Search Results

Search found 2677 results on 108 pages for 'michael geary'.

Page 63/108 | < Previous Page | 59 60 61 62 63 64 65 66 67 68 69 70  | Next Page >

  • Wondering about a way to conserve memory in C# using List<> with structs

    - by Michael Ryan
    I'm not even sure how I should phrase this question. I'm passing some CustomStruct objects as parameters to a class method, and storing them in a List. What I'm wondering is if it's possible and more efficient to add multiple references to a particular instance of a CustomStruct if a equivalent instance it found. This is a dummy/example struct: public struct CustomStruct { readonly int _x; readonly int _y; readonly int _w; readonly int _h; readonly Enum _e; } Using the below method, you can pass one, two, or three CustomStruct objects as parameters. In the final method (that takes three parameters), it may be the case that the 3rd and possibly the 2nd will have the same value as the first. List<CustomStruct> _list; public void AddBackground(CustomStruct normal) { AddBackground(normal, normal, normal); } public void AddBackground(CustomStruct normal, CustomStruct hover) { AddBackground(normal, hover, hover); } public void AddBackground(CustomStruct normal, CustomStruct hover, CustomStruct active) { _list = new List<CustomStruct>(3); _list.Add(normal); _list.Add(hover); _list.Add(active); } As the method stands now, I believe it will create new instances of CustomStruct objects, and then adds a reference of each to the List. It is my understanding that if I instead check for equality between normal and hover and (if equal) insert normal again in place of hover, when the method completes, hover will lose all references and eventually be garbage collected, whereas normal will have two references in the List. The same could be done for active. That would be better, right? The CustomStruct is a ValueType, and therefore one instance would remain on the Stack, and the three List references would just point to it. The overall List size is determined not by the object Type is contains, but by its Capacity. By eliminating the "duplicate" CustomStuct objects, you allow them to be cleaned up. When the CustomStruct objects are passed to these methods, new instances are created each time. When the structs are added to the List, is another copy made? For example, if i pass just one CustomStruct, AddBackground(normal) creates a copy of the original variable, and then passes it three times to Addbackground(normal, hover, active). In this method, three copies are made of the original copy. When the three local variables are added to the List using Add(), are additional copies created inside Add(), and does that defeat the purpose of any equality checks as previously mentioned? Am I missing anything here?

    Read the article

  • How do I get Ctrl-Backspace to delete a word in vim within gnome-terminal?

    - by Michael Gundlach
    I'd like Ctrl-Backspace to delete the current word in vim insert mode. From within xterm I can pull this off via :inoremap <C-H> <C-W> but in gnome-terminal I cannot figure out a way to make it happen. When in vim insert mode, if I type control-v and then press backspace, I get ^H in xterm, and ^? in gnome-terminal. Unfortunately, :inoremap <C-?> <C-W> doesn't do the trick in gnome-terminal; control-backspace just erases a single character no matter what. Regarding ASCII codes: Gnome-terminal lets you change the backspace character under Edit - Profile Preferences - Compatibility. Unfortunately, no option works, as far as I can tell: whatever character I apply to Backspace via the settings, if I try mapping the character itself, like :inoremap <C-H> <C-W> then regular backspace and control-backspace both erase an entire word; and if I try mapping control plus that character, like :inoremap <C-^H> <C-W> then regular backspace and control-backspace just erase a single character.

    Read the article

  • javascript binding

    - by Michael
    MyObj = { ajax: null, init: function() { this.ajax = Cc["@mozilla.org/xmlextras/xmlhttprequest;1"].createInstance(); this.ajax.onload = function() { return function() {this.onload.apply(this, [null]);} }; }, onload: function () { Reader.log("I really hope I can use `this.ajax` here"); } } isn't it correct way to bind onload to MyObj? For some reason onload never called. However if I avoid binding and just put this.ajax.onload = this.onload then onload invoked. How to get binding work?

    Read the article

  • HTML - Word Doc Images

    - by Michael
    Okay I have roughly 150 + pages of procedures all written in MS word. The person who wrote the procedures did an excellent job of recording the process how to perform specific tasks. This individual went though and created screen shots a MS word doc. There are approx 2 screen shots per page. So it is roughly 300 images and I do not want to recreate the wheel. Does anyone know a quick way of handling the images? The written portion is pretty straightforward but the images is what I am struggling with. Regards, Mike

    Read the article

  • JDO difficulties in retrieving persistent vector

    - by Michael Omer
    I know there are already some posts regarding this subject, but although I tried using them as a reference, I am still stuck. I have a persistent class as follows: @PersistenceCapable(identityType = IdentityType.APPLICATION) public class GameObject implements IMySerializable{ @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) protected Key m_databaseKey; @NotPersistent private final static int END_GAME_VAR = -1000; @Persistent(defaultFetchGroup = "true") protected GameObjectSet m_set; @Persistent protected int m_databaseType = IDatabaseAccess.TYPE_NONE; where GameObjectSet is: @PersistenceCapable(identityType = IdentityType.APPLICATION) @FetchGroup(name = "mySet", members = {@Persistent(name = "m_set")}) public class GameObjectSet { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) private Key id; @Persistent private Vector<GameObjectSetPair> m_set; and GameObjectSetPair is: @PersistenceCapable(identityType = IdentityType.APPLICATION) public class GameObjectSetPair { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) private Key id; @Persistent private String key; @Persistent(defaultFetchGroup = "true") private GameObjectVar value; When I try to fetch the entire structure by fetching the GameObject, the set doesn't have any elements (they are all null) I tried adding the fetching group to the PM, but to no avail. This is my fetching code Vector<GameObject> ret = new Vector<GameObject>(); PersistenceManager pm = PMF.get().getPersistenceManager(); pm.getFetchPlan().setMaxFetchDepth(-1); pm.getFetchPlan().addGroup("mySet"); Query myQuery = pm.newQuery(GameObject.class); myQuery.setFilter("m_databaseType == objectType"); myQuery.declareParameters("int objectType"); try { List<GameObject> res = (List<GameObject>)myQuery.execute(objectType); ret = new Vector<GameObject>(res); for (int i = 0; i < ret.size(); i++) { ret.elementAt(i).getSet(); ret.elementAt(i).getSet().touchSet(); } } catch (Exception e) { } finally { pm.close(); } Does anyone have any idea? Thanks Mike

    Read the article

  • Shortcut for rake db:migrate:down for ruby-on-rails

    - by Michaël
    Hi, I want to know if there is a short way to do the migrations down equivalent to rake db:migrate (for the migrations up). Instead of doing : rake db:migrate:up VERSION=1, rake db:migrate:up VERSION=2, ... we can do : rake db:migrate! But for : rake db:migrate:down VERSION=10, rake db:migrate:down VERSION=..., rake db:migrate:down VERSION=1, is there a shortcut? Tank you for your help!

    Read the article

  • How to skip "Loose Object" popup when running 'git gui'

    - by Michael Donohue
    When I run 'git gui' I get a popup that says This repository currently has approximately 1500 loose objects. It then suggests compressing the database. I've done this before, and it reduces the loose objects to about 250, but that doesn't suppress the popup. Compressing again doesn't change the number of loose objects. Our current workflow requires significant use of 'rebase' as we are transitioning from Perforce, and Perforce is still the canonical SCM. Once Git is the canonical SCM, we will do regular merges, and the loose objects problem should be greatly mitigated. In the mean time, I'd really like to make this 'helpful' popup go away.

    Read the article

  • How to add monsters to a Pokemon game?

    - by Michael J. Hardy
    My friends and I are starting a game like Pokemon and we wanted to know how will we add monsters to the game? We're using VisualBasic because my friend's brother said it would be easier. So far we can put pictures of the monsters on the screen and you can click to attack and stuff. Right now when we want to add a monster we have to make a new window. This will take us a long time to make all the windows for each type of monster. Is there a tool or something to make this go faster? How do game companies do this?

    Read the article

  • shell function and environment

    - by Michael
    How in Makefile export variable first then make another variable's expansion? somevar := apple export somevar update = $(shell perl -e 'print "$$ENV{somevar}"') all: @echo $(update) For some reason the expansion takes place first, then export. As a result the output is empty.

    Read the article

  • declarative authorization and has_and_belongs_to_many

    - by Michael Balsiger
    Hi, I have a little problem with declarative-authorization. I have a User and Role Model with a has_and_belongs_to_many association. I've created a Role named :moderator in my authorization_rules.rb Is it possible that a User with the Role Moderator only gets the Users that have the Moderator Role assigned to it?? -- User.with_permissions_to(:index) I thought it would be possible like that: role :moderator do has_permission_on :users, :to => :index do if_attribute :roles => contains { ????? } end end I also created a named_scope in my User Model because I thought it would help... class User has_and_belongs_to_many :roles named_scope :by_role, lambda { |role| { :include => :roles, :conditions => {"roles.name" => role} } } end Does anyone knows if it's possible to do this with declarative_authorization? Thanks for your help!

    Read the article

  • Mockito verify no more interactions but omit getters

    - by michael lucas
    Mockito api provides method: Mockito.verifyNoMoreInteractions(someMock); but is it possible in Mockito to declare that I don't want more interactions with a given mock with the exceptions of interactions with its getter methods? The simple scenario is the one in which I test that sut changes only certain properties of a given mock and lefts other properties untapped. In example I want to test that UserActivationService changes property Active on an instance of class User but does't do anything to properties like Role, Password, AccountBalance, etc. I'm open to criticism regarding my approach to the problem.

    Read the article

  • javascript string exec strange behavior

    - by Michael
    have funciton in my object which is called regularly. parse : function(html) { var regexp = /...some pattern.../ var match = regexp.exec(html); while (match != null) { ... match = regexp.exec(html); } ... var r = /...pattern.../g; var m = r.exec(html); } with unchanged html the m returns null each other call. let's say parse(html);// ok parse(html);// m is null!!! parse(html);// ok parse(html);// m is null!!! // ...and so on... is there any index or somrthing that has to be reset on html ... I'm really confused. Why match always returns proper result?

    Read the article

  • Compressing three individual jpeg pics containing temporal redundancy?

    - by michael
    I am interfacing and embedded device with a camera module that returns a single jpeg compressed frame each time I trigger it. I would like to take three successive shots (approx 1 frame per 1/4 second) and further compress the images into a single file. The assumption here is that there is a lot of temporal redundancy, therefore lots of room for more compression across the three frames (compared to sending three separate jpeg images). I will be implementing the solution on an embedded device in C without any libraries and no OS. The camera will be taking pics in an area with very little movement (no visitors or screens in the background, maybe a tree with swaying branches), so I think my assumption about redundancy is pretty solid. When the file is finally viewed on a pc/mac, I don't mind having to write something to extract the three frames (so it can be a nonstandard cluge) So I guess the actual question is: What is the best way to compress these three images together given the fact that they are already in JPEG format (it is a possibly to convert back to a raw image, but if i dont have too...)

    Read the article

  • Redefining PHP function?

    - by Michael
    If I have a function: function this($a){ return $a; } If I wanted to redefine the function, would it be as simple as rewriting it? function this($a, $b){ //New this function return $a * $b; }

    Read the article

  • geom_tile heatmap with different high fill colours based on factor

    - by Michael
    I'm interested in building a heatmap with geom_tile in ggplot2 that uses a different gradient high color based on a factor. The plot below creates the plot where the individual tiles are colored blue or red based on the xy_type, but there is no gradient. ggplot() + geom_tile(data=mydata, aes(x=factor(myx), y=myy, fill=factor(xy_type))) + scale_fill_manual(values=c("blue", "red")) The plot below does not use the xy_type factor to choose the color, but I get a single group gradient based on the xy_avg_value. ggplot() + geom_tile(data=mydata, aes(x=factor(myx), y=myy, fill=xy_avg_value)) Is there a technique to blend these two plots? I can use a facet_grid(xy_type ~ .) to create separate plots of this data, with the gradient. As this is ultimately going to be a map (x~y coordinates), I'd like to find a way to display the different gradient together in a single geom_tile map.

    Read the article

  • navigateToURL with GET parameters in local SWF

    - by Michael Brewer-Davis
    I'm running a Flex application locally (local-with-filesystem or local-trusted), and I'm trying to call navigateToURL to a local page using GET parameters. Flash Player seems to be ignoring the parameters when opening the local page, though. I've been scouring the Flash security pages to find a documented prohibition for this, but haven't found anything. Pointers? How would you work around this issue? My Flex app: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Script> <![CDATA[ private function onClick(event:MouseEvent):void { var request:URLRequest = new URLRequest("target.html"); request.data = new URLVariables(); request.data.text = "stackoverflow.com"; navigateToURL(request); } ]]> </mx:Script> <mx:Button label="Go" click="onClick(event)" /> </mx:Application> And my target.html: <html> <head> <script language="JavaScript"> <!-- function showURL() { alert(window.location.href); } //--> </script> </head> <body onload="showURL()" /> </html>

    Read the article

  • Methods in super that will be subclassed anyway (Cocoa)

    - by Michael Matheus
    Sorry if this is a repost but I couldn't quite search for it because I can't explain it in a few words. I have a super class with lots of methods but they will always (not all of them) be subclassed. From the super I need to access (read only) those methods. I could either leave the methods in super empty or I could just not type them in super but call them anyway like so [self myMethod] and it will call my subclassed method even if it doesn't exist in super. This works but Xcode gives me an error though. 'superclass' may not respond to '-subclassmethod' What should I do?

    Read the article

  • Opinion on "loop invariants", and are these frequently used in the industry?

    - by Michael Aaron Safyan
    I was thinking back to my freshman year at college (five years ago) when I took an exam to place-out of intro-level computer science. There was a question about loop invariants, and I was wondering if loop invariants are really necessary in this case or if the question was simply a bad example... the question was to write an iterative definition for a factorial function, and then to prove that the function was correct. The code that I provided for the factorial function was as follows: public static int factorial(int x) { if ( x < 0 ){ throw new IllegalArgumentException("Parameter must be = 0"); }else if ( x == 0 ){ return 1; }else{ int result = 1; for ( int i = 1; i <= x; i++ ){ result*=i; } return result; } } My own proof of correctness was a proof by cases, and in each I asserted that it was correct by definition (x! is undefined for negative values, 0! is 1, and x! is 1*2*3...*x for a positive value of x). The professor wanted me to prove the loop using a loop invariant; however, my argument was that it was correct "by definition", because the definition of "x!" for a positive integer x is "the product of the integers from 1... x", and the for-loop in the else clause is simply a literal translation of this definition. Is a loop invariant really needed as a proof of correctness in this case? How complicated must a loop be before a loop invariant (and proper initialization and termination conditions) become necessary for a proof of correctness? Additionally, I was wondering... how often are such formal proofs used in the industry? I have found that about half of my courses are very theoretical and proof-heavy and about half are very implementation and coding-heavy, without any formal or theoretical material. How much do these overlap in practice? If you do use proofs in the industry, when do you apply them (always, only if it's complicated, rarely, never)?

    Read the article

  • Expression Blend 2/WPF Book

    - by Michael Damatov
    I'm looking for an Expression Blend 2 book that includes best-practices (Expression Blend 2/Visual Studio 2008) designer perspective (Expression Blend 2) programmer perspective (interoperability with Visual Studio 2008) How-To-chapters for Windows Forms developers (how to solve the same problem with WPF) Could you make a recommendation?

    Read the article

  • Mapped Stored Procedures in EF 1

    - by michael.lukatchik
    All, I'm using mapped Stored Procedures in EF 1. I've completed the following steps: 1) I've created my INSERT, UPDATE, and DELETE queries in SQL Server. 2) I've built the EDMX and imported the INSERT, UPDATE, and DELETE sprocs as part of my model. 3) I've set up a Stored Procedure Mapping on a table inside of my EDMX file. The INSERT, UPDATE, and DELETE sprocs were mapped accordingly. Using this approach, I would expect to rebuild the application (and mine builds successfully) and then see the Stored Procedures as available function names via my EDMX object, such as: _entities.InsertComment(..), _entities.UpdateComment(..), and _entities.DeleteComment(..) Intellisense is not picking these names up and I can't figure out why. If I perform these same steps using EF4, the function names are automatically picked up by Intellisense after adding the Stored Procedure Mappings. Is this a bug in EF1? Is there something else I should be doing? Thanks in advance, Mike

    Read the article

  • C# WPF: Combobox isn't jumping down the list as I type when I use a multiconvert on it.

    - by michael paul
    Basically, I have a combobox that is built by doing multibinding (multiconverter) for the memberdisplaypath. The problem is if the combobox is selected and I start typing, it doesn't jump down the list. Doesn't it go by what's displayed in the combobox for typing? That is, if the combobox is setup like so: //value/display (please disregard how weird the numbering is...) //ref - the value is built upon an observablecollection of a class. ref / "" ref / "10 - Very much agree." ref / "15 - Somewhat agree." ref / "19 - No weight." ref / "23 - Somwhat disagree." ref / "33 - Very much disagree." If the user presses the "1" key it should jump to "10 - Very much agree." But, instead it just sits there...

    Read the article

  • APC values randomly disappear

    - by Michael
    I'm using APC for storing a map of class names to class file paths. I build the map like this in my autoload function: $class_paths = apc_fetch('class_paths'); // If the class path is stored in application cache - search finished. if (isset($class_paths[$class])) { return require_once $class_paths[$class]; // Otherwise search in known places } else { // List of places to look for class $paths = array( '/src/', '/modules/', '/libs/', ); // Search directories and store path in cache if found. foreach ($paths as $path) { $file = DOC_ROOT . $path . $class . '.php'; if (file_exists($file)) { echo 'File was found in => ' . $file . '<br />'; $class_paths[$class] = $file; apc_store('class_paths', $class_paths); return require_once $file; } } } I can see as more and more classes are loaded, they are added to the map, but at some point the apc_fetch returns NULL in the middle of a page request, instead of returning the map. Getting => class_paths Array ( [MCS\CMS\Helper\LayoutHelper] => /Users/mbl/Documents/Projects/mcs_ibob/core/trunk/src/MCS/CMS/Helper/LayoutHelper.php [MCS\CMS\Model\Spot] => /Users/mbl/Documents/Projects/mcs_ibob/core/trunk/src/MCS/CMS/Model/Spot.php ) Getting => class_paths {null} Many times the cached value will also be gone between page requests. What could be the reason for this? I'm using APC as an extension (PECL) running PHP 5.3.

    Read the article

< Previous Page | 59 60 61 62 63 64 65 66 67 68 69 70  | Next Page >