Search Results

Search found 23233 results on 930 pages for 'feature request'.

Page 657/930 | < Previous Page | 653 654 655 656 657 658 659 660 661 662 663 664  | Next Page >

  • Does jQuery ajaxSetup method not work with $.get or $.post?

    - by Justin Poliey
    Does the jQuery $.ajaxSetup method not respect the data field in the options hash when $.post or $.get is called? For example, I might have this code: $.ajaxSetup({ data: { persist: true } }); Then, to send a POST request, I would call this: $.post("/create/something", { name: "foo" }); I was expecting the actual POST data to look like this: { persist: true, name: "foo" } but the only data sent by $.post is { name: "foo" }. Is there any way to get the expected behavior? I'm using jQuery 1.4.1.

    Read the article

  • Sending compressed data via socket

    - by Pizza
    Hi, I have to make a log server in java, and one task is to send the data compressed. Now I am sending it line by line in plain text, but I must compress it. The server handle "HTTP like" request. For example, I can get a log sending "GET xxx.log". This will entablish a TCP connection to the server, the server response with a header and the log, and close the connection. The client, reads line by line and analyzes each LOG entry. I tried some ways without success. My main problem is that I don't know where each line ends(in the client size). Any idea?

    Read the article

  • Expose url to webservice

    - by Patrick Peters
    In our project we want to query a document management system for a specific document or movie. The dms returns a URL with the document location (for example: http://mydomain.myserver1.share/mypdf.pdf or http://mydomain.myserver2.share/mymovie.avi). We want to expose the document to internet users and intranet users. The requested file can be large (large video files). Our architecture is like: request goes like: webapp1 - webapp2 - webapp3 - dms response goes like: dms - webapp3 - webapp2 - webapp1 webapp1 could be on the internet. I have have been thinking how we can obfusicate the real url from the dms, due to security issues. I have seen implementations from other webapps where the pdf URL was obfusicated by creating a temp file for the requested document that is specific for the session and user. So other users cannot easily guess the documentname of other users. My question: is there a pattern that deals with exposing company/user vulernable data to the public ? Our development is in C# 3.5.

    Read the article

  • Trouble getting search results using MGTwitterEngine

    - by cannyboy
    I'm using a version of Matt Gemmell's MGTwitterEngine, and I'm trying to get some results from the getSearchResultsForQuery method. // do a search [_engine getSearchResultsForQuery:@"#quote"]; // delegate method for handling result - (void)searchResultsReceived:(NSArray *)searchResults forRequest:(NSString *)connectionIdentifier { if ([searchResults count] > 0) { NSDictionary *singleResult = [searchResults objectAtIndex:1]; NSString *text = [singleResult valueForKey:@"text"]; NSLog(@"Text at Index one: \n %@", text); } } However, I never appear to get the result. In the console, I get: Request 7E4C3097-88D6-45F1-90D2-AD8205FBAAC5 failed with error: Error Domain=HTTP Code=400 "Operation could not be completed. (HTTP error 400.)" Is there a way around this? Am I implementing the delegate method right? (Also, I had difficulty installing the YAJL stuff for the engine, and wonder if that has something to do with it)

    Read the article

  • Using TextboxList events and callbacks

    - by Wraith
    Has anyone gotten callbacks working with Guillermo Rauch's TextboxList Autocomplete? I've tried multiple ways to bind and multiple events (e.g. hover) - nothing seems to register. $('#entSearch').textboxlist({unique: true, plugins: { autocomplete: { minLength: 3, queryRemote: true, placeholder: false, remote: { url: "{{=URL(r=request, f='call/json/suggest')}}", extraParams: {type: "", guid: ""} } } }, onHover: function(token) { alert('hover 1'); } }); $('#entSearch').hover(function() { alert('hover 2'); }); $('#entSearch').bind('hover', function() { alert('hover 3'); });

    Read the article

  • ASP.NET MVC POST Parameter into RouteData

    - by David Thomas Garcia
    I'm using jQuery to POST an Id to my route, for example: http://localhost:1234/Load/Delete with a POST Parameter Id = 1 I'm only using the default route in Global.asax.cs right now: routes.MapRoute( "Default", "{controller}/{action}/{id}", new { controller = "Home", action = "Index", id = "" } ); When I perform the POST, in my ActionFilter filterContext.RouteData.Values["Id"] is set to the default value of "". Ideally, I'd like it to use the POST Parameter value automatically if the URL comes up with "". I know it is posting properly because I can see the value of "1" in filterContext.HttpContext.Request.Params["Id"]. Is there a way to get RouteData to use a POST parameter as a fall back value?

    Read the article

  • Problem in In-App purchase-consumable model

    - by kunal-dutta
    I have created a nonconsumable in app purchase item and now I want to create a consumable in-app purchase by which a user to buy it every time he uses it,and also I want to create a subscription model In-App purchase. Everything works as expected except when I buy the item more than one time, iPhone pop ups a message saying "You've already purchased the item. Do You want to buy it again?". Is It possible to disable this dialog and proceed to the actual purchase?And what will have to change in following code with different model:- in InApp purchase manager.m: @implementation InAppPurchaseManager //@synthesize purchasableObjects; //@synthesize storeObserver; @synthesize proUpgradeProduct; @synthesize productsRequest; //BOOL featureAPurchased; //BOOL featureBPurchased; //static InAppPurchaseManager* _sharedStoreManager; // self (void)dealloc { //[_sharedStoreManager release]; //[storeObserver release]; [super dealloc]; } (void)requestProUpgradeProductData { NSSet *productIdentifiers = [NSSet setWithObject:@"com.vigyaapan.iWorkOut1" ]; productsRequest = [[SKProductsRequest alloc] initWithProductIdentifiers:productIdentifiers]; productsRequest.delegate = self; [productsRequest start]; // we will release the request object in the delegate callback } pragma mark - pragma mark SKProductsRequestDelegate methods (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { //NSArray *products = response.products; //proUpgradeProduct = [products count] == 1 ? [[products firstObject] retain]: nil; if (proUpgradeProduct) { NSLog(@"Product title: %@", proUpgradeProduct.localizedTitle); NSLog(@"Product description: %@", proUpgradeProduct.localizedDescription); NSLog(@"Product price: %@", proUpgradeProduct.price); NSLog(@"Product id:%@", proUpgradeProduct.productIdentifier); } /*for (NSString invalidProductId in response.invalidProductIdentifiers) { NSLog(@"Invalid product id: %@" , invalidProductId); }/ //finally release the reqest we alloc/init’ed in requestProUpgradeProductData [productsRequest release]; [[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerProductsFetchedNotification object:self userInfo:nil]; } pragma - pragma Public methods /* call this method once on startup*/ (void)loadStore { /* restarts any purchases if they were interrupted last time the app was open*/ [[SKPaymentQueue defaultQueue] addTransactionObserver:self]; /* get the product description (defined in early sections)*/ [self requestProUpgradeProductData]; } /* call this before making a purchase*/ (BOOL)canMakePurchases { return [SKPaymentQueue canMakePayments]; } /* kick off the upgrade transaction*/ (void)purchaseProUpgrade { SKPayment *payment = [SKPayment paymentWithProductIdentifier:@"9820091347"]; [[SKPaymentQueue defaultQueue] addPayment:payment]; } pragma - pragma Purchase helpers /* saves a record of the transaction by storing the receipt to disk*/ (void)recordTransaction:(SKPaymentTransaction )transaction { if ([transaction.payment.productIdentifier isEqualToString:kInAppPurchaseProUpgradeProductId]) { / save the transaction receipt to disk*/ [[NSUserDefaults standardUserDefaults] setValue:transaction.transactionReceipt forKey:@"proUpgradeTransactionReceipt" ]; [[NSUserDefaults standardUserDefaults] synchronize]; } } /* enable pro features*/ (void)provideContent:(NSString )productId { if ([productId isEqualToString:kInAppPurchaseProUpgradeProductId]) { / enable the pro features*/ [[NSUserDefaults standardUserDefaults] setBool:YES forKey:@"isProUpgradePurchased" ]; [[NSUserDefaults standardUserDefaults] synchronize]; } } (void)finishTransaction:(SKPaymentTransaction )transaction wasSuccessful:(BOOL)wasSuccessful { // / remove the transaction from the payment queue.*/ [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; NSDictionary *userInfo = [NSDictionary dictionaryWithObjectsAndKeys:transaction, @"transaction" , nil]; if (wasSuccessful) { /* send out a notification that we’ve finished the transaction*/ [[NSNotificationCenter defaultCenter]postNotificationName:kInAppPurchaseManagerTransactionSucceededNotification object:self userInfo:userInfo]; } else { /* send out a notification for the failed transaction*/ [[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerTransactionFailedNotification object:self userInfo:userInfo]; } } (void)completeTransaction:(SKPaymentTransaction *)transaction { [self recordTransaction:transaction]; [self provideContent:transaction.payment.productIdentifier]; [self finishTransaction:transaction wasSuccessful:YES]; } (void)restoreTransaction:(SKPaymentTransaction *)transaction { [self recordTransaction:transaction.originalTransaction]; [self provideContent:transaction.originalTransaction.payment.productIdentifier]; [self finishTransaction:transaction wasSuccessful:YES]; } (void)failedTransaction:(SKPaymentTransaction )transaction { if (transaction.error.code != SKErrorPaymentCancelled) { / error!/ [self finishTransaction:transaction wasSuccessful:NO]; } else { / this is fine, the user just cancelled, so don’t notify*/ [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; } } (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions { for (SKPaymentTransaction *transaction in transactions) { switch (transaction.transactionState) { case SKPaymentTransactionStatePurchased: [self completeTransaction:transaction]; break; case SKPaymentTransactionStateFailed: [self failedTransaction:transaction]; break; case SKPaymentTransactionStateRestored: [self restoreTransaction:transaction]; break; default: break; } } } @end in SKProduct.m:- @implementation SKProduct (LocalizedPrice) - (NSString *)localizedPrice { NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init]; [numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4]; [numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle]; [numberFormatter setLocale:self.priceLocale]; NSString *formattedString = [numberFormatter stringFromNumber:self.price]; [numberFormatter release]; return formattedString; }

    Read the article

  • Namespace Orginization and Conventions

    - by Bob Dylan
    So I have a little bit of a problem. I working on a project in C# using The StackOveflow API. You can send it a request like so: http://stackoverflow.com/users/rep/126196/2010-01-01/2010-03-13 And get back something like this JSON response: [{"PostUrl":"1167342", "PostTitle":"Are ref and out in C# the same a pointers in C++?", "Rep":10}, {"PostUrl":"1290595", "PostTitle":"Where can I find a good tutorial on bubbling?", "Rep":10} ... So my problem is that I have some methods like GetJsonResponse() which return the above JSON and SaveTempFile() which saves that JSON response to a temporary file for later use. I not sure if I should create a class for them, or what namespace to put them under. Right now my current namespace hierarchy is like so: StackOverflow.Api.Json. So how should I organize these methods/classes/namespaces?

    Read the article

  • internet explorer ashx file problem

    - by vondip
    My problem is a bit complicated: I am writing in c#, asp.net and using jquery I have a page that sends requests to the server using jquery's ajax method. I have a ashx file (handler) to respond to these request. User can perform several changes on several pages, then use some method that will call the ajax method. My ashx file reads some values From the session variables and acts accordingly. This works fine in all browsers but in internet explorer. In internet explorer the session seems to hold old information (old user ids'). It's incredible, the same code works fine in firefox, chrome and safari but fails with ie. What could be causing it? I have no clue where to even start looking for a solution. btw, Sorry for the general title, couldn't figure out how to explain in just few words. Thank You!

    Read the article

  • CSS Files Don't Refresh with Wicket (Launched in Intellij via Start.java)

    - by Scanningcrew
    I have create a skeleton Wicket project using mvn archetype:create -DarchetypeGroupId=org.apache.wicket -DarchetypeArtifactId=wicket-archetype-quickstart -DarchetypeVersion=1.4-rc4 -DgroupId=com.mycompany -DartifactId=myproject All the configuration/importing new project with Maven/Intellij worked fine. I proceeded to add a basic CSS file to my start page, per the following recommended way of doing it in Wicket 1.4 public class BasePage extends WebPage { public BasePage() { add(CSSPackageResource.getHeaderContribution(BasePage.class, "main.css")); } } The main.css file has been put along side BasePage.java and BasePage.html in /src/main/java. I launch the application with Start.java. The problem is when I make changes to the CSS file it is not being picked up when I relaunch Start.java. (Changes to the java and html files are being updated when I change them) I made sure the browser cache was being cleared, and even valided the request/response in Firfox/Firebug. It seems like somewhere between Wicket's magic and the jetty instance Start.java creates the CSS file is being cached and not updated. Any ideas?

    Read the article

  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

    Read the article

  • How to perform insert and update with Ado.net dataservices (EF and Inheritance)

    - by Thurein
    Hi, I have an entity model, in which I have a table per type inheritance. There are 3 types, first, Contact, which I defined as abstract in my EF model and the rest are Company and person types which are derived from contact type. Is it possible to perform an insert using ado.net dataservice and asp.net ajax library? I was trying the following client code : dataContext.insertEntity(person, "Contacts"); I was getting this response from server : Error processing request stream. Type information must be specified for types that take part in inheritance. Thanks.

    Read the article

  • ASP.NET HTTPHandler

    - by josephj1989
    I have an HttpHandler class (implements IHttphandler) where the path defined for the handler in web.config is *.jpg. I am requesting a Jpg image in my page. Within the HTTP Handler I am writing to a file in the filesystem. By mistake I was trying to write to a non existant directory. This should have thrown an exception but the execution simply proceeds.Ofcourse no file is writte. But if I give a proper directory the file is written correctly.Is there anything special about HttpHandler Exceptions. See part of the code public void ProcessRequest(HttpContext context){ File.WriteAllLines(context.Request.ApplicationPath+@"\"+"resul.log",new string[]{"Entered JPG Handler"});

    Read the article

  • IIRF not working with AsP.NET PostBacks?

    - by MNT
    Hi, I have the following scenario Web server A: public on the internet, IIRF (current version) installed Web server B: on the intranet, visible to A, my APS.NET web app is installed on, name is pgdbtest3 I configure IIRF so that any request targetting directory /MMS/ on server A is redirected to the corresponding one http://pgdbtest3/MMS/. The ini file look like: StatusUrl /iirfStatus RemoteOk RedirectRule ^/MMS$ /MMS/ [I] ProxyPass ^/MMS/(.*)$ http://pgdbtest3/MMS/$1 [I] It is working fine except that any post back causes an error (404 is returned). I have tried many solutions including the removal of the action attribute from the form but with no luck. Please help!

    Read the article

  • Error "More than one matching bindings are available" when using Ninject.Web.Mvc 2.0 and ASP.NET MVC

    - by Cray
    Hello all, Recently I've switched to Ninject 2.0 release and started getting the following error: Error occured: Error activating SomeController More than one matching bindings are available. Activation path: 1) Request for SomeController Suggestions: 1) Ensure that you have defined a binding for SomeController only once. However, I'm unable to find certain reproduction path. Sometimes it occurs, sometimes it does not. I'm using NinjectHttpApplication for automatic controllers injection. Controllers are defined in separate assembly: public class App : NinjectHttpApplication { protected override IKernel CreateKernel() { INinjectModule[] modules = new INinjectModule[] { new MiscModule(), new ProvidersModule(), new RepositoryModule(), new ServiceModule() }; return new StandardKernel(modules); } protected override void OnApplicationStarted() { RegisterRoutes(RouteTable.Routes); RegisterAllControllersIn("Sample.Mvc"); base.OnApplicationStarted(); } /* ............. */ } Maybe someone is familiar with this error. Any advice?

    Read the article

  • Can't store array in json field in postgresql (rails) can't cast Array to json

    - by Drew H
    This is the error I'm getting when I run db:migrate rake aborted! can't cast Array to json This is my table class CreateTrips < ActiveRecord::Migration def change create_table :trips do |t| t.json :flights t.timestamps end end end This is in my seeds.rb file flights = [{ depart_time_hour: 600, arrive_time_hour: 700, passengers: [ { user_id: 1, request: true } ] }] trip = Trip.create( { name: 'Flight', flights: flights.to_json } ) For some reason I can't do this. If I do this. trip = Trip.create( { name: 'Flight', flights: { flights: flights.to_json } } ) It works. I don't want this though because now I have to access the json array with trip.flights.flights. Not the behavior I'm wanting.

    Read the article

  • Why is LOGON_USER Server Variable is blank on New Windows / New Tab?

    - by Alex Papadimoulis
    We are noticing some very strange behavior on an installation of a .NET2-based webapp on Server 2008. Our app uses "old school" Integrated Windows Authentication and simply reads the LOGIN_USER server variable from the request collection. There's a good reason for this, but that's somewhat irrelevant to the question, since the underlying WindowsAuthentication code from ASP.NET does the same thing. Anyway... When you enter the URL in the browser, it loads up just fine and displays the username (from LOGIN_USER) no problem. When you click on a link within the web app, it loads the page just fine and authenticates without any problems. When you "hard refresh" (Ctrl-F5) it also works just fine. However, when you click "open in a new window" or "open in a new tab", the LOGON_USER variable is blank Any ideas? Am I missing some IIS7 setting somewhere? Tested clients are Windows 7 with IE8 or Windows XP with IE6.

    Read the article

  • Upload big file to servlet?

    - by Harry Pham
    I try to upload file using Apache Common File Upload. The servlet throw an exception FileItemFactory factory = new DiskFileItemFactory(); ServletFileUpload upload = new ServletFileUpload(factory); List items = upload.parseRequest(request); //This line is where it died Edit: Here is my console log SEVERE: Servlet.service() for servlet UploadServlet threw exception javax.servlet.ServletException: Servlet execution threw an exception at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:313) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:233) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:191) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:127) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:298) at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:852) at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:588) at org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:489) at java.lang.Thread.run(Thread.java:637)

    Read the article

  • LINQ error when deployed - Security Exception - cannot create DataContext

    - by aximili
    The code below works locally, but when I deploy it to the server it gives the following error. Security Exception Description: The application attempted to perform an operation not allowed by the security policy. To grant this application the required permission please contact your system administrator or change the application's trust level in the configuration file. Exception Details: System.Security.SecurityException: Request for the permission of type 'System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' failed. The code is protected void Page_Load(object sender, EventArgs e) { DataContext context = new DataContext(Global.ConnectionString); // <-- throws the exception //Table<Group> _kindergartensTable = context.GetTable<Group>(); Response.Write("ok"); } I have set full write permissons on all files and folders on the server. Any suggestions how to solve this problem? Thanks in advance.

    Read the article

  • Very simple Error handling with NServiceBus

    - by andy
    hey guys, here's a simple scenario NServiceBus Client/Server setup. The "Message" is a custom Class I wrote. The Client sends a request message. The Server receives the message, and the server does this: Bus.Reply(new UserDataResponseMessage { ID = Guid.NewGuid(), Response = users }); Then nothing. The Client never receives a response. Exception: By trawling through the log4net NServiceBus logs I find an exception, and it turns out that my customs class "users" is not marked as Serializable. Ok, how does one got about "throwing" or "handling" that kind of error? NServiceBus seems to promote the idea of not handling errors, but in this scenario its obvious to see some kind of "throw" would have saved a lot of time. How do I handle such exceptions, where do they occur, where do they go?

    Read the article

  • SSIS- Sharepoint list data transfer issue

    - by Vicky
    Hi , We are trying to transfer data from oracle database (about 60,0000) records only to a sharepoint list using SSIS. But we are getting following error when records reaches around 19000 . The attempt to add a row to the Data Flow task buffer failed with error code 0xC0047020 and System.ServiceModel.ProtocolException: The remote server returned an unexpected response: (400) Bad Request. Earlier we thought if could because of Sharepoint list limit so we tried by reducing two of the columns and then it has went fine. So we left with one of the column of Datatype DT_STR and length 400 in oracle beacuse of which issue might be happening, It is mapped to sharepoint custom list field of multiline type. We also verified if length of field is issue but in oracle DB for all records max length for this column is only 239 so length issue is also ruled out. Any one who has faced this kind of issue or knows cause of this issue.Kindly let us know.. Thanks and regards, Vicky

    Read the article

  • URL on apache server does not default to the .php file after / has been added

    - by jeffkee
    Generally a url that looks like this: http://www.domain.com/product.php/12/ will open up product.php and serve the /12/ as request parameters, which then my PHP script can process to pull out the right product info. However when I migrated this whole site, after developing it, to a new server, I get a 404 error, because on that server it's not defaulting to the mother directory/file in case of an absence of requested directories. I vaguely remember learning that this is generally a common apache function but I can't seem to recall how to set it up or how to manipulate it.. if there's an .htaccess method to achieve this that would be great.

    Read the article

  • Problems with Routing URLs using CGI and Bottle.py

    - by Risingson
    I've been having difficulty getting anything more than a simple index / to return correctly using bottle.py in a CGI environment. When I try to return /hello I get a 404 response. However, if I request /index.py/hello import bottle from bottle import route @route('/') def index(): return 'Index' @route('/hello') def hello(): return 'Hello' if __name__ == '__main__': from wsgiref.handlers import CGIHandler CGIHandler().run(bottle.default_app()) And here is my .htaccess file DirectoryIndex index.py <ifmodule mod_rewrite.c=""> RewriteEngine on RewriteBase / RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*)$ /index.py/$1 [L] </ifmodule> I copied much of the code from here as I'm using DH and it seemed relevant: http://blog.coderonfire.com/2010/02/running-bottle-python-micro-framework.html Thanks for helping.

    Read the article

  • How to test rails ETag caching?

    - by ifesdjeen
    Hi, Is it possible to cover my controller, that is highly depeinding on Etags with unit tests? Here's what i'm trying to do: in case if page is not stale (meaning that it's fresh), i'm adding some header to response. When i'm trying to test it all (rspec), no matter how many similar requests i have, i still receive 200 OK instead of 304, and my header doesn't get modified. Furthermore, if i track request.fresh?(response), it's ALWAYS false. However, it perfectly works in browser. I've already tried to state ActionController::Base.perform_caching = true, it doesn't change the overall situation. Thank you

    Read the article

  • AutoMapper and SecurityException in IIS

    - by Felipe
    Hi everybody... I'm developing a asp.net mvc application with nhibernate and I would not like to expose my objects mappings with NHibernate, so I created DTO for each entity and I'm trying to convert my Domain objects to DTO and send it to View. So I have in my sollution: ClassLibrary with my Domain (for NHibernate) and DTO objetcs Class library to make a SessionFactory adn Factories in my Project Asp.Net MVC 2 Application So, I download AutoMapper to transform Domain objects in DTO and add a the code to do this in Application_Start of global.asax. When I run in VisualStudio (by pressing F5) it works fine and my dtos are into the view, So when I publish this in IIS, I get a security exception =( in first line of conversion: Mapper.CreateMap(); <--- this line throw exception Mapper.CreateMap(); System.Security.SecurityException: Failed request for the permission of type 'System.Security.Permissions.ReflectionPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'. What can I do to resolve this to work in IIS ? When I will publish it on web server, the error will get too :( Thanks Cheers

    Read the article

< Previous Page | 653 654 655 656 657 658 659 660 661 662 663 664  | Next Page >