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  • Questions on Juval Lowy's IDesign C# Coding Standard

    - by Jan
    We are trying to use the IDesign C# Coding standard. Unfortunately, I found no comprehensive document to explain all the rules that it gives, and also his book does not always help. Here are the open questions that remain for me (from chapter 2, Coding Practices): No. 26: Avoid providing explicit values for enums unless they are integer powers of 2 No. 34: Always explicitly initialize an array of reference types using a for loop No. 50: Avoid events as interface members No. 52: Expose interfaces on class hierarchies No. 73: Do not define method-specific constraints in interfaces No. 74: Do not define constraints in delegates Here's what I think about those: I thought that providing explicit values would be especially useful when adding new enum members at a later point in time. If these members are added between other already existing members, I would provide explicit values to make sure the integer representation of existing members does not change. No idea why I would want to do this. I'd say this totally depends on the logic of my program. I see that there is alternative option of providing "Sink interfaces" (simply providing already all "OnXxxHappened" methods), but what is the reason to prefer one over the other? Unsure what he means here: Could this mean "When implementing an interface explicitly in a non-sealed class, consider providing the implementation in a protected virtual method that can be overridden"? (see Programming .NET Components 2nd Edition, end of chapter “Interfaces and Class Hierarchies”). I suppose this is about providing a "where" clause when using generics, but why is this bad on an interface? I suppose this is about providing a "where" clause when using generics, but why is this bad on a delegate?

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  • C++ member template for boost ptr_vector

    - by Ivan
    Hi there, I'm trying to write a container class using boost::ptr_vector. Inside the ptr_vector I would like to include different classes. I'm trying to achieve that using static templates, but so far I'm not able to do that. For example, the container class is class model { private: boost::ptr_vector<elem_type> elements; public: void insert_element(elem_type *a) { element_list.push_back(a); } }; and what I'm trying to achieve is be able to use different elem_type classes. The code below doesn't satisfy my requirements: template <typename T>class model { private: boost::ptr_vector<T> elements; public: void insert_element(T *a) { element_list.push_back(a); } }; because when I initialize the container class I can only use one class as template: model <elem_type_1> model_thing; model_thing.insert_element(new elem_type_1) but not elem_type_2: model_thing.insert_element(new elem_type_2)//error, of course It is possible to do something like using templates only on the member? class model { private: template <typename T> boost::ptr_vector<T> elements; public: void insert_element(T *a) { element_list.push_back(a); } }; //wrong So I can call the insert_element on the specific class that I want to insert? Note that I do not want to use virtual members. Thanks!

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  • What is the fastest way to get a DataTable into SQL Server?

    - by John Gietzen
    I have a DataTable in memory that I need to dump straight into a SQL Server temp table. After the data has been inserted, I transform it a little bit, and then insert a subset of those records into a permanent table. The most time consuming part of this operation is getting the data into the temp table. Now, I have to use temp tables, because more than one copy of this app is running at once, and I need a layer of isolation until the actual insert into the permanent table happens. What is the fastest way to do a bulk insert from a C# DataTable into a SQL Temp Table? I can't use any 3rd party tools for this, since I am transforming the data in memory. My current method is to create a parameterized SqlCommand: INSERT INTO #table (col1, col2, ... col200) VALUES (@col1, @col2, ... @col200) and then for each row, clear and set the parameters and execute. There has to be a more efficient way. I'm able to read and write the records on disk in a matter of seconds...

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  • Dealing with image upload on server

    - by user1073320
    I have got a the following problem: I have got multi-step form where in one step user upload image to server and then few steps further supplies other information, when this information is invalid no data should be commited - also the image should be deleted. I was thinking about PHP session, but I've read here PHP - Store Images in SESSION data? that it is inefficient way. Every time you proceed step in the form the image is reloaded (in the session) and as somebody mentioned "You will want it to only be as big as it needs to be and you need to delete it as soon as you don't need it because large pieces of information in the session will slow down the session startup." - here i got a question: will it slow down the stratup the session of user who upload file or sessions of all users? I have to mention that I'm looking for solution that doesn't rely on operating system scripts (cron or etc) - I have no permission to run such scripts. The perfect solution for me would be: saving image on disk (for example in some folder named after session id) then after the latest step of form move this image or delete depending on form validation. If user unexpectedly destroy the session (for example closing the browser) of course the folder with image should be deleted. In nutshell I need somethig like callback to event "destroying session".

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  • How do I distribute my slightly customized Linux in VirtualBox?

    - by goodrone
    Suppose I've got some Arch Linux installation which I'd like to distribute among students with (sometimes very) basic Linux knowledge to make them able to compile C programs in an environment very similar to that in the university. (Things like Cygwin or MinGW seem to be inappropriate here.) I also choose VirtualBox as a holder for the virtual system. The question is: how do I distribute it? I mean: installing VirtualBox on the target machine (if not still installed) uncompressing and copying my image file (.VDI) registering the image (so that VirtualBox could see it when launched) configuring the guest system in VirtualBox (network, memory, etc.) optionally installing PuTTY to simplify interfacing with the guest Linux Should I create an installer? Which one? Or just write some .BAT-scripts? (Target host system is Windows, mostly XP and Vista.) I definately don't want to have a webpage with screen shot explaining where to click and what to press, because it's boring. Additionaly, what will be the best (the most user-friendly) way to configure network when the guest Linux system is run for the first time?

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  • iPhone OpenGLES: Textures are consuming too much memory and the program crashes with signal "0"

    - by CustomAppsMan
    I am not sure what the problem is. My app is running fine on the simulator but when I try to run it on the iPhone it crashes during debugging or without debugging with signal "0". I am using the Texture2D.m and OpenGLES2DView.m from the examples provided by Apple. I profiled the app on the iPhone with Instruments using the Memory tracer from the Library and when the app died the final memory consumed was about 60Mb real and 90+Mb virtual. Is there some other problem or is the iPhone just killing the application because it has consumed too much memory? If you need any information please state it and I will try to provide it. I am creating thousands of textures at load time which is why the memory consumption is so high. Really cant do anything about reducing the number of pics being loaded. I was running before on just UIImage but it was giving me really low frame rates. I read on this site that I should use OpenGLES for higher frame rates. Also sub question is there any way not to use UIImage to load the png file and then use the Texture class provided to create the texture for OpenGLES functions to use it for drawing? Is there some function in OpenGLES which will create a texture straight from a png file?

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  • Need help/suggestions for creating fantasy sports scoring databases and queries

    - by MGumbel
    I'm trying to create a website for my friends and I to keep track of fantasy sports scoring. So far, I've been doing the calculations and storage in Excel, which is very tedious. I'm trying to make it more simplified and automated through a SQL database that I can then wrap a web app around to enter daily stat updates. It's premised on our participation in another commercial site where we trade virtual shares of athletes, and thus acquire an "ownership percentage" in each athlete. For instance, if there are 100 shares of AROD, and I own 10 shares, then I own 10%. It then applies this to traditional baseball rotisserie scoring. So, for instance, if AROD has 1 HR today, then his adjusted HR stat would be 1.10. If he also has 2 RBI's, then his adjusted RBI stat today would be 2.20, based on (2 x 1.10)(1 to normalize the stat, and the .10 to represent the ownership percentage). All the stats for my team would then be summed each day and added to my stat history to come to an aggregated total. After that, points are allocated based on the ranking of each participant in each category at the end of the day. E.g. if there are 10 participants, and I have the highest total aggregate number of Adjusted HR's, then I get 10 pts. The points are then summed across the different stat categories to come up with a total point ranking for that day. An added difficulty is that ownership %'s can change on a daily basis. So far, in playing around with different schema, I don't know that having a separate table for each athlete's stats and each player's ownership %'s is the wisest choice. It seems to me that simply having two tables, one that contains the daily stat information for each athlete, and another that shows the ownership % of each player. My friend suggested using a start and end date for each ownership % to represent the potential daily changes in this category. I'm admittedly new to database development, so any suggestions on query code would be appreciated.

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  • Actionscript: How Can I Know When The Source Property Of An Image Is Completely Updated

    - by Joshua
    var I:Image=new Image(); I.source='C:\\Abc.png'; var H:int=I.height; H is always Zero! I am presuming this is because the image hasn't finished reading the png file off the disk yet. What event can I monitor to know when it's width and height will have the right values? The 'Complete' event only seems to work for DOWNLOADED images. The 'Render' event happens EVERY FRAME. The (undocumented?) 'sourceChanged', happens as soon as source changes, and has the same problem! What event do I watch that will let me know when the image's width and height properties will have valid values? Or is there some Synchronous version of I.source='xxx.png', that I don't know about? P.S. Yes, I know I shouldn't use "C:\" in an Air Program. This was just for illustrative purposes, so that you won't suggest I use "Complete", which never even seems to fire when the file indicated by source is local.

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  • How to rename an private file of my application?

    - by Ungureanu Liviu
    Hi! I want to rename an context private file created with openFileOutput() but I don't know how... I tried that: File file = getFileStreamPath(optionsMenuView.getPlaylistName()); // this file already exists try { FileOutputStream outStream = openFileOutput(newPlaylistName, Context.MODE_WORLD_READABLE); // i create a new file with the new name outStream.close(); } catch (FileNotFoundException e) { Log.e(TAG, "file not found!"); e.printStackTrace(); } catch (IOException e) { Log.e(TAG, "IO exception"); e.printStackTrace(); } Log.e(TAG, "rename status: " + file.renameTo(getFileStreamPath(newPlaylistName))); //it return true This code throw FileNotFoundException but the documentation said "Open a private file associated with this Context's application package for writing. Creates the file if it doesn't already exist." so the new file should be created on disk. The problem: When I try to read from the new renamed file I got FileNotFoundException! Thank you!

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  • Changing type of object in a conditional

    - by David Doria
    I'm having a bit of trouble with dynamic_casting. I need to determine at runtime the type of an object. Here is a demo: include include class PersonClass { public: std::string Name; virtual void test(){}; //it is annoying that this has to be here... }; class LawyerClass : public PersonClass { public: void GoToCourt(){}; }; class DoctorClass : public PersonClass { public: void GoToSurgery(){}; }; int main(int argc, char *argv[]) { PersonClass* person = new PersonClass; if(true) { person = dynamic_cast(person); } else { person = dynamic_cast(person); } person-GoToCourt(); return 0; } I would like to do the above. The only legal way I found to do it is to define all of the objects before hand: PersonClass* person = new PersonClass; LawyerClass* lawyer; DoctorClass* doctor; if(true) { lawyer = dynamic_cast(person); } else { doctor = dynamic_cast(person); } if(true) { lawyer-GoToCourt(); } The main problem with this (besides having to define a bunch of objects that won't be use) is that I have to change the name of the 'person' variable. Is there a better way? (I am not allowed to change any of the classes (Person, Lawyer, or Doctor) because they are part of a library that people who will use my code have and won't want to change). Thanks, Dave

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  • C++ MFC server app with sockets crashes and I cannot find the fault, help!

    - by usermeister
    My program has one dialog and two sockets. Both sockets are derived from CAsyncSocket, one is for listening, other is for receiving data from client. My program crashes when client tries to connect to server application and server needs to initialize receiving socket. This is my MFC dialog class. class CFileTransferServerDlg : public CDialog { ... ListeningSocket ListenSock; ReceivingSocket* RecvSock; void OnAccept(); // called when ListenSock gets connection attempt ... }; This is my derived socket class for receiving data that calls parent dialogs method when event is signaled. class ReceivingSocket : public CAsyncSocket { CFileTransferServerDlg* m_pDlg; // for accessing parent dialogs controls virtual void OnReceive(int nErrorCode); } ReceivingSocket::ReceivingSocket() { } This is dialogs function that handles incoming connection attempt when listening socket gets event notification. This is where the crash happens. void CFileTransferServerDlg::OnAccept() { RecvSock = new ReceivingSocket; /* CRASH */ } OR void CFileTransferServerDlg::OnAccept() { ReceivingSocket* tmpSock = new ReceivingSocket; tmpSock->SetParentDlg(this); CString message; if( ListenSock.Accept(*tmpSock) ) /* CRASH */ { message.LoadStringW(IDS_CLIENT_CONNECTED); m_txtStatus.SetWindowTextW(message); RecvSock = tmpSock; } } My program crashes when I try to create a socket for receiving file sent from client application. OnAccept starts when Listening socket signals incoming connection attempt, but my application then crashes. I've tried running it on another computer and connection attempt was succesful. What could be wrong? Error in debug mode: Unhandled exception at 0x009c30e1 in FileTransferServer.exe: 0xC0000005: Access violation reading location 0xccccce58.

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  • SQLite DB open time really long Problem

    - by sxingfeng
    I am using sqlite in c++ windows, And I have a db size about 60M, When I open the sqlite db, It takes about 13 second. sqlite3* mpDB; nRet = sqlite3_open16(szFile, &mpDB); And if I closed my application and reopen it again. It takse only less then 1 second. First, I thought It is because of disk cache. So I preload the 60M db file before sqlite open, and read the file using CFile, However, after preloading, the first time is still very slow. BOOL CQFilePro::PreLoad(const CString& strPath) { boost::shared_array<BYTE> temp = boost::shared_array<BYTE>(new BYTE[PRE_LOAD_BUFFER_LENGTH]); int nReadLength; try { CFile file; if (file.Open(strPath, CFile::modeRead) == FALSE) { return FALSE; } do { nReadLength = file.Read(temp.get(), PRE_LOAD_BUFFER_LENGTH); } while (nReadLength == PRE_LOAD_BUFFER_LENGTH); file.Close(); } catch(...) { } return TRUE; } My question is what is the difference between first open and second open. How can I accelerate the sqlite open-process.

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  • best practices question: How to save a collection of images and a java object in a single file? File

    - by Richard
    Hi all, I am making a java program that has a collection of flash-card like objects. I store the objects in a jtree composed of defaultmutabletreenodes. Each node has a user object attached to it with has a few string/native data type parameters. However, i also want each of these objects to have an image (typical formats, jpg, png etc). I would like to be able to store all of this information, including the images and the tree data to the disk in a single file so the file can be transferred between users and the entire tree, including the images and parameters for each object, can be reconstructed. I had not approached a problem like this before so I was not sure what the best practices were. I found XLMEncoder (http://java.sun.com/j2se/1.4.2/docs/api/java/beans/XMLEncoder.html) to be a very effective way of storing my tree and the native data type information. However I couldn't figure out how to save the image data itself inside of the XML file, and I'm not sure it is possible since the data is binary (so restricted characters would be invalid). My next thought was to associate a hash string instead of an image within each user object, and then gzip together all of the images, with the hash strings as the names and the XMLencoded tree in the same compmressed file. That seemed really contrived though. Does anyone know a good approach for this type of issue? THanks! Thanks!

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  • Flex component setActualSize

    - by dlots
    I am a little confused about the setActualSize method. It appears from what I've read, that if it is not called on a component by its parent, the component will not be rendered. So it appears that setActualSize is a critical method that is directly bound to rendering the UIComponent. It also appears that the width and height properties of UIComponent override the functionality of the width and height properties of flash.display.DisplayObject, in that they are not directly bound to the rendering of the object but are virtual values that are mainly used by the getExplicitOrMeasured when the parent of the component calls the component's setActualSize method. So the question are: 1) Why isn't the default behavior of every component to just call setActualSize(getExplicitOrMeasuredWidth(),getExplicitOrMeasuredHeight()) on itself? 2) I guess this question stems from the above question and the behavior as I understand it as described above: does setActualSize change the visibility of the component? It appears that that the behavior is that a component is not rendered until setActualSize is called, but if it contains display object children itself (expected behavior as it can calculate measure on itself) and is added to the display list, the only reason why flash isn't rendering it, is because its not visible. 3) Relating to question #1, does updateDisplayList of UIComponent have a method that goes through its children calling setActualSize on each of them?

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  • Memory mapping of files and system cache behavior in WinXP

    - by Canopus
    Our application is memory intensive and deals with reading a large number of disk files. The total load can be more than 3 GB. There is a custom memory manager that uses memory mapped files to achieve reading of such a huge data. The files are mapped into the process memory space only when needed and with this the process memory is well under control. But what is observed is, with memory mapping, the system cache keeps on increasing until it occupies the available physical memory. This leads to the slowing down of the entire system. My question is how to prevent system cache from hogging the physical memory? I attempted to remove the file buffering (by using FILE_FLAG_NO_BUFFERING ), but with this, the read operations take considerable amount of time and slows down the application performance. How to achieve the scalability without sacrificing much on performance. What are the common techniques used in such cases? I dont have a good understanding of the WinXP OS caching behavior. Any good links explaining the same would also be helpful.

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  • Error in FireFox Loading Images

    - by Brian
    Hello, Details of the app are: ASP.NET project, local web server, hosted in IIS locally, using latest FireFox, uses forms authentication. I'm getting a logon user name/pwd box when trying to access my local web server. Using the net panel in firebug, I see the issue is with an animated GIF, showing up as 401 unauthorized. I check the details and this is what I see for this URL: http://localhost/<virtual>/Images/loading.gif I'm getting the following: Response Headers: Server Microsoft-IIS/5.1 Date Thu, 17 Jun 2010 19:02:58 GMT WWW-Authenticate Negotiate NTLM Connection close Content-Length 4046 Content-Type text/html Request headers: Host localhost User-Agent Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3 ( .NET CLR 3.5.30729; .NET4.0E) Accept image/png,image/*;q=0.8,*/*;q=0.5 Accept-Language en-us,en;q=0.5 Accept-Encoding gzip,deflate Accept-Charset ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive 115 Connection keep-alive Referer <correct referer> Cookie ASP.NET_SessionId=ux4bt345qjz4p3u1wm1zgmez; .ASPXFormsAuth=33F12B444040827B8ABF154EE4EDE43B6CA532432EB846987B355097E00256DF0955C76A37BC593EAA961747BF1CC1D8949FF63C6F2CA69D77213EB15B4EDFAF57A83D9E1F88AB8D821C3A09C07EA2EE; .ASPROLES=qTFrGteJydYAE3118WGXbhJthTDdjdtuQ06t4bYVrM1BwIfcEHU1HhnEcs7TqSOaV-fIN5MH3uO57oNVWXDvrhkZ8gQuURuUk_K0TpoR-DEFXuF953Gl9aIilKAdV211jutMNQmhkt2rdPE2tEhHs3pz953fADxjAOyZl7K-AqNvMk3yqJshhKHhJIf-ALMhWIYlrrKy0WsYznUwh3WCtPfzEBD5XzmXU8HVMJ2-ArLjBISuegvSmxvK1PuXBPhoMRMi9Ynaw6xi9ypGk-R6uN0ljOMCGkB2-20WUlFuP0xWTfac_zCTDT00pbpnyjtygnM-LShOXTrZ_mhoRuXfKYEYSodNihwD6SRr19Nm-8uZ5BQ-W81svM17S2C0vc0FaxtiuAcN_vHcsN1OEJeCuVfRjeqzo9xWEViupP3Vh6aOcCm6yrftgw5x94piuCJO7tCfXjJAw5RVUWDBBWv5gmid171F0k-_XZ0CSv7Gm2Eai1BRfogAqQ_MV3tyPv7XVEyJXRXqYGlf1JpkfTW8S8On4E05v9gx9RcdnKHZebiOZwbP1_ho9nG7pMwXysbhjxtxwZ-zLx-v11_rhZw_i5m7iNcLtt4BbFU-sb_crzMpCKGywHIc452Zp1E0kx1Rfx-2eUnaiLiCfGed-QqelO88NYTpJHttGKEfhFrDgmaIXZPJRtuZ-GrS6t3Vla-8qDAVb1p6ovPwoVT4z4BhQyFsk542gDx-uQDw6D0B6zo7lXfcOjtolUxDcLbETsNlYsexZaxFpRSbw7M1ldwL_k92P9wLPlv9mw4NtyhXKJesMu7GjquZuoBN3hO00AqJEe1tKFFtfrvbE5ZH7uNu7myNdtlxRPe3WZe7qukbqHo1 Pragma no-cache Cache-Control no-cache Any ideas? Thanks.

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  • VC9 C1083 Cannot open include file: 'boost...' after trying to abstract an include dependency

    - by ronivek
    Hey, So I've been working on a project for the past number of weeks and it uses a number of Boost libraries. In particular I'm using the boost::dynamic_bitset library quite extensively. I've had zero issues up until now; but tonight I discovered a dependency between some includes which I had to resolve; and I tried to do so by providing an abstract callback class. Effectively I now have the following: First include... class OtherClassCallback { public: virtual int someOtherMethod() const = 0; }; class SomeClass { public: void someMethod(OtherClassCallback *oc) { ... oc->someOtherMethod(); ... } }; Second include... #include "SomeClass.h" class SomeOtherClass : public OtherClassCallback { public: int someOtherMethod() const { return this->someInt; } }; Here is the issue; ever since I implemented this class I'm now getting the following error: fatal error C1083: Cannot open include file: 'boost/dynamic_bitset/dynamic_bitset.hpp': No such file or directory Now I'm getting no other compiler errors; and it's a pretty substantial project. My include paths and so on are perfect; my files are fully accessible and removing the changes fixes the issue. Does anyone have any idea what might be going on? I'm compiling to native Windows executables in VS9. I should confess that I'm very inexperienced with C++ in general so go easy on me if it's something horribly straightforward; I can't figure it out.

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  • Information about PTE's (Page Table Entries) in Windows

    - by Patrick
    In order to find more easily buffer overflows I am changing our custom memory allocator so that it allocates a full 4KB page instead of only the wanted number of bytes. Then I change the page protection and size so that if the caller writes before or after its allocated piece of memory, the application immediately crashes. Problem is that although I have enough memory, the application never starts up completely because it runs out of memory. This has two causes: since every allocation needs 4 KB, we probably reach the 2 GB limit very soon. This problem could be solved if I would make a 64-bit executable (didn't try it yet). even when I only need a few hundreds of megabytes, the allocations fail at a certain moment. The second problem is the biggest one, and I think it's related to the maximum number of PTE's (page table entries, which store information on how Virtual Memory is mapped to physical memory, and whether pages should be read-only or not) you can have in a process. My questions (or a cry-for-tips): Where can I find information about the maximum number of PTE's in a process? Is this different (higher) for 64-bit systems/applications or not? Can the number of PTE's be configured in the application or in Windows? Thanks, Patrick PS. note for those who will try to argument that you shouldn't write your own memory manager: My application is rather specific so I really want full control over memory management (can't give any more details) Last week we had a memory overwrite which we couldn't find using the standard C++ allocator and the debugging functionality of the C/C++ run time (it only said "block corrupt" minutes after the actual corruption") We also tried standard Windows utilities (like GFLAGS, ...) but they slowed down the application by a factor of 100, and couldn't find the exact position of the overwrite either We also tried the "Full Page Heap" functionality of Application Verifier, but then the application doesn't start up either (probably also running out of PTE's)

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  • Accessing red5 server outside the localhost

    - by user1039290
    I am new on red5 server so I stuck in. I am trying to record videos from webcam and save them in to my server. To do this, I installed red5 to my server. In addition, I also downloaded red5recorder and put it into my webapps folder. But there is any information about its implementation details. Whatever. So I go on with Red5 SimpleRecorder tutorial. Everything works fine when I tried in my server, but there is a problem when I try to connect to server from other computer to record a video. Actually, video recording is handled but the recorded video is not uploaded to the server. When I work in localhost it works fine, but from outside I couldn't be able to record or upload the video. I change the red5-web.properties document, and set virtual host to my server's IP but it again only works in localhost. What could be the reason? Is it about file permissions? or what could it be? Kind regards, Can

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  • Code Analysis Warning CA1004 with generic method

    - by Vaccano
    I have the following generic method: // Load an object from the disk public static T DeserializeObject<T>(String filename) where T : class { XmlSerializer xmlSerializer = new XmlSerializer(typeof(T)); try { TextReader textReader = new StreamReader(filename); var result = (T)xmlSerializer.Deserialize(textReader); textReader.Close(); return result; } catch (FileNotFoundException) { } return null; } When I compile I get the following warning: CA1004 : Microsoft.Design : Consider a design where 'MiscHelpers.DeserializeObject(string)' doesn't require explicit type parameter 'T' in any call to it. I have considered this and I don't know a way to do what it requests with out limiting the types that can be deserialized. I freely admit that I might be missing an easy way to fix this. But if I am not, then is my only recourse to suppress this warning? I have a clean project with no warnings or messages. I would like to keep it that way. I guess I am asking "why this is a warning?" At best this seems like it should be a message. And even that seems a bit much. Either it can or it can't be fixed. If it can't then you are just stuck with the warning with no recourse but suppressing it. Am I wrong?

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  • Ftp throws WebException only in .NET 4.0

    - by Trakhan
    I have following c# code. It runs just fine when compiled against .NET framework 3.5 or 2.0 (I did not test it against 3.0, but it will most likely work too). The problem is, that it fails when built against .NET framework 4.0. FtpWebRequest Ftp = (FtpWebRequest)FtpWebRequest.Create(Url_ + '/' + e.Name); Ftp.Method = WebRequestMethods.Ftp.UploadFile; Ftp.Credentials = new NetworkCredential(Login_, Password_); Ftp.UseBinary = true; Ftp.KeepAlive = false; Ftp.UsePassive = true; Stream S = Ftp.GetRequestStream(); byte[] Content = null; bool Continue = false; do { try { Continue = false; Content = File.ReadAllBytes(e.FullPath); } catch (Exception) { Continue = true; System.Threading.Thread.Sleep(500); } } while (Continue); S.Write(Content, 0, Content.Length); S.Close(); FtpWebResponse Resp = (FtpWebResponse)Ftp.GetResponse(); if (Resp.StatusCode != FtpStatusCode.CommandOK) Console.WriteLine(Resp.StatusDescription); The problem is in call Stream S = Ftp.GetRequestStream();, which throws an en instance of WebException with message “The remote server returned an error: (500) Syntax error, command unrecognized”. Does anybody know why it is so? PS. I communicate virtual ftp server in ECM Alfresco.

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  • Oddities in Linq-to-SQL generated code related to property change/changing events

    - by Lasse V. Karlsen
    I'm working on creating my own Linq-to-Sql generated classes in order to learn the concepts behind it all. I have some questions, if anyone knows the answer to one or more of these I'd be much obliged. The code below, and thus the questions, are from looking at code generated by creating a .DBML file in the Visual Studio 2010 designer, and inspecting the .Designer.cs file afterwards. 1. Why is INotifyPropertyChanging not passing the property name The event raising method is defined like this: protected virtual void SendPropertyChanging() Why isn't the name of the property that is changing passed to the event here? It is defined to be part of the EventArgs descendant that is passed to the event handler, but the method only passes an empty such value to it. 2. Why are the EntitySet<X> attach/detach methods not raising property changed? For an EntitySet<X> reference, the following two methods are generated: private void attach_EmailAddress1s(EmailAddress1 entity) { this.SendPropertyChanging(); entity.Person1 = this; } private void detach_EmailAddress1s(EmailAddress1 entity) { this.SendPropertyChanging(); entity.Person1 = null; } Why isn't SendPropertyChanged also called here? I'm sure I have more questions later, but for now these will suffice :)

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  • How to replace auto-implemented c# get body at runtime or compile time?

    - by qstarin
    I've been trying to figure this out all night, but I guess my knowledge of the .Net Framework just isn't that deep and the problem doesn't exactly Google well, but if I can get a nod in the right direction I'm sure I can implement it, one way or another. I'd like to be able to declare a property decorated with a custom attribute as such: public MyClass { [ReplaceWithExpressionFrom(typeof(SomeOtherClass))] public virtual bool MyProperty { get; } } public SomeOtherClass : IExpressionHolder<MyClass, bool> { ... } public interface IExpressionHolder<TArg, TResult> { Expression<Func<TArg, TResult>> Expression { get; } } And then somehow - this is the part I'm having trouble figuring - replace the automatically generated implementation of that getter with a piece of custom code, something like: Type expressionHolderType = LookupAttributeCtorArgTypeInDeclarationOfPropertyWereReplacing(); return ReplaceWithExpressionFromAttribute.GetCompiledExpressionFrom(expressionHolderType)(this); The main thing I'm not sure how to do is replace the automatic implementation of the get. The first thing that came to mind was PostSharp, but that's a more complicated dependency than I care for. I'd much prefer a way to code it without using post-processing attached to the build (I think that's the jist of how PostSharp sinks its hooks in anyway). The other part of this I'm not so sure about is how to retrieve the type parameter passed to the particular instantiation of the ReplaceWithExpressionFrom attribute (where it decorates the property whose body I want to replace; in other words, how do I get typeof(SomeOtherClass) where I'm coding the get body replacement). I plan to cache compiled expressions from concrete instances of IExpressionHolder, as I don't want to do that every time the property gets retrieved. I figure this has just got to be possible. At the very least I figure I should be able to search an assembly for any method decorated with the attribute and somehow proxy the class or just replace the IL or .. something? And I'd like to make the integration as smooth as possible, so if this can be done without explicitly calling a registration or initialization method somewhere that'd be super great. Thanks!

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  • Problems with Unity BuildUp Method

    - by Voice
    Hi everybody) I'm using Unity App Block for my project (version 1.2.0.0). I have a problem with Unity Container BuildUp method which I'm using for my ascx controls. Here is some code (that's pretty simple) public class BaseUserControl<T>:UserControl where T:class { protected override void OnInit(EventArgs e) { InjectDependencies(); base.OnInit(e); } protected virtual void InjectDependencies() { var context = HttpContext.Current; if (context == null) { return; } var accessor = context.ApplicationInstance as IContainerAccessor; if (accessor == null) { return; } var container = accessor.Container; if (container == null) { throw new InvalidOperationException("No Unity container found"); } container.BuildUp<T>(this as T); } } This method is called in base control for ascx controls in my solution. And here the property that should be injected in child control: [Dependency] private IStock Stock { get; set; } So after buildup Stock property is still empty. Resolve method works fine for IStock with the same container and configuration. I've tried buildup with simple test class with only one property IStock and got the same result. So what can be wrong with buildup?

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  • Visual SourceSafe (VSS): "Access to file (filename) denied" error

    - by tk-421
    Hi, can anybody help with the above SourceSafe error? I've spent hours trying to find a fix. I've also Googled the heck out of it but couldn't find a scenario matching mine, because in my case only a few files (not all) are affected. Here's what I found: only a few files in my project generate this error other files in the same directory (for example, App_Code has one of the problem files) work fine I've tried checking out from both the VSS client and Visual Studio another developer can check out the main problem file without any problems This sounds like a permission issue for my user, right? However: I found the location of one of the problem files in VSS's data directory (using VSS's naming format, as in 'fddaaaaa.a') and checked its permissions; everything looks fine and its permissions match those of other files I can check out successfully I can see no differences in the file properties between working and non-working files What else can I check? Has anyone encountered this problem before and found a solution? Thanks. P.S.: SourceGear, svn or git are not options, unfortunately. P.P.S.: Tried unsuccessfully to add tag "sourcesafe." EDIT: Hey Paddy, I tried to click 'add comment' to respond to your comment, but I'm getting a javascript error when loading this page in IE8 ("jquery undefined," etc.) so this isn't working. This is when checking out files, and yes, I've obliterated my local copy more times than I can remember. ;) EDIT 2: Thanks for the responses, guys (again I can't 'add comment' due to jQuery not loading, maybe blocked as discussed in Meta). If the problem was caused by antivirus or a bad disk, would other users still be able to check out the file(s)? That's the case here, which makes me think it's a permission issue specific to my account. However I've looked at the permissions and they match both other users' settings and settings on other files which I can check out.

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