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  • Collision detection with non-rectangular images

    - by Adam Smith
    I'm creating a game and I need to detect collisions between a character and some parts of the environment. Since my character's frames are taken from a sprite sheet with a transparent background, I'm wondering how I should go about detecting collisions between a wall and my character only if the colliding parts are non-transparent in both images. I thought about checking only if part of the rectangle the character is in touches the rectangle a tile is in and comparing the alpha channels, but then I have another choice to make... Either I test every single pixel against every single pixel in the other image and if one is true, I detect a collision. That would be terribly ineficient. The other option would be to keep a x,y position of the leftmost, rightmost, etc. non-transparent pixel of each image and compare those instead. The problem with this one might be that, for instance, the character's hand could be above a tile (so it would be in a transparent zone of the tile) but a pixel that is not the rightmost could touch part of the tile without being detected. Another problem would be that in different frames, the rightmost, leftmost, etc. pixels might not be at the same position. Should I not bother with that and just check the collisions on the rectangles? It would be simpler, but I'm afraid people.will feel that there are collisions sometimes that shouldn't happen.

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  • Frustrated with MythTV 0.26

    - by Mike
    I've been using MythTV for a while now. Until a hardware crash I had a 0.25 box running without problems. Had to get new hardware and am now in the process of setting up 0.26. Every time I pick a menu option, it hangs for 1 minute. Every time I try to start the backend, same thing. I pick a new theme in the frontend, but it never gets used. I try to test audio, but all I get is static (from the proper channels though). I've setup the storage groups in the backend and put a video in /storage/videos but the front end won't see it when I scan for changes. I make changes in the front end configuration and they don't get saved (or get lost randomly 2-3 reloads later). Obviously there is something I am doing catastrophically wrong, but I have no idea what. Are the storage groups not working yet? Maybe I need to delete all the storage group entries and just use the front end override to set the path? I'm currently using lvm across 3 hard disks, and this has worked well for me in the past. I'd like to use storage groups, but frankly I don't see them working yet at all - especially not for videos (which is what we watch 99% of the time). Anyone have any suggestions for me to try before I just call 0.26 bad names and wipe the system?

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  • Vetting Github Pull requests with Hudson

    - by cdecker
    I've been using Gerrit and Hudson very successfully to test and automatically vote on new checkins in the past and now I'm wondering whether it is possible to set up Hudson so that it'll check Github at regular intervals and looks if there are new Pull Requests available. If yes it should apply the patch and run the unit tests against it, adding a comment to the pull request if no failure is detected. It would certainly reduce the amount of work going into vetting patches/pull requests. Is that possible at all, or should I stick with my Gerrit setup?

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  • Connect Lenovo Thinkpad Edge e120 to WQHD display (such as Dell U2711) through HDMI

    - by Fulvio
    On paper, the HDMI version of the Lenovo Thinkpad Edge e120 is 1.3, which supports WQHD. Does it actually work? I want to connect the e120 to a WQHD display, such as the Dell U2711 or an Apple Cinema Display. I run Windows 7 Ultimate and latest drivers. The e120 I think has the Intel HD Graphics 3000 onboard chipset. I don't have the chance to test out the e120 with neither of these displays, so I'm seeking for an opinion from those who have tried. Thank you

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  • glusterfs to replicate files to other servers

    - by sbrattla
    I've got multiple servers which all need to have the same content in /home. In other words, if the file /home/user1/test.txt is updated on server A, this needs to be replicated to all other servers in the cluster. Is it possible to use GlusterFS for this purpose? That is, let each server have a full copy of all data locally - which that server will be working on - and solely use GlusterFS to take care of replicating this data to the other servers? I'm not intersted in a combined storage, but rather have all data on all machines only to have GlusterFS to replicate it to the other machines.

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  • Linux wall command won't broadcast strings

    - by mjb
    I read here that this should work, but it doesn't: //usage: wall [file] root@sys:~> mesg is y root@sys:~> wall "who's out there" wall: can't read who's out there. If mesg is set to y, what's preventing me from broadcasting a string? Note, I did confirm that the file option works: root@sys:~> wall test Broadcast Message from root@sys (/dev/pts/1) at 15:23 ... Who's out there? Teach me knowledge please. mjb

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  • Unreal 3 Editor (Unreal Tournament 3) Lifting vehicles (and spawners) using InterActors, strange collisions causing flying vehicles

    - by Gareth Jones
    Making a VCTF map with the Unreal Tournament 3 Editor, and thus have vehicles in it. Currently I have 2 walkways next to each other (Big enough for a vehicle). One of them (A InterActor) drops down, and a grate covers the hole until the vehicle respawns. Once its respawned the InterActor Walkway lifts the vehicle up (and the grate pulls back). However what I'm finding is that the vehicle seems to collide with something when it gets near the top. (Looks something like this: ----_ where _ is the moving InterActor and - is a walkway) I created a new map to test this, and found it seems the front of the scorpion collides with the walkway in front of it, however I don't know why, it physically (in terms of how it looks in game) does not touch the walkway in front of it, but its actions look like it has. Im using InterActors, and a vehicle spawner, looking like so How do I stop this from happening? Right now everything is perfect, except the vehicle keeps flying away every time its lifted up, likes it been forced in between the "lift" and another object!

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  • Setting a wireless access point on Ubuntu server 11.10

    - by Solignis
    I am trying to setup a wifi access point with my Ubuntu server. I have managed to get my phone to connect the wireless and now it get a DHCP lease. Though it still cannot ping out or get pinged by anything on my network. I am prety sure my problem is iptables, but I not sure what would be wrong. Here is what my rules look like. (The ones pertaining to the bridge interface) # Allow traffic to / from wireless bridge interface iptables -A INPUT -i br0 -j ACCEPT iptables -A OUTPUT -o br0 -j ACCEPT I am guessing my rules are a little lean, the bridge exists on the same subnet as everything else on my network, I am using a 10.0.0.0/24 subnet. EDIT Oh yeah I should mention also, when I do a ping test, I get Destination Host Unreachable as the error.

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  • Internet Explorer 9 is coming Monday to a web near you

    - by brian_ritchie
    Internet Explorer 9 is finally here...well almost.  Microsoft is releasing their new browser on March 14, 2011. IE9 has a number of improvements, including: Faster, Faster, Faster.  Did I mention it is faster?   With the new browsers coming out from Mozilla, Google, and Microsoft, there have been a flood of speed test coverage.  Chrome has long held the javascript speed crown.  But according to Steven J. Vaughan-Nichols over at ZDNET..."for the moment at least IE9 is actually the fastest browser I’ve tested to date."  He came to this revelation after figuring out that the 32-bit version of IE9 has the new Chakra JIT (the 64-bit version doesn't).  It also has a DirectX-based rendering engine so it can do cool tricks once reserved for desktop applications. Windows 7 Desktop Integration.  Read my post for more details.  Unfortantely, they didn't integrate my ideas...at least not yet :) Hot new UI.  Ok, they "borrowed" some ideas from Chrome...but that is the best form of flattery. Standards Compliance.  A real focus on HTML5 and CSS3.  Definite goodness for developers. So, go get yourself some IE9 on Monday and enjoy! 

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  • ASP.NET MVC 3 (C#) Software Architecture

    - by ryanzec
    I am starting on a relatively large and ambitious ASP.NET MVC 3 project and just thinking about the best way to organize my code. The project is basically going to be a general management system that will be capable of supporting any type management system whether it be a blogging system, cms, reservation system, wikis, forums, project management system, etc…, each of them being just a separate 'module'. You can read more about it on my blog posted here : http://www.ryanzec.com/index.php/blog/details/8 (forgive me, the style of the site kinda sucks). For those who don't want to read the long blog post the basic idea is that the core system itself is nothing more than a users system with an admin interface to manage the users system. Then you just add on module as you need them and the module I will be creating is a simple blog post to test it out before I move on to the big module which is a project management system. Now I am just trying to think of the best way to structure this so that it is easy for users to add in there own modules but easy for me to update to core system without worrying about the user modifying the core code. I think the ideal way would be to have a number of core projects that user is specifically told not to modify otherwise the system may become unstable and future updates would not work. When the user wants to add in there own modules, they would just add in a new project (or multiple projects). The thing is I am not sure that it is even possible to use multiple projects all with their own controllers, razor view template, css, javascript, etc... in one web application. Ideally each module would have some of it own razor view templates, css, javascript, image files and also need access to some of the core razor view templates, css, javascript, image files which would is in a separate project. It is possible to have 1 web application run off of controllers, razor view templates, css, javascript, image files that are store in multiple projects? Is there a better was to structure this to allow the user to easily add in module with having to modify the core code?

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  • Why is rvalue write in shared memory array serialised?

    - by CJM
    I'm using CUDA 4.0 on a GPU with computing capability 2.1. One of my device functions is the following: device void test(int n, int* itemp) // itemp is shared memory pointer { const int tid = threadIdx.x; const int bdim = blockDim.x; int i, j, k; bool flag = 0; itemp[tid] = 0; for(i=tid; i<n; i+=bdim) { // { code that produces some values of "flag" } } itemp[tid] = flag; } Each thread is checking some conditions and producing a 0/1 flag. Then each thread is writing flag at the tid-th location of a shared int array. The write statement "itemp[tid] = flag;" gets serialized -- though "itemp[tid] = 0;" is not. This is causing huge performance lag which technically should not be there -- I want to avoid it. Please help.

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  • Windows 2003 SMTP virtual server, why emails are not delivered?

    - by bardan
    Configured Windows 2003 as my email client, everything works fine with POP3 (i'm able to recieve emails), the problem is with SMTP and i can't figure out how to find where excatly this problem is, because email looks like it is sent, but recipients don't recieve anything... i had some problems with relying, but fixed everything, and now i configured outlook express on the same machine, trying to send emails and it looks everything fine, email goes to SENT folder, no errors, but recipients (tried several diffrent) don't revieve any letters... tried to test from the same machine with telnet like it described there http://support.microsoft.com/kb/153119 ant everything looks ok...

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  • What are the best possible ways to benchmark RAM (no-ECC) under linux / arm?

    - by moul
    I want to test integrity and global performances of no-ECC memory chips on a custom board Are there some tools that run under linux so I can monitor system and global temperature in the same time ? Are there some no-ECC specific tests to do in general ? EDIT 1: I already know how to monitor temperature (I use a special platform feature /sys/devices/platform/......../temp1_input). For now : wazoox : it works but I've to code my own tests Jason Huntley : ramspeed : does not work on arm stream benchmark : it works and is very fast, so I'll look if it's accurate and complete memtest : I'll try later, since it does not run directly from linux stress for fedora : I'll try later too, it's too problematic for me to install fedora now I found this distribution : http://www.stresslinux.org/sl/ I'll continue to check tools that run directly under linux without too big dependencies, after I'll maybe give a try to solutions like stresslinux, memtest, stress for fedora. Thanks for you answers, I'll continue to investigate

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  • Can I automatically add a new host to known_hosts ?

    - by gareth_bowles
    Here's my situation; I'm setting up a test harness that will, from a central client, launch a number of virtual machine instances and then execute commands on them via SSH. The virtual machines will have previously unused hostnames and IP addresses, so they won't be in the ~/.ssh/known_hosts file on the central client. The problem I'm having is that the first SSH command run against a new virtual instance always comes up with an interactive prompt: The authenticity of host '[hostname] ([IP address])' can't be established. RSA key fingerprint is [key fingerprint]. Are you sure you want to continue connecting (yes/no)? Is there a way that I can bypass this and get the new host to be already known to the client machine, maybe by using a public key that's already baked into the virtual machine image ? I'd really like to avoid having to use Expect or whatever to answer the interactive prompt if I can.

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  • Retrieve malicious IP addresses from Apache logs and block them with iptables

    - by Gabriel Talavera
    Im trying to keep away some attackers that try to exploit XSS vulnerabilities from my website, I have found that most of the malicious attempts start with a classic "alert(document.cookie);\" test. The site is not vulnerable to XSS but I want to block the offending IP addresses before they found a real vulnerability, also, to keep the logs clean. My first thought is to have a script constantly checking in the Apache logs all IP addresses that start with that probe and send those addresses to an iptables drop rule. With something like this: cat /var/log/httpd/-access_log | grep "alert(document.cookie);" | awk '{print $1}' | uniq Why would be an effective way to send the output of that command to iptables? Thanks in advance for any input!

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  • Android - Efficient way to draw tiles in OpenGL ES

    - by Maecky
    Hi, I am trying to write efficient code to render a tile based map in android. I load for each tile the corresponding bitmap (just one time) and then create the according tiles. I have designed a class to do this: public class VertexQuad { private float[] mCoordArr; private float[] mColArr; private float[] mTexCoordArr; private int mTextureName; private static short mCounter = 0; private short mIndex; As you can see, each tile has it's x,y location, a color array, texture coordinates and a texture name. Now, I want to render all my created tiles. To reduce the openGL api calls (I read somewhere that the state changes are costly and therefore I want to keep them to a minimum), I first want to hand ALL the coordinate-arrays, color-arrays and texture-coordinates over to OpenGL. After that I run two for loops. The first one iterates over the textures and binds the texture. The second for loop iterates over all Tiles and puts all tiles with the corresponding texture into an IndexBuffer. After the second for loop has finished, I call gl.gl_drawElements() whith the corresponding index buffer, to draw all tiles with the texture associated. For the next texture I do the same again. Now I run into some problems: Allocating and filling the FloatBuffers at the start of each rendering cycle costs very much time. I just run a test, where i wanted to put 400 coordinates into a FloatBuffer which took me about 200ms. My questions now are: Is there a better way, handling the coordinate and color structures? How is this correctly done, this is obviously not the optimal way? ;) thanks in advance, regards Markus

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  • Wine not finding some files

    - by Levans
    I'm having strange issues with Wine : If I look a C:\windows\system32\drivers\ in wine explorer, the directory looks empty, while the directory ~/.wine/drive_c/windows/system32/drivers is not. Plus, having the H: drive mapped to my home directory, I can look at H:\.wine\drive_c\windows\system32\drivers and it is not empty, the files are here ! Thus it seems Wine has the rights to access these files. So why don't they appear on the C: drive ? Some of my programs need them. I'm using Gentoo Linux, and Wine is version 1.7.0 compiled with these useflags (from eix) : X alsa cups fontconfig gecko jpeg lcms ldap mono mp3 ncurses nls openal opengl perl png prelink run-exes ssl threads truetype udisks xcomposite xinerama xml -capi -custom-cflags -dos -gphoto2 -gsm -gstreamer -odbc -opencl -osmesa -oss -pulseaudio -samba -scanner -selinux -test -v4l ABI_MIPS="-n32 -n64 -o32" ABI_X86="32 64 -x32" ELIBC="glibc" EDIT: I just updated to wine 1.7.4 and nothing changed.

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  • Windows CE Remote Kernel Tracker - gathering data in one (more) file during a log period of time

    - by Nic
    I'm using the "Windows CE Kernel Tracker" tool to gather data from my embedded device. This is working fine for short period of time. It seems that the tool is getting data in memory and not on disk. I'm wondering if there is a way to take the data from the device and log it in one or more file on my development computer. This could be useful for long time test period : for instance, one night or one entire day. Any ideas? p.s. I don't want to log on to the device, I want to log on my development PC.

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  • How can I restrict a group to reading only two particular folders with Windows Server?

    - by Lord Torgamus
    I have a group of users on Windows Server 2003 who need to be able to read the contents of two directories but not be able to access anything else on the server (including read-only access). One of the directories is K:\projectFour\config — and the other is similarly formatted — so it would be okay for group members to be able to list the contents of K:\ and K:\projectFour\ but not actually read anything in those directories. I've found several resources via SF/Google, including how to restrict individual folders/drives and how to allow users to only run specific executables, but that information ultimately didn't solve my issue. Sorry if this is a really simple thing to do, I'm usually a developer and don't know the first thing about servers or group policies. Finally, I should mention that this isn't a fully concrete question, as it will be implemented eventually but I don't personally have a copy of Windows Server 2003 to test with right now.

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  • Hurry! See the uncensored OOW videos before they get edited!

    - by rickramsey
    source Uploaded so far: Which Oracle Solaris 11 Technologies Have Sysadmins Been Using Most? Director's Cut - Uncensored - Markus Flierl, VP Solaris Core Engineering, describes how Oracle Solaris 11 customers are taking advantage of the Image Packaging System and the snapshot capability of ZFS to run more frequent updates of not only the OS, but also the applications (agile development, anyone?), and how they're using the network virtualization capabilities in Oracle Solaris 11 to isolate applications and manage workloads on the cloud. Watch How Hybrid Columnar Compression Saves Storage Space Director's Cut - Uncensored - Art Licht shows how hyprid columnar compression (HCC) compresses data 30x without slowing down other queries that the database is performing. First he shows what happens when he runs database queries without HCC, then he shows what happens when he runs the queries with HCC. Security Capabilities and Design in Oracle Solaris 11 Director's Cut - Uncensored - Compliance reporting. Extended policy. Immutable zones. Three of the best minds in Oracle Solaris security explain what they are, what customers are doing with them, and how they were engineered. Filmed at Oracle Open World 2012. Why DTrace and Ksplice Have Made Oracle Linux 6 Popular with Sysadmins Use the DTrace scripts you wrote for Oracle Solaris on Oracle Linux without modification. Wim Coekaerts, VP of Engineering for Oracle Linux, explains how this capability of DTrace, the zero downtime updates enabled by KSplice, and other performance and stability enhancements have made Oracle Linux 6 popular with sysadmins. Why Solaris 11 Is Being Adopted Faster Than Solaris 10 Sneak Preview - Uncut Version - Lynn Rohrer, Director of Oracle Solaris Product Management explains why customers are adopting Oracle Solaris 11 at a faster rate than Oracle Solaris 10, and proves why you should never challenge a Montana woman to a test of strength. What Forsythe Corp Is Helping Its Customers Do With Oracle Solaris 11 Director's Cut - Unedited - Lee Diamante, Solutions Architect for Forsythe Corp, an Oracle Solaris Partner, explains why Forsythe has been recommending Oracle Solaris to its customers, and what those customers have been doing with it. Lots more to come ... - Rick Website Newsletter Facebook Twitter

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  • Use DOS batch to move all files up 1 directory

    - by Harminoff
    I have created a batch file to be executed through the right-click menu in Win7. When I right-click on a folder, I would like the batch file to move all files (excluding folders) up 1 directory. I have this so far: PUSHHD %1 MOVE "%1\*.*" ..\ This seems to work as long as the folder I'm moving files from doesn't have any spaces. When the folder does have spaces, I get an error message: "The syntax of the command is incorrect." So my batch works on a folder titled PULLTEST but not on a folder titled PULL TEST. Again, I don't need it to move folders, just files. And I would like it to work in any directory on any drive. There will be no specific directories that I will be working in. It will be random. Below is the registry file I made if needed for reference. Windows Registry Editor Version 5.00 [HKEY_CLASSES_ROOT\Directory\shell\PullFiles] @="PullFilesUP" [HKEY_CLASSES_ROOT\Directory\shell\PullFiles\command] @="\"C:\\Program Files\\MyBatchs\\PullFiles.bat\" \"%1\""

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  • Install on Acer Aspire 4752

    - by user216962
    I am at my wits end with this computer. I bought and Acer Aspire 4752 with a fully loaded version of Windows 7 on it. I prefer Ubuntu so I began to install 14.04 from USB. Got the error: [Errno 5] Input/output error This is often due to a faulty CD/DVD disk or drive, or a faulty hard disk. It may help to clean the CD/DVD, to burn the CD/DVD at a lower speed, to clean the CD/DVD drive lens (cleaning kits are often available from electronics suppliers), to check whether the hard disk is old and in need of replacement, or to move the system to a cooler environment. So I tried a different USB stick, same error. Tried different versions of Ubuntu, got the same error. I've used startup disk creator and Unetbootin to make start USB boot devices. I can boot with the USB drive and run Ubuntu that way. I even checked the hard drive using the tools in Ubuntu. Everything was fine, except it said the hard drive was hot. I tried a different hard drive. Got same error above. I ran a test with mem86, everything was fine. No matter what I do, using the USB gives me the Errno5 error. I then switched to using DVDs. Now I keep getting an uncompression error when installing Ubuntu 14.04 or 12.04. I can't figure out for the life of me why I get nothing but errors. Can anyone help?

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  • 15 Puzzle Shuffle Method Issues

    - by Codemiester
    I am making a 15 puzzle game in C# that allows the user to enter a custom row and column value up to a maximum of a 10 x 10 puzzle. Because of this I am having problems with the shuffle method. I want to make it so the puzzle is always solvable. By first creating a winning puzzle then shuffling the empty space. The problem is it is too inefficient to call every click event each time. I need a way to invoke the click event of a button adjacent to the empty space but not diagonal. I also use an invisible static button for the empty spot. The PuzzlePiece class inherits from Button. I am not too sure how to do this. I would appreciate any help. Thanks here is what I have: private void shuffleBoard() { //5 is just for test purposes for (int i = 0; i < 5; i++) { foreach (Control item in this.Controls) { if (item is PuzzlePiece) { ((PuzzlePiece)item).PerformClick(); } } } } void PuzzlePiece_Click(object sender, EventArgs e) { PuzzlePiece piece = (PuzzlePiece)sender; if (piece.Right == puzzleForm.emptyPiece.Left && piece.Top == puzzleForm.emptyPiece.Top) { movePiece(piece); } else if (piece.Left == puzzleForm.emptyPiece.Right && piece.Top == puzzleForm.emptyPiece.Top) { movePiece(piece); } else if (piece.Top == puzzleForm.emptyPiece.Bottom && piece.Left == puzzleForm.emptyPiece.Left) { movePiece(piece); } else if (piece.Bottom == puzzleForm.emptyPiece.Top && piece.Left == puzzleForm.emptyPiece.Left) { movePiece(piece); } }

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  • java -version doesn't write to stdout?

    - by Zárate
    Hi there, Either I'm doing something silly or Sun is. How come something like: java -version > version.txt Still prints out to stdout and leaves version.txt empty? I'm checking out the exit code, and it's still 0, so is not that's writing to stderr. I need this because I'm building a test-environment tool and want to check if the version of Java is adequate, I was planning to catch that version output, but now I'm stuck. I'm on OS X Leopard, Java version 1.6.0_20. Any ideas? Cheers, Juan

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  • Why does my VertexDeclaration apparently not contain Position0?

    - by Phil
    I'm trying to get my code from calling each individual draw call down to using at least a VertexBuffer, and preferably an indexBuffer, but now that I'm attempting to test my code, I'm getting the error: The current vertex declaration does not include all the elements required by the current vertex shader. Position0 is missing. Which makes absolutely no sense to me, as my VertexDeclaration is: public readonly static VertexDeclaration VertexDeclaration = new VertexDeclaration( new VertexElement(0, VertexElementFormat.Vector3, VertexElementUsage.Position, 0), new VertexElement(sizeof(float) * 3, VertexElementFormat.Color, VertexElementUsage.Color, 0), new VertexElement(sizeof(float) * 3 + 4, VertexElementFormat.Vector3, VertexElementUsage.Normal, 0) ); Which clearly contains the information. I am attempting to draw with the following lines: VertexBuffer vb = new VertexBuffer(GraphicsDevice, VertexPositionColorNormal.VertexDeclaration, c.VertexList.Count, BufferUsage.WriteOnly); IndexBuffer ib = new IndexBuffer(GraphicsDevice, typeof(int), c.IndexList.Count, BufferUsage.WriteOnly); vb.SetData<VertexPositionColorNormal>(c.VertexList.ToArray()); ib.SetData<int>(c.IndexList.ToArray()); GraphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, vb.VertexCount, 0, c.IndexList.Count/3); Where c is a Chunk class containing an 8x8x8 array of boxes. Full code is available at https://github.com/mrbaggins/Box/tree/ProperMeshing/box/box. Relevant locations are Chunk.cs (Contains the VertexDeclaration) and Game1.cs (Draw() is in Lines 230-250). Not much else of relevance to this problem anywhere else. Note that large commented sections are from old version of drawing.

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