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  • error while loadin applet in web application

    - by pallavi
    I want to run my applet on web application, but i got some error which i mentioned below please help me to get out of this problem ============================================================================================= Java Plug-in 1.7.0 Using JRE version 1.7.0-ea-b116 Java HotSpot(TM) Client VM User home directory = C:\Users\HONEY c: clear console window f: finalize objects on finalization queue g: garbage collect h: display this help message l: dump classloader list m: print memory usage o: trigger logging q: hide console r: reload policy configuration s: dump system and deployment properties t: dump thread list v: dump thread stack x: clear classloader cache 0-5: set trace level to java.lang.RuntimeException: java.lang.NoClassDefFoundError: mp3$1 at sun.plugin2.applet.Plugin2Manager.createApplet(Unknown Source) at sun.plugin2.applet.Plugin2Manager$AppletExecutionRunnable.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.NoClassDefFoundError: mp3$1 at mp3.(mp3.java:93) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at java.lang.Class.newInstance0(Unknown Source) at java.lang.Class.newInstance(Unknown Source) at sun.plugin2.applet.Plugin2Manager$12.run(Unknown Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Caused by: java.lang.ClassNotFoundException: mp3$1 at sun.plugin2.applet.Applet2ClassLoader.findClass(Unknown Source) at sun.plugin2.applet.Plugin2ClassLoader.loadClass0(Unknown Source) at sun.plugin2.applet.Plugin2ClassLoader.loadClass(Unknown Source) at sun.plugin2.applet.Plugin2ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 16 more Caused by: java.io.IOException: open HTTP connection failed:http://viscous10.webng.com/mp3/mp3$1.class at sun.plugin2.applet.Applet2ClassLoader.getBytes(Unknown Source) at sun.plugin2.applet.Applet2ClassLoader.access$000(Unknown Source) at sun.plugin2.applet.Applet2ClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) ... 21 more Exception: java.lang.RuntimeException: java.lang.NoClassDefFoundError: mp3$1 ========================================================================================== but it happens only if i run applet with events and in simple applet i never occurred thanx

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  • Implementing IDisposable on a subclass when the parent also implements IDisposable

    - by Tanzelax
    I have a parent and child class that both need to implement IDisposable. Where should virtual (and base.Dispose()?) calls come into play? When I just override the Dispose(bool disposing) call, it feels really strange stating that I implement IDisposable without having an explicit Dispose() function (just utilizing the inherited one), but having everything else. What I had been doing (trivialized quite a bit): internal class FooBase : IDisposable { Socket baseSocket; private void SendNormalShutdown() { } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } private bool _disposed = false; protected virtual void Dispose(bool disposing) { if (!_disposed) { if (disposing) { SendNormalShutdown(); } baseSocket.Close(); } } ~FooBase() { Dispose(false); } } internal class Foo : FooBase, IDisposable { Socket extraSocket; private bool _disposed = false; protected override void Dispose(bool disposing) { if (!_disposed) { extraSocket.Close(); } base.Dispose(disposing); } ~Foo() { Dispose(false); } }

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  • Generic Dictionary and generating a hashcode for multi-part key

    - by Andrew
    I have an object that has a multi-part key and I am struggling to find a suitable way override GetHashCode. An example of what the class looks like is. public class wibble{ public int keypart1 {get; set;} public int keypart2 {get; set;} public int keypart3 {get; set;} public int keypart4 {get; set;} public int keypart5 {get; set;} public int keypart6 {get; set;} public int keypart7 {get; set;} public single value {get; set;} } Note in just about every instance of the class no more than 2 or 3 of the keyparts would have a value greater than 0. Any ideas on how best to generate a unique hashcode in this situation? I have also been playing around with creating a key that is not unique, but spreads the objects evenly between the dictionaries buckets and then storing objects with matched hashes in a List< or LinkedList< or SortedList<. Any thoughts on this?

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  • Collection is empty when it arrives on the client

    - by digiduck
    One of my entities has an EntitySet< property with [Composition], [Include] and [Association] attributes. I populate this collection in my domain service but when I check its contents when it is received on the client, the collection is empty. I am using Silverlight 4 RTM as well as RIA Services 1.0 RTM. Any ideas what I am doing wrong? Here is the code on my service side: public class RegionDto { public RegionDto() { Cities = new EntitySet<CityDto>(); } [Key] public int Id { get; set; } public string Name { get; set; } [Include] [Composition] [Association("RegionDto_CityDto", "Id", "RegionId")] public EntitySet<CityDto> Cities { get; set; } } public class CityDto { [Key] public int Id { get; set; } public int RegionId { get; set; } public string Name { get; set; } } [EnableClientAccess()] public class RegionDomainService : LinqToEntitiesDomainService<RegionEntities> { public IEnumerable<RegionDto> GetRegions() { var regions = (ObjectContext.Regions .Select(x => new RegionDto { Id = x.ID, Name = x.Name })).ToList(); foreach (var region in regions) { var cities = (ObjectContext.Cities .Where(x => x.RegionID == region.Id) .Select(x => new CityDto { Id = x.ID, Name = x.Name })).ToList(); foreach (var city in cities) { region.Cities.Add(city); } } // each region's Cities collection is populated at this point // however when the client receives it, the Cities collections are all empty return regions; } }

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  • Rails: Ajax: Changes Onload

    - by Jay Godse
    Hi. I have a web layout of a for that looks something like this <html> <head> </head> <body> <div id="posts"> <div id="post1" class="post" > <!--stuff 1--> </div> <div id="post2" class="post" > <!--stuff 1--> </div> <!-- 96 more posts --> <div id="post99" class="post" > <!--stuff 1--> </div> </div> </body> </html> I would like to be able to load and render the page with a blank , and then have a function called when the page is loaded which goes in and load up the posts and updates the page dynamically. In Rails, I tried using "link_to_remote" to update with all of the elements. I also tweaked the posts controller to render the collection of posts if it was an ajax request (request.xhr?). It worked fine and very fast. However the update of the blank div is triggered by clicking the link. I would like the same action to happen when the page is loaded so that I don't have to put in a link. Is there a Rails Ajax helper or RJS function or something in Rails that I could use to trigger the loading of the "posts" after the page has loaded and rendered (without the posts)? (If putsch comes to shove, I will just copy the generated JS code from the link_to_remote call and have it called from the onload handler on the body).

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  • Alternatives to storing Moose object using Apache::Session with CODE references

    - by Hartmut Behrens
    I have a Moose class that i would like to store using Apache::Session::File. However, Apache::Session::File by default will not store it and instead i get the error message: (in cleanup) Can't store CODE items at blib\lib\Storable.pm (autosplit into blib\lib\auto\Storable\_freeze.al)... This problem can be circumvented by setting $Storable::Deparse = 1; $Storable::Eval = 1; in order to allow CODE references to be serialized. The offending method in the Moose class is listed below, which retrieves a column from a mysql database: sub _build_cell_generic { my ($self,$col) = @_; my $sth = $self->call_dbh('prepare','select '.$col.' from '.$self->TABLE.' where CI = ? and LAC = ? and IMPORTDATE = ?'); $sth->execute($self->CI,$self->LAC,$self->IMPORTDATE); my $val = $sth->fetchrow_array; $sth->finish; return defined $val ? $val : undef; } So presumably the dbh object (isa DBIx::Connector) contains CODE references. Is there a better alternative in order to allow serialization of this Moose class than setting $Storable::Deparse and $Storable::Eval ?

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  • Proper way to use a config file?

    - by user156814
    I just started using a PHP framework, Kohana (V2.3.4) and I am trying to set up a config file for each of my controllers. I never used a framework before, so obviously Kohana is new to me. I was wondering how I should set up my controllers to read my config file. For example, I have an article controller and a config file for that controller. I have 3 ways of loading config settings // config/article.php $config = array( 'display_limit' => 25, // limit of articles to list 'comment_display_limit' => 20, // limit of comments to list for each article // other things ); Should I A) Load everything into an array of settings // set a config array class article_controller extends controller{ public $config = array(); function __construct(){ $this->config = Kohana::config('article'); } } B) Load and set each setting as its own property // set each config as a property class article_controller extends controller{ public $display_limit; public $comment_display_limit; function __construct(){ $config = Kohana::config('article'); foreach ($config as $key => $value){ $this->$key = $value; } } } C) Load each setting only when needed // load config settings only when needed class article_controller extends controller{ function __construct(){} // list all articles function show_all(){ $display_limit = Kohana:;config('article.display_limit'); } // list article, with all comments function show($id = 0){ $comment_display)limit = Kohana:;config('article.comment_display_limit'); } } Note: Kohana::config() returns an array of items. Thanks

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  • Event Handling for MFC Dialog

    - by Maksud
    This is my second question of the day, pardon me. I am writing a wrapper library to communicate with a scanner device. The source code was in C++ MFC. I am converting it to a plain Dll which will be invoked from C#. So, I am using DllImport in C# to call the wrapper library. Now I am provided with MFC code and the library is a ActiveX Object, at least I think so. class CDpocx : public CWnd { } So in my wrapper library I will have an instance of CDpocx and will call it via C# P/Invoke. But the problem is CDpocx also throws some events which I need to catch. In traditional app, I would just attach an function with it. But How would I attach the events on non MFC class. I have seen something like: BEGIN_EVENTSINK_MAP(CVC60Dlg, CDialog) //{{AFX_EVENTSINK_MAP(CVC60Dlg) ON_EVENT(CVC60Dlg, IDC_DPOCXCTRL1, 1 , OnReadyDpocxctrl1, VTS_NONE) //}}AFX_EVENTSINK_MAP END_EVENTSINK_MAP() OnReadyDpocxctrl1 is the function that handles 1 (Ready) event. How can I gain simmilar function in non MFC class. Regards, Maksud

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  • Databinding problem in dropdownlist box by generics in C#

    - by sakir-ali
    I want to implement stack in my program by Genericx. I have a textbox and button to add elements in stack, a dropdownlist box and a button to bind total stack in dropdownlist box. I have generic class and the code is below: [Serializable] public class myGenClass<T> { private T[] _elements; private int _pointer; public myGenClass(int size) { _elements = new T[size]; _pointer = 0; } public void Push(T item) { if (_pointer > _elements.Length - 1) { throw new Exception("Stack is full"); } _elements[_pointer] = item; _pointer++; } public T Pop() { _pointer--; if (_pointer < 0) { throw new Exception("Stack is empty"); } return _elements[_pointer]; } public T[] myBind() { T[] showall = new T[_pointer]; Array.Copy(_elements,showall, _pointer); T[] newarray = showall; Array.Reverse(showall); return showall; } } and my .cs page is below: public partial class _Default : System.Web.UI.Page { myGenClass<int> mystack = new myGenClass<int>(25); protected void Button1_Click(object sender, EventArgs e) { mystack.Push(Int32.Parse(TextBox1.Text)); //DropDownList1.Items.Add(mystack.Pop().ToString()); TextBox1.Text = string.Empty; TextBox1.Focus(); } protected void Button2_Click(object sender, EventArgs e) { //string[] db; //db = Array.ConvertAll<int, string>(mystack.myBind(), Convert.ToString); DropDownList1.DataSource = mystack.myBind(); DropDownList1.DataBind(); } } but when I bind the datasource property of dropdownlist box to generic type return array (i.e. myBind()), it shows empty... Please help..

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  • How can I store HTML in a Doctrine YML fixture

    - by argibson
    I am working with a CMS-type site in Symfony 1.4 (Doctrine 1.2) and one of the things that is frustrating me is not being able to store HTML pages in YML fixtures. Instead I have to create SQL backups of the data if I want to drop and rebuild which is a bit of a pest when Symfony/Doctrine has a fantastic mechanism for doing exactly this. I could write a mechanism that reads in a set of HTML files for each page and fills the data in that way (or even write it as a task). But before I go down that road I am wondering if there is any way for HTML to be stored in a YML fixture so that Doctrine can simply import it into the database. Update: I have tried using symfony doctrine:data-dump and symfony doctrine:data-load however despite the dump correctly creating the fixture with the HTML, the load task appears to 'skip' the value of the column with the HTML and enters everything else into the row. In the database the field doesn't show up as 'NULL' but rather empty so I believe Doctrine is adding the value of the column as ''. Below is a sample of the YML fixture that symfony doctrine:data-dump created. I have tried running symfony doctrine:data-load against various forms of this including removing all the escaped characters (new lines and quotes leaving only angle brackets) but it still doesn't work. Product_69: name: 'My Product' Developer: Developer_30 tagline: 'Text that briefly describes the product' version: '2008' first_published: '' price_code: A79 summary: '' box_image: '' description: "<div id=\"featureSlider\">\n <ul class=\"slider\">\n <li class=\"sliderItem\" title=\"Summary\">\n <div class=\"feature\">\n Some text goes in here</div>\n </li>\n </ul>\n </div>\n" is_visible: true

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  • custom C++ boost::lambda expression help

    - by aaa
    hello. A little bit of background: I have some strange multiple nested loops which I converted to flat work queue (basically collapse single index loops to single multi-index loop). right now each loop is hand coded. I am trying to generalized approach to work with any bounds using lambda expressions: For example: // RANGE(i,I,N) is basically a macro to generate `int i = I; i < N; ++i ` // for (RANGE(lb, N)) { // for (RANGE(jb, N)) { // for (RANGE(kb, max(lb, jb), N)) { // for (RANGE(ib, jb, kb+1)) { // is equivalent to something like (overload , to produce range) flat<1, 3, 2, 4>((_2, _3+1), (max(_4,_3), N), N, N) the internals of flat are something like: template<size_t I1, size_t I2, ..., class L1_, class L2, ..._> boost::array<int,4> flat(L1_ L1, L2_ L2, ...){ //boost::array<int,4> current; class variable bool advance; L2_ l2 = L2.bind(current); // bind current value to lambda { L1_ l1 = L1.bind(current); //bind current value to innermost lambda l1.next(); advance = !(l1 < l1.upper()); // some internal logic if (advance) { l2.next(); current[0] = l1.lower(); } } //..., } my question is, can you give me some ideas how to write lambda (derived from boost) which can be bound to index array reference to return upper, lower bounds according to lambda expression? thank you much

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  • Removing a fields from a dynamic ModelForm

    - by Jérôme Pigeot
    In a ModelForm, i have to test user permissions to let them filling the right fields : It is defined like this: class TitleForm(ModelForm): def __init__(self, user, *args, **kwargs): super(TitleForm,self).__init__(*args, **kwargs) choices = [] # company if user.has_perm("myapp.perm_company"): self.fields['company'] = forms.ModelChoiceField(widget=forms.HiddenInput(), queryset=Company.objects.all(), required=False) choices.append('Company') # association if user.has_perm("myapp.perm_association") self.fields['association'] = forms.ModelChoiceField(widget=forms.HiddenInput(), queryset=Association.objects.all(), required=False) choices.append('Association') # choices self.fields['type_resource'] = forms.ChoiceField(choices = choices) class Meta: Model = Title This ModelForm does the work : i hide each field on the template and make them appearing thanks to javascript... The problem is this ModelForm is that each field defined in the model will be displayed on the template. I would like to remove them from the form if they are not needed: exemple : if the user has no right on the model Company, it won't be used it in the rendered form in the template. The problem of that is you have to put the list of fields in the Meta class of the form with fields or exclude attribute, but i don't know how to manage them dynamically. Any Idea?? Thanks by advance for any answer.

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  • How does one properly redefine self while avoiding the "Multiple methods named ..." warning?

    - by Elise van Looij
    In Apple's The Objective-C Programming Language: Defining a Class the section named "Redifining self" recommends that that class methods allocate and return instances use 'self' only to allocate an instance and then refer only to that instance. Thus, I have a number of subclasses, that have class methods along the lines of: + (id)scrollViewWithFrame: (NSRect)rectFrame { id newInstance = [[[self alloc] initWithFrame:rectFrame] autorelease]; [newInstance setHasHorizontalScroller: YES]; [newInstance setHasVerticalScroller: YES]; [newInstance setBorderType: NSNoBorder]; [newInstance setAutoresizingMask: (NSViewWidthSizable | NSViewHeightSizable)]; return newInstance; } The above is, of course, a subclass of NSScrollView. Unfortunately, Xcode 3.x all these NSView subclasses now raise warnings: "Warning: Multiple methods named '-setAutoresizingMask' found". I believe it has something to do with GCC 4.2, the settings of which I have not changed. The warning is correct, of course, since NSView and its various subclasses all implement setAutoresizingMask, but it is also unnecessary. Since they're only warnings, I ignore them but there is a risk that in between the thirty or so unnecessary ones, a really useful warning lurks which I simply don't see. So, what to do? I do want to adhere to good coding practices and I want to build warning-free apps -- how can I do both?

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  • Exporting static data in a DLL

    - by Gayan
    I have a DLL which contains a class with static members. I use __declspec(dllexport) in order to make use of this class's methods. But when I link it to another project and try to compile it, I get "unresolved external symbol" errors for the static data. e.g. In DLL, Test.h class __declspec(dllexport) Test{ protected: static int d; public: static void m(){} } In DLL, Test.cpp #include "Test.h" int Test::d; In the application which uses Test, I call m(). I also tried using __declspec(dllexport) for each method separately but I still get the same link errors for the static members. If I check the DLL (the .lib) using dumpbin, I could see that the symbols have been exported. For instance, the app gives the following error at link time: 1>Main.obj : error LNK2001: unresolved external symbol "protected: static int CalcEngine::i_MatrixRow" (?i_MatrixRow@CalcEngine@@1HA) But the dumpbin of the .lib contains: Version : 0 Machine : 14C (x86) TimeDateStamp: 4BA3611A Fri Mar 19 17:03:46 2010 SizeOfData : 0000002C DLL name : CalcEngine.dll Symbol name : ?i_MatrixRow@CalcEngine@@1HA (protected: static int CalcEngine::i_MatrixRow) Type : data Name type : name Hint : 31 Name : ?i_MatrixRow@CalcEngine@@1HA I can't figure out how to solve this. What am I doing wrong? How can I get over these errors? P.S. The code was originally developed for Linux and the .so/binary combination works without a problem

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  • When I add a database table to a DBML file via LINQ to SQL, I get a slew of compiler errors.

    - by Zian Choy
    Whenever I add a certain table to a DBML file via LINQ to SQL, I get 102 errors in my VB NET project. Some of the errors: Error 1 Attribute 'TableAttribute' cannot be applied multiple times. C:\Documents and Settings\zchoy\My Documents\Virtual EMS Deployment\Life And Death\Life And Death\ShearwaterEMS.designer.vb 74 2 EMS Reality Check Error 2 'emptyChangingEventArgs' is already declared as 'Private Shared emptyChangingEventArgs As System.ComponentModel.PropertyChangingEventArgs' in this class. C:\Documents and Settings\zchoy\My Documents\Virtual EMS Deployment\Life And Death\Life And Death\ShearwaterEMS.designer.vb 78 17 EMS Reality Check Error 3 '_GroupID' is already declared as 'Private _GroupID As Integer' in this class. C:\Documents and Settings\zchoy\My Documents\Virtual EMS Deployment\Life And Death\Life And Death\ShearwaterEMS.designer.vb 80 10 EMS Reality Check Error 4 '_ID' is already declared as 'Private _ID As Integer' in this class. C:\Documents and Settings\zchoy\My Documents\Virtual EMS Deployment\Life And Death\Life And Death\ShearwaterEMS.designer.vb 82 10 EMS Reality Check Any suggestions for getting the table to work with LINQ to SQL will be welcomed. The table's properties: Group ID ID (Primary Key) Contact Title UseGroupAddress InternationalFormat Address1 Address2 City State ZipCode Country Phone Fax EMailAddress Notes DateAdded AddedBy DateChanged ChangedBy Active ExternalReference ChangeCounter PhoneLabel FaxLabel

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  • Can't operator == be applied to generic types in C#?

    - by Hosam Aly
    According to the documentation of the == operator in MSDN, For predefined value types, the equality operator (==) returns true if the values of its operands are equal, false otherwise. For reference types other than string, == returns true if its two operands refer to the same object. For the string type, == compares the values of the strings. User-defined value types can overload the == operator (see operator). So can user-defined reference types, although by default == behaves as described above for both predefined and user-defined reference types. So why does this code snippet fail to compile? void Compare<T>(T x, T y) { return x == y; } I get the error Operator '==' cannot be applied to operands of type 'T' and 'T'. I wonder why, since as far as I understand the == operator is predefined for all types? Edit: Thanks everybody. I didn't notice at first that the statement was about reference types only. I also thought that bit-by-bit comparison is provided for all value types, which I now know is not correct. But, in case I'm using a reference type, would the the == operator use the predefined reference comparison, or would it use the overloaded version of the operator if a type defined one? Edit 2: Through trial and error, we learned that the == operator will use the predefined reference comparison when using an unrestricted generic type. Actually, the compiler will use the best method it can find for the restricted type argument, but will look no further. For example, the code below will always print true, even when Test.test<B>(new B(), new B()) is called: class A { public static bool operator==(A x, A y) { return true; } } class B : A { public static bool operator==(B x, B y) { return false; } } class Test { void test<T>(T a, T b) where T : A { Console.WriteLine(a == b); } }

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  • Reloading a JTree during runtime

    - by Patrick Kiernan
    I create a JTree and model for it out in a class separate to the GUI class. The data for the JTree is extracted from a file. Now in the GUI class the user can add files from the file system to an AWT list. After the user clicks on a file in the list I want the JTree to update. The variable name for the JTree is schemaTree. I have the following code for the when an item in the list is selected: private void schemaListItemStateChanged(java.awt.event.ItemEvent evt) { int selection = schemaList.getSelectedIndex(); File selectedFile = schemas.get(selection); long fileSize = selectedFile.length(); fileInfoLabel.setText("Size: " + fileSize + " bytes"); schemaParser = new XSDParser(selectedFile.getAbsolutePath()); TreeModel model = schemaParser.generateTreeModel(); schemaTree.setModel(model); } I've updated the code to correspond to the accepted answer. The JTree now updates correctly based on which file I select in the list.

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  • How to avoid using this in a contructor

    - by Paralife
    I have this situation: interface MessageListener { void onMessageReceipt(Message message); } class MessageReceiver { MessageListener listener; public MessageReceiver(MessageListener listener, other arguments...) { this.listener = listener; } loop() { Message message = nextMessage(); listener.onMessageReceipt(message); } } and I want to avoid the following pattern: (Using the this in the Client constructor) class Client implements MessageListener { MessageReceiver receiver; MessageSender sender; public Client(...) { receiver = new MessageReceiver(this, other arguments...); sender = new Sender(...); } . . . @Override public void onMessageReceipt(Message message) { if(Message.isGood()) sender.send("Congrtulations"); else sender.send("Boooooooo"); } } The reason why i need the above functionality is because i want to call the sender inside the onMessageReceipt() function, for example to send a reply. But I dont want to pass the sender into a listener, so the only way I can think of is containing the sender in a class that implements the listener, hence the above resulting Client implementation. Is there a way to achive this without the use of 'this' in the constructor? It feels bizare and i dont like it, since i am passing myself to an object(MessageReceiver) before I am fully constructed. On the other hand, the MessageReceiver is not passed from outside, it is constructed inside, but does this 'purifies' the bizarre pattern? I am seeking for an alternative or an assurance of some kind that this is safe, or situations on which it might backfire on me.

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  • How can I connect to server using SSL(secure socket layer) on .NET Compact Framework

    - by net
    Hello. I want to change .NET framework v3.5 to .NET compact framework v3.5. But I can't change SSL Stream class to compact framework version. For resolving this problem, I already read some article and msdn library. http://blogs.msdn.com/cgarcia/archive/2009/08/21/enable-ssl-for-managed-socket-on-windows-mobile.aspx http://blogs.msdn.com/cgarcia/archive/2009/08/22/getting-a-managed-socket-to-talk-ssl.aspx http://msdn.microsoft.com/en-us/library/aa916117.aspx but I got an error that is "Unkown error 0x0ffffff", when invoking 'socket.connect(endPoint)' method based on thease article. In order to find the proper method, I try to use TcpClient class. but i can't solve this problem. When I try to connect to server on .NET compact framework, TcpClient class didn't work(Smart Device project and windows ce). As you can see below, I've got the error. In other hand, this code is work on .NET framework(C# console project). I can't understand why this socket can not access to server. Thanks for reading my question.

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  • Beginner problems with references to arrays in python 3.1.1

    - by Protean
    As part of the last assignment in a beginner python programing class, I have been assigned a traveling sales man problem. I settled on a recursive function to find each permutation and the sum of the distances between the destinations, however, I am have a lot of problems with references. Arrays in different instances of the Permute and Main functions of TSP seem to be pointing to the same reference. from math import sqrt class TSP: def __init__(self): self.CartisianCoordinates = [['A',[1,1]], ['B',[2,2]], ['C',[2,1]], ['D',[1,2]], ['E',[3,3]]] self.Array = [] self.Max = 0 self.StoredList = ['',0] def Distance(self, i1, i2): x1 = self.CartisianCoordinates[i1][1][0] y1 = self.CartisianCoordinates[i1][1][1] x2 = self.CartisianCoordinates[i2][1][0] y2 = self.CartisianCoordinates[i2][1][1] return sqrt(pow((x2 - x1), 2) + pow((y2 - y1), 2)) def Evaluate(self): temparray = [] Data = [] for i in range(len(self.CartisianCoordinates)): Data.append([]) for i1 in range(len(self.CartisianCoordinates)): for i2 in range(len(self.CartisianCoordinates)): if i1 != i2: temparray.append(self.Distance(i1, i2)) else: temparray.append('X') Data[i1] = temparray temparray = [] self.Array = Data self.Max = len(Data) def Permute(self,varray,index,vcarry,mcarry): #Problem Class array = varray[:] carry = vcarry[:] for i in range(self.Max): print ('ARRAY:', array) print (index,i,carry,array[index][i]) if array[index][i] != 'X': carry[0] += self.CartisianCoordinates[i][0] carry[1] += array[index][i] if len(carry) != self.Max: temparray = array[:] for j in range(self.Max):temparray[j][i] = 'X' index = i mcarry += self.Permute(temparray,index,carry,mcarry) else: return mcarry print ('pass',mcarry) return mcarry def Main(self): out = [] self.Evaluate() for i in range(self.Max): array = self.Array[:] #array appears to maintain the same reference after each copy, resulting in an incorrect array being passed to Permute after the first iteration. print (self.Array[:]) for j in range(self.Max):array[j][i] = 'X' print('I:', i, array) out.append(self.Permute(array,i,[str(self.CartisianCoordinates[i][0]),0],[])) return out SalesPerson = TSP() print(SalesPerson.Main()) It would be greatly appreciated if you could provide me with help in solving the reference problems I am having. Thank you.

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  • Where my memory is alloced, Stack or Heap, Can I find it at Run-time?

    - by AKN
    I know that memory alloced using new, gets its space in heap, and so we need to delete it before program ends, to avoid memory leak. Let's look at this program... Case 1: char *MyData = new char[20]; _tcscpy(MyData,"Value"); . . . delete[] MyData; MyData = NULL; Case 2: char *MyData = new char[20]; MyData = "Value"; . . . delete[] MyData; MyData = NULL; In case 2, instead of allocating value to the heap memory, it is pointing to a string literal. Now when we do a delete it would crash, AS EXPECTED, since it is not trying to delete a heap memory. Is there a way to know where the pointer is pointing to heap or stack? By this the programmer Will not try to delete any stack memory He can investigate why does this ponter, that was pointing to a heap memory initially, is made to refer local literals? What happened to the heap memory in the middle? Is it being made to point by another pointer and delete elsewhere and all that?

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  • AS3 microphone recording/saving works, in-flash PCM playback double speed

    - by Lowgain
    I have a working mic recording script in AS3 which I have been able to successfully use to save .wav files to a server through AMF. These files playback fine in any audio player with no weird effects. For reference, here is what I am doing to capture the mic's ByteArray: (within a class called AudioRecorder) public function startRecording():void { _rawData = new ByteArray(); _microphone.addEventListener(SampleDataEvent.SAMPLE_DATA, _samplesCaptured, false, 0, true); } private function _samplesCaptured(e:SampleDataEvent):void { _rawData.writeBytes(e.data); } This works with no problems. After the recording is complete I can take the _rawData variable and run it through a WavWriter class, etc. However, if I run this same ByteArray as a sound using the following code which I adapted from the adobe cookbook: (within a class called WavPlayer) public function playSound(data:ByteArray):void { _wavData = data; _wavData.position = 0; _sound.addEventListener(SampleDataEvent.SAMPLE_DATA, _playSoundHandler); _channel = _sound.play(); _channel.addEventListener(Event.SOUND_COMPLETE, _onPlaybackComplete, false, 0, true); } private function _playSoundHandler(e:SampleDataEvent):void { if(_wavData.bytesAvailable <= 0) return; for(var i:int = 0; i < 8192; i++) { var sample:Number = 0; if(_wavData.bytesAvailable > 0) sample = _wavData.readFloat(); e.data.writeFloat(sample); } } The audio file plays at double speed! I checked recording bitrates and such and am pretty sure those are all correct, and I tried changing the buffer size and whatever other numbers I could think of. Could it be a mono vs stereo thing? Hope I was clear enough here, thanks!

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  • magento - multilingual site + Add store codes to url - want to show flag icons

    - by Mustapha George
    I want to have a multi-language magento site use a flag image instead of a language selector box for user to select language of page. There is a nice article on this at http://www.atwix.com/magento/replace-language-selector-flag-icons/ Only issue is that we use "Add store codes to url" option. I hacked this code, but it can use some refinement and make it more Magento looking. <?php if(count($this->getStores())>1): ?> <div class="form-language"> <div class="langs-wrapper"> <?php foreach ($this->getStores() as $_lang): ?> <?php if ($_lang->getCode() != 'default'): ?> <? $base_url = Mage::getBaseUrl(); // remove language in base url $base_url = str_replace('/en/' , "" , $base_url); $base_url = str_replace('/fr/' , "" , $base_url); $current_url = $this->helper('core/url')->getCurrentUrl(); // take out base url and language code $rest_of_url = str_replace($base_url , "" , $current_url); $rest_of_url = str_replace('/en/' , "" , $rest_of_url); $rest_of_url = str_replace('/fr/' , "" , $rest_of_url); // assmble new url $new_url = $base_url . '/' . $_lang->getCode() . '/' . $rest_of_url; ?> <a class="lang-flag" href="<?php echo $new_url ;?>"><img src="<?php echo $this->getSkinUrl('images/flags/' . $_lang->getCode() . '.png');?>" alt=""></a> <?php endif;?> <?php endforeach;?> </div> </div> <?php endif;?>

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  • Wizard form in Struts

    - by Kuntal Basu
    I am creating a wizard in Struts. It cotains 4 steps. For Each step I have separate ActionClass say:- Step1Action.java Step2Action.java Step3Action.java Step4Action.java and in each class there are 2 methods input() and process(). input() method is for showing the page in input mode process() method is will be use for processing the submitted data (if validation is ok) I am carrying all data upto the last step in a session. And saving all of them in database in the last step Similaly 4 action tags in struts.xml like :- <action name="step1" class="com.mycomp.myapp.action.Step1Action1" method="input"> <result name="success" type="redirectAction">step2</result> <result name="input">/view/step1.jsp</result> </action> <action name="step2" class="com.mycomp.myapp.action.Step1Action2" method="input"> <result name="success" type="redirectAction">step3</result> <result name="input">/view/step2.jsp</result> </action> But I think I am going wrong. Please Tell me How will I handle This case?

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  • Hibernate: Dirty Checking and Only Update of Dirty Attributes?

    - by jens
    Hello Experts, in "good old JDBC days" I wrote a lot of SQL Queries that did very targeted updates of only the "attributes/members" that were actually changed: For Example having an object with the following members: public String name; public String address; public Date date; If only date was changed in some Business Method I would only issue an SQL UPDATE for the date member. ==It seems however (thats my "impression" of hibernate) that when working with a standard Hibernate mapping (mapping the full class), even updates of only one single member lead to a full update of the object in SQL Statements generated by Hibernate. My Questions are: 1.) Is this observation correct, that hibernate DOES NOT intelligently check (in a fully mapped class), what member(s) where changed and then only issue updates for the specific changed members, but rather always will update (in the generated SQL Update Statement) all mapped members (of a class), even if they were not changed (in case the object is dirty due to one member being dirty...) 2.) What can I do to make Hibernate only update those members, that have been changed? I am searching for a solution to have hibernate only update the member that actually changed. (I know hibernate does some big work on doing dirty-checking, but as far as I know this dirtychecking is only relevant to identify if the object as whole is dirty, not what single member is dirty.) Thank you very much! Jens

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