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  • Java JCheckBox ArrayList help needed

    - by user2929626
    I'm new to Java and struggling with something which I'm sure must have a simple answer but I can't seem to find it. I have an array of checkbox objects defined as: ArrayList<JCheckBox> checkBoxList A JPanel is created with a grid layout and the checkboxes are added to the JPanel and the ArrayList: for (int i = 0; i < 256; i++) { JCheckBox c = new JCheckBox(); c.setSelected(false); checkBoxList.add(c); mainPanel.add(c); } Yes, there are 256 checkboxes! The panel is added to a JFrame and eventually the GUI is displayed. The user can select any combination of the 256 checkboxes. My class implements Serializable and this ArrayList of checkboxes can be saved and restored using 'Save' and 'Load' GUI buttons. My code to load the saved object is as below: public class LoadListener implements ActionListener { public void actionPerformed(ActionEvent a) { try { // Prompt the user for a load file JFileChooser fileLoad = new JFileChooser(); fileLoad.showOpenDialog(mainFrame); // Create a object/file input stream linking to the selected file ObjectInputStream is = new ObjectInputStream(new FileInputStream(fileLoad.getSelectedFile())); // Read the checkBox array list checkBoxList = (ArrayList<JCheckBox>) is.readObject(); is.close(); } catch (Exception ex) { ex.printStackTrace(); } } On loading the ArrayList object, the values of the checkboxes are correctly populated, however I want to update the checkboxes on the GUI to reflect this. Is there an easy way to do this? I assumed as the array of checkboxes had the correct values that I could just repaint the panel / frame but this doesn't work. I'd like to understand why - does my loaded array of checkbox objects no longer reflect the checkbox objects on the GUI? Any help would be much appreciated. Thanks!

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  • How save image in Android Universal Image Loader?

    - by Saeed
    In Lazy List i use this code and my image store in a folder named LazyList ImageLoader imageLoader=new ImageLoader(context); imageLoader.DisplayImage(url, imageView); But in Universal Image Loader i use this ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(getApplicationContext()) .build(); ImageLoader.getInstance().init(config); img = (ImageView) this.findViewById(R.id.test_id); ImageLoader imageLoader = ImageLoader.getInstance(); imageLoader.displayImage(URL.RECIPE_IMG_URL,img); but each time it use internet to get image and didn't store my image in any folder i aslo add .diskCache(new UnlimitedDiscCache(new File("myFolder"))) to config but nothing store in myFolder.Any ideas?

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  • Randomised objects are assigning themselves to more than one array location

    - by Thaddeus Aid
    this.size = 9; this.populationSize = 10; Random rand = new Random(); Integer[][] easy1 = new Integer[size][size]; easy1 = this.initializeEasy1(easy1); this.sudokuArray = new Sudoku[this.populationSize]; for (int i = 0; i < this.sudokuArray.length; i++){ long seed = rand.nextLong(); System.out.println("" + seed); this.sudokuArray[i] = new Sudoku(easy1, this.size, seed); } I am building an evolutionary sudoku solver and I am having a problem where the last Sudoku object is overwriting all the other objects in the array. Where in the code did I mess up? /edit here is the constructor of the class public Sudoku(Integer[][] givensGrid, int s, long seed){ this.size = s; this.givens = givensGrid; this.grid = this.givens.clone(); Random rand = new Random(seed); System.out.println("Random " + rand.nextInt()); // step though each row of the grid for (int i = 0; i < size; i++){ ArrayList<Integer> numbers = new ArrayList<Integer>(); numbers = this.makeNumbers(numbers); // step through each column to find the givens and remove from numbers for (int j = 0; j < size; j++){ if (this.grid[i][j] != 0){ numbers.remove(this.grid[i][j]); } } // go back through the row and assign the numbers randomly for (int j = 0; j < size; j++){ if (this.grid[i][j] == 0){ int r = rand.nextInt(numbers.size()); this.grid[i][j] = numbers.get(r); numbers.remove(r); } } } System.out.println("============="); System.out.println(this.toString()); }

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  • OOP question about functions that struck me all of a sudden.

    - by Nitesh Panchal
    Hello, May be my question is stupid. But i would like to get it cleared. We know that functions are loaded in memory only once and when you create new objects, only instance variables gets created, functions are never created. My question is, say suppose there is server and all clients access a method named createCustomer(). Say suppose all clients do something which fired createCustomer on server. So, if the method is in middle of execution and new client fires it. Will the new request be put on wait? or new request also will start executing the method? How does it all get managed when there is only one copy of function in memory? No book mentions answers to this type of questions. So i am posting here where i am bound to get answers :).

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  • Rails: How to to download a file from a http and save it into database

    - by Chris
    Hi, i would like to create a Rails controller that download a serie of jpg files from the web and directly write them into database as binary (I am not trying to do an upload form) Any clue on the way to do that ? Thank you Edit : Here is some code I already wrote using attachment-fu gem : http = Net::HTTP.new('awebsite', 443) http.use_ssl = true http.verify_mode = OpenSSL::SSL::VERIFY_NONE http.start() { |http| req = Net::HTTP::Get.new("image.jpg") req.basic_auth login, password response = http.request(req) attachment = Attachment.new(:uploaded_data => response.body) attachement.save } And I get an "undefined method `content_type' for #" error

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  • Xcode OpenGL Build Error (header file not found)

    - by Strix Nebulosa
    When building my Objective-C project (for Mac OS 10.9, Xcode 5.11), I get the error message Lexical or Preprocessor Issue 'OpenGL/OpenGL.h' file not found. The error is caused by the include section of the file CVDisplayLink.h where the above named file is included. CVDisplayLink.h belongs to the framework CoreVideo. Now there are two strange points related to that issue: The error appeared after I tried to test some basic OpenGL features using the tutorial in the Mac Developer Library ( https://developer.apple.com/library/mac/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_drawing/opengl_drawing.html#//apple_ref/doc/uid/TP40001987-CH404-SW8 ). I added an NSOpenGLView to my MainMenu as well as the related code given in the tutorial. Then the error message appeared. I also tried to add the OpenGL and CoreVideo frameworks to my project target, but this did not help. After some frustration, I removed the NSOpenGLView from my project, as well as all related code. Now the error Message still appeares and I have no Idea how to ged rid of it.

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  • Make a table row's text editable immediately

    - by Ricky
    I have an NSTableView in my user interface, where new rows are added when the user presses a button or keyboard shortcut. Each row consists of two text cells (the table is comprised of two columns). Is there a way to immediately select the first text cell of a new row which is added? So, basically, I would like the user to be able to press the button, adding a new row to the table and then having it editable straight away.

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  • XDocument.Save to specific directory?

    - by Ignacio
    Hi, I'm using this XML classes for the first time and can't find this piece of info. I'm doing: xmlDoc = new XDocument(new XDeclaration("1.0", "utf-8", "yes")); xmlDoc.Add(new XElement("Images")); xmlDoc .Save("C:\\Backup\\images.xml"); But doesn't work. It only works if I use just the filename, like "images.xml", but of course, the file gets saved on the execution path.

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  • Not Equal two Generic Lists

    - by David Johnson
    I have two generic lists, both containing different data, except 4 fields, which I want to compare to another list and find items that do not match in either list. I need to basically replace where it says equals below, with not equals! var unMatchedData = from liveLines in liveList join oldList in comapreSnapshotList on new {liveLines.ClientNo, liveLines.SequenceNo, liveLines.LineNo, liveLines.Text} equals new {oldList.ClientNo, oldList.SequenceNo, oldList.LineNo, oldList.Text} select new KNOWTXTS { ClientNo = liveLines.ClientNo, SequenceNo = liveLines.SequenceNo, LineNo = liveLines.LineNo, Text = liveLines.Text };

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  • Why do I get Error#2036 in flash AS3 and how to solve this?

    - by sydas
    I'm currently building an application in flash in relation to RSS/XML feeds for a project. I'm stuck at the moment because I keep getting this error: Error opening URL 'http://distilleryimage6.instagram.com/.jpg' Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed. I know my string picURL is not functioning properly, but am I missing something that makes it not functional? This is my code: package { import flash.display.*; import flash.events.*; import flash.net.*; public class instagramFeed extends MovieClip { //link to #rit xml loader public var ritFileRequest = new URLRequest("http://instagram.com/tags/rit/feed/recent.rss"); public var ritXmlLoader = new URLLoader(); //link to #rochester xml loader // same as above public variables public function instagramFeed() { // constructor code trace("About to load..."); //Loads #rit hashtag xml data. ritXmlLoader.load(ritFileRequest); ritXmlLoader.addEventListener(Event.COMPLETE, displayRITInfo); } //focuses on data with #rit hashtag public function displayRITInfo(e:Event):void{ var ritInstagramData:XML = new XML(ritXmlLoader.data); var ritInfoList:XMLList = ritInstagramData.elements().item; trace(ritInfoList); //load the image var ritPic:String = ritInfoList.*::condition.@code; var picURL:String = "http://distilleryimage6.instagram.com/" + ritPic + ".jpg"; trace(picURL); //show the image on the stage! var ritImageRequest:URLRequest = new URLRequest(picURL); var ritImageLoader:Loader = new Loader(); ritImageLoader.load(ritImageRequest); addChild(ritImageLoader); ritImageLoader.x=200; ritImageLoader.y=100; ritImageLoader.scaleX = 3; ritImageLoader.scaleY = 3; } } }

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  • Java order jlist by status

    - by Takami
    i have a small problem, i don't know how to sort my jlist by status which is retrieved from database. i want sort by "online" and "offline", i mean online computers go first and then offline computers, i have this code now, it just makes the icon+text for the jlist Can you tell me how can i filter/sortby status? public void acx_pc(String query) { try { Statement st = con.createStatement(); ResultSet rs = st.executeQuery(query); String comb; Map<Object, Icon> icons = new HashMap<>(); ArrayList<String> pc_list = new ArrayList<>(); int i = 0; while (rs.next()) { //Getting info from DB String pc_name = rs.getString("nombre_pc"); String pc_ip = rs.getString("IP"); String status = rs.getString("estado"); //Setting text for the jList comb = pc_name + " - " + pc_ip; //Comparing Status switch (status) { case "online": //This is just for rendering an image+text to Jlist icons.put(comb, new ImageIcon(getClass().getResource("/Imagenes/com_on_30x30.png"))); break; case "offline": //This is just for rendering an image to Jlist icons.put(comb, new ImageIcon(getClass().getResource("/Imagenes/com_off_30x30.png"))); break; } //Adding info to ArrayList pc_list.add(i, comb); i++; } con.close(); // Setting the list/text on Jlist Home.computer_jlist.setListData(pc_list.toArray()); // create a cell renderer to add the appropriate icon Home.computer_jlist.setCellRenderer(new pc_cell_render(icons)); } catch (Exception e) { System.out.println("Error aqui: " + e); } } I want to do something like (should automatically order) http://imageshack.us/a/img27/9018/2mx1.png and not: http://imageshack.us/a/img407/346/e9r.png

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  • Are there any shortcuts/easier(VB) style way for raising events in C#?

    - by Eric
    Example in VB I have a worker class Public Class worker Public Event EventNumber1(ByVal messages As Dictionary(Of Integer, String)) Public Event EventNumber2(ByVal message As String) Public Sub CallEventNumber1() Dim dict As New Dictionary(Of Integer, String) dict.Add(1, "EventNumber1 First message") dict.Add(2, "EventNumber1 Second message") RaiseEvent EventNumber1(dict) End Sub Public Sub CallEventNumber2() RaiseEvent EventNumber2("I am an EventNumber2 Message") End Sub End Class and wire them up in another class with AddHandler _worker.EventNumber1, AddressOf EventNumber1Handler AddHandler _worker.EventNumber2, AddressOf EventNumber2Handler and in C# the worker class class Worker { public delegate void EventNumber1Handler(Dictionary<int, string> messages); public delegate void EventNumber2Handler(string message); public event EventNumber1Handler EventNumber1; public event EventNumber2Handler EventNumber2; public void CallEventNumber1() { Dictionary<int, string> dict = new Dictionary<int, string>(); dict.Add(1, "EventNumber1 First message"); dict.Add(2, "EventNumber1 Second message"); if (EventNumber1 != null) EventNumber1(dict); } public void CallEventNumber2() { if (EventNumber2 != null) EventNumber2("I am an EventNumber2 Message"); } } and wire that up with worker.EventNumber1 += new Worker.EventNumber1Handler(worker_EventNumber1); worker.EventNumber2 += new Worker.EventNumber2Handler(worker_EventNumber2); So I guess my question is do I always need to add the delegate along with the event in c#? Is there any new syntax for c# 3.0/4.0? Regards _Eric

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  • MPI_Bsend and MPI_Isend. How do they work ?

    - by GBBL
    Hi, using buffered send and non blocking send I was wondering how and if they implement a new level of parallelism in my application eventually generating a thread. Imagine that a slave process generates a large amount of data and want to send it to the master. My idea was to start a buffered or non blocking send then immediately begin to compute the next result. Just when I would have to send the new data I wold check if I can reuse the buffer. This would introduce a new level of parallelism in my application between CPU and communication. Does anybody knows how this is done in MPI ? Does MPI generate a new thread to handle the Bsend or Isend ? Thanks.

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  • Rotating images makes ui slow

    - by 5w4rley
    i'm trying to implement kind of speedometer. i'm getting informations about rounds per minute, boost and load of an engine over bluetooth and i try to display them on the screen witch 3 arrows witch should point in the right direktion. i tried to use a rotate animation evry time i get data(10-100ms) to setup the arrows. but that makes my ui extremly slow. 500ms to react on a buttonclick. Doese someone know how to make it work better? source code: public void setTacho() { //rotate Tachonadel Rpmcurrentdegree=Rpmcurrentdegree+Rpmdegree; Rpmdegree=((rpms-lastrpm)*RPMtoDegree); RpmAnim=new RotateAnimation((float)Rpmcurrentdegree, (float)Rpmdegree, ivNadel.getWidth()/2, ivNadel.getHeight()/2); RpmAnim.setFillEnabled(true); RpmAnim.setFillAfter(true); ivNadel.setAnimation(RpmAnim); RpmAnim.start(); //rotate Boostbalken currentBoostDegree=currentBoostDegree+BoostDegree; BoostDegree=(boost-lastBoost)*BOOSTtoDegree; //rotate Loadbalken currentLoadDegree=currentLoadDegree+LoadDegree; LoadDegree=(load-lastLoad)*LOADtoDegree; BoostAnim=new RotateAnimation((float)-currentBoostDegree, (float)-BoostDegree, ivBoost.getWidth()/2, ivBoost.getHeight()/2); BoostAnim.setFillEnabled(true); BoostAnim.setFillAfter(true); ivBoost.setAnimation(BoostAnim); BoostAnim.start(); LoadAnim=new RotateAnimation((float)currentLoadDegree, (float)LoadDegree, ivLoad.getWidth()/2, ivLoad.getHeight()/2); LoadAnim.setFillEnabled(true); LoadAnim.setFillAfter(true); ivLoad.setAnimation(LoadAnim); LoadAnim.start(); } when i try to make the rotation only if the values have changed then it works only while they are changing but if they aren't the arrows jump back to the zero position. isnt setfillafter to tell the image that it should hold the new position? code: public void setTacho() { //rotate Tachonadel Rpmcurrentdegree=Rpmcurrentdegree+Rpmdegree; Rpmdegree=((rpms-lastrpm)*RPMtoDegree); if(Rpmdegree!=0) { RpmAnim=new RotateAnimation((float)Rpmcurrentdegree, (float)Rpmdegree, ivNadel.getWidth()/2, ivNadel.getHeight()/2); RpmAnim.setFillEnabled(true); RpmAnim.setFillAfter(true); ivNadel.setAnimation(RpmAnim); RpmAnim.start(); } //rotate Boostbalken currentBoostDegree=currentBoostDegree+BoostDegree; BoostDegree=(boost-lastBoost)*BOOSTtoDegree; //rotate Loadbalken currentLoadDegree=currentLoadDegree+LoadDegree; LoadDegree=(load-lastLoad)*LOADtoDegree; if(BoostDegree!=0) { BoostAnim=new RotateAnimation((float)-currentBoostDegree, (float)-BoostDegree, ivBoost.getWidth()/2, ivBoost.getHeight()/2); BoostAnim.setFillEnabled(true); BoostAnim.setFillAfter(true); ivBoost.setAnimation(BoostAnim); BoostAnim.start(); } if(LoadDegree!=0) { LoadAnim=new RotateAnimation((float)currentLoadDegree, (float)LoadDegree, ivLoad.getWidth()/2, ivLoad.getHeight()/2); LoadAnim.setFillEnabled(true); LoadAnim.setFillAfter(true); ivLoad.setAnimation(LoadAnim); LoadAnim.start(); } } i don't get it =( thx 4 help EDIT: part of the bluetooth Thread that calls the callback while (run) { try { bytes = mmInStream.read(buffer); if (connection.btCallback != null) { connection.btCallback.getData(buffer,bytes); } } catch (IOException e) { break; } the callback methode of the bluetooth thread: public void getData(byte[] bytes, int len) { setTacho(); }

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  • Problem using FormLayout in Swing

    - by Dimitri
    Hi I am using the FormLayout. I just discovered it and it's powerful layout manager. I would like to layout 4 components (outlined, properties, tgraph, library) in 3 columns. I want to layout my library component on top of the outlined component in one column, the graph and the properties component in one column. But it doesn't work. Maybe I miss something. Here is my code : private void layoutComponent() { JPanel panel = new JPanel(); FormLayout layout = new FormLayout( "right:p,10dlu,300dlu,left:max(50dlu;p)", "top:pref,center:p,p"); layout.setRowGroups(new int[][]{{1,3}}); PanelBuilder builder = new PanelBuilder(layout,panel); builder.setDefaultDialogBorder(); CellConstraints constraints = new CellConstraints(); builder.add(library, constraints.xy(1, 1)); builder.add(outline,constraints.xy(1, 3)); builder.add(tgraph,constraints.xy(3, 1)); builder.add(properties,constraints.xy(4, 1)); getContentPane().add(panel);r code here } Can someone help plz. Thx :)

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  • The D Programming Language for Game Development

    - by n2liquid
    Hi all, Recently I've been bothered because I reached a point in which C++ (even 0x) felt very limited, so I started looking for alternatives. Forget Java, C#, Python or Ruby. I still like the low-level nature of C++ and I'm not fond of virtual machines. Further, I'm a game engine developer, so I have to develop core routines which must be really fast, and lately I've been hungry for code expressiveness. C++ is an almost-there language for me, but there are many exceptions on how to use templates, and GCC isn't optimizing stuff as well as I'd hoped it would. So I'm considering to start learning D. Do you think it will suffice my needs as a game developer? I'm weary because I've never heard of D being used for that. Thanks!

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  • Threads syncronization with ThreadPoolExecutor

    - by justme1
    I'm trying to implement some logic when I create main(father) thread witch executes several other threads. Then it waits for some condition which child threads creates. After condition is meet the father executes some more child threads. The problem that when I use wait/notify I have java.lang.IllegalMonitorStateException exception. Here is the code: public class MyExecutor { final static ArrayBlockingQueue<Runnable> queue = new ArrayBlockingQueue<Runnable>(10); final static ExecutorService svc = Executors.newFixedThreadPool(1); static final ThreadPoolExecutor threadPool = new ThreadPoolExecutor(5, 8, 10, TimeUnit.SECONDS, queue); public static void main(String[] args) throws InterruptedException { final MyExecutor me = new MyExecutor(); svc.execute(new Runnable() { public void run() { try { System.out.println("Main Thread"); me.execute(threadPool, 1); System.out.println("Main Thread waiting"); wait(); System.out.println("Main Thread notified"); me.execute(threadPool, 2); Thread.sleep(100); threadPool.shutdown(); threadPool.awaitTermination(20000, TimeUnit.SECONDS); } catch (InterruptedException e) { e.printStackTrace(); } } }); svc.shutdown(); svc.awaitTermination(10000, TimeUnit.SECONDS); System.out.println("Main Thread finished"); } public void execute(ThreadPoolExecutor tpe, final int id) { tpe.execute(new Runnable() { public void run() { try { System.out.println("Child Thread " + id); Thread.sleep(2000); System.out.println("Child Thread " + id + " finished"); notify(); } catch (InterruptedException e) { e.printStackTrace(); } } }); } } When I comment wait and notify line I have the following output: Main Thread Main Thread waiting Main Thread notified Child Thread 1 Child Thread 2 Child Thread 1 finished Child Thread 2 finished Main Thread finished

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  • Unit test approach for generic classes/methods

    - by Greg
    Hi, What's the recommended way to cover off unit testing of generic classes/methods? For example (referring to my example code below). Would it be a case of have 2 or 3 times the tests to cover testing the methods with a few different types of TKey, TNode classes? Or is just one class enough? public class TopologyBase<TKey, TNode, TRelationship> where TNode : NodeBase<TKey>, new() where TRelationship : RelationshipBase<TKey>, new() { // Properties public Dictionary<TKey, NodeBase<TKey>> Nodes { get; private set; } public List<RelationshipBase<TKey>> Relationships { get; private set; } // Constructors protected TopologyBase() { Nodes = new Dictionary<TKey, NodeBase<TKey>>(); Relationships = new List<RelationshipBase<TKey>>(); } // Methods public TNode CreateNode(TKey key) { var node = new TNode {Key = key}; Nodes.Add(node.Key, node); return node; } public void CreateRelationship(NodeBase<TKey> parent, NodeBase<TKey> child) { . . .

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  • getting usb com port

    - by I__
    i have this function: private string GetUSBComPort() { string[] sPorts = SerialPort.GetPortNames(); foreach (string port in sPorts) { if (port != "COM1" && port != "COM4") { return port; } } return null; } this function is being called from form load: private void Form1_Load(object sender, EventArgs e) { serialPort1 = new SerialPort(GetUSBComPort()); if (serialPort1.IsOpen) { serialPort1.Close(); } serialPort1.Open(); //ThreadStart myThreadDelegate = new ThreadStart(ReceiveAndOutput); //Thread myThread = new Thread(myThreadDelegate); //myThread.Start(); this.serialPort1.DataReceived += new SerialDataReceivedEventHandler(sp_DataReceived); } the function is unfortunately returning null how do i get the com port to which my phone is attached to via USB?

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  • JPanel's child components paint/layout problem

    - by Tom Brito
    I'm having a problem that when my frame is shown (after a login dialog) the buttons are not on correct position, then in some miliseconds they go to the right position (the center of the panel with border layout). When I make a SSCCE, it works correct, but when I run my whole code I have this fast-miliseconds delay to the buttons to go to the correct place. Unfortunately, I can't post the whole code, but the method that shows the frame is: public void login(JComponent userView) { centerPanel.removeAll(); centerPanel.add(userView); centerPanel.revalidate(); centerPanel.repaint(); frame.setVisible(true); } What would cause this delay to the panel layout? (I'm running everything in the EDT) -- update In my machine, this SSCCE shows the layout problem in 2 of 10 times I run it: import java.awt.BorderLayout; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.SwingUtilities; public class TEST { public static void main(String[] args) throws Exception { SwingUtilities.invokeAndWait(new Runnable() { @Override public void run() { System.out.println("Debug test..."); JPanel btnPnl = new JPanel(); btnPnl.add(new JButton("TEST")); JFrame f = new JFrame("TEST"); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.getContentPane().setLayout(new BorderLayout()); f.getContentPane().add(btnPnl); f.pack(); f.setSize(800, 600); f.setVisible(true); System.out.println("End debug test!"); } }); } } The button first appers in the up-left, and then it goes to the center. Please, note that I'm understand, not just correct. Is it a java bug? --update OK, so the SSCCE don't show the problem with you that tried till now. Maybe it's my computer performance problem. But this don't answer the question, I still think Java Swing is creating new threads for make the layout behind the scenes.

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  • is there anyway to clear the content before loading ajax tab in jquery ui

    - by ooo
    jquery ui tabs supports loading content through ajax here but if i have already loaded previous content and i click on it again, it stays on the old content until the new content is fully loaded is there anyway to clear the content right when you click the tab so its clear that a new set of content is loading. I see there is a load event but this fires after the new content is loaded. i need a beforeload event or something like that any suggestions?

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  • Can't get Dialog hosting a WebView to layout properly

    - by user246114
    Hi, I'm trying to host a webview on a dialog, without a titlebar, but I'm getting odd layout results. Example test: @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); WindowManager wm = (WindowManager)getContext().getSystemService(Context.WINDOW_SERVICE); Display display = wm.getDefaultDisplay(); LinearLayout ll = new LinearLayout(getContext()); ll.setOrientation(LinearLayout.VERTICAL); ll.setLayoutParams(new LayoutParams( LinearLayout.LayoutParams.FILL_PARENT, LinearLayout.LayoutParams.FILL_PARENT)); ll.setMinimumWidth(display.getWidth() - 10); ll.setMinimumHeight(display.getHeight() - 10); WebView wv = new WebView(getContext()); wv.setLayoutParams(new LayoutParams( LinearLayout.LayoutParams.FILL_PARENT, LinearLayout.LayoutParams.FILL_PARENT)); wv.getSettings().setJavaScriptEnabled(true); ll.addView(mWebView); setContentView(ll, new LinearLayout.LayoutParams( LinearLayout.LayoutParams.FILL_PARENT, LinearLayout.LayoutParams.FILL_PARENT)); } the dialog is inflated at startup, but the webview is not visible. If I rotate the device, it becomes visible, and fills the whole parent layout as requested. What is the right way to do this? I simply want a dialog which occupies most of the device screen, and has a WebView on it which fills the entire space. Thanks

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  • Properly obsoleting old members in an XML Serializable class in C# VB .NET

    - by George
    Hi! Some time ago I defined a class that was serialized using XML. That class contained a serializable propertyA of integer type. Now I have extended and updated this class, whereby a new propertyB was added, whose type is another class that also has several serializable properties. The new propertyB is now supposed to play the role of propertyA, that is since type of propertyB is another class, one of its members would contain the value that previously propertyA contained, thus making peroptyA obsolete. What I am trying to figure out is how do I make sure that when I desireliaze the OLD version of this class (without propertyB in it), I make sure that the desreializer would take the value of propertyA from the old calss and set it as a value of one of the members of propertyB in a new class? Private WithEvents _Position As Position = New Position(Alignment.MiddleMiddle, 0, True, 0, True) Public Property Position() As Position 'NEW composite property that holds the value of the obsolted property, i.e. Alignment Get Return _Position End Get Set(ByVal value As Position) _Position = value End Set End Property Private _Alignment As Alignment = Alignment.MiddleMiddle <Xml.Serialization.XmlIgnore(), Obsolete("Use Position property instead.")> _ Public Property Alignment() As Alignment'The old, obsoleted property that I guess must be left for compliance with deserializing the old version of this class Get Return _Alignment End Get Set(ByVal value As Alignment) _Alignment = value End Set End Property Can you help me, please?

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  • PowerPoint API, how to change slide layout programmatically

    - by 112811688864492097861
    Hello, I'm working on PowerPoint Add-In and I was faced with trouble I couldn't solve myself. The point is I need to change the slide Layout programmaticaly with C# (the Add-In Express 2009 for Office and .NET is used). If the new layout is a predefined one everything is fine but I need to set a custom layout as a new one (without slide recreating). Unfortunately, I didn't find any information on how to do it, PowerPoint object model reference documentation didn't answer me as well. There is just the ability to create a new slide that uses custom layout. I've done an experiment seria and have ensured that the Slide object stayed being the same while I have been changing layout both predefined and custom ones. I don't want to create a new slide when I need just switch the layout. Is it possible at all? Please help me to find a way of doing it. Thanks in advance.

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  • C# Random of cordinates is linear

    - by Shawn Mclean
    My code is to generate random cordinates of lat and long within a bound: Random lastLat = new Random(); Random lastLon = new Random(); for (int i = 0; i < 50; i++) { int lat = lastLat.Next(516400146, 630304598); //18.51640014679267 - 18.630304598192915 int lon = lastLon.Next(224464416, 341194152); //-72.34119415283203 - -72.2244644165039 SamplePostData d0 = new SamplePostData(); d0.Location = new Location(Convert.ToDouble("18." + lat), Convert.ToDouble("-72." + lon)); AddPushpin(d0); } My output looks like this: Is there something wrong with how my numbers are generated?

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