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  • Thread Synchronisation 101

    - by taspeotis
    Previously I've written some very simple multithreaded code, and I've always been aware that at any time there could be a context switch right in the middle of what I'm doing, so I've always guarded access the shared variables through a CCriticalSection class that enters the critical section on construction and leaves it on destruction. I know this is fairly aggressive and I enter and leave critical sections quite frequently and sometimes egregiously (e.g. at the start of a function when I could put the CCriticalSection inside a tighter code block) but my code doesn't crash and it runs fast enough. At work my multithreaded code needs to be a tighter, only locking/synchronising at the lowest level needed. At work I was trying to debug some multithreaded code, and I came across this: EnterCriticalSection(&m_Crit4); m_bSomeVariable = true; LeaveCriticalSection(&m_Crit4); Now, m_bSomeVariable is a Win32 BOOL (not volatile), which as far as I know is defined to be an int, and on x86 reading and writing these values is a single instruction, and since context switches occur on an instruction boundary then there's no need for synchronising this operation with a critical section. I did some more research online to see whether this operation did not need synchronisation, and I came up with two scenarios it did: The CPU implements out of order execution or the second thread is running on a different core and the updated value is not written into RAM for the other core to see; and The int is not 4-byte aligned. I believe number 1 can be solved using the "volatile" keyword. In VS2005 and later the C++ compiler surrounds access to this variable using memory barriers, ensuring that the variable is always completely written/read to the main system memory before using it. Number 2 I cannot verify, I don't know why the byte alignment would make a difference. I don't know the x86 instruction set, but does mov need to be given a 4-byte aligned address? If not do you need to use a combination of instructions? That would introduce the problem. So... QUESTION 1: Does using the "volatile" keyword (implicity using memory barriers and hinting to the compiler not to optimise this code) absolve a programmer from the need to synchronise a 4-byte/8-byte on x86/x64 variable between read/write operations? QUESTION 2: Is there the explicit requirement that the variable be 4-byte/8-byte aligned? I did some more digging into our code and the variables defined in the class: class CExample { private: CRITICAL_SECTION m_Crit1; // Protects variable a CRITICAL_SECTION m_Crit2; // Protects variable b CRITICAL_SECTION m_Crit3; // Protects variable c CRITICAL_SECTION m_Crit4; // Protects variable d // ... }; Now, to me this seems excessive. I thought critical sections synchronised threads between a process, so if you've got one you can enter it and no other thread in that process can execute. There is no need for a critical section for each variable you want to protect, if you're in a critical section then nothing else can interrupt you. I think the only thing that can change the variables from outside a critical section is if the process shares a memory page with another process (can you do that?) and the other process starts to change the values. Mutexes would also help here, named mutexes are shared across processes, or only processes of the same name? QUESTION 3: Is my analysis of critical sections correct, and should this code be rewritten to use mutexes? I have had a look at other synchronisation objects (semaphores and spinlocks), are they better suited here? QUESTION 4: Where are critical sections/mutexes/semaphores/spinlocks best suited? That is, which synchronisation problem should they be applied to. Is there a vast performance penalty for choosing one over the other? And while we're on it, I read that spinlocks should not be used in a single-core multithreaded environment, only a multi-core multithreaded environment. So, QUESTION 5: Is this wrong, or if not, why is it right? Thanks in advance for any responses :)

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  • Can I constrain a template parameter class to implement the interfaces that are supported by other?

    - by K. Georgiev
    The name is a little blurry, so here's the situation: I'm writing code to use some 'trajectories'. The trajectories are an abstract thing, so I describe them with different interfaces. So I have a code as this: namespace Trajectories { public interface IInitial < Atom > { Atom Initial { get; set; } } public interface ICurrent < Atom > { Atom Current { get; set; } } public interface IPrevious < Atom > { Atom Previous { get; set; } } public interface ICount < Atom > { int Count { get; } } public interface IManualCount < Atom > : ICount < Atom > { int Count { get; set; } } ... } Every concrete implementation of a trajectory will implement some of the above interfaces. Here's a concrete implementation of a trajectory: public class SimpleTrajectory < Atom > : IInitial < Atom >, ICurrent < Atom >, ICount < Atom > { // ICount public int Count { get; private set; } // IInitial private Atom initial; public Atom Initial { get { return initial; } set { initial = current = value; Count = 1; } } // ICurrent private Atom current; public Atom Current { get { return current; } set { current = value; Count++; } } } Now, I want to be able to deduce things about the trajectories, so, for example I want to support predicates about different properties of some trajectory: namespace Conditions { public interface ICondition &lt Atom, Trajectory &gt { bool Test(ref Trajectory t); } public class CountLessThan &lt Atom, Trajectory &gt : ICondition &lt Atom, Trajectory &gt where Trajectory : Trajectories.ICount &lt Atom &gt { public int Value { get; set; } public CountLessThan() { } public bool Test(ref Trajectory t) { return t.Count &lt Value; } } public class CurrentNormLessThan &lt Trajectory &gt : ICondition &lt Complex, Trajectory &gt where Trajectory : Trajectories.ICurrent &lt Complex &gt { public double Value { get; set; } public CurrentNormLessThan() { } public bool Test(ref Trajectory t) { return t.Current.Norm() &lt Value; } } } Now, here's the question: What if I wanted to implement AND predicate? It would be something like this: public class And &lt Atom, CondA, TrajectoryA, CondB, TrajectoryB, Trajectory &gt : ICondition &lt Atom, Trajectory &gt where CondA : ICondition &lt Atom, TrajectoryA &gt where TrajectoryA : // Some interfaces where CondB : ICondition &lt Atom, TrajectoryB &gt where TrajectoryB : // Some interfaces where Trajectory : // MUST IMPLEMENT THE INTERFACES FOR TrajectoryA AND THE INTERFACES FOR TrajectoryB { public CondA A { get; set; } public CondB B { get; set; } public bool Test(ref Trajectory t){ return A.Test(t) && B.Test(t); } } How can I say: support only these trajectories, for which the arguments of AND are ok? So I can be able to write: var vand = new CountLessThan(32) & new CurrentNormLessThan(4.0); I think if I create an orevall interface for every subset of interfaces, I could be able to do it, but it will become quite ugly.

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  • Grafting LINQ onto C# 2 library

    - by P Daddy
    I'm writing a data access layer. It will have C# 2 and C# 3 clients, so I'm compiling against the 2.0 framework. Although encouraging the use of stored procedures, I'm still trying to provide a fairly complete ability to perform ad-hoc queries. I have this working fairly well, already. For the convenience of C# 3 clients, I'm trying to provide as much compatibility with LINQ query syntax as I can. Jon Skeet noticed that LINQ query expressions are duck typed, so I don't have to have an IQueryable and IQueryProvider (or IEnumerable<T>) to use them. I just have to provide methods with the correct signatures. So I got Select, Where, OrderBy, OrderByDescending, ThenBy, and ThenByDescending working. Where I need help are with Join and GroupJoin. I've got them working, but only for one join. A brief compilable example of what I have is this: // .NET 2.0 doesn't define the Func<...> delegates, so let's define some workalikes delegate TResult FakeFunc<T, TResult>(T arg); delegate TResult FakeFunc<T1, T2, TResult>(T1 arg1, T2 arg2); abstract class Projection{ public static Condition operator==(Projection a, Projection b){ return new EqualsCondition(a, b); } public static Condition operator!=(Projection a, Projection b){ throw new NotImplementedException(); } } class ColumnProjection : Projection{ readonly Table table; readonly string columnName; public ColumnProjection(Table table, string columnName){ this.table = table; this.columnName = columnName; } } abstract class Condition{} class EqualsCondition : Condition{ readonly Projection a; readonly Projection b; public EqualsCondition(Projection a, Projection b){ this.a = a; this.b = b; } } class TableView{ readonly Table table; readonly Projection[] projections; public TableView(Table table, Projection[] projections){ this.table = table; this.projections = projections; } } class Table{ public Projection this[string columnName]{ get{return new ColumnProjection(this, columnName);} } public TableView Select(params Projection[] projections){ return new TableView(this, projections); } public TableView Select(FakeFunc<Table, Projection[]> projections){ return new TableView(this, projections(this)); } public Table Join(Table other, Condition condition){ return new JoinedTable(this, other, condition); } public TableView Join(Table inner, FakeFunc<Table, Projection> outerKeySelector, FakeFunc<Table, Projection> innerKeySelector, FakeFunc<Table, Table, Projection[]> resultSelector){ Table join = new JoinedTable(this, inner, new EqualsCondition(outerKeySelector(this), innerKeySelector(inner))); return join.Select(resultSelector(this, inner)); } } class JoinedTable : Table{ readonly Table left; readonly Table right; readonly Condition condition; public JoinedTable(Table left, Table right, Condition condition){ this.left = left; this.right = right; this.condition = condition; } } This allows me to use a fairly decent syntax in C# 2: Table table1 = new Table(); Table table2 = new Table(); TableView result = table1 .Join(table2, table1["ID"] == table2["ID"]) .Select(table1["ID"], table2["Description"]); But an even nicer syntax in C# 3: TableView result = from t1 in table1 join t2 in table2 on t1["ID"] equals t2["ID"] select new[]{t1["ID"], t2["Description"]}; This works well and gives me identical results to the first case. The problem is if I want to join in a third table. TableView result = from t1 in table1 join t2 in table2 on t1["ID"] equals t2["ID"] join t3 in table3 on t1["ID"] equals t3["ID"] select new[]{t1["ID"], t2["Description"], t3["Foo"]}; Now I get an error (Cannot implicitly convert type 'AnonymousType#1' to 'Projection[]'), presumably because the second join is trying to join the third table to an anonymous type containing the first two tables. This anonymous type, of course, doesn't have a Join method. Any hints on how I can do this?

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  • Minimum-Waste Print Job Grouping Algorithm?

    - by Matt Mc
    I work at a publishing house and I am setting up one of our presses for "ganging", in other words, printing multiple jobs simultaneously. Given that different print jobs can have different quantities, and anywhere from 1 to 20 jobs might need to be considered at a time, the problem would be to determine which jobs to group together to minimize waste (waste coming from over-printing on smaller-quantity jobs in a given set, that is). Given the following stable data: All jobs are equal in terms of spatial size--placement on paper doesn't come into consideration. There are three "lanes", meaning that three jobs can be printed simultaneously. Ideally, each lane has one job. Part of the problem is minimizing how many lanes each job is run on. If necessary, one job could be run on two lanes, with a second job on the third lane. The "grouping" waste from a given set of jobs (let's say the quantities of them are x, y and z) would be the highest number minus the two lower numbers. So if x is the higher number, the grouping waste would be (x - y) + (x - z). Otherwise stated, waste is produced by printing job Y and Z (in excess of their quantities) up to the quantity of X. The grouping waste would be a qualifier for the given set, meaning it could not exceed a certain quantity or the job would simply be printed alone. So the question is stated: how to determine which sets of jobs are grouped together, out of any given number of jobs, based on the qualifiers of 1) Three similar quantities OR 2) Two quantities where one is approximately double the other, AND with the aim of minimal total grouping waste across the various sets. (Edit) Quantity Information: Typical job quantities can be from 150 to 350 on foreign languages, or 500 to 1000 on English print runs. This data can be used to set up some scenarios for an algorithm. For example, let's say you had 5 jobs: 1000, 500, 500, 450, 250 By looking at it, I can see a couple of answers. Obviously (1000/500/500) is not efficient as you'll have a grouping waste of 1000. (500/500/450) is better as you'll have a waste of 50, but then you run (1000) and (250) alone. But you could also run (1000/500) with 1000 on two lanes, (500/250) with 500 on two lanes and then (450) alone. In terms of trade-offs for lane minimization vs. wastage, we could say that any grouping waste over 200 is excessive. (End Edit) ...Needless to say, quite a problem. (For me.) I am a moderately skilled programmer but I do not have much familiarity with algorithms and I am not fully studied in the mathematics of the area. I'm I/P writing a sort of brute-force program that simply tries all options, neglecting any option tree that seems to have excessive grouping waste. However, I can't help but hope there's an easier and more efficient method. I've looked at various websites trying to find out more about algorithms in general and have been slogging my way through the symbology, but it's slow going. Unfortunately, Wikipedia's articles on the subject are very cross-dependent and it's difficult to find an "in". The only thing I've been able to really find would seem to be a definition of the rough type of algorithm I need: "Exclusive Distance Clustering", one-dimensionally speaking. I did look at what seems to be the popularly referred-to algorithm on this site, the Bin Packing one, but I was unable to see exactly how it would work with my problem. Any help is appreciated. :)

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  • unrecognized rule in lex

    - by Max
    I'm writing a program in lex, and it gives me the following error: scanner.l:49: unrecognized rule Line 49 is: {number} {return(NUM);} Here's my code: #include <stdio.h> %token BOOL, ELSE, IF, TRUE, WHILE, DO, FALSE, INT, VOID %token LPAREN, RPAREN, LBRACK, RBRACK, LBRACE, RBRACE, SEMI, COMMA, PLUS, MINUS, TIMES %token DIV, MOD, AND, OR, NOT, IS, ADDR, EQ, NE, LT, GT, LE, GE %token NUM, ID, PUNCT, OP int line = 1, numAttr; char *strAttr; %} /* regular definitions */ delim [ \t] ws {delim}+ letter [A-Za-z] digit [0-9] id ({letter} | _)({letter} | {digit} | _)* number {digit}+ %% {ws} {/* no action and no return */} [\n] {line++;} bool {return(BOOL);} else {return(ELSE);} if {return(IF);} true {return(TRUE);} while {return(WHILE);} do {return(DO);} false {return(FALSE);} int {return(INT);} void {return(VOID);} {id} {return(ID);} {number} {return(NUM);} // error is here "(" {yylval = LPAREN; return(PUNCT);} ")" {yylval = RPAREN; return(PUNCT);} "[" {yylval = LBRACK; return(PUNCT);} "]" {yylval = RBRACK; return(PUNCT);} "{" {yylval = LBRACE; return(PUNCT);} "}" {yylval = RBRACE; return(PUNCT);} ";" {yylval = SEMI; return(PUNCT);} "," {yylval = COMMA; return(PUNCT);} "+" {yylval = PLUS; return(OP);} "-" {yylval = MINUS; return(OP);} "*" {yylval = TIMES; return(OP);} "/" {yylval = DIV; return(OP);} "%" {yylval = MOD; return(OP);} "&" {yylval = ADDR; return(OP);} "&&" {yylval = AND; return(OP);} "||" {yylval = OR; return(OP);} "!" {yylval = NOT; return(OP);} "!=" {yylval = NE; return(OP);} "=" {yylval = IS; return(OP);} "==" {yylval = EQ; return(OP);} "<" {yylval = LT; return(OP);} "<=" {yylval = LE; return(OP);} ">" {yylval = GT; return(OP);} ">=" {yylval = GE; return(OP);} %% What is wrong with that rule? Thanks.

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  • developing maven plugin, how to exclude bitkeeper files

    - by Denali
    Hi There, I am trying to write my first maven plugin. I'd like to exclude all the java files related to the source repository I'm using, which is BitKeeper. These files live in directories called SCCS. I can't for the life of me figure out how to do this. When I add the maven-compile-plugin with excludes data, it works (the bk files are excluded) if I specify mvn compiler:compile. But this is not binding to the compile phase. So that when I run mvn compile, it blows up trying to compile a source control specific java file. Any help or pointers appreciated. Another thing to note: Everything works perfectly if I change the packaging from "maven-plugin" to "jar", which of course, I can't do permanently since this is a maven plugin I am trying to write. I'm sorry if this is answered elsewhere. I've looked around for several hours here and through the maven docs, but everything on this topic seems to be related to writing code which will be packaged in jars, not maven plugins. Here's my pom.xml: <project> <modelVersion>4.0.0</modelVersion> <groupId>com.mycomp.mygroup</groupId> <artifactId>special-persistence-plugin</artifactId> <packaging>maven-plugin</packaging> <version>1.0-SNAPSHOT</version> <name>Special Persistence Plugin</name> <dependencies> <dependency> <groupId>org.apache.maven</groupId> <artifactId>maven-plugin-api</artifactId> <version>2.0</version> </dependency> </dependencies> <build> <plugins> <plugin> <artifactId>maven-compiler-plugin</artifactId> <configuration> <source>1.6</source> <target>1.6</target> <encoding>UTF-8</encoding> <excludes> <exclude>**/SCCS/**/*.java</exclude> </excludes> <phase>compile</phase> <goals> <goal>compiler:compile</goal> </goals> </configuration> </plugin> </plugins> </build> </project> Thank you to anyone with ideas about this, -Denali

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  • Why are there 3 conflicting OpenCV camera calibration formulas?

    - by John
    I'm having a problem with OpenCV's various parameterization of coordinates used for camera calibration purposes. The problem is that three different sources of information on image distortion formulae apparently give three non-equivalent description of the parameters and equations involved: (1) In their book "Learning OpenCV…" Bradski and Kaehler write regarding lens distortion (page 376): xcorrected = x * ( 1 + k1 * r^2 + k2 * r^4 + k3 * r^6 ) + [ 2 * p1 * x * y + p2 * ( r^2 + 2 * x^2 ) ], ycorrected = y * ( 1 + k1 * r^2 + k2 * r^4 + k3 * r^6 ) + [ p1 * ( r^2 + 2 * y^2 ) + 2 * p2 * x * y ], where r = sqrt( x^2 + y^2 ). Assumably, (x, y) are the coordinates of pixels in the uncorrected captured image corresponding to world-point objects with coordinates (X, Y, Z), camera-frame referenced, for which xcorrected = fx * ( X / Z ) + cx and ycorrected = fy * ( Y / Z ) + cy, where fx, fy, cx, and cy, are the camera's intrinsic parameters. So, having (x, y) from a captured image, we can obtain the desired coordinates ( xcorrected, ycorrected ) to produced an undistorted image of the captured world scene by applying the above first two correction expressions. However... (2) The complication arises as we look at OpenCV 2.0 C Reference entry under the Camera Calibration and 3D Reconstruction section. For ease of comparison we start with all world-point (X, Y, Z) coordinates being expressed with respect to the camera's reference frame, just as in #1. Consequently, the transformation matrix [ R | t ] is of no concern. In the C reference, it is expressed that: x' = X / Z, y' = Y / Z, x'' = x' * ( 1 + k1 * r'^2 + k2 * r'^4 + k3 * r'^6 ) + [ 2 * p1 * x' * y' + p2 * ( r'^2 + 2 * x'^2 ) ], y'' = y' * ( 1 + k1 * r'^2 + k2 * r'^4 + k3 * r'^6 ) + [ p1 * ( r'^2 + 2 * y'^2 ) + 2 * p2 * x' * y' ], where r' = sqrt( x'^2 + y'^2 ), and finally that u = fx * x'' + cx, v = fy * y'' + cy. As one can see these expressions are not equivalent to those presented in #1, with the result that the two sets of corrected coordinates ( xcorrected, ycorrected ) and ( u, v ) are not the same. Why the contradiction? It seems to me the first set makes more sense as I can attach physical meaning to each and every x and y in there, while I find no physical meaning in x' = X / Z and y' = Y / Z when the camera focal length is not exactly 1. Furthermore, one cannot compute x' and y' for we don't know (X, Y, Z). (3) Unfortunately, things get even murkier when we refer to the writings in Intel's Open Source Computer Vision Library Reference Manual's section Lens Distortion (page 6-4), which states in part: "Let ( u, v ) be true pixel image coordinates, that is, coordinates with ideal projection, and ( u ~, v ~ ) be corresponding real observed (distorted) image coordinates. Similarly, ( x, y ) are ideal (distortion-free) and ( x ~, y ~ ) are real (distorted) image physical coordinates. Taking into account two expansion terms gives the following: x ~ = x * ( 1 + k1 * r^2 + k2 * r^4 ) + [ 2 p1 * x * y + p2 * ( r^2 + 2 * x^2 ) ] y ~ = y * ( 1 + k1 * r^2 + k2 * r^4 ] + [ 2 p2 * x * y + p2 * ( r^2 + 2 * y^2 ) ], where r = sqrt( x^2 + y^2 ). ... "Because u ~ = cx + fx * u and v ~ = cy + fy * v , … the resultant system can be rewritten as follows: u ~ = u + ( u – cx ) * [ k1 * r^2 + k2 * r^4 + 2 * p1 * y + p2 * ( r^2 / x + 2 * x ) ] v ~ = v + ( v – cy ) * [ k1 * r^2 + k2 * r^4 + 2 * p2 * x + p1 * ( r^2 / y + 2 * y ) ] The latter relations are used to undistort images from the camera." Well, it would appear that the expressions involving x ~ and y ~ coincided with the two expressions given at the top of this writing involving xcorrected and ycorrected. However, x ~ and y ~ do not refer to corrected coordinates, according to the given description. I don't understand the distinction between the meaning of the coordinates ( x ~, y ~ ) and ( u ~, v ~ ), or for that matter, between the pairs ( x, y ) and ( u, v ). From their descriptions it appears their only distinction is that ( x ~, y ~ ) and ( x, y ) refer to 'physical' coordinates while ( u ~, v ~ ) and ( u, v ) do not. What is this distinction all about? Aren't they all physical coordinates? I'm lost! Thanks for any input!

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  • new and delete operator overloading

    - by Angus
    I am writing a simple program to understand the new and delete operator overloading. How is the size parameter passed into the new operator? For reference, here is my code: #include<iostream> #include<stdlib.h> #include<malloc.h> using namespace std; class loc{ private: int longitude,latitude; public: loc(){ longitude = latitude = 0; } loc(int lg,int lt){ longitude -= lg; latitude -= lt; } void show(){ cout << "longitude" << endl; cout << "latitude" << endl; } void* operator new(size_t size); void operator delete(void* p); void* operator new[](size_t size); void operator delete[](void* p); }; void* loc :: operator new(size_t size){ void* p; cout << "In overloaded new" << endl; p = malloc(size); cout << "size :" << size << endl; if(!p){ bad_alloc ba; throw ba; } return p; } void loc :: operator delete(void* p){ cout << "In delete operator" << endl; free(p); } void* loc :: operator new[](size_t size){ void* p; cout << "In overloaded new[]" << endl; p = malloc(size); cout << "size :" << size << endl; if(!p){ bad_alloc ba; throw ba; } return p; } void loc :: operator delete[](void* p){ cout << "In delete operator - array" << endl; free(p); } int main(){ loc *p1,*p2; int i; cout << "sizeof(loc)" << sizeof(loc) << endl; try{ p1 = new loc(10,20); } catch (bad_alloc ba){ cout << "Allocation error for p1" << endl; return 1; } try{ p2 = new loc[10]; } catch(bad_alloc ba){ cout << "Allocation error for p2" << endl; return 1; } p1->show(); for(i = 0;i < 10;i++){ p2[i].show(); } delete p1; delete[] p2; return 0; }

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  • Does this code follow the definition of recursion?

    - by dekz
    Hi All, I have a piece of code which I am doubting it as a implementation of recursion by its definition. My understanding is that the code must call itself, the exact same function. I also question whether writing the code this way adds additional overhead which can be seen with the use of recursion. What are your thoughts? class dhObject { public: dhObject** children; int numChildren; GLdouble linkLength; //ai GLdouble theta; //angle of rot about the z axis GLdouble twist; //about the x axis GLdouble displacement; // displacement from the end point of prev along z GLdouble thetaMax; GLdouble thetaMin; GLdouble thetaInc; GLdouble direction; dhObject(ifstream &fin) { fin >> numChildren >> linkLength >> theta >> twist >> displacement >> thetaMax >> thetaMin; //std::cout << numChildren << std::endl; direction = 1; thetaInc = 1.0; if (numChildren > 0) { children = new dhObject*[numChildren]; for(int i = 0; i < numChildren; ++i) { children[i] = new dhObject(fin); } } } void traverse(void) { glPushMatrix(); //draw move initial and draw transform(); draw(); //draw children for(int i = 0; i < numChildren; ++i) { children[i]->traverse(); } glPopMatrix(); } void update(void) { //Update the animation, if it has finished all animation go backwards if (theta <= thetaMin) { thetaInc = 1.0; } else if (theta >= thetaMax) { thetaInc = -1.0; } theta += thetaInc; //std::cout << thetaMin << " " << theta << " " << thetaMax << std::endl; for(int i = 0; i < numChildren; ++i) { children[i]->update(); } } void draw(void) { glPushMatrix(); glColor3f (0.0f,0.0f,1.0f); glutSolidCube(0.1); glPopMatrix(); } void transform(void) { //Move in the correct way, R, T, T, R glRotatef(theta, 0, 0, 1.0); glTranslatef(0,0,displacement); glTranslatef(linkLength, 0,0); glRotatef(twist, 1.0,0.0,0.0); } };

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  • mediaelement.js control sizes are wrong when clip nested in a hidden element

    - by Martin Francis
    It's a nasty one this. In an audio control placed within a container element whose display property is initially set to none, the audio clip does NOT correctly size the progress bar when it is initialised. This is clear when the container's display property is changed from 'none' to '' (which is equivalent to 'static'). But who would ever do that? I make extensive use of 'tabbed' display arrangements on community sites like this one: http://www.churchesInBracebridge.ca Owing to the page arrangement, the audio controls which you see under 'sermons' (which at the time of writing still using Flash rather than John's excellent library here) are initially rendered in a div that is hidden. Simplified Test case Rather than have anyone have to wade through all of that, here's a much simplified test case: http://jsfiddle.net/sJL6T/36 Here's the full page source for those who'd prefer to work with it that way. <!DOCTYPE html> <html> <head> <meta http-equiv="content-type" content="text/html; charset=UTF-8"/> <title>MediaElementPlayer.js</title> <script type="text/javascript" src="//ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script> <script src="http://mediaelementjs.com/js/mejs-2.13.1/mediaelement-and-player.js"></script> <link rel="stylesheet" href="http://mediaelementjs.com/js/mejs-2.13.1/mediaelementplayer.css" /> <script type="text/javascript"> function toggle(id){ document.getElementById(id).style.display= (document.getElementById(id).style.display=='none' ? '' : 'none'); } </script> </head> <body> <h1>MediaElementPlayer.js</h1> <h2 onclick="return toggle('test1')">Initially Hidden (Click to toggle)</h2> <div id='test1' style='display:none'> <audio controls="controls"> <source src="http://mediaelementjs.com/media/AirReview-Landmarks-02-ChasingCorporate.mp3" type="audio/mp3" /> </audio> </div> <h2 onclick="return toggle('test2')">Initially Shown (Click to toggle)</h2> <div id='test2' style=''> <audio controls="controls"> <source src="http://mediaelementjs.com/media/AirReview-Landmarks-02-ChasingCorporate.mp3" type="audio/mp3" /> </audio> </div> <script> $('audio').mediaelementplayer(); </script> </body> </html> Possible Workarounds Now I know that Google maps has the same quirk and there are two possible ways I've used to deal with that: Use absolute positioning in a displayed div to place the element 10,000px to the left then bring it onto the stage when we want to see it Have the map pane displayed when loading then hide it as soon as it's loaded (ugly I know, but it usually works) However either approach would be a pain to do, as I have a lot of legacy code using the simpler div hiding method. I know that JQuery can get the dimensions of an element event if it is hidden - someone thoughtfully fiddled that and it does work: http://jsfiddle.net/sJL6T/9 Perhaps it may be possible to modify the actual library to find correct dimensions, even if the container itself is hidden? That would be wonderful, if it can be done! Initial experiments on mediaelement-and-player.js code I found that when I provided a fixed value in the setControlsSize function for railWidth, I got consistent results with both controls in the test case above (and obviously I'm working with my own copy of the library to do that, not the one stored at mediaelementjs.com): // outer area rail.width(railWidth); Change to this: // outer area railWidth=216; rail.width(railWidth); Many thanks in anticipation! Martin Francis <<

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  • How to resolve CGDirectDisplayID changing issues on newer multi-GPU Apple laptops in Core Foundation

    - by Dave Gallagher
    In Mac OS X, every display gets a unique CGDirectDisplayID number assigned to it. You can use CGGetActiveDisplayList() or [NSScreen screens] to access them, among others. Per Apple's docs: A display ID can persist across processes and system reboot, and typically remains constant as long as certain display parameters do not change. On newer mid-2010 MacBook Pro's, Apple started using auto-switching Intel/nVidia graphics. Laptops have two GPU's, a low-powered Intel, and a high-powered nVidia. Previous dual-GPU laptops (2009 models) didn't have auto-GPU switching, and required the user to make a settings change, logoff, and then logon again to make a GPU switch occur. Even older systems only had one GPU. There's an issue with the mid-2010 models where CGDirectDisplayID's don't remain the same when a display switches from one GPU to the next. For example: Laptop powers on. Built-In LCD Screen is driven by Intel chipset. Display ID: 30002 External Display is plugged in. Built-In LCD Screen switches to nVidia chipset. It's display ID changes: 30004 External Display is driven by nVidia chipset. ...at this point, the Intel chipset is dormant... User unplugs External Display. Built-In LCD Screen switches back to Intel chipset. It's display ID changes back to original: 30002 My question is, how can I match an old display ID to a new display ID when they alter due to a GPU change? Thought about: I've noticed that the display ID only changes by 2, but I don't have enough test Mac's available to determine if this is common to all new MacBook Pro's, or just mine. Kind of a kludge if "just check for display ID's which are +/-2 from one another" works, anyway. Tried: CGDisplayRegisterReconfigurationCallback(), which notifies before-and-after when displays are going to change, has no matching logic. Putting something like this inside a method registered with it doesn't work: // Run before display settings change: CGDirectDisplayID directDisplayID = ...; io_service_t servicePort = CGDisplayIOServicePort(directDisplayID); CFDictionaryRef oldInfoDict = IODisplayCreateInfoDictionary(servicePort, kIODisplayMatchingInfo); // ...display settings change... // Run after display settings change: CGDirectDisplayID directDisplayID = ...; io_service_t servicePort = CGDisplayIOServicePort(directDisplayID); CFDictionaryRef newInfoDict = IODisplayCreateInfoDictionary(servicePort, kIODisplayMatchingInfo); BOOL match = IODisplayMatchDictionaries(oldInfoDict, newInfoDict, 0); if (match) NSLog(@"Displays are a match"); else NSLog(@"Displays are not a match"); What's happening above is I'm caching oldInfoDict before display settings change, letting them change, and then comparing it to newInfoDict by using IODisplayMatchDictionaries(), which will say either "yes, both displays are the same!" or "no, both displays are not the same." Unfortunately, it does not return YES if GPU's have changed for a monitor. Example of the dictionary's it's comparing: // oldInfoDict (Display ID: 30002) oldInfoDict: { DisplayProductID = 40144; DisplayVendorID = 1552; IODisplayLocation = "IOService:/AppleACPIPlatformExpert/PCI0@0/AppleACPIPCI/IGPU@2/AppleIntelFramebuffer/display0/AppleBacklightDisplay"; } // newInfoDict (Display ID: 30004) newInfoDict: { DisplayProductID = 40144; DisplayVendorID = 1552; IODisplayLocation = "IOService:/AppleACPIPlatformExpert/PCI0@0/AppleACPIPCI/P0P2@1/IOPCI2PCIBridge/GFX0@0/NVDA,Display-A@0/NVDA/display0/AppleBacklightDisplay"; } As you can see, the IODisplayLocation key changes when GPU's are switched, hence IODisplayMatchDictionaries() doesn't work. I can, theoretically, compared just the DisplayProductID and DisplayVendorID keys, but I'm writing end-user software, and am worried of a situation where users have two or more identical monitors plugged in. Any help is greatly appreciated! :)

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  • Selecting and inserting text at cursor location in textfield with JS/jQuery

    - by IceCreamYou
    Hello. I have developed a system in PHP which processes #hashtags like on Twitter. Now I'm trying to build a system that will suggest tags as I type. When a user starts writing a tag, a drop-down list should appear beneath the textarea with other tags that begin with the same string. Right now, I have it working where if a user types the hash key (#) the list will show up with the most popular #hashtags. When a tag is clicked, it is inserted at the end of the text in the textarea. I need the tag to be inserted at the cursor location instead. Here's my code; it operates on a textarea with class "facebook_status_text" and a div with class "fbssts_floating_suggestions" that contains an unordered list of links. (Also note that the syntax [#my tag] is used to handle tags with spaces.) maxlength = 140; var dest = $('.facebook_status_text:first'); var fbssts_box = $('.fbssts_floating_suggestions'); var fbssts_box_orig = fbssts_box.html(); dest.keyup(function(fbss_key) { if (fbss_key.which == 51) { fbssts_box.html(fbssts_box_orig); $('.fbssts_floating_suggestions .fbssts_suggestions a').click(function() { var tag = $(this).html(); //This part is not well-optimized. if (tag.match(/W/)) { tag = '[#'+ tag +']'; } else { tag = '#'+ tag; } var orig = dest.val(); orig = orig.substring(0, orig.length - 1); var last = orig.substring(orig.length - 1); if (last == '[') { orig = orig.substring(0, orig.length - 1); } //End of particularly poorly optimized code. dest.val(orig + tag); fbssts_box.hide(); dest.focus(); return false; }); fbssts_box.show(); fbssts_box.css('left', dest.offset().left); fbssts_box.css('top', dest.offset().top + dest.outerHeight() + 1); } else if (fbss_key.which != 16) { fbssts_box.hide(); } }); dest.blur(function() { var t = setTimeout(function() { fbssts_box.hide(); }, 250); }); When the user types, I also need get the 100 characters in the textarea before the cursor, and pass it (presumably via POST) to /fbssts/load/tags. The PHP back-end will process this, figure out what tags to suggest, and print the relevant HTML. Then I need to load that HTML into the .fbssts_floating_suggestions div at the cursor location. Ideally, I'd like to be able to do this: var newSuggestions = load('/fbssts/load/tags', {text: dest.getTextBeforeCursor()}); fbssts_box.html(fbssts_box_orig); $('.fbssts_floating_suggestions .fbssts_suggestions a').click(function() { var tag = $(this).html(); if (tag.match(/W/)) { tag = tag +']'; } dest.insertAtCursor(tag); fbssts_box.hide(); dest.focus(); return false; }); And here's the regex I'm using to identify tags (and @mentions) in the PHP back-end, FWIW. %(\A(#|@)(\w|(\p{L}\p{M}?))+\b)|((?<=\s)(#|@)(\w|(\p{L}\p{M}?))+\b)|(\[(#|@).+?\])%u Right now, my main hold-up is dealing with the cursor location. I've researched for the last two hours, and just ended up more confused. I would prefer a jQuery solution, but beggars can't be choosers. Thanks!

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  • Which part of this simple script is breaking internet explorer?

    - by user961627
    I'm writing a simple virtual keyboard for Arabic (indic) digits. Just links that, when clicked, produce the corresponding Unicode Indic character. The following is my HTML, in the body tag: <a href="#" id='start'>Start</a> <div id='vkb' style='padding:20px;font-size:16pt; border:2px solid #eee; width:250px' dir='ltr'> <a class='key' href='#' id='0'>&#1632;</a> <a class='key' href='#' id='1'>&#1633;</a> <a class='key' href='#' id='2'>&#1634;</a> <a class='key' href='#' id='3'>&#1635;</a> <a class='key' href='#' id='4'>&#1636;</a><br /> <a class='key' href='#' id='5'>&#1637;</a> <a class='key' href='#' id='6'>&#1638;</a> <a class='key' href='#' id='7'>&#1639;</a> <a class='key' href='#' id='8'>&#1640;</a> <a class='key' href='#' id='9'>&#1641;</a> <br /> <a href="#" id='stop'>Stop</a> </div> <div id='output' /></div> This is my CSS: a { text-decoration:none; } .key { padding:7px; background-color:#fff; margin:5px; border:2px solid #eee; display:inline-block; } .key:hover { background-color:#eee; } And this is my javascript: <script type="text/javascript" src="js/jquery.js"></script> <script> $(document).ready(function(){ var toprint = ""; $('#vkb').hide(); $('#start').click(function(e){ toprint = ""; $('#vkb').show(); }); $('#stop').click(function(e){ $('#vkb').hide(); ret = ar2ind(toprint); $('#output').text(ret); toprint = ""; }); $('#vkb').click(function(e){ var $key = $(e.target).closest('.key'); var pressed = $key.attr('id'); if(pressed === undefined){ pressed = ""; } toprint = toprint + pressed; }); }); function ar2ind(str) { str = str.replace(/0/g, "?"); str = str.replace(/1/g, "?"); str = str.replace(/2/g, "?"); str = str.replace(/3/g, "?"); str = str.replace(/4/g, "?"); str = str.replace(/5/g, "?"); str = str.replace(/6/g, "?"); str = str.replace(/7/g, "?"); str = str.replace(/8/g, "?"); str = str.replace(/9/g, "?"); return str; } </script> It seems simple enough but it's crashing in IE9. (Might be crashing in earlier versions too but haven't been able to check.)

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  • Windows NT Service shutdown issues

    - by Jeremiah Gowdy
    I have developed middleware that provides RPC functionality to multiple client applications on multiple platforms within our organization. The middleware is written in C# and runs as a Windows NT Service. It handles things like file access to network shares, database access, etc. The middleware is hosted on two high end systems running Windows Server 2008 R2. When one of our server administrators goes to reboot the machine, primarily to do Windows Updates, there are serious problems with how the system behaves in regards to my NT Service. My service is designed to immediately stop listening for new connections, immediately start refusing new requests on existing connections, and otherwise shut down as rapidly as possible in the case of an OnStop or OnShutdown request from the SCM. Still, to maintain system integrity, operations that are currently in progress are allowed to continue for a reasonable time. Usually the server shuts down inside of 30 seconds (when the service is manually stopped for example). However, when the system is instructed to restart, my service immediately loses access to network drives and UNC paths, causing data integrity problems for any open files and partial writes to those locations. My service does list Workstation (and thus SMB Redirector) as a dependency, so I would think that my service would need to be stopped prior to Workstation/Redirector being stopped if Windows were honoring those dependencies. Basically, my application is forced to crash and burn, failing remote procedure calls and eventually being forced to terminate by the operating system after a timeout period has elapsed (seems to be on the order of 20-30 seconds). Unlike a Windows application, my Windows NT Service doesn't seem to have any power to stop a system shutdown in progress, delay the system shutdown, or even just the opportunity to save out any pending network share disk writes before being forcibly disconnected and shutdown. How is an NT Service developer supposed to have any kind of application integrity in this environment? Why is it that Forms Applications get all of the opportunity to finish their business prior to shutdown, while services seem to get no such benefits? I have tried: Calling SetProcessShutdownParameters via p/invoke to try to notify my application of the shutdown sooner to avoid Redirector shutting down before I do. Calling ServiceBase.RequestAdditionalTime with a value less than or equal to the two minute limit. Tweaking the WaitToKillServiceTimeout Everything I can think of to make my service shutdown faster. But in the end, I still get ~30 seconds of problematic time in which my service doesn't even seem to have been notified of an OnShutdown event yet, but requests are failing due to redirector no longer servicing my network share requests. How is this issue meant to be resolved? What can I do to delay or stop the shutdown, or at least be allowed to shut down my active tasks without Redirector services disappearing out from under me? I can understand what Microsoft is trying to do to prevent services from dragging their feet and showing shutdowns, but that seems like a great goal for Windows client operating systems, not for servers. I don't want my servers to shutdown fast, I want operational integrity and graceful shutdowns. Thanks in advance for any help you can provide. PS in regards to writing my own middleware, this is for a telephony application with sub-second "soft-realtime" response time requirements. It does make sense, and it's not a point I'm looking to debate. :)

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  • Qt, MSVC, and /Zc:wchar_t- == I want to blow up the world

    - by Noah Roberts
    So Qt is compiled with /Zc:wchar_t- on windows. What this means is that instead of wchar_t being a typedef for some internal type (__wchar_t I think) it becomes a typedef for unsigned short. The really cool thing about this is that the default for MSVC is the opposite, which of course means that the libraries you're using are likely compiled with wchar_t being a different type than Qt's wchar_t. This doesn't become an issue of course until you try to use something like std::wstring in your code; especially when one or more libraries have functions that accept it as parameters. What effectively happens is that your code happily compiles but then fails to link because it's looking for definitions using std::wstring<unsigned short...> but they only contain definitions expecting std::wstring<__wchar_t...> (or whatever). So I did some web searching and ran into this link: http://bugreports.qt.nokia.com/browse/QTBUG-6345 Based on the statement by Thiago Macieira, "Sorry, we will not support building Qt like this," I've been worried that fixing Qt to work like everything else might cause some problem and have been trying to avoid it. We recompiled all of our support libraries with the /Zc:wchar_t- flag and have been fairly content with that until a couple days ago when we started trying to port over (we're in the process of switching from Wx to Qt) some serialization code. Because of how win32 works, and because Wx just wraps win32, we've been using std::wstring to represent string data with the intent of making our product as i18n ready as possible. We did some testing and Wx did not work with multibyte characters when trying to print special stuff (even not so special stuff like the degree symbol was an issue). I'm not so sure that Qt has this problem since QString isn't just a wrapper to the underlying _TCHAR type but is a Unicode monster of some sort. At any rate, the serialization library in boost has compiled parts. We've attempted to recompile boost with /Zc:wchar_t- but so far our attempts to tell bjam to do this have gone unheeded. We're at an impasse. From where I'm sitting I have three options: Recompile Qt and hope it works with /Zc:wchar_t. There's some evidence around the web that others have done this but I have no way of predicting what will happen. All attempts to ask Qt people on forums and such have gone unanswered. Hell, even in that very bug report someone asks why and it just sat there for a year. Keep fighting with bjam until it listens. Right now I've got someone under me doing that and I have more experience fighting with things to get what I want but I do have to admit to getting rather tired of it. I'm also concerned that I'll KEEP running into this issue just because Qt wants to be a c**t. Stop using wchar_t for anything. Unfortunately my i18n experience is pretty much 0 but it seems to me that I just need to find the right to/from function in QString (it has a BUNCH) to encode the Unicode into 8-bytes and visa-versa. UTF8 functions look promising but I really want to be sure that no data will be lost if someone from Zimbabfuckegypt starts writing in their own language and the documentation in QString frightens me a little into thinking that could happen. Of course, I could always run into some library that insists I use wchar_t and then I'm back to 1 or 2 but I rather doubt that would happen. So, what's my question... Which of these options is my best bet? Is Qt going to eventually cause me to gouge out my own eyes because I decided to compile it with /Zc:wchar_t anyway? What's the magic incantation to get boost to build with /Zc:wchar_t- and will THAT cause permanent mental damage? Can I get away with just using the standard 8-bit (well, 'common' anyway) character classes and be i18n compliant/ready? How do other Qt developers deal with this mess?

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  • Getting an invalidoperationexception when deserialising XML

    - by Paul Johnson
    Hi, I'm writing a simple proof of concept application to load up an XML file and depending on the very simple code, create a window and put something into it (it's for a much larger project). Due to limitations in Mono, I'm having to run in this way. The code I currently have looks like this using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Windows.Forms; using System.IO; using System.Collections; using System.Xml; using System.Xml.Serialization; namespace form_from_xml { public class xmlhandler : Form { public void loaddesign() { FormData f; f = null; try { string path_env = Path.GetDirectoryName(Application.ExecutablePath) + Path.DirectorySeparatorChar; // code dies on the line below XmlSerializer s = new XmlSerializer(typeof(FormData)); TextReader r = new StreamReader(path_env + "designer-test.xml"); f = (FormData)s.Deserialize(r); r.Close(); } catch (System.IO.FileNotFoundException) { MessageBox.Show("Unable to find the form file", "File not found", MessageBoxButtons.OK); } } } [XmlRoot("Forms")] public class FormData { private ArrayList formData; public FormData() { formData = new ArrayList(); } [XmlElement("Element")] public Elements[] elements { get { Elements[] elements = new Elements[formData.Count]; formData.CopyTo(elements); return elements; } set { if (value == null) return; Elements[] elements = (Elements[])value; formData.Clear(); foreach (Elements element in elements) formData.Add(element); } } public int AddItem(Elements element) { return formData.Add(element); } } public class Elements { [XmlAttribute("formname")] public string name; [XmlAttribute("winxsize")] public int winxs; [XmlAttribute("winysize")] public int winys; [XmlAttribute("type")] public object type; [XmlAttribute("xpos")] public int xpos; [XmlAttribute("ypos")] public int ypos; [XmlAttribute("externaldata")] public bool external; [XmlAttribute("externalplace")] public string externalplace; [XmlAttribute("text")] public string text; [XmlAttribute("questions")] public bool questions; [XmlAttribute("questiontype")] public object qtype; [XmlAttribute("numberqs")] public int numberqs; [XmlAttribute("answerfile")] public string ansfile; [XmlAttribute("backlink")] public int backlink; [XmlAttribute("forwardlink")] public int forwardlink; public Elements() { } public Elements(string fn, int wx, int wy, object t, int x, int y, bool ext, string extpl, string te, bool q, object qt, int num, string ans, int back, int end) { name = fn; winxs = wx; winys = wy; type = t; xpos = x; ypos = y; external = ext; externalplace = extpl; text = te; questions = q; qtype = qt; numberqs = num; ansfile = ans; backlink = back; forwardlink = end; } } } With a very simple xmlhandler xml = new xmlhander(); xml.loaddesign(); attached to a winform button. Everything is in the same namespace and the xml file actually exists. This is annoying me now - can anyone spot the error of my ways? Paul

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  • JPA IndirectSet changes not reflected in Spring frontend

    - by Jon
    I'm having an issue with Spring JPA and IndirectSets. I have two entities, Parent and Child, defined below. I have a Spring form in which I'm trying to create a new Child and link it to an existing Parent, then have everything reflected in the database and in the web interface. What's happening is that it gets put into the database, but the UI doesn't seem to agree. The two entities that are linked to each other in a OneToMany relationship like so: @Entity @Table(name = "parent", catalog = "myschema", uniqueConstraints = @UniqueConstraint(columnNames = "ChildLinkID")) public class Parent { private Integer id; private String childLinkID; private Set<Child> children = new HashSet<Child>(0); @Id @GeneratedValue(strategy = IDENTITY) @Column(name = "id", unique = true, nullable = false) public Integer getId() { return this.id; } public void setId(Integer id) { this.id = id; } @Column(name = "ChildLinkID", unique = true, nullable = false, length = 6) public String getChildLinkID() { return this.childLinkID; } public void setChildLinkID(String childLinkID) { this.childLinkID = childLinkID; } @OneToMany(cascade = CascadeType.ALL, fetch = FetchType.LAZY, mappedBy = "parent") public Set<Child> getChildren() { return this.children; } public void setChildren(Set<Child> children) { this.children = children; } } @Entity @Table(name = "child", catalog = "myschema") public class Child extends private Integer id; private Parent parent; @Id @GeneratedValue(strategy = IDENTITY) @Column(name = "id", unique = true, nullable = false) public Integer getId() { return this.id; } public void setId(Integer id) { this.id = id; } @ManyToOne(fetch = FetchType.LAZY) @JoinColumn(name = "ChildLinkID", referencedColumnName = "ChildLinkID", nullable = false) public Parent getParent() { return this.parent; } public void setParent(Parent parent) { this.parent = parent; } } And of course, assorted simple properties on each of them. Now, the problem is that when I edit those simple properties from my Spring interface, everything works beautifully. I can persist new entities of these types and they'll appear when using the JPATemplate to do a find on, say, all Parents (getJpaTemplate().find("select p from Parent p")) or on individual entities by ID or another property. The problem I'm running into is that now, I'm trying to create a new Child linked to an existing Parent through a link from the Parent's page. Here's the important bits of the Controller (note that I've placed the JPA foo in the controller here to make it clearer; the actual JpaDaoSupport is actually in another class, appropriately tiered): protected Object formBackingObject(HttpServletRequest request) throws Exception { String parentArg = request.getParameter("parent"); int parentId = Integer.parseInt(parentArg); Parent parent = getJpaTemplate().find(Parent.class, parentId); Child child = new Child(); child.setParent(parent); NewChildCommand command = new NewChildCommand(); command.setChild(child); return command; } protected ModelAndView onSubmit(Object cmd) throws Exception { NewChildCommand command = (NewChildCommand)cmd; Child child = command.getChild(); child.getParent().getChildren().add(child); getJpaTemplate().merge(child); return new ModelAndView(new RedirectView(getSuccessView())); } Like I said, I can run through the form and fill in the new values for the Child -- the Parent's details aren't even displayed. When it gets back to the controller, it goes through and saves it to the underlying database, but the interface never reflects it. Once I restart the app, it's all there and populated appropriately. What can I do to clear this up? I've tried to call extra merges, tried refreshes (which gave a transaction exception), everything short of just writing my own database access code. I've made sure that every class has an appropriate equals() and hashCode(), have full JPA debugging on to see that it's making appropriate SQL calls (it doesn't seem to make any new calls to the Child table) and stepped through in the debugger (it's all in IndirectSets, as expected, and between saving and displaying the Parent the object takes on a new memory address). What's my next step?

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  • How do you stop scripters from slamming your website hundreds of times a second?

    - by davebug
    [update] I've accepted an answer, as lc deserves the bounty due to the well thought-out answer, but sadly, I believe we're stuck with our original worst case scenario: CAPTCHA everyone on purchase attempts of the crap. Short explanation: caching / web farms make it impossible for us to actually track hits, and any workaround (sending a non-cached web-beacon, writing to a unified table, etc.) slows the site down worse than the bots would. There is likely some pricey bit of hardware from Cisco or the like that can help at a high level, but it's hard to justify the cost if CAPTCHAing everyone is an alternative. I'll attempt to do a more full explanation in here later, as well as cleaning this up for future searchers (though others are welcome to try, as it's community wiki). I've added bounty to this question and attempted to explain why the current answers don't fit our needs. First, though, thanks to all of you who have thought about this, it's amazing to have this collective intelligence to help work through seemingly impossible problems. I'll be a little more clear than I was before: This is about the bag o' crap sales on woot.com. I'm the president of Woot Workshop, the subsidiary of Woot that does the design, writes the product descriptions, podcasts, blog posts, and moderates the forums. I work in the css/html world and am only barely familiar with the rest of the developer world. I work closely with the developers and have talked through all of the answers here (and many other ideas we've had). Usability of the site is a massive part of my job, and making the site exciting and fun is most of the rest of it. That's where the three goals below derive. CAPTCHA harms usability, and bots steal the fun and excitement out of our crap sales. To set up the scenario a little more, bots are slamming our front page tens of times a second screenscraping (and/or scanning our rss) for the Random Crap sale. The moment they see that, it triggers a second stage of the program that logs in, clicks I want One, fills out the form, and buys the crap. In current (2/6/2009) order of votes: lc: On stackoverflow and other sites that use this method, they're almost always dealing with authenticated (logged in) users, because the task being attempted requires that. On Woot, anonymous (non-logged) users can view our home page. In other words, the slamming bots can be non-authenticated (and essentially non-trackable except by IP address). So we're back to scanning for IPs, which a) is fairly useless in this age of cloud networking and spambot zombies and b) catches too many innocents given the number of businesses that come from one IP address (not to mention the issues with non-static IP ISPs and potential performance hits to trying to track this). Oh, and having people call us would be the worst possible scenario. Can we have them call you? BradC Ned Batchelder's methods look pretty cool, but they're pretty firmly designed to defeat bots built for a network of sites. Our problem is bots are built specifically to defeat our site. Some of these methods could likely work for a short time until the scripters evolved their bots to ignore the honeypot, screenscrape for nearby label names instead of form ids, and use a javascript-capable browser control. lc again "Unless, of course, the hype is part of you

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  • Flex 4: Traversing the Stage More Easily

    - by Steve
    The following is a MXML Module I am producing in Flex 4: <?xml version="1.0" encoding="utf-8"?> <mx:Module xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" creationComplete="init()" layout="absolute" width="100%" height="100%"> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <fx:Style source="BMChartModule.css" /> <s:Panel id="panel" title="Benchmark Results" height="100%" width="100%" dropShadowVisible="false"> <mx:TabNavigator id="tn" height="100%" width="100%" /> </s:Panel> <fx:Script> <![CDATA[ import flash.events.Event; import mx.charts.ColumnChart; import mx.charts.effects.SeriesInterpolate; import mx.controls.Alert; import spark.components.BorderContainer; import spark.components.Button; import spark.components.Label; import spark.components.NavigatorContent; import spark.components.RadioButton; import spark.components.TextInput; import spark.layouts.*; private var xml:XML; private function init():void { var seriesInterpolate:SeriesInterpolate = new SeriesInterpolate(); seriesInterpolate.duration = 1000; xml = parentApplication.model.xml; var sectorList:XMLList = xml.SECTOR; for each(var i:XML in sectorList) { var ncLayout:HorizontalLayout = new HorizontalLayout(); var nc:NavigatorContent = new NavigatorContent(); nc.label = i.@NAME; nc.name = "NC_" + nc.label; nc.layout = ncLayout; tn.addElement(nc); var cC:ColumnChart = new ColumnChart(); cC.percentWidth = 70; cC.name = "CC"; nc.addElement(cC); var bClayout:VerticalLayout = new VerticalLayout(); var bC:BorderContainer = new BorderContainer(); bC.percentWidth = 30; bC.layout = bClayout; nc.addElement(bC); var bClabel:Label = new Label(); bClabel.percentWidth = 100; bClabel.text = "Select a graph to view it in the column chart:"; var dpList:XMLList = sectorList.(@NAME == i.@NAME).DATAPOINT; for each(var j:XML in dpList) { var rB:RadioButton = new RadioButton(); rB.groupName = "dp"; rB.label = j.@NAME; rB.addEventListener(MouseEvent.CLICK, rBclick); bC.addElement(rB); } } } private function rBclick(e:MouseEvent):void { var selectedTab:NavigatorContent = this.tn.selectedChild as NavigatorContent; var colChart:ColumnChart = selectedTab.getChildByName("CC") as ColumnChart; trace(selectedTab.getChildAt(0)); } ]]> </fx:Script> </mx:Module> I'm writing this function rBclick to redraw the column chart when a radio button is clicked. In order to do this I need to find the column chart on the stage using actionscript. I've currently got 3 lines of code in here to do this: var selectedTab:NavigatorContent = this.tn.selectedChild as NavigatorContent; var colChart:ColumnChart = selectedTab.getChildByName("CC") as ColumnChart; trace(selectedTab.getChildAt(0)); Getting to the active tab in the tabnavigator is easy enough, but then selectedTab.getChildAt(0) - which I was expecting to be the chart - is a "spark.skin.spark.SkinnableContainerSkin"...anyway, I can continue to traverse the tree using this somewhat annoying code, but I'm hoping there is an easier way. So in short, at run time I want to, with as little code as possible, identify the column chart in the active tab so I can redraw it. Any advice would be greatly appreciated.

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  • C++/msvc6 application crashes due to heap corruption, any hints?

    - by David Alfonso
    Hello all, let me say first that I'm writing this question after months of trying to find out the root of a crash happening in our application. I'll try to detail as much as possible what I've already found out about it. About the application It runs on Windows XP Professional SP2. It's built with Microsoft Visual C++ 6.0 with Service Pack 6. It's MFC based. It uses several external dlls (e.g. Xerces, ZLib or ACE). It has high performance requirements. It does a lot of network and hard disk I/O, but it's also cpu intensive. It has an exception handling mechanism which generates a minidump when an unhandled exception occurs. Facts about the crash It only happens on multiprocessor/multicore machines and under heavy loads of work. It happens at random (neither we nor our client have found a pattern yet). We cannot reproduce the crash on our testing lab. It only happens on some production systems (but always in multicore machines) It always ends up crashing at the same point, although the complete stack is not always the same. Let me add the stack of the crashing thread (obtained using WinDbg, sorry we don't have symbols) ChildEBP RetAddr Args to Child WARNING: Stack unwind information not available. Following frames may be wrong. 030af6c8 7c9206eb 77bfc3c9 01a80000 00224bc3 MyApplication+0x2a85b9 030af960 7c91e9c0 7c92901b 00000ab4 00000000 ntdll!RtlAllocateHeap+0xeac (FPO: [Non-Fpo]) 030af98c 7c9205c8 00000001 00000000 00000000 ntdll!ZwWaitForSingleObject+0xc (FPO: [3,0,0]) 030af9c0 7c920551 01a80898 7c92056d 313adfb0 ntdll!RtlpFreeToHeapLookaside+0x22 (FPO: [2,0,4]) 030afa8c 4ba3ae96 000307da 00130005 00040012 ntdll!RtlFreeHeap+0x1e9 (FPO: [Non-Fpo]) 030afacc 77bfc2e3 0214e384 3087c8d8 02151030 0x4ba3ae96 030afb00 7c91e306 7c80bfc1 00000948 00000001 msvcrt!free+0xc8 (FPO: [Non-Fpo]) 030afb20 0042965b 030afcc0 0214d780 02151218 ntdll!ZwReleaseSemaphore+0xc (FPO: [3,0,0]) 030afb7c 7c9206eb 02e6c471 02ea0000 00000008 MyApplication+0x2965b 030afe60 7c9205c8 02151248 030aff38 7c920551 ntdll!RtlAllocateHeap+0xeac (FPO: [Non-Fpo]) 030afe74 7c92056d 0210bfb8 02151250 02151250 ntdll!RtlpFreeToHeapLookaside+0x22 (FPO: [2,0,4]) 030aff38 77bfc2de 01a80000 00000000 77bfc2e3 ntdll!RtlFreeHeap+0x647 (FPO: [Non-Fpo]) 7c92056d c5ffffff ce7c94be ff7c94be 00ffffff msvcrt!free+0xc3 (FPO: [Non-Fpo]) 7c920575 ff7c94be 00ffffff 12000000 907c94be 0xc5ffffff 7c920579 00ffffff 12000000 907c94be 90909090 0xff7c94be *** WARNING: Unable to verify checksum for xerces-c_2_7.dll *** ERROR: Symbol file could not be found. Defaulted to export symbols for xerces-c_2_7.dll - 7c92057d 12000000 907c94be 90909090 8b55ff8b MyApplication+0xbfffff 7c920581 907c94be 90909090 8b55ff8b 08458bec xerces_c_2_7 7c920585 90909090 8b55ff8b 08458bec 04408b66 0x907c94be 7c920589 8b55ff8b 08458bec 04408b66 0004c25d 0x90909090 7c92058d 08458bec 04408b66 0004c25d 90909090 0x8b55ff8b The address MyApplication+0x2a85b9 corresponds to a call to erase() of a std::list. What I have tried so far Reviewing all the code related to the point where the crash ends happening. Trying to enable pageheap on our testing lab though nothing useful has been found by now. We have substituted the std::list for a C array and then it crashes in other part of the code (although it is related code, it's not in the code where the old list resided). Coincidentally, now it crashes in another erase, though this time of a std::multiset. Let me copy the stack contained in the dump: ntdll.dll!_RtlpCoalesceFreeBlocks@16() + 0x124e bytes ntdll.dll!_RtlFreeHeap@12() + 0x91f bytes msvcrt.dll!_free() + 0xc3 bytes MyApplication.exe!006a4fda() [Frames below may be incorrect and/or missing, no symbols loaded for MyApplication.exe] MyApplication.exe!0069f305() ntdll.dll!_NtFreeVirtualMemory@16() + 0xc bytes ntdll.dll!_RtlpSecMemFreeVirtualMemory@16() + 0x1b bytes ntdll.dll!_ZwWaitForSingleObject@12() + 0xc bytes ntdll.dll!_RtlpFreeToHeapLookaside@8() + 0x26 bytes ntdll.dll!_RtlFreeHeap@12() + 0x114 bytes msvcrt.dll!_free() + 0xc3 bytes c5ffffff() Possible solutions (that I'm aware of) which cannot be applied "Migrate the application to a newer compiler": We are working on this but It's not a solution at the moment. "Enable pageheap (normal or full)": We can't enable pageheap on production machines as this affects performance heavily. I think that's all I remember now, if I have forgotten something I'll add it asap. If you can give me some hint or propose some possible solution, don't hesitate to answer! Thank you in advance for your time and advice.

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  • Simple PHP upload form not working

    - by Lea
    Hi all, I seem to run into so many issues when dealing with writing to directories. If someone could please look over this script, and tell me why it's not working, I'd be so appreciative. Upon uploading the file from the form, I don't get anything.. It doesnt output any errors, it simply just refreshes. Thanks, Lea <?php include ('config.php'); if( isset($_POST['submit']) ) { $target = ''.$_SERVER['DOCUMENT_ROOT'].'/images/'; $target = $target . basename( $_FILES['photo']['name']) ; $url = basename( $_FILES['photo']['name']) ; if(move_uploaded_file($_FILES['photo']['tmp_name'], $target)) { $moved = "File has been moved to location $target"; $name = mysql_real_escape_string($_POST['photoname']); mysql_query("INSERT INTO photos (photo_name, photo_image) VALUES ('$name', '$url' )") or die(mysql_error()); $success = "Photo has been added!"; } else { $moved = "File has not been moved to $target"; $success = "Failed to upload:("; } } ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>Photo Upload</title> <meta name="robots" content="index, follow" /> <meta name="keywords" content="" /> <meta name="description" content="" /> <link href="<?php echo $globalurl; ?>styles.css" rel="stylesheet" type="text/css" /> </head> <body> <div class="holder"> <br /><br /> <b>Add a new photo</b> <hr /> <br /> <b><?php echo "$success<br />"; ?> <?php echo "$moved<br />"; ?></b> <form enctype="multipart/form-data" method="post" action="<?php echo $PHP_SELF; ?>"> <table cellspacing="0" cellpadding="0" width="500px"> <tbody> <tr> <td valign="top">Photo Name:</td> <td valign="top"> <input type="text" name="photoname" /><br /> <br /> </td> </tr> <tr> <td valign="top">Photo:</td> <td valign="top"> <input type="file" name="photo"><br /> <br /> </td> </tr> </tbody> </table> <input type="submit" value="submit" /> </form> </div> </body> </html>

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  • Error when opening .tar.gz via Shell to install Apache Maven

    - by adamsquared
    Thank you in advance for the help. My Goal: To install apache maven per its websites instructions (http://maven.apache.org/download.html), in order to install the JUNG package according to its install instructions (http://sourceforge.net/apps/trac/jung/wiki/JUNGManual), so I can use the JUNG classes in various Java GUIs. The Problem: I get an error message when I try to extract the apache-maven .gz (install?) file in shell. Background: I'm trying to install the JUNG (http://jung.sourceforge.net/index.html) package to my system's Java, so I can write object-oriented code using various GUIs (Ecliplse, Dr. Java) using the classes in JUNG. I don't understand how the building/installing process works, and how I can get what I build/install to work on various GUIs and the command line. I'm new to shell and the command line, and mostly have experience using a simple IDE (DrJava, Python IDLE, R GUI) to write and compile object-oriented code. Machine: Mac OSX 10.5.8 32-bit. The Instructions: For the maven building Extract the distribution archive, i.e. apache-maven-3.0.4-bin.tar.gz to the directory you wish to install Maven 3.0.4. These instructions assume you chose /usr/local/apache-maven. The subdirectory apache-maven-3.0.4 will be created from the archive. ... for the JUNG installation Appendix: How to Build JUNG This is a brief intro to building JUNG jars with maven2 (the build system that JUNG currently uses). First, ensure that you have a JDK of at least version 1.5: JUNG 2.0+ requires Java 1.5+. Ensure that your JAVA_HOME variable is set to the location of the JDK. On a Windows platform, you may have a separate JRE (Java Runtime Environment) and JDK (Java Development Kit). The JRE has no capability to compile Java source files, so you must have a JDK installed. If your JAVA_HOME variable is set to the location of the JRE, and not the location of the JDK, you will be unable to compile. Get Maven Download and install maven2 from maven.apache.org: http://maven.apache.org/download.html At time of writing (early December 2009), the latest version was maven-2.2.1. Install the downloaded maven2 (there are installation instructions on the Maven website). Follow the installation instructions and confirm a successful installation by typing 'mvn --version' in a command terminal window. Get JUNG ... What I Did: I downloaded the file apache-maven-2.2.1-bin.tar.gz. The JUNG website specified to use apache maven 2. I wanted to stick to the recommended installation instructions, but I couldn't get to /usr on my GUI (i've noticed you click on the MacHD symbol on the desktop its missing several directories/folders that you can see using the shell using the ls command at root directory I couldn't find a way to access the file using my mac GUI. Therefore, I used the shell to navigate to the root directory and then to /usr/local, and used the mkdir command to make the directory apache-maven and entered it. I then moved the file using the mv command. Next I tried extracting the file using tar -zxvf apache-maven-2.2.1-bin.tar.gz. The Error Message: tar: apache-maven-2.2.1/direcoryandfile: Cannot open: No such file or directory ... apache-maven-2.2.1/lib/ext: Cannot mkdir: No such file or directory apache-maven-2.2.1/lib/ext/README.txt tar: apache-maven-2.2.1/lib/ext/README.txt: Cannot open: No such file or directory tar: Error exit delayed from previous errors From what I can tell the archive file is missing some directories or something. I tried deleting the file, redownloading the .tar.gz file from a different mirror and repeating the process. Same result. Thanks again for the help

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  • Anyone willing to help out a javascript n00b? :-)

    - by Splynx
    Since I am asking for a lot, and know it, the following is a wall of text for those who might show some interest and want to know a little before offering their help to me. First a little about my level of programming skills, and a little about what I ask for. Where I'm at: I am not totally new to Javascript, and have dabbled a little with PHP earlier - well have dabbled a lot with PHP in fact, but never got good at it because I program alone. And I have until now never used forums to get help etc. other that searching to see if anyone else had my problem before and what the solution was. So I am not a intuitive or talented programmer, I'm more of a very maticulate programmer and you would be surprised how far you can get with if else... (ok that's a joke hehe). My solutions are usually (I am guessing here) not the best ones - and slow I take it, and the code is usually too long and I have to look up most of the stuff I use (really a lot of it is not done in "freehand"). I have a LOT of experience with HTML and CSS, and have always done well formed markup, as well as I am really into x-browsing and always require that my work validates when it's done. I also worry about optimizing a lot, and work with sprites for images, minimize the number of http requests etc, using H1,H2 etc. where it is logically correct, as well as use the correct elements and not just div span or p it... So because I am a workhorse and very maticulate I can actually pull off some quite "advanced" features, but it's always the basics that bite me in the end. Not fully understanding the syntax and so on usually gives me problems. Have recently discovered jQuery - wich is a lot of fun.... But I want to use it for the DOM node manipulation/handling only. As I mentioned I worry about optimizing, and jQuery used for everything seems... well not optimal, it strikes me as doing it yourself when possible is faster than accesing another script that may take a whole lot of other considerations into perspective when handling your variables and objects (and I am just guessing here since I as explained know nothing). So thats where I'm at... As mentioned I just started with javascript for "real" so I do not have much to show, but at the end of my WOT you can see two unfinisheded scripts I have made so you can see where I'm at roughly - just check out the URL without the /feedback.html for the second example (I am only allowed to post 1 link since I am also a SO n00b) (and for those rushing over to a validation service, remember I wrote "when it's done"...) What I ask for: I am figuring this... I have a piece of code I am working on at the moment, and this little project has taught me a whole lot already, and I have "grown" a lot as a javascript programmer. If I add a whole lot of comments to the script, and explain what it is intended to do, will you then show me where: I am writing incorrect code - making mistakes Where/how my code could be more optimal Where I am just simply being a muppet The code I want to use as the background for the tuition is the one here http://projects.1000monkeys.dk/feedback.html Use firebug and have a quick look see...

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  • Why wont this JS code work if its all on the same line?

    - by culov
    I'm writing HTML code for a java servlet. i first write the code in html/js so i can debug what im working on, and then ill make it a java string and put it in my servlet. My problem is that the code is working fine when i view it in ff from a local html file, but when i view it on my java servlet, it doesnt work because the js isnt getting called. what I did was format the html that my servlet generated so that its not all on a single line and ran the code again. This time it worked. I copied this working code into a browser address bar so that it will all be on a single line, and copied that code back into the script in my html file. Now, when the previously working code is on a single line, it doesnt work. Here's the formatted JS: var sMax var holder; var preSet; var rated; var request; function rating(num){ sMax = 0; for(n=0; n<num.parentNode.childNodes.length; n++){ if(num.parentNode.childNodes[n].nodeName == "A"){ sMax++; } } if(!rated){ s = num.id.replace("_", ''); a = 0; for(i=1; i<=sMax; i++){ if(i<=s){ document.getElementById("_"+i).className = "on"; document.getElementById("rateStatus").innerHTML = num.title; holder = a+1; a++; }else{ document.getElementById("_"+i).className = ""; } } } } function off(me){ if(!rated){ if(!preSet){ for(i=1; i<=sMax; i++){ document.getElementById("_"+i).className = ""; document.getElementById("rateStatus").innerHTML = me.parentNode.title; } }else{ rating(preSet); document.getElementById("rateStatus").innerHTML = document.getElementById("ratingSaved").innerHTML; } } } function rateIt(me){ if(!rated){ document.getElementById("rateStatus").innerHTML = document.getElementById("ratingSaved").innerHTML + " "+me.title; preSet = me; rated=1; sendRate(me); rating(me); } } function sendRate(sel){ alert("Your rating was: "+sel.title); addRating("rating", "?truck=kogibbq?rating="+ sel.id); } function addRating(servletName, servletArguments){ var servlet = servletName; var arg = servletArguments var req = servlet + arg; alert(req); addrequest(req); request.onreadystatechange = function(){ alert("response received"); } } function addrequest(req) { try { request = new XMLHttpRequest(); }catch (e) { try { request = new ActiveXObject("Microsoft.XMLHTTP"); }catch (e) { alert("XMLHttpRequest error: " + e); } } request.open("GET", element, true); request.send(null); return request; } Thanks.

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  • clojure.algo.monad strange m-plus behaviour with parser-m - why is second m-plus evaluated?

    - by Mark Fisher
    I'm getting unexpected behaviour in some monads I'm writing. I've created a parser-m monad with (def parser-m (state-t maybe-m)) which is pretty much the example given everywhere (here, here and here) I'm using m-plus to act a kind of fall-through query mechanism, in my case, it first reads values from a cache (database), if that returns nil, the next method is to read from "live" (a REST call). However, the second value in the m-plus list is always called, even though its value is disgarded (if the cache hit was good) and the final return is that of the first monadic function. Here's a cutdown version of the issue i'm seeing, and some solutions I found, but I don't know why. My questions are: Is this expected behaviour or a bug in m-plus? i.e. will the 2nd method in a m-plus list always be evaluated if the first item returns a value? Minor in comparison to the above, but if i remove the call _ (fetch-state) from checker, when i evaluate that method, it prints out the messages for the functions the m-plus is calling (when i don't think it should). Is this also a bug? Here's a cut-down version of the code in question highlighting the problem. It simply checks key/value pairs passed in are same as the initial state values, and updates the state to mark what it actually ran. (ns monods.monad-test (:require [clojure.algo.monads :refer :all])) (def parser-m (state-t maybe-m)) (defn check-k-v [k v] (println "calling with k,v:" k v) (domonad parser-m [kv (fetch-val k) _ (do (println "k v kv (= kv v)" k v kv (= kv v)) (m-result 0)) :when (= kv v) _ (do (println "passed") (m-result 0)) _ (update-val :ran #(conj % (str "[" k " = " v "]"))) ] [k v])) (defn filler [] (println "filler called") (domonad parser-m [_ (fetch-state) _ (do (println "filling") (m-result 0)) :when nil] nil)) (def checker (domonad parser-m [_ (fetch-state) result (m-plus ;; (filler) ;; intitially commented out deliberately (check-k-v :a 1) (check-k-v :b 2) (check-k-v :c 3))] result)) (checker {:a 1 :b 2 :c 3 :ran []}) When I run this as is, the output is: > (checker {:a 1 :b 2 :c 3 :ran []}) calling with k,v: :a 1 calling with k,v: :b 2 calling with k,v: :c 3 k v kv (= kv v) :a 1 1 true passed k v kv (= kv v) :b 2 2 true passed [[:a 1] {:a 1, :b 2, :c 3, :ran ["[:a = 1]"]}] I don't expect the line k v kv (= kv v) :b 2 2 true to show at all. The first function to m-plus (as seen in the final output) is what is returned from it. Now, I've found if I pass a filler into m-plus that does nothing (i.e. uncomment the (filler) line) then the output is correct, the :b value isn't evaluated. If I don't have the filler method, and make the first method test fail (i.e. change it to (check-k-v :a 2) then again everything is good, I don't get a call to check :c, only a and b are tested. From my understanding of what the state-t maybe-m transformation is giving me, then the m-plus function should look like: (defn m-plus [left right] (fn [state] (if-let [result (left state)] result (right state)))) which would mean that right isn't called unless left returns nil/false. I'd be interested to know if my understanding is correct or not, and why I have to put the filler method in to stop the extra evaluation (whose effects I don't want to happen). Apologies for the long winded post!

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