * pOther) const { return (GetObject() == pOther); } public: T * operator -> () { ASSERT(HasObject()); return m_pObject; } const T * operator -> () const { ASSERT(HasObject()); return m_pObject; } T & operator * () { ASSERT(HasObject()); return *m_pObject; } const T & operator * () const { ASSERT(HasObject()); return (const C &)(*m_pObject); } operator T * () { return m_pObject; } operator const T * () const { return m_pObject; } operator bool() const { return (m_pObject!=NULL); } ObjectPtr<T>& operator = (T * pObj) { Attach(pObj, false); return *this; } bool operator == (const T * pOther) const { return IsEqualTo(pOther); } bool operator == (T * pOther) const { return IsEqualTo(pOther); } bool operator != (const T * pOther) const { return !IsEqualTo(pOther); } bool operator != (T * pOther) const { return !IsEqualTo(pOther); } bool operator == (const ObjectPtr<T>& other) const { return IsEqualTo(other.GetObject()); } bool operator != (const ObjectPtr<T>& other) const { return !IsEqualTo(other.GetObject()); } bool operator == (int pv) const { return (pv==NULL)? IsNull() : (LPVOID(m_pObject)==LPVOID(pv)); } bool operator != (int pv) const { return !(*this == pv); } private: T * m_pObject; bool m_bObjectShared; }; // Some concrete type that holds useful data class SomeUsefulData { public: SomeUsefulData () {} ~SomeUsefulData () {} }; // Some concrete type that holds a heap-allocated instance of // SomeUsefulData class SomeContainer { public: SomeContainer (SomeUsefulData* pUsefulData) { m_pData = pUsefulData; } ~SomeContainer () { // nothing to do here } public: bool EvaluateSomeCondition () { // fake condition check to give us an expression // to use in ?: operator below return true; } SomeUsefulData* Foo () { // this usage of the ?: operator generates a C2248 // error b/c it's attempting to call the copy // constructor on ObjectPtr<T> return EvaluateSomeCondition() ? m_pData : NULL; /**********[ DISCUSSION ]********** The following equivalent constructs compile w/out error and behave correctly: (1) explicit cast to SomeUsefulData* as a comiler hint return EvaluateSomeCondition() ? (SomeUsefulData *)m_pData : NULL; (2) if/else instead of ?: if (EvaluateSomeCondition()) return m_pData; else return NULL; (3) skip the condition check and return m_pData as a SomeUsefulData* directly return m_pData; **********[ END DISCUSSION ]**********/ } private: ObjectPtr<SomeUsefulData> m_pData; }; int _tmain(int argc, _TCHAR* argv[]) { return 0; }

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  • Robocopy fails in Scheduled task with ERROR 1326 Logon failure

    - by reticentKoala
    My aim: To simply mirror a database backup directory onto another server Approach: Use Robocopy statement contained in a scheduled task robocopy "C:\MylocalDirBackup" "\\MY.IP\DatabaseBackupsShare" /mir /z /log:"C:\MyLocalDIR\RobocopyTestLog.txt" Environment: Windows Server 2008R2 Scheduled task user "MylocalUser": Local adminon local machine Network config: Both servers on workgroup Tests: navigate to share \MY.IP\DatabaseBackupsShare as "MylocalUser" - success, no prompt for credentials Run robocopy command from command line when logged on as "MyLocalUser" - success The Problem!: When running Robocopy command from a scheduled task the following error is raised: 2013/10/22 20:04:57 ERROR 1326 (0x0000052E) Accessing Destination Directory \\MY.IP\DatabaseBackupsShare\ Logon failure: unknown user name or bad password. I found several other people who are having similar problems, and followed suggestions here: http://social.technet.microsoft.com/Forums/scriptcenter/en-US/b591346e-3ed0-4ed1-9453-24851ebe1bb1/scheduling-robocopy-to-run-at-system-startup?forum=ITCG Any help gratefully received. I thought this was going to be a quick task...

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  • How to change contact picture in Windows 8 People app for linked contacts?

    - by Sergey
    I link contacts together in people app. Very usefull feature for me. But how can I change picture of contact? For example I link together Skype, Facebook and Gmail accounts of somebody and People app show me picture for example from Facebook for this contact. But I want set picture from Skype or Gmail. Or remove picture completely for example. Is it possible? I easily can do it on my Windows Phone 7.5, in same People app. Does Microsoft forget about this functional in windows 8?

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  • ODBC in SSIS 2012

    - by jamiet
    In August 2011 the SQL Server client team published a blog post entitled Microsoft is Aligning with ODBC for Native Relational Data Access in which they basically said "OLE DB is the past, ODBC is the future. Deal with it.". From that blog post:We encourage you to adopt ODBC in the development of your new and future versions of your application. You don’t need to change your existing applications using OLE DB, as they will continue to be supported on Denali throughout its lifecycle. While this gives you a large window of opportunity for changing your applications before the deprecation goes into effect, you may want to consider migrating those applications to ODBC as a part of your future roadmap.I recently undertook a project using SSIS2012 and heeded that advice by opting to use ODBC Connection Managers rather than OLE DB Connection Managers. Unfortunately my finding was that the ODBC Connection Manager is not yet ready for primetime use in SSIS 2012. The main issue I found was that you can't populate an Object variable with a recordset when using an Execute SQL Task connecting to an ODBC data source; any attempt to do so will result in an error:"Disconnected recordsets are not available from ODBC connections." I have filed a bug on Connect at ODBC Connection Manager does not have same funcitonality as OLE DB. For this reason I strongly recommend that you don't make the move to ODBC Connection Managers in SSIS just yet - best to wait for the next version of SSIS before doing that.I found another couple of issues with the ODBC Connection Manager that are worth keeping in mind:It doesn't recognise System Data Source Names (DSNs), only User DSNs (bug filed at ODBC System DSNs are not available in the ODBC Connection Manager)  UPDATE: According to a comment on that Connect item this may only be a problem on 64bit.In the OLE DB Connection Manager parameter ordinals are 0-based, in the ODBC Connection Manager they are 1-based (oh I just can't wait for the upgrade mess that ensues from this one!!!)You have been warned!@jamiet

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  • RRAS on Windows Server 2012 box

    - by TerminalTox1n
    I'm trying to add the RRAS VPN roles into my server 2012 box. The error I am getting is: install-windowsfeature : The request to add or remove features on the specified server failed. Installation of one or more roles, role services, or features failed. One or several parent features are disabled so current feature can not be enabled. Error: 0xc004000d At line:1 char:1 + install-windowsfeature -name directaccess-vpn + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + CategoryInfo : InvalidOperation: (@{Vhd=; Credent...Name=localhost}:PSObject) [Install-WindowsFeature], Exception + FullyQualifiedErrorId : DISMAPI_Error__Failed_To_Enable_Updates,Microsoft.Windows.ServerManager.Commands.AddWind owsFeatureCommand This box is running as a domain controller. Does anybody have any insight on having server 2012 running a domain controller and VPN endpoint on the same box? Thanks!

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  • KBXXXXX does not apply, or is blocked by another condition on your computer

    - by Jason Banico
    I have uninstalled VS 2010 and many other apps that I don't use anymore, and reinstalled it after. I have also reinstalled VS 2010 SP1. I'm now down to 3 updates, of which I am getting the error: "KB2522890 does not apply, or is blocked by another condition on your computer." I have already disabled my antivirus and Windows Defender. It also happens to the other updates: VS10SP1-KB2529927-v2-x86 VS10SP1-KB2548139-x86 VS10SP1-KB2549864-x86 It is possible that Microsoft Update is right that they do not apply, as I only installed VS 2010 C# and Web development. Why is it recommending that I install them then?

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  • KBXXXXX does not apply, or is blocked by another condition on your computer

    - by Jason Banico
    I have uninstalled VS 2010 and many other apps that I don't use anymore, and reinstalled it after. I have also reinstalled VS 2010 SP1. I'm now down to 3 updates, of which I am getting the error: "KB2522890 does not apply, or is blocked by another condition on your computer." I have already disabled my antivirus and Windows Defender. It also happens to the other updates: VS10SP1-KB2529927-v2-x86 VS10SP1-KB2548139-x86 VS10SP1-KB2549864-x86 It is possible that Microsoft Update is right that they do not apply, as I only installed VS 2010 C# and Web development. Why is it recommending that I install them then?

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