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  • rendering a TextView in a Bitmap for an android widget

    - by foke
    I'm building a widget which displays some text. By widget I mean the kind which lies on the desktop. The problem is that I want to change text's font at runtime. There is several textview I would like, at runtime, to set the first as bold, the second blue and italic for example, etc. I came up with this : TextView tv = new TextView(context); tv.setText(stringToDisplay); tv.setTextColor(0xa00050ff); // example tv.setTextSize(30); // example Bitmap b = loadBitmapFromView(tv); updateViews.setImageViewBitmap(R.id.id_of_the_imageview, b); with private static Bitmap loadBitmapFromView(View v) { Bitmap b = Bitmap.createBitmap(v.getLayoutParams().width, v.getLayoutParams().height, Bitmap.Config.ARGB_8888); Canvas c = new Canvas(b); v.layout(0, 0, v.getLayoutParams().width, v.getLayoutParams().height); v.draw(c); return b; } but it wont work (NullPointerException on first line of loadBitmap), until I replace v.getLayoutParams().width, v.getLayoutParams().height by fixed sizes like 250, 50 Bitmap b = Bitmap.createBitmap(250, 50, Bitmap.Config.ARGB_8888); // ... v.layout(0, 0, 250, 50); But that's not a good solution ... so I tried this : LayoutInflater li = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); View row = li.inflate(R.layout.widget_text, null); TextView tv = (TextView) row.findViewById(R.id.id_of_the_textview); widget_text being a layout similar to the displayed one but with TextViews instead of ImageViews, in the hope to get some size information out of it .. but it's not working and I get this exception : 01-02 17:35:06.001: ERROR/AndroidRuntime(11025): Caused by: java.lang.IllegalArgumentException: width and height must be > 0 on the call to Bitmap.createBitmap() so, someone could point me in the right direction?

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  • method for creating PHP templates (ie html with variables)?

    - by Haroldo
    I'm designing my html emails, these are to be a block of html containing variables that i can store in a $template variable. My problem comes with the storing in the variable part. putting all my html into php makes it a pain in the bum to work with. for example, the below code is fine for a simple email but once i start getting nested tables etc its going to get really confusing... $template.= 'Welcome ' . $username . '<br /><br /><br />'; $template.= 'Thank-you for creating an account <br /><br />'; $template.= 'Please confirm your account by click the link below! <br /><br />'; $template.= '<a href="' . $sitepath . '?email=' . $email . '&conf_key=' . $key . '" style="color: #03110A;"><font size="5" font-family="Verdana, Geneva, sans-serif" color="#03110A">' . $key . '</font></a>'; $template.='</body></html>'; is there a way i can still store the html in a $var but not have to write it like this?

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  • Unexpected token ILLEGAL with jQuery

    - by Bram Vanroy
    So, I have a website with an autoFontSize script (Got it from stackoverflow, but slightly edited it too loop over each div with that specific class) (function ($) { $.fn.textfill = function (options) { this.each(function () { var fontSize = options.maxFontPixels; var ourText = $('h2 a', this); var maxHeight = $(this).height(); var maxWidth = $(this).width(); var textHeight; var textWidth; do { ourText.css('font-size', fontSize); textHeight = ourText.height(); textWidth = ourText.width(); fontSize = fontSize - 1; } while ((textHeight > maxHeight || textWidth > maxWidth) && fontSize > 16); }); return this; }; })(jQuery); $(document).ready(function () { $('.fotonode.fotopagina').textfill({ maxFontPixels: 30 }); });? And a (simplified) HTML structure: <div class="fotonode fotopagina"> <h2><a href="#">Testing Title</a></h2> </div> For some reason this doesn't work (neither locally nor live) BUT it does work on JSfiddle: http://jsfiddle.net/Yb9yj/ I read somewhere that this can cause problems. I copied the code from jsfiddle to my file, so maybe I have (unintentionally) copied some white spaces that shouldn't be there or something. I don't know. But how can I solve this then?

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  • Joomla ImageBrowser Lightbox not working

    - by jmorhardt
    I've been using an image browser for Joomla called ImageBrowser. It's great - easy uploads, easy for clients to use, even handles zip file uploads. I have Joomla v. 1.5.15 installed and the newest version of this plugin as well on 3 or 4 of our sites with no fuss or issues. Recently, the ImageBrowser on one of our sites started acting strangely. It was as if the Lightbox effect that we should have disappeared completely. I compared the settings for the site to another and found they were identical. I couldn't find a solution in the documentation or forums. Here's the URL to look at: http://neda.us/photos?view=gallery&folder=BSU+12-5-09. You can compare that to another of our sites with the same plugin and settings at South Oak Floors dot COM. You should be able to click on a thumbnail and get a full size view of the image in a Lightbox. Any help much needed and much appreciated.

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  • Optimized 2D Tile Scrolling in OpenGL

    - by silicus
    Hello, I'm developing a 2D sidescrolling game and I need to optimize my tiling code to get a better frame rate. As of right now I'm using a texture atlas and 16x16 tiles for 480x320 screen resolution. The level scrolls in both directions, and is significantly larger than 1 screen (thousands of pixels). I use glTranslate for the actual scrolling. So far I've tried: Drawing only the on-screen tiles using glTriangles, 2 per square tile (too much overhead) Drawing the entire map as a Display List (great on a small level, way to slow on a large one) Partitioning the map into Display Lists half the size of the screen, then culling display lists (still slows down for 2-directional scrolling, overdraw is not efficient) Any advice is appreciated, but in particular I'm wondering: I've seen Vertex Arrays/VBOs suggested for this because they're dynamic. What's the best way to take advantage of this? If I simply keep 1 screen of vertices plus a bit of overdraw, I'd have to recopy the array every few frames to account for the change in relative coordinates (shift everything over and add the new rows/columns). If I use more overdraw this doesn't seem like a big win; it's like the half-screen display list idea. Does glScissor give any gain if used on a bunch of small tiles like this, be it a display list or a vertex array/VBO Would it be better just to build the level out of large textures and then use glScissor? Would losing the memory saving of tiling be an issue for mobile development if I do this (just curious, I'm currently on a PC)? This approach was mentioned here Thanks :)

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  • C++ string.substr() function problem

    - by VaioIsBorn
    I want to make a program that will read some number in string format and output it like this: if the number is 12345 it should then output 12 23 34 45 . I tried using the substr() function from the c++ string library, but it gives me strange results - it outputs 1 23 345 45 instead of the expected result. Why ? #include <iostream> #include <string> #include <cstdlib> using namespace std; int main(void) { string a;cin >> a; string b;int c; for(int i=0;i<a.size()-1;++i) { b = a.substr(i,i+1); c = atoi(b.c_str()); cout << c << " "; } cout << endl; return 0; }

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  • ASP Chart Control doesn't ahow anything

    - by Esabe
    Hi everyone, I am using the new ASP control "Chart", but I have some problems with it: I can't see anything when I execute the aspx. The data is binded to a ObjectDataSource, like this: <asp:Chart ID="RcrBufferChart" runat="server" Visible="true" DataSourceID="RcrBufferSizeODS" BackColor="WhiteSmoke" BackGradientStyle="TopBottom" BackSecondaryColor="White" Palette="BrightPastel" BorderDashStyle="Solid" BorderColor="26, 59, 105" Height="583px" Width="1159px" > <borderskin skinstyle="Emboss"></borderskin> <series> <asp:series Name="Series1" ChartType="Spline" ShadowColor="Black" BorderColor="180, 26, 59, 105" Color="224, 64, 10" IsValueShownAsLabel="True" XValueMember="CreationDate" XValueType="DateTime" YValueMembers="Size" YValueType="Double"></asp:series> </series> <chartareas> <asp:ChartArea Name="ChartArea1"> <AxisY Title="Tamaño RCR sin enviar"> </AxisY> <AxisX Title="Fecha"> </AxisX> </asp:ChartArea> </chartareas> </asp:Chart> <asp:ObjectDataSource ID="RcrBufferSizeODS" runat="server" SelectMethod="GetByAppliance" TypeName="Esabe.Grazalema.Business.RcrBufferSizes"> <SelectParameters> <asp:QueryStringParameter Name="serialNumber" QueryStringField="SerialNumber" Type="String" /> </SelectParameters> </asp:ObjectDataSource> but the result I get is the following: Does anyone know why it isn't showing anything? Thanks a lot in advance!!

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  • problem with include in PHP

    - by EquinoX
    I have a php file called Route.php which is located on: /var/www/api/src/fra/custom/Action and the file I want to include is in: /var/www/api/src/fra/custom/ So what I have inside route php is an absolute path to the two php file I want to include: <?php include '/var/www/api/src/frapi/custom/myneighborlists.php'; include '/var/www/api/src/frapi/custom/mynodes.php'; ............ ........... ?> These two file has an array of large amount of size that I want to use in Route.php. When I do vardump($global) it just returns NULL. What am I missing here? UPDATE: I did an echo on the included file and it prints something, so therefore it is included.. however I can't get access that array... when I do a vardump on the array, it just returns NULL! I did add a global $myarray inside the function in which I want to access the array from the other php file Sample myneighborlists.php: <?php $myarray = array( 1=> array(3351=>179), 2=> array(3264=>172, 3471=>139), 3=> array(3467=>226), 4=> array(3309=>211, 3469=>227), 5=> array(3315=>364, 3316=>144, 3469=>153), 6=> array(3305=>273, 3309=>171), 7=> array(3267=>624, 3354=>465, 3424=>411, 3437=>632), 8=> array(3302=>655, 3467=>212), 9=> array(3305=>216, 3306=>148, 3465=>505), 10=> array(3271=>273, 3472=>254), 11=> array(3347=>273, 3468=>262), 12=> array(3310=>237, 3315=>237)); ?>

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  • Which are the most useful techniques for faster Bluetooth?

    - by Mike Howard
    Hi. I'm adding peer-to-peer bluetooth using GameKit to an iPhone shoot-em-up, so speed is vital. I'm sending about 40 messages a second each way, most of them with the faster GKSendDataUnreliable, all serializing with NSCoding. In testing between a 3G and 3GS, this is slowing the 3G down a lot more than I'd like. I'm wondering where I should concentrate my efforts to speed it up. How much slower is GKSendDataReliable? For the few packets that have to get there, would it be faster to send a GKSendDataUnreliable and have the peer send an acknowledgement so I can send again if I don't get the Ack within, say, 100ms? How much faster would it be to create the NSData instance using a regular C array rather than archiving with the NSCoding protocol? Is this serialization process (for about a dozen floats) just as slow as you'd expect from an object creation/deallocation overhead, or is something particularly slow happening? I heard that (for example) sending four seperate sets of data is much, much slower, than sending one piece of data four times the size. Would I make a significant saving by sending separate packets of data that wouldn't always go together in the same packet when they happen at the same time? Are there any other bluetooth performance secrets I've missed? Thanks for your help.

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  • Setup for games animation: How do I know JFrame is finished setting itself up?

    - by Jokkel
    I'm using javax.swing.JFrame to draw game animations using double buffer strategy. First, I set up the frame. JFrame frame = new JFrame(); frame.setVisible(true); Now, I draw an object (let it be a circle, doesn't matter) like this. frame.createBufferStrategy(2); bufferStrategy = frame.getBufferStrategy(); Graphics g = bufferStrategy.getDrawGraphics(); circle.draw(g); bufferStrategy.show(); The problem is that the frame is not always fully set-up when the drawing takes place. Seems like JFrame needs up to three steps in resizing itself, until it reaches it's final size. That makes the drawing slide out of frame or hinders it to appear completely from time to time. I already managed to delay things using SwingUtilities.invokeLater(). While this improved the result, there are still times when the drawing slides away / looks prematurely draw. Any idea / strategy? Thanks in advance. EDIT: Ok thanks so far. I didn't mention that I write a little Pong game in the first place. Sorry for the confusion What I actually looked for was the right setup for accelerated game animations done in Java. While reading through the suggestions I found my question answered (though indirectly) here and this example made things clear for me. A resume for this might be that for animating game graphics in Java, the first step is to get rid of the GUI logic overhead.

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  • accessing specific icons from a Multi-Icon (.ico) file

    - by Sagi1981
    Dear community. I would like to know if the following is possible. I have an .ico file, containing several sizes and color depths. However, it also contains some custom made sizes, that are going to be used inside my application. The application accesses the icon trough a resource DLL. (The intention is that the DLL is provided by a third party developer) Is there any way to pinpoint exactly which of the icons in the .ico file to use in my application? Like I want this size to appear here on my GUI etc. For instance, I am making a button in my application, and I would like my custom made 15*32 icon from my .ico file to be displayed on the button. I know this is possible by adding the bitmaps one at a time to the resource DLL, giving each of them a unique name. But it would be easier, if I am able to identify the different contents of the icon file instead. Is it possible in some way to look at the icon file as an array of icons or something like that? Any help is much appreciated. It seems quite hard to find information about this subject on the web. Oh, and I am writing my application in C#, using MFC DLL (from Visual C++ to create my resource DLL)

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  • CSS Container DIV Not Expanding

    - by rsmith84
    I've been researching this for hours now and it seems to be an IE thing but my issue is that I have a container DIV that, in IE9, doesn't expand and cuts everything off after about 400px. Chrome and FF work perfectly, of course. Container DIV #main_container{ font-family: arial, verdana; width: 920px; top: 0; margin-left: auto; margin-right: auto; background-color: #fff; overflow-x: hidden; } Page Container DIV #page_container{ font-family: arial, verdana; font-size: 14px; width: 900px; color: #000; border: 0px solid; overflow: hidden; } And the standard markup of page block looks like this <div id="main_container"> <div id="page_container"> Variable page data goes here </div> </div> Is there an issue with my CSS that I'm missing or is there an IE hack that I need to apply?

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  • Reading HTML header info of files via JS

    - by Morten Repsdorph Husfeldt
    I have a product list that is generated in ASP. I have product descriptions for each product in an HTML file. Each HTML file is named: <product.id>.html. Each HTML file size is only 1-3 kb. Within the HTML file is <title> and <meta name="description" content="..." />. I want to access these in an efficient way so that I can output this as e.g.: document.write(<product.id>.html.title);<br/> document.write(<product.id>.html.description); I have a working solution for the individual products, where I use the description file - but I hope to find a more efficient / simple approach. Preferably, I want to avoid having 30+ hidden iframes - Google might think that I am trying to tamper with search result and blacklist my page. Current code: <script type="text/javascript"> document.getElementById('produkt').onload = function(){ var d = window.frames[frame].document; document.getElementById('pfoto').title = d.title : ' '; document.getElementById('pfoto').alt = d.getElementsByName('description')[0].getAttribute('content', 0) : ' '; var keywords = d.getElementsByName('keywords')[0].getAttribute('content', 0) : ' '; }; </script>

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  • Interesting Scala typing solution, doesn't work in 2.7.7?

    - by djc
    I'm trying to build some image algebra code that can work with images (basically a linear pixel buffer + dimensions) that have different types for the pixel. To get this to work, I've defined a parametrized Pixel trait with a few methods that should be able to get used with any Pixel subclass. (For now, I'm only interested in operations that work on the same Pixel type.) Here it is: trait Pixel[T <: Pixel[T]] { def mul(v: Double): T def max(v: T): T def div(v: Double): T def div(v: T): T } Now I define a single Pixel type that has storage based on three doubles (basically RGB 0.0-1.0), I've called it TripleDoublePixel: class TripleDoublePixel(v: Array[Double]) extends Pixel[TripleDoublePixel] { var data: Array[Double] = v def this() = this(Array(0.0, 0.0, 0.0)) def toString(): String = { "(" + data(0) + ", " + data(1) + ", " + data(2) + ")" } def increment(v: TripleDoublePixel) { data(0) += v.data(0) data(1) += v.data(1) data(2) += v.data(2) } def mul(v: Double): TripleDoublePixel = { new TripleDoublePixel(data.map(x => x * v)) } def div(v: Double): TripleDoublePixel = { new TripleDoublePixel(data.map(x => x / v)) } def div(v: TripleDoublePixel): TripleDoublePixel = { var tmp = new Array[Double](3) tmp(0) = data(0) / v.data(0) tmp(1) = data(1) / v.data(1) tmp(2) = data(2) / v.data(2) new TripleDoublePixel(tmp) } def max(v: TripleDoublePixel): TripleDoublePixel = { val lv = data(0) * data(0) + data(1) * data(1) + data(2) * data(2) val vv = v.data(0) * v.data(0) + v.data(1) * v.data(1) + v.data(2) * v.data(2) if (lv > vv) (this) else v } } Now I want to write code to use this, that doesn't have to know what type the pixels are. For example: def idiv[T](a: Image[T], b: Image[T]) { for (i <- 0 until a.data.size) { a.data(i) = a.data(i).div(b.data(i)) } } Unfortunately, this doesn't compile: (fragment of lindet-gen.scala):145: error: value div is not a member of T a.data(i) = a.data(i).div(b.data(i)) I was told in #scala that this worked for someone else, but that was on 2.8. I've tried to get 2.8-rc1 going, but it doesn't compile for me. Is there any way to get this to work in 2.7.7?

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  • Error loading font file using Imager::Font module in perl

    - by user211808
    use strict; use Imager; use Imager::Font; my $img = Imager->new(); my $file = "D:\\table.png"; $img->open(file=>$file) or die $img->errstr(); # Create smaller version my $thumb = $img->scale(scalefactor=>1.2); my $black = Imager::Color->new( 0, 0, 0 ); my $format; # Autostretch individual channels $thumb->filter(type=>'autolevels'); my $font_filename = "D:\\courbd.ttf"; my $font = Imager::Font->new(file=>$font_filename) or die "Cannot load $font_filename: ", Imager->errstr; for $format ( qw( png gif jpg tiff ppm ) ) { # Check if given format is supported if ($Imager::formats{$format}) { $file.="_low.$format"; print "Storing image as: $file\n"; $thumb->string(x => 50, y => 70, font =>$font, string => "Hello, World!", color => 'red', size => 30, aa => 1); $thumb->write(file=>$file) or die $thumb->errstr; } }

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  • How to accommodate for the next iPhones totally different screen resolution?

    - by mystify
    This is a programming question! Read on before you vote to close! According to Gizmodo, the next iPhone will have a new screen resolution: The 3.5-inch screen has a resolution of 960?×?640 pixels This little detail affects our apps in a heavy way. Most of the demo apps on the net have one thing in common: They position views in the believe that the screen has a fixed size of 320 x 480 pixels. So what most -if not all- developers do is: They designed everything in such a way, that a touchable area is -for example- 50 x 50 pixels big. Just enough to tap it. Things have been positioned relative to the upper left, to reach a specific position on screen - let's say the center, or somewhere at the bottom. So the big question is: How will the developers compensate their layout and graphics? Are there already solutions which can be used to calculate coordinates and sizes in a normalized manner, which then appear to be exactly the same when viewing them on a screen of any resolution, assuming at least that the aspect ration won't change? This is community wiki. Just add anything that you think is relevant to this huge problem (constant screen res was one of the main reasons why I didn't go for Android!!).

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  • CSS Sprite for images which have vertical as well as horizontal repeats

    - by Rachel
    I have four images, one of which has background repeat property in horizontal direction and three of which have background repeat in vertical direction. I have different CSS classes which currently uses this images as under: .sb_header_dropdown { background: url(images/shopping_dropdown_bg.gif) repeat-y top left; padding: 8px 3px 8px 15px; } .shopping_basket_dropdown .sb_body { background: url(images/shopping_dropdown_body_bg.png) repeat-y top left; margin: 0; padding: 5px 9px 5px 8px; position: relative; z-index: 99999; } .checkout_cart .co_header_left { background: url(images/bg.gif) repeat-x 0 -150px; overflow: hidden; padding-left: 3px; } .sb_dropdown_footer { background: url(images/shopping_dropdown_footer_bg.png) repeat-y top left; clear: both; height: 7px; font-size: 0; } So here am making 4 HTTP Request and I want to implement CSS Sprite for all 4 images such that I can reduce the number of HTTP Request from 4 to 1, also thing to keep in mind is that here we have background repeat for all 4 images, either on x-direction or on y-direction and so how should sprite be created and how it can be used in the CSS to reduce the number of HTTP request. I hope this question is clear.

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  • Error in Android's clearCheck() for RadioGroup?

    - by Manuel R. Ciosici
    I'm having an issue with RadioGroup's clearChecked(). I'm displaying a multiple choice question to the user and after the user selects an answer I check the answer, give him some feedback and then move to the next question. In the process of moving to the next question I clearCheck on the RadioGroup. Can anyone explain to me why the onCheckedChanged method is called 3 times? Once when the change actually occurs (with the user changes), once when I clearCheck(with -1 as the selected id) and once in between (with the user changes again)? As far as I could tell the second trigger is provoked by clearCheck. Code below: private void checkAnswer(RadioGroup group, int checkedId){ // this makes sure it doesn't blow up when the check is cleared // also we don't check the answer when there is no answer if (checkedId == -1) return; if (group.getCheckedRadioButtonId() == -1) return; // check if correct answer if (checkedId == validAnswerId){ score++; this.giveFeedBack(feedBackType.GOOD); } else { this.giveFeedBack(feedBackType.BAD); } // allow for user to see feedback and move to next question h.postDelayed(this, 800); } private void changeToQuestion(int questionNumber){ if (questionNumber >= this.questionSet.size()){ // means we are past the question set // we're going to the score activity this.goToScoreActivity(); return; } //clearing the check gr.clearCheck(); // give change the feedback back to question imgFeedback.setImageResource(R.drawable.question_mark); //OTHER CODE HERE } and the run method looks like this public void run() { questionNumber++; changeToQuestion(questionNumber); }

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  • IE7 Debug Issue - Word Breaks in <li>

    - by JCHASE11
    Hello, I am having a very basic problem in IE7 that I cannot seem to fix. If you look at this page: http://vitaminjdesign.com/IAM/company/ you will notice that the vertical nav (ul id="leftcol") is displaying incorrectly in IE7. Each word appears on its own line. Here is my HTML /. CSS: <ul id="leftcol"> <li><a class="active" href="#">Company Overview</a></li> <li><a href="#">Why Choose Parker?</a></li> <li><a href="#">Testimonials</a></li> <li><a href="#">Financing Promotions</a></li> <li><a href="#">Licensing & Credentials</a></li> </ul> ul#leftcol{float:left; width:185px; position:relative; z-index:10;} ul#leftcol li{float:right; clear:right; margin-bottom:14px; list-style:none; list-style-image:none; text-align:right; line-height:1.3; } ul#leftcol li a{color:#505050; text-decoration:none; font-size:15px; float:right;} ul#leftcol li a.active,ul#leftcol li a:hover{color:#89b060;} Any ideas?

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  • Checking if user owns file before deleting it

    - by Martin Hoe
    I'm building an API for my site that allows users to delete the files they upload. Obviously, I want to check if the user owns that file before they delete it through the API. I have a files table and a users table, here's the schema: f_id, s_id, u_id, name, size, uploaded u_id, username, password, email, activated, activation_code u_id is a foreign key. The u_id field in the files table points to the u_id in the users table. Given the users username, I want to find the users u_id, and then check if they own the file through the file ID (f_id). I wrote this SQL: $sql = 'SELECT u.username FROM `users` u JOIN `files` f ON u.u_id = f.u_id WHERE f_id = ? AND u.u_id = ? LIMIT 1'; I'm assuming that'd work if I was given the users u_id in the API request, but alas I'm given only their username. How can I modify that SQL to find their user ID and use that? Thanks. Edit: Alright I've got this query but it's always returning an empty result set even though both the file ID and username exist. SELECT u.username FROM `users` u JOIN `files` f ON u.u_id = f.u_id WHERE f.f_id = ? AND u.username = ? LIMIT 1

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  • Error in My Add button SQL Server Management Studio And Visual Basic 2010

    - by user2882523
    Here is the thing i cant use insert querry in my code there is an error in my sqlcommand that says the ExecuteNonQuery() not match with the values blah blah here is my code Dim con As New SqlClient.SqlConnection("Server=.\SQLExpress;AttachDBFilename=C:\Program Files\Microsoft SQL Server\MSSQL10_50.SQLEXPRESS\MSSQL\DATA\Finals.mdf;Database=Finals;Trusted_Connection=Yes;") Dim cmd As New SqlClient.SqlCommand cmd.Connection = con cmd.CommandText = "Insert Into [Finals].[dbo].[Nokia] Values ('" & Unit.Text & "'),('" & Price.Text & " '),('" & Stack.Text & "'),('" & Processor.Text & "'),('" & Size.Text & "'),('" & RAM.Text & "'),('" & Internal.Text & "'),('" & ComboBox1.Text & "')" con.Open() cmd.ExecuteNonQuery() con.Close() } the problem is the cmd.CommandText can anyone pls help me

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  • Detecting the axis of rotation from a pointcloud

    - by tfinniga
    I'm trying to auto-detect the axis of rotation on a 3d pointcloud. In other words, if I took a small 3d pointcloud, chose a single axis of rotation, and make several copies of the points at different rotation angles, then I get a larger pointcloud. The input to my algorithm is the larger pointcloud, and the desired output is the single axis of symmetry. And eventually I'm going to compute the correspondences between points that are rotations of each other. The size of the larger pointcloud is on the order of 100K points, and the number of rotational copies made is unknown. The rotation angles in my case have constant deltas, but don't necessarily span 360 degrees. For example, I might have 0, 20, 40, 60. Or I might have 0, 90, 180, 270. But I won't have 0, 13, 78, 212 (or if I do, I don't care to detect it). This seems like a computer vision problem, but I'm having trouble figuring out how to precisely find the axis. The input will generally be very clean, close to float accuracy.

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  • Design for fastest page download

    - by mexxican
    I have a file with millions of URLs/IPs and have to write a program to download the pages really fast. The connection rate should be at least 6000/s and file download speed at least 2000 with avg. 15kb file size. The network bandwidth is 1 Gbps. My approach so far has been: Creating 600 socket threads with each having 60 sockets and using WSAEventSelect to wait for data to read. As soon as a file download is complete, add that memory address(of the downloaded file) to a pipeline( a simple vector ) and fire another request. When the total download is more than 50Mb among all socket threads, write all the files downloaded to the disk and free the memory. So far, this approach has been not very successful with the rate at which I could hit not shooting beyond 2900 connections/s and downloaded data rate even less. Can somebody suggest an alternative approach which could give me better stats. Also I am working windows server 2008 machine with 8 Gig of memory. Also, do we need to hack the kernel so as we could use more threads and memory. Currently I can create a max. of 1500 threads and memory usage not going beyond 2 gigs [ which technically should be much more as this is a 64-bit machine ]. And IOCP is out of question as I have no experience in that so far and have to fix this application today. Thanks Guys!

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  • Javafx Layout problem with VBox & HBoxes

    - by pgpatrudu
    When I run the following, I noticed spacing between nodes; My research revealed that - 1) If I do not add any text to win1 via setwininfo, then there is no problem. 2) When I include this code in a larger app, and when a button click is reveived from some where else, mysteriously the spacing gets corrected. 3) I tried binding the win1 & win2 nodes to content of scene - but no luck. def mainframew : Integer = 250; def mainframeh : Integer = 500; class CtrlWindow extends CustomNode { var wininfo : String; var fsize : Integer; var width : Integer; public function setWinInfo(info : String) { wininfo = info; } override protected function create () : Node { var win = Group { content: [ VBox { content: [ Text { font : Font { size: fsize } content : bind wininfo textAlignment : TextAlignment.CENTER // did not work } ] } Rectangle { width: width, height: 25 fill: Color.TRANSPARENT strokeWidth : 2 stroke : Color.SILVER } ] } return win; } } public function run(args : String[]) { var win1 = CtrlWindow{fsize:14, width:mainframew}; var win2 = CtrlWindow{fsize:14, width:mainframew}; win1.setWinInfo("The spacing between these nodes"); win2.setWinInfo("corrects itself after receiving an event"); Stage { title : "MyApp" scene: Scene { width: mainframew height: mainframeh content: [ VBox { spacing: 0 content: [ HBox { content: win1 } HBox { content: win2 } ] } ] } }

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  • How to add an object to a html string?

    - by Philippe Maes
    I'm trying to load several images by a drop action and than resizing them and adding them as a thumbnail. The resize part is very important because the images can be very large and I want to make the thumbnails small of size. Here is my code: loadingGif(drop); for (var i=0;i<files.length;i++) { var file = files[i]; var reader = new FileReader(); reader.onload = function(e) { var src = e.target.result; var img = document.createElement('img'); img.src = src; var scale = 100/img.height; img.height = 100; img.width = scale*img.width; output.push('<div id="imagecontainer"><div id="image">'+img+'</div><div id="delimage"><img src="img/del.jpg"" /></div></div>'); if(output.length == files.length) { drop.removeChild(drop.lastChild); drop.innerHTML += output.join(''); output.length = 0; } } reader.readAsDataURL(file); } As you can probably tell I insert a loading gif image in my dropzone until all files are loaded (output.length == files.length). When a file is loaded I add html to an array which I will print if the load is complete. The problem is I can't seem to add the img object (I need this object to resize the image) to the html string, which seems obvious as the img is an object... So my question to you guys is: how do I do this? :)

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