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  • C++ - passing references to boost::shared_ptr

    - by abigagli
    If I have a function that needs to work with a shared_ptr, wouldn't it be more efficient to pass it a reference to it (so to avoid copying the shared_ptr object)? What are the possible bad side effects? I envision two possible cases: 1) inside the function a copy is made of the argument, like in ClassA::take_copy_of_sp(boost::shared_ptr<foo> &sp) { ... m_sp_member=sp; //This will copy the object, incrementing refcount ... } 2) inside the function the argument is only used, like in Class::only_work_with_sp(boost::shared_ptr<foo> &sp) //Again, no copy here { ... sp->do_something(); ... } I can't see in both cases a good reason to pass the boost::shared_ptr by value instead of by reference. Passing by value would only "temporarily" increment the reference count due to the copying, and then decrement it when exiting the function scope. Am I overlooking something? Andrea. EDIT: Just to clarify, after reading several answers : I perfectly agree on the premature-optimization concerns, and I alwasy try to first-profile-then-work-on-the-hotspots. My question was more from a purely technical code-point-of-view, if you know what I mean.

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  • EXC_BAD_ACCESS with NSUserdefaults on iphone.

    - by Andreas Johannessen
    I have the following code in my ApplicationDelegate. My deployment target is 3.0 and upwards, however I get a EXC_BAD_ACCESS when I launch the app with the following code on my iPhone with 3.1.3, however on the simulator which has 4.2 it runs fine. I would really appriciate help on this one, thanks in advance. When I comment this block when I deploy to 3.1.3 device it runs without bad access. + (void)initialize { NSString *path = [[NSBundle mainBundle] bundlePath]; NSString *pListPath = [path stringByAppendingPathComponent:@"Settings.bundle/Root.plist"]; NSDictionary *pList = [NSDictionary dictionaryWithContentsOfFile:pListPath]; NSMutableArray *prefsArray = [pList objectForKey:@"PreferenceSpecifiers"]; NSMutableDictionary *regDictionary = [NSMutableDictionary dictionary]; for (NSDictionary *dict in prefsArray) { NSString *key = [dict objectForKey:@"Key"]; if(key) { id value = [dict objectForKey:@"DefaultValue"]; [regDictionary setObject:value forKey:key]; } } [[NSUserDefaults standardUserDefaults] registerDefaults:regDictionary]; } UPDATE: I traced the error to happen on this line: [[NSUserDefaults standardUserDefaults] registerDefaults:regDictionary]; So there is probaly another syntax on earlier iOS, or am I wrong?

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  • What does "Value does not fall within expected range" mean in runtime error?

    - by manuel
    Hi, I'm writing a plugin (dll file) using /clr and trying to implement speech recognition using .NET. But when I run it, I got a runtime error saying "Value does not fall within expected range", what does the message mean? public ref class Dialog : public System::Windows::Forms::Form { public: SpeechRecognitionEngine^ sre; private: System::Void btnSpeak_Click(System::Object^ sender, System::EventArgs^ e) { Initialize(); } protected: void Initialize() { //create the recognition engine sre = gcnew SpeechRecognitionEngine(); //set our recognition engine to use the default audio device sre->SetInputToDefaultAudioDevice(); //create a new GrammarBuilder to specify which commands we want to use GrammarBuilder^ grammarBuilder = gcnew GrammarBuilder(); //append all the choices we want for commands. //we want to be able to move, stop, quit the game, and check for the cake. grammarBuilder->Append(gcnew Choices("play", "stop")); //create the Grammar from th GrammarBuilder Grammar^ customGrammar = gcnew Grammar(grammarBuilder); //unload any grammars from the recognition engine sre->UnloadAllGrammars(); //load our new Grammar sre->LoadGrammar(customGrammar); //add an event handler so we get events whenever the engine recognizes spoken commands sre->SpeechRecognized += gcnew EventHandler<SpeechRecognizedEventArgs^> (this, &Dialog::sre_SpeechRecognized); //set the recognition engine to keep running after recognizing a command. //if we had used RecognizeMode.Single, the engine would quite listening after //the first recognized command. sre->RecognizeAsync(RecognizeMode::Multiple); //this->init(); } void sre_SpeechRecognized(Object^ sender, SpeechRecognizedEventArgs^ e) { //simple check to see what the result of the recognition was if (e->Result->Text == "play") { MessageBox(plugin.hwndParent, L"play", 0, 0); } if (e->Result->Text == "stop") { MessageBox(plugin.hwndParent, L"stop", 0, 0); } } };

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  • c++ Design pattern for CoW, inherited classes, and variable shared data?

    - by krunk
    I've designed a copy-on-write base class. The class holds the default set of data needed by all children in a shared data model/CoW model. The derived classes also have data that only pertains to them, but should be CoW between other instances of that derived class. I'm looking for a clean way to implement this. If I had a base class FooInterface with shared data FooDataPrivate and a derived object FooDerived. I could create a FooDerivedDataPrivate. The underlying data structure would not effect the exposed getters/setters API, so it's not about how a user interfaces with the objects. I'm just wondering if this is a typical MO for such cases or if there's a better/cleaner way? What peeks my interest, is I see the potential of inheritance between the the private data classes. E.g. FooDerivedDataPrivate : public FooDataPrivate, but I'm not seeing a way to take advantage of that polymorphism in my derived classes. class FooDataPrivate { public: Ref ref; // atomic reference counting object int a; int b; int c; }; class FooInterface { public: // constructors and such // .... // methods are implemented to be copy on write. void setA(int val); void setB(int val); void setC(int val); // copy constructors, destructors, etc. all CoW friendly private: FooDataPrivate *data; }; class FooDerived : public FooInterface { public: FooDerived() : FooInterface() {} private: // need more shared data for FooDerived // this is the ???, how is this best done cleanly? };

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  • Organizing multiple embed codes with jQuery

    - by Nimbuz
    I have several embed codes on my website, for example: Embed Code #1: <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/f8Lp2ssd5A9ErAc&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/f8Lp2A9ErAc&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object> Embed Code #2: <script type="text/javascript"> _qoptions={ qacct:"p-3asdb5E0g6" }; </script> <script type="text/javascript" src="http://edge.quantserve.com/quant.js"></script> <noscript> <a href="http://www.quantcast.com/p-3asdb5E0g6" target="_blank"><img src="http://pixel.quantserve.com/pixel/p-3asdb5E0g6.gif" style="display: none;" border="0" height="1" width="1" alt="Quantcast"/></a> </noscript> and so on.. How do organize them and separate them into an external single js file to keep the markup clean? Thanks for your help!

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  • How to get SimpleRpcClient.Call() to be a blocking call to achieve synchronous communication with RabbitMQ?

    - by Nick Josevski
    In the .NET version (2.4.1) of RabbitMQ the RabbitMQ.Client.MessagePatterns.SimpleRpcClient has a Call() method with these signatures: public virtual object[] Call(params object[] args); public virtual byte[] Call(byte[] body); public virtual byte[] Call(IBasicProperties requestProperties, byte[] body, out IBasicProperties replyProperties); The problem: With various attempts, the method still continues to not block where I expect it to, so it's unable ever handle the response. The Question: Am I missing something obvious in the setup of the SimpleRpcClient, or earlier with the IModel, IConnection, or even PublicationAddress? More Info: I've also tried various paramater configurations of the QueueDeclare() method too with no luck. string QueueDeclare(string queue, bool durable, bool exclusive, bool autoDelete, IDictionary arguments); Some more reference code of my setup of these: IConnection conn = new ConnectionFactory{Address = "127.0.0.1"}.CreateConnection()); using (IModel ch = conn.CreateModel()) { var client = new SimpleRpcClient(ch, queueName); var queueName = ch.QueueDeclare("t.qid", true, true, true, null); ch.QueueBind(queueName, "exch", "", null); //HERE: does not block? var replyMessageBytes = client.Call(prop, msgToSend, out replyProp); } Looking elsewhere: Or is it likely there's an issue in my "server side" code? With and without the use of BasicAck() it appears the client has already continued execution.

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  • Making it look like the computer is thinking in TicTacToe game

    - by rage
    here is a slice of code that i've written in VB.net Private Sub L00_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles L00.Click, L01.Click, L02.Click, L03.Click, L10.Click, L11.Click, L12.Click, L13.Click, L20.Click, L21.Click, L22.Click, L23.Click, L30.Click, L31.Click, L32.Click, L33.Click Dim ticTac As Label = CType(sender, Label) Dim strRow As String Dim strCol As String 'Once a move is made, do not allow user to change whether player/computer goes first, because it doesn't make sense to do so since the game has already started. ComputerFirstStripMenuItem.Enabled = False PlayerFirstToolStripMenuItem.Enabled = False 'Check to make sure clicked tile is a valid tile i.e and empty tile. If (ticTac.Text = String.Empty) Then ticTac.Text = "X" ticTac.ForeColor = ColorDialog1.Color ticTac.Tag = 1 'After the player has made his move it becomes the computers turn. computerTurn(sender, e) Else MessageBox.Show("Please pick an empty tile to make next move", "Invalid Move") End If End Sub Private Sub computerTurn(ByVal sender As System.Object, ByVal e As System.EventArgs) Call Randomize() row = Int(4 * Rnd()) col = Int(4 * Rnd()) 'Check to make sure clicked tile is a valid tile i.e and empty tile. If Not ticTacArray(row, col).Tag = 1 And Not ticTacArray(row, col).Tag = 4 Then ticTacArray(row, col).Text = "O" ticTacArray(row, col).ForeColor = ColorDialog2.Color ticTacArray(row, col).Tag = 4 checkIfGameOver(sender, e) Else 'Some good ole pseudo-recursion(doesn't require a base case(s)). computerTurn(sender, e) End If End Sub Everything works smoothly, except i'm trying to make it seem like the computer has to "think" before making its move. So what i've tried to do is place a System.Threading.Sleep() call in different places in the code above. The problem is that instead of making the computer look like its thinking, the program waits and then puts the X and O together at the same time. Can someone help me make it so that the program puts an X wherever i click AND THEN wait before it places an O? Edit: in case any of you are wondering, i realize that the computers AI is ridiculously dumb, but its just to mess around right now. Later on i will implement a serious AI..hopefully.

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  • Unable to register achievements

    - by abe
    I've been unable to register any achievements. I keep getting the following: {"error":{"message":"(#3502) Object at achievement URL is not of type game.achievement","type":"OAuthException","code":3502}} When I run my URL through the linter, I get: Open Graph Warnings That Should Be Fixed Inferred Property: The 'og:url' property should be explicitly provided, even if a value can be inferred from other tags. Inferred Property: The 'og:title' property should be explicitly provided, even if a value can be inferred from other tags. Although when I load the URL myself I clearly see those set in the meta tags. My HTML looks like: <html> <head prefix="og: http://ogp.me/ns# fb: http://ogp.me/ns/fb# game: http://ogp.me/ns/game#"> <meta property="fb:app_id" content="<MY_APP_ID>" /> <meta property="og:type" content="game.achievement" /> <meta property="og:url" content="http://<MY_DOMAIN>/ach10.html" /> <meta property="og:title" content="Title" /> <meta property="og:description" content="Description" /> <meta property="og:image" content="http://placekitten.com/g/200/300" /> </head> <body> Hmm.. </body> </html> Also interesting, is the graph API sees it as: { "url": "http://<MY_DOMAIN>/ach10.html", "type": "website", "title": "http://<MY_DOMAIN>/ach10.html", "updated_time": "2012-03-09T19:49:14+0000", "id": "<ID>" } And the scraped URL returns nothing ... anyone have any ideas? I've also tried adding the Game Achievement object in the Open Graph settings and every combination of Sandbox Mode/Social Discovery enabled and disabled.

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  • problem with converting simple code to silverlight app.

    - by Sara
    Hi. I have this code for window form application and I have been attempting to convert it to a Silverlight application but it does not work!. There is a Textbox and I attached KeyDown event handler to it. when the user press the arrow key ( left or right) while the focus on the textbox, it will write . or -. When it is window form i used e.KeyCode and Keys.Right and its works great but when it is silverlight I used e.Key and key.Right and the program doesn't work good because the arrows do the 2 functions moving and write ./-. How I can work this out in Silverlight? (My English not good) The code ( window form): private void textBox1_KeyDown(object sender, KeyEventArgs e) { if (sender is TextBox) { TextBox textBox = (TextBox)sender; if (e.KeyCode == Keys.Left || e.KeyCode == Keys.Right) { e.Handled = true; char insert; if (e.KeyCode == Keys.Left) { insert = '.'; } else { insert = '-'; } int i = textBox.SelectionStart; textBox.Text = textBox.Text.Insert(i, insert.ToString()); textBox.Select(i + 1, 0); } } } (and Silverlight): private void textBox1_KeyDown(object sender, KeyEventArgs e) { if (sender is TextBox) { TextBox textBox = (TextBox)sender; if (e.Key == Key.Left || e.Key == Key.Right) { e.Handled = true; char insert; if (e.Key == Key.Left) { insert = '.'; } else { insert = '-'; } int i = textBox.SelectionStart; textBox.Text = textBox.Text.Insert(i, insert.ToString()); textBox.Select(i + 1, 0); } } } I don't understand, is there huge different effect between using Keycode/Keys and Key/Key or because something else?

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  • i have problem with sharing a folder through programming using c#?

    - by moon
    here is my code it shares the folder but that does not work correctly when i want to access it , it shows access denied help required, private static void ShareFolder(string FolderPath, string ShareName, string Description) { try { // Create a ManagementClass object ManagementClass managementClass = new ManagementClass("Win32_Share"); // Create ManagementBaseObjects for in and out parameters ManagementBaseObject inParams = managementClass.GetMethodParameters("Create"); ManagementBaseObject outParams; // Set the input parameters inParams["Description"] = Description; inParams["Name"] = ShareName; inParams["Path"] = FolderPath; inParams["Type"] = 0x0; // Disk Drive //Another Type: //DISK_DRIVE = 0x0; //PRINT_QUEUE = 0x1; //DEVICE = 0x2; //IPC = 0x3; //DISK_DRIVE_ADMIN = 0x80000000; //PRINT_QUEUE_ADMIN = 0x80000001; //DEVICE_ADMIN = 0x80000002; //IPC_ADMIN = 0x8000003; //inParams["MaximumAllowed"] = int maxConnectionsNum; // Invoke the method on the ManagementClass object outParams = managementClass.InvokeMethod("Create", inParams, null); // Check to see if the method invocation was successful if ((uint)(outParams.Properties["ReturnValue"].Value) != 0) { throw new Exception("Unable to share directory. Because Directory is already shared or directory not exist"); }//end if }//end try catch (Exception ex) { MessageBox.Show(ex.Message, "error!"); }//end catch }//End Method

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  • Qt cross thread call

    - by QLatvia
    I have a Qt/C++ application, with the usual GUI thread, and a network thread. The network thread is using an external library, which has its own select() based event loop... so the network thread isn't using Qt's event system. At the moment, the network thread just emit()s signals when various events occur, such as a successful connection. I think this works okay, as the signals/slots mechanism posts the signals correctly for the GUI thread. Now, I need for the network thread to be able to call the GUI thread to ask questions. For example, the network thread may require the GUI thread to request put up a dialog, to request a password. Does anyone know a suitable mechanism for doing this? My current best idea is to have the network thread wait using a QWaitCondition, after emitting an object (emit passwordRequestedEvent(passwordRequest);. The passwordRequest object would have a handle on the particular QWaitCondition, and so can signal it when a decision has been made.. Is this sort of thing sensible? or is there another option?

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  • Custom Django Field is deciding to work as ForiegnKey for no reason

    - by Joe Simpson
    Hi, i'm making a custom field in Django. There's a problem while trying to save it, it's supposed to save values like this 'user 5' and 'status 9' but instead in the database these fields show up as just the number. Here is the code for the field: def find_key(dic, val): return [k for k, v in dic.items() if v == val][0] class ConnectionField(models.TextField): __metaclass__ = models.SubfieldBase serialize = False description = 'Provides a connection for an object like User, Page, Group etc.' def to_python(self, value): if type(value) != unicode: return value value = value.split(" ") if value[0] == "user": return User.objects.get(pk=value[1]) else: from social.models import connections return get_object_or_404(connections[value[0]], pk=value[1]) def get_prep_value(self, value): from social.models import connections print value, "prep" if type(value) == User: return "user %s" % str(value.pk) elif type(value) in connections.values(): o= "%s %s" % (find_key(connections, type(value)), str(value.pk)) print o, "return" return o else: print "CONNECTION ERROR!" raise TypeError("Value is not connectable!") Connection is just a dictionary with the "status" text linked up to the model for a StatusUpdate. I'm saving a model like this which is causing the issue: Relationship.objects.get_or_create(type="feedback",from_user=request.user,to_user=item) Please can someone help, Many Thanks Joe *_*

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  • Passing ByteArray from flash (as3) to AMFPHP (2.0.1)

    - by Mauro
    i have a problem passing ByteArray from flash (as3) to amfphp to save an image. With old version of amfphp, all worked in the past… now, with new version i have many problem. I'm using version 2.0.1 and the first problem is that i have to do this, for access to my info: function SaveAsJPEG($json) { $string = json_encode($json); $obj = json_decode($string); $compressed = $obj->{'compressed'}; } in the past i wrote only: function SaveAsJPEG($json) { $compressed = $json['compressed']; } Anyway… now i can take all data (if i use " $json['compressed']" i receive an error) but i can't receive my ByteArray data. From flash i write this: var tempObj:Object = new Object(); tempObj["jpgStream "]= createBitStream(myBitmmapData); // return ByteArray tempObj["compressed"] = false; tempObj["dir"] = linkToSave; tempObj["name"] = this.imageName; So.. in my php class i receive all correct info, except "jpgStream" that seems "null". Do you have any idea?

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  • Dynamic/Generic ViewModelBase?

    - by Shimmy
    I am learning MVVM now and I understand few things (more than but few are here..): Does every model potentially exposed (thru a VM) to the View is having a VM? For example, if I have a Contact and Address entity and each contact has an Addresses (many) property, does it mean I have to create a ContactViewModel and an AddressViewModel etc.? Do I have to redeclare all the properties of the Model again in the ViewModel (i.e. FirstName, LastName blah blah)? why not have a ViewModelBase and the ContactViewMode will be a subclass of ViewModelBase accessing the Entity's properties itself? and if this is a bad idea that the View has access to the entity (please explain why), then why not have the ViewModelBase be a DynamicObject (view the Dictionary example @ the link page), so I don't have to redeclare all the properties and validation over and over in the two tiers (M & VM) - because really, the View is anyway accessing the ViewModel's fields via reflection anyway. I think MVVM was the hardest technology I've ever learned. it doesn't have out-the-box support and there are to many frameworks and methods to achieve it, and in the other hand there is no arranged way to learn it (as MVC for instance), learning MVVM means browsing and surfing around trying to figure out what's better. Bottom line, what I mean by this section is please go and vote to MSFT to add MVVM support in the BCL and generators for VMs and Vs according to the Ms. Thanks

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  • How can a SVN::Error callback identify the context from which it was called

    - by Colin Fine
    I've written some fairly extensive Perl modules and scripts using the Perl bindings SVN::Client etc. Since the calls to SVN::Client are all deep in a module, I have overridden the default error handling. So far I have done so by setting $SVN::Error::handler = undef as described in [1], but this makes the individual calls a bit messy because you have to remember to make each call to SVN::Client in list context and test the first value for errors. I would like to switch to using an error handler I would write; but $SVN::Error::handler is global, so I can't see any way that my callback can determine where the error came from, and what object to set an error code in. I wondered if I could use a pool for this purpose: so far I have ignored pools as irrelevant to working in Perl, but if I call a SVN::Client method with a pool I have created, will any SVN::Error object be created in the same pool? Has anybody any knowledge or experience which bears on this? [1]: http://search.cpan.org/~mschwern/Alien-SVN-1.4.6.0/src/subversion/subversion/bindings/swig/perl/native/Core.pm#svn_error_t_-_SVN::Error SVN::Core POD

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  • Visual Studio project remains "stuck" when stopped

    - by Traveling Tech Guy
    Hi, Currently developing a connector DLL to HP's Quality Center. I'm using their (insert expelative) COM API to connect to the server. An Interop wrapper gets created automatically by VStudio. My solution has 2 projects: the DLL and a tester application - essentially a form with buttons that call functions in the DLL. Everything works well - I can create defects, update them and delete them. When I close the main form, the application stops nicely. But when I call a function that returns a list of all available projects (to fill a combo box), if I close the main form, VStudio still shows the solution as running and I have to stop it. I've managed to pinpoint a single function in my code that when I call, the solution remains "hung" and if I don't, it closes well. It's a call to a property in the TDC object get_VisibleProjects that returns a List (not the .Net one, but a type in the COM library) - I just iterate over it and return a proper list (that I later use to fill the combo box): public List<string> GetAvailableProjects() { List<string> projects = new List<string>(); foreach (string project in this.tdc.get_VisibleProjects(qcDomain)) { projects.Add(project); } return projects; } My assumption is that something gets retained in memory. If I run the EXE outside of VStudio it closes - but who knows what gets left behind in memory? My question is - how do I get rid of whatever calling this property returns? Shouldn't the GC handle this? Do I need to delve into pointers? Things I've tried: getting the list into a variable and setting it to null at the end of the function Adding a destructor to the class and nulling the tdc object Stepping through the tester function application all the way out, whne the form closes and the Main function ends - it closes, but VStudio still shows I'm running. Thanks for your assistance!

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  • Selenium: Can i test if a page loaded a flash app (ie a swf) properly?

    - by Max Williams
    hi all. I'm writing some selenium tests (in rspec for a rails app). One of my pages loads a swf and while i don't want to test the functionality of this flash app i do want to test that it loaded up ok. Is this possible? In case it helps, the html to load the swf is: <OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="800" height="600"> <PARAM NAME=movie VALUE="http://localhost:3000/assets/players/millionaire/millionaire.swf"> <PARAM NAME=quality VALUE="high"> <PARAM NAME=FlashVars VALUE="quizXML=http://localhost:3000/quizzes/371.xml?online=true&myURL=http://localhost:3000/assets/players/millionaire/&online=true"> <param name=width value="800"> <param name=height value="600"> <EMBED src="http://localhost:3000/assets/players/millionaire/millionaire.swf" FlashVars="quizXML=http://localhost:3000/quizzes/371.xml?online=true&myURL=http://localhost:3000/assets/players/millionaire/&online=true" width="800" height="600" quality=high TYPE="application/x-shockwave-flash" PLUGINSPAGE="http://www.macromedia.com/go/getflashplayer"> </EMBED> </OBJECT> thanks - max

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  • Node & Redis: Crucial Design Issues in Production Mode

    - by Ali
    This question is a hybrid one, being both technical and system design related. I'm developing the backend of an application that will handle approx. 4K request per second. We are using Node.js being super fast and in terms of our database struction we are using MongoDB, with Redis being a layer between Node and MongoDB handling volatile operations. I'm quite stressed because we are expecting concurrent requests that we need to handle carefully and we are quite close to launch. However I do not believe I've applied the correct approach on redis. I have a class Student, and they constantly change stages(such as 'active', 'doing homework','in lesson' etc. Thus I created a Redis DB for each state. (1 for being 'active', 2 for being 'doing homework'). Above I have the structure of the 'active' students table; xa5p - JSON stringified object #1 pQrW - JSON stringified object #2 active_student_table - {{studentId:'xa5p'}, {studentId:'pQrW'}} Since there is no 'select all keys method' in Redis, I've been suggested to use a set such that when I run command 'smembers' I receive the keys and later on do 'get' for each id in order to find a specific user (lets say that age older than 15). I've been also suggested that in fact I used never use keys in production mode. My question is, no matter how 'conceptual' it is, what specific things I should avoid doing in Node & Redis in production stage?. Are they any issues related to my design? Students must be objects and I sure can list them in a list but I haven't done yet. Is it that crucial in production stage?

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  • urllib2.Request() with data returns empty url

    - by Mr. Polywhirl
    My main concern is the function: getUrlAndHtml() If I manually build and append the query to the end of the uri, I can get the response.url(), but if I pass a dictionary as the request data, the url does not come back. Is there anyway to guarantee the redirected url? In my example below, if thisWorks = True I get back a url, but the returned url is the request url as opposed to a redirect link. On a sidenote, the encoding for .E2.80.93 does not translate to - for some reason? #!/usr/bin/python import pprint import urllib import urllib2 from bs4 import BeautifulSoup from sys import argv URL = 'http://en.wikipedia.org/w/index.php?' def yesOrNo(boolVal): return 'yes' if boolVal else 'no' def getTitleFromRaw(page): return page.strip().replace(' ', '_') def getUrlAndHtml(title, printable=False): thisWorks = False if thisWorks: query = 'title={:s}&printable={:s}'.format(title, yesOrNo(printable)) opener = urllib2.build_opener() opener.addheaders = [('User-agent', 'Mozilla/5.0')] response = opener.open(URL + query) else: params = {'title':title,'printable':yesOrNo(printable)} data = urllib.urlencode(params) headers = {'User-agent':'Mozilla/5.0'}; request = urllib2.Request(URL, data, headers) response = urllib2.urlopen(request) return response.geturl(), response.read() def getSoup(html, name=None, attrs=None): soup = BeautifulSoup(html) if name is None: return None return soup.find(name, attrs) def setTitle(soup, newTitle): title = soup.find('div', {'id':'toctitle'}) h2 = title.find('h2') h2.contents[0].replaceWith('{:s} for {:s}'.format(h2.getText(), newTitle)) def updateLinks(soup, url): fragment = '#' for a in soup.findAll('a', href=True): a['href'] = a['href'].replace(fragment, url + fragment) def writeToFile(soup, filename='out.html', indentLevel=2): with open(filename, 'wt') as out: pp = pprint.PrettyPrinter(indent=indentLevel, stream=out) pp.pprint(soup) print('Wrote {:s} successfully.'.format(filename)) if __name__ == '__main__': def exitPgrm(): print('usage: {:s} "<PAGE>" <FILE>'.format(argv[0])) exit(0) if len(argv) == 2: help = argv[1] if help == '-h' or help == '--help': exitPgrm() if False:''' if not len(argv) == 3: exitPgrm() ''' page = 'Led Zeppelin' # argv[1] filename = 'test.html' # argv[2] title = getTitleFromRaw(page) url, html = getUrlAndHtml(title) soup = getSoup(html, 'div', {'id':'toc'}) setTitle(soup, page) updateLinks(soup, url) writeToFile(soup, filename)

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  • Ruby: how does constant-lookup work in instance_eval/class_eval?

    - by Alan O'Donnell
    I'm working my way through Pickaxe 1.9, and I'm a bit confused by constant-lookup in instance/class_eval blocks. I'm using 1.9.2. It seems that Ruby handles constant-lookup in *_eval blocks the same way it does method-lookup: look for a definition in receiver.singleton_class (plus mixins); then in receiver.singleton_class.superclass (plus mixins); then continue up the eigenchain until you get to #<Class:BasicObject>; whose superclass is Class; and then up the rest of the ancestor chain (including Object, which stores all the constants you define at the top-level), checking for mixins along the way Is this correct? The Pickaxe discussion is a bit terse. Some examples: class Foo CONST = 'Foo::CONST' class << self CONST = 'EigenFoo::CONST' end end Foo.instance_eval { CONST } # => 'EigenFoo::CONST' Foo.class_eval { CONST } # => 'EigenFoo::CONST', not 'Foo::CONST'! Foo.new.instance_eval { CONST } # => 'Foo::CONST' In the class_eval example, Foo-the-class isn't a stop along Foo-the-object's ancestor chain! And an example with mixins: module M CONST = "M::CONST" end module N CONST = "N::CONST" end class A include M extend N end A.instance_eval { CONST } # => "N::CONST", because N is mixed into A's eigenclass A.class_eval { CONST } # => "N::CONST", ditto A.new.instance_eval { CONST } # => "M::CONST", because A.new.class, A, mixes in M

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  • Invalid controller using custom routes

    - by AlexW
    I've been following the instruction on how to create custom routes from the book Zend Framework - A Beginners Guide I've changed my application.ini file to include this routing information: resources.router.routes.static-content.route = /content/:page resources.router.routes.static-content.defaults.module = default resources.router.routes.static-content.defaults.controller = static-content resources.router.routes.static-content.defaults.view = static-content resources.router.routes.static-content.defaults.action = display Given the above configuration, I have this controller: <?php class Default_StaticContentController extends Zend_Controller_Action { public function init() { /* Initialize action controller here */ } public function displayAction() { // action body $page = $this->getRequest()->getParam('page'); if (file_exists($this->view->getScriptPath(null) . '/' . $this->getRequest()->getControllerName() . '/' . $page . $this->viewSuffix )) { $this->render($page); } else { throw new Zend_Controller_Action_Exception('HLC - Page not found', 404); } } } I have a view named about.phtml in the APPLICATION_PATH/modules/default/views/static-content folder. What ahppens is I get an error saying: An error occurred Page not found Exception information: Message: Invalid controller class ("StaticContentController") Stack trace: #0 /Applications/MAMP/htdocs/zend/library/Zend/Controller/Dispatcher/Standard.php(262): Zend_Controller_Dispatcher_Standard->loadClass('StaticContentCo...') #1 /Applications/MAMP/htdocs/zend/library/Zend/Controller/Front.php(954): Zend_Controller_Dispatcher_Standard->dispatch(Object(Zend_Controller_Request_Http), Object(Zend_Controller_Response_Http)) #2 /Applications/MAMP/htdocs/zend/library/Zend/Application/Bootstrap/Bootstrap.php(97): Zend_Controller_Front->dispatch() #3 /Applications/MAMP/htdocs/zend/library/Zend/Application.php(366): Zend_Application_Bootstrap_Bootstrap->run() #4 /Applications/MAMP/htdocs/HLC/public/index.php(26): Zend_Application->run() #5 {main} Request Parameters: array ( 'page' => 'about', 'module' => 'default', 'controller' => 'static-content', 'view' => 'static-content', 'action' => 'display', ) Note that it is not rendering my customised Zend_Controller_Action_Exception but throwing the global error. I'm using the URL: http://hlc.local:8888/content/about The default index action works ok, just this routing that's not working.

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  • Gdata JavaScript Authsub continues redirect

    - by Krustal
    I am using the JavaScript Google Data API and having issues getting the AuthSub script to work correctly. This is my script currently: google.load('gdata', '1'); function getCookie(c_name){ if(document.cookie.length>0){ c_start=document.cookie.indexOf(c_name + "="); if(c_start!=-1){ c_start=c_start + c_name.length+1; c_end=document.cookie.indexOf(";",c_start); if(c_end==-1) c_end=document.cookie.length; return unescape(document.cookie.substring(c_start, c_end)); } } return ""; } function main(){ var scope = 'http://www.google.com/calendar/feeds/'; if(!google.accounts.user.checkLogin(scope)){ google.accounts.user.login(); } else { /* * Retrieve all calendars */ // Create the calendar service object var calendarService = new google.gdata.calendar.CalendarService('GoogleInc-jsguide-1.0'); // The default "allcalendars" feed is used to retrieve a list of all // calendars (primary, secondary and subscribed) of the logged-in user var feedUri = 'http://www.google.com/calendar/feeds/default/allcalendars/full'; // The callback method that will be called when getAllCalendarsFeed() returns feed data var callback = function(result) { // Obtain the array of CalendarEntry var entries = result.feed.entry; //for (var i = 0; i < entries.length; i++) { var calendarEntry = entries[0]; var calendarTitle = calendarEntry.getTitle().getText(); alert('Calendar title = ' + calendarTitle); //} } // Error handler to be invoked when getAllCalendarsFeed() produces an error var handleError = function(error) { alert(error); } // Submit the request using the calendar service object calendarService.getAllCalendarsFeed(feedUri, callback, handleError); } } google.setOnLoadCallback(main); However when I run this the page redirects me to the authentication page. After I authenticate it send me back to my page and then quickly sends me back to the authenticate page again. I've included alerts to check if the token is being set and it doesn't seem to be working. Has anyone has this problem?

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  • Approaches to replace cursor in pure AS3 / Flare project?

    - by peteorpeter
    Hi there good lookin, I've got a pure AS3 (no Flex) project that uses Flare to display and interact with a data visualization. I just implemented some panning behavior, so you can click and drag the visualization around, and now I'd like to give the user a visual indicator that this is possible, by switching the arrow cursor with a nice grabby-looking hand icon. The user can click and drag at any time except when the mouse is over a clickable node (at which time the cursor swaps to a pointer - this behavior is already in place). So... 1) Do I need to create my own custom bitmap/sprite or is there a palette of built-in cursors I can use? (I'm not using Flex.) 2) Is there a way to simply replace the default arrow with the pan cursor project-wide, or do I need to attach the swapping to mouse events on display objects? Can I use the stage object to make this behavior apply everywhere? 3) How do I perform the swap? Do I use the Cursor object directly or do I need to get involved with the CursorManager? Any guidance, pseudo-code, or words of wisdom is greatly appreciated!

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  • entity framework vNext wish list

    - by Fred Yang
    I have been intensively studying and use ef4 in my project. I do feel the improvement that it has over version 1. But I found that I have something I cannot get around easily. Here is a list I want it to be better in ef vNext. the model designer should allow multiple view of the same model, so that I don't need cram all my entity into a single view. respect user's manual edit of edmx. Currently, the some database view object simply can not be imported to the model because the designer "smartly" think that the view does not have a primary key, so that I have to manually edit the edmx to correct designer's behavior. But in the next "update from database" task, designer will revert my customization. For now, I simply fallback to manually edit the edmx file at all, or I have to use compare tool to keep the new update, and rollback and put the new update into my old edmx file manually. Designer should be improved to allow default behavior and user's manual control. I want control not to let the designer refresh the change of imported object. support user defined table function. linq is about Composability, stored proc dos not support composability. I wish I could use user defined table function which support this. What are you wishes for EF vNext?

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  • Qt application crashing immediately without debugging info. How do I track down the problem?

    - by jjacksonRIAB
    I run an Qt app I've built: ./App Segmentation fault I run it with strace: strace ./App execve("./App", ["./App"], [/* 27 vars */]) = 0 --- SIGSEGV (Segmentation fault) @ 0 (0) --- +++ killed by SIGSEGV +++ Process 868 detached Again, no useful info. I run it with gdb: (gdb) run Starting program: /root/test/App Reading symbols from shared object read from target memory...(no debugging symbols found)...done. Loaded system supplied DSO at 0xffffe000 Program received signal SIGSEGV, Segmentation fault. 0x00000001 in ?? () Again, nothing. I run it with valgrind: ==948== Process terminating with default action of signal 11 (SIGSEGV) ==948== Bad permissions for mapped region at address 0x0 ==948== at 0x1: (within /root/test/App) Even if I put in debugging symbols, it doesn't give any more useful info. ldd shows all libraries being linked properly. Is there any other way I can find out what's wrong? I can't even do standard printf, cout, etc debugging. The executable doesn't even seem to start running at all. I rebuilt with symbols, and tried the suggestion below (gdb) break main Breakpoint 1 at 0x45470 (gdb) run Starting program: /root/test/App Breakpoint 1 at 0x80045470 Reading symbols from shared object read from target memory...done. Loaded system supplied DSO at 0xffffe000 Program received signal SIGSEGV, Segmentation fault. 0x00000001 in ?? () I checked for static initializers and I don't seem to have any. Yep, I tried printf, cout, etc. It doesn't even make it into the main routine, so I'm looking for problems with static initializers in link libraries, adding them in one-by-one. I'm not getting any stack traces either.

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