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  • Differentiating between user script input formats

    - by KChaloux
    I have a .NET project at work that provides a couple of (Iron)Python scripts to the customers, to allow them to customize the output of the program. The application generates code for certain machines, and supports a couple of different formats. Until recently, we only provided a script for one format. We're expanding upon that to include support for the others. If the user is using a script, they select their input script before generating the output code. A script designed for Format1 output is going to cause errors if they're trying to generate Format2 output. I need to deal with this. One option would just be to let the customers use common sense, and if they load the wrong script it will just fail, or worse, produce inaccurate data. I'm inclined to provide a little more protection than that. At the moment I'm considering putting a shebang-style comment line at the top of the script, ala: # OUTPUT - Format1 If the user tries to run a Format2 process with a Format1 script, it will warn them. Alternatively I could create different file extensions for the input scripts that vary by type. The file-type comment approach helps prevent the script from actually loading improperly, at the cost of failing to warn the user until they've already selected it, via a dialog box. Using different file extensions would allow me to cut down on visual clutter when providing a File Dialog, but doesn't actually stop them from loading the wrong script. So I'm really not sure if the right approach is to just leave it alone, or provide some safeguards.

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  • Ternary and Artificial Intelligence

    - by user2957844
    Not much of a programmer myself, however I have been thinking about the future of AI. If a fully functional AI is programmed in a binary environment as is used in current computing, would that create a bit of a black and white personality? As in just yes/no, on/off, 1/0? I will use the Skynet computer from the Terminator series as a bad analogy; it is brought online and comes to the conclusion that humanity should just be destroyed so the problem is resolved, basically its only options were; fire the missiles or not. (The films do not really go into what its moves would be after doing such a thing, but that goes into the realms of AI evolution so does not really fit with this question.) It may also have been badly programmed. Now, the human mind has been akin to a ternary system which allows our "out of the box" thinking along with all the other wonderful things our minds can do. So, would it not be more prudent to create a functional ternary system and program an AI using it so the resulting personality would be able to benefit from the third "maybe" (so to speak) option? I understand that in binary there are ways to get around the whole yes/no etc. way of things, however the basic operations are still just 1's and 0's. Again with using the above bad Skynet analogy; if it could have had that third "maybe" option as part of its core system, it may have decided to not launch due to being able to make sense of the intricacies of human nature and the politics of such a move etc. In effect, my question is; Would an AI benefit more from ternary computing as opposed to binary due to the inclusion of -1, or 2, dependent on the system ("maybe," as I call it)?

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  • Am I running out of memory or do I have two logical drives instead of one

    - by user30904
    I did a complete reinstall of Ubuntu 13.04 a couple of months ago. Since then, I have switched out my motherboard with another. I kept the same hard drive. I just did an upgrade to 13.10. Recently, after this install, I keep getting the message that I'm running out of memory. I just checked my system usage and was surprised by what I found. I believed that I installed Ubuntu as a fresh install but when I check the system usage, it seems like there are two logical drives. I just did the basic install, so I was only expecting to see one partition but instead I see two. One is a small 300mb partition, the other is a 300gb partition I was expecting. Can anyone tell me if I have two partitions and/or logical drives and if so how I can fix this? I seem to have been running on the smaller drive and now I'm obviously out of space. I want to be able to use the bigger one at least.

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  • Continuous Retraining Tutorials

    - by foampile
    I am looking for an online resource in which you can sortof design your future professional profile and it would provide you a set of tutorials that you would complete to get a basic level of familiarity with related technologies. One of my professional problems is my learning style: I can learn either by direct hands-on experience OR by following a rigid training program that goes in a linear progression. I have a hard time learning things in a multidimensional environment where the biggest challenge is to determine what needs to be learned and how to pick from a ton of books and the least problem is to go through the actual material. So I am looking for a reputable source that will knock those two confusing questions out for me so I can kick back and continuously be upgrading my skills without having to worry about what and how myself. I have found some decent online tutorials for various technologies but never found a single place that has all or most developer education tutorials that all follow the same or similar interface. I am kindof a lazy learner and would rather follow confirmed learning steps than be figuring my own education path just to realize I did it all wrong down the road. Is there a tutorial mega-boutique like that online?

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  • How often do you look for code examples?

    - by Newly Insecure
    I am a comp sci student with several years of experience in C and C++, and for the last few years I've been constantly working with Java/Objective C doing app dev and now I have switched to web dev and am mainly focused on ruby on rails and I came to the realization that (as with app dev, really) I reference other code wayyyy too much. I constantly google functionality for lots of things I imagine I should be able to do from scratch and it's really cracked my confidence a bit. Basic fundamentals are not an issue, I hate to use this as an example but I can run through javabat in both java/python at a sprint - obviously not an accomplishment and but what I mean to say is I have a strong base for the fundamentals I think? I was wondering how often you guys reference other code and does it just boil down to a lack of memorization of intricate tasks on my part? I know what I need to use typically but reference syntax constantly. Would love some advice and input on this, as it has been holding me back pretty solidly in terms of looking for work in this field even though I'm finishing my degree. My main reason for asking is not really about employment, but more that I don't want to be the only guy at a hackathon not hammering out nonstop code and sitting there with 20 google/github tabs open, and I have refrained from attending any due to a slight lack of confidence... tl;dr: I google for code examples for basically ALL semi advanced/advanced functionality, how to fix this and do you do as well?

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  • QR Codes and Short Links - Please Take A Look [closed]

    - by Joe Turner
    I'm looking for a way to create a QR Code and a shortened link when a form is submitted. I have the QR Code bit, but the link is too long for me and the QR Code looks scary and complicated. The way it works is; the user types in (in this instance) a contract number. Then, a folder is created on the server of that contract number. (www.mysite.com/QR/$contractnumber). Then, using PHP again, I create a QR Code through Google because I know that every QR code will be linking to the same place, just a different ending of the link. The only bit that changes is the $POST... I was wondering if there was a way to shorten the link before it goes to Google? It would have to be through php. The user enters the contact number in the form, then that number(usually around 5/6 digits) will be entered into a already existing command? I'm not an expert in anything, I just know some really random snippets of code... And HTML and CSS, of course. Any help would be appreciated and judging by the few days I have been searching this, I think it might help a few people in the future. I would also like to confirm that the solution can't be one of this visual URLShorteners. If it is, it just needs to be the back-end of it, built into a existing form and QR Generator. Simple?

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  • At what point does programming become a useful skill?

    - by Elip
    This is probably a very difficult question to answer, because of its subjectivity, but even a vague guess would help me out: Now that Khan Academy is beginning to offer Computer Science lectures I'm getting an itch to learn programming again. I maybe am a bit more technical than your average computer user, using Ubuntu as my OS, LaTeX for writing and I know some small tricks like regular expressions or boolean search for google. However from my previous attempts to learn programming, I realized I do not have a natural aptitude for it and I also don't seem to enjoy the process. But I am fairly certain that a basic proficiency in programming could prove to be very beneficial for me career wise; I also often get ideas for little scripts that I cannot implement. My question is: Let's say you study programming 1 hour / day on average. At what point will you become good enough so that programming can be used for automating tasks and actually saving time? Do you think programming is worth picking up if you never have the ambition to make it your career or even your hobby, but use it strictly for utility purposes?

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  • Building an intranet

    - by WernerCD
    I'm researching for a project I'm going to be doing at work on the side... I work for a small hospital and we recently upgraded all the browsers inside our intranet to IE8 (Goodbye 6 :). We have a small, obsolete intranet built by someone who isn't a web designer... functional enough, but annoying to maintain and really sparse. What I'm wanting to do... is use a good framework. I'm looking for suggestions... I'm looking for something Windows IIS based. I'd love windows authentication - with the ability to delegate sub-sections of the website to managers. Right now it's my job to add/update/delete anything from the site... I'd like something not complicated that can be delegated to non-technical people. Like... the Cafeteria Manager should be able to update the menu without putting a ticket into me. She'd log into her computer, open the intranet (which would use her windows log-on to identify her) and have elevated privileges to edit her section of the intranet. If I have to "extend" a good framework to get Windows Authentication, I'll do it... but I'd prefer it to be baked in. What are some good frameworks, tools and places to start? While this isn't a "Huge" project... it's going to be bigger than the basic stuff I've done before and I'd like a good place to start.

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  • Two Hidden NetBeans Keyboard Shortcuts for Opening & Toggling between Views

    - by Geertjan
    The following are two really basic shortcuts for working with NetBeans editor windows that will be added to the Keyboard Shortcuts card for NetBeans IDE 7.2: Ctrl-Alt-PgUp/PgDown: Shortcuts for switching between editor types (e.g. Source, Design, History buttons). Switching between the editor types is a frequent operation sometimes, e.g., when using GUI builder, and while it can be done easily via mouse, or from View | Editors menu, it is very handy to know the shortcuts as well. Ctrl-PgUp/PgDown: Similarly, these are shortcuts for switching to next/previous opened document (tab). Note this is not like Ctrl-Tab that cycles in the last used order, but going through the tabs as they appear in the editor. Both shortcuts should fit into the "Opening and Toggling between Views" section. These are important to mention on the card because they are not visible anywhere else in the UI (as there are no menu items like "Go to next/previous editor type" or "Go to next/previous document"). Reported by Tomas Pavek from the NetBeans Team, here: http://netbeans.org/bugzilla/show_bug.cgi?id=213815

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  • opengl 3d point cloud render from x,y,z 2d array with texture

    - by user1733628
    Need some direction on 3d point cloud display using openGl in c++ (vs2008). I am brand new to openGl and trying to do a 3d point cloud display with a texture. I have 3 2D arrays (each same size 1024x512) representing x,y,z of each point. I think I am on the right track with glBegin(GL_POLYGON); for(int i=0; i<1024; i++) { for(int j=0; j<512; j++) { glVertex3f(x[i][j], y[i][j], z[i][j]); } } glEnd(); Now this loads all the vertices in the buffer (i think) but from here I am not sure how to proceed. Or I am completely wrong here. Then I have another 2D array (same size) that contains color data (values from 0-255) that I want to use as texture on the 3D point cloud and display. I understand that this maybe a very basic opengl implementation for some but for me this is a huge learning curve. So any pointers, nudge or kick in the right direction will be appreciated.

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  • How to Edit aspx, Cshtml and other kind of files live on FTP server ?

    - by Anirudha
    Originally posted on: http://geekswithblogs.net/anirugu/archive/2013/06/27/how-to-edit-aspx-cshtml-and-other-kind-of-files.aspxMany time we just want to make a small changes on site and we don’t want to download the whole project again. In this post I will show you some good way to do it.   People who have Expression Web 4 can do it. I tried it and it’s work good with aspx file. If you have site in asp.net and use aspx engine then this is a good option. Well, Expression Web is free (previously paid software). A another good option is Komodo Edit. You can use komodo edit and few plugin to make FTP editing work for you. The problem in these 2 apps are they don’t have syntax highlight and support for CSHTML file which are introduced with MVC 3. For this I suggest you to go with webmatrix. You can use Webmatrix to edit cshtml file online. Remember that Webmatrix don’t support Compiling of MVC project. You need Visual Web developer Express at-least to compile your project. if you are in hurry try  https://c9.io/ put your FTP settings and you just got your hands ready to make changes on live site. If you have anything else in your mind share it here.

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  • 3d point cloud render from x,y,z 2d array with texture

    - by user1733628
    Need some direction on 3d point cloud display using OpenGL in c++ (vs2008). I am brand new to OpenGL and trying to do a 3d point cloud display with a texture. I have 3 2D arrays (each same size 1024x512) representing x,y,z of each point. I think I am on the right track with glBegin(GL_POLYGON); for(int i=0; i<1024; i++) { for(int j=0; j<512; j++) { glVertex3f(x[i][j], y[i][j], z[i][j]); } } glEnd(); Now this loads all the vertices in the buffer (I think) but from here I am not sure how to proceed. Or I am completely wrong here. Then I have another 2D array (same size) that contains color data (values from 0-255) that I want to use as texture on the 3D point cloud and display. I understand that this maybe a very basic OpenGL implementation for some but for me this is a huge learning curve. So any pointers, nudge or kick in the right direction will be appreciated.

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  • What is a good way to refactor a large, terribly written code base by myself? [closed]

    - by AgentKC
    Possible Duplicate: Techniques to re-factor garbage and maintain sanity? I have a fairly large PHP code base that I have been writing for the past 3 years. The problem is, I wrote this code when I was a terrible programmer and now it's tens of thousands of lines of conditionals and random MySQL queries everywhere. As you can imagine, there are a ton of bugs and they are extremely hard to find and fix. So I would like a good method to refactor this code so that it is much more manageable. The source code is quite bad; I did not even use classes or functions when I originally wrote it. At this point, I am considering rewriting the whole thing. I am the only developer and my time is pretty limited. I would like to get this done as quickly as possible, so I can get back to writing new features. Since rewriting the code would take a long time, I am looking for some methods that I can use to clean up the code as quickly as possible without leaving more bad architecture that will come back to haunt me later. So this is the basic question: What is a good way for a single developer to take a fairly large code base that has no architecture and refactor it into something with reasonable architecture that is not a nightmare to maintain and expand?

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  • How do I create an efficient long, pannable, sprite-animated scene in a Windows Store game?

    - by Groo
    I am creating my first Windows Store application in XAML, and I cannot seem to find a proper example for the requirements I have. The basic idea of the app is to have a large scrollable canvas which would lazily start animating visible parts of the view as soon as user stops panning over a certain content (with some audio played also): My original idea was to use a StackPanel to add a bunch of custom controls, each of which would then animate itself once visible (with a short delay), but I have a couple of concerns: If the entire canvas is ~50 screen widths wide, is it feasible to load all content at the beginning, or do I need to plan doing some lazy loading during scrolling? For example, when I select a certain region in the Bing Travel app, it seems to lazily load tiles as I scroll it towards the end. Since content is stretched 100% vertically, and these animations are vectorized to be resolution independent, I am not sure if XAML (CompositionTarget) will be able to handle this, or I have to go for DirectX (MonoGame or C++) to get rid of flicker. Even better, is there an example for Windows 8 which uses a 100% vertically sized GridView with custom animated controls inside?

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  • Artificial Intelligence ... how to make an object roam freely/avoid other objects, and model consciousness? [on hold]

    - by help bonafide pigeons
    Say a simple free roam battle scene in which a player runs around freely and engages in battle with other enemies/objects, as shown below: The dragon/dinosaur (or whatever that thing I drew appears to be) will, by some measure, try and avoid attacks so it is modeled to appear to have a conscious desire to avoid pain. My question is ... since this is very complex, many possible strategies for solving this, algorithms, etc., what is the basic idea behind how this would be accomplished in any sort? Like, we can assume the enemy in the picture is not just going to aimlessly hop around and avoid, but freely be modeled to behave as if it were really exploring/fighting. For the best example I can give, witness the behavior of the enemies in Final Fantasy 12 in this video: http://www.youtube.com/watch?v=mO0TkmhiQ6w How do the pros, or how would anyone attempt solve/implement this? PS: I have tried several times to give an image the "illusion" that is has a conciousness, but aside from emulating a real animal's consciousness in complete, I fall short and get choppy moving images that follow predictable patterns, error-prone movements, and the worst imaginable scenario of a battle engagement.

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  • Task-It Source Code

    Download Source Code I've received many questions about when the source code for the Task-It application will be released. Well, the time has finally come. I haven't been able to release this sooner due to the flurry of releases that have been coming out lately. Silverlight 4, WCF RIA Services, and even our Q1 Rad Controls. Each time I got the latest bits I ran into issues (either bugs or visual issues) in the Task-It that needed to be fixed. Having said that, the app is far from perfect. There are still some bugs lurking and things that need to be fixed up visually (especially the RadGridView filtering popup), but the main purpose of this app is to show the RadControls for Silverlight 4 in the context of a real-world application, and I don't want to keep delaying the release of the source code. Minimum requirements To run the app you will need the latest Silverlight bits. Silverlight 4 RTM, VS2010 and the ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How do I uninstall the TuxOnIce kernel in 12.04?

    - by Lluis
    I recently installed tuxonice on a Toshiba z830. I have ubuntu 12.04 (kernel was: 3.2.0-26) I wanted to be able to hibernate, which I consider to be a basic thing a OS should allow you to do. Well, it didn't work...but they already tell you it may not so I removed it. For doing all these I followed: Problem with Hibernation After uninstalling I switched off the laptop and after this I started to have several problems. The first one was that Cisco VPN didn't work anymore and then I realised that I could not even suspend my laptop. I found very strange that after removing tuxonice I still had this: /lib/modules/3.2.0-26-generic-tuxonice/ The VPN problem could be solved by just copying from my previous kernel: 3.2.0-26-generic/CiscoVPN/ into the tuxonice one. Not very elegant but works. Now, for the suspend problem (and the previous too) I can hold Shift when starting and select my old kernel and then suspend works again. In my opinion tuxonice was not correctly uninstalled as it left that kernel behind and worse: ubuntu uses it if I do not take action. I have these work arounds....and here is my question: how can I delete this tuxonice kernel safely? If you need more info please let me know.

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  • Form development optimization

    - by Juan
    Like many web developers I do forms all the time. I found myself doing the same all the time: placing input fields, assigning a name to each, ajax the form, then create the PHP which involves to assign a PHP var to each $_REQUEST['var'], escape and validate data, build the html and emailing the results. So I found that 70% of the work is duplicated but I just can't duplicate a page and change the fields. I end up wasting more time reformatting, deleting and adding different fields than creating from scratch. I started planing to program a "list of IDs to html+php" converter in which I'd input all the IDs and this would output the basic html and php. Then I thought: there's got to be thousands of developers that go through this, I'd be reinventing the wheel. So this is my question, I'm trying to find that wheel that somebody must have invented already. I found this: http://www.trirand.com/blog/jqform/ which does more or less what I'm looking for but it's an expensive solution and it has too much functionality for what I'd be using it. Which tools do you use to optimize repetitive task about HTML and PHP?

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  • Fast, accurate 2d collision

    - by Neophyte
    I'm working on a 2d topdown shooter, and now need to go beyond my basic rectangle bounding box collision system. I have large levels with many different sprites, all of which are different shapes and sizes. The textures for the sprites are all square png files with transparent backgrounds, so I also need a way to only have a collision when the player walks into the coloured part of the texture, and not the transparent background. I plan to handle collision as follows: Check if any sprites are in range of the player Do a rect bounding box collision test Do an accurate collision (Where I need help) I don't mind advanced techniques, as I want to get this right with all my requirements in mind, but I'm not sure how to approach this. What techniques or even libraries to try. I know that I will probably need to create and store some kind of shape that accurately represents each sprite minus the transparent background. I've read that per pixel is slow, so given my large levels and number of objects I don't think that would be suitable. I've also looked at Box2d, but haven't been able to find much documentation, or any examples of how to get it up and running with SFML.

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  • Strategy to store/average logs of pings

    - by José Tomás Tocino
    I'm developing a site to monitor web services. The most basic type of check is sending a ping, storing the response time in a CheckLog object. By default, PingCheck objects are triggered every minute, so in one hour you get 60 CheckLogs and in one day you get 1440 CheckLogs. That's a lot of them, I don't need to store such level of detail, so I've set a up collapsing mechanism that periodically takes the uncollapsed CheckLogs older than 24h and collapses (averages) them in intervals of 30 minutes. So, if you have 360 CheckLogs that have been saved from 0:00 to 6:00, after collapsing you retain just 12 of them. The problem.. well, is this: After averaging the response times, the graph changes drastically. What can I do to improve this? Guess one option could be narrowing the interval duration to 15 min. I've seen the graphs at the GitHub status page and they do not seem to suffer from this problem. I'd appreciate any kind of information you could give me about this area.

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  • True column-mode (block-selection and editing) text editor solution?

    - by tamale
    In windows, I used to use a text editor called crimson editor which featured the best column-mode editing support I have yet to use. When enabled via a simple Alt-C shortcut, selections could be made with the mouse or cursor keys and they would be visual blocks rather than wrapped-lines. These selections could be deleted, moved, copied, pasted, and all of the operations just made sense. You could also just start typing, and you'd get a column of the characters as you're typing. There are multiple ways of getting parts of the these features working separately discussed on this forum thread, but no one has yet to provide a solution that provides this all-encompassing and easy-to-use method. If someone could point me to a gedit plugin where this work is actively being pursued, perhaps I could help with the coding myself. If someone is aware of a text editor that already provides this full functionality, I'd appreciate the info. Running crimson editor through wine and the close-but-not-quite multi-edit plugin for gedit are the temporary solutions I'm 'getting by with' for the time being.

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  • F# Objects &ndash; Part 3 &ndash; it&rsquo;s time to overload&hellip;

    - by MarkPearl
    Okay, some basic examples of overloading in F# Overloading Constructors Assume you have a F# object called person… type Person (firstname : string, lastname : string) = member v.Fullname = firstname + " " + lastname   This only has one constructor. To add additional constructors to the object by explicitly declaring them using the method member new. type Person (firstname : string, lastname : string) = new () = Person("Unknown", "Unknown") member v.Fullname = firstname + " " + lastname   In the code above I added another constructor to the Person object that takes no parameters and then refers to the primary constructor. Using the same technique in the code below I have created another constructor that accepts only the firstname as a parameter to create an object. type Person (firstname : string, lastname : string) = new () = Person("Unknown", "Unknown") new (firstname : string) = Person(firstname, "Unknown") member v.Fullname = firstname + " " + lastname   Overloading Operators So, you can overload operators of objects in F# as well… let’s look at example code… type Person(name : string) = member v.name = name static member (+) (person1 : Person , person2 : Person) = Person(person1.name + " " + person2.name)   In the code above we have overloaded the “+” operator. Whenever we add to Person objects together, it will now create a new object with the combined names…

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  • Game programming : C# or C++?

    - by Chronix
    Ok so the faq says : "What language should I learn next? (Unless you have a specific requirement and don't know which language meets that requirement.)" so I guess this is not against the rules of questions. So, I've decided what I really want is to do Game Programming. So the question is, as a 18 years old who wants to learn self taught programming, what is the most suited programming language between C# and C++? ( I should state that I don't care about unix because I believe windows will be still the most used os ) I know the basics of C++, but none about C#. I know that C++ has more tutorials guides, dlls and stuff like that, while C# doesn't, but it's far easier to learn and to use for a single person to develop a program, but I've read even if the program is obfuscated it's easy to get the source of it. Well, I kinda want to focus on basic a lot first, I must say that I have a preference for C++ just because it feels more suitable to me, but I must consider that I work alone.. So even if I like it, it may not be the best thing to do. I am really not sure of which one to go for, i've read a lot of threads on various websites and it looks like C# is becoming more popular than C++. But yeah, that said, I also specified I want to do Game Programming. So I need to know some better points than just "C# is easier because of .net memory handling while C++ isnt" because I couldn't just find it. I hope the thread won't be closed because I've read the faq and I have a specific requirement. Thank you, and if you need more details you're free to ask me, but I think just by saying game programming and that I'd work alone should be enough!

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  • Pixel Shader Issues :

    - by Morphex
    I have issues with a pixel shader, my issue is mostly that I get nothing draw on the screen. float4x4 MVP; // TODO: add effect parameters here. struct VertexShaderInput { float4 Position : POSITION; float4 normal : NORMAL; float2 TEXCOORD : TEXCOORD; }; struct VertexShaderOutput { float4 Position : POSITION; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { input.Position.w = 0; VertexShaderOutput output; output.Position = mul(input.Position, MVP); // TODO: add your vertex shader code here. return output; } float4 PixelShaderFunction(VertexShaderOutput input) : SV_TARGET { return float4(1, 0, 0, 1); } technique { pass { Profile = 11.0; VertexShader = VertexShaderFunction; PixelShader = PixelShaderFunction; } } My matrix is calculated like this : Matrix MVP = Matrix.Multiply(Matrix.Multiply(Matrix.Identity, Matrix.LookAtLH(new Vector3(-10, 10, -10), new Vector3(0), new Vector3(0, 1, -0))), Camera.Projection); VoxelEffect.Parameters["MVP"].SetValue(MVP); Visual Studio Graphics Debug shows me that my vertex shader is actually working, but not the PixelShader. I striped the Shader to the bare minimums so that I was sure the shader was correct. But why is my screen still black?

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  • Is there a better strategy than relying on the compiler to catch errors?

    - by koan
    I've been programming in C and C++ for some time, although I would say I'm far from being an expert. For some time, I've been using various strategies to develop my code such as unit tests, test driven design, code reviews and so on. When I wrote my first programs in BASIC, I typed in long blocks before finding they would not run and they were a nightmare to debug. So I learned to write a small bit and then test it. These days, I often find myself repeatedly writing a small bit of code then using the compiler to find all the mistakes. That's OK if it picks up a typo but when you start adjusting the parameters types etc just to make it compile you can screw up the design. It also seems that the compiler is creeping into the design process when it should only be used for checking syntax. There's a danger here of over reliance on the compiler to make my programs better. Are there better strategies than this? I vaguely remember some time ago an article on a company developing a type of C compiler where an extra header file also specified the prototypes. The idea was that inconsistencies in the API definition would be easier to catch if you had to define it twice in different ways.

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