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  • Internet Timeouts with TP-Link TL-WN821N v2 wireless usb stick

    - by user1622959
    A short time after accessing the internet, the browser/download times out. Before the timeout, the internet works OK briefly; afterwards, the wireless is still connected with a strong signal, but every internet access results in a timeout. When I leave the PC for a while, the internet is back just to timeout again as soon as I start using it. The same happens when I reconnect to the router. Also, when I surf the internet, it takes a couple of minutes until the timeout, but when I download something, it times out in a matter of seconds. The wireless adapter works just fine in Windows and internet via ethernet cable works just fine in Ubuntu. Does anyone have the same problem or knows a solution. I use Ubuntu 12.10 x64. The problem occurs since I installed ubuntu (which was a few days ago). Here some stuff that might be usefull: serus@serus-Ubuntu-PC:~$ lsusb Bus 002 Device 002: ID 0cf3:1002 Atheros Communications, Inc. TP-Link TL-WN821N v2 802.11n [Atheros AR9170] serus@serus-Ubuntu-PC:~$ lsmod Module Size Used by carl9170 82083 0 serus@serus-Ubuntu-PC:~$ modinfo carl9170 filename: /lib/modules/3.5.0-21- generic/kernel/drivers/net/wireless/ath/carl9170/carl9170.ko alias: arusb_lnx alias: ar9170usb firmware: carl9170-1.fw description: Atheros AR9170 802.11n USB wireless serus@serus-Ubuntu-PC:~$ iwconfig wlan0 IEEE 802.11bgn ESSID:"virginmedia0137463" Mode:Managed Frequency:2.462 GHz Access Point: A0:21:B7:F8:29:B6 Bit Rate=240 Mb/s Tx-Power=20 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=66/70 Signal level=-44 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:1399 Invalid misc:18 Missed beacon:0 serus@serus-Ubuntu-PC:~$ sudo lshw -C network *-network description: Wireless interface physical id: 1 bus info: usb@2:2 logical name: wlan0 serial: 00:27:19:bb:00:19 capabilities: ethernet physical wireless configuration: broadcast=yes driver=carl9170 driverversion=3.5.0-21-generic firmware=1.9.4 ip=192.168.0.6 link=yes multicast=yes wireless=IEEE 802.11bgn

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  • Windows Phone 7 : Dragging and flicking UI controls

    - by TechTwaddle
    Who would want to flick and drag UI controls!? There might not be many use cases but I think some concepts here are worthy of a post. So we will create a simple silverlight application for windows phone 7, containing a canvas element on which we’ll place a button control and an image and then, as the title says, drag and flick the controls. Here’s Mainpage.xaml, <Grid x:Name="LayoutRoot" Background="Transparent">   <Grid.RowDefinitions>     <RowDefinition Height="Auto"/>     <RowDefinition Height="*"/>   </Grid.RowDefinitions>     <!--TitlePanel contains the name of the application and page title-->   <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,17,0,28">     <TextBlock x:Name="ApplicationTitle" Text="KINETICS" Style="{StaticResource PhoneTextNormalStyle}"/>     <TextBlock x:Name="PageTitle" Text="drag and flick" Margin="9,-7,0,0" Style="{StaticResource PhoneTextTitle1Style}"/>   </StackPanel>     <!--ContentPanel - place additional content here-->   <Grid x:Name="ContentPanel" Grid.Row="1" >     <Canvas x:Name="MainCanvas" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">       <Canvas.Background>         <LinearGradientBrush StartPoint="0 0" EndPoint="0 1">           <GradientStop Offset="0" Color="Black"/>           <GradientStop Offset="1.5" Color="BlanchedAlmond"/>         </LinearGradientBrush>       </Canvas.Background>     </Canvas>   </Grid> </Grid> the second row in the main grid contains a canvas element, MainCanvas, with its horizontal and vertical alignment set to stretch so that it occupies the entire grid. The canvas background is a linear gradient brush starting with Black and ending with BlanchedAlmond. We’ll add the button and image control to this canvas at run time. Moving to Mainpage.xaml.cs the Mainpage class contains the following members, public partial class MainPage : PhoneApplicationPage {     Button FlickButton;     Image FlickImage;       FrameworkElement ElemToMove = null;     double ElemVelX, ElemVelY;       const double SPEED_FACTOR = 60;       DispatcherTimer timer; FlickButton and FlickImage are the controls that we’ll add to the canvas. ElemToMove, ElemVelX and ElemVelY will be used by the timer callback to move the ui control. SPEED_FACTOR is used to scale the velocities of ui controls. Here’s the Mainpage constructor, // Constructor public MainPage() {     InitializeComponent();       AddButtonToCanvas();       AddImageToCanvas();       timer = new DispatcherTimer();     timer.Interval = TimeSpan.FromMilliseconds(35);     timer.Tick += new EventHandler(OnTimerTick); } We’ll look at those AddButton and AddImage functions in a moment. The constructor initializes a timer which fires every 35 milliseconds, this timer will be started after the flick gesture completes with some inertia. Back to AddButton and AddImage functions, void AddButtonToCanvas() {     LinearGradientBrush brush;     GradientStop stop1, stop2;       Random rand = new Random(DateTime.Now.Millisecond);       FlickButton = new Button();     FlickButton.Content = "";     FlickButton.Width = 100;     FlickButton.Height = 100;       brush = new LinearGradientBrush();     brush.StartPoint = new Point(0, 0);     brush.EndPoint = new Point(0, 1);       stop1 = new GradientStop();     stop1.Offset = 0;     stop1.Color = Colors.White;       stop2 = new GradientStop();     stop2.Offset = 1;     stop2.Color = (Application.Current.Resources["PhoneAccentBrush"] as SolidColorBrush).Color;       brush.GradientStops.Add(stop1);     brush.GradientStops.Add(stop2);       FlickButton.Background = brush;       Canvas.SetTop(FlickButton, rand.Next(0, 400));     Canvas.SetLeft(FlickButton, rand.Next(0, 200));       MainCanvas.Children.Add(FlickButton);       //subscribe to events     FlickButton.ManipulationDelta += new EventHandler<ManipulationDeltaEventArgs>(OnManipulationDelta);     FlickButton.ManipulationCompleted += new EventHandler<ManipulationCompletedEventArgs>(OnManipulationCompleted); } this function is basically glorifying a simple task. After creating the button and setting its height and width, its background is set to a linear gradient brush. The direction of the gradient is from top towards bottom and notice that the second stop color is the PhoneAccentColor, which changes along with the theme of the device. The line,     stop2.Color = (Application.Current.Resources["PhoneAccentBrush"] as SolidColorBrush).Color; does the magic of extracting the PhoneAccentBrush from application’s resources, getting its color and assigning it to the gradient stop. AddImage function is straight forward in comparison, void AddImageToCanvas() {     Random rand = new Random(DateTime.Now.Millisecond);       FlickImage = new Image();     FlickImage.Source = new BitmapImage(new Uri("/images/Marble.png", UriKind.Relative));       Canvas.SetTop(FlickImage, rand.Next(0, 400));     Canvas.SetLeft(FlickImage, rand.Next(0, 200));       MainCanvas.Children.Add(FlickImage);       //subscribe to events     FlickImage.ManipulationDelta += new EventHandler<ManipulationDeltaEventArgs>(OnManipulationDelta);     FlickImage.ManipulationCompleted += new EventHandler<ManipulationCompletedEventArgs>(OnManipulationCompleted); } The ManipulationDelta and ManipulationCompleted handlers are same for both the button and the image. OnManipulationDelta() should look familiar, a similar implementation was used in the previous post, void OnManipulationDelta(object sender, ManipulationDeltaEventArgs args) {     FrameworkElement Elem = sender as FrameworkElement;       double Left = Canvas.GetLeft(Elem);     double Top = Canvas.GetTop(Elem);       Left += args.DeltaManipulation.Translation.X;     Top += args.DeltaManipulation.Translation.Y;       //check for bounds     if (Left < 0)     {         Left = 0;     }     else if (Left > (MainCanvas.ActualWidth - Elem.ActualWidth))     {         Left = MainCanvas.ActualWidth - Elem.ActualWidth;     }       if (Top < 0)     {         Top = 0;     }     else if (Top > (MainCanvas.ActualHeight - Elem.ActualHeight))     {         Top = MainCanvas.ActualHeight - Elem.ActualHeight;     }       Canvas.SetLeft(Elem, Left);     Canvas.SetTop(Elem, Top); } all it does is calculate the control’s position, check for bounds and then set the top and left of the control. OnManipulationCompleted() is more interesting because here we need to check if the gesture completed with any inertia and if it did, start the timer and continue to move the ui control until it comes to a halt slowly, void OnManipulationCompleted(object sender, ManipulationCompletedEventArgs args) {     FrameworkElement Elem = sender as FrameworkElement;       if (args.IsInertial)     {         ElemToMove = Elem;           Debug.WriteLine("Linear VelX:{0:0.00}  VelY:{1:0.00}", args.FinalVelocities.LinearVelocity.X,             args.FinalVelocities.LinearVelocity.Y);           ElemVelX = args.FinalVelocities.LinearVelocity.X / SPEED_FACTOR;         ElemVelY = args.FinalVelocities.LinearVelocity.Y / SPEED_FACTOR;           timer.Start();     } } ManipulationCompletedEventArgs contains a member, IsInertial, which is set to true if the manipulation was completed with some inertia. args.FinalVelocities.LinearVelocity.X and .Y will contain the velocities along the X and Y axis. We need to scale down these values so they can be used to increment the ui control’s position sensibly. A reference to the ui control is stored in ElemToMove and the velocities are stored as well, these will be used in the timer callback to access the ui control. And finally, we start the timer. The timer callback function is as follows, void OnTimerTick(object sender, EventArgs e) {     if (null != ElemToMove)     {         double Left, Top;         Left = Canvas.GetLeft(ElemToMove);         Top = Canvas.GetTop(ElemToMove);           Left += ElemVelX;         Top += ElemVelY;           //check for bounds         if (Left < 0)         {             Left = 0;             ElemVelX *= -1;         }         else if (Left > (MainCanvas.ActualWidth - ElemToMove.ActualWidth))         {             Left = MainCanvas.ActualWidth - ElemToMove.ActualWidth;             ElemVelX *= -1;         }           if (Top < 0)         {             Top = 0;             ElemVelY *= -1;         }         else if (Top > (MainCanvas.ActualHeight - ElemToMove.ActualHeight))         {             Top = MainCanvas.ActualHeight - ElemToMove.ActualHeight;             ElemVelY *= -1;         }           Canvas.SetLeft(ElemToMove, Left);         Canvas.SetTop(ElemToMove, Top);           //reduce x,y velocities gradually         ElemVelX *= 0.9;         ElemVelY *= 0.9;           //when velocities become too low, break         if (Math.Abs(ElemVelX) < 1.0 && Math.Abs(ElemVelY) < 1.0)         {             timer.Stop();             ElemToMove = null;         }     } } if ElemToMove is not null, we get the top and left values of the control and increment the values with their X and Y velocities. Check for bounds, and if the control goes out of bounds we reverse its velocity. Towards the end, the velocities are reduced by 10% every time the timer callback is called, and if the velocities reach too low values the timer is stopped and ElemToMove is made null. Here’s a short video of the program, the video is a little dodgy because my display driver refuses to run the animations smoothly. The flicks aren’t always recognised but the program should run well on an actual device (or a pc with better configuration), You can download the source code from here: ButtonDragAndFlick.zip

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  • Cryptswap boot error - can't mount?

    - by woody
    I believe i have my swap set up but am not sure because on start up it says that it is something along the lines of "could not mount /dev/mapper/cryptswap1 M for manual S for skip". But it appears to be mounted? I have already tried this solution with no success. When i run free -m the output is: total used free shared buffers cached Mem: 3887 769 3117 0 54 348 -/+ buffers/cache: 366 3520 Swap: 4026 0 4026 and sudo bklid is: /dev/sda1: UUID="9fb3ccd6-3732-4989-bfa4-e943a09f1153" TYPE="ext4" /dev/mapper/cryptswap1: UUID="bd9fe154-8621-48b3-95d2-ae5c91f373fd" TYPE="swap" and cat /etc/crypttab is: cryptswap1 /dev/sda5 /dev/urandom swap,cipher=aes-cbc-essiv:sha256 my /etc/fstab is: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda1 during installation UUID=9fb3ccd6-3732-4989-bfa4-e943a09f1153 / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation #UUID=bb0e378e-8742-435a-beda-ae7788a7c1b0 none swap sw 0 0 /dev/mapper/cryptswap1 none swap sw 0 0 cat /proc/swaps output is: Filename Type Size Used Priority /dev/dm-0 partition 4123644 0 -1 Is my swap not setup correctly or how can i fix my boot message?

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  • How can I triple boot Xubuntu, Ubuntu and Windows?

    - by ag.restringere
    Triple Booting Xubuntu, Ubuntu and Windows I'm an avid Xubuntu (Ubuntu + XFCE) user but I also dual boot with Windows XP. I originally created 3 partitions and wanted to use the empty one as a storage volume but now I want to install Ubuntu 12.04 LTS (the one with Unity) to do advanced testing and packaging. Ideally I would love to keep these two totally separate as I had problems in the past with conflicts between Unity and XFCE. This way I could wipe the Ubuntu w/ Unity installation if there are problems and really mess around with it. My disk looks like this: /dev/sda1 -- Windows XP /dev/sda2 -- Disk /dev/sda: 200.0 GB, 200049647616 bytes 255 heads, 63 sectors/track, 24321 cylinders, total 390721968 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Device Boot Start End Blocks Id System /dev/sda1 * 63 78139454 39069696 7 HPFS/NTFS/exFAT /dev/sda2 78141440 156280831 39069696 83 Linux /dev/sda3 156282878 386533375 115125249 5 Extended /dev/sda4 386533376 390721535 2094080 82 Linux swap / Solaris /dev/sda5 156282880 386533375 115125248 83 Linux Keep each in it's own partition and totally separate and be able to select from each of the three systems from the GRUB boot menu... sda1 --- [Windows XP] sda2 --- [Ubuntu 12.04] "Unity" sda3(4,5) -- [Xubuntu 12.02] "Primary XFCE" What is the safest and easiest way to do this without messing my system up and requiring invasive activity?

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  • Authenticate native mobile app using a REST API

    - by Supercell
    I'm starting a new project soon, which is targeting mobile application for all major mobile platforms (iOS, Android, Windows). It will be a client-server architecture. The app is both informational and transactional. For the transactional part, they're required to have an account and log in before a transaction can be made. I'm new to mobile development, so I don't know how the authentication part is done on these platforms. The clients will communicate with the server through a REST API. Will be using HTTPS ofcourse. I haven't yet decided if I want the user to log in when they open the app, or only when they perform a transaction. I got the following questions: 1) Like the Facebook application, you only enter your credentials when you open the application for the first time. After that, you're automatically signed in every time you open the app. How does one accomplish this? Just simply by encrypting and storing the credentials on the device and sending them every time the app starts? 2) Do I need to authenticate the user for each (transactional) request made to the REST API or use a token based approach? Please feel free to suggest other ways for authentication. Thanks!

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  • Pandaboard crash on startup or freeze after minutes

    - by Meach
    I just received my Pandaboard ES (rev B) and I am having trouble after installing ubuntu-omap4-addons. Once I copied the image ubuntu-12.04-preinstalled-desktop-armhf+omap4.img on my sd card and boot the pandaboard with it, I run the following commands: sudo add-apt-repository ppa:tiomap-dev/release sudo apt-get update sudo apt-get dist-upgrade sudo apt-get install ubuntu-omap4-extras At the end of the installation of ubuntu-omap4-extras, Ubuntu tells me that a problem occurs when the console displays: ldconfig deferred processing now taking place Clicking on "report the problem" tell me that the problem concerns pvr-omap4-dkms. I read somewhere that this can happen and it is better to reinstall pvr-omap4-dkms. Which I am doing by running: sudo apt-get install --reinstall pvr-omap4-dkms I reboot. Then the board has sometimes difficulties to start Ubuntu: it freezes during the loading page, only action I can do is unplugging the board to start it again. Some other times, Ubuntu load successfully but then freeze at another random time, in the range 20 - 40 minutes. I searched on internet for similar bug and found this: https://bugs.launchpad.net/ubuntu/+source/linux-ti-omap4/+bug/971091 So I typed this in: update-rc.d ondemand disable apt-get -y install cpufrequtils echo 'ENABLE="true" GOVERNOR="performance" MAX_SPEED="0" MIN_SPEED="0"' > /etc/default/cpufrequtils cpufreq-set -r -g performance reboot But it doesn't seems to fix the bug. Another detail: on startup, before the loading screen of Ubuntu (when there is the two penguins displayed :)), it shows this: [0.297271] CPU1: Unknown IPI message 0x1 [0.308990] omap_hwmod: mcpdm: _wait_target_ready error: -16 [0.354705] omap_mux_get_by_name: Could not find signal uart1_cts.uart1_cts [0.354766] omap_hwmod_mux_init: Could not allocate device mux entry [2.107086] thermal_get_slope:Getting slope is not supported for domain gpu [2.107116] thermal_get_offset:Getting offset is not supported for domain gpu [2.107299] stm_fw: vendor driver stm_ti1.0 registered [8.725555] OMAPRPC: Registration of OMAPRPC rpmsg service returned 0! debug=0 Any idea what can be wrong? I am not that good with Ubuntu so any help will be appreciated. Cheers! Meach

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  • Offset Forward vector of object based on Rotation

    - by Taylor
    I'm using the Bullet 3D physics engine in a iOS application running openGL ES 1.1 Currently I'm accepting info from the gyroscope to allow the user to "look around" a 3d world that follows a bouncing ball (note: it only takes in the yaw to look around 360 degrees). Im also accepting information from the accelerometer based on the tilt to push the ball. As of right now, to move forward, the user tilts the devise forward (using the accelerometer); to move to the right, the user tilts the devise to the right and so on. The forward vector is currently along it's local Z-axis. The problem is that I want to change the ball bounce based on where the user has changed the view. If I change the view, the ball bounces in the fixed direction. I want to change the forward facing direction so that when a user changes the view (say to the look at the right of the world, the user rotates the device), tilting the devise forward will result in a forward force in that direction. Basically, I want the forward vector to take the rotation into consideration. Sorry if I didn't explain the issue well enough, its kind of confusing to write down.

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  • How to write code that communicates with an accelerator in the real address space (real mode)?

    - by ysap
    This is a preliminary question for the issue, where I was asked to program a host-accelerator program on an embedded system we are building. The system is comprised of (among the standard peripherals) an ARM core and an accelerator processor. Both processors access the system bus via their bus interfaces, and share the same 32-bit global physical memory space. Both share access to the system's DRAM through the system bus. (The computer concept is similar to Beagleboard/raspberry Pie, but with a specialized accelerator added) The accelerator has its own internal memory (SRAM) which is exposed to the system and occupies a portion of the global address space (as opposed to how a graphics card would talk to teh CPU via a "small" aperture in the system memory space). On the ARM core (the host) we plan on running Ubuntu 12.04. The mode of operation of communicating between the processors should be that the host issues memory transactions on the system bus that are targeted at the accelerator internal memory. As far as my understanding goes, if I write a program for the host that simply writes to the physical address of the accelerator, most chances are that the program will crash due to a segmentation violation. So, I assume that I need some way of communicating with the device in real mode. What is the easiest way to achieve this mode of operation?

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  • Review of TechEd 2012 - so far

    - by Stefan Barrett
    Disclaimer: probably going to next years TechEd.  (but not 100% sure) As with most TechEd's, this is not one of the best - but it's not bad.  Some impressions so far: The food is not bad, through perhaps not as much choice as in previous years.  The snacks, while a bit limited, are at least available.  The alumni lounge is ok, through perhaps not as good as last years.  Wifi is a bit worse than previous years - not really working in the big room, and a bit sporadic in the rest of the building. The device seems to make a big difference - the iPad seems to connect the easiest, while the iPhone & Lumia 800 are really struggling.  The real problem is the content - not as developer focused as in previous years.  This shows up in a number of different ways, for example while there is a visual studio booth, there is not much sign of anybody from the language teams.  This is one of few TechEd's where I don't feel very surprised about anything - seen most of the developer stuff in previews. One example where I was surprised was the pre-conf on c++ - its been years since I did any c++, but based on that session perhaps I should start again. While there are sessions, I'm not finding my schedule very challenged. For each time-slot there only seems to 1, or rarely 2, interesting sessions.  The focus seems to be on windows 8, Azure and the phone, which while interesting (might give win8 a go), are not enough.

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  • Configuration Tips for better Performance with ADF Mobile Apps

    - by SRINI INDLA
    Some tips to keep in mind to make sure ADF Mobile application's performance is optimal: 1. Select release mode in deployment profile. This is perhaps the most important thing to remember to ensure best performance for ADF Mobile Apps. Selecting this option causes the deployer to package optimized JVM and minified JS libs with the mobile app there by significantly improving the over all performance of the application. 2. For iOS you do not need to do anything else other than selecting  release mode in deploy profile. However, on Android you have to create a keystore and configure it in JDev --> Tools --> Preferences --> ADF Mobile --> Platforms : Android as shown in the snapshot below 3. Steps for generating the Keystore for Android using keytool :  4. Logging level setting in logging.properties: Make sure the log level is set to SEVERE for both framework logger as well as the application logger as follows oracle.adfmf.framework.level=SEVERE oracle.adfmf.application.level=SEVERE 5. When using SOAP WebServices with WebService Data Control make sure you select the option to copy the WSDL. This will cause the JDev to download the WSDL and all the XSDs referenced by the WSDL from the server at design time and package them with the application during deployment. This way the application does not incur the cost of downloading these resources at run time from the device.

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  • What can I do to utilize all my hard disk space?

    - by Twatcher
    I had windows XP running on my computer. Then I installed Ubuntu from under windows. Then I decided I wanted to have only Ubuntu also because I got a system message that I am out of disk space. I loaded up my system from a live Ubuntu DVD and deleted the partition with windows on it and also the other partition that had my data on it. I expanded the partition which I thought to be the system partition (since there was no other partition left It had ext format. After that Ubuntu was working fine and I thought I have enough disk space, since my harddrive is an 80 GB ATA Maxtor. I left a small partition as backup. But after downloading a small amount of files I got the message again, that I am running out of disk space. I don't now. How can UI make my disk space bigger? I am not used to Ubuntu's file system, and I don't have the overview on how I can actually see how much space there is left for me to use. I have basically now 1 partition with the system on it and one small backup (as far as I understand). My system is (from system utility) Ubuntu 12.04 LS 3,9 GB Intel Core 2 2,4 Ghz 80 GB ATA Maxtor Here are the results for sudo fdisk -l Disk /dev/sda: 80.0 GB, 79998918144 bytes<br> 255 heads, 63 sectors/track, 9725 cylinders, total 156247887 sectors<br> Units = sectors of 1 * 512 = 512 bytes<br> Sector size (logical/physical): 512 bytes / 512 bytes<br> I/O size (minimum/optimal): 512 bytes / 512 bytes<br> Disk identifier: 0x41ab2316<br> Device Boot Start End Blocks Id System<br> /dev/sda1 * 63 123750399 61875168+ 7 HPFS/NTFS/exFAT<br> /dev/sda2 123750400 156246015 16247808 7 HPFS/NTFS/exFAT<br>

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  • My computer will not reboot after fresh install of ubuntu 12.04LTS

    - by user170715
    I bought a new computer yesterday and it came with Windows 8. When installing Ubuntu, i choose the erase and install option thinking that Ubuntu would install easily like it did for my old laptop... After a successful install and following the instructions telling me to reboot to finish installation and remove installation media. It worked and my computer booted fine, however once I began installing updates via update manager and activating additional driver {ATI/AMD proprietary FGLRX graphics driver (post-release updates)} out of the following: Experimental AMD binary Xorg driver and kernel module ATI/AMD proprietary FGLRX graphics driver (*experimental*beta) ATI/AMD proprietary FGLRX graphics driver (post-release updates) Then reboot to finish making changes I reboot and get an error (Reboot and select proper boot device) At this point I was stuck, so I eventually reinstalled ubuntu and repeated the exacted same steps until right before i rebooted to finish making changes. However this time i used this Boot Repair tool sudo add-apt-repository ppa:yannubuntu/boot-repair sudo apt-get update sudo apt-get install -y boot-repair boot-repair After running the program i get a "boot successfully repaired" message. Then I try to reboot again and get the GNU Grub screen where it says would you like to boot: normal recovery memorytest Once it begins loading, you see the code moving across the screen then it pauses when it gets to and doesnt do anything. If someone could tell me how to fix this or get Windows 8 back soon, I'd appreciate it because like i said i just bought it yesterday and now i cant even use it.

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  • How do I separate model positions from view positions in MVC?

    - by tieTYT
    Using MVC in games (as opposed to web apps) always confuses me when it comes to the view. How am I supposed to keep the model agnostic of how the view is presenting things? I always end up giving the Model a position that holds x and y but invariably, these values end up being in units of pixels and that feels wrong. I can see the advantage* of avoiding that but how am I supposed to? This idea was suggested: Don't think of it in units of pixels, think of them in arbitrary distance units that just happen map to pixels at a 1:1 ratio. Oh, the resolution is half of what it was? We are now taking the x/y coordinates at 50% value for screen display, and your spells casting range is still 300 units long, which now is 150 pixels. But those numbers conveniently work out. What do I do if the numbers divide in such a way that I get decimal places? Floating points are unsafe. I think allowing decimal places would eventually cause really weird bugs in my game. *It'd let me write the model once and write different views depending on the device.

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  • How can I properly create /dev/dvd?

    - by chazomaticus
    Certain programs look for /dev/dvd by default to find DVDs. When I first boot my computer without a DVD inserted, /dev/dvd exists and points to the correct place (/dev/sr0). However, when I insert a DVD, /dev/dvd disappears. I'd like it to stick around so I don't have to navigate to /dev/sr0 in programs that are looking for DVDs. How do I ensure that the /dev/dvd symlink exists and points to the right place? It looks like I can add something to /etc/udev/rules.d/70-persistent-cd.rules. This site gives a couple of examples, but the 70-persistent-cd.rules file says "add the ENV{GENERATED}=1 flag to your own rules", which isn't part of the examples. The man 7 udev page is impenetrable to me, and I'm not convinced the linked page gives 100% of the information I need. So, what can I do on a modern, Ubuntu 12.04 (or later) system to make /dev/dvd always exist and point to the right device? EDIT: Is it as simple as adding ENV{GENERATED}=1 to the rules in the linked page, something like this: SUBSYSTEM=="block", KERNEL=="sr0", SYMLINK+="dvd", GROUP="cdrom", ENV{GENERATED}=1 Is that the right information for modern Ubuntu? What is ENV{GENERATED} doing there, when it wasn't generated, but hand-written?

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  • Old Lock Retrofitted for Wireless and Key-free Entry

    - by Jason Fitzpatrick
    What do you do if the old key your landlord gave you is poor fit for your apartment’s lock? If you’re the geeky sort, you build a wireless unlocking module to do the work for you. Instructables user Rybitski writes: The key to my apartment never worked quite right because it is a copy of a copy of a copy. I am fairly certain that the dead bolt is original to the building and the property manager seems to have lost the original key years ago. As a result unlocking the door was always a pain. Changing the lock wasn’t an option, but eliminating the need to use a key was. To that end, he built the device seen in the video above. An Arduino Uno drives a servo which in turn opens the deadbolt. The whole thing is controlled by a simple wireless key fob. Hit up the link below for the full build guide including code. Key Fob Deadbolt [via Hack A Day] How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • USB mouse pointer only moving horizontally on macbook 6.2 with 12.04

    - by Glyn Normington
    After installing Ubuntu 12.04 on a macbook pro 6.2, the touchpad and external USB mouse worked perfectly. After rebooting I can't get either touchpad or external USB mouse to work. Sometimes no mouse pointer is visible, but more often I can only move the mouse pointer horizontally five sixths of the way across the display (from the top left). I have uninstalled mouseemu. xinput list shows the USB mouse. xinput query-state for the USB mouse shows the following: ButtonClass button[1]=up ... button[16]=up ValuatorClass Mode=Relative Proximity=In valuator[0]=480 valuator[1]=2400 valuator[2]=0 valuator[3]=3 and re-issuing this command with the pointer at its right hand extreme displays the same except for: valuator[0]=1679 So the valuator[0] seems to be the x-coordinate of the pointer and the range of motion 480-1679 is indeed about five sixths of the display width (1440). valuator[1] is suspiciously large given the display height is 900. Perhaps this is a side-effect of having previously been using a dual monitor (although booting with that monitor connected does not help). There are other entries listed under xinput list: Virtual core XTEST pointer which seems stuck at position (840,1050). bcm5974 which seems stuck at position (837,6700). Removing the bcm5974 module using rmmod disables the toucpad as expected but does not fix the USB mouse problem. After adding the module back, it is stuck at position (840,1050) instead of (837,6700). /etc/X11/xorg.conf was generated by nvidia-settings and contains: Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "ZAxisMapping" "4 5" although I don't know how plausible these settings are. Any suggestions?

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  • How to uninstall Ubuntu 12.04 LTS dual booting with Windows 7?

    - by user103799
    I need to uninstall Ubuntu 12.04 LTS from my laptop. It's currently dual booting with windows 7. I've searched and found some ways to do this, but all use some kind of a CD to complete the deletion. I have neither the Ubuntu Live CD nor Windows Install CD/Recovery CD. This laptop did not come with one, and I unfortunately have no available storage device to make a recovery CD. Is there a way to completely uninstall Ubuntu 12.04 LTS dual booting without using any hardware? If there's no way, then how to uninstall using the least hardware possible? Or easy to find hardware? I've nothing against Ubuntu. I installed this as a backup/alternative to error-prone Windows 7. However, after a hardware upgrade, including extra RAMs and a new, better CPU, Windows 7 runs smoothly again. Now I'm running low on hard drive space and need the 40 gig or so of space I partitioned for Ubuntu back. Any help is appreciated, and thanks in advance!

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  • I receive the error 'grub-install /dev/sda failed' while attempting to install Ubuntu as the computer's only OS.

    - by Liath
    I am attempting to install Ubuntu on a box which was previously running Windows 7. I have also experienced the dreaded "Unable to install GRUB" error. I am not attempting to dual boot. I have previously run a Windows boot disk and removed all existing partitions. If I run the Ubuntu 12.04 install CD and click install after the config screens, I get the error Executing 'grub-install /dev/sda' failed. This is a fatal error. (It is the same error as this question: Unable to install GRUB) All the questions I've read while looking for a solution are related to dual boot. I'm not interested in dual boot, I'm after a clean out the box Ubuntu install. How can I achieve this? (For my sanity, please use very simple instructions when responding. I don't claim to have any talent either for linux or as a sysadmin) Additional details copied from comments dated: 2012-05-29 ~15:19Z After booting from the CD, clicking Try Ubuntu, and then sudo fdisk /dev/sda I get fdisk: unable to seek on /dev/sda: Invalid argument sudo fdisk /dev/sdb gives Device contains neither a valid DOS partiion table, nor Sun, SGI or OSF disklabel. Building a new DOS disklabel with disk identifier 0x15228d1d. Changes will remain in memory only until you decide to write them. After that of course, the previous content won't be recoverable. Warning: invalid flag 0x0000 of partition table 4 will be corrected by w(rite). Command (m for help): I should add the Live CD desktop is graphically bad. I've got missing parts of programs and the terminal occasionally reflects to the bottom of the screen. But I can't imagine this is related.

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  • OUCH! Laptop running SUPER HOT after 12.10 upgrade!

    - by dinkelk
    I was running 12.04 for 6 months, my laptop ran almost silently and cool enough to hold on my lap. I updated to 12.10 and now my computer gets too hot to hold on my lap and the fan is constantly running on full blast. This is the output of sensors: acpitz-virtual-0 Adapter: Virtual device temp1: +84.0°C (crit = +99.0°C) coretemp-isa-0000 Adapter: ISA adapter Physical id 0: +84.0°C (high = +86.0°C, crit = +100.0°C) Core 0: +74.0°C (high = +86.0°C, crit = +100.0°C) Core 1: +72.0°C (high = +86.0°C, crit = +100.0°C) Core 2: +75.0°C (high = +86.0°C, crit = +100.0°C) Core 3: +84.0°C (high = +86.0°C, crit = +100.0°C) radeon-pci-0100 Adapter: PCI adapter temp1: +76.0°C I have an HP Pavilion dv6, i7, amd radeon graphics. Please let me know if you need additional information. What could be different between the two Ubuntu editions that caused such a drastic change? Edit 1: Per @Paul's suggestion, I ran htop to try to narrow down the problem. Here is the result! (left side of terminal) (right side of terminal) This is about 10 minutes after boot-up, htop, yakuake, and a chrome page with 1 tab opened to this question are all that I have manually opened. The most taxing program to the CPU is htop itself. I think that the problem must lie elsewhere; my temps are already up to ~65C for the CPU and ~69C for the GPU, with nearly 0% CPU usage.

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  • I can't enable extra effects in Ubuntu 10.10. Please help?

    - by jasoncruz98
    I installed Ubuntu 10.10 alongside Ubuntu 11.10 to use an older version of Compiz. On Ubuntu 11.10, Compiz was enabled by default and I didn't need to use any graphics driver to enjoy the effects. All I had to do was install CompizConfig Settings Manager and enable those extra effects. That was Compiz 0.9.6. Now, after installing Ubuntu 10.10, when I first logged in, the graphics were slow. When I dragged a window from one end of the screen to the other, the whole screen would blur up and pixelate and it would be very laggy. I tried going to System Preference Appearance and selecting Extra effects on the Visual effects tab, but all I got was "Desktop effects could not be enabled". I don't know whether I should install the Additional drivers (proprietary) because my Internet is slow and it would take a long time. Furthermore, in Ubuntu 11.10, after I installed the proprietary graphics driver, I immediately went into fallback mode and wasn't even offered an option to set my desktop session to Ubuntu 3D. I didn't need the driver to run Compiz in Ubuntu 11.10, it just ran so smoothly. But in Ubuntu 10.10, everything is so laggy. Should I install the ATI/AMD Proprietary FGLRX Graphics Driver for Ubuntu 10.10 to enable extra effects? Or is there something else wrong with my system? Here is the output of lspci -nn | grep VGA 00:02.0 VGA compatible controller [0300]: Intel Corporation Sandy Bridge Integrated Graphics Controller [8086:0116] (rev 09) 01:00.0 VGA compatible controller [0300]: ATI Technologies Inc Device [1002:6760] Here is the output of the same command, but in Ubuntu 11.10 (in this case the one which is correct, because I don't have the Sandy Bridge Integrated graphics controller) 00:02.0 VGA compatible controller [0300]: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller [8086:0116] (rev 09) 01:00.0 VGA compatible controller [0300]: ATI Technologies Inc NI Seymour [AMD Radeon HD 6470M] [1002:6760]

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  • Applications: Some more marble fun!

    - by TechTwaddle
    Well, yesterday night I was watching a tutorial on XNA when I came across this neat little trick. It was a simple XNA application with a Windows Phone logo in it and whenever the user clicked on the device the logo would move towards the click point, and I couldn't resist experimenting with the marble (; The code is written in C# using CF3.5. Here is a video of the demo,   You probably noticed that the motion of the marble towards the click point (destination) is not linear. The marble starts off with a high velocity and slows down as it reaches its destination. This is achieved by making the speed of the marble a function of the distance between marble's current position and the destination, so as the marble approaches the destination point, the distance between them reduces and so does the speed, until it becomes zero. More on the code and the logic behind it in the next post. What I'd like to do next is, instead of making the marble stop at the click point, it should continue to move beyond it, bounce around the screen a few times and eventually come to a stop after a while. Let's see how that goes.

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  • Accessing second hard drive

    - by Jonathan
    So I recently installed Ubuntu 10.10 64-bit on my computer. I installed it on my 60gb SSD hard drive, and in the installation it never acknowledged the existence of my second hard drive. The hard drive that I keep all my files on, and which I want to make my home folder if I can, is a Western Digital Caviar Black 1TB SATA 6Gb/s 64MB cache (WD1002FAEX). I've read the following: https://help.ubuntu.com/community/Mount but honestly cannot work out how to access the hard drive from my Ubuntu installation. I did have Windows 7 64-bit prior to installing Ubuntu. I have backed up all the files on the hard drive, but if I could just access them straight off that would be super cool. Does anyone know how I can use the second hard drive? Thank you for your help EDIT: The following directories are currently in my /dev/ folder: ati/, block/, bsg/, bus/, char/, cpu/, isk/, input/, mapper/, net/, pktcdvd/, pts/, shm/, snd/, and usb/ EDIT: Result from sudo fdisk -l Disk /dev/sda: 60.0 GB, 60022480896 bytes 255 heads, 63 sectors/track, 7297 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000d2dfd Device Boot Start End Blocks Id System /dev/sda1 * 1 6994 56174592 83 Linux /dev/sda2 6994 7298 2438145 5 Extended /dev/sda5 6994 7298 2438144 82 Linux swap / Solaris @djeykib So very close to fixing it.. unfortunately on the last command you gave it says this: $ sudo apt-get install linux-lts-backport-natty Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package linux-lts-backport-natty Checking on http://www.ubuntuupdates.org/ppas reveals that it is only available for 10.04. Looks like I'll have to unplug and re-plug hardware if I want it working still :(

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  • Laptop runs HOT after 12.10 upgrade!

    - by dinkelk
    I was running 12.04 for 6 months, my laptop ran almost silently and cool enough to hold on my lap. I updated to 12.10 and now my computer gets too hot to hold on my lap and the fan is constantly running on full blast. This is the output of sensors: acpitz-virtual-0 Adapter: Virtual device temp1: +84.0°C (crit = +99.0°C) coretemp-isa-0000 Adapter: ISA adapter Physical id 0: +84.0°C (high = +86.0°C, crit = +100.0°C) Core 0: +74.0°C (high = +86.0°C, crit = +100.0°C) Core 1: +72.0°C (high = +86.0°C, crit = +100.0°C) Core 2: +75.0°C (high = +86.0°C, crit = +100.0°C) Core 3: +84.0°C (high = +86.0°C, crit = +100.0°C) radeon-pci-0100 Adapter: PCI adapter temp1: +76.0°C I have an HP Pavilion dv6, i7, amd radeon graphics. Please let me know if you need additional information. What could be different between the two Ubuntu additions that caused such a drastic change? Edit 1: Per @Paul's suggestion, I ran htop to try to narrow down the problem. Here is the result! This is about 10 minutes after boot-up, htop, yakuake, and a chrome page with 1 tab opened to this question are all that I have manually opened. The most taxing program to the CPU is htop itself. I think that the problem must lie elsewhere; my temps are already up to ~65C for the CPU and ~69C for the GPU, with nearly 0% CPU usage.

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  • Uninstalling ATI's drivers and installing NVIDIA's?

    - by whydidithavetobreak
    I replaced my card but I'm not sure how to set things up on Ubuntu. When the computer boots, it doesn't start GDM (I think that's what it's called). Instead, it asks me to log in the command line. If I try to do a startx, it tells me there is no AMD device connected or something to that extent. I originally installed the ATI drivers using the GUI. It said that I was using the limited drivers or something to that extent with a popup on the right of one of the taskbars, so I clicked there and updated it. I think it could also be reached by going to system administration restricted drivers or something close to that. I tried installing the nivida drivers by doing a "sudo apt-get install nvidia-glx-185" and then doing "sudo modprobe nvidia" and "sudo nvidia-xconfig" as this guy says but that didn't work. Modprobe couldn't find anything related to Nvidia and nvidia-xconfig wasn't an available command for me. Since I wasn't sure how to remove the ATI drivers I did that without messing with them. Not sure if that was a good idea.

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  • How to disable a touchpad on an Acer Travelmate 6492?

    - by un pobrecito hablador
    I think it's broken because it starts working in the same way when i install their drivers in windows. It's an acer travelmate 6492. I want to disable it because i think that is broken, however i'm going to write what happens and if someone knows what could be wrong if it's not physically broken, can tell me how to solve it. Well, the main problem is that is scrolling all down every time so i can't do almost anything. I've tried to remove xserver-xorg-input-synaptics but it got worse and it was every time pressing enter or something like that so it was very annoying. Then when i could repair it, i tried with gpointing-device-settings and gsynaptics, but it continued doing the same even with i disabled it from there. The only thing that seems to have a positive effect is to use x(whatever) option instead of gnome when login in and disabling it with xinput. However, it only lasted some minutes before it started working and i had to disable it again. Any idea about how can i disable or fix it? Thanks in advance.

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