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  • How to create a fully lazy singleton for generics

    - by Brendan Vogt
    I have the following code implementation of my generic singleton provider: public sealed class Singleton<T> where T : class, new() { Singleton() { } public static T Instance { get { return SingletonCreator.instance; } } class SingletonCreator { static SingletonCreator() { } internal static readonly T instance = new T(); } } This sample was taken from 2 articles and I merged the code to get me what I wanted: http://www.yoda.arachsys.com/csharp/singleton.html and http://www.codeproject.com/Articles/11111/Generic-Singleton-Provider. This is how I tried to use the code above: public class MyClass { public static IMyInterface Initialize() { if (Singleton<IMyInterface>.Instance == null // Error 1 { Singleton<IMyInterface>.Instance = CreateEngineInstance(); // Error 2 Singleton<IMyInterface>.Instance.Initialize(); } return Singleton<IMyInterface>.Instance; } } And the interface: public interface IMyInterface { } The error at Error 1 is: 'MyProject.IMyInterace' must be a non-abstract type with a public parameterless constructor in order to use it as parameter 'T' in the generic type or method 'MyProject.Singleton<T>' The error at Error 2 is: Property or indexer 'MyProject.Singleton<MyProject.IMyInterface>.Instance' cannot be assigned to -- it is read only How can I fix this so that it is in line with the 2 articles mentioned above? Any other ideas or suggestions are appreciated.

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  • Trying to write a video file using OpenCV

    - by Ted pottel
    Hi , I’m trying to use OpenCV to write a video file. I have a simple program that loads frames from a video file then accepts to save them At first the cvCreateVideoWrite always return NULL. I got a answer from your group saying it returns separate images and to try to change the file name to test0001.png, this worked. But now the cvWriteFrame function always fails, the code is CString path; path="d:\\mice\\Test_Day26_2.avi"; CvCapture* capture = cvCaptureFromAVI(path); IplImage* img = 0; CvVideoWriter *writer = 0; int isColor = 1; int fps = 25; // or 30 int frameW = 640; // 744 for firewire cameras int frameH = 480; // 480 for firewire cameras writer=cvCreateVideoWriter("d:\\mice\\test0001.png",CV_FOURCC('P','I','M','1'), fps,cvSize(frameW,frameH),isColor); if (writer==0) MessageBox("could not open writter"); int nFrames = 50; for(int i=0;i<nFrames;i++){ if (!cvGrabFrame(capture)) MessageBox("could not grab frame"); img=cvRetrieveFrame(capture); // retrieve the captured frame if (img==0) MessageBox("could not retrive data"); if (!cvWriteFrame(writer,img) ) MessageBox("could not write frame"); } cvReleaseVideoWriter(&writer); Any help would be GREAT - Ted

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  • Adding a ServiceReference programmatically during async postback

    - by Oliver
    Is it possible to add a new ServiceReference instance to the ScriptManager on the Page during an asynchronous postback so that subsequently I can use the referenced web service through client side script? I'm trying to do this inside a UserControl that sits inside a Repeater, that's why adding the ScriptReference programmatically during Page_Load does not work here. EDIT 2: This is the code I call from my UserControl which does not do what I expect (adding the ServiceReference to the ScriptManager during the async postback): private void RegisterWebservice(Type webserviceType) { var scm = ScriptManager.GetCurrent(Page); if (scm == null) throw new InvalidOperationException("ScriptManager needed on the Page!"); scm.Services.Add(new ServiceReference("~/" + webserviceType.Name + ".asmx")); } My goal is for my my UserControl to be as unobtrusive to the surrounding application as possible; otherwise I would have to statically define the ServiceReference in a ScriptManagerProxy on the containing Page, which is not what I want. EDIT: I must have been tired when I wrote this post... because I meant to write ServiceReference not ScriptReference. Updated the text above accordingly. Now I have: <asp:ScriptManagerProxy runat="server" ID="scmProxy"> <Services> <asp:ServiceReference Path="~/UsefulnessWebService.asmx" /> </Services> </asp:ScriptManagerProxy> but I want to register the webservice in the CodeBehind.

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  • Can't return a List from a Compiled Query.

    - by Andrew
    I was speeding up my app by using compiled queries for queries which were getting hit over and over. I tried to implement it like this: Function Select(ByVal fk_id As Integer) As List(SomeEntity) Using db As New DataContext() db.ObjectTrackingEnabled = False Return CompiledSelect(db, fk_id) End Using End Function Shared CompiledSelect As Func(Of DataContext, Integer, List(Of SomeEntity)) = _ CompiledQuery.Compile(Function(db As DataContext, fk_id As Integer) _ (From u In db.SomeEntities _ Where u.SomeLinkedEntity.ID = fk_id _ Select u).ToList()) This did not work and I got this error message: Type : System.ArgumentNullException, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 Message : Value cannot be null. Parameter name: value However, when I changed my compiled query to return IQueryable instead of List like so: Function Select(ByVal fk_id As Integer) As List(SomeEntity) Using db As New DataContext() db.ObjectTrackingEnabled = False Return CompiledSelect(db, fk_id).ToList() End Using End Function Shared CompiledSelect As Func(Of DataContext, Integer, IQueryable(Of SomeEntity)) = _ CompiledQuery.Compile(Function(db As DataContext, fk_id As Integer) _ From u In db.SomeEntities _ Where u.SomeLinkedEntity.ID = fk_id _ Select u) It worked fine. Can anyone shed any light as to why this is? BTW, compiled queries rock! They sped up my app by a factor of 2.

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  • The following code to check if a file exists on a server does not work

    - by xplorer2k
    Hi Everyone, I found the following code to check if a file exists on a server, but is not working for me. It tells me that "test1.tx" does not exist even though the file exists and its size is 498 bytes. If I try with Ftp.ListDirectory it tells me that the file does not exist. If I try with Ftp.GetFileSize it does not provide any results and the debugger's immediate gives me the following message: A first chance exception of type 'System.Net.WebException' occurred in System.dll. Using "request.UseBinary = true" does not make any difference. I have posted this same question at this link: http://social.msdn.microsoft.com/Forums/en-US/ncl/thread/89e05cf3-189f-48b7-ba28-f93b1a9d44ae Could someone help me how to fix it? private void button1_Click(object sender, EventArgs e) { string ftpServerIP = txtIPaddress.Text.Trim(); string ftpUserID = txtUsername.Text.Trim(); string ftpPassword = txtPassword.Text.Trim(); try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create("ftp://" + ftpServerIP + "//tmp/test1.txt"); request.Method = WebRequestMethods.Ftp.ListDirectory; //request.Method = WebRequestMethods.Ftp.GetFileSize; request.Credentials = new NetworkCredential(ftpUserID, ftpPassword); //request.UseBinary = true; using (FtpWebResponse response = (FtpWebResponse)request.GetResponse()) { // Okay. textBox1.AppendText(Environment.NewLine); textBox1.AppendText("File exist"); } } catch (WebException ex) { if (ex.Response != null) { FtpWebResponse response = (FtpWebResponse)ex.Response; if (response.StatusCode == FtpStatusCode.ActionNotTakenFileUnavailable) { // Directory not found. textBox1.AppendText(Environment.NewLine); textBox1.AppendText("File does not exist"); } } } } Thanks very much, xplorer2k

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  • Windows Messages Bizarreness

    - by jameszhao00
    Probably just a gross oversight of some sort, but I'm not receiving any WM_SIZE messages in the message loop. However, I do receive them in the WndProc. I thought the windows loop gave messages out to WndProc? LRESULT CALLBACK WndProc( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam ) { switch(message) { // this message is read when the window is closed case WM_DESTROY: { // close the application entirely PostQuitMessage(0); return 0; } break; case WM_SIZE: return 0; break; } printf("wndproc - %i\n", message); // Handle any messages the switch statement didn't return DefWindowProc (hWnd, message, wParam, lParam); } ... and now the message loop... while(TRUE) { // Check to see if any messages are waiting in the queue if(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { // translate keystroke messages into the right format TranslateMessage(&msg); // send the message to the WindowProc function DispatchMessage(&msg); // check to see if it's time to quit if(msg.message == WM_QUIT) { break; } if(msg.message == WM_SIZING) { printf("loop - resizing...\n"); } } else { //do other stuff } }

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  • How do I create a custom text field in Tapestry5 that renders some Javascript onto the page?

    - by shane87
    I have been trying to create a custom textfield in tapestry which will render some javascript when it gains focus. But I have been having trouble trying to find an example of this. Here is some of the code i have started off with: package asc.components; import org.apache.tapestry5.ComponentResources; import org.apache.tapestry5.Field; import org.apache.tapestry5.annotations.Parameter; import org.apache.tapestry5.ioc.annotations.Inject; import org.apache.tapestry5.services.ComponentDefaultProvider; public class DahserTextField implements Field { @Parameter (defaultPrefix = "literal") private String label; @Inject private ComponentResources resources; @Inject private ComponentDefaultProvider defaultProvider; @Parameter private boolean disabled; @Parameter private boolean required; String defaultLabel(){ return defaultProvider.defaultLabel(resources); } public String getControlName() { return null; } public String getLabel() { return label; } public boolean isDisabled() { return disabled; } public boolean isRequired() { return required; } public String getClientId() { return resources.getId(); } } I have been unsure on what to do next. I do not know what to put into the .tml file. I would be grateful if anyone could help or point me in the right direction.

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  • BindingFlags.DeclaredOnly alternative to avoid ambiguous properties of derived classes

    - by JoeBilly
    I'am looking for a solution to access 'flatten' (lowest) properties values of a class and its derived via reflection by property names. ie access either Property1 or Property2 from the ClassB or ClassC type : public class ClassA { public virtual object Property1 { get; set; } public object Property2 { get; set; } } public class ClassB : ClassA { public override object Property1 { get; set; } } public class ClassC : ClassB { } Using simple reflection works until you have virtual properties that are overrired (ie Property1 from ClassB). Then you get a AmbiguousMatchException because the searcher don't know if you want the property of the main class or the derived. Using BindingFlags.DeclaredOnly avoid the AmbiguousMatchException but unoverrided virtual properties or derived classes properties are ommited (ie Property2 from ClassB). Is there an alternative to this poor workaround : // Get the main class property with the specified propertyName PropertyInfo propertyInfo = _type.GetProperty(propertyName, BindingFlags.DeclaredOnly | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static); // If not found, get the property wherever it is if (propertyInfo == null) propertyInfo = _type.GetProperty(propertyName); Furthermore, this workaround not resolve the reflection of 2nd level properties : getting Property1 from ClassC and AmbiguousMatchException is back. My thoughts : I have no choice except loop... Erk... ?? I'am open to Emit, Lambda (is the Expression.Call can handle this?) even DLR solution. Thanks !

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  • The Webbrowser DocumentComplited event wont fire c#

    - by Igal B.
    Hi. I have a problem using C# Webbrowser control. the problem is with the event DocumentComplited. Usually the event works fine. the problem is with this page:http://www.voiproblem.com/emulators/Netgear/WGR614v6/fw_forward.html when I (automatically) press on "add" the control navigates to:http://www.voiproblem.com/emulators/Netgear/WGR614v6/pforward.html. but it never firing the DocumentComplited event. I build a simple application that does the same and there it works fine. I mean when the app invokes InvokeMember("click") it does go to the DocumentComplited event. in my real app it doesnt. anyone can help me to figure it up what is the problem? thanks. <code> private void button1_Click(object sender, EventArgs e) { webBrowser1.Navigate("http://www.voiproblem.com/emulators/Netgear/WGR614v6/fw_forward.html"); } private void webBrowser1_DocumentCompleted(object sender, WebBrowserDocumentCompletedEventArgs e) { HtmlElement elm = webBrowser1.Document.GetElementById("Add"); if (elm != null) webBrowser1.Document.GetElementById("Add").InvokeMember("click"); } </code>

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  • Saving NSBitmapImageRep as NSBMPFileType file. Wrong BMP headers and bitmap content

    - by niko34
    I save a NSBitmapImageRep to a BMP file (Snow Leopard). It seems ok when i open it on macos. But it makes an error on my multimedia device (which can show any BMP file from internet). I cannot figure out what is wrong, but when i look inside the file (with the cool hexfiend app on macos), 2 things wrong: the header have a wrong value for the biHeight parameter : 4294966216 (hex=C8FBFFFF) the header have a correct biWidth parameter : 1920 the first pixel in the bitmap content (after 54 bytes headers in BMP format) correspond to the upper left corner of the original image. In the original BMP file and as specified in the BMP format, it should be the down left corner pixel first. To explain the full workflow in my app, i have an NSImageView where i can drag a BMP image. This View is bind to an NSImage. After a drag & drop i have an action to save this image (with some text drawing over it) to a BMP file. Here's the code for saving the new BMP file : CGColorSpaceRefcolorSpace = CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB); CGContextRefcontext = CGBitmapContextCreate(NULL, (int)1920, (int)1080, 8, 4*(int)1920, colorSpace, kCGImageAlphaNoneSkipLast); [duneScreenViewdrawBackgroundWithDuneFolder:self inContext:context inRect:NSMakeRect(0,0,1920,1080) needScale:NO]; if(folderType==DXFolderTypeMovie) { [duneScreenViewdrawSynopsisContentWithDuneFolder:self inContext:context inRect:NSMakeRect(0,0,1920,1080) withScale:1.0]; } CGImageRef backgroundImageRef = CGBitmapContextCreateImage(context); NSBitmapImageRep*bitmapBackgroundImageRef = [[NSBitmapImageRepalloc] initWithCGImage:backgroundImageRef]; NSData*data = [destinationBitmap representationUsingType:NSBMPFileType properties:nil]; [data writeToFile:[NSStringstringWithFormat:@"%@/%@", folderPath,backgroundPath] atomically: YES]; The duneScreenViewdrawSynopsisContentWithDuneFolder method uses CGContextDrawImage to draw the image. The duneScreenViewdrawSynopsis method uses CoreText to draw some text in the same context. Do you know what's wrong?

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  • Invalid argument in sendfile() with two regular files

    - by Daniel Hershcovich
    I'm trying to test the sendfile() system call under Linux 2.6.32 to zero-copy data between two regular files. As far as I understand, it should work: ever since 2.6.22, sendfile() has been implemented using splice(), and both the input file and the output file can be either regular files or sockets. The following is the content of sendfile_test.c: #include <sys/sendfile.h> #include <fcntl.h> #include <stdio.h> int main(int argc, char **argv) { int result; int in_file; int out_file; in_file = open(argv[1], O_RDONLY); out_file = open(argv[2], O_WRONLY | O_CREAT | O_TRUNC, 0644); result = sendfile(out_file, in_file, NULL, 1); if (result == -1) perror("sendfile"); close(in_file); close(out_file); return 0; } And when I'm running the following commands: $ gcc sendfile_test.c $ ./a.out infile The output is sendfile: Bad file descriptor Which means that the system call resulted in errno = -EINVAL, I think. What am I doing wrong?

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  • how to retrive pK using spring security

    - by aditya
    i implement this method of the UserDetailService interface, public UserDetails loadUserByUsername(final String username) throws UsernameNotFoundException, DataAccessException { final EmailCredential userDetails = persistentEmailCredential .getUniqueEmailCredential(username); if (userDetails == null) { throw new UsernameNotFoundException(username + "is not registered"); } final HashSet<GrantedAuthority> authorities = new HashSet<GrantedAuthority>(); authorities.add(new GrantedAuthorityImpl("ROLE_USER")); for (UserRole role:userDetails.getAccount().getRoles()) { authorities.add(new GrantedAuthorityImpl(role.getRole())); } return new User(userDetails.getEmailAddress(), userDetails .getPassword(), true, true, true, true, authorities); } in the security context i do some thing like this <!-- Login Info --> <form-login default-target-url='/dashboard.htm' login-page="/login.htm" authentication-failure-url="/login.htm?authfailed=true" always-use-default-target='false' /> <logout logout-success-url="/login.htm" invalidate-session="true" /> <remember-me user-service-ref="emailAccountService" key="fuellingsport" /> <session-management> <concurrency-control max-sessions="1" /> </session-management> </http> now i want to pop out the Pk of the logged in user, how can i show it in my jsp pages, any idea thanks in advance

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  • Android maps out of memory error

    - by SamB09
    Hi , sometimes when running a google maps program with an overlay image i will receive a bit map out of memory error. It always seems to be at a random point in the app. Im not sure how to solve this. Anyone have any ideas ? My overlay code is below , im not sure if you need to see the class its called in though? public class MyOverlay2 extends Overlay { private static final double MAX_TAP_DISTANCE_KM = 3; // Rough approximation - one degree = 50 nautical miles private static final double MAX_TAP_DISTANCE_DEGREES = MAX_TAP_DISTANCE_KM * 0.5399568 * 50; private final GeoPoint gPoint; private final Context cont; private final int draw; // private final int lat; public MyOverlay2(Context cont, GeoPoint gPoint1, int draw) { // constructor will be called in the userLocation class to draw an overly image this.cont = cont; this.gPoint = gPoint1; this.draw = draw; } @Override public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) { // constructor takes 3 arguments super.draw(canvas, mapView, shadow); // Convert geo coordinates to screen pixels Point screenPoint = new Point(); mapView.getProjection().toPixels(gPoint, screenPoint); //Read the image from the xml resource using a bitmap factory BitmapFactory.Options options=new BitmapFactory.Options(); options.inSampleSize = 1; Bitmap preview_bitmap=BitmapFactory.decodeResource(cont.getResources(),R.drawable.monday12,options); //draw the image at the location specified by the co-ordinates canvas.drawBitmap(preview_bitmap, screenPoint.x - preview_bitmap.getWidth() /2, screenPoint.y - preview_bitmap.getHeight()/2 , null); // get the images height and width values divided by two draw the image at the specified screen points return true; } @Override public boolean onTap(GeoPoint s, MapView mapView) { // Handle tapping on the overlay here return true; } }

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  • Delay before playing embedded mp3 in Actionscript / Flex 3

    - by lacker
    I am embedding an mp3 into my Flex project for use as a sound effect, but I am finding that every time I play it, there is a delay of about half a second from when I call .play() to when you can hear the sound. This makes it weird because I want the sound effects to sync to game events. My mp3 itself is only about a fifth of a second long so it isn't because of the contents of the mp3. I'm embedding with [Embed(source="assets/Tock.mp3")] [Bindable] public static var TockSound:Class; public var tock_sound:SoundAsset; and then playing with if (tock_sound == null) { tock_sound = new TockSound() as SoundAsset; } Alert.show("tock"); tock_sound.play(); I know there's a delay because the sound plays about a half second after the Alert displays. I did consider that maybe it was the initial loading time of constructing the TockSound, but the delay is there on all the subsequent calls as well. How can I avoid this delay on playing a sound? Update: It turns out this delay is only present when playing the swf on Linux. I believe it is a Linux-specific flaw in Adobe's flash player.

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  • Can I programmatically add a linkbutton to gridview?

    - by pschorf
    I've been looking through some similar questions without any luck. What I'd like to do is have a gridview which for certain items shows a linkbutton and for other items shows a hyperlink. This is the code I currently have: public void gv_RowDataBound(object sender, GridViewRowEventArgs e) { if (e.Row.RowType == DataControlRowType.DataRow) { var data = (FileDirectoryInfo)e.Row.DataItem; var img = new System.Web.UI.HtmlControls.HtmlImage(); if (data.Length == null) { img.Src = "/images/folder.jpg"; var lnk = new LinkButton(); lnk.ID = "lnkFolder"; lnk.Text = data.Name; lnk.Command += new CommandEventHandler(changeFolder_OnCommand); lnk.CommandArgument = data.Name; e.Row.Cells[0].Controls.Add(lnk); } else { var lnk = new HyperLink(); lnk.Text = data.Name; lnk.Target = "_blank"; lnk.NavigateUrl = getLink(data.Name); e.Row.Cells[0].Controls.Add(lnk); img.Src = "/images/file.jpg"; } e.Row.Cells[0].Controls.AddAt(0, img); } } where the first cell is a TemplateField. Currently, everything displays correctly, but the linkbuttons don't raise the Command event handler, and all of the controls disappear on postback. Any ideas?

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  • How do I write test code to exercise a C# generic Pair<TKey, TValue> ?

    - by Scott Davies
    Hi, I am reading through Jon Skeet's "C# in Depth", first edition (which is a great book). I'm in section 3.3.3, page 84, "Implementing Generics". Generics always confuse me, so I wrote some code to exercise the sample. The code provided is: using System; using System.Collections.Generic; public sealed class Pair<TFirst, TSecond> : IEquatable<Pair<TFirst, TSecond>> { private readonly TFirst first; private readonly TSecond second; public Pair(TFirst first, TSecond second) { this.first = first; this.second = second; } ...property getters... public bool Equals(Pair<TFirst, TSecond> other) { if (other == null) { return false; } return EqualityComparer<TFirst>.Default.Equals(this.First, other.First) && EqualityComparer<TSecond>.Default.Equals(this.Second, other.Second); } My code is: class MyClass { public static void Main (string[] args) { // Create new pair. Pair thePair = new Pair(new String("1"), new String("1")); // Compare a new pair to previous pair by generating a second pair. if (thePair.Equals(new Pair(new string("1"), new string("1")))) System.Console.WriteLine("Equal"); else System.Console.WriteLine("Not equal"); } } The compiler complains: "Using the generic type 'ManningListing36.Paie' requires 2 type argument(s) CS0305" What am I doing wrong ? Thanks, Scott

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  • Flex AS3: ComboBox set visible to false doesn't hide

    - by jolierouge
    I have a combobox in a view that receives information about application state changes, and then is supposed to show or hide it's children based on the whole application state. It receives state change messages, it traces the correct values, it does what it's supposed to do, however, it just doesn't seem to work. Essentially, all it needs to do is hide a combobox during one state, and show it again during another state. Here is the code: public function updateState(event:* = null):void { trace("Project Panel Updating State"); switch(ApplicationData.getSelf().currentState) { case 'login': this.visible = false; break; case 'grid': this.visible = true; listProjects.includeInLayout = false; listProjects.visible = false; trace("ListProjects: " + listProjects.visible); listLang.visible = true; break; default: break; } } Here is the MXML: <mx:HBox> <mx:Button id="btnLoad" x="422" y="84" label="Load" enabled="true" click="loadProject();"/> <mx:ComboBox id="listProjects" x="652" y="85" editable="true" change="listChange()" color="#050CA8" fontFamily="Arial" /> <mx:Label x="480" y="86" text="Language:" id="label3" fontFamily="Arial" /> <mx:ComboBox id="listLang" x="537" y="84" editable="true" dataProvider="{langList}" color="#050CA8" fontFamily="Arial" width="107" change="listLangChange(event)"/> <mx:CheckBox x="830" y="84" label="Languages in English" id="langCheckbox" click='toggleLang()'/> </mx:HBox>

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  • Java split giving opposite order of arabic characters

    - by MuhammadA
    I am splitting the following string using \\| in java (android) using the IntelliJ 12 IDE. Everything is fine except the last part, somehow the split picks them up in the opposite order : As you can see the real positioning 34,35,36 is correct and according to the string, but when it gets picked out into split part no 5 its in the wrong order, 36,35,34 ... Any way I can get them to be in the right order? My Code: public ArrayList<Book> getBooksFromDatFile(Context context, String fileName) { ArrayList<Book> books = new ArrayList<Book>(); try { // load csv from assets InputStream is = context.getAssets().open(fileName); try { BufferedReader reader = new BufferedReader(new InputStreamReader(is)); String line; while ((line = reader.readLine()) != null) { String[] RowData = line.split("\\|"); books.add(new Book(RowData[0], RowData[1], RowData[2], RowData[3], RowData[4], RowData[5])); } } catch (IOException ex) { Log.e(TAG, "Error parsing csv file!"); } finally { try { is.close(); } catch (IOException e) { Log.e(TAG, "Error closing input stream!"); } } } catch (IOException ex) { Log.e(TAG, "Error reading .dat file from assets!"); } return books; }

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  • Loosing Textbox value on postback

    - by Dusty Roberts
    Hi Peeps i have an href that once clicking on it, it opens a dialog and sets a textbox value for that dialog. however, once i click on submit in that dialog, the textbox value is null. Link: <a href="#" onclick="javascript:expand('https://me.yahoo.com'); jQuery('#openiddialog').dialog('open'); return false;"><img id="yahoo" class="spacehw" src="/Content/Images/spacer.gif" /></a> Script: <script type="text/javascript"> jQuery(document).ready(function () { jQuery("#openiddialog").dialog({ autoOpen: false, width: 600, modal: true, buttons: { "Cancel": function () { $(this).dialog("close"); } } }); }); function expand(obj) { $("#<%=openIdBox.ClientID %>").val(obj); } </script> Dialog:<div id="openiddialog" title="Log in using OpenID"> <p> <asp:Label ID="Label1" runat="server" Text="OpenID Login" /> <asp:TextBox ID="openIdBox" EnableViewState="true" runat="server" /> <asp:JButton Icon="ui-icon-key" ID="loginButton" runat="server" Text="Authenticate" OnClick="loginButton_Click" /> <asp:CustomValidator runat="server" ID="openidValidator" ErrorMessage="Invalid OpenID Identifier" ControlToValidate="openIdBox" EnableViewState="false" OnServerValidate="openidValidator_ServerValidate" /> <br /> <asp:Label ID="loginFailedLabel" runat="server" EnableViewState="False" Text="Login failed" Visible="False" /> <asp:Label ID="loginCanceledLabel" runat="server" EnableViewState="False" Text="Login canceled" Visible="False" /> </p> </div> ... sorry... can't fix formatting ?!?

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  • How to add validation errors in the validation collection asp.net mvc?

    - by johndoe
    Inside my controller's action I have the following code: public ActionResult GridAction(string id) { if (String.IsNullOrEmpty(id)) { // add errors to the errors collection and then return the view saying that you cannot select the dropdownlist value with the "Please Select" option } return View(); UPDATE: if (String.IsNullOrEmpty(id)) { // add error ModelState.AddModelError("GridActionDropDownList", "Please select an option"); return RedirectToAction("Orders"); } } UPDATE 2: Here is my updated code: @Html.DropDownListFor(x => x.SelectedGridAction, Model.GridActions,"Please Select") @Html.ValidationMessageFor(x => x.SelectedGridAction) The Model looks like the following: public class MyInvoicesViewModel { private List<SelectListItem> _gridActions; public int CurrentGridAction { get; set; } [Required(ErrorMessage = "Please select an option")] public string SelectedGridAction { get; set; } public List<SelectListItem> GridActions { get { _gridActions = new List<SelectListItem>(); _gridActions.Add(new SelectListItem() { Text = "Export to Excel", Value = "1"}); return _gridActions; } } } And here is my controller action: public ActionResult GridAction(string id) { if (String.IsNullOrEmpty(id)) { // add error ModelState.AddModelError("SelectedGridAction", "Please select an option"); return RedirectToAction("Orders"); } return View(); } Nothing happens! I am totally lost on this one! UPDATE 3: I am now using the following code but still the validation is not firing: public ActionResult GridAction(string id) { var myViewModel= new MyViewModel(); myViewModel.SelectedGridAction = id; // id is passed as null if (!ModelState.IsValid) { return View("Orders"); }

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  • Error returning Ajax in IE7

    - by GuiPereira
    Hi everybody! It's my first question here. First of all, sorry for my 'not perfect' english... I'm developing an ASP.NET MVC application with AJAX. I have the following code in the View: <% using(Html.BeginForm(null, "Home", FormMethod.Post, new{id="formcpf"})){ %> <p> <input name="tipo" type="radio" value="GeraCPF" /> CPF <input type="radio" name="tipo" value="GeraCNPJ" /> CNPJ </p> <p> <input type="submit" id="sbmt" value="Gerar" /> <br /><br /> <span id="lblCPF" class="respostaBG"></span> </p> <%} % and the following Javascript to call an Ajax request: $(document).ready(function() { $("form#formcpf").submit(function(event) { $(this).attr("action", $("input[@name='tipo']:checked").val()); event.preventDefault(); hijack(this, update_sessions, "html"); }); }); function hijack(form, callback, format) { $.ajax({ url: form.action, type: form.method, dataType: format, data: $(form).serialize(), success: callback }); } function update_sessions(result) { $("#lblCPF").html(result); } in Firefox and Chrome works fine, but in IE7 sometimes returns the value into the label, sometimes not. I have to keep submiting to get the return. Anyone could help?

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  • Difficulty with projectile's tracking code

    - by RCIX
    I wrote some code for a projectile class in my game that makes it track targets if it can: if (_target != null && !_target.IsDead) { Vector2 currentDirectionVector = this.Body.LinearVelocity; currentDirectionVector.Normalize(); float currentDirection = (float)Math.Atan2(currentDirectionVector.Y, currentDirectionVector.X); Vector2 targetDirectionVector = this._target.Position - this.Position; targetDirectionVector.Normalize(); float targetDirection = (float)Math.Atan2(targetDirectionVector.Y, targetDirectionVector.X); float targetDirectionDelta = targetDirection - currentDirection; if (MathFunctions.IsInRange(targetDirectionDelta, -(Info.TrackingRate * deltaTime), Info.TrackingRate * deltaTime)) { Body.LinearVelocity = targetDirectionVector * Info.FiringVelocity; } else if (targetDirectionDelta > 0) { float newDirection = currentDirection + Info.TrackingRate * deltaTime; Body.LinearVelocity = new Vector2( (float)Math.Cos(newDirection), (float)Math.Sin(newDirection)) * Info.FiringVelocity; } else if (targetDirectionDelta < 0) { float newDirection = currentDirection - Info.TrackingRate * deltaTime; Body.LinearVelocity = new Vector2( (float)Math.Cos(newDirection), (float)Math.Sin(newDirection)) * Info.FiringVelocity; } } This works sometimes, but depending on the relative angle to the target projectiles turn away from the target instead. I'm stumped; can someone point out the flaw in my code?

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  • Custom QAbstractGraphicsShapeItem very slow in Qt Jambi

    - by Mene
    I try to implement an own QAbstractGraphicsShapeItem in Qt Jambi (4.5) but as soon as I implement a custom class (rather than use e.g. QGraphicsEllipseItem) the rendering speed drops by about on order of magnitude. If looked in the original Code of QGraphicsEllipseItem and it seems to do basicly the same. class Circle extends QAbstractGraphicsShapeItem { final private QRectF rect = new QRectF(); public final void setRect(double x, double y, double w, double h) { QRectF newRect = new QRectF(x, y, w, h); if (!newRect.equals(rect)) { prepareGeometryChange(); this.rect.setX(x); this.rect.setY(y); this.rect.setWidth(w); this.rect.setHeight(h); this.update(rect); } } @Override public final QRectF boundingRect() { return rect; } QPainterPath shape; @Override public final QPainterPath shape() { if (shape == null) { QPainterPath path = new QPainterPath(); path.addEllipse(rect); QPainterPathStroker stroker = new QPainterPathStroker(); QPen pen = this.pen(); stroker.setCapStyle(pen.capStyle()); stroker.setWidth(pen.widthF()); shape = stroker.createStroke(path); } return shape; } @Override public final void paint(QPainter painter, QStyleOptionGraphicsItem option, QWidget widget) { painter.setPen(this.pen()); painter.setBrush(this.brush()); painter.drawEllipse(this.rect); } } I need to render a lot of objects and they are mostly moving, so speed is essential. Anyone knows how to speed this up? I underestand that Java might be slower then the nativ code in the library. But the code in the paint method seems not to be the problem, since commenting it out doesn't change the speed notably.

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  • db:migrate creates sequences but doesn't alter table?

    - by RewbieNewbie
    Hello, I have a migration that creates a postres sequence for auto incrementing a primary identifier, and then executes a statement for altering the column and specifying the default value: execute 'CREATE SEQUENCE "ServiceAvailability_ID_seq";' execute <<-SQL ALTER TABLE "ServiceAvailability" ALTER COLUMN "ID" set DEFAULT NEXTVAL('ServiceAvailability_ID_seq'); SQL If I run db:migrate everything seems to work, in that no errors are returned, however, if I run the rails application I get: Mnull value in column "ID" violates not-null constraint I have discovered by executing the sql statement in the migration manually, that this error is because the alter statement isn't working, or isn't being executed. If I manually execute the following statement: CREATE SEQUENCE "ServiceAvailability_ID_seq; I get: error : ERROR: relation "serviceavailability_id_seq" already exists Which means the migration successfully created the sequence! However, if I manually run: ALTER TABLE "ServiceProvider" ALTER COLUMN "ID" set DEFAULT NEXTVAL('ServiceProvider_ID_seq'); SQL It runs successfully and creates the default NEXTVAL. So the question is, why is the migration file creating the sequence with the first execute statement, but not altering the table in the second execute? (Remembering, no errors are output on running db:migrate) Thank you and apologies for tl:dr

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  • When is onBind or onCreate called in an android service browser plugin?

    - by anselm
    I have adapted the example plugin of the android source and the browser recognises the plugin without any problem. Here is an extract of AndroidManifest.xml: <application android:icon="@drawable/icon" android:label="@string/app_name" android:debuggable="true"> <service android:name="com.domain.plugin.PluginService"> <intent-filter> <action android:name="android.webkit.PLUGIN" /> </intent-filter> </service> </application> <uses-sdk android:minSdkVersion="7" /> <uses-permission android:name="android.webkit.permission.PLUGIN"></uses-permission> The actual Service class looks like so: public class PluginService extends Service { @Override public IBinder onBind(Intent arg0) { Log.d("PluginService", "onBind"); return null; } @Override public void onCreate() { Log.d("PluginService", "onCreate"); // TODO Auto-generated method stub super.onCreate(); AssetInstaller.getInstance(this).installAssets("/data/data/com.domain.plugin"); } } The AssetInstaller code is supposed to extract some files required by the actual plugin into the /data/data/com.domain.plugin directory, however wether onBind nor onCreate are called. But I get lot's of debug trace of the actual libnpplugin.so file I'm using. So the puzzle is when and under what circumstance is the Service bound or created in case of a browser plugin. As things look the service seems to be a dummy service. Having said that, is there another intent that can be executed at installation time probably? The only solution I see right now is installing the needed files from the native plugin code instead. Any ideas? I know this is quite a tricky question ;)

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