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  • Append data to file in iPhone app

    - by zp26
    I have a problem. I want to create a file like XML. I have create a code for this but the file not append the information but rewrite and save only the last NSData. Can you help me/ This is my code -(void)salvataggioInXML:(NSString*)name:(float)x:(float)y:(float)z{ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectoryPath = [paths objectAtIndex:0]; NSString *filePath = [documentsDirectoryPath stringByAppendingPathComponent:@"filePosizioni.xml"]; NSFileHandle *myHandle = [NSFileHandle fileHandleForUpdatingAtPath:filePath]; [myHandle seekToEndOfFile]; NSString *tagName = [NSString stringWithFormat:@"<name>%@<name>", name]; NSString *tagX = [NSString stringWithFormat:@"<x>%f<x>", name]; NSString *tagY = [NSString stringWithFormat:@"<y>%f<y>", name]; NSString *tagZ = [NSString stringWithFormat:@"<z>%f<z>", name]; NSData* dataName = [tagName dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataX = [tagX dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataY = [tagY dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataZ = [tagZ dataUsingEncoding: NSASCIIStringEncoding]; if ([dataName writeToFile:filePath atomically:YES]) NSLog(@"writeok"); [myHandle seekToEndOfFile]; if ([dataX writeToFile:filePath atomically:YES]) NSLog(@"writeok"); [myHandle seekToEndOfFile]; if ([dataY writeToFile:filePath atomically:YES]) NSLog(@"writeok"); [myHandle seekToEndOfFile]; if ([dataZ writeToFile:filePath atomically:YES]) NSLog(@"writeok"); [myHandle seekToEndOfFile]; NSLog(@"zp26 %@",filePath); }

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  • How do you replicate changes from one excel sheet to another in two separate excel apps?

    - by incognick
    This is all in C# .NET Excel Interop Automation for Office 2007. Say you create two excel apps and open the same workbook for each application: app = new Excel.ApplicationClass(); app2 = new Excel.ApplicationClass(); string fileLocation = "myBook.xslx"; workbook = app.Workbooks.Open(fileLocation, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing); workbook2 = app2.Workbooks.Open(fileLocation, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing, Type.Missing); Now, I want to replicate any changes that occur in workbook2, into workbook. I figured out I can hook up the SheetChanged event to capture cell changes: app.SheetChange += new Microsoft.Office.Interop.Excel.AppEvents_SheetChangeEventHandler(app_SheetChange); void app_SheetChange(object Sh, Microsoft.Office.Interop.Excel.Range Target) { Excel.Worksheet sheetReadOnly = (Excel.Worksheet)Sh; string changedRange = Target.get_Address(missing, missing, Excel.XlReferenceStyle.xlA1, missing, missing); Console.WriteLine("The value of " + sheetReadOnly.Name + ":" + changedRange + " was changed to = " + Target.Value2); Excel.Worksheet sheet = workbook.Worksheets[sheetReadOnly.Index] as Excel.Worksheet; Excel.Range range = sheet.get_Range(changedRange, missing); range.Value2 = Target.Value2; } How do you capture calculate changes? I can hook onto the calculate event but the only thing that is passed is the sheet, not the cells that were updated. I tried forcing an app.Calculate() or app.CalculateFullRebuild() but nothing updates in the other application. The change event does not get fired when formulas change (i.e. a slider control causes a SheetCalculate event and not a SheetChange event) Is there a way to see what formulas were updated? Or is there an easier way to sync two workbooks programmatically in real time?

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  • GWT serialization issue

    - by Eddy
    I am having a heck of a time returning an ArrayList of objects that implement IsSerializable via RPC. The IsSerializable pojo contains one variable, a String, and has a 0 parameter constructor. I have removed the .gwt.rpc file from my war and still I get: com.google.gwt.user.client.rpc.SerializationException: Type 'com.test.myApp.client.model.Test' was not included in the set of types which can be serialized by this SerializationPolicy or its Class object could not be loaded. For security purposes, this type will not be serialized.: instance = com.test.myApp.client.model.Test@17a9692 at com.google.gwt.user.server.rpc.impl.ServerSerializationStreamWriter.serialize(ServerSerializationStreamWriter.java:610) I am using GWT 2.0.2 with jdk 1.6.0_18. Any ideas on what might be going on or what I am doing wrong? Here is the code for the Test class and the remote method is returning ArrayList. I even modified the code for it to just return one instance of Test with the same result: the exception above. package com.test.myApp.client.model; import com.google.gwt.user.client.rpc.IsSerializable; public class Test implements IsSerializable{ private String s; public Test() {} public Test(String s) { this.s = s; } public String getS() { return s; } public void setS(String s) { this.s = s; } } Greatly appreciate the help! Eddy

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  • Java the little console game won't repeat?

    - by Jony Kale
    Okay, what I have so far is: You enter the game, and write "spin" to the console. Program will enter the while loop. In the while loop, if entered int is -1, return to the back (Set console input back to "", and let the user select what game he would like to play). Problem: Instead of going back, and selecting "spin" again, the program exits? Why is it happening? How can I fix this? private static Scanner console = new Scanner(System.in); private static Spin spin = new Spin(); private static String inputS = ""; private static int inputI = 0; private static String[] gamesArray = new String[] {"spin", "tof"}; private static boolean spinWheel = false; private static boolean tof = false; public static void main (String[] args) { if (inputS.equals("")) { System.out.println("Welcome to the system!"); System.out.print("Please select a game: "); inputS = console.nextLine(); } while (inputS.equals("spin")) { System.out.println("Welcome to the spin game! Please write 1 to spin. and -1 to exit back"); inputI = console.nextInt(); switch (inputI) { case 1: break; case -1: inputI = 0; inputS = ""; break; } } }

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  • Using java2d user space measurements with TextLayout and LineBreakMeasurer

    - by Andrew Wheeler
    I have a java2d image defined in user space (mm) to print an identity card. The transformation to pixels is by using an AffineTransform for the required DPI (Screen or print). I want to wrap text across several lines but the the TextLayout does not respect user space co-ordinates. private void drawParagraph(Graphics2D g2d, Rectangle2D area, String text) { LineBreakMeasurer lineMeasurer; AttributedString string = new AttributedString(text); AttributedCharacterIterator paragraph = string.getIterator(); int paragraphStart = paragraph.getBeginIndex(); int paragraphEnd = paragraph.getEndIndex(); FontRenderContext frc = g2d.getFontRenderContext(); lineMeasurer = new LineBreakMeasurer(paragraph, frc); float breakWidth = (float)area.getWidth(); float drawPosY = (float)area.getY(); float drawPosX = (float)area.getX(); lineMeasurer.setPosition(paragraphStart); while (lineMeasurer.getPosition() < paragraphEnd) { TextLayout layout = lineMeasurer.nextLayout(breakWidth); drawPosY += layout.getAscent(); layout.draw(g2d, drawPosX, drawPosY); drawPosY += layout.getDescent() + layout.getLeading(); } } The above code determines font metrics using user space sizing of the Font and thus turn out rather large. The font size is calculated as best vertical fit for the number of lines in an area with the calculation as below. E.g. attr.put(TextAttribute.SIZE, (geTextArea().getHeight() / noOfLines - LINE_SPACING) ); When using g2d.drawString("Some text to display", x, y); the font size appears correct. Does anyone have a better way of doing text layout in user space co-ords?

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  • Android: forward search queries to one single activity that handles search

    - by Stefan Klumpp
    I have an activity handling search (ACTIVITY_1), which works perfectly when I use the search (via SEARCH button on the phone) within/from this activity. However, when I use search from another activity (ACTIVITY_2..x) by implementing onNewIntent and forward the query string to my Search_Activity.class (ACTIVITY_1) @Override protected void onNewIntent(Intent intent) { Log.i(TAG, "onNewIntent()"); if (Intent.ACTION_SEARCH.equals(intent.getAction())) { Log.i(TAG, "===== Intent: ACTION_SEARCH ====="); Intent myIntent = new Intent(getBaseContext(), Search_Activity.class); myIntent.setAction(Intent.ACTION_SEARCH); myIntent.putExtra(SearchManager.QUERY, intent.getStringExtra(SearchManager.QUERY)); startActivity(myIntent); } } it always pauses ACTIVITY_2 first and then goes to onCreate() of ACTIVITY_2. Why does it recreate my ACTIVITY_2 when it is already there and doesn't go to onNewIntent directly? Is there another way I can forward search queries directly to ACTIVITY_1? For example via a setting in the Manifest.xml Is it possible to generally forward all search queries automatically to ACTIVITY_1 without even implementing onNewIntent in all the other activities? Currently I have to put an <intent-filter> in every single activity to "activate" my custom search there and forward the query then to the activity that handles search via the onNewIntent (as shown above). <activity android:name=".Another_Activity" android:theme="@style/MyTheme"> <intent-filter> <action android:name="android.intent.action.SEARCH" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> <meta-data android:name="android.app.searchable" android:resource="@xml/searchable" /> </activity>

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  • Private Java class properties mysteriously reset between method calls....

    - by Michael Jones
    I have a very odd problem. A class property is mysteriously reset between method calls. The following code is executed so the constructor is called, then the parseConfiguration method is called. Finally, processData is called. The parseConfiguration method sets the "recursive" property to "true". However, as soon as it enters "processData", "recursive" becomes "false". This problem isn't isolated to a single class -- I have several examples of this in my code. How can this possibly be happening? I've tried initialising properties when they're declared outside any methods, I've tried initialising them in constructors... nothing works. The only complication I can think of here is that this class is invoked by an object that runs in a thread -- but here is one instance per thread, so surely no chance that threads are interfering. I've tried setting both methods to "synchronized", but this still happens. Please help! /** * This class or its superclasses are NOT threaded and don't extend Thread */ public class DirectoryAcquirer extends Manipulator { /** * @var Whether to recursively scan directories */ private boolean recursive = false; /** * Constructor */ public DirectoryAcquirer() { } /** * Constructor that initialises the configuration * * @param config * @throws InvalidConfigurationException */ public DirectoryAcquirer(HierarchicalConfiguration config) throws InvalidConfigurationException { super(config); } @Override protected void parseConfiguration() throws InvalidConfigurationException { // set whether to recurse into directories or not if (this.config.containsKey("recursive")) { // this.recursive gets set to "true" here this.recursive = this.config.getBoolean("recursive"); } } @Override public EntityCollection processData(EntityCollection data) { // here this.recursive is "false" this.logger.debug("processData: Entered method"); } }

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  • Keyboard input: how to separate keycodes received from user

    - by Iulian Serbanoiu
    Hello, I am writing an application involving user input from the keyboard. For doing it I use this way of reading the input: #include <stdio.h> #include <termios.h> #include <unistd.h> int mygetch( ) { struct termios oldt, newt; int ch; tcgetattr( STDIN_FILENO, &oldt ); newt = oldt; newt.c_lflag &= ~( ICANON | ECHO ); tcsetattr( STDIN_FILENO, TCSANOW, &newt ); ch = getchar(); tcsetattr( STDIN_FILENO, TCSANOW, &oldt ); return ch; } int main(void) { int c; do{ c = mygetch(); printf("%d\n",c); }while(c!='q'); return 0; } Everyting works fine for letters digits,tabs but when hiting DEL, LEFT, CTRL+LEFT, F8 (and others) I receive not one but 3,4,5 or even 6 characters. The question is: Is is possible to make a separation of these characters (to actually know that I only hit one key or key combination). What I would like is to have a function to return a single integer value for any type of input (letter, digit, F1-F12, DEl, PGUP, PGDOWN, CTRL+A, CTRL+ALT+A, ALT+LEFT, etc). Is this possible? I'm interested in an idea to to this, the language doesn't matter much, though I'd prefer perl or c. Thanks, Iulian

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  • How to File Transfer client to Server?

    - by Phsika
    i try to recieve a file from server but give me error on server.Start() ERROR : In a manner not permitted by the access permissions to access a socket was attempted to How can i solve it? private void btn_Recieve_Click(object sender, EventArgs e) { TcpListener server = null; // Set the TcpListener on port 13000. Int32 port = 13000; IPAddress localAddr = IPAddress.Parse("192.168.1.201"); // TcpListener server = new TcpListener(port); server = new TcpListener(localAddr, port); // Start listening for client requests. server.Start(); // Buffer for reading data Byte[] bytes = new Byte[277577]; String data; data = null; // Perform a blocking call to accept requests. // You could also user server.AcceptSocket() here. TcpClient client = server.AcceptTcpClient(); NetworkStream stream = client.GetStream(); int i; i = stream.Read(bytes, 0, 277577); BinaryWriter writer = new BinaryWriter(File.Open("GoodLuckToMe.jpg", FileMode.Create)); writer.Write(bytes); writer.Close(); client.Close(); }

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  • Mocking an object that uses jni using EasyMock

    - by Visage
    So my class under test has code that looks braodly like this public void doSomething(int param) { Report report = new Report() ...do some calculations report.someMethod(someData) } my intention was to extract the construction of report into a protected method and override it to use a mock object that I could then test to ensure that someMethod had been called with the right data. So far so good. But Report isnt under my control, and to mkae things worse it uses JNI to load a library at runtime. If I do Report report = EasyMock.createMock(Report.class) then EasyMock attempts to use reflection to find out the class members, but this causes an attempt to load the JNI library, which fails (the JNI libraries are only available on UNIX). Im considering two things: a) Introduce a ReportWrapper interface with two implementations, one of which will delegate calls to an real Report (so basically a Proxy), and a second which will basically use a mock object. or b) instead of calling someMethod, call a protected method which will in turn call someMethod that I can override in a testing subclass. Either way it seems nasty. Any better ways?

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  • Compilation Error: "The modifier 'public' is not valid for this item" while creating public method o

    - by Lalit
    I am getting this error while creating public method on a class for explicitly implementing the interface. I have the workaround: by removing the explicit implementation of PrintName Method, But surprised why i am getting this error. Can anyone explain the error. Code for Library: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Test.Lib1 { public class Customer : i1 { public string i1.PrintName() //Error Here... { return this.GetType().Name + " called from interface i1"; } } public interface i1 { string PrintName(); } interface i2 { string PrintName(); } } Code for Console Test Application: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Test.Lib1; namespace ca1.Test { class Program { static void Main(string[] args) { Customer customer = new Customer(); Console.WriteLine(customer.PrintName()); //i1 i1o = new Customer(); //Console.WriteLine(i1o.printname()); //i2 i2o = new Customer(); //Console.WriteLine(i2o.printname()); } } }

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  • android : bluetooth support

    - by Puneet kaur
    i have coded for bluetooth via defining a user task ,which will search the devices in background and set the list on foreground after finishing the search . but sometimes i am getting the data in adapter as "nodevice" "device1" "device2" ...... the problem here is why it is always filling the no device in the list and after that fill the device in list .. private BroadcastReceiver mBlueToothInfoDiscoveryListener = new BroadcastReceiver() { /** * This is an overridden function called by the framework whenever there * is some broadcast message for Bluetooth info discovery listener */ @Override public void onReceive(Context context, Intent intent) { String action = intent.getAction(); // When discovery finds a device if (BluetoothDevice.ACTION_FOUND.equals(action)) { // Get the BluetoothDevice object from the Intent BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE); // If it's already paired, skip it, because it's been listed // already if (device.getBondState() != BluetoothDevice.BOND_BONDED) { mNewBtDevicesArrayAdapter.add(device.getName() + "\n" + device.getAddress()); } // When discovery is finished, change the Activity title } else if (BluetoothAdapter.ACTION_DISCOVERY_FINISHED.equals(action)) { setProgressBarIndeterminateVisibility(false); setTitle("device list"); if (mNewBtDevicesArrayAdapter.getCount() == 0) { String noDevices = "No devices found"; mNewBtDevicesArrayAdapter.add(noDevices); } } } }; but here why it is sometimes going into else option on start and filling the list with no device then to if part again ... when devices are already on .

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  • How to highlight the button untill the next view is changed in iphone?

    - by Pugal Devan
    Hi, I am new to iphone development. I have created five buttons in the view controller. If i clicked the button it goes to the corresponding view. Now i want to display the button in highlighted state when it is clicked. It should go back to the normal state only when i click the other button.(See the image below). I have set the another image for highigthting buttons when i clicked it, but it shows that highlighted state only one sec. Now i want to display the buttons highlighted till another button is clicked. Same like a Tabbar operations.(I have used buttons instead of tabbar for my requirements). Now i have used the following code, void didLoad { [btn1 setImage:[UIImage imageNamed:@"ContentColor.png"] forState:UIControlStateHighlighted]; [btn2 setImage:[UIImage imageNamed:@"bColor.png"] forState:UIControlStateHighlighted]; [btn3 setImage:[UIImage imageNamed:@"ShColor.png"] forState:UIControlStateHighlighted]; [btn4 setImage:[UIImage imageNamed:@"PicturesColor.png"] forState:UIControlStateHighlighted]; [btn5 setImage:[UIImage imageNamed:@"infoColor.png"] forState:UIControlStateHighlighted]; } Please help me out. Thanks.

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  • iPhone Twitter Integration: Validating login.

    - by Mr. McPepperNuts
    The following code posts to twitter: NSString *compoundLoginString = [NSString stringWithFormat:@"http://%@:%@@twitter.com/statuses/update.xml",extractedUsername, extractedPassword]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL: [NSURL URLWithString:compoundLoginString] cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:20.0]; // The text to post NSString *msg = tweetText; [request setHTTPMethod:@"POST"]; [request setHTTPBody:[[NSString stringWithFormat:@"status=%@", msg] dataUsingEncoding:NSASCIIStringEncoding]]; NSURLResponse *response; NSError *error; if ([NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error] != nil){ [self postSuccessfulAlert]; }else{ [self postNotSuccessfulAlert]; } I am curious as to how I could check if the username and password is correct before proceeding to the above piece of code. I found the following code in a tutorial, but am unsure how I would implement or call this function. - (void)connection:(NSURLConnection *)connection didReceiveAuthenticationChallenge:(NSURLAuthenticationChallenge *)challenge { if ([challenge previousFailureCount] == 0) { NSURLCredential *newCredential; newCredential=[NSURLCredential credentialWithUser:[self username] password:[self password] persistence:NSURLCredentialPersistenceNone]; [[challenge sender] useCredential:newCredential forAuthenticationChallenge:challenge]; } else { [[challenge sender] cancelAuthenticationChallenge:challenge]; // inform the user that the user name and password // in the preferences are incorrect NSLog(@"Invalid Username or Password"); } } Any ideas? Please note, I have taken snippets of code from both of the following tutorials. http://iphonedevelopertips.com/networking/post-to-a-twitter-account-from-the-iphone.html and http://icodeblog.com/2009/07/09/integrating-twitter-into-your-applications/

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  • Misalignement in the output Bitmap created from a byte array

    - by Daniel
    I am trying to understand why I have troubles creating a Bitmap from a byte array. I post this after a careful scrutiny of the existing posts about Bitmap creation from byte arrays, like the followings: Creating a bitmap from a byte[], Working with Image and Bitmap in c#?, C#: Bitmap Creation using bytes array My code is aimed to execute a filter on a digital image 8bppIndexed writing the pixel value on a byte [] buffer to be converted again (after some processing to manage gray levels) in a 8BppIndexed Bitmap My input image is a trivial image created by means of specific perl code: https://www.box.com/shared/zqt46c4pcvmxhc92i7ct Of course, after executing the filter the output image has lost the first and last rows and the first and last columns, due to the way the filter manage borders, so from the original 256 x 256 image i get a 254 x 254 image. Just to stay focused on the issue I have commented the code responsible for executing the filter so that the operation really performed is an obvious: ComputedPixel = InputImage.GetPixel(myColumn, myRow).R; I know, i should use lock and unlock but I prefer one headache one by one. Anyway this code should be a sort of identity transform, and at last i use: private unsafe void FillOutputImage() { OutputImage = new Bitmap (OutputImageCols, OutputImageRows , PixelFormat .Format8bppIndexed); ColorPalette ncp = OutputImage.Palette; for (int i = 0; i < 256; i++) ncp.Entries[i] = Color .FromArgb(255, i, i, i); OutputImage.Palette = ncp; Rectangle area = new Rectangle(0, 0, OutputImageCols, OutputImageRows); var data = OutputImage.LockBits(area, ImageLockMode.WriteOnly, OutputImage.PixelFormat); Marshal .Copy (byteBuffer, 0, data.Scan0, byteBuffer.Length); OutputImage.UnlockBits(data); } The output image I get is the following: https://www.box.com/shared/p6tubyi6dsf7cyregg9e It is quite clear that I am losing a pixel per row, but i cannot understand why: I have carefully controlled all the parameters: OutputImageCols, OutputImageRows and the byte [] byteBuffer length and content even writing known values as way to test. The code is nearly identical to other code posted in stackOverflow and elsewhere. Someone maybe could help to identify where the problem is? Thanks a lot

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  • Is it valid to use unsafe struct * as an opaque type instead of IntPtr in .NET Platform Invoke?

    - by David Jeske
    .NET Platform Invoke advocates declaring pointer types as IntPtr. For example, the following [DllImport("user32.dll")] static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg, Int32 wParam, Int32 lParam); However, I find when interfacing with interesting native interfaces, that have many pointer types, flattening everything into IntPtr makes the code very hard to read and removes the typical typechecking that a compiler can do. I've been using a pattern where I declare an unsafe struct to be an opaque pointer type. I can store this pointer type in a managed object, and the compiler can typecheck it form me. For example: class Foo { unsafe struct FOO {}; // opaque type unsafe FOO *my_foo; class if { [DllImport("mydll")] extern static unsafe FOO* get_foo(); [DllImport("mydll")] extern static unsafe void do_something_foo(FOO *foo); } public unsafe Foo() { this.my_foo = if.get_foo(); } public unsafe do_something_foo() { if.do_something_foo(this.my_foo); } While this example may not seem different than using IntPtr, when there are several pointer types moving between managed and native code, using these opaque pointer types for typechecking is a godsend. I have not run into any trouble using this technique in practice. However, I also have not seen an examples of anyone using this technique, and I wonder why. Is there any reason that the above code is invalid in the eyes of the .NET runtime? My main question is about how the .NET GC system treats "unsafe FOO *my_foo". Is this pointer something the GC system is going to try to trace, or is it simply going to ignore it? My hope is that because the underlying type is a struct, and it's declared unsafe, that the GC would ignore it. However, I don't know for sure. Thoughts?

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  • Java - Class type from inside static initialization block

    - by DutrowLLC
    Is it possible to get the class type from inside the static initialization block? This is a simplified version of what I currently have:: class Person extends SuperClass { String firstName; static{ // This function is on the "SuperClass": // I'd for this function to be able to get "Person.class" without me // having to explicitly type it in but "this.class" does not work in // a static context. doSomeReflectionStuff(Person.class); // IN "SuperClass" } } This is closer to what I am doing, which is to initialize a data structure that holds information about the object and its annotations, etc... Perhaps I am using the wrong pattern? public abstract SuperClass{ static void doSomeReflectionStuff( Class<?> classType, List<FieldData> fieldDataList ){ Field[] fields = classType.getDeclaredFields(); for( Field field : fields ){ // Initialize fieldDataList } } } public abstract class Person { @SomeAnnotation String firstName; // Holds information on each of the fields, I used a Map<String, FieldData> // in my actual implementation to map strings to the field information, but that // seemed a little wordy for this example static List<FieldData> fieldDataList = new List<FieldData>(); static{ // Again, it seems dangerous to have to type in the "Person.class" // (or Address.class, PhoneNumber.class, etc...) every time. // Ideally, I'd liken to eliminate all this code from the Sub class // since now I have to copy and paste it into each Sub class. doSomeReflectionStuff(Person.class, fieldDataList); } }

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  • How can i Execute a Controller's ActionMethod programatically?

    - by Pure.Krome
    Hi folks, I'm trying to execute a controller's Action Method programatically and I'm not sure how. Scenario: When my ControllerFactory fails to find the controller, I wish it to manually execute a single action method which i have on a simple, custom controller. I don't want to rely on using any route data to determine the controller/method .. because that route might not have been wired up. Eg. // NOTE: Error handling removed from this example. public class MyControllerFactory : DefaultControllerFactory { protected override IController GetControllerInstance(Type controllerType) { IController result = null; // Try and load the controller, based on the controllerType argument. // ... snip // Did we retrieve a controller? if (controller == null) { result = new MyCustomController(); ((MyCustomController)result).Execute404NotFound(); // <-- HERE! } return result; } } .. and that method is .. public static void Execute404NotFound(this Controller controller) { result = new 404NotFound(); // Setup any ViewData.Model stuff. result.ExecuteResult(controller.ControllerContext); // <-- RUNTIME // ERROR's HERE } Now, when I run the controller factory fails to find a controller, i then manually create my own basic controller. I then call the extension method 'Execute404NotFound' on this controller instance. That's fine .. until it runs the ExecuteResult(..) method. Why? the controller has no ControllerContext data. As such, the ExecuteResult crashes because it requires some ControllerContext. So - can someone out there help me? see what I'm doing wrong. Remember - i'm trying to get my controller factory to manually / programmatically call a method on a controller which of course would return an ActionResult. Please help!

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  • Error while uploading file method in Client Object Model Sharepoint 2010

    - by user1481570
    Error while uploading file method in Client Object Model + Sharepoint 2010. Once the file got uploaded. After that though the code compiles with no error I get the error while executing "{"Value does not fall within the expected range."} {System.Collections.Generic.SynchronizedReadOnlyCollection} I have a method which takes care of functionality to upload files /////////////////////////////////////////////////////////////////////////////////////////// public void Upload_Click(string documentPath, byte[] documentStream) { String sharePointSite = "http://cvgwinbasd003:28838/sites/test04"; String documentLibraryUrl = sharePointSite +"/"+ documentPath.Replace('\\','/'); //////////////////////////////////////////////////////////////////// //Get Document List List documentsList = clientContext.Web.Lists.GetByTitle("Doc1"); var fileCreationInformation = new FileCreationInformation(); //Assign to content byte[] i.e. documentStream fileCreationInformation.Content = documentStream; //Allow owerwrite of document fileCreationInformation.Overwrite = true; //Upload URL fileCreationInformation.Url = documentLibraryUrl; Microsoft.SharePoint.Client.File uploadFile = documentsList.RootFolder.Files.Add( fileCreationInformation); //uploadFile.ListItemAllFields.Update(); clientContext.ExecuteQuery(); } ///////////////////////////////////////////////////////////////////////////////////////////////// In the MVC 3.0 application in the controller I have defined the following method to invoke the upload method. ////////////////////////////////////////////////////////////////////////////////////////////////// public ActionResult ProcessSubmit(IEnumerable<HttpPostedFileBase> attachments) { System.IO.Stream uploadFileStream=null; byte[] uploadFileBytes; int fileLength=0; foreach (HttpPostedFileBase fileUpload in attachments) { uploadFileStream = fileUpload.InputStream; fileLength=fileUpload.ContentLength; } uploadFileBytes= new byte[fileLength]; uploadFileStream.Read(uploadFileBytes, 0, fileLength); using (DocManagementService.DocMgmtClient doc = new DocMgmtClient()) { doc.Upload_Click("Doc1/Doc2/Doc2.1/", uploadFileBytes); } return RedirectToAction("SyncUploadResult"); } ////////////////////////////////////////////////////////////////////////////////////////////////// Please help me to locate the error

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  • How do I get a window caption?

    - by P.Brian.Mackey
    I would like to get a Window Caption as given by spy++ (highlighted in red) I have code to do this (or so I thought)...but it seems to work pretty awful....in some cases 1% of the time... public delegate bool EnumDelegate(IntPtr hWnd, int lParam); [DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] static extern bool IsWindowVisible(IntPtr hWnd); [DllImport("user32.dll", EntryPoint = "GetWindowText", ExactSpelling = false, CharSet = CharSet.Auto, SetLastError = true)] static extern int GetWindowText(IntPtr hWnd, StringBuilder lpWindowText, int nMaxCount); [DllImport("user32.dll", EntryPoint = "EnumDesktopWindows", ExactSpelling = false, CharSet = CharSet.Auto, SetLastError = true)] static extern bool EnumDesktopWindows(IntPtr hDesktop, EnumDelegate lpEnumCallbackFunction, IntPtr lParam); static List<NativeWindow> collection = new List<NativeWindow>(); public static NativeWindow GetAppNativeMainWindow() { GetNativeWindowHelper.EnumDelegate filter = delegate(IntPtr hWnd, int lParam) { StringBuilder strbTitle = new StringBuilder(255); int nLength = GetNativeWindowHelper.GetWindowText(hWnd, strbTitle, strbTitle.Capacity + 1); string strTitle = strbTitle.ToString(); if (!string.IsNullOrEmpty(strTitle)) { if (strTitle.ToLower().StartsWith("window title | my application")) { NativeWindow window = new NativeWindow(); window.AssignHandle(hWnd); collection.Add(window); return false;//stop enumerating } } return true;//continue enumerating }; GetNativeWindowHelper.EnumDesktopWindows(IntPtr.Zero, filter, IntPtr.Zero); if (collection.Count != 1) { //log error ReleaseWindow(); return null; } else return collection[0]; } public static void ReleaseWindow() { foreach (var item in collection) { item.ReleaseHandle(); } }

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  • How to synchronize placing an object in JNDI across processes?

    - by indra
    I am trying to place an object in JNDI, so that only one of the progam should be able to place it in JNDI. is there any global lock that can be used in J2EE environment. Is RMI can be used for this purpose? please provide any reference links. Thanks in advance. Also, what is NameAlreadyBoundexception? I am trying to use it as a method to synchronize, i.e, only one program places it in JNDI and if other trying to bind should get that exception. But when i am testing the multiple binding I am not getting the Exception.And second binding is done. look up is giving the second object bound. here is my code: private static String JNDI_NAME = "java:comp/env/test/something"; public class TestJNDI { private static String JNDI_NAME = "java:comp/env/test/something"; public static void main(String[] args) throws NamingException { Hashtable env = new Hashtable(); env.put(Context.INITIAL_CONTEXT_FACTORY,"weblogic.jndi.WLInitialContextFactory"); env.put(Context.PROVIDER_URL,"t3://127.0.0.1:7001"); Context ctx = new InitialContext(env); System.out.println("Initial Context created"); String obj1 = "obj1"; String obj2 = "obj2"; try{ ctx.bind(JNDI_NAME, obj1); System.out.println("Bind Sucess"); }catch(NameAlreadyBoundException ne ){ // already bound System.out.println("Name already bound"); } ctx.close(); Context ctx2 = new InitialContext(env); try{ // Second binding to the same name not giving the Exception?? ctx2.bind(JNDI_NAME, obj2); System.out.println("Re Bind Sucess"); }catch(NameAlreadyBoundException ne ){ // already bound System.out.println("Name already bound"); } String lookedUp = (String) ctx2.lookup(JNDI_NAME); System.out.println("LookedUp Object"+lookedUp); ctx2.close(); } }

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  • Grails - Recursive computing call "StackOverflowError" and don't update on show

    - by Kedare
    Hello, I have a little problem, I have made a Category domain on Grails, but I want to "cache" the string representation on the database by generating it when the representation field is empty or NULL (to avoid recursive queries at each toString), here is the code : package devkedare class Category { String title; String description; String representation; Date dateCreated; Date lastUpdate; Category parent; static constraints = { title(blank:false, nullable:false, size:2..100); description(blank:true, nullable:false); dateCreated(nullable:true); lastUpdate(nullable:true); autoTimestamp: true; } static hasMany = [childs:Category] @Override String toString() { if((!this.representation) || (this.representation == "")) { this.computeRepresentation(true) } return this.representation; } String computeRepresentation(boolean updateChilds) { if(updateChilds) { for(child in this.childs) { child.representation = child.computeRepresentation(true); } } if(this.parent) { this.representation = "${this.parent.computeRepresentation(false)}/${this.title}"; } else { this.representation = this.title } return this.representation; } void beforeUpdate() { this.computeRepresentation(true); } } There is 2 problems : It don't update the representation when the representation if NULL or empty and toString id called, it only update it on save, how to fix that ? On some category, updating it throw a StackOverflowError, here is an example of my actual category table as CSV : Uploaded the csv file here, pasting csv looks buggy: http://kedare.free.fr/Dist/01.csv Updating the representation works everywhere except on "IT" that throw a StackOverlowError (this is the only category that has many childs). Any idea of how can I fix those 2 problems ? Thank you !

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  • How can I reject a Windows "Service Stop" request in ATL 7?

    - by Matt Dillard
    I have a Windows service built upon ATL 7's CAtlServiceModuleT class. This service serves up COM objects that are used by various applications on the system, and these other applications naturally start getting errors if the service is stopped while they are still running. I know that ATL DLLs solve this problem by returning S_OK in DllCanUnloadNow() if CComModule's GetLockCount() returns 0. That is, it checks to make sure no one is currently using any COM objects served up by the DLL. I want equivalent functionality in the service. Here is what I've done in my override of CAtlServiceModuleT::OnStop(): void CMyServiceModule::OnStop() { if( GetLockCount() != 0 ) { return; } BaseClass::OnStop(); } Now, when the user attempts to Stop the service from the Services panel, they are presented with an error message: Windows could not stop the XYZ service on Local Computer. The service did not return an error. This could be an internal Windows error or an internal service error. If the problem persists, contact your system administrator. The Stop request is indeed refused, but it appears to put the service in a bad state. A second Stop request results in this error message: Windows could not stop the XYZ service on Local Computer. Error 1061: The service cannot accept control messages at this time. Interestingly, the service does actually stop this time (although I'd rather it not, since there are still outstanding COM references). I have two questions: Is it considered bad practice for a service to refuse to stop when asked? Is there a polite way to signify that the Stop request is being refused; one that doesn't put the Service into a bad state?

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  • Warning: passing Argument 1 of "sqlite3_bind_text" from incompatible pointer type" What should I do

    - by Amarpreet
    Hi All, i am pretty new in iphone development. I have created one function to insert data into database. The code compiles successfully. But when comes to statement sqlite3_bind_text(sqlStatement, 1, [s UTF8String], -1, SQLITE_TRANSIENT); it does not do anything but hangs AND in warning it says "passing Argument 1 of "sqlite3_bind_text" from incompatible pointer type"" for all statements in Red colour The same code i am using to fetch the data from database and its working on other viewController. Below in the code. Its pretty straightforward. Please help guys. -(void) SaveData: (NSString *)FirstName: (NSString *)LastName: (NSString *)State: (NSString *)Street: (NSString *)PostCode { databaseName = @"Zen.sqlite"; NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDire ctory, NSUserDomainMask,YES); NSString *documentsDir=[documentPaths objectAtIndex:0]; databasePath=[documentsDir stringByAppendingPathComponent:databaseName]; sqlite3 *database; if(sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { const char *sqlStatement = "insert into customers (FirstName, LastName, State, Street, PostCode) values(?, ?, ?, ?, ?)"; sqlite3_stmt *compiledStatement; sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL); sqlite3_bind_text(sqlStatement, 1, [FirstName UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(sqlStatement,2,[LastName UTF8String],-1,SQLITE_TRANSIENT); sqlite3_bind_text(sqlStatement,3,[State UTF8String],-1,SQLITE_TRANSIENT); sqlite3_bind_text(sqlStatement,4,[Street UTF8String],-1,SQLITE_TRANSIENT); sqlite3_bind_text(sqlStatement,5,[PostCode UTF8String],-1,SQLITE_TRANSIENT); sqlite3_step(sqlStatement); sqlite3_finalize(compiledStatement); } sqlite3_close(database); }

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  • wpf c# databinding on object

    - by Enriquev
    Hello, say I have this control: public partial class bloc999 : UserControl { bloc999Data mainBlock = new bloc999Data(); public bloc999() { InitializeComponent(); mainBlock.txtContents = "100"; base.DataContext = mainBlock; } } in the xaml: <TextBox Margin="74,116,106,0" Name="txtContents" Text="{Binding Path=txtContents, UpdateSourceTrigger=PropertyChanged,Mode = TwoWay}" /> <TextBox Margin="74,145,106,132" Name="txtContents2" Text="{Binding Path=txtContents2, UpdateSourceTrigger=PropertyChanged,Mode = TwoWay}" /> Then I have this class: public class bloc999Data : INotifyPropertyChanged { string _txtContents; string _txtContents2; public event PropertyChangedEventHandler PropertyChanged; void NotifyPropertyChanged(string propName) { if (this.PropertyChanged != null) this.PropertyChanged( this, new PropertyChangedEventArgs(propName)); } public string txtContents2 { get { return this._txtContents2; } set { if (int.Parse(value) > int.Parse(this._txtContents)) { this._txtContents2 = "000"; } else this._txtContents2 = value; NotifyPropertyChanged("txtContents2"); } } public string txtContents { get { return this._txtContents; } set { this._txtContents = value; NotifyPropertyChanged("txtContents"); } } } Ok now say I have A button on the form and I do this in the code: mainBlock.txtContents2 = "7777777"; It puts 000 in the textbox, but If i just type in manually, in the textbox (txtContents2, the setter code is called but for some reason the textboxes value does not change, the instance value does change. help?

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