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  • Can I avoid explicitly casting objects with a common subclass?

    - by prendio2
    I have an iPodLibraryGroup object and Artist and Album both inherit from it. When it comes to my view controllers though I find that I'm duplicate lots of code, for example I have an ArtistListViewController and and AlbumListViewController even though they're both doing basically the same thing. The reason I've ended up duplicating the code is because these view controllers each refer to either an Artist object or al Album object and I'm not sure how to set it up so that one view controller could handle both — these view controllers are mainly accessing methods that that the objects have in common from iPodLibraryGroup. As an example, to hopefully make this clearer consider this code in AlbumListViewController: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { Album *album = nil; album = [self albumForRowAtIndexPath:indexPath inTableView:tableView]; … if (!album.thumbnail) { [self startThumbnailDownload:album forIndexPath:indexPath inTableView:tableView]; cell.imageView.image = [UIImage imageNamed:@"Placeholder.png"]; } else { cell.imageView.image = album.thumbnail; } return cell; } This is essentially completely repeated (along with a hell of a lot more repeated code) in ArtistListViewController just so that I can typecast the local variable as an Artist instead of an Album. Is there a way to not explicitly need to set Artist or Album here so that the same code could work for any object that is a child of iPodLibraryGroup?

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  • @attribute elements in XML

    - by danit
    Here is my XML: ["link"]=> array(2) { [0]=> object(SimpleXMLElement)#244 (1) { ["@attributes"]=> array(3) { ["type"]=> string(9) "text/html" ["href"]=> string(48) "http://twitter.com/MoodleDan/statuses/1226112723" ["rel"]=> string(9) "alternate" } } [1]=> object(SimpleXMLElement)#245 (1) { ["@attributes"]=> array(3) { ["type"]=> string(9) "image/png" ["href"]=> string(59) "http://a3.twimg.com/profile_images/226895523/Dan_normal.png" ["rel"]=> string(5) "image" } } } ["author"]=> object(SimpleXMLElement)#246 (2) { ["name"]=> string(14) "Dan Humpherson" ["uri"]=> string(16) "http://vl3.co.uk" } The above XML is part of a larger array, but how do i get the href -> ["href"]=> string(59) "http://a3.twimg.com/profile_images/226895523/Dan_normal.png" Element to echo in PHP? This is what I tried (Wrong I know) foreach ($entry->link as $img) { echo $img->href; echo "<img src='". $img ."' />"; }

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  • How to load an ImageView from a png file?

    - by Peter vdL
    I take a picture with the camera using Intent intent = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE ); startActivityForResult( intent, 22 ); When the activity completes, I write the bitmap picture out to a PNG file. java.io.FileOutputStream out = openFileOutput("myfile.png", Context.MODE_PRIVATE); bmp.compress(Bitmap.CompressFormat.PNG, 90, out); That goes OK, and I can see the file is created in my app private data space. I'm having difficulty when I later want to display that image using an ImageView. Can anyone suggest code to do this? If I try to create a File with path separators in, it fails. If I try to create a Uri from a name without separators, that fails. I can open the file OK using: java.io.FileInputStream in = openFileInput("myfile.png"); But that doesn't give me the Uri I need to set an image with iv.setImageURI(u) Summary: I have the picture in a png file in private app data. What's the code to set that into an ImageView? Thanks.

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  • apt-get install fuse - MAKEDEV not installed, skipping device node creation

    - by holms
    This happened with command apt-get dist-upgrade to upgrade to debian jessie, after which I've tried to remove fuse, and install it again. Same error: root@msgapp:/dev# apt-get install fuse Reading package lists... Done Building dependency tree Reading state information... Done The following NEW packages will be installed: fuse 0 upgraded, 1 newly installed, 0 to remove and 0 not upgraded. Need to get 0 B/69.9 kB of archives. After this operation, 191 kB of additional disk space will be used. Selecting previously unselected package fuse. (Reading database ... 39354 files and directories currently installed.) Preparing to unpack .../fuse_2.9.3-10_amd64.deb ... Unpacking fuse (2.9.3-10) ... Processing triggers for man-db (2.6.7.1-1) ... Setting up fuse (2.9.3-10) ... MAKEDEV not installed, skipping device node creation. device node not found dpkg: error processing package fuse (--configure): subprocess installed post-installation script returned error exit status 2 Errors were encountered while processing: fuse E: Sub-process /usr/bin/dpkg returned an error code (1) UPDATE Reinstalling makedev gives another problem: root@msgapp:/dev# apt-get install makedev Reading package lists... Done Building dependency tree Reading state information... Done The following NEW packages will be installed: makedev 0 upgraded, 1 newly installed, 0 to remove and 0 not upgraded. Need to get 0 B/42.6 kB of archives. After this operation, 129 kB of additional disk space will be used. Selecting previously unselected package makedev. (Reading database ... 39347 files and directories currently installed.) Preparing to unpack .../makedev_2.3.1-93_all.deb ... Unpacking makedev (2.3.1-93) ... Processing triggers for man-db (2.6.7.1-1) ... ySetting up makedev (2.3.1-93) ... /run/udev or .udevdb or .udev presence implies active udev. Aborting MAKEDEV invocation. /run/udev or .udevdb or .udev presence implies active udev. Aborting MAKEDEV invocation. /run/udev or .udevdb or .udev presence implies active udev. Aborting MAKEDEV invocation. There's ticket raised, and their fix doesn't give any result: root@msgapp:/dev# cd /dev && ./MAKEDEV fuse /run/udev or .udevdb or .udev presence implies active udev. Aborting MAKEDEV invocation.

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  • Website does not automatically fit to iphone screen

    - by Ploetzeneder
    Hello, The following code does not fit onto the iphone screen; how do I have to define the viewport? <html> <body> <center> <div id="karteu" style="background: url('../customer/Karten/karte1.jpg') no-repeat left center;width:714px;height:540px;" > </div> </body> </html> Normally the site should be zoomed, so i first should see the website in small, and then be able to zoom that i see it in the original size, but in my case it does not, when i call the site, the zoom is, that the image has this original size already, and that i have to scroll, but i dont want to scroll,...i want to use the normal safari mobile zoom and then scroll The solution at the bottom does not zoom anything. I want to see the overview of the image at the beginning. Then i want to be able to zoom with the normal safari zoom functions,..

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  • MMS2R and Multiple Images Rails

    - by Maletor
    Here's my code: require 'mms2r' class IncomingMailHandler < ActionMailer::Base ## # Receives email(s) from MMS-Email or regular email and # uploads that content the user's photos. # TODO: Use beanstalkd for background queueing and processing. def receive(email) begin mms = MMS2R::Media.new(email) ## # Ok to find user by email as long as activate upon registration. # Remember to make UI option that users can opt out of registration # and either not send emails or send them to a [email protected] # type address. ## # Remember to get SpamAssasin if (@user = User.find_by_email(email.from) && email.has_attachments?) mms.media.each do |key, value| if key.include?('image') value.each do |file| @user.photos.push Photo.create!(:uploaded_data => File.open(file), :title => email.subject.empty? ? "Untitled" : email.subject) end end end end ensure mms.purge end end end and here's my error: /usr/local/lib/ruby/gems/1.8/gems/rails-2.3.4/lib/commands/runner.rb:48: undefined method photos' for true:TrueClass (NoMethodError) from /usr/home/xxx/app/models/incoming_mail_handler.rb:23:in each' from /usr/home/xxx/app/models/incoming_mail_handler.rb:23:in receive' from /usr/home/xxx/app/models/incoming_mail_handler.rb:21:in each' from /usr/home/xxx/app/models/incoming_mail_handler.rb:21:in receive' from /usr/local/lib/ruby/gems/1.8/gems/actionmailer-2.3.4/lib/action_mailer/base.rb:419:in receive' from (eval):1 from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in eval' from /usr/local/lib/ruby/gems/1.8/gems/rails-2.3.4/lib/commands/runner.rb:48 from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from /home/xxx/script/runner:3 I sent an email to the server with two image attachments. Upon receiving the email the server runs "| ruby /xxx/script/runner 'IncomingMailHandler.receive STDIN.read'" What is going on? What am I doing wrong? MMS2R docs are here: http://mms2r.rubyforge.org/mms2r/

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  • How to make flash movie to scale proportunatly to div width?

    - by user73119
    I have put together an example page detailing my problem My website is going to have a main wrapper that is set to a max-width property for compatible browsers. It will stretch to 940px across at max. When scaled down I would like the swf to scale proportionately with it. Like an image with width percent applied. The flash movie has the dimensions of 940 × 360 pixels. I can't seem to figure out the correct attributes to add to the embed tag to get it to do this. I am currently using jquery flash embed, but am open to other options, though this is my ideal. In the example I have set the flash background to black. When resize the browser window the flash movie doesn't scale proportionately to the div, only the photo does, leaving a blank canvas (black), while the div height stays the same. I can't add a height value in the CSS. How do I make this scale correctly? Adding a noscale param only crops the image. The swf's height doesn't scale also. All of my code can be viewed in the linked examples source.

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  • Is it possible to redirect non-HTML files with HTTP? And chaining redirects?

    - by Earlz
    Hello, I have been thinking about a neat way of load balancing and one thing that would be required is to be capable of loading an image on an HTML page from multiple locations without rewriting the URL(on each load) So what I need to be able to do is have one URL which is the "static" URL. Such as http://example.com/myimage.png The image is not actually contained in example.com though. So example.com does a either a 302 or 301 or 307 HTTP response to cause a redirect to 2.example.com. How do browsers handle this with images like in this situation? Also, how do browsers handle multiple redirections for instance if 2.example.com also didn't contain it and it went to 3.example.com ? (Note, I am asking this because I've never seen a 301 redirect on anything but an HTML page) Also, which status code would be best to use. 301 means "moved permanently" which this "move" isn't permanent so I don't want it cached. Should I use 307? Is that supported by search engines and modern browsers?

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  • Mulit-dimensional array edge/border conditions

    - by kirbuchi
    Hi, I'm iterating over a 3 dimensional array (which is an image with 3 values for each pixel) to apply a 3x3 filter to each pixel as follows: //For each value on the image for (i=0;i<3*width*height;i++){ //For each filter value for (j=0;j<9;j++){ if (notOutsideEdgesCondition){ *(**(outArray)+i)+= *(**(pixelArray)+i-1+(j%3)) * (*(filter+j)); } } } I'm using pointer arithmetic because if I used array notation I'd have 4 loops and I'm trying to have the least possible number of loops. My problem is my notOutsideEdgesCondition is getting quite out of hands because I have to consider 8 border cases. I have the following handled conditions Left Column: ((i%width)==0) && (j%3==0) Right Column: ((i-1)%width ==0) && (i>1) && (j%3==2) Upper Row: (i<width) && (j<2) Lower Row: (i>(width*height-width)) && (j>5) and still have to consider the 4 corner cases which will have longer expressions. At this point I've stopped and asked myself if this is the best way to go because If I have a 5 line long conditional evaluation it'll not only be truly painful to debug but will slow the inner loop. That's why I come to you to ask if there's a known algorithm to handle this cases or if there's a better approach for my problem. Thanks a lot.

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  • What is the best approach to 2D collision detection on the iPhone?

    - by Magic Bullet Dave
    Been working on this problem of collision detection and there appears to be 3 main approaches I could take: Sprite and mask approach. (AND the overlap of the sprites and check for a non-zero number in the resulting sprite pixel data). Bounding circles, rectangles or polygons. (Create one or more shapes that enclose the sprites and do the basic maths to check for overlaps). Use an existing sprite library. The first approach, even though it would have been the way I would have done it in the old days of 16x16 sprite blocks, it appears that there just isn’t an easy way of getting at the individual image pixel data and/or alpha channel within Quartz (or OPENGL for that matter). Detecting the overlap of the bounding box is easy, but then creating a 3rd image from the overlap and then testing it for pixels is complicated and my gut feel is that even if we could get it to work would be slow. Am I missing something neat here? The second approach involves dividing up our sprites into several polygons and testing them for overlaps. The more polygons the more accurate the collision detection. The benefit is that it is fast, and can be accurate. The downside is it makes the sprite creation more complicated. i.e., we have to create the polygons for each sprite. For speed the best approach is to create a tree of polygons. The 3rd approach I’m not sure about as it involves buying code (or using an open source licence). I am not sure what the best library to use is or whether this would make life easier or give us a problem integrating this into our app. So in short I am favouring the polygon and tree approach and would appreciate you views on this before I go and write lots of code. Best regards Dave

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  • Pulling a value from one jQuery function into another

    - by Travis
    I'm trying to take the hex value chosen from a jQuery colorpicker plugin, and store it as a cookie using the jQuery cookie plugin. I just don't know the appropriate way to tie the two together (new to js and jQuery). Here's my colorpicker function: $('#colorSelector').ColorPicker({ color: '#ffffff', onShow: function (colpkr) { $(colpkr).fadeIn(500); return false; }, onHide: function (colpkr) { $(colpkr).fadeOut(500); return false; }, onChange: function (hsb, hex, rgb) { $('#colorSelector div, .preview-image, .cover ').css('backgroundColor', '#' + hex); $('body').css('backgroundColor', '#' + hex); $.cookie('bgColor', 'picker'); return false; } }); And here's my cookie function as is: var bgColor = $.cookie('bgColor'); if (bgColor == 'picker') { $('#colorSelector div, .preview-image, .cover ').css('backgroundColor', '#' + hex); }; I can set and store the cookie value as a standard css background-color, but can't figure out how to pull the "'backgroundColor', '#' + hex" value into the cookie function.

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  • Reading and writing C++ vector to a file

    - by JB
    For some graphics work I need to read in a large amount of data as quickly as possible and would ideally like to directly read and write the data structures to disk. Basically I have a load of 3d models in various file formats which take too long to load so I want to write them out in their "prepared" format as a cache that will load much faster on subsequent runs of the program. Is it safe to do it like this? My worries are around directly reading into the data of the vector? I've removed error checking, hard coded 4 as the size of the int and so on so that i can give a short working example, I know it's bad code, my question really is if it is safe in c++ to read a whole array of structures directly into a vector like this? I believe it to be so, but c++ has so many traps and undefined behavour when you start going low level and dealing directly with raw memory like this. I realise that number formats and sizes may change across platforms and compilers but this will only even be read and written by the same compiler program to cache data that may be needed on a later run of the same program. #include <fstream> #include <vector> using namespace std; struct Vertex { float x, y, z; }; typedef vector<Vertex> VertexList; int main() { // Create a list for testing VertexList list; Vertex v1 = {1.0f, 2.0f, 3.0f}; list.push_back(v1); Vertex v2 = {2.0f, 100.0f, 3.0f}; list.push_back(v2); Vertex v3 = {3.0f, 200.0f, 3.0f}; list.push_back(v3); Vertex v4 = {4.0f, 300.0f, 3.0f}; list.push_back(v4); // Write out a list to a disk file ofstream os ("data.dat", ios::binary); int size1 = list.size(); os.write((const char*)&size1, 4); os.write((const char*)&list[0], size1 * sizeof(Vertex)); os.close(); // Read it back in VertexList list2; ifstream is("data.dat", ios::binary); int size2; is.read((char*)&size2, 4); list2.resize(size2); // Is it safe to read a whole array of structures directly into the vector? is.read((char*)&list2[0], size2 * sizeof(Vertex)); }

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  • how to determine xpaths for ajax element.

    - by Anjali
    I need to detemine xpath for element 'mainForm:queryConfigure:fetchReport'. <span id="mainForm:queryConfigure:j_id18"> <table id="mainForm:queryConfigure:j_id19" class="showReportTable" align="center"> <tbody> <tr> <td> <input id="mainForm:queryConfigure:fetchReport" type="image" src="images/show_report.gif" name="mainForm:queryConfigure:fetchReport"/> </td> </tr> </tbody> </table> </span> i tried selenium.click("//input[@id='mainForm:queryConfigure:fetchReport'][@type='image'][@src='images/show_report.gif']"); AND selenium.click("//input[@id='mainForm:queryConfigure:fetchReport']"); One more case: <div class="tabUnselectedText" align="center"> <a href="javascript:renderPage('mainForm:consoleBeanId.1','Notifications' , 'notifications.faces');">Notifications</a> </div>

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  • Writing to the DataContext

    - by user738383
    I have a function. This function takes an IEnumerable<Customer> (Customer being an entity). What the function needs to do is tell the DataContext (which has a collection of Customers as a property) that its Customers property needs to be overwritten with this passed in IEnumerable<Customer>. I can't use assignment because DomainContext.Customers cannot be assigned to, as it is read only. I guess it's not clear what I'm asking, so I suppose I should say... how do I do that? So we have DataContext.Customers (of type System.Data.Linq.Table) which wants to be replaced with a System.Collections.Generic.IEnumerable. I can't just assign the latter to the former because DataContext's properties are read only. But there must be a way. Edit: here's an image: Further edit: Yes, this image does not feature a collection of the type 'Customer' but rather 'Connection'. It doesn't matter though, they are both created from tables within the linked SQL database. So there is a dc.Connections, a dc.Customers, a dc.Media and so on. Thanks in advance.

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  • Checking whether images loaded after page load

    - by johkar
    Determining whether an image has loaded reliably seems to be one of the great JavaScript mysteries. I have tried various scripts/script libraries which check the onload and onerror events but I have had mixed and unreliable results. Can I reliably just check the complete property (IE 6-8 and Firefox) as I have done in the script below? I simply have a page wich lists out servers and I link to an on.gif on each server. If it doesn't load I just want to load an off.gif instead. This is just for internal use...I just need it to be reliable in showing the status!!! <script type="text/javascript"> var allimgs = document.getElementsByTagName('img'); function checkImages(){ for (i = 0; i < allimgs.length; i++){ var result = Math.random(); allimgs[i].src = allimgs[i].src + '?' + result; } serverDown(); setInterval('serverDown()',5000); } window.onload=checkImages; function serverDown(){ for (i = 0; i < allimgs.length; i++){ var imgholder=new Image(); imgholder.src=allimgs[i].src; if(!allimgs[i].complete){ allimgs[i].src='off.gif'; } } } </script>

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  • Where is the "ListViewItemPlaceholderBackgroundThemeBrush" located?

    - by Dimi Toulakis
    I have a problem understanding one style definition in Windows 8 metro apps. When you create a metro style application with VS, there is also a folder named Common created. Inside this folder there is file called StandardStyles.xaml Now the following snippet is from this file: <!-- Grid-appropriate 250 pixel square item template as seen in the GroupedItemsPage and ItemsPage --> <DataTemplate x:Key="Standard250x250ItemTemplate"> <Grid HorizontalAlignment="Left" Width="250" Height="250"> <Border Background="{StaticResource ListViewItemPlaceholderBackgroundThemeBrush}"> <Image Source="{Binding Image}" Stretch="UniformToFill"/> </Border> <StackPanel VerticalAlignment="Bottom" Background="{StaticResource ListViewItemOverlayBackgroundThemeBrush}"> <TextBlock Text="{Binding Title}" Foreground="{StaticResource ListViewItemOverlayForegroundThemeBrush}" Style="{StaticResource TitleTextStyle}" Height="60" Margin="15,0,15,0"/> <TextBlock Text="{Binding Subtitle}" Foreground="{StaticResource ListViewItemOverlaySecondaryForegroundThemeBrush}" Style="{StaticResource CaptionTextStyle}" TextWrapping="NoWrap" Margin="15,0,15,10"/> </StackPanel> </Grid> </DataTemplate> What I do not understand here is the static resource definition, e.g. for the Border Background="{StaticResource ListViewItemPlaceholderBackgroundThemeBrush}" It is not about how you work with templates and binding and resources. Where is this ListViewItemPlaceholderBackgroundThemeBrush located? Many thanks for your help. Dimi

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  • Got problem when uploading the html into the webview in iphone sdk.

    - by Monish Kumar
    Hi Guy's NSString* appendString=@""; appendString = [appendString stringByAppendingString:@"<body>"]; appendString =[appendString stringByAppendingString:@"<table background='footer.png' width='320' height='45' style='background-repeat:no-repeat'>"]; appendString =[appendString stringByAppendingString:@"<tr>"]; appendString =[appendString stringByAppendingString:@"<td align='left' width='57' height='31' style='padding: 6px 0 0 0' ><a href='/map/'><img src='details_Back.png'/></a></td>"]; appendString =[appendString stringByAppendingString:@"<td align='left' valign='middle' style='padding: 0 0 0 65px; font-family:Helvetica; font-size:21px ; font-weight:bold ; color:#FFF'>Details</td>"]; appendString =[appendString stringByAppendingString:@"</tr>"]; appendString =[appendString stringByAppendingString:@"</table>"]; appendString =[appendString stringByAppendingString:@"<br>"]; returnString = [returnString stringByReplacingOccurrencesOfString:@"<body>" withString:appendString]; printf("\n return string :%s",[returnString UTF8String]); [myWebView loadHTMLString:returnString baseURL:[NSURL URLWithString:@"http://abc.api.abcdefg.com/"]]; here in the above code the footer.png and details_back.png are the local images stored in my resource folder. Here the problem is I am gettin the background image from the server link I had passed to the webview as baseurl but the images footer.png and details_back.png which were stored in resource is not displayed. if I use the resource bundle as the baseurl then I am not displayed the background image from the server link. Can anyone please give me the suggestions to get rid of rid of this problem. thanks to all guy's, Monish.

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  • changing sounds when objects meet

    - by blacksheep
    i'd like to change sounds when tapping on an image and drag another image over several others. it is not working properly: the "MoveImage" is not dragable, the tapping is working outside the "TouchImage" and the sounds do not change when tapping on it. (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:touch.view]; if(((CGRectContainsPoint(myTouchImage.frame, location)), (CGRectIntersectsRect(myMoveImage.frame,myImage_1.frame)))) { [sound_E play]; } if (((CGRectContainsPoint(myTouchImage.frame, location)), (CGRectIntersectsRect(myMoveImage.frame,myImage_2.frame)))) { [sound_F play]; } if (((CGRectContainsPoint(myTouchImage.frame, location)), (CGRectIntersectsRect(myMoveImage.frame,myImage_3.frame)))) { [sound_D play]; } if (((CGRectContainsPoint(myTouchImage.frame, location)), (CGRectIntersectsRect(myMoveImage.frame,myImage_4.frame)))) { [sound_Dis play]; } } (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:touch.view]; if (CGRectContainsPoint(myMoveImage.frame, location)){ CGPoint yLocation = CGPointMake(myMoveImage.center.x,location.y); myMoveImage.center = yLocation; } if(CGRectIntersectsRect(myMoveImage.frame,myImage_1.frame)) { E_NOTE.text = @"E"; } if(CGRectIntersectsRect(myMoveImage.frame,myImage_2.frame)) { F_NOTE.text = @"F"; } if(CGRectIntersectsRect(myMoveImage.frame,myImage_3.frame)) { D_NOTE.text = @"D"; } if(CGRectIntersectsRect(myMoveImage.frame,myImage_4.frame)) { Dis_NOTE.text = @"D#"; } }

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  • CCAnimate/CCAnimation cause inconsistent setTexture behavior in cocos2d on iPhone

    - by chillid
    Hi, I have a character that goes through multiple states. The state changes are reflected by means of a sprite image (texture) change. The state change is triggered by a user tapping on the sprite. This works consistently and quite well. I then added an animation during State0. Now, when the user taps - setTexture gets executed to change the texture to reflect State1, however some of the times (unpredictable) it does not change the texture. The code flows as below: // 1. // Create the animation sequence CGRect frame1Rect = CGRectMake(0,32,32,32); CGRect frame2Rect = CGRectMake(32,32,32,32); CCTexture2D* texWithAnimation = [[CCTextureCache sharedTextureCache] addImage:@"Frames0_1_thinkNthickoutline32x32.png"]; id anim = [[[CCAnimation alloc] initWithName:@"Sports" delay:1/25.0] autorelease]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame1Rect offset:ccp(0,0)]]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame2Rect offset:ccp(0,0)]]; // Make the animation sequence repeat forever id myAction = [CCAnimate actionWithAnimation: anim restoreOriginalFrame:NO]; // 2. // Run the animation: sports = [[CCRepeatForever alloc] init]; [sports initWithAction:myAction]; [self.sprite runAction:sports]; // 3. stop action on state change and change texture: NSLog(@"Stopping action"); [sprite stopAction:sports]; NSLog(@"Changing texture for kCJSports"); [self setTexture: [[CCTextureCache sharedTextureCache] addImage:@"SportsOpen.png"]]; [self setTextureRect:CGRectMake(0,0,32,64)]; NSLog(@"Changed texture for kCJSports"); Note that all the NSLog lines get logged - and the texture RECT changes - but the image/texture changes only some of the times - fails for around 10-30% of times. Locking/threading/timing issue somewhere? My app (game) is single threaded and I only use the addImage and not the Async version. Any help much appreciated.

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  • curl post picture multipart/form-data, php cURL need help!

    - by user331071
    I'm trying to upload a picture to a specific website using php cURL but I don't really understand what parameters do I need to send because the data looks a bit weird . Here is what i got with the http analyzer Type : multipart/form-data; boundary=---------------------------182983931283 -----------------------------182983931283 Content-Disposition: form-data; name="file"; filename="Blue hills.jpg" Content-Type: image/jpeg Here appears the souce of the image itself like "ÿØÿàÿØÿàÿØÿàÿØÿàÿØÿàÿØÿà" -----------------------------182983931283 Content-Disposition: form-data; name="action" images -----------------------------182983931283 Content-Disposition: form-data; name="anonymous_email" Y -----------------------------182983931283 Content-Disposition: form-data; name="site_id" 1 -----------------------------182983931283 and so on other parameters. The issue that I have is that I don't understand what is the boundary, where do I get it from (because it doesn't appear in the html document that generates the POST and how should I make the post . If you would give me a simple example to post the above parameters to http://example.com I will definitely get the trick . Currently I'm using the following function to make the post : function processPicturesPage($title, $price, $numbedrooms, $description) { //Set the login parameters and initiate the Login process $fields = array( "changedImages" = "", "site_id" = "1", "posting_id" = "", "current_live_date" = "", "images_loaded" = "", "image_actions" = "", "title" = $title, ); foreach($fields as $key=$value) { $fields_string .= $key.'='.$value.'&'; } rtrim($fields_string,'&'); $URL = "http://www.example.com/cgi-bin/add_posting.pl"; return $this-processCurlrequest($URL, count($fields), $fields_string); } and in the processCurlrequest I have the curl options (cookies etc) and url .

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  • How to enumerate word document using office interop API?

    - by Shekhar
    Hello everyone, I want to traverse through all the elements of an word document one by one and according to type of element (header, sentence, table,image,textbox, shape, etc.) I want to process that element. I tried to search any enumerator or object which can represent elements of document in office interop API but failed to find any. API offers sentences, paragraphs, shapes collections but doesnt provide generic object which can point to next element. For example : <header of document> <plain text sentences> <table with many rows,columns> <text box> <image> <footer> (Please imagine it as a word document) So, now I want some enumerator which will first give me <header of document>, then on next iteration give me <plain text sentences>, then <table with many rows,columns> and so on. Does anyone knows how we can achieve this? Is it possible? I am using C#, visual studio 2005 and Word 2003. Thanks a lot

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