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  • Want to Receive dynamic length data from a message queue in IPC?

    - by user1089679
    Here I have to send and receive dynamic data using a SysV message queue. so in structure filed i have dynamic memory allocation char * because its size may be varies. so how can i receive this type of message at receiver side. Please let me know how can i send dynamic length of data with message queue. I am getting problem in this i posted my code below. send.c /*filename : send.c *To compile : gcc send.c -o send */ #include <stdio.h> #include <stdlib.h> #include <errno.h> #include <string.h> #include <sys/types.h> #include <sys/ipc.h> #include <sys/msg.h> struct my_msgbuf { long mtype; char *mtext; }; int main(void) { struct my_msgbuf buf; int msqid; key_t key; static int count = 0; char temp[5]; int run = 1; if ((key = ftok("send.c", 'B')) == -1) { perror("ftok"); exit(1); } printf("send.c Key is = %d\n",key); if ((msqid = msgget(key, 0644 | IPC_CREAT)) == -1) { perror("msgget"); exit(1); } printf("Enter lines of text, ^D to quit:\n"); buf.mtype = 1; /* we don't really care in this case */ int ret = -1; while(run) { count++; buf.mtext = malloc(50); strcpy(buf.mtext,"Hi hello test message here"); snprintf(temp, sizeof (temp), "%d",count); strcat(buf.mtext,temp); int len = strlen(buf.mtext); /* ditch newline at end, if it exists */ if (buf.mtext[len-1] == '\n') buf.mtext[len-1] = '\0'; if (msgsnd(msqid, &buf, len+1, IPC_NOWAIT) == -1) /* +1 for '\0' */ perror("msgsnd"); if(count == 100) run = 0; usleep(1000000); } if (msgctl(msqid, IPC_RMID, NULL) == -1) { perror("msgctl"); exit(1); } return 0; } receive.c /* filename : receive.c * To compile : gcc receive.c -o receive */ #include <stdio.h> #include <stdlib.h> #include <errno.h> #include <sys/types.h> #include <sys/ipc.h> #include <sys/msg.h> struct my_msgbuf { long mtype; char *mtext; }; int main(void) { struct my_msgbuf buf; int msqid; key_t key; if ((key = ftok("send.c", 'B')) == -1) { /* same key as send.c */ perror("ftok"); exit(1); } if ((msqid = msgget(key, 0644)) == -1) { /* connect to the queue */ perror("msgget"); exit(1); } printf("test: ready to receive messages, captain.\n"); for(;;) { /* receive never quits! */ buf.mtext = malloc(50); if (msgrcv(msqid, &buf, 50, 0, 0) == -1) { perror("msgrcv"); exit(1); } printf("test: \"%s\"\n", buf.mtext); } return 0; }

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  • How to optimize this javascript code?

    - by Andrija
    I have a jsp which uses a lot of javascript and it's just not fast enough. I would like to optimize it so first, here's a part of the code: In the jsp I have the initialization: window.onload = function () { formCollection.pageSize.value = "<%= pagingSize%>"; elemCollection = iDom3.Table.all["spis"].XML.DOM; <% if (resultList != null) { %> elementsNumber = <%= resultList.size() %>; <%} else { %> elementsNumber = 0; <% } %> contextPath = "<%= request.getContextPath() %>"; } In my js file I have two types of js functions: // gets the first element and sets it's value to all the other; //the selectSingleNode function is used because I use XSLT transformation //to generate the table _setTehJed = function(){ var resultId = formCollection.elements["idTehJedinice_spis_1"].value; var resultText = formCollection.elements["tehnicka_spis_1"].value; if (resultId != ""){ var counter = 1; while (counter<elementsNumber){ counter++; if(formCollection.elements["idTehJedinice_spis_"+counter] != null){ formCollection.elements["idTehJedinice_spis_"+counter].value=resultId; formCollection.elements["tehnicka_spis_"+counter].value=resultText; } var node=elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+counter+"']/data[@col = 'tehnicka']/title"); node.text=resultText; var node2=elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+counter+"']/data[@col = 'idTehJedinice']/title"); node2.text=resultId; } } } // sets the elements checkbox to checked or unchecked _SelectCheckRokCuvanja = { all : [], Item : function (oItem, sId) { this.all["spis_"+sId] = oItem.value; if (oItem.checked) { elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+sId+"']/data[@col = 'rokCheck']").setAttribute("default", "true"); }else{ elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+sId+"']/data[@col = 'rokCheck']").setAttribute("default", "false"); } } } I've used these tips: http://blogs.msdn.com/b/ie/archive/2006/08/28/728654.aspx http://code.google.com/speed/articles/optimizing-javascript.html but I still think something could be done like defining the functions like this: In the jsp: window.onload = function () { iDom3.DigitalnaArhivaPrihvat.formCollection=document.forms["controller"]; iDom3.DigitalnaArhivaPrihvat.formCollection.pageSize.value = "<%= pagingSize%>"; iDom3.DigitalnaArhivaPrihvat.elemCollection = iDom3.Table.all["spis"].XML.DOM; <% if (resultList != null) { %> iDom3.DigitalnaArhivaPrihvat.elementsNumber = <%= resultList.size() %> <%} else { %> iDom3.DigitalnaArhivaPrihvat.elementsNumber = 0; <% } %> } in the js: iDom3.DigitalnaArhivaPrihvat = { formCollection:null, elemCollection:null, elementsNumber:null, _setTehJed : function(){ var resultId = this.formCollection.elements.idTehJedinice_spis_1.value; var resultText = this.formCollection.elements.tehnicka_spis_1.value; if (resultId != ""){ var counter = 1; while (counter<this.elementsNumber){ counter++; if(this.formCollection.elements["idTehJedinice_spis_"+counter] !== null){ this.formCollection.elements["idTehJedinice_spis_"+counter].value=resultId; this.formCollection.elements["tehnicka_spis_"+counter].value=resultText; } var node=this.elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+counter+"']/data[@col = 'tehnicka']/title"); node.text=resultText; var node2=this.elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+counter+"']/data[@col = 'idTehJedinice']/title"); node2.text=resultId; } } }, _SelectCheckRokCuvanja = { all : [], Item : function (oItem, sId) { this.all["spis_"+sId] = oItem.value; if (oItem.checked) { this.elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+sId+"']/data[@col = 'rokCheck']").setAttribute("default", "true"); }else{ this.elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+sId+"']/data[@col = 'rokCheck']").setAttribute("default", "false"); } } } but the problem is scoping (if I do it like this, the second function does not execute properly). Any suggestions?

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  • linq to xml selection/update

    - by gleasonomicon
    If I have the following xml, how would I use linq to xml blank out the date fields in each video node? I wanted to do it for the purpose of a comparison in a unit test. <?xml version="1.0" encoding="utf-8" standalone="yes" ?> <main> <videos> <video> <id>00000000-0000-0000-0000-000000000000</id> <title>Video Title</title> <videourl>http://sample.com</videourl> <thumbnail>http://sample.com</thumbnail> <dateCreated>2011-01-12T18:54:56.7318386-05:00</dateCreated> <dateModified>2011-02-12T18:54:56.7318386-05:00</dateModified> <Numbers> <Number>28</Number> <Number>78</Number> </Numbers> </video> <video> <id>00000000-0000-0000-0000-000000000000</id> <title>Video Title</title> <videourl>http://sample.com</videourl> <thumbnail>http://sample.com</thumbnail> <dateCreated>2011-01-12T18:54:56.7318386-05:00</dateCreated> <dateModified>2011-02-12T18:54:56.7318386-05:00</dateModified> <Numbers> <Number>28</Number> <Number>78</Number> </Numbers> </video> </videos>

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  • Where to translate message strings - in the view or in the model?

    - by GrGr
    We have a multilingual (PHP) application and use gettext for i18n. There are a few classes in the backend/model that return messages or message formats for printf(). We use xgettext to extract the strings that we want to translate. We apply the gettext function T_() in the frontend/view - this seems to be where it belongs. So far we kept the backend clean from T_() calls, this way we can also unit-test messages. So in the frontend we have something like echo T_($mymodel->getMessage()); or printf(T_($mymodel->getMessageFormat()), $mymodel->getValue()); This makes it impossible to apply xgettext to extract the strings, unless we put some dummy T_("my message %s to translate") call in the MyModel class. So this leads to the more general question: Do you apply translation in the backend classes, resp. where do you apply translation and how do you keep track of the strings which you have to translate? (I am aware of Question: poedit workaround for dynamic gettext.)

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  • Avoiding resource (localizable string) duplication with String.Format

    - by Hrvoje Prgeša
    I'm working on a application (.NET, but not relevant) where there is large potential for resource/string duplication - most of these strings are simple like: Volume: 33 Volume: 33 (dB) Volume 33 dB Volume (dB) Command - Volume: 33 (dB) where X, Y and unit are the same. Should I define a new resource for each of the string or is it preferable to use String.Format to simplify some of these, eg.: String.Format("{0}: {1}", Resource.Volume, 33) String.Format("{0}: {1} {2}", Resource.Volume, 33, Resource.dB) Resource.Volume String.Format("{0} ({1})", 33, Resource.dB) String.Format("{0} ({1})", Resource.Volume, Resource.dB) String.Format("Command - {0}: {1} {2}", Resource.Volume, 33, Resource.dB) I would also define string formats like "{0}: {1}" in the resources so there would be a possibility of reordering words... I would not use this approach selectivly and not throughout the whole application.. And how about: String.Format("{0}: {1}", Volume, Resource.Muted_Volume) // = Volume: Muted Resource.Muted_Volume String.Format("{0}: {1} (by user {2})", Volume, Resource.Muted_Volume, "xy") // = Volume: Muted (by user xy) The advantage is cutting the number of resource by the factor of 4-5. Are there any hidden dangers of using this approach? Could someone give me an example (language) where this would not work correctly?

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  • .NET Application with SQL Server CE Database

    - by blu
    I just started using SQL Server CE 3.5 in my WinForms Application (C# in VS 2008 SP1). I've noticed a couple of interesting things I'd like some input on: 1. Copying of sdf file to bin My sdf file is located inside of an Infrastructure project that houses my repository implementations. When the application is first debugged the sdf was copied to debug\bin. This is where all future reads/writes operate. At some point when this is deployed the file will go into a data folder using Click Once, but during development where should I be putting this sdf? Is having it in the bin typical, or are there any other recommendations? 2. Updating sdf It appears that writing to the sdf file does not immediately update the database. I am using Linq-to-SQL and am calling SubmitChanges, but on read the values are not returned. However if I close the application and re-open it the added value is there. Is there an additional flush step I need to take? What is causing this, file locking, buffering, something else? Update 3. Unit Tests I have an MS test project, and the sdf file is not being copied to the correct output directory. I have the settings: Build Action: Content Copy to Output Directory: Copy Always The message is: System.Data.SqlServerCe.SqlCeException: The database file cannot be found. Check the path to the database. I appreciate any guidance on these questions, thanks. If there is a tutorial other than what is on MSDN that you know about that would be great too. Working with CE is proving to be a difficult task and I welcome any help I can find.

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  • Pulling name value pair from a structured adsense code block contained in a txt file

    - by Scott B
    I have a txt file which contains a google adsense code block and I'm trying to pull in the file via file_get_contents to extract the values of the google_ad_client and google_ad_slot variables. In the examples below, I want to return to my calling function: $google_ad_client = 'pub-1234567890987654'; $google_ad_slot = '1234567890' The file may contain one of either of these two formats and I wont know which the user has chosen: Newer Ad Unit Style <script type="text/javascript"><!-- google_ad_client = "pub-1234567890987654"; google_ad_slot = "1234567890"; google_ad_width = 336; google_ad_height = 280; //--> </script> <script type="text/javascript" src="path-to-google-script"></script> Classic Style <script type="text/javascript"><!-- google_ad_client = "pub-1234567890987654"; /* 336x280, created 8/6/09 */ google_ad_slot = "1234567890"; google_ad_width = 336; google_ad_height = 280; google_ad_format="336x280_as"; google_ad_type="text_image"; google_color_border="FFFFFF"; google_color_bg="FFFFFF"; google_color_link="2200CC"; google_color_url="000000"; google_color_text="777777"; //--> </script>

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  • Why some pictures are are crooked aftes using my function?

    - by Miko Kronn
    struct BitmapDataAccessor { private readonly byte[] data; private readonly int[] rowStarts; public readonly int Height; public readonly int Width; public BitmapDataAccessor(byte[] data, int width, int height) { this.data = data; this.Height = height; this.Width = width; rowStarts = new int[height]; for (int y = 0; y < Height; y++) rowStarts[y] = y * width; } public byte this[int x, int y, int color] // Maybe use an enum with Red = 0, Green = 1, and Blue = 2 members? { get { return data[(rowStarts[y] + x) * 3 + color]; } set { data[(rowStarts[y] + x) * 3 + color] = value; } } public byte[] Data { get { return data; } } } public static byte[, ,] Bitmap2Byte(Bitmap obraz) { int h = obraz.Height; int w = obraz.Width; byte[, ,] wynik = new byte[w, h, 3]; BitmapData bd = obraz.LockBits(new Rectangle(0, 0, w, h), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb); int bytes = Math.Abs(bd.Stride) * h; byte[] rgbValues = new byte[bytes]; IntPtr ptr = bd.Scan0; System.Runtime.InteropServices.Marshal.Copy(ptr, rgbValues, 0, bytes); BitmapDataAccessor bda = new BitmapDataAccessor(rgbValues, w, h); for (int i = 0; i < h; i++) { for (int j = 0; j < w; j++) { wynik[j, i, 0] = bda[j, i, 2]; wynik[j, i, 1] = bda[j, i, 1]; wynik[j, i, 2] = bda[j, i, 0]; } } obraz.UnlockBits(bd); return wynik; } public static Bitmap Byte2Bitmap(byte[, ,] tablica) { if (tablica.GetLength(2) != 3) { throw new NieprawidlowyWymiarTablicyException(); } int w = tablica.GetLength(0); int h = tablica.GetLength(1); Bitmap obraz = new Bitmap(w, h, PixelFormat.Format24bppRgb); for (int i = 0; i < w; i++) { for (int j = 0; j < h; j++) { Color kol = Color.FromArgb(tablica[i, j, 0], tablica[i, j, 1], tablica[i, j, 2]); obraz.SetPixel(i, j, kol); } } return obraz; } Now, if I do: private void btnLoad_Click(object sender, EventArgs e) { if (dgOpenFile.ShowDialog() == DialogResult.OK) { try { Bitmap img = new Bitmap(dgOpenFile.FileName); byte[, ,] tab = Grafika.Bitmap2Byte(img); picture.Image = Grafika.Byte2Bitmap(tab); picture.Size = img.Size; } catch (Exception ex) { MessageBox.Show(ex.Message); } } } Most of pictures are handled correctly butsome not. Example of picture that doesn't work: It produce following result (this is only fragment of picture) : Why is that?

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  • JAR files, don't they just bloat and slow Java down?

    - by Josamoto
    Okay, the question might seem dumb, but I'm asking it anyways. After struggling for hours to get a Spring + BlazeDS project up and running, I discovered that I was having problems with my project as a result of not including the right dependencies for Spring etc. There were .jars missing from my WEB-INF/lib folder, yes, silly me. After a while, I managed to get all the .jar files where they belong, and it comes at a whopping 12.5MB at that, and there's more than 30 of them! Which concerns me, but it probably and hopefully shouldn't be concerned. How does Java operate in terms of these JAR files, they do take up quite a bit of hard drive space, taking into account that it's compressed and compiled source code. So that can really quickly populate a lot of RAM and in an instant. My questions are: Does Java load an entire .jar file into memory when say for instance a class in that .jar is instantiated? What about stuff that's in the .jar that never gets used. Do .jars get cached somehow, for optimized application performance? When a single .jar is loaded, I understand that the thing sits in memory and is available across multiple HTTP requests (i.e. for the lifetime of the server instance running), unlike PHP where objects are created on the fly with each request, is this assumption correct? When using Spring, I'm thinking, I had to include all those fiddly .jars, wouldn't I just be better off just using native Java, with say at least and ORM solution like Hibernate? So far, Spring just took extra time configuring, extra hard drive space, extra memory, cpu consumption, so I'm concerned that the framework is going to cost too much application performance just to get for example, IoC implemented with my BlazeDS server. There still has to come ORM, a unit testing framework and bits and pieces here and there. It's just so easy to bloat up a project quickly and irresponsibly easily. Where do I draw the line?

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  • UIScrollView message handler

    - by cs221313
    Hi, all, I want to create a scroll view and put thumbnail view in that scroll view. but I can not get the touchBegan message in my program. My source code is like following. - (void)viewDidLoad { [super viewDidLoad]; NSError* error; NSString *bundleRoot = [[NSBundle mainBundle] bundlePath]; dirContents = [[[NSFileManager defaultManager] contentsOfDirectoryAtPath:bundleRoot error: &error] copy]; scrollView = [[UIScrollView alloc] initWithFrame:[[self view] bounds]]; scrollView.pagingEnabled = YES; scrollView.showsHorizontalScrollIndicator = NO; scrollView.userInteractionEnabled = YES; scrollView.clipsToBounds = YES; // default is NO, we want to restrict drawing within our scrollview scrollView.scrollEnabled = YES; [scrollView setDelegate:self]; [[self view] addSubview:scrollView]; DLog(@"scroll frame top = %d, left = %d, width = %d, height = %d", scrollView.frame.origin.x, scrollView.frame.origin.y, scrollView.frame.size.width, scrollView.frame.size.height); int i, j; UIView* onePageView = [[UIView alloc] init]; int pageNumber = 0; int iconNumber = 0; for (NSString *tString in dirContents) { if ([tString hasSuffix:@"_chess.png"]) { if(iconNumber == 9) { onePageView.tag = pageNumber + 1; [scrollView addSubview: onePageView]; onePageView = [[UIView alloc] init]; pageNumber++; iconNumber = 0; } j = iconNumber % 3; i = iconNumber / 3; const float WIDTH = 150.0; const float HEIGHT = 150.0; CGRect imageRect = CGRectMake(j * 200 + 50.0, i * 200 + 50.0, WIDTH, HEIGHT); //remove the charactors of "_chess.png". NSString* sgfName = [tString substringToIndex: tString.length - 10]; sgfName = [sgfName stringByAppendingString: @".sgf"]; ThumbnailView *thumbnailImage = [[ThumbnailView alloc] initWithFilename: sgfName frame: imageRect]; thumbnailImage.delegate = self; [thumbnailImage setImage:[UIImage imageNamed: tString]]; thumbnailImage.opaque = YES; // explicitly opaque for performance //[self.view addSubview:thumbnailImage]; [onePageView addSubview:thumbnailImage]; [thumbnailImage release]; iconNumber++; } } pageControl.numberOfPages = pageNumber + 1; pageControl.currentPage = 0; onePageView.tag = pageNumber + 1; [scrollView addSubview: onePageView]; [self layoutScrollPages]; } ThumbnailView class is like following. // // ThumbnailView.m // go // // Created by David Li on 2/18/11. // Copyright 2011 __MyCompanyName__. All rights reserved. // #import "common.h" #import "ThumbnailView.h" #import "ipad_goViewController.h" @implementation ThumbnailView @synthesize delegate; @synthesize sgfName; -(id) initWithFilename: (NSString*)filename frame: (CGRect)frame { sgfName = [[NSString alloc] initWithString: filename]; return [self initWithFrame: frame]; } - (id)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; if (self) { // Initialization code. self.userInteractionEnabled = YES; } return self; } - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; [self becomeFirstResponder]; } /* refer to http://stackoverflow.com/questions/855095/how-can-i-detect-the-touch-event-of-an-uiimageview */ -(BOOL)canBecomeFirstResponder { return YES; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { DLog(@"touched"); [[self delegate] loadGame: sgfName]; } /* // Only override drawRect: if you perform custom drawing. // An empty implementation adversely affects performance during animation. - (void)drawRect:(CGRect)rect { // Drawing code. } */ - (void)dealloc { [super dealloc]; } @end I can not catch the touchesBegan message in my program. Can anyone help me? I stucked by this problem by couple days. Thanks so much.

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  • Converting to MVC3 - some views still want 'System.Web.Mvc, Version=1.0.0.0,

    - by justSteve
    I've used the directions from the release notes and have been able to navigate most pages - my unit tests are not comprehensive but most all pass. However...when I attempt to edit an existing or create a new user I'm getting the error pasted below - notice that it's references version=1... - this project started life as a v1 and was converted to mvc2 at the RTM. I'm still working with V2 projects but no longer any v1. Am i due for a GAC cleansing? Server Error in '/' Application. Could not load file or assembly 'System.Web.Mvc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified. === Pre-bind state information === LOG: User = STUDIO11\mUser LOG: DisplayName = System.Web.Mvc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 (Fully-specified) LOG: Appbase = file:///C:/Users/C:\Users\[path to project]/ LOG: Initial PrivatePath = C:\Users\[path to project]\bin Calling assembly : App_Web_qcjylaoc, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. === LOG: This bind starts in default load context. LOG: Using application configuration file: C:\Users\[path to project]\web.config LOG: Using host configuration file: LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework\v4.0.30319\config\machine.config. LOG: Post-policy reference: System.Web.Mvc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 LOG: The same bind was seen before, and was failed with hr = 0x80070002.

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  • CoreData, transient atribute and EXC_BAD_ACCESS.

    - by Lukasz
    I'm trying to build simple file browser and i'm stuck. I defined classes, build window, add controllers, views.. Everything works but only ONE time. Selecting again Folder in NSTableView or trying to get data from Folder.files causing silent EXC_BAD_ACCESS (code=13, address0x0) from main. Info about files i keep outside of CoreData, in simple class, I don't want to save them: #import <Foundation/Foundation.h> @interface TPDrawersFileInfo : NSObject @property (nonatomic, retain) NSString * filename; @property (nonatomic, retain) NSString * extension; @property (nonatomic, retain) NSDate * creation; @property (nonatomic, retain) NSDate * modified; @property (nonatomic, retain) NSNumber * isFile; @property (nonatomic, retain) NSNumber * size; @property (nonatomic, retain) NSNumber * label; +(TPDrawersFileInfo *) initWithURL: (NSURL *) url; @end @implementation TPDrawersFileInfo +(TPDrawersFileInfo *) initWithURL: (NSURL *) url { TPDrawersFileInfo * new = [[TPDrawersFileInfo alloc] init]; if (new!=nil) { NSFileManager * fileManager = [NSFileManager defaultManager]; NSError * error; NSDictionary * infoDict = [fileManager attributesOfItemAtPath: [url path] error:&error]; id labelValue = nil; [url getResourceValue:&labelValue forKey:NSURLLabelNumberKey error:&error]; new.label = labelValue; new.size = [infoDict objectForKey: @"NSFileSize"]; new.modified = [infoDict objectForKey: @"NSFileModificationDate"]; new.creation = [infoDict objectForKey: @"NSFileCreationDate"]; new.isFile = [NSNumber numberWithBool:[[infoDict objectForKey:@"NSFileType"] isEqualToString:@"NSFileTypeRegular"]]; new.extension = [url pathExtension]; new.filename = [[url lastPathComponent] stringByDeletingPathExtension]; } return new; } Next I have class Folder, which is NSManagesObject subclass // Managed Object class to keep info about folder content @interface Folder : NSManagedObject { NSArray * _files; } @property (nonatomic, retain) NSArray * files; // Array with TPDrawersFileInfo objects @property (nonatomic, retain) NSString * url; // url of folder -(void) reload; //if url changed, load file info again. @end @implementation Folder @synthesize files = _files; @dynamic url; -(void)awakeFromInsert { [self addObserver:self forKeyPath:@"url" options:NSKeyValueObservingOptionNew context:@"url"]; } -(void)awakeFromFetch { [self addObserver:self forKeyPath:@"url" options:NSKeyValueObservingOptionNew context:@"url"]; } -(void)prepareForDeletion { [self removeObserver:self forKeyPath:@"url"]; } -(void) observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { if (context == @"url") { [self reload]; } } -(void) reload { NSMutableArray * result = [NSMutableArray array]; NSError * error = nil; NSFileManager * fileManager = [NSFileManager defaultManager]; NSString * percented = [self.url stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]; NSArray * listDir = [fileManager contentsOfDirectoryAtURL: [NSURL URLWithString: percented] includingPropertiesForKeys: [NSArray arrayWithObject: NSURLCreationDateKey ] options:NSDirectoryEnumerationSkipsHiddenFiles error:&error]; if (error!=nil) {NSLog(@"Error <%@> reading <%@> content", error, self.url);} for (id fileURL in listDir) { TPDrawersFileInfo * fi = [TPDrawersFileInfo initWithURL:fileURL]; [result addObject: fi]; } _files = [NSArray arrayWithArray:result]; } @end In app delegate i defined @interface TPAppDelegate : NSObject <NSApplicationDelegate> { IBOutlet NSArrayController * foldersController; Folder * currentFolder; } - (IBAction)chooseDirectory:(id)sender; // choose folder and - (Folder * ) getFolderObjectForPath: path { //gives Folder object if already exist or nil if not ..... } - (IBAction)chooseDirectory:(id)sender { //Opens panel, asking for url NSOpenPanel * panel = [NSOpenPanel openPanel]; [panel setCanChooseDirectories:YES]; [panel setCanChooseFiles:NO]; [panel setMessage:@"Choose folder to show:"]; NSURL * currentDirectory; if ([panel runModal] == NSOKButton) { currentDirectory = [[panel URLs] objectAtIndex:0]; } Folder * folderObject = [self getFolderObjectForPath:[currentDirectory path]]; if (folderObject) { //if exist: currentFolder = folderObject; } else { // create new one Folder * newFolder = [NSEntityDescription insertNewObjectForEntityForName:@"Folder" inManagedObjectContext:self.managedObjectContext]; [newFolder setValue:[currentDirectory path] forKey:@"url"]; [foldersController addObject:newFolder]; currentFolder = newFolder; } [foldersController setSelectedObjects:[NSArray arrayWithObject:currentFolder]]; } Please help ;)

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  • how to mount partitions from USB drives in Windows using Delphi?

    - by user569556
    Hi. I'm a Delphi programmer. I want to mount all partitions from USB drives in Windows (XP). The OS is doing this automatically but there are situations when such a program is useful. I know how to find if a drive is on USB or not. My code so far is: type STORAGE_QUERY_TYPE = (PropertyStandardQuery = 0, PropertyExistsQuery, PropertyMaskQuery, PropertyQueryMaxDefined); TStorageQueryType = STORAGE_QUERY_TYPE; STORAGE_PROPERTY_ID = (StorageDeviceProperty = 0, StorageAdapterProperty); TStoragePropertyID = STORAGE_PROPERTY_ID; STORAGE_PROPERTY_QUERY = packed record PropertyId: STORAGE_PROPERTY_ID; QueryType: STORAGE_QUERY_TYPE; AdditionalParameters: array[0..9] of AnsiChar; end; TStoragePropertyQuery = STORAGE_PROPERTY_QUERY; STORAGE_BUS_TYPE = (BusTypeUnknown = 0, BusTypeScsi, BusTypeAtapi, BusTypeAta, BusType1394, BusTypeSsa, BusTypeFibre, BusTypeUsb, BusTypeRAID, BusTypeiScsi, BusTypeSas, BusTypeSata, BusTypeMaxReserved = $7F); TStorageBusType = STORAGE_BUS_TYPE; STORAGE_DEVICE_DESCRIPTOR = packed record Version: DWORD; Size: DWORD; DeviceType: Byte; DeviceTypeModifier: Byte; RemovableMedia: Boolean; CommandQueueing: Boolean; VendorIdOffset: DWORD; ProductIdOffset: DWORD; ProductRevisionOffset: DWORD; SerialNumberOffset: DWORD; BusType: STORAGE_BUS_TYPE; RawPropertiesLength: DWORD; RawDeviceProperties: array[0..0] of AnsiChar; end; TStorageDeviceDescriptor = STORAGE_DEVICE_DESCRIPTOR; const IOCTL_STORAGE_QUERY_PROPERTY = $002D1400; var i: Integer; H: THandle; USBDrives: array of Byte; Query: TStoragePropertyQuery; dwBytesReturned: DWORD; Buffer: array[0..1023] of Byte; sdd: TStorageDeviceDescriptor absolute Buffer; begin SetLength(UsbDrives, 0); SetErrorMode(SEM_FAILCRITICALERRORS); for i := 0 to 99 do begin H := CreateFile(PChar('\\.\PhysicalDrive' + IntToStr(i)), 0, FILE_SHARE_READ or FILE_SHARE_WRITE, nil, OPEN_EXISTING, 0, 0); if H <> INVALID_HANDLE_VALUE then begin try dwBytesReturned := 0; FillChar(Query, SizeOf(Query), 0); FillChar(Buffer, SizeOf(Buffer), 0); sdd.Size := SizeOf(Buffer); Query.PropertyId := StorageDeviceProperty; Query.QueryType := PropertyStandardQuery; if DeviceIoControl(H, IOCTL_STORAGE_QUERY_PROPERTY, @Query, SizeOf(Query), @Buffer, SizeOf(Buffer), dwBytesReturned, nil) then if sdd.BusType = BusTypeUsb then begin SetLength(USBDrives, Length(USBDrives) + 1); UsbDrives[High(USBDrives)] := Byte(i); end; finally CloseHandle(H); end; end; end; for i := 0 to High(USBDrives) do begin // end; end. But I don't know how to access partitions on each drive and mounts them. Can you please help me? I searched before I asked and I couldn't find a working code. But if I did not properly then I'm sorry and please show me that topic. Best regards, John

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  • Split UInt32 (audio frame) into two SInt16s (left and right)?

    - by morgancodes
    Total noob to anything lower-level than Java, diving into iPhone audio, and realing from all of the casting/pointers/raw memory access. I'm working with some example code wich reads a WAV file from disc and returns stereo samples as single UInt32 values. If I understand correctly, this is just a convenient way to return the 32 bits of memory required to create two 16 bit samples. Eventually this data gets written to a buffer, and an audio unit picks it up down the road. Even though the data is written in UInt32-sized chunks, it eventually is interpreted as pairs of 16-bit samples. What I need help with is splitting these UInt32 frames into left and right samples. I'm assuming I'll want to convert each UInt32 into an SInt16, since an audio sample is a signed value. It seems to me that for efficiency's sake, I ought to be able to simply point to the same blocks in memory, and avoid any copying. So, in pseudo-code, it would be something like this: UInt32 myStereoFrame = getFramefromFilePlayer; SInt16* leftChannel = getFirst16Bits(myStereoFrame); SInt16* rightChannel = getSecond16Bits(myStereoFrame); Can anyone help me turn my pseudo into real code?

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  • Passing System classes as constructor parameters

    - by mcl
    This is probably crazy. I want to take the idea of Dependency Injection to extremes. I have isolated all System.IO-related behavior into a single class so that I can mock that class in my other classes and thereby relieve my larger suite of unit tests of the burden of worrying about the actual file system. But the File IO class I end up with can only be tested with integration tests, which-- of course-- introduces complexity I don't really want to deal with when all I really want to do is make sure my FileIO class calls the correct System.IO stuff. I don't need to integration test System.IO. My FileIO class is doing more than simply wrapping System.IO functions, every now and then it does contain some logic (maybe this is the problem?). So what I'd like is to be able to test my File IO class to ensure that it makes the correct system calls by mocking the System.IO classes themselves. Ideally this would be as easy as having a constructor like so: public FileIO( System.IO.Directory directory, System.IO.File file, System.IO.FileStream fileStream ) { this.Directory = directory; this.File = file; this.FileStream = fileStream; } And then calling in methods like: public GetFilesInFolder(string folderPath) { return this.Directory.GetFiles(folderPath) } But this doesn't fly since the System.IO classes in question are static classes. As far as I can tell they can neither be instantiated in this way or subclassed for the purposes of mocking.

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  • Select dropdown with fixed width cutting off content in IE

    - by aaandre
    The issue: Some of the items in the select require more than the specified width of 145px in order to display fully. Firefox behavior: clicking on the select reveals the dropdown elements list adjusted to the width of the longest element. IE6 & IE7 behavior: clicking on the select reveals the dropdown elements list restricted to 145px width making it impossible to read the longer elements. The current UI requires us to fit this dropdown in 145px and have it host items with longer descriptions. Any advise on resolving the issue with IE? The top element should remain 145px wide even when the list is expanded. Thank you! The css: select.center_pull { background:#eeeeee none repeat scroll 0 0; border:1px solid #7E7E7E; color:#333333; font-size:12px; margin-bottom:4px; margin-right:4px; margin-top:4px; width:145px; } Here's the select input code (there's no definition for the backend_dropbox style at this time) <select id="select_1" class="center_pull backend_dropbox" name="select_1"> <option value="-1" selected="selected">Browse options</option> <option value="-1">------------------------------------</option> <option value="224">Option 1</option> <option value="234">Longer title for option 2</option> <option value="242">Very long and extensively descriptive title for option 3</option> </select> Full html page in case you want to quickly test in a browser: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>dropdown test</title> <style type="text/css"> <!-- select.center_pull { background:#eeeeee none repeat scroll 0 0; border:1px solid #7E7E7E; color:#333333; font-size:12px; margin-bottom:4px; margin-right:4px; margin-top:4px; width:145px; } --> </style> </head> <body> <p>Select width test</p> <form id="form1" name="form1" method="post" action=""> <select id="select_1" class="center_pull backend_dropbox" name="select_1"> <option value="-1" selected="selected">Browse options</option> <option value="-1">------------------------------------</option> <option value="224">Option 1</option> <option value="234">Longer title for option 2</option> <option value="242">Very long and extensively descriptive title for option 3</option> </select> </form> </body> </html>

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  • C++ RPC library suggestions

    - by Oxsnarder
    I'm looking for suggestions regarding RPC libraries implemented in C++, for C++ developers. Some requirements constraints: Should work on both linux/unix and win32 systems Be able to execute free function and class methods Hopefully written in modern C++ not 90's/java-esque C++ Be able to function over networks and hetrogenous architectures Not too slow or inefficient Hopefully provide interfaces for TR1 style std::function's et al. My example usage is to invoke the free function foo on a remote machine. ---snip--- // foo translation unit int foo(int i, int j) { return i + j; } ---snip--- ---snip--- // client side main int main() { //register foo on client and server //setup necassary connections and states int result; if (RPCmechanism.invoke("foo",4,9,result)) std::cout << "foo(4,9) = " result << std::endl; else std::cout << "failed to invoke foo(4,9)!" << std::endl; return 0; } ---snip--- Something that can achieve the above or similar would be great.

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  • Minimizing server load in case of many XMLHttpRequest calls

    - by user1888975
    I am making a website where users are to like some articles. Whenever the like button is clicked I am sending a XMLHttpRequest to the server to run a file called like_clicked.php along with the get data of article id and user id. This file takes article id and user id and updates the sql database and also adds a node in an xml file related to the user. This is the first time I am doing something for mass usage. I am worried about the server load when too many users call the like_clicked.php file. Please help me, if this method is ok. I am also thinking of an alternative in case the above method fails. I am thinking of making many like_clicked files (namely like_clicked1.php, like_clicked2.php ... ) to minimize load on a single i-node. Is there a method to detect that it is better to call the next like_clicked file. Here we would need to detect how many calls per unit time are coming for the particular file. How do we handle this? Thanks in advance.

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  • How to get attribute value using SelectSingleNode in C#?

    - by Nano HE
    Hello. I am parsing a xml document, I need find out the gid (an attribute) value (3810). Based on SelectSingleNode(). I found it is not easy to find the attribute name and it's value. Can I use this method or I must switch to other way. Attached my code. How can I use book obj to get the attribute value3810 for gid. Thank you. My test.xml file as below <?xml version="1.0"?> <root> <VersionInfo date="2007-11-28" version="1.0.0.2"/> <Attributes> <AttrDir name="EFEM" DirID="1"> <AttrDir name="Aligner" DirID="2"> <AttrDir name="SequenceID" DirID="3"> <AttrObj text="Slot01" gid="3810" unit="" scale="1"/> <AttrObjCount value="1"/> </AttrDir> </AttrDir> </AttrDir> </Attributes> </root> I wrote the test.cs as below public class Sample { public static void Main() { XmlDocument doc = new XmlDocument(); doc.Load("test.xml"); XmlNode book; XmlNode root = doc.DocumentElement; book = root.SelectSingleNode("Attributes[AttrDir[@name='EFEM']/AttrDir[@name='Aligner']/AttrDir[@name='SequenceID']/AttrObj[@text='Slot01']]"); Console.WriteLine("Display the modified XML document...."); doc.Save(Console.Out); } }

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  • error in assigning a const character to a usigned char array in C++

    - by mekasperasky
    #include <iostream> #include <fstream> #include <cstring> using namespace std; typedef unsigned long int WORD; /* Should be 32-bit = 4 bytes */ #define w 32 /* word size in bits */ #define r 12 /* number of rounds */ #define b 16 /* number of bytes in key */ #define c 4 /* number words in key */ /* c = max(1,ceil(8*b/w)) */ #define t 26 /* size of table S = 2*(r+1) words */ WORD S [t],L[c]; /* expanded key table */ WORD P = 0xb7e15163, Q = 0x9e3779b9; /* magic constants */ /* Rotation operators. x must be unsigned, to get logical right shift*/ #define ROTL(x,y) (((x)<<(y&(w-1))) | ((x)>>(w-(y&(w-1))))) #define ROTR(x,y) (((x)>>(y&(w-1))) | ((x)<<(w-(y&(w-1))))) void RC5_DECRYPT(WORD *ct, WORD *pt) /* 2 WORD input ct/output pt */ { WORD i, B=ct[1], A=ct[0]; for (i=r; i>0; i--) { B = ROTR(B-S [2*i+1],A)^A; A = ROTR(A-S [2*i],B)^B; } pt [1] = B-S [1] ;pt [0] = A-S [0]; } void RC5_SETUP(unsigned char *K) /* secret input key K 0...b-1] */ { WORD i, j, k, u=w/8, A, B, L [c]; /* Initialize L, then S, then mix key into S */ for (i=b-1,L[c-1]=0; i!=-1; i--) L[i/u] = (L[i/u]<<8)+K[ i]; for (S [0]=P,i=1; i<t; i++) S [i] = S [i-1]+Q; for (A=B=i=j=k=0; k<3*t; k++,i=(i+1)%t,j=(j+1)%c) /* 3*t > 3*c */ { A = S[i] = ROTL(S [i]+(A+B),3); B = L[j] = ROTL(L[j]+(A+B),(A+B)); } } void printword(WORD A) { WORD k; for (k=0 ;k<w; k+=8) printf("%02.2lX",(A>>k)&0xFF); } int main() { WORD i, j, k, pt [2], pt2 [2], ct [2] = {0,0}; unsigned char key[b]; ofstream out("cpt.txt"); ifstream in("key.txt"); if(!in) { cout << "Cannot open file.\n"; return 1; } if(!out) { cout << "Cannot open file.\n"; return 1; } key="111111000001111"; RC5_SETUP(key); ct[0]=2185970173; ct[1]=3384368406; for (i=1;i<2;i++) { RC5_DECRYPT(ct,pt2); printf("\n plaintext "); printword(pt [0]); printword(pt[1]); } return 0; } when i run this code i get two warnings and also an error saying that i cant assign a char value to my character array . Why is that ?

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  • Triangulation & Direct linear transform

    - by srand
    Following Hartley/Zisserman's Multiview Geometery, Algorithm 12: The optimal triangulation method (p318), I got the corresponding image points xhat1 and xhat2 (step 10). In step 11, one needs to compute the 3D point Xhat. One such method is Direct Linear Transform (DLT), mentioned in 12.2 (p312) and 4.1 (p88). The homogenous method (DLT), p312-313, states that it finds a solution as the unit singular vector corresponding to the smallest singular value of A, thus, A = [xhat1(1) * P1(3,:)' - P1(1,:)' ; xhat1(2) * P1(3,:)' - P1(2,:)' ; xhat2(1) * P2(3,:)' - P2(1,:)' ; xhat2(2) * P2(3,:)' - P2(2,:)' ]; [Ua Ea Va] = svd(A); Xhat = Va(:,end); plot3(Xhat(1),Xhat(2),Xhat(3), 'r.'); However, A is a 16x1 matrix, resulting in a Va that is 1x1. What am I doing wrong (and a fix) in getting the 3D point? For what its worth sample data: xhat1 = 1.0e+009 * 4.9973 -0.2024 0.0027 xhat2 = 1.0e+011 * 2.0729 2.6624 0.0098 P1 = 699.6674 0 392.1170 0 0 701.6136 304.0275 0 0 0 1.0000 0 P2 = 1.0e+003 * -0.7845 0.0508 -0.1592 1.8619 -0.1379 0.7338 0.1649 0.6825 -0.0006 0.0001 0.0008 0.0010 A = <- my computation 1.0e+011 * -0.0000 0 0.0500 0 0 -0.0000 -0.0020 0 -1.3369 0.2563 1.5634 2.0729 -1.7170 0.3292 2.0079 2.6624

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  • c++ protected pointer member to the same class and access privileges

    - by aajmakin
    Hi, Example code is included at the bottom of the message. I'm puzzled about the protected access specifier in a class. I have define a class node which has a protected string member name string name; and a vector of node pointers vector args; Before I thought that a member function of node could not do args[0]-name but a program that does just this does compile and run. However, now I would like to inherit this class and access the name field in one of the args array pointers from this derived class args[0]-name but this does not compile. When I compile the example code below with the commented sections uncommented, the compiler reports: Compiler output: g++ test.cc -o test test.cc: In member function 'void foo::newnode::print_args2()': test.cc:22: error: 'std::string foo::node::name' is protected test.cc:61: error: within this context Compilation exited abnormally with code 1 at Thu Jun 17 12:40:12 Questions: Why can I access the name field of the node pointers in args in class node, because this is what I would excpect from a similarly defined private field in Java. How can I access those fields from the derived class. Example code: #include <iostream> #include <vector> using namespace std; namespace foo { class node; typedef std::vector<node*> nodes; class node { public: node (string _name); void print_args (); void add_node (node* a); protected: nodes args; string name; }; } foo::node::node (string _name) : args(0) { name = _name; } void foo::node::add_node (node* a) { args.push_back(a); } void foo::node::print_args () { for (int i = 0; i < args.size(); i++) { cout << "node " << i << ": " << args[i]->name << endl; } } // namespace foo // { // class newnode : public node // { // public: // newnode (string _name) : node(_name) {} // void print_args2 (); // protected: // }; // } // void foo::newnode::print_args2 () // { // for (int i = 0; i < args.size(); i++) // { // cout << "node " << i << ": " << args[i]->name << endl; // } // } int main (int argc, char** argv) { foo::node a ("a"); foo::node b ("b"); foo::node c ("c"); a.add_node (&b); a.add_node (&c); a.print_args (); // foo::newnode newa ("newa"); // foo::newnode newb ("newb"); // foo::newnode newc ("newc"); // newa.add_node (&newb); // newa.add_node (&newc); // newa.print_args2 (); return 0; }

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  • Sanitizing User Input with Ruby on Rails

    - by phreakre
    I'm writing a very simple CRUD app that takes user stories and stores them into a database so another fellow coder can organize them for a project we're both working on. However, I have come across a problem with sanitizing user input before it is saved into the database. I cannot call the sanitize() function from within the Story model to strip out all of the html/scripting. It requires me to do the following: def sanitize_inputs self.name = ActionController::Base.helpers.sanitize(self.name) unless self.name.nil? self.story = ActionController::Base.helpers.sanitize(self.story) unless self.story.nil? end I want to validate that the user input has been sanitized and I am unsure of two things: 1) When should the user input validation take place? Before the data is saved is pretty obvious, I think, however, should I be processing this stuff in the Controller, before validation, or some other non-obvious area before I validate that the user input has no scripting/html tags? 2) Writing a unit test for this model, how would I verify that the scripting/html is removed besides comparing "This is a malicious code example" to the sanitize(example) output? Thanks in advance.

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  • C++ pimpl idiom wastes an instruction vs. C style?

    - by Rob
    (Yes, I know that one machine instruction usually doesn't matter. I'm asking this question because I want to understand the pimpl idiom, and use it in the best possible way; and because sometimes I do care about one machine instruction.) In the sample code below, there are two classes, Thing and OtherThing. Users would include "thing.hh". Thing uses the pimpl idiom to hide it's implementation. OtherThing uses a C style – non-member functions that return and take pointers. This style produces slightly better machine code. I'm wondering: is there a way to use C++ style – ie, make the functions into member functions – and yet still save the machine instruction. I like this style because it doesn't pollute the namespace outside the class. Note: I'm only looking at calling member functions (in this case, calc). I'm not looking at object allocation. Below are the files, commands, and the machine code, on my Mac. thing.hh: class ThingImpl; class Thing { ThingImpl *impl; public: Thing(); int calc(); }; class OtherThing; OtherThing *make_other(); int calc(OtherThing *); thing.cc: #include "thing.hh" struct ThingImpl { int x; }; Thing::Thing() { impl = new ThingImpl; impl->x = 5; } int Thing::calc() { return impl->x + 1; } struct OtherThing { int x; }; OtherThing *make_other() { OtherThing *t = new OtherThing; t->x = 5; } int calc(OtherThing *t) { return t->x + 1; } main.cc (just to test the code actually works...) #include "thing.hh" #include <cstdio> int main() { Thing *t = new Thing; printf("calc: %d\n", t->calc()); OtherThing *t2 = make_other(); printf("calc: %d\n", calc(t2)); } Makefile: all: main thing.o : thing.cc thing.hh g++ -fomit-frame-pointer -O2 -c thing.cc main.o : main.cc thing.hh g++ -fomit-frame-pointer -O2 -c main.cc main: main.o thing.o g++ -O2 -o $@ $^ clean: rm *.o rm main Run make and then look at the machine code. On the mac I use otool -tv thing.o | c++filt. On linux I think it's objdump -d thing.o. Here is the relevant output: Thing::calc(): 0000000000000000 movq (%rdi),%rax 0000000000000003 movl (%rax),%eax 0000000000000005 incl %eax 0000000000000007 ret calc(OtherThing*): 0000000000000010 movl (%rdi),%eax 0000000000000012 incl %eax 0000000000000014 ret Notice the extra instruction because of the pointer indirection. The first function looks up two fields (impl, then x), while the second only needs to get x. What can be done?

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  • Effective optimization strategies on modern C++ compilers

    - by user168715
    I'm working on scientific code that is very performance-critical. An initial version of the code has been written and tested, and now, with profiler in hand, it's time to start shaving cycles from the hot spots. It's well-known that some optimizations, e.g. loop unrolling, are handled these days much more effectively by the compiler than by a programmer meddling by hand. Which techniques are still worthwhile? Obviously, I'll run everything I try through a profiler, but if there's conventional wisdom as to what tends to work and what doesn't, it would save me significant time. I know that optimization is very compiler- and architecture- dependent. I'm using Intel's C++ compiler targeting the Core 2 Duo, but I'm also interested in what works well for gcc, or for "any modern compiler." Here are some concrete ideas I'm considering: Is there any benefit to replacing STL containers/algorithms with hand-rolled ones? In particular, my program includes a very large priority queue (currently a std::priority_queue) whose manipulation is taking a lot of total time. Is this something worth looking into, or is the STL implementation already likely the fastest possible? Along similar lines, for std::vectors whose needed sizes are unknown but have a reasonably small upper bound, is it profitable to replace them with statically-allocated arrays? I've found that dynamic memory allocation is often a severe bottleneck, and that eliminating it can lead to significant speedups. As a consequence I'm interesting in the performance tradeoffs of returning large temporary data structures by value vs. returning by pointer vs. passing the result in by reference. Is there a way to reliably determine whether or not the compiler will use RVO for a given method (assuming the caller doesn't need to modify the result, of course)? How cache-aware do compilers tend to be? For example, is it worth looking into reordering nested loops? Given the scientific nature of the program, floating-point numbers are used everywhere. A significant bottleneck in my code used to be conversions from floating point to integers: the compiler would emit code to save the current rounding mode, change it, perform the conversion, then restore the old rounding mode --- even though nothing in the program ever changed the rounding mode! Disabling this behavior significantly sped up my code. Are there any similar floating-point-related gotchas I should be aware of? One consequence of C++ being compiled and linked separately is that the compiler is unable to do what would seem to be very simple optimizations, such as move method calls like strlen() out of the termination conditions of loop. Are there any optimization like this one that I should look out for because they can't be done by the compiler and must be done by hand? On the flip side, are there any techniques I should avoid because they are likely to interfere with the compiler's ability to automatically optimize code? Lastly, to nip certain kinds of answers in the bud: I understand that optimization has a cost in terms of complexity, reliability, and maintainability. For this particular application, increased performance is worth these costs. I understand that the best optimizations are often to improve the high-level algorithms, and this has already been done.

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