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  • Google I/O 2012 - Developing for a Global Audience: Tools for Localization and Internationalization

    Google I/O 2012 - Developing for a Global Audience: Tools for Localization and Internationalization C. Andrew Warren, Manish Bhargava As internet and mobile penetration continue to rise, developers face a unique and challenging opportunity: billions of new users speaking dozens of distinct languages. English has often been considered a lingua franca for apps and websites, but fewer than half of the current online population now speaks it - success in the global web will require a more nimble approach. This tech talk will explore some of the tips, tricks, and tools that can make internationalization (i18n) and localization (L10n) simpler for web and mobile app developers (with a focus on Chrome, Android, and App Engine apps). For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 9 0 ratings Time: 50:24 More in Science & Technology

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  • Entity Framework 4.1 Release Candidate Released

    - by shiju
    Microsoft ADO.NET team has announced the Release Candidate version of Entity Framework 4.1. You can download the  Entity Framework 4.1 Release Candidate from here . You can also use NuGet to get Entity Framework 4.1 Release Candidate. The Code First approach is available with Entity Framework 4.1.I have upgraded my ASP.NET MVC 3/EF Code First demo web app (http://efmvc.codeplex.com) to Entity Framework 4.1  version

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  • How do I make the launcher progress bar work with my application?

    - by Kevin Gurney
    Background Research I am attempting to update the progress bar within the Unity launcher for a simple python/Gtk application created using Quickly called test; however, following the instructions in this video, I have not been able to successfully update the progress bar in the Unity launcher. In the Unity Integration video, Quickly was not used, so the way that the application was structured was slightly different, and the code used in the video does not seem to function properly without modification in a default Quickly ubuntu-application template application. Screenshots Here is a screenshot of the application icon as it is currently displayed in the Unity Launcher. Here is a screenshot of the kind of Unity launcher progress bar functionality that I would like (overlayed on mail icon: wiki.ubuntu.com). Code class TestWindow(Window): __gtype_name__ = "TestWindow" def finish_initializing(self, builder): # pylint: disable=E1002 """Set up the main window""" super(TestWindow, self).finish_initializing(builder) self.AboutDialog = AboutTestDialog self.PreferencesDialog = PreferencesTestDialog # Code for other initialization actions should be added here. self.add_launcher_integration() def add_launcher_integration(self): self.launcher = Unity.LauncherEntry.get_for_desktop_id("test.destkop") self.launcher.set_property("progress", 0.75) self.launcher.set_property("progress_visible", True) Expected Behavior I would expect the above code to show a progress bar that is 75% full overlayed on the icon for the test application in the Unity Launcher, but the application only runs and displays no progress bar when the command quickly run is executed. Problem Investigation I believe that the problem is that I am not properly getting a reference to the application's main window, however, I am not sure how to properly fix this problem. I also believe that the line: self.launcher = Unity.LauncherEntry.get_for_desktop_id("test.destkop") may be another source of complication because Quickly creates .desktop.in files rather than ordinary .desktop files, so I am not sure if that might be causing issues as well. Perhaps, another source of the issue is that I do not entirely understand the difference between .desktop and .desktop.in files. Does it possibly make sense to make a copy of the test.desktop.in file and rename it test.desktop, and place it in /usr/share/applications in order for get_for_desktop_id("test,desktop") to reference the correct .desktop file? Related Research Links Although, I am still not clear on the difference between .desktop and .desktop.in files, I have done some research on .desktop files and I have come across a couple of links: Desktop Entry Files (library.gnome.org) Desktop File Installation Directory (askubuntu.com) Unity Launcher API (wiki.ubuntu.com) Desktop Files: putting your application in the desktop menus (developer.gnome.org) Desktop Menu Specification (standards.freedesktop.org)

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  • C# Windows Aero Style Wizard Control

    I have been a fan of the Windows Aero styled windows since Aero was first introduced in Windows Vista. However, there is little to no Aero inclusion in the .NET framework, so I set out to create my own Windows Aero themed form.

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  • Udacity: Teaching thousands of students to program online using App Engine

    Udacity: Teaching thousands of students to program online using App Engine Join Fred Sauer & Iein Valdez as they talk with Steve Huffman, founder of Reddit and Hipmunk, and Chris Chew, senior software engineer at Udacity. Steve will share his experience teaching a course on web development using App Engine at Udacity, and Chris will talk about his experience building Udacity itself using App Engine. Submit your questions for Steve and Chris to answer live on air. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Great Web Apps With New HTML5 APIs

    Great Web Apps With New HTML5 APIs This talk is in hebrew. It cover new techniques for building modern web apps and how to utilize the latest HTML5 APIs to create a new class of web apps that will delight and amaze your users. In this talk, Ido Green, developer advocate in Google and the author of Web Workers, will cover the following: - HTML5 APIs - New and useful. - Some tips on Chrome DevTools - ChromeOS update. From: GoogleDevelopers Views: 301 35 ratings Time: 01:08:05 More in Science & Technology

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  • Google I/O 2012 - Google Cloud Messaging for Android

    Google I/O 2012 - Google Cloud Messaging for Android Francesco Nerieri Cloud-to-device-messaging (C2DM) is coming out of beta and getting a new name: Google Cloud Messaging for Android. GCM for Android incorporates the lessons we learned in the C2DM beta, many of which take the form of new features. This session will cover the new service end-to-end and in detail. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 419 11 ratings Time: 52:11 More in Science & Technology

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  • Naming conventions for language file keys

    - by VirtuosiMedia
    What is your strategy for naming conventions for the keys in language files used for localization? We have a team that is going to conversion of a project to multiple languages and would like to have some guidelines to follow. As an example, usually the files end up being a series of key/value pairs, with the key being the placeholder in the template for the language specific value. 'Username': 'Username', 'Enter Username': 'Enter your username here'

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  • Google I/O 2012 - Chrome Developer Tools Evolution

    Google I/O 2012 - Chrome Developer Tools Evolution Sam Dutton, Pavel Feldman Web app development moves fast and Chrome Developer Tools is still keeping you one step ahead. If you know your way around the Dev Tools and would like to take your skills to a higher level, this session will kick your productivity into overdrive. Since last year's installment, we've added a whole slew of features that empower developers to make rich web apps, so in this demo-rich session we'll explain how to use those tools to develop and debug on mobile and desktop. We'll take you jank hunting with the new timeline, delve into minified JavaScript via Source Maps, debug Web Workers, and much more. Join us and learn what Chrome Developer Tools can do for you. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1722 36 ratings Time: 59:41 More in Science & Technology

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  • Google I/O 2012 - What's Possible with the Google Drive SDK

    Google I/O 2012 - What's Possible with the Google Drive SDK Nicolas Garnier Partners of Google Drive have already implemented a number of extremely compelling applications that use Google Drive for file storage. Implementing on the Google Drive SDK enables developers to distribute the cost of storage, while also removing the pain of reimplementing file management. In this session, we'll take a look at a number of existing Google Drive SDK implementations with popular apps. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 276 6 ratings Time: 56:25 More in Science & Technology

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  • Google Chrome Extensions: Launch Event (part 3)

    Google Chrome Extensions: Launch Event (part 3) Video Footage from the Google Chrome Extensions launch event on 12/09/09. Erik Kay and Aaron Boodman, technical leads for the Google Chrome Extensions team demonstrate how to build, debug and share a Google Chrome extension. From: GoogleDevelopers Views: 2975 13 ratings Time: 08:28 More in Science & Technology

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  • Simple SST Unhooker

    This article includes description of simple unhooker that restores original SST hooked by unknown rootkits, which hide some services and processes.

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  • Deploying website content via Subversion

    - by Johann
    we have recently set up a new development infrastructure and process for one of our clients. This involves the strict use of subversion as a central source code repository. The svn repositories contains a seperate branch for code on the live system (/branches/live/). The repositories are use for PHP content (mainly Wordpress Blogs), but in future they may hold other asp code as well. Bonus points for a solutions which more or less in the same way with ASP code on Windows Server 2008 R2. We have two servers: one staging system and one live system. The staging system is updated regularly with the code of the trunk. The live system is update manually. Each webroot on the servers are working copy of either the trunk (staging system) or the live branch (live system). The current workflow is: Developing on the dev's box - commit into the trunk - auto-deploy on staging system - testing on the staging system - merging into /branches/live/ - manual deployment on live system. This works for one-way changes very well, however we have some troubles on every wordpress (or plugin) update: The WP update process removes the directories and unpack the archive of the new version. This removes the svn admin area as well, which produces a lot of errors. We could switch to SVN 1.7 with a single, global admin area, but this would only solve on part of the problem. Finally, we have done the update via the WP Gui, restored the svn admin area, added/removed the files and committed the changes to the trunk. After testing, we had to do basically the same thing on the live server (except the commit, we just reverted the changes and merged the new files from the staging system to the live system). I'm currently thinking of the following: The htdocs of each website is a svn export Each website has a svn working copy beside the htdocs directory a script which "replays" the changes in the wc from htdocs after an update in WP (rsync'ing the changed files to the working copy, rsync'ing new files and svn add them and finally svn delete the deleted files). The script would have to exclude some files (like wp-config.php, uploads/temp directories, etc.). Are there better ways to do this? Unfortunaly, a complete CI server is out of scope due to time and budget limitations.

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  • Basic Defensive Database Programming Techniques

    We can all recognise good-quality database code: It doesn't break with every change in the server's configuration, or on upgrade. It isn't affected by concurrent usage, or high workload. In an extract from his forthcoming book, Alex explains just how to go about producing resilient TSQL code that works, and carries on working.

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