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  • I'm a Subversion geek, why should I consider or not consider Mercurial or Git or any other DVCS?

    - by user2567
    I try to understand the benefits of distributed version control system (DVCS). I found Subversion Re-education and this article by Martin Fowler very useful. Mercurial and others DVCS promote a new way of working on code with changesets and local commits. It prevents from merging hell and other collaboration issues We are not affected by this as I practice continuous integration and working alone in a private branch is not an option, unless we are experimenting. We use a branch for every major version, in which we fix bugs merged from the trunk. Mercurial allows you to have lieutenants I understand this can be useful for very large projects like Linux, but I don't see the value in small and highly collaborative teams (5 to 7 people). Mercurial is faster, takes less disk space and full local copy allows faster logs & diffs operations. I'm not concerned by this either, as I didn't notice speed or space problems with SVN even with very large projects I'm working on. I'm seeking for your personal experiences and/or opinions from former SVN geeks. Especially regarding the changesets concept and overall performance boost you measured. UPDATE (12th Jan): I'm now convinced that it worth a try. UPDATE (12th Jun): I kissed Mercurial and I liked it. The taste of his cherry local commits. I kissed Mercurial just to try it. I hope my SVN Server don't mind it. It felt so wrong. It felt so right. Don't mean I'm in love tonight. FINAL UPDATE (29th Jul): I had the privilege to review Eric Sink's next book called Version Control by Example. He finished to convince me. I'll go for Mercurial.

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  • How Do You Get Answers?

    - by Grant Fritchey
    We all learn differently. Some people really prefer to sit with a book. Others need class room time, with an instructor. Still others just want to do things themselves until they figure them out. And sometimes, it's all of the above. Since we all learn differently, is it any surprise that we ask questions differently? Some of us are going to want to phrase a very focused question that should yield a limited and concise answer. Others are going to want to have a long involved discussion with possible variations. There are those among us who will want to know whether or not their peers agree with a given answer. Still more are going to want to see lots of points of view dished out so they can understand things in a different way. Many of us want to know when a question has been asked that there is a hard, well defined answer. The rest are willing to read through a bevy of answers and discussion, deciding for ourselves who has come up with the best solution. Where am I going with this? Excellent question. Since we all ask questions in different ways isn't it great that we have places to go that let us ask questions and get answers in a way that's best suited to our individual preferences. Do you want the long-running discussion format? Then you should be hanging out on the forums over at SQL Server Central. Do you want specific answers with direct peer evaluation of the strength of those answers? Then you should be hanging out on the forums over at Ask SQL Server Central. You can get answers to your questions, and do it in a way that's most comfortable for you.

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  • Trying to make a game with C++, using lists to store bullets and enemies, but they are not erased

    - by XD_dued
    I've been trying to make a pretty simple space shooter game with C++, and I have been having a lot of trouble trying to use lists to store enemies and bullets. Basically I followed the post here almost exactly to store my bullets: SDL Bullet Movement I've done something similar to store my enemies. However, when I call bullets.erase(it++), for some reason the bullet is not erased. When the bullet movement is run for the next frame, it tries to re delete the bullet and segfaults the program. When I comment out the erase line, it runs fine, but the bullets are then never erased from the list... Is there any reason why the elements of the list aren't being deleted? I also set it up to print the number of elements in the list for every iteration, and it does not go down after deleting. Thanks! EDIT: Here's the specific code I'm using to store my enemies and having them act: std::list<Grunt*> doGrunts(std::list<Grunt*> grunts) { for(std::list<Grunt*>::iterator it = grunts.begin(); it != grunts.end();) { if((*it)->getHull() == 0) { delete * it; grunts.erase(it++); } else { (**it).doUnit(grunts, it); ++it; } } } Grunt is my enemy class, and the list grunts is a global variable. Is that my problem? When I pass the global into the function it becomes local? I assumed lists would be a reference type so thought this wouldn't be a problem. Sorry if this was a dumb question, I'm very new to C++, this is the first major thing I'm working on.

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  • Why isn't one of the constant buffers being loaded inside the shader?

    - by Paul Ske
    I however got the model to load under tessellation; only problem is that one of the constant buffers aren't actually updating the shader's tessellation factor inside the hullshader. I created a messagebox at the rendering point so I know for sure the tessellation factor is assigned to the dynamic constant buffer. Inside the shader code where it says .Edges[1] = tessellationAmount; the tessellationAmount is suppose to be sent from the dynamic buffer to the shader. Otherwise it's just a plain box. In better explanation; there's a matrixBuffer, cameraBuffer, TessellationBuffer for constant. There's a multiBuffer array that assigns the matrix, camera, tesselation. So, when I set the Hull Shader, PixelShader, VertexShader, DomainShader it gets assigned by the multibuffer. E.G. devcon-HSSetConstantBuffers(0,3,multibuffer); The only way around the whole ideal would be to go in the shader and change how much the edges tessellate and inside the edges as well with the same number. My question is why wouldn't the tessellationBuffer not work in the shader?

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  • How to make backlight work on Acer 5732z?

    - by Dude Random21
    I want to run 12.04 on my Acer Aspire 5732z. I know from research that these computers have issues with the backlight on Ubuntu. So I tried a couple of solutions: The sudo lightdm restart method. I get no change at all. The sudo setpci -s 00:02.0 F4.B=30 method. This so far has been the most effective. I first tried it in the F1 console, right away I get the screen back, problem is going back to the desktop it goes back to being black. So I tried it from a terminal window and it works as well but as soon as I unplug my external monitor the screen turns black again and doesn't come back. If I plug the monitor back in the screen stays black and the only thing I see is the mouse pointer. From here I go back into console (which I am able to see) and reboot from there. The sudo sed -i 's/GRUB_CMDLINE_LINUX=""/GRUB_CMDLINE_LINUX="acpi_osi=Linux"/g /etc/default/grub method. This one I got no instant change and after reboot still no change. I'm open to pretty much any suggestions you may have.

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  • Having extreme issues getting Compiz working on Ubuntu 11.10 (32-bit)

    - by Josh Hornell
    I have been working very hard the past few days to try to get Compiz configured and working correctly but I have been running into a lot of issues. I first installed the CompizConfig Settings Manager and tried different features such as the desktop cube and couldn't get any of them to work. Then I read that I may not have the right graphics card drivers installed (Nvidia GT540m). So I went into the Additional Drivers tool and it shows that 'no proprietary drivers are in use on this system', which struck me as a bit odd as when I very first installed Ubuntu it showed that my Nvidia drivers were installed an active until I downloaded and installed the updates to Ubuntu and since then it's shown empty. I then tried to install my graphics card drivers manually via this article How do I install the latest Nvidia drivers via the Additional Drivers tool?. I rebooted and had no issue although I tried to go back into the CompizConfig Settings Manager and couldn't get anything to work as well as my Additional Drivers tool still showed no drivers installed. I feel like I've tried about everything I can think of and any help would be much appreciated!

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  • Stumbling Through: Visual Studio 2010 (Part IV)

    So finally we get to the fun part the fruits of all of our middle-tier/back end labors of generating classes to interface with an XML data source that the previous posts were about can now be presented quickly and easily to an end user.  I think.  Well see.  Well be using a WPF window to display all of our various MFL information that weve collected in the two XML files, and well provide a means of adding, updating and deleting each of these entities using as little code as possible.  Additionally, I would like to dig into the performance of this solution as well as the flexibility of it if were were to modify the underlying XML schema.  So first things first, lets create a WPF project and include our xml data in a data folder within.  On the main window, well drag out the following controls: A combo box to contain all of the teams A list box to show the players of the selected team, along with add/delete player buttons A text box tied to the selected players name, with a save button to save any changes made to the player name A combo box of all the available positions, tied to the currently selected players position A data grid tied to the statistics of the currently selected player, with add/delete statistic buttons This monstrosity of a form and its associated project will look like this (dont forget to reference the DataFoundation project from the Presentation project): To get to the visual data binding, as we learned in a previous post, you have to first make sure the project containing your bindable classes is compiled.  Do so, and then open the Data Sources pane to add a reference to the Teams and Positions classes in the DataFoundation project: Why only Team and Position?  Well, we will get to Players from Teams, and Statistics from Players so no need to make an interface for them as well see in a second.  As for Positions, well need a way to bind the dropdown to ALL positions they dont appear underneath any of the other classes so we need to reference it directly.  After adding these guys, expand every node in your Data Sources pane and see how the Team node allows you to drill into Players and then Statistics.  This is why there was no need to bring in a reference to those classes for the UI we are designing: Now for the seriously hard work of binding all of our controls to the correct data sources.  Drag the following items from the Data Sources pane to the specified control on the window design canvas: Team.Name > Teams combo box Team.Players.Name > Players list box Team.Players.Name > Player name text box Team.Players.Statistics > Statistics data grid Position.Name > Positions combo box That is it!  Really?  Well, no, not really there is one caveat here in that the Positions combo box is not bound the selected players position.  To do so, we will apply a binding to the position combo boxs SelectedValue to point to the current players PositionId value: That should do the trick now, all we need to worry about is loading the actual data.  Sadly, it appears as if we will need to drop to code in order to invoke our IO methods to load all teams and positions.  At least Visual Studio kindly created the stubs for us to do so, ultimately the code should look like this: Note the weirdness with the InitializeDataFiles call that is my current means of telling an IO where to load the data for each of the entities.  I havent thought of a more intuitive way than that yet, but do note that all data is loaded from Teams.xml besides for positions, which is loaded from Lookups.xml.   I think that may be all we need to do to at least load all of the data, lets run it and see: Yay!  All of our glorious data is being displayed!  Er, wait, whats up with the position dropdown?  Why is it red?  Lets select the RB and see if everything updates: Crap, the position didnt update to reflect the selected player, but everything else did.  Where did we go wrong in binding the position to the selected player?  Thinking about it a bit and comparing it to how traditional data binding works, I realize that we never set the value member (or some similar property) to tell the control to join the Id of the source (positions) to the position Id of the player.  I dont see a similar property to that on the combo box control, but I do see a property named SelectedValuePath that might be it, so I set it to Id and run the app again: Hey, all right!  No red box around the positions combo box.  Unfortunately, selecting the RB does not update the dropdown to point to Runningback.  Hmmm.  Now what could it be?  Maybe the problem is that we are loading teams before we are loading positions, so when it binds position Id, all of the positions arent loaded yet.  I went to the code behind and switched things so position loads first and no dice.  Same result when I run.  Why?  WHY?  Ok, ok, calm down, take a deep breath.  Get something with caffeine or sugar (preferably both) and think rationally. Ok, gigantic chocolate chip cookie and a mountain dew chaser have never let me down in the past, so dont fail me now!  Ah ha!  of course!  I didnt even have to finish the mountain dew and I think Ive got it:  Data Context.  By default, when setting on the selected value binding for the dropdown, the data context was list_team.  I dont even know what the heck list_team is, we want it to be bound to our team players view source resource instead, like this: Running it now and selecting the various players: Done and done.  Everything read and bound, thank you caffeine and sugar!  Oh, and thank you Visual Studio 2010.  Lets wire up some of those buttons now There has got to be a better way to do this, but it works for now.  What the add player button does is add a new player object to the currently selected team.  Unfortunately, I couldnt get the new object to automatically show up in the players list (something about not using an observable collection gotta look into this) so I just save the change immediately and reload the screen.  Terrible, but it works: Lets go after something easier:  The save button.  By default, as we type in new text for the players name, it is showing up in the list box as updated.  Cool!  Why couldnt my add new player logic do that?  Anyway, the save button should be as simple as invoking MFL.IO.Save for the selected player, like this: MFL.IO.Save((MFL.Player)lbTeamPlayers.SelectedItem, true); Surprisingly, that worked on the first try.  Lets see if we get as lucky with the Delete player button: MFL.IO.Delete((MFL.Player)lbTeamPlayers.SelectedItem); Refresh(); Note the use of the Refresh method again I cant seem to figure out why updates to the underlying data source are immediately reflected, but adds and deletes are not.  That is a problem for another day, and again my hunch is that I should be binding to something more complex than IEnumerable (like observable collection). Now that an example of the basic CRUD methods are wired up, I want to quickly investigate the performance of this beast.  Im going to make a special button to add 30 teams, each with 50 players and 10 seasons worth of stats.  If my math is right, that will end up with 15000 rows of data, a pretty hefty amount for an XML file.  The save of all this new data took a little over a minute, but that is acceptable because we wouldnt typically be saving batches of 15k records, and the resulting XML file size is a little over a megabyte.  Not huge, but big enough to see some read performance numbers or so I thought.  It reads this file and renders the first team in under a second.  That is unbelievable, but we are lazy loading and the file really wasnt that big.  I will increase it to 50 teams with 100 players and 20 seasons each - 100,000 rows.  It took a year and a half to save all of that data, and resulted in an 8 megabyte file.  Seriously, if you are loading XML files this large, get a freaking database!  Despite this, it STILL takes under a second to load and render the first team, which is interesting mostly because I thought that it was loading that entire 8 MB XML file behind the scenes.  I have to say that I am quite impressed with the performance of the LINQ to XML approach, particularly since I took no efforts to optimize any of this code and was fairly new to the concept from the start.  There might be some merit to this little project after all Look out SQL Server and Oracle, use XML files instead!  Next up, I am going to completely pull the rug out from under the UI and change a number of entities in our model.  How well will the code be regenerated?  How much effort will be required to tie things back together in the UI?Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What is better for the overall performance and feel of the game: one setInterval performing all the work, or many of them doing individual tasks?

    - by Bane
    This question is, I suppose, not limited to Javascript, but it is the language I use to create my game, so I'll use it as an example. For now, I have structured my HTML5 game like this: var fps = 60; var game = new Game(); setInterval(game.update, 1000/fps); And game.update looks like this: this.update = function() { this.parseInput(); this.logic(); this.physics(); this.draw(); } This seems a bit inefficient, maybe I don't need to do all of those things at once. An obvious alternative would be to have more intervals performing individual tasks, but is it worth it? var fps = 60; var game = new Game(); setInterval(game.draw, 1000/fps); setInterval(game.physics, 1000/a); //where "a" is some constant, performing the same function as "fps" ... With which approach should I go and why? Is there a better alternative? Also, in case the second approach is the best, how frequently should I perform the tasks?

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  • Research useful for getting a job?

    - by Twirling Hearth
    I have recently started a BS program in Computer Science, in order to improve my employment prospects. I already possess a Master's in sociology (as part of a PhD program that I left early because I could not possibly sustain interest any longer). As such, I am trying to find my way in the grand world of computers. One option that has been suggested to me in the past is something to do with social networking. I already have a strong social sciences background, and my knowledge of programming is increasing as I go through my studies. I know there are some people in my city (Boston) who are doing research in that area, so it's possible I could get someone to take interest in me. For that matter, because research is something that I'm pretty good at, it's an option I'm considering, career-wise. I just have one question, is it a worthwhile use of my time career-wise? I have no burning intellectual passion for that topic, but I'm perfectly happy to do it, if it means $$$. Your thoughts are welcome.

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  • What's a good way to check that a player has clicked on an object in a 3D game?

    - by imja
    I'm programming a 3D game (using C++ and OpenGL), and I have a few 3D objects in the scene, we can say they are boxes for this example. I want to let the player click on those boxes to select them (ie. they might change color) with the typical restriction like if more than one box is located where the user clicked, only the one closest to the camera would get selected. What would be the best way to do this? The fact that these objects go through several transforms before getting to window coordinates is what makes this a bit tricky. One approach I thought about was that if the player clicks on the screen, I could normalize the x,y coordinates of mouse click and then transform the bounding box coordinates of the objects into clip-space so that I could compare then to the normalized mouse coordinates. I guess I could then do some sort of ray-box collision test to see if any objects lie as the path of the mouse click. I'm afraid I might be over complicating it. Any better methods out there?

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  • error: no such partition after 11.10 upgrade to 12.04

    - by Alan King
    -I recently upgraded my 11.10 install to 12.04 LTS and got the above error message upon reboot after a GNU GRUB version ubuntu3 display showing Ubuntu 3.2.0-23-generic pae and other kernels or memory tests to choose from. The upgrade had to be done by CD because the Update Manager did not show the 12.04 upgrade option. After selecting the default install option of upgrading 11.10 to 12.04, I was presented with a screen saying that I had not specified a swap partition. Upon selection the 'back' key, I was taken to a partition page which listed two current partitions (only Ubuntu 11.10 had been installed - no Windoz): an ext4 partition plus a small 1.8GB partition. I double clicked the small partition and selected it as the swap partition even though I wondered at the time why this even came up. I can see the two user folders under home from the file manager screen while runnning 12.04 from the CD but if I try to access either one an error message is displayed saying I do not have permission while I get a loading message in the lower right corner of the window that does not go away. I have two questions: Can I access the user folders prior to recovery via the Terminal? If so, how? How do I fix the GRUB issue?

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  • Install Ubuntu side by side with Windows

    - by Igal
    I'm trying to setup both Windows 7 and Ubuntu 14.04 Desktop on the same machine. I've partitioned the disk into 3 parts, so that I can have Windows Ubuntu Shared Partition for Files I've installed Windows 7 on the first partition (which created a small partition of 100MB for boot), so now I have 4 partitions on the disk which is all it can take. Now I am installing Ubuntu, and it's asking me whether I want to: Install Ubuntu inside Windows 7 Replace Windows 7 with Ubuntu (No!) Something else I want the Ubuntu installation to go into the partition that I prepared for it. Should I choose "Something else"? If I do so -- will I be able to choose which OS to load at boot? Can anyone explain how "Ubuntu inside Windows" work? it says that it will allow me to choose which OS to load at boot, which is desired. UPDATE: When choosing "Something else" I see also an option for Device for Boot Loader Installation: /dev/sda -- the ssd disk itself /dev/sda1 -- the Windows 7 loader (100MB partition) /dev/sda4 -- which is one of the other partitions Which one should I choose there? TIA!

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  • Looking to create website that can have custom GUI and database per user

    - by riley3131
    I have developed an MS Access database for a company to track data in regards to production of a certain commodity. It has many many tables, forms, reports, etc. These were all done as the user requested, and resemble the users previously used system, mostly printed worksheets and excel workbooks. This has created a central location for all information and has allowed the company to compare data in a new way. I am now looking to do this for other companies, but would like to switch it to a web application. Here is my question. What is the best way to create unique solutions for individual companies that can have around 100 users each? I would love to create one site that would serve all parties, but that would ruin the customizable nature of what I am developing. I love the ability to create reports, excel sheets, pdf, graphs, etc with access, but am tired of relying on my customers software, servers, etc. I have some experience with WAMP, but I am far better at VBA. I was okay at PHP, and was getting a grasp on JavaScript a few years back. I am also trying to decide whether to go with WAMP or LAMP, if web is the best choice. Also, should I try set up one site for all users that after log-in goes to company specific pages, or individual sites for each company? Should I host or use a service?

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  • make gnome3 to work as I expect! [closed]

    - by gnome
    Possible Duplicate: How to revert to GNOME Classic? I don't like unity so I tried Ubuntu Gnome Remix 12.10. But I feel disappointed too. - No right click on desktop. (I know there is a way to enable it). - No icon on desktop. - I want to have "applications", "palces", "systems" on top panel as before. It just takes much more steps to arrive where I want to go in default gnome 3 settings. - It seems to me that for some applications, when it is maximalized, there is no close buttons or "restore to previous size" button. In fact, it has no title bar in this case, so I can't drag the title bar to restore its previous size and move the window. So I got 3 questions here: (for those who like the way gnome work before) What difference between gnome2 and gnome3 that you prefer the way it works in gnome2? How do you change it to work in the gnome2 way? I don't like the appearance in gnome3. For those who have tried to make your gnome3 looks good, could you share how you customize your gnome3 appearance? (this is for chatting only, not a real question) Why all the main OS (Windows, Mac, Some Linux) want to integrate Desktop and Tablet with focus on Tablet? (Which means that when it is installed on a desktop, it still has tablet appearance, which makes things strange.) Do they think the personal desktop PC will become less and less?

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  • Input prediction and server re-simultaion

    - by Lope
    I have read plenty of articles about multiplayer principles and I have basic client-server system set up. There is however one thing I am not clear on. When player enters input, it is sent to the server and steps back in time to check if what should have happened at the time of that input and it resimulates the world again. So far everything's clear. All articles took shooting as an example, because it is easy to explain and it is pretty straightforward, but I believe movement is more complicated. Imagine following situation: 2 players move towards each other. A------<------B Player A stops halfway towards the collision point, but there is lag spike so the command does not arrive on the server for a second or so. Current state of the world on the server (and on the other clients as well) at the time when input arrives is this: [1]: -------AB------- The command arrives and we go back in time and re-simulate the world, the result is this: [2]: ---AB----------- Player A sees situation [2] which is correct, but the player is suddenly teleported from the position in [1] (center) to the position in [2]. Is this how this is supposed to work? Point of the client prediction is to give lagged player feeling that everything is smooth, not to ruin experience for other players. Alternative is to discard timestamp on the player's input and handle it when it arrives on the server without going back in time. This, however, creates even more severe problems for lagged player (even if he is lagging just a bit)

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  • Velvet screen after grub selection

    - by Spleen
    After a fresh install of Ubuntu 11.10 64-bit, the boot seems to stop after selecting the ubuntu option (same with the rescue one) in the grub menu. At first I thought this was related to grub-efi, as I've had similar problems after a Ubuntu 11.04 update which replaced grub-efi with grub-pc and got me stuck on a "elf magic" grub console (https://bugs.launchpad.net/ubuntu/+source/apt/+bug/800910). While the 11.04 problem was resolved with a simple chroot and apt-get install from the live cd, that solution doesn't work this time. The drive with the bootloader is a sata3 ssd with 64 gb gpt (sdb1 20 mb efi boot partition fat16, sdb2 60 gb root ext4 and sdb3 4 gb swap) on a msi e350ia-e45 mainboard with a pair of 2 TB ext4 mbr drives for photos/music/movies. I've tried a few grub-install/update-grub with boot-directory sdb1 from chroot, but I cant seem to go anywhere. Even this guide: http://en.gentoo-wiki.com/wiki/Grub2#EFI (ofc I replaced grub2 with grub in the grub-install and efibootmgr commands) doesnt seem to get me anywhere. Any help or ideas are appeciated ;) edit: I guess its the combination of gpt/uefi that also seems to haunt f16 edit: same with 12.04 beta btw

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  • 'Buy the app' landing page implementations

    - by benwad
    My site (using Django) has an app that I'm trying to push - I currently have a piece of middleware that redirects the user to a page advertising the app if they're accessing the page on the iPhone, then setting a cookie so that the user isn't bugged by the message every time they visit the site. This works fine, however checking the page with the mobile Googlebot checker shows that the Googlebot gets stuck in the redirect (since it doesn't store cookies) and therefore won't index the proper content. So, I'm trying to think of an alternative implementation that won't hurt the site's Google ranking and won't have any other adverse effects. I've considered a couple of options: Redirect (the current solution), but don't redirect if the user agent matches the Googlebot's UA string. This would be ideal, however I'm not sure if Google like their bot being treated differently from other users, and I'm afraid the site's ranking may be somehow penalised if I go ahead with this. Use a Javascript popup instead of a redirect. This would make sure the Googlebot finds the content it needs, however I envision this approach causing compatibility issues with the myriad mobile devices/browsers out there, and may affect the page load time. How valid are these options? And is there a better option for implementing this feature out there? I've tried researching this topic but surprisingly can't find any reputable-looking blog posts that explore this topic. EDIT: I posted this on SF because it seemed unsuitable for SO, but if there's another site that would be better for this issue then I'd be happy to move the question elsewhere.

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  • Korea&rsquo;s Anti Abortion / Pro Life Movement

    - by Randy Walker
    The South Korean government is in dire straits.  The national birth rate continues to decline and as the population grows older, there aren’t enough children being born to support the country long term.  The social issues of post Korean War are coming back to haunt the empowered nation.  Being torn apart by the Korean War (nicknamed the forgotten war in America) and with a nation facing starvation, South Korea allowed hundreds of thousands of their children to be adopted abroad.  This has created a problem of epidemic proportions, essentially devaluing life in Korea and child rearing. In an effort to encourage birth rates, the government encouraged their workers to go home early and procreate by turning off the lights in buildings.  Something unknown to me, was the illegalization of abortion except in special cases. According to the this article, http://joongangdaily.joins.com it’s working.  Abortions are down and women are being encouraged to give birth.  However the flip side is illegal risky abortions are on the rise, with potential back alley abortions looming.  But with a nation facing it’s potential implosion, it has to continue it’s efforts to encourage mothers to give birth. Many of the issues that America has faced is in stark contrast to South Korea.  Abortion has been a generally accepted procedure for some time.  If you’ll recall, I mentioned South Korea devalued their children.  But the nation’s problems lie so much deeper.  Being an Asian nation, saving “face” is an important aspect of life.  And being an unwed mother disgraces the family.  Living as a single mother in South Korea is a difficult life.  Most married mothers stay at home to take care of the children.  Being a shunned single mother that has a hard time getting a job (because you are a single mother) and affording child care isn’t like life in America. If we in the states suddenly faced a birthrate crisis, what would the U.S. government do?

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  • Redirection & SEO related stuff while moving to a new blog

    - by Karshim Kanwar
    I have a WordPress blog and recently I have setup a new blog lets call the old blog as blog old and new blog as blog new. What I did is moved the content, photos, pictures and all 250 posts from blog old to blog new. Both the blog name are changed as they are pointing to different domain names! I read helpful things in this site itself at here. I will no longer use blog old, moreover I am concerned about the SEO of the blog new. The blog new is fairly new (just 24 hours and no pages have been indexed in Google). I have done the following stuff: Deleted all the post share at Facebook fan Page, Twitter profile, Google+ page and Finally deleted the fan page/Twitter, Google+ page. Edited the link backs of old blog in the blog new. The question I have is: How do I prevent duplicate content issues? Do I go straightaway and delete all the posts in blog old? Should I start sharing the blog posts in blog new? Should I submit the new site to Webmaster Tools or wait for few weeks? Every comment here is appreciated! What issues can I face relating to SEO?

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  • Create subdomains via C-Panel or via domain registrar?

    - by cybergeek654
    I am a novice, so excuse me if it sounds dummy. I read a few similar questions on this topic here but they did not answer my question. I have a personal website, hosted with C-panel control panel. Via C-panel I can easily create new subdomains and I do not need to apply any DNS settings or so. And the subdomian is good to go immediately and are working fine. I have unlimited subdomains option. When I check my DNS management control panel in my domain registrar's site, there is no record associated with my subdomains. Now I want to buy a new domain name from 1and1, and have it as an add-on domain in my prevouse host. 1and1 say they only allow 5 subdomains. What does this mean? Can not I create unlimited subdomains under my new domain name, just as I do for my old domain? How does C-panel create and manage subdomains that there is nothing about it in my DNS control panel? Thanks for your help

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  • Scripted SOA Diagnostic Dumps for PS6 (11.1.1.7)

    - by ShawnBailey
    When you upgrade to SOA Suite PS6 (11.1.1.7) you acquire a new set of Diagnostic Dumps in addition to what was available in PS5. With more than a dozen to choose from and not wanting to run them one at a time, this blog post provides a sample script to collect them all quickly and hopefully easily. There are several ways that this collection could be scripted and this is just one example. What is Included: wlst.properties: Ant Properties build.xml soa_diagnostic_script.py: Python Script What is Collected: 5 contextual thread dumps at 5 second intervals Diagnostic log entries from the server WLS Image which includes the domain configuration and WLS runtime data Most of the SOA Diagnostic Dumps including those for BPEL runtime, Adapters and composite information from MDS Instructions: Download the package and extract it to a location of your choosing Update the properties file 'wlst.properties' to match your environment Run 'ant' (must be on the path) Collect the zip package containing the files (by default it will be in the script.output location) Properties Reference: oracle_common.common.bin: Location of oracle_common/common/bin script.home: Location where you extracted the script and supporting files script.output: Location where you want the collections written username: User name for server connection pwd: Password to connect to the server url: T3 URL for server connection, '<host>:<port>' dump_interval: Interval in seconds between thread dumps log_interval: Duration in minutes that you want to go back for diagnostic log information Script Package

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  • Influence Maps for Pathfinding?

    - by james
    I'm taking the plunge and am getting into game dev, it's been going well but I've got stuck on a problem. I have a maze that is 100x100 with 0,1 to indicate if its a path or a wall. Within the maze I have 300 or so enemies and a player. The outcome I'm looking for is all the enemies work their way towards the player position. Originally I did this using an A* path finding algorithm but with 300 enemies it was taking forever to path find each one individually. After some research I found that an influence map / collaborative diffusion would be the best way to go. But I'm having a real hard time working out how this is actually done. Firstly.. How do you create a influence map? From what I understand each of my walls with have a scent of 0 so that makes them impassable.. then basically a radial effect from my player position to each other cell (So my player starts at 100 and then going outwards from that each other cell will be reduced value) Is that correct? If so,.. How would you do that (Math magic?) My next problem is if that is correct how would my "enemies" stop from getting stuck if they have gone down the wrong way? As say if my player was standing on the otherside of a wall if the enemy is just looking for larger numbers wont it keep getting stuck? I'm doing this in JavaScript so performance is key. Thanks for any help! EDIT: Or if anyones got a better solution? I've been reading about navmeshs, steering pathing, pre calculating all paths on load etc etc

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  • New: Online NetBeans 8 Crash Course

    - by Geertjan
    On Twitter today I came across an announcement for a brand new on-line course in NetBeans 8. Since NetBeans 8 has been released during the past few months, the course is really very new. Go here to get there directly: https://www.video2brain.com/de/videotraining/netbeans-ide-8-0-crashkurs Here's the general idea. As you can see, the course is in German. With my basic understanding of German, I've had no problem in following the course. The trainer speaks clearly and slowly and everything is very well structured. The course covers all the basics of NetBeans IDE. From getting set up to using all the key features. The quality of the videos is great and the content is clear and informative. Once you've bought the course, all the lessons are unlocked. As you can see, they're all quite short and there's really a lot of content, didn't all fit into the screenshot: Quite some work must have gone into this. Here's one of the free lessons in the course, to give an idea of what you'll get: https://www.video2brain.com/de/tutorial/texte-internationalisieren This one is also free: https://www.video2brain.com/de/tutorial/eclipse-projekt-importieren I highly recommend this course especially if you're switching, or thinking about switching, from a different IDE and want to get a thorough overview of all the features that NetBeans IDE provides. Everything in the course is done within NetBeans, which means no slides, just code. You get to see the workflow of all the standard tasks and, for these purposes, the course does a really great job.

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  • Creating deterministic key pairs in javascript for use in encrypting/decrypting/signing messages

    - by SlickTheNick
    So I have been searching everywhere and havn't been able to find anything with the sufficient information I need.. so Im a bit stumped on this one at the moment What I am trying to do is create a public/private key pair (like PGP) upon a users account creation, based on their passphrase and a random seed. The public key would be saved on the server, and ideally the private key would never be seen by the server whatsoever. The user could then sign in, and send a message to another user. Before the message is sent, the senders key pair would be re-generated on the fly based on their credentials (and maybe a password prompt) and used to encrypt the message. The receiver would then use their own re-generated private key to decrypt said message. The server itself should never see any plaintext passwords, private keys or readable messages. Bit unsure how on how I could go about implementing this. Iv been looking into PGP, specifically openPGP.js. The main trouble I am having is being able to regenerate the key-pair based off a specific seed. PGP seems to have a random output even if the inputs are the same. Storing the private key in a cookie or in HTML5 storage or something also isnt really an option, too unreliable. Can anyone point me in the right direction?

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  • Kubuntu 11.10 Lot of Networking problems

    - by Cobraone
    Since I upgrade to 11.10 I have a lot of problems with KDE. First of all there are problems in configuring a static IP address. Just to explain @home I have a normal fiber ADSL and I use a DHCP. When I go to a customer I must insert a static IP address. With ifconfig everything seems ok but there is something wrong in searching DNS names. (I have installed Ubuntu and was going ok again). Now I Have reinstalled again Kubuntu 11.10 and I have the same problem in addition today I have discovered that if I connect to a network in another customer office the desktop freezes and I could only switch between windows with alt+tab. No FN key or right click to open run command works. So i unplugged network (configuration is just DHCP here) and tried on another position in office. It was the same. My Laptop freezes when connected, a fedora 14 of a friend works. So I decided to connect my Galaxy S II as USB network device. Everything is ok for like 3 minutes. When I noticed a little loss of signal again the desktop freezes and i must work (like now) just switching between windows with alt+tab). Additional information: Unplugging network or restarting it via Konsole does not not solve the freezing problem. Every time I must open a console and reboot. Any idea of what tests to do ? Just a recommendation: If I must post here logs or something else please guide me. I use Linux since Ubuntu 9 but I am not an "expert".

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