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  • Working With Extended Events

    - by Fatherjack
    SQL Server 2012 has made working with Extended Events (XE) pretty simple when it comes to what sessions you have on your servers and what options you have selected and so forth but if you are like me then you still have some SQL Server instances that are 2008 or 2008 R2. For those servers there is no built-in way to view the Extended Event sessions in SSMS. I keep coming up against the same situations – Where are the xel log files? What events, actions or predicates are set for the events on the server? What sessions are there on the server already? I got tired of this being a perpetual question and wrote some TSQL to save as a snippet in SQL Prompt so that these details are permanently only a couple of clicks away. First, some history. If you just came here for the code skip down a few paragraphs and it’s all there. If you want a little time to reminisce about SQL Server then stick with me through the next paragraph or two. We are in a bit of a cross-over period currently, there are many versions of SQL Server but I would guess that SQL Server 2008, 2008 R2 and 2012 comprise the majority of installations. With each of these comes a set of management tools, of which SQL Server Management Studio (SSMS) is one. In 2008 and 2008 R2 Extended Events made their first appearance and there was no way to work with them in the SSMS interface. At some point the Extended Events guru Jonathan Kehayias (http://www.sqlskills.com/blogs/jonathan/) created the SQL Server 2008 Extended Events SSMS Addin which is really an excellent tool to ease XE session administration. This addin will install in SSMS 2008 or 2008R2 but not SSMS 2012. If you use a compatible version of SSMS then I wholly recommend downloading and using it to make your work with XE much easier. If you have SSMS 2012 installed, and there is no reason not to as it will let you work with all versions of SQL Server, then you cannot install this addin. If you are working with SQL Server 2012 then SSMS 2012 has built in functionality to manage XE sessions – this functionality does not apply for 2008 or 2008 R2 instances though. This means you are somewhat restricted and have to use TSQL to manage XE sessions on older versions of SQL Server. OK, those of you that skipped ahead for the code, you need to start from here: So, you are working with SSMS 2012 but have a SQL Server that is an earlier version that needs an XE session created or you think there is a session created but you aren’t sure, or you know it’s there but can’t remember if it is running and where the output is going. How do you find out? Well, none of the information is hidden as such but it is a bit of a wrangle to locate it and it isn’t a lot of code that is unlikely to remain in your memory. I have created two pieces of code. The first examines the SYS.Server_Event_… management views in combination with the SYS.DM_XE_… management views to give the name of all sessions that exist on the server, regardless of whether they are running or not and two pieces of TSQL code. One piece will alter the state of the session: if the session is running then the code will stop the session if executed and vice versa. The other piece of code will drop the selected session. If the session is running then the code will stop it first. Do not execute the DROP code unless you are sure you have the Create code to hand. It will be dropped from the server without a second chance to change your mind. /**************************************************************/ /***   To locate and describe event sessions on a server    ***/ /***                                                        ***/ /***   Generates TSQL to start/stop/drop sessions           ***/ /***                                                        ***/ /***        Jonathan Allen - @fatherjack                    ***/ /***                 June 2013                                ***/ /***                                                        ***/ /**************************************************************/ SELECT  [EES].[name] AS [Session Name - all sessions] ,         CASE WHEN [MXS].[name] IS NULL THEN ISNULL([MXS].[name], 'Stopped')              ELSE 'Running'         END AS SessionState ,         CASE WHEN [MXS].[name] IS NULL              THEN ISNULL([MXS].[name],                          'ALTER EVENT SESSION [' + [EES].[name]                          + '] ON SERVER STATE = START;')              ELSE 'ALTER EVENT SESSION [' + [EES].[name]                   + '] ON SERVER STATE = STOP;'         END AS ALTER_SessionState ,         CASE WHEN [MXS].[name] IS NULL              THEN ISNULL([MXS].[name],                          'DROP EVENT SESSION [' + [EES].[name]                          + '] ON SERVER; -- This WILL drop the session. It will no longer exist. Don't do it unless you are certain you can recreate it if you need it.')              ELSE 'ALTER EVENT SESSION [' + [EES].[name]                   + '] ON SERVER STATE = STOP; ' + CHAR(10)                   + '-- DROP EVENT SESSION [' + [EES].[name]                   + '] ON SERVER; -- This WILL stop and drop the session. It will no longer exist. Don't do it unless you are certain you can recreate it if you need it.'         END AS DROP_Session FROM    [sys].[server_event_sessions] AS EES         LEFT JOIN [sys].[dm_xe_sessions] AS MXS ON [EES].[name] = [MXS].[name] WHERE   [EES].[name] NOT IN ( 'system_health', 'AlwaysOn_health' ) ORDER BY SessionState GO I have excluded the system_health and AlwaysOn sessions as I don’t want to accidentally execute the drop script for these sessions that are created as part of the SQL Server installation. It is possible to recreate the sessions but that is a whole lot of aggravation I’d rather avoid. The second piece of code gathers details of running XE sessions only and provides information on the Events being collected, any predicates that are set on those events, the actions that are set to be collected, where the collected information is being logged and if that logging is to a file target, where that file is located. /**********************************************/ /***    Running Session summary                ***/ /***                                        ***/ /***    Details key values of XE sessions     ***/ /***    that are in a running state            ***/ /***                                        ***/ /***        Jonathan Allen - @fatherjack    ***/ /***        June 2013                        ***/ /***                                        ***/ /**********************************************/ SELECT  [EES].[name] AS [Session Name - running sessions] ,         [EESE].[name] AS [Event Name] ,         COALESCE([EESE].[predicate], 'unfiltered') AS [Event Predicate Filter(s)] ,         [EESA].[Action] AS [Event Action(s)] ,         [EEST].[Target] AS [Session Target(s)] ,         ISNULL([EESF].[value], 'No file target in use') AS [File_Target_UNC] -- select * FROM    [sys].[server_event_sessions] AS EES         INNER JOIN [sys].[dm_xe_sessions] AS MXS ON [EES].[name] = [MXS].[name]         INNER JOIN [sys].[server_event_session_events] AS [EESE] ON [EES].[event_session_id] = [EESE].[event_session_id]         LEFT JOIN [sys].[server_event_session_fields] AS EESF ON ( [EES].[event_session_id] = [EESF].[event_session_id]                                                               AND [EESF].[name] = 'filename'                                                               )         CROSS APPLY ( SELECT    STUFF(( SELECT  ', ' + sest.name                                         FROM    [sys].[server_event_session_targets]                                                 AS SEST                                         WHERE   [EES].[event_session_id] = [SEST].[event_session_id]                                       FOR                                         XML PATH('')                                       ), 1, 2, '') AS [Target]                     ) AS EEST         CROSS APPLY ( SELECT    STUFF(( SELECT  ', ' + [sesa].NAME                                         FROM    [sys].[server_event_session_actions]                                                 AS sesa                                         WHERE   [sesa].[event_session_id] = [EES].[event_session_id]                                       FOR                                         XML PATH('')                                       ), 1, 2, '') AS [Action]                     ) AS EESA WHERE   [EES].[name] NOT IN ( 'system_health', 'AlwaysOn_health' ) /*Optional to exclude 'out-of-the-box' traces*/ I hope that these scripts are useful to you and I would be obliged if you would keep my name in the script comments. I have no problem with you using it in production or personal circumstances, however it has no warranty or guarantee. Don’t use it unless you understand it and are happy with what it is going to do. I am not ever responsible for the consequences of executing this script on your servers.

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  • How do I update ItemTemplate after scrambling ObservableCollection(Of ObservableCollection(Of object

    - by user342195
    I am learning vb.net, wpf and xaml with the help of sites like this one. The project I am currently working on is a 4 x 4 slide puzzle. I cannot get the buttons in the grid to scramble to start a new game when calling a new game event. Any help will be greatly appreciated. If no answer is can be provide, a good resource to research would help as well. Thank you for your time. XAML: <Window x:Class="SlidePuzzle" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Slide Puzzle" Height="391" Width="300" Name="wdw_SlidePuzzle"> <Window.Resources> <DataTemplate x:Key="DataTemp_PuzzleButtons"> <Button Content="{Binding C}" Height="50" Width="50" Margin="2" Visibility="{Binding V}"/> </DataTemplate> <DataTemplate x:Key="DataTemplate_PuzzleBoard"> <ItemsControl ItemsSource="{Binding}" ItemTemplate="{DynamicResource DataTemp_PuzzleButtons}"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <Canvas/> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> <ItemsControl.ItemContainerStyle> <Style> <Setter Property="Canvas.Top" Value="{Binding Path=Y}" /> <Setter Property="Canvas.Left" Value="{Binding Path=X}" /> </Style> </ItemsControl.ItemContainerStyle> </ItemsControl> </DataTemplate> </Window.Resources> <DockPanel Name="dpanel_puzzle" LastChildFill="True"> <WrapPanel DockPanel.Dock="Bottom" Margin="5" HorizontalAlignment="Center"> <Button Name="bttnNewGame" Content="New Game" MinWidth="75" Margin="4" Click="NewGame_Click"></Button> <Button Name="bttnSolveGame" Content="Solve" MinWidth="75" Margin="4"></Button> <Button Name="bttnExitGame" Content="Exit" MinWidth="75" Margin="4" Click="ExitGame_Click"></Button> </WrapPanel> <WrapPanel DockPanel.Dock="Bottom" Margin="5" HorizontalAlignment="Center"> <Label>Score:</Label> <TextBox Name="tb_Name" Width="50"></TextBox> </WrapPanel> <StackPanel Name="SlidePuzzlePnl" HorizontalAlignment="Center" VerticalAlignment="Center" Height="206" Width="206" > <ItemsControl x:Name="lst" ItemTemplate="{DynamicResource DataTemplate_PuzzleBoard}"/> </StackPanel> </DockPanel> VB: Imports System.Collections.ObjectModel Class SlidePuzzle Dim puzzleColl As New ObservableCollection(Of ObservableCollection(Of SlidePuzzleBttn)) Dim puzzleArr(3, 3) As Integer Private Sub Window1_Loaded(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Handles MyBase.Loaded For i As Integer = 0 To 3 puzzleColl.Add(New ObservableCollection(Of SlidePuzzleBttn)) For j As Integer = 0 To 3 puzzleArr(i, j) = (i * 4) + (j + 1) puzzleColl(i).Add(New SlidePuzzleBttn((i * 4) + (j + 1))) puzzleColl(i)(j).X = j * 52 puzzleColl(i)(j).Y = i * 52 Next Next lst.ItemsSource = puzzleColl End Sub Private Sub NewGame_Click(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Dim rnd As New Random Dim ri, rj As Integer Dim temp As Integer For i As Integer = 0 To 3 For j As Integer = 0 To 3 ri = rnd.Next(0, 3) rj = rnd.Next(0, 3) temp = puzzleArr(ri, rj) puzzleArr(ri, rj) = puzzleArr(i, j) puzzleArr(i, j) = temp puzzleColl(i)(j).X = j * 52 puzzleColl(i)(j).Y = i * 52 puzzleColl(i)(j).C = puzzleArr(i, j) Next Next End Sub End Class Public Class SlidePuzzleBttn Inherits DependencyObject Private _c As Integer Private _x As Integer Private _y As Integer Private _v As String Public Shared ReadOnly ContentProperty As DependencyProperty = DependencyProperty.RegisterAttached("_c", GetType(String), GetType(SlidePuzzleBttn), New UIPropertyMetadata("")) Public Sub New() _c = 0 _x = 0 _y = 0 _v = SetV(_c) End Sub Public Sub New(ByVal cVal As Integer) _c = cVal _x = 0 _y = 0 _v = SetV(cVal) End Sub Public Property C() As Integer Get Return _c End Get Set(ByVal value As Integer) _c = value End Set End Property Public Property X() As Integer Get Return _x End Get Set(ByVal value As Integer) _x = value End Set End Property Public Property Y() As Integer Get Return _y End Get Set(ByVal value As Integer) _y = value End Set End Property Public Property V() As String Get Return _v End Get Set(ByVal value As String) _v = value End Set End Property Private Function SetV(ByRef cVal As Integer) As String If cVal = 16 Then Return "Hidden" Else Return "Visible" End If End Function End Class

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  • NHibernate mapping error SQL Server 2008 Express

    - by developer
    Hi All, I tried an example from NHibernate in Action book and when I try to run the app, it throws an exception saying "Could not compile the mapping document: HelloNHibernate.Employee.hbm.xml" Below is my code, Employee.hbm.xml <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" auto-import="true"> <class name="HelloNHibernate.Employee, HelloNHibernate" lazy="false" table="Employee"> <id name="id" access="field"> <generator class="native"/> </id> <property name="name" access="field" column="name"/> <many-to-one access="field" name="manager" column="manager" cascade="all"/> </class> Program.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using NHibernate; using System.Reflection; using NHibernate.Cfg; namespace HelloNHibernate { class Program { static void Main(string[] args) { CreateEmployeeAndSaveToDatabase(); UpdateTobinAndAssignPierreHenriAsManager(); LoadEmployeesFromDatabase(); Console.WriteLine("Press any key to exit..."); Console.ReadKey(); } static void CreateEmployeeAndSaveToDatabase() { Employee tobin = new Employee(); tobin.name = "Tobin Harris"; using (ISession session = OpenSession()) { using (ITransaction transaction = session.BeginTransaction()) { session.Save(tobin); transaction.Commit(); } Console.WriteLine("Saved Tobin to the database"); } } static ISession OpenSession() { if (factory == null) { Configuration c = new Configuration(); c.AddAssembly(Assembly.GetCallingAssembly()); factory = c.BuildSessionFactory(); } return factory.OpenSession(); } static void LoadEmployeesFromDatabase() { using (ISession session = OpenSession()) { IQuery query = session.CreateQuery("from Employee as emp order by emp.name asc"); IList<Employee> foundEmployees = query.List<Employee>(); Console.WriteLine("\n{0} employees found:", foundEmployees.Count); foreach (Employee employee in foundEmployees) Console.WriteLine(employee.SayHello()); } } static void UpdateTobinAndAssignPierreHenriAsManager() { using (ISession session = OpenSession()) { using (ITransaction transaction = session.BeginTransaction()) { IQuery q = session.CreateQuery("from Employee where name='Tobin Harris'"); Employee tobin = q.List<Employee>()[0]; tobin.name = "Tobin David Harris"; Employee pierreHenri = new Employee(); pierreHenri.name = "Pierre Henri Kuate"; tobin.manager = pierreHenri; transaction.Commit(); Console.WriteLine("Updated Tobin and added Pierre Henri"); } } } static ISessionFactory factory; } } Employee.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace HelloNHibernate { class Employee { public int id; public string name; public Employee manager; public string SayHello() { return string.Format("'Hello World!', said {0}.", name); } } } App.config <?xml version="1.0" encoding="utf-8" ?> <configuration> <configSections> <section name="hibernate-configuration" type="NHibernate.Cfg.ConfigurationSectionHandler,NHibernate"/> </configSections> <hibernate-configuration xmlns="urn:nhibernate-configuration-2.2"> <session-factory> <property name="connection.provider">NHibernate.Connection.DriverConnectionProvider</property> <property name="connection.driver_class">NHibernate.Driver.SqlClientDriver</property> <property name="connection.connection_string"> Data Source=SQLEXPRESS2008;Integrated Security=True; User ID=SQL2008;Password=;initial catalog=HelloNHibernate </property> <property name="dialect">NHibernate.Dialect.MsSql2008Dialect</property> <property name="show_sql">false</property> </session-factory> </hibernate-configuration> </configuration>

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  • implement N-Tier Entity Framework 4.0 with DTOs

    - by kathy
    Hi, I'm currently building a web based system and trying to implement N-Tier Entity Framework 4.0 with DTOs in a SOA Architecture. I am having a problem understanding how I should implement the Data Access Layer (DAL) , the Business Logic Layer (BLL) and the Presentation Layer. Let’s suppose that I have a “useraccount” entity has the following : Id FirstName LastName AuditFields_InsertDate AuditFields_UpdateDate In the DAL I created a class “UserAccountsData.cs” as the following : using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace OrderSystemDAL { public static class UserAccountsData { public static int Insert(string firstName, string lastName, DateTime insertDate) { using (OrderSystemEntities db = new OrderSystemEntities()) { return Insert(db, firstName, lastName, insertDate); } } public static int Insert(OrderSystemEntities db, string firstName, string lastName, DateTime insertDate) { return db.UserAccounts_Insert(firstName, lastName, insertDate, insertDate).ElementAt(0).Value; } public static void Update(int id, string firstName, string lastName, DateTime updateDate) { using (OrderSystemEntities db = new OrderSystemEntities()) { Update(db, id, firstName, lastName, updateDate); } } public static void Update(OrderSystemEntities db, int id, string firstName, string lastName, DateTime updateDate) { db.UserAccounts_Update(id, firstName, lastName, updateDate); } public static void Delete(int id) { using (OrderSystemEntities db = new OrderSystemEntities()) { Delete(db, id); } } public static void Delete(OrderSystemEntities db, int id) { db.UserAccounts_Delete(id); } public static UserAccount SelectById(int id) { using (OrderSystemEntities db = new OrderSystemEntities()) { return SelectById(db, id); } } public static UserAccount SelectById(OrderSystemEntities db, int id) { return db.UserAccounts_SelectById(id).ElementAtOrDefault(0); } public static List<UserAccount> SelectAll() { using (OrderSystemEntities db = new OrderSystemEntities()) { return SelectAll(db); } } public static List<UserAccount> SelectAll(OrderSystemEntities db) { return db.UserAccounts_SelectAll().ToList(); } } } And in the BLL I created a class “UserAccountEO.cs” as the following : using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Collections; using OrderSystemDAL; namespace OrderSystemBLL { public class UserAccountEO { public int Id { get; set; } public string FirstName { get; set; } public string LastName { get; set; } public DateTime InsertDate { get; set; } public DateTime UpdateDate { get; set; } public string FullName { get { return LastName + ", " + FirstName; } } public bool Save(ref ArrayList validationErrors) { ValidateSave(ref validationErrors); if (validationErrors.Count == 0) { if (Id == 0) { Id = UserAccountsData.Insert(FirstName, LastName, DateTime.Now); } else { UserAccountsData.Update(Id, FirstName, LastName, DateTime.Now); } return true; } else { return false; } } private void ValidateSave(ref ArrayList validationErrors) { if (FirstName.Trim() == "") { validationErrors.Add("The First Name is required."); } if (LastName.Trim() == "") { validationErrors.Add("The Last Name is required."); } } public void Delete(ref ArrayList validationErrors) { ValidateDelete(ref validationErrors); if (validationErrors.Count == 0) { UserAccountsData.Delete(Id); } } private void ValidateDelete(ref ArrayList validationErrors) { //Check for referential integrity. } public bool Select(int id) { UserAccount userAccount = UserAccountsData.SelectById(id); if (userAccount != null) { MapData(userAccount); return true; } else { return false; } } internal void MapData(UserAccount userAccount) { Id = userAccount.Id; FirstName = userAccount.FristName; LastName = userAccount.LastName; InsertDate = userAccount.AuditFields_InsertDate; UpdateDate = userAccount.AuditFields_UpdateDate; } public static List<UserAccountEO> SelectAll() { List<UserAccountEO> userAccounts = new List<UserAccountEO>(); List<UserAccount> userAccountDTOs = UserAccountsData.SelectAll(); foreach (UserAccount userAccountDTO in userAccountDTOs) { UserAccountEO userAccountEO = new UserAccountEO(); userAccountEO.MapData(userAccountDTO); userAccounts.Add(userAccountEO); } return userAccounts; } } } And in the PL I created a webpage as the following : using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using OrderSystemBLL; using System.Collections; namespace OrderSystemUI { public partial class Users : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { LoadUserDropDownList(); } } private void LoadUserDropDownList() { ddlUsers.DataSource = UserAccountEO.SelectAll(); ddlUsers.DataTextField = "FullName"; ddlUsers.DataValueField = "Id"; ddlUsers.DataBind(); } } } Is the above way the right way to Implement the DTOs pattern in n-tier Architecture using EF4 ??? I would appreciate your help Thanks.

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  • More Fun With Math

    - by PointsToShare
    More Fun with Math   The runaway student – three different ways of solving one problem Here is a problem I read in a Russian site: A student is running away. He is moving at 1 mph. Pursuing him are a lion, a tiger and his math teacher. The lion is 40 miles behind and moving at 6 mph. The tiger is 28 miles behind and moving at 4 mph. His math teacher is 30 miles behind and moving at 5 mph. Who will catch him first? Analysis Obviously we have a set of three problems. They are all basically the same, but the details are different. The problems are of the same class. Here is a little excursion into computer science. One of the things we strive to do is to create solutions for classes of problems rather than individual problems. In your daily routine, you call it re-usability. Not all classes of problems have such solutions. If a class has a general (re-usable) solution, it is called computable. Otherwise it is unsolvable. Within unsolvable classes, we may still solve individual (some but not all) problems, albeit with different approaches to each. Luckily the vast majority of our daily problems are computable, and the 3 problems of our runaway student belong to a computable class. So, let’s solve for the catch-up time by the math teacher, after all she is the most frightening. She might even make the poor runaway solve this very problem – perish the thought! Method 1 – numerical analysis. At 30 miles and 5 mph, it’ll take her 6 hours to come to where the student was to begin with. But by then the student has advanced by 6 miles. 6 miles require 6/5 hours, but by then the student advanced by another 6/5 of a mile as well. And so on and so forth. So what are we to do? One way is to write code and iterate it until we have solved it. But this is an infinite process so we’ll end up with an infinite loop. So what to do? We’ll use the principles of numerical analysis. Any calculator – your computer included – has a limited number of digits. A double floating point number is good for about 14 digits. Nothing can be computed at a greater accuracy than that. This means that we will not iterate ad infinidum, but rather to the point where 2 consecutive iterations yield the same result. When we do financial computations, we don’t even have to go that far. We stop at the 10th of a penny.  It behooves us here to stop at a 10th of a second (100 milliseconds) and this will how we will avoid an infinite loop. Interestingly this alludes to the Zeno paradoxes of motion – in particular “Achilles and the Tortoise”. Zeno says exactly the same. To catch the tortoise, Achilles must always first come to where the tortoise was, but the tortoise keeps moving – hence Achilles will never catch the tortoise and our math teacher (or lion, or tiger) will never catch the student, or the policeman the thief. Here is my resolution to the paradox. The distance and time in each step are smaller and smaller, so the student will be caught. The only thing that is infinite is the iterative solution. The race is a convergent geometric process so the steps are diminishing, but each step in the solution takes the same amount of effort and time so with an infinite number of steps, we’ll spend an eternity solving it.  This BTW is an original thought that I have never seen before. But I digress. Let’s simply write the code to solve the problem. To make sure that it runs everywhere, I’ll do it in JavaScript. function LongCatchUpTime(D, PV, FV) // D is Distance; PV is Pursuers Velocity; FV is Fugitive’ Velocity {     var t = 0;     var T = 0;     var d = parseFloat(D);     var pv = parseFloat (PV);     var fv = parseFloat (FV);     t = d / pv;     while (t > 0.000001) //a 10th of a second is 1/36,000 of an hour, I used 1/100,000     {         T = T + t;         d = t * fv;         t = d / pv;     }     return T;     } By and large, the higher the Pursuer’s velocity relative to the fugitive, the faster the calculation. Solving this with the 10th of a second limit yields: 7.499999232000001 Method 2 – Geometric Series. Each step in the iteration above is smaller than the next. As you saw, we stopped iterating when the last step was small enough, small enough not to really matter.  When we have a sequence of numbers in which the ratio of each number to its predecessor is fixed we call the sequence geometric. When we are looking at the sum of sequence, we call the sequence of sums series.  Now let’s look at our student and teacher. The teacher runs 5 times faster than the student, so with each iteration the distance between them shrinks to a fifth of what it was before. This is a fixed ratio so we deal with a geometric series.  We normally designate this ratio as q and when q is less than 1 (0 < q < 1) the sum of  + … +  is  – 1) / (q – 1). When q is less than 1, it is easier to use ) / (1 - q). Now, the steps are 6 hours then 6/5 hours then 6/5*5 and so on, so q = 1/5. And the whole series is multiplied by 6. Also because q is less than 1 , 1/  diminishes to 0. So the sum is just  / (1 - q). or 1/ (1 – 1/5) = 1 / (4/5) = 5/4. This times 6 yields 7.5 hours. We can now continue with some algebra and take it back to a simpler formula. This is arduous and I am not going to do it here. Instead let’s do some simpler algebra. Method 3 – Simple Algebra. If the time to capture the fugitive is T and the fugitive travels at 1 mph, then by the time the pursuer catches him he travelled additional T miles. Time is distance divided by speed, so…. (D + T)/V = T  thus D + T = VT  and D = VT – T = (V – 1)T  and T = D/(V – 1) This “strangely” coincides with the solution we just got from the geometric sequence. This is simpler ad faster. Here is the corresponding code. function ShortCatchUpTime(D, PV, FV) {     var d = parseFloat(D);     var pv = parseFloat (PV);     var fv = parseFloat (FV);     return d / (pv - fv); } The code above, for both the iterative solution and the algebraic solution are actually for a larger class of problems.  In our original problem the student’s velocity (speed) is 1 mph. In the code it may be anything as long as it is less than the pursuer’s velocity. As long as PV > FV, the pursuer will catch up. Here is the really general formula: T = D / (PV – FV) Finally, let’s run the program for each of the pursuers.  It could not be worse. I know he’d rather be eaten alive than suffering through yet another math lesson. See the code run? Select  “Catch Up Time” in www.mgsltns.com/games.htm The host is running on Unix, so the link is case sensitive. That’s All Folks

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  • Cisco ASA: Allowing and Denying VPN Access based on membership to an AD group

    - by milkandtang
    I have a Cisco ASA 5505 connecting to an Active Directory server for VPN authentication. Usually we'd restrict this to a particular OU, but in this case users which need access are spread across multiple OUs. So, I'd like to use a group to specify which users have remote access. I've created the group and added the users, but I'm having trouble figuring out how to deny users which aren't in that group. Right now, if someone connects they get assigned the correct group policy "companynamera" if they are in that group, so the LDAP mapping is working. However, users who are not in that group still authenticate fine, and their group policy becomes the LDAP path of their first group, i.e. CN=Domain Users,CN=Users,DC=example,DC=com, and then are still allowed access. How do I add a filter so that I can map everything that isn't "companynamera" to no access? Config I'm using (with some stuff such as ACLs and mappings removed, since they are just noise here): gateway# show run : Saved : ASA Version 8.2(1) ! hostname gateway domain-name corp.company-name.com enable password gDZcqZ.aUC9ML0jK encrypted passwd gDZcqZ.aUC9ML0jK encrypted names name 192.168.0.2 dc5 description FTP Server name 192.168.0.5 dc2 description Everything server name 192.168.0.6 dc4 description File Server name 192.168.0.7 ts1 description Light Use Terminal Server name 192.168.0.8 ts2 description Heavy Use Terminal Server name 4.4.4.82 primary-frontier name 5.5.5.26 primary-eschelon name 172.21.18.5 dmz1 description Kerio Mail Server and FTP Server name 4.4.4.84 ts-frontier name 4.4.4.85 vpn-frontier name 5.5.5.28 ts-eschelon name 5.5.5.29 vpn-eschelon name 5.5.5.27 email-eschelon name 4.4.4.83 guest-frontier name 4.4.4.86 email-frontier dns-guard ! interface Vlan1 nameif inside security-level 100 ip address 192.168.0.254 255.255.255.0 ! interface Vlan2 description Frontier FiOS nameif outside security-level 0 ip address primary-frontier 255.255.255.0 ! interface Vlan3 description Eschelon T1 nameif backup security-level 0 ip address primary-eschelon 255.255.255.248 ! interface Vlan4 nameif dmz security-level 50 ip address 172.21.18.254 255.255.255.0 ! interface Vlan5 nameif guest security-level 25 ip address 172.21.19.254 255.255.255.0 ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 switchport access vlan 3 ! interface Ethernet0/2 switchport access vlan 4 ! interface Ethernet0/3 switchport access vlan 5 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! ftp mode passive clock timezone PST -8 clock summer-time PDT recurring dns domain-lookup inside dns server-group DefaultDNS name-server dc2 domain-name corp.company-name.com same-security-traffic permit intra-interface access-list companyname_splitTunnelAcl standard permit 192.168.0.0 255.255.255.0 access-list companyname_splitTunnelAcl standard permit 172.21.18.0 255.255.255.0 access-list inside_nat0_outbound extended permit ip any 172.21.20.0 255.255.255.0 access-list inside_nat0_outbound extended permit ip any 172.21.18.0 255.255.255.0 access-list bypassingnat_dmz extended permit ip 172.21.18.0 255.255.255.0 192.168.0.0 255.255.255.0 pager lines 24 logging enable logging buffer-size 12288 logging buffered warnings logging asdm notifications mtu inside 1500 mtu outside 1500 mtu backup 1500 mtu dmz 1500 mtu guest 1500 ip local pool VPNpool 172.21.20.50-172.21.20.59 mask 255.255.255.0 no failover icmp unreachable rate-limit 1 burst-size 1 no asdm history enable arp timeout 14400 global (outside) 1 interface global (outside) 2 email-frontier global (outside) 3 guest-frontier global (backup) 1 interface global (dmz) 1 interface nat (inside) 0 access-list inside_nat0_outbound nat (inside) 2 dc5 255.255.255.255 nat (inside) 1 192.168.0.0 255.255.255.0 nat (dmz) 0 access-list bypassingnat_dmz nat (dmz) 2 dmz1 255.255.255.255 nat (dmz) 1 172.21.18.0 255.255.255.0 access-group outside_access_in in interface outside access-group dmz_access_in in interface dmz route outside 0.0.0.0 0.0.0.0 4.4.4.1 1 track 1 route backup 0.0.0.0 0.0.0.0 5.5.5.25 254 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 ldap attribute-map RemoteAccessMap map-name memberOf IETF-Radius-Class map-value memberOf CN=RemoteAccess,CN=Users,DC=corp,DC=company-name,DC=com companynamera dynamic-access-policy-record DfltAccessPolicy aaa-server ActiveDirectory protocol ldap aaa-server ActiveDirectory (inside) host dc2 ldap-base-dn dc=corp,dc=company-name,dc=com ldap-scope subtree ldap-login-password * ldap-login-dn cn=administrator,ou=Admins,dc=corp,dc=company-name,dc=com server-type microsoft aaa-server ADRemoteAccess protocol ldap aaa-server ADRemoteAccess (inside) host dc2 ldap-base-dn dc=corp,dc=company-name,dc=com ldap-scope subtree ldap-login-password * ldap-login-dn cn=administrator,ou=Admins,dc=corp,dc=company-name,dc=com server-type microsoft ldap-attribute-map RemoteAccessMap aaa authentication enable console LOCAL aaa authentication ssh console LOCAL http server enable http 192.168.0.0 255.255.255.0 inside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart sla monitor 123 type echo protocol ipIcmpEcho 4.4.4.1 interface outside num-packets 3 frequency 10 sla monitor schedule 123 life forever start-time now crypto ipsec transform-set ESP-3DES-SHA esp-3des esp-sha-hmac crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 crypto dynamic-map outside_dyn_map 20 set pfs crypto dynamic-map outside_dyn_map 20 set transform-set ESP-3DES-SHA crypto map outside_map 65535 ipsec-isakmp dynamic outside_dyn_map crypto map outside_map interface outside crypto isakmp enable outside crypto isakmp policy 10 authentication pre-share encryption 3des hash sha group 2 lifetime 86400 ! track 1 rtr 123 reachability telnet timeout 5 ssh 192.168.0.0 255.255.255.0 inside ssh timeout 5 ssh version 2 console timeout 0 management-access inside dhcpd auto_config outside ! threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept webvpn group-policy companynamera internal group-policy companynamera attributes wins-server value 192.168.0.5 dns-server value 192.168.0.5 vpn-tunnel-protocol IPSec password-storage enable split-tunnel-policy tunnelspecified split-tunnel-network-list value companyname_splitTunnelAcl default-domain value corp.company-name.com split-dns value corp.company-name.com group-policy companyname internal group-policy companyname attributes wins-server value 192.168.0.5 dns-server value 192.168.0.5 vpn-tunnel-protocol IPSec password-storage enable split-tunnel-policy tunnelspecified split-tunnel-network-list value companyname_splitTunnelAcl default-domain value corp.company-name.com split-dns value corp.company-name.com username admin password IhpSqtN210ZsNaH. encrypted privilege 15 tunnel-group companyname type remote-access tunnel-group companyname general-attributes address-pool VPNpool authentication-server-group ActiveDirectory LOCAL default-group-policy companyname tunnel-group companyname ipsec-attributes pre-shared-key * tunnel-group companynamera type remote-access tunnel-group companynamera general-attributes address-pool VPNpool authentication-server-group ADRemoteAccess LOCAL default-group-policy companynamera tunnel-group companynamera ipsec-attributes pre-shared-key * ! class-map type inspect ftp match-all ftp-inspection-map class-map inspection_default match default-inspection-traffic ! ! policy-map type inspect ftp ftp-inspection-map parameters class ftp-inspection-map policy-map type inspect dns migrated_dns_map_1 parameters message-length maximum 512 policy-map global_policy class inspection_default inspect dns migrated_dns_map_1 inspect ftp inspect h323 h225 inspect h323 ras inspect http inspect ils inspect netbios inspect rsh inspect rtsp inspect skinny inspect sqlnet inspect sunrpc inspect tftp inspect sip inspect xdmcp inspect icmp inspect icmp error inspect esmtp inspect pptp ! service-policy global_policy global prompt hostname context Cryptochecksum:487525494a81c8176046fec475d17efe : end gateway# Thanks so much!

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  • C# Performance Pitfall – Interop Scenarios Change the Rules

    - by Reed
    C# and .NET, overall, really do have fantastic performance in my opinion.  That being said, the performance characteristics dramatically differ from native programming, and take some relearning if you’re used to doing performance optimization in most other languages, especially C, C++, and similar.  However, there are times when revisiting tricks learned in native code play a critical role in performance optimization in C#. I recently ran across a nasty scenario that illustrated to me how dangerous following any fixed rules for optimization can be… The rules in C# when optimizing code are very different than C or C++.  Often, they’re exactly backwards.  For example, in C and C++, lifting a variable out of loops in order to avoid memory allocations often can have huge advantages.  If some function within a call graph is allocating memory dynamically, and that gets called in a loop, it can dramatically slow down a routine. This can be a tricky bottleneck to track down, even with a profiler.  Looking at the memory allocation graph is usually the key for spotting this routine, as it’s often “hidden” deep in call graph.  For example, while optimizing some of my scientific routines, I ran into a situation where I had a loop similar to: for (i=0; i<numberToProcess; ++i) { // Do some work ProcessElement(element[i]); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This loop was at a fairly high level in the call graph, and often could take many hours to complete, depending on the input data.  As such, any performance optimization we could achieve would be greatly appreciated by our users. After a fair bit of profiling, I noticed that a couple of function calls down the call graph (inside of ProcessElement), there was some code that effectively was doing: // Allocate some data required DataStructure* data = new DataStructure(num); // Call into a subroutine that passed around and manipulated this data highly CallSubroutine(data); // Read and use some values from here double values = data->Foo; // Cleanup delete data; // ... return bar; Normally, if “DataStructure” was a simple data type, I could just allocate it on the stack.  However, it’s constructor, internally, allocated it’s own memory using new, so this wouldn’t eliminate the problem.  In this case, however, I could change the call signatures to allow the pointer to the data structure to be passed into ProcessElement and through the call graph, allowing the inner routine to reuse the same “data” memory instead of allocating.  At the highest level, my code effectively changed to something like: DataStructure* data = new DataStructure(numberToProcess); for (i=0; i<numberToProcess; ++i) { // Do some work ProcessElement(element[i], data); } delete data; Granted, this dramatically reduced the maintainability of the code, so it wasn’t something I wanted to do unless there was a significant benefit.  In this case, after profiling the new version, I found that it increased the overall performance dramatically – my main test case went from 35 minutes runtime down to 21 minutes.  This was such a significant improvement, I felt it was worth the reduction in maintainability. In C and C++, it’s generally a good idea (for performance) to: Reduce the number of memory allocations as much as possible, Use fewer, larger memory allocations instead of many smaller ones, and Allocate as high up the call stack as possible, and reuse memory I’ve seen many people try to make similar optimizations in C# code.  For good or bad, this is typically not a good idea.  The garbage collector in .NET completely changes the rules here. In C#, reallocating memory in a loop is not always a bad idea.  In this scenario, for example, I may have been much better off leaving the original code alone.  The reason for this is the garbage collector.  The GC in .NET is incredibly effective, and leaving the allocation deep inside the call stack has some huge advantages.  First and foremost, it tends to make the code more maintainable – passing around object references tends to couple the methods together more than necessary, and overall increase the complexity of the code.  This is something that should be avoided unless there is a significant reason.  Second, (unlike C and C++) memory allocation of a single object in C# is normally cheap and fast.  Finally, and most critically, there is a large advantage to having short lived objects.  If you lift a variable out of the loop and reuse the memory, its much more likely that object will get promoted to Gen1 (or worse, Gen2).  This can cause expensive compaction operations to be required, and also lead to (at least temporary) memory fragmentation as well as more costly collections later. As such, I’ve found that it’s often (though not always) faster to leave memory allocations where you’d naturally place them – deep inside of the call graph, inside of the loops.  This causes the objects to stay very short lived, which in turn increases the efficiency of the garbage collector, and can dramatically improve the overall performance of the routine as a whole. In C#, I tend to: Keep variable declarations in the tightest scope possible Declare and allocate objects at usage While this tends to cause some of the same goals (reducing unnecessary allocations, etc), the goal here is a bit different – it’s about keeping the objects rooted for as little time as possible in order to (attempt) to keep them completely in Gen0, or worst case, Gen1.  It also has the huge advantage of keeping the code very maintainable – objects are used and “released” as soon as possible, which keeps the code very clean.  It does, however, often have the side effect of causing more allocations to occur, but keeping the objects rooted for a much shorter time. Now – nowhere here am I suggesting that these rules are hard, fast rules that are always true.  That being said, my time spent optimizing over the years encourages me to naturally write code that follows the above guidelines, then profile and adjust as necessary.  In my current project, however, I ran across one of those nasty little pitfalls that’s something to keep in mind – interop changes the rules. In this case, I was dealing with an API that, internally, used some COM objects.  In this case, these COM objects were leading to native allocations (most likely C++) occurring in a loop deep in my call graph.  Even though I was writing nice, clean managed code, the normal managed code rules for performance no longer apply.  After profiling to find the bottleneck in my code, I realized that my inner loop, a innocuous looking block of C# code, was effectively causing a set of native memory allocations in every iteration.  This required going back to a “native programming” mindset for optimization.  Lifting these variables and reusing them took a 1:10 routine down to 0:20 – again, a very worthwhile improvement. Overall, the lessons here are: Always profile if you suspect a performance problem – don’t assume any rule is correct, or any code is efficient just because it looks like it should be Remember to check memory allocations when profiling, not just CPU cycles Interop scenarios often cause managed code to act very differently than “normal” managed code. Native code can be hidden very cleverly inside of managed wrappers

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  • Java collision detection and player movement: tips

    - by Loris
    I have read a short guide for game develompent (java, without external libraries). I'm facing with collision detection and player (and bullets) movements. Now i put the code. Most of it is taken from the guide (should i link this guide?). I'm just trying to expand and complete it. This is the class that take care of updates movements and firing mechanism (and collision detection): public class ArenaController { private Arena arena; /** selected cell for movement */ private float targetX, targetY; /** true if droid is moving */ private boolean moving = false; /** true if droid is shooting to enemy */ private boolean shooting = false; private DroidController droidController; public ArenaController(Arena arena) { this.arena = arena; this.droidController = new DroidController(arena); } public void update(float delta) { Droid droid = arena.getDroid(); //droid movements if (moving) { droidController.moveDroid(delta, targetX, targetY); //check if arrived if (droid.getX() == targetX && droid.getY() == targetY) moving = false; } //firing mechanism if(shooting) { //stop shot if there aren't bullets if(arena.getBullets().isEmpty()) { shooting = false; } for(int i = 0; i < arena.getBullets().size(); i++) { //current bullet Bullet bullet = arena.getBullets().get(i); System.out.println(bullet.getBounds()); //angle calculation double angle = Math.atan2(bullet.getEnemyY() - bullet.getY(), bullet.getEnemyX() - bullet.getX()); //increments x and y bullet.setX((float) (bullet.getX() + (Math.cos(angle) * bullet.getSpeed() * delta))); bullet.setY((float) (bullet.getY() + (Math.sin(angle) * bullet.getSpeed() * delta))); //collision with obstacles for(int j = 0; j < arena.getObstacles().size(); j++) { Obstacle obs = arena.getObstacles().get(j); if(bullet.getBounds().intersects(obs.getBounds())) { System.out.println("Collision detect!"); arena.removeBullet(bullet); } } //collisions with enemies for(int j = 0; j < arena.getEnemies().size(); j++) { Enemy ene = arena.getEnemies().get(j); if(bullet.getBounds().intersects(ene.getBounds())) { System.out.println("Collision detect!"); arena.removeBullet(bullet); } } } } } public boolean onClick(int x, int y) { //click on empty cell if(arena.getGrid()[(int)(y / Arena.TILE)][(int)(x / Arena.TILE)] == null) { //coordinates targetX = x / Arena.TILE; targetY = y / Arena.TILE; //enables movement moving = true; return true; } //click on enemy: fire if(arena.getGrid()[(int)(y / Arena.TILE)][(int)(x / Arena.TILE)] instanceof Enemy) { //coordinates float enemyX = x / Arena.TILE; float enemyY = y / Arena.TILE; //new bullet Bullet bullet = new Bullet(); //start coordinates bullet.setX(arena.getDroid().getX()); bullet.setY(arena.getDroid().getY()); //end coordinates (enemie) bullet.setEnemyX(enemyX); bullet.setEnemyY(enemyY); //adds bullet to arena arena.addBullet(bullet); //enables shooting shooting = true; return true; } return false; } As you can see for collision detection i'm trying to use Rectangle object. Droid example: import java.awt.geom.Rectangle2D; public class Droid { private float x; private float y; private float speed = 20f; private float rotation = 0f; private float damage = 2f; public static final int DIAMETER = 32; private Rectangle2D rectangle; public Droid() { rectangle = new Rectangle2D.Float(x, y, DIAMETER, DIAMETER); } public float getX() { return x; } public void setX(float x) { this.x = x; //rectangle update rectangle.setRect(x, y, DIAMETER, DIAMETER); } public float getY() { return y; } public void setY(float y) { this.y = y; //rectangle update rectangle.setRect(x, y, DIAMETER, DIAMETER); } public float getSpeed() { return speed; } public void setSpeed(float speed) { this.speed = speed; } public float getRotation() { return rotation; } public void setRotation(float rotation) { this.rotation = rotation; } public float getDamage() { return damage; } public void setDamage(float damage) { this.damage = damage; } public Rectangle2D getRectangle() { return rectangle; } } For now, if i start the application and i try to shot to an enemy, is immediately detected a collision and the bullet is removed! Can you help me with this? If the bullet hit an enemy or an obstacle in his way, it must disappear. Ps: i know that the movements of the bullets should be managed in another class. This code is temporary. update I realized what happens, but not why. With those for loops (which checks collisions) the movements of the bullets are instantaneous instead of gradual. In addition to this, if i add the collision detection to the Droid, the method intersects returns true ALWAYS while the droid is moving! public void moveDroid(float delta, float x, float y) { Droid droid = arena.getDroid(); int bearing = 1; if (droid.getX() > x) { bearing = -1; } if (droid.getX() != x) { droid.setX(droid.getX() + bearing * droid.getSpeed() * delta); //obstacles collision detection for(Obstacle obs : arena.getObstacles()) { if(obs.getRectangle().intersects(droid.getRectangle())) { System.out.println("Collision detected"); //ALWAYS HERE } } //controlla se è arrivato if ((droid.getX() < x && bearing == -1) || (droid.getX() > x && bearing == 1)) droid.setX(x); } bearing = 1; if (droid.getY() > y) { bearing = -1; } if (droid.getY() != y) { droid.setY(droid.getY() + bearing * droid.getSpeed() * delta); if ((droid.getY() < y && bearing == -1) || (droid.getY() > y && bearing == 1)) droid.setY(y); } }

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  • No GLX on Intel card with multiseat with additional nVidia card

    - by MeanEYE
    I have multiseat configured and my Xorg has 2 server layouts. One is for nVidia card and other is for Intel card. They both work, but display server assigned to Intel card doesn't have hardware acceleration since DRI and GLX module being used is from nVidia driver. So my question is, can I configure layouts somehow to use right DRI and GLX with each card? My Xorg.conf: Section "ServerLayout" Identifier "Default" Screen 0 "Screen0" 0 0 Option "Xinerama" "0" EndSection Section "ServerLayout" Identifier "TV" Screen 0 "Screen1" 0 0 Option "Xinerama" "0" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "DELL E198WFP" HorizSync 30.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Unknown" Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 610" EndSection Section "Device" Identifier "Device1" Driver "intel" BusID "PCI:0:2:0" Option "AccelMethod" "uxa" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "Stereo" "0" Option "nvidiaXineramaInfoOrder" "DFP-1" Option "metamodes" "DFP-0: nvidia-auto-select +1440+0, DFP-1: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 SubSection "Display" Depth 24 EndSubSection EndSection Log file for Intel: [ 18.239] X.Org X Server 1.13.0 Release Date: 2012-09-05 [ 18.239] X Protocol Version 11, Revision 0 [ 18.239] Build Operating System: Linux 2.6.24-32-xen x86_64 Ubuntu [ 18.239] Current Operating System: Linux bytewiper 3.5.0-18-generic #29-Ubuntu SMP Fri Oct 19 10:26:51 UTC 2012 x86_64 [ 18.239] Kernel command line: BOOT_IMAGE=/boot/vmlinuz-3.5.0-18-generic root=UUID=fc0616fd-f212-4846-9241-ba4a492f0513 ro quiet splash [ 18.239] Build Date: 20 September 2012 11:55:20AM [ 18.239] xorg-server 2:1.13.0+git20120920.70e57668-0ubuntu0ricotz (For technical support please see http://www.ubuntu.com/support) [ 18.239] Current version of pixman: 0.26.0 [ 18.239] Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. [ 18.239] Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. [ 18.239] (==) Log file: "/var/log/Xorg.1.log", Time: Wed Nov 21 18:32:14 2012 [ 18.239] (==) Using config file: "/etc/X11/xorg.conf" [ 18.239] (==) Using system config directory "/usr/share/X11/xorg.conf.d" [ 18.239] (++) ServerLayout "TV" [ 18.239] (**) |-->Screen "Screen1" (0) [ 18.239] (**) | |-->Monitor "Monitor1" [ 18.240] (**) | |-->Device "Device1" [ 18.240] (**) Option "Xinerama" "0" [ 18.240] (==) Automatically adding devices [ 18.240] (==) Automatically enabling devices [ 18.240] (==) Automatically adding GPU devices [ 18.240] (WW) The directory "/usr/share/fonts/X11/cyrillic" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (WW) The directory "/usr/share/fonts/X11/100dpi/" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (WW) The directory "/usr/share/fonts/X11/75dpi/" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (WW) The directory "/usr/share/fonts/X11/100dpi" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (WW) The directory "/usr/share/fonts/X11/75dpi" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (WW) The directory "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (==) FontPath set to: /usr/share/fonts/X11/misc, /usr/share/fonts/X11/Type1, built-ins [ 18.240] (==) ModulePath set to "/usr/lib/x86_64-linux-gnu/xorg/extra-modules,/usr/lib/xorg/extra-modules,/usr/lib/xorg/modules" [ 18.240] (II) The server relies on udev to provide the list of input devices. If no devices become available, reconfigure udev or disable AutoAddDevices. [ 18.240] (II) Loader magic: 0x7f6917944c40 [ 18.240] (II) Module ABI versions: [ 18.240] X.Org ANSI C Emulation: 0.4 [ 18.240] X.Org Video Driver: 13.0 [ 18.240] X.Org XInput driver : 18.0 [ 18.240] X.Org Server Extension : 7.0 [ 18.240] (II) config/udev: Adding drm device (/dev/dri/card0) [ 18.241] (--) PCI: (0:0:2:0) 8086:0152:1043:84ca rev 9, Mem @ 0xf7400000/4194304, 0xd0000000/268435456, I/O @ 0x0000f000/64 [ 18.241] (--) PCI:*(0:1:0:0) 10de:104a:1458:3546 rev 161, Mem @ 0xf6000000/16777216, 0xe0000000/134217728, 0xe8000000/33554432, I/O @ 0x0000e000/128, BIOS @ 0x????????/524288 [ 18.241] (II) Open ACPI successful (/var/run/acpid.socket) [ 18.241] Initializing built-in extension Generic Event Extension [ 18.241] Initializing built-in extension SHAPE [ 18.241] Initializing built-in extension MIT-SHM [ 18.241] Initializing built-in extension XInputExtension [ 18.241] Initializing built-in extension XTEST [ 18.241] Initializing built-in extension BIG-REQUESTS [ 18.241] Initializing built-in extension SYNC [ 18.241] Initializing built-in extension XKEYBOARD [ 18.241] Initializing built-in extension XC-MISC [ 18.241] Initializing built-in extension SECURITY [ 18.241] Initializing built-in extension XINERAMA [ 18.241] Initializing built-in extension XFIXES [ 18.241] Initializing built-in extension RENDER [ 18.241] Initializing built-in extension RANDR [ 18.241] Initializing built-in extension COMPOSITE [ 18.241] Initializing built-in extension DAMAGE [ 18.241] Initializing built-in extension MIT-SCREEN-SAVER [ 18.241] Initializing built-in extension DOUBLE-BUFFER [ 18.241] Initializing built-in extension RECORD [ 18.241] Initializing built-in extension DPMS [ 18.241] Initializing built-in extension X-Resource [ 18.241] Initializing built-in extension XVideo [ 18.241] Initializing built-in extension XVideo-MotionCompensation [ 18.241] Initializing built-in extension XFree86-VidModeExtension [ 18.241] Initializing built-in extension XFree86-DGA [ 18.241] Initializing built-in extension XFree86-DRI [ 18.241] Initializing built-in extension DRI2 [ 18.241] (II) LoadModule: "glx" [ 18.241] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/libglx.so [ 18.247] (II) Module glx: vendor="NVIDIA Corporation" [ 18.247] compiled for 4.0.2, module version = 1.0.0 [ 18.247] Module class: X.Org Server Extension [ 18.247] (II) NVIDIA GLX Module 310.19 Thu Nov 8 01:12:43 PST 2012 [ 18.247] Loading extension GLX [ 18.247] (II) LoadModule: "intel" [ 18.248] (II) Loading /usr/lib/xorg/modules/drivers/intel_drv.so [ 18.248] (II) Module intel: vendor="X.Org Foundation" [ 18.248] compiled for 1.13.0, module version = 2.20.13 [ 18.248] Module class: X.Org Video Driver [ 18.248] ABI class: X.Org Video Driver, version 13.0 [ 18.248] (II) intel: Driver for Intel Integrated Graphics Chipsets: i810, i810-dc100, i810e, i815, i830M, 845G, 854, 852GM/855GM, 865G, 915G, E7221 (i915), 915GM, 945G, 945GM, 945GME, Pineview GM, Pineview G, 965G, G35, 965Q, 946GZ, 965GM, 965GME/GLE, G33, Q35, Q33, GM45, 4 Series, G45/G43, Q45/Q43, G41, B43, B43, Clarkdale, Arrandale, Sandybridge Desktop (GT1), Sandybridge Desktop (GT2), Sandybridge Desktop (GT2+), Sandybridge Mobile (GT1), Sandybridge Mobile (GT2), Sandybridge Mobile (GT2+), Sandybridge Server, Ivybridge Mobile (GT1), Ivybridge Mobile (GT2), Ivybridge Desktop (GT1), Ivybridge Desktop (GT2), Ivybridge Server, Ivybridge Server (GT2), Haswell Desktop (GT1), Haswell Desktop (GT2), Haswell Desktop (GT2+), Haswell Mobile (GT1), Haswell Mobile (GT2), Haswell Mobile (GT2+), Haswell Server (GT1), Haswell Server (GT2), Haswell Server (GT2+), Haswell SDV Desktop (GT1), Haswell SDV Desktop (GT2), Haswell SDV Desktop (GT2+), Haswell SDV Mobile (GT1), Haswell SDV Mobile (GT2), Haswell SDV Mobile (GT2+), Haswell SDV Server (GT1), Haswell SDV Server (GT2), Haswell SDV Server (GT2+), Haswell ULT Desktop (GT1), Haswell ULT Desktop (GT2), Haswell ULT Desktop (GT2+), Haswell ULT Mobile (GT1), Haswell ULT Mobile (GT2), Haswell ULT Mobile (GT2+), Haswell ULT Server (GT1), Haswell ULT Server (GT2), Haswell ULT Server (GT2+), Haswell CRW Desktop (GT1), Haswell CRW Desktop (GT2), Haswell CRW Desktop (GT2+), Haswell CRW Mobile (GT1), Haswell CRW Mobile (GT2), Haswell CRW Mobile (GT2+), Haswell CRW Server (GT1), Haswell CRW Server (GT2), Haswell CRW Server (GT2+), ValleyView PO board [ 18.248] (++) using VT number 8 [ 18.593] (II) intel(0): using device path '/dev/dri/card0' [ 18.593] (**) intel(0): Depth 24, (--) framebuffer bpp 32 [ 18.593] (==) intel(0): RGB weight 888 [ 18.593] (==) intel(0): Default visual is TrueColor [ 18.593] (**) intel(0): Option "AccelMethod" "uxa" [ 18.593] (--) intel(0): Integrated Graphics Chipset: Intel(R) Ivybridge Desktop (GT1) [ 18.593] (**) intel(0): Relaxed fencing enabled [ 18.593] (**) intel(0): Wait on SwapBuffers? enabled [ 18.593] (**) intel(0): Triple buffering? enabled [ 18.593] (**) intel(0): Framebuffer tiled [ 18.593] (**) intel(0): Pixmaps tiled [ 18.593] (**) intel(0): 3D buffers tiled [ 18.593] (**) intel(0): SwapBuffers wait enabled ... [ 20.312] (II) Module fb: vendor="X.Org Foundation" [ 20.312] compiled for 1.13.0, module version = 1.0.0 [ 20.312] ABI class: X.Org ANSI C Emulation, version 0.4 [ 20.312] (II) Loading sub module "dri2" [ 20.312] (II) LoadModule: "dri2" [ 20.312] (II) Module "dri2" already built-in [ 20.312] (==) Depth 24 pixmap format is 32 bpp [ 20.312] (II) intel(0): [DRI2] Setup complete [ 20.312] (II) intel(0): [DRI2] DRI driver: i965 [ 20.312] (II) intel(0): Allocated new frame buffer 1920x1080 stride 7680, tiled [ 20.312] (II) UXA(0): Driver registered support for the following operations: [ 20.312] (II) solid [ 20.312] (II) copy [ 20.312] (II) composite (RENDER acceleration) [ 20.312] (II) put_image [ 20.312] (II) get_image [ 20.312] (==) intel(0): Backing store disabled [ 20.312] (==) intel(0): Silken mouse enabled [ 20.312] (II) intel(0): Initializing HW Cursor [ 20.312] (II) intel(0): RandR 1.2 enabled, ignore the following RandR disabled message. [ 20.313] (**) intel(0): DPMS enabled [ 20.313] (==) intel(0): Intel XvMC decoder enabled [ 20.313] (II) intel(0): Set up textured video [ 20.313] (II) intel(0): [XvMC] xvmc_vld driver initialized. [ 20.313] (II) intel(0): direct rendering: DRI2 Enabled [ 20.313] (==) intel(0): hotplug detection: "enabled" [ 20.332] (--) RandR disabled [ 20.335] (EE) Failed to initialize GLX extension (Compatible NVIDIA X driver not found) [ 20.335] (II) intel(0): Setting screen physical size to 508 x 285 [ 20.338] (II) XKB: reuse xkmfile /var/lib/xkb/server-B20D7FC79C7F597315E3E501AEF10E0D866E8E92.xkm [ 20.340] (II) config/udev: Adding input device Power Button (/dev/input/event1) [ 20.340] (**) Power Button: Applying InputClass "evdev keyboard catchall" [ 20.340] (II) LoadModule: "evdev" [ 20.340] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so

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  • Pluggable Rules for Entity Framework Code First

    - by Ricardo Peres
    Suppose you want a system that lets you plug custom validation rules on your Entity Framework context. The rules would control whether an entity can be saved, updated or deleted, and would be implemented in plain .NET. Yes, I know I already talked about plugable validation in Entity Framework Code First, but this is a different approach. An example API is in order, first, a ruleset, which will hold the collection of rules: 1: public interface IRuleset : IDisposable 2: { 3: void AddRule<T>(IRule<T> rule); 4: IEnumerable<IRule<T>> GetRules<T>(); 5: } Next, a rule: 1: public interface IRule<T> 2: { 3: Boolean CanSave(T entity, DbContext ctx); 4: Boolean CanUpdate(T entity, DbContext ctx); 5: Boolean CanDelete(T entity, DbContext ctx); 6: String Name 7: { 8: get; 9: } 10: } Let’s analyze what we have, starting with the ruleset: Only has methods for adding a rule, specific to an entity type, and to list all rules of this entity type; By implementing IDisposable, we allow it to be cancelled, by disposing of it when we no longer want its rules to be applied. A rule, on the other hand: Has discrete methods for checking if a given entity can be saved, updated or deleted, which receive as parameters the entity itself and a pointer to the DbContext to which the ruleset was applied; Has a name property for helping us identifying what failed. A ruleset really doesn’t need a public implementation, all we need is its interface. The private (internal) implementation might look like this: 1: sealed class Ruleset : IRuleset 2: { 3: private readonly IDictionary<Type, HashSet<Object>> rules = new Dictionary<Type, HashSet<Object>>(); 4: private ObjectContext octx = null; 5:  6: internal Ruleset(ObjectContext octx) 7: { 8: this.octx = octx; 9: } 10:  11: public void AddRule<T>(IRule<T> rule) 12: { 13: if (this.rules.ContainsKey(typeof(T)) == false) 14: { 15: this.rules[typeof(T)] = new HashSet<Object>(); 16: } 17:  18: this.rules[typeof(T)].Add(rule); 19: } 20:  21: public IEnumerable<IRule<T>> GetRules<T>() 22: { 23: if (this.rules.ContainsKey(typeof(T)) == true) 24: { 25: foreach (IRule<T> rule in this.rules[typeof(T)]) 26: { 27: yield return (rule); 28: } 29: } 30: } 31:  32: public void Dispose() 33: { 34: this.octx.SavingChanges -= RulesExtensions.OnSaving; 35: RulesExtensions.rulesets.Remove(this.octx); 36: this.octx = null; 37:  38: this.rules.Clear(); 39: } 40: } Basically, this implementation: Stores the ObjectContext of the DbContext to which it was created for, this is so that later we can remove the association; Has a collection - a set, actually, which does not allow duplication - of rules indexed by the real Type of an entity (because of proxying, an entity may be of a type that inherits from the class that we declared); Has generic methods for adding and enumerating rules of a given type; Has a Dispose method for cancelling the enforcement of the rules. A (really dumb) rule applied to Product might look like this: 1: class ProductRule : IRule<Product> 2: { 3: #region IRule<Product> Members 4:  5: public String Name 6: { 7: get 8: { 9: return ("Rule 1"); 10: } 11: } 12:  13: public Boolean CanSave(Product entity, DbContext ctx) 14: { 15: return (entity.Price > 10000); 16: } 17:  18: public Boolean CanUpdate(Product entity, DbContext ctx) 19: { 20: return (true); 21: } 22:  23: public Boolean CanDelete(Product entity, DbContext ctx) 24: { 25: return (true); 26: } 27:  28: #endregion 29: } The DbContext is there because we may need to check something else in the database before deciding whether to allow an operation or not. And here’s how to apply this mechanism to any DbContext, without requiring the usage of a subclass, by means of an extension method: 1: public static class RulesExtensions 2: { 3: private static readonly MethodInfo getRulesMethod = typeof(IRuleset).GetMethod("GetRules"); 4: internal static readonly IDictionary<ObjectContext, Tuple<IRuleset, DbContext>> rulesets = new Dictionary<ObjectContext, Tuple<IRuleset, DbContext>>(); 5:  6: private static Type GetRealType(Object entity) 7: { 8: return (entity.GetType().Assembly.IsDynamic == true ? entity.GetType().BaseType : entity.GetType()); 9: } 10:  11: internal static void OnSaving(Object sender, EventArgs e) 12: { 13: ObjectContext octx = sender as ObjectContext; 14: IRuleset ruleset = rulesets[octx].Item1; 15: DbContext ctx = rulesets[octx].Item2; 16:  17: foreach (ObjectStateEntry entry in octx.ObjectStateManager.GetObjectStateEntries(EntityState.Added)) 18: { 19: Object entity = entry.Entity; 20: Type realType = GetRealType(entity); 21:  22: foreach (dynamic rule in (getRulesMethod.MakeGenericMethod(realType).Invoke(ruleset, null) as IEnumerable)) 23: { 24: if (rule.CanSave(entity, ctx) == false) 25: { 26: throw (new Exception(String.Format("Cannot save entity {0} due to rule {1}", entity, rule.Name))); 27: } 28: } 29: } 30:  31: foreach (ObjectStateEntry entry in octx.ObjectStateManager.GetObjectStateEntries(EntityState.Deleted)) 32: { 33: Object entity = entry.Entity; 34: Type realType = GetRealType(entity); 35:  36: foreach (dynamic rule in (getRulesMethod.MakeGenericMethod(realType).Invoke(ruleset, null) as IEnumerable)) 37: { 38: if (rule.CanDelete(entity, ctx) == false) 39: { 40: throw (new Exception(String.Format("Cannot delete entity {0} due to rule {1}", entity, rule.Name))); 41: } 42: } 43: } 44:  45: foreach (ObjectStateEntry entry in octx.ObjectStateManager.GetObjectStateEntries(EntityState.Modified)) 46: { 47: Object entity = entry.Entity; 48: Type realType = GetRealType(entity); 49:  50: foreach (dynamic rule in (getRulesMethod.MakeGenericMethod(realType).Invoke(ruleset, null) as IEnumerable)) 51: { 52: if (rule.CanUpdate(entity, ctx) == false) 53: { 54: throw (new Exception(String.Format("Cannot update entity {0} due to rule {1}", entity, rule.Name))); 55: } 56: } 57: } 58: } 59:  60: public static IRuleset CreateRuleset(this DbContext context) 61: { 62: Tuple<IRuleset, DbContext> ruleset = null; 63: ObjectContext octx = (context as IObjectContextAdapter).ObjectContext; 64:  65: if (rulesets.TryGetValue(octx, out ruleset) == false) 66: { 67: ruleset = rulesets[octx] = new Tuple<IRuleset, DbContext>(new Ruleset(octx), context); 68: 69: octx.SavingChanges += OnSaving; 70: } 71:  72: return (ruleset.Item1); 73: } 74: } It relies on the SavingChanges event of the ObjectContext to intercept the saving operations before they are actually issued. Yes, it uses a bit of dynamic magic! Very handy, by the way! So, let’s put it all together: 1: using (MyContext ctx = new MyContext()) 2: { 3: IRuleset rules = ctx.CreateRuleset(); 4: rules.AddRule(new ProductRule()); 5:  6: ctx.Products.Add(new Product() { Name = "xyz", Price = 50000 }); 7:  8: ctx.SaveChanges(); //an exception is fired here 9:  10: //when we no longer need to apply the rules 11: rules.Dispose(); 12: } Feel free to use it and extend it any way you like, and do give me your feedback! As a final note, this can be easily changed to support plain old Entity Framework (not Code First, that is), if that is what you are using.

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  • Problem deserializing xml file

    - by Andy
    I auto generated an xsd file from the below xml and used xsd2code to get a c# class. The problem is the entire xml doesn't deserialize. Here is how I'm attempting to deserialize: static void Main(string[] args) { using (TextReader textReader = new StreamReader("config.xml")) { // string temp = textReader.ReadToEnd(); XmlSerializer deserializer = new XmlSerializer(typeof(project)); project p = (project)deserializer.Deserialize(textReader); } } here is the actual XML: <?xml version='1.0' encoding='UTF-8'?> <project> <scm class="hudson.scm.SubversionSCM"> <locations> <hudson.scm.SubversionSCM_-ModuleLocation> <remote>https://svn.xxx.com/test/Validation/CPS DRTest DLL/trunk</remote> </hudson.scm.SubversionSCM_-ModuleLocation> </locations> <useUpdate>false</useUpdate> <browser class="hudson.scm.browsers.FishEyeSVN"> <url>http://fisheye.xxxx.net/browse/Test/</url> <rootModule>Test</rootModule> </browser> <excludedCommitMessages></excludedCommitMessages> </scm> <openf>Hello there</openf> <buildWrappers/> </project> When I run the above, the locations node remains null. Here is the xsd that I'm using: <?xml version="1.0" encoding="utf-8"?> <xs:schema id="NewDataSet" xmlns="" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xs:element name="project"> <xs:complexType> <xs:all> <xs:element name="openf" type="xs:string" minOccurs="0" /> <xs:element name="buildWrappers" type="xs:string" minOccurs="0" /> <xs:element name="scm" minOccurs="0"> <xs:complexType> <xs:sequence> <xs:element name="useUpdate" type="xs:string" minOccurs="0" msdata:Ordinal="1" /> <xs:element name="excludedCommitMessages" type="xs:string" minOccurs="0" msdata:Ordinal="2" /> <xs:element name="locations" minOccurs="0"> <xs:complexType> <xs:sequence> <xs:element name="hudson.scm.SubversionSCM_-ModuleLocation" minOccurs="0"> <xs:complexType> <xs:sequence> <xs:element name="remote" type="xs:string" minOccurs="0" /> </xs:sequence> </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="browser" minOccurs="0"> <xs:complexType> <xs:sequence> <xs:element name="url" type="xs:string" minOccurs="0" msdata:Ordinal="0" /> <xs:element name="rootModule" type="xs:string" minOccurs="0" msdata:Ordinal="1" /> </xs:sequence> <xs:attribute name="class" type="xs:string" /> </xs:complexType> </xs:element> </xs:sequence> <xs:attribute name="class" type="xs:string" /> </xs:complexType> </xs:element> </xs:all> </xs:complexType> </xs:element> <xs:element name="NewDataSet" msdata:IsDataSet="true" msdata:UseCurrentLocale="true"> <xs:complexType> <xs:choice minOccurs="0" maxOccurs="unbounded"> <xs:element ref="project" /> </xs:choice> </xs:complexType> </xs:element> </xs:schema>

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  • Why isn't my bundle getting passed?

    - by NickTFried
    I'm trying to pass a bundle of two values from a started class to my landnav app, but according to the debug nothing is getting passed, does anyone have any ideas why? package edu.elon.cs.mobile; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; public class PointEntry extends Activity{ private Button calc; private EditText longi; private EditText lati; private double longid; private double latd; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.pointentry); calc = (Button) findViewById(R.id.coorCalcButton); calc.setOnClickListener(landNavButtonListener); longi = (EditText) findViewById(R.id.longitudeedit); lati = (EditText) findViewById(R.id.latitudeedit); } private void startLandNav() { Intent intent = new Intent(this, LandNav.class); startActivityForResult(intent, 0); } private OnClickListener landNavButtonListener = new OnClickListener() { @Override public void onClick(View arg0) { Bundle bundle = new Bundle(); bundle.putDouble("longKey", longid); bundle.putDouble("latKey", latd); longid = Double.parseDouble(longi.getText().toString()); latd = Double.parseDouble(lati.getText().toString()); startLandNav(); } }; } This is the class that is suppose to take the second point package edu.elon.cs.mobile; import com.google.android.maps.GeoPoint; import com.google.android.maps.MapActivity; import com.google.android.maps.MapController; import com.google.android.maps.MapView; import com.google.android.maps.MyLocationOverlay; import com.google.android.maps.Overlay; import android.content.Context; import android.graphics.drawable.Drawable; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; import android.hardware.SensorManager; import android.location.Location; import android.location.LocationManager; import android.os.Bundle; import android.util.Log; import android.widget.EditText; import android.widget.TextView; public class LandNav extends MapActivity{ private MapView map; private MapController mc; private GeoPoint myPos; private SensorManager sensorMgr; private TextView azimuthView; private double longitudeFinal; private double latitudeFinal; double startTime; double newTime; double elapseTime; private MyLocationOverlay me; private Drawable marker; private GeoPoint finalPos; private SitesOverlay myOverlays; public LandNav(){ startTime = System.currentTimeMillis(); } public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.landnav); Bundle bundle = this.getIntent().getExtras(); if(bundle != null){ longitudeFinal = bundle.getDouble("longKey"); latitudeFinal = bundle.getDouble("latKey"); } azimuthView = (TextView) findViewById(R.id.azimuthView); map = (MapView) findViewById(R.id.map); mc = map.getController(); sensorMgr = (SensorManager) getSystemService(Context.SENSOR_SERVICE); LocationManager lm = (LocationManager)getSystemService(Context.LOCATION_SERVICE); Location location = lm.getLastKnownLocation(LocationManager.GPS_PROVIDER); int longitude = (int)(location.getLongitude() * 1E6); int latitude = (int)(location.getLatitude() * 1E6); finalPos = new GeoPoint((int)(latitudeFinal*1E6), (int)(longitudeFinal*1E6)); myPos = new GeoPoint(latitude, longitude); map.setSatellite(true); map.setBuiltInZoomControls(true); mc.setZoom(16); mc.setCenter(myPos); marker = getResources().getDrawable(R.drawable.greenmarker); marker.setBounds(0,0, marker.getIntrinsicWidth(), marker.getIntrinsicHeight()); me = new MyLocationOverlay(this, map); myOverlays = new SitesOverlay(marker, myPos, finalPos); map.getOverlays().add(myOverlays); } @Override protected boolean isRouteDisplayed() { return false; } @Override protected void onResume() { super.onResume(); sensorMgr.registerListener(sensorListener, sensorMgr.getDefaultSensor(Sensor.TYPE_ORIENTATION), SensorManager.SENSOR_DELAY_UI); me.enableCompass(); me.enableMyLocation(); //me.onLocationChanged(location) } protected void onPause(){ super.onPause(); me.disableCompass(); me.disableMyLocation(); } @Override protected void onStop() { super.onStop(); sensorMgr.unregisterListener(sensorListener); } private SensorEventListener sensorListener = new SensorEventListener() { @Override public void onAccuracyChanged(Sensor arg0, int arg1) { // TODO Auto-generated method stub } private boolean reset = true; @Override public void onSensorChanged(SensorEvent event) { newTime = System.currentTimeMillis(); elapseTime = newTime - startTime; if (event.sensor.getType() == Sensor.TYPE_ORIENTATION && elapseTime > 400) { azimuthView.setText(Integer.toString((int) event.values[0])); startTime = newTime; } } }; }

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  • Unable to Start Activity ComponentInfo when Starting a New Activity

    - by Timtim17
    {I know there's already a whole bunch of questions like this, but I can't see any problems that related to my program.} I have an Android App that is supposed to take a name from a EditText and put it in a TextView in another activity. It previously worked, but then I wanted it to start another activity if the EditText's value was equal to "ANDROID". However, now the app crashes whenever I try to start either activity. First Activity: package net.timtim17.dev.android.fun.nametag; import android.os.Bundle; import android.app.Activity; import android.content.Intent; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); final EditText et = (EditText) findViewById(R.id.editText1); Button submit = (Button) findViewById(R.id.button1); submit.setOnClickListener(new OnClickListener(){ @Override public void onClick(View v) { String text = et.getText().toString(); if(text.equals("ANDROID")){ Intent android = new Intent(MainActivity.this, AndroidNameTag.class); startActivity(android); }else{ Intent intent = new Intent(MainActivity.this, NameTag.class); intent.putExtra("name", text); startActivity(intent); } } }); } } NameTag Activity: package net.timtim17.dev.android.fun.nametag; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class NameTag extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_tag); TextView tv = (TextView) findViewById(R.id.textView2); tv.setText(getIntent().getExtras().getString("name")); } } AndroidNameTag Activity: package net.timtim17.dev.android.fun.nametag; import android.app.Activity; import android.graphics.drawable.AnimationDrawable; import android.os.Bundle; import android.widget.ImageView; public class AndroidNameTag extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_android); ImageView iv = (ImageView) findViewById(R.id.imageView1); iv.setBackgroundResource(R.anim.animation); AnimationDrawable anim = (AnimationDrawable) iv.getBackground(); anim.start(); } } LogCat Error: 10-26 11:26:35.602: E/AndroidRuntime(2900): FATAL EXCEPTION: main 10-26 11:26:35.602: E/AndroidRuntime(2900): java.lang.RuntimeException: Unable to start activity ComponentInfo{net.timtim17.dev.android.fun.nametag/net.timtim17.dev.android.fun.nametag.NameTag}: java.lang.NullPointerException 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2211) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2261) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread.access$600(ActivityThread.java:141) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1256) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.os.Handler.dispatchMessage(Handler.java:99) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.os.Looper.loop(Looper.java:137) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread.main(ActivityThread.java:5103) 10-26 11:26:35.602: E/AndroidRuntime(2900): at java.lang.reflect.Method.invokeNative(Native Method) 10-26 11:26:35.602: E/AndroidRuntime(2900): at java.lang.reflect.Method.invoke(Method.java:525) 10-26 11:26:35.602: E/AndroidRuntime(2900): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:737) 10-26 11:26:35.602: E/AndroidRuntime(2900): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553) 10-26 11:26:35.602: E/AndroidRuntime(2900): at dalvik.system.NativeStart.main(Native Method) 10-26 11:26:35.602: E/AndroidRuntime(2900): Caused by: java.lang.NullPointerException 10-26 11:26:35.602: E/AndroidRuntime(2900): at net.timtim17.dev.android.fun.nametag.NameTag.onCreate(NameTag.java:15) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.Activity.performCreate(Activity.java:5133) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1087) 10-26 11:26:35.602: E/AndroidRuntime(2900): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2175) 10-26 11:26:35.602: E/AndroidRuntime(2900): ... 11 more MainActivity Layout: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingBottom="@dimen/activity_vertical_margin" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity_vertical_margin" tools:context=".MainActivity" > <TextView android:id="@+id/textView1" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_alignParentLeft="true" android:layout_alignParentTop="true" android:layout_marginTop="16dp" android:text="@string/main_text" android:textAppearance="?android:attr/textAppearanceMedium" /> <Button android:id="@+id/button1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignRight="@+id/textView1" android:layout_below="@+id/textView1" android:layout_marginTop="14dp" android:text="@string/submit_button" /> <EditText android:id="@+id/editText1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignLeft="@+id/textView1" android:layout_alignTop="@+id/button1" android:ems="10" android:inputType="textPersonName" > <requestFocus /> </EditText>

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  • ASP.NET MVC 3 Hosting :: Error Handling and CustomErrors in ASP.NET MVC 3 Framework

    - by C. Miller
    So, what else is new in MVC 3? MVC 3 now has a GlobalFilterCollection that is automatically populated with a HandleErrorAttribute. This default FilterAttribute brings with it a new way of handling errors in your web applications. In short, you can now handle errors inside of the MVC pipeline. What does that mean? This gives you direct programmatic control over handling your 500 errors in the same way that ASP.NET and CustomErrors give you configurable control of handling your HTTP error codes. How does that work out? Think of it as a routing table specifically for your Exceptions, it's pretty sweet! Global Filters The new Global.asax file now has a RegisterGlobalFilters method that is used to add filters to the new GlobalFilterCollection, statically located at System.Web.Mvc.GlobalFilter.Filters. By default this method adds one filter, the HandleErrorAttribute. public class MvcApplication : System.Web.HttpApplication {     public static void RegisterGlobalFilters(GlobalFilterCollection filters)     {         filters.Add(new HandleErrorAttribute());     } HandleErrorAttributes The HandleErrorAttribute is pretty simple in concept: MVC has already adjusted us to using Filter attributes for our AcceptVerbs and RequiresAuthorization, now we are going to use them for (as the name implies) error handling, and we are going to do so on a (also as the name implies) global scale. The HandleErrorAttribute has properties for ExceptionType, View, and Master. The ExceptionType allows you to specify what exception that attribute should handle. The View allows you to specify which error view (page) you want it to redirect to. Last but not least, the Master allows you to control which master page (or as Razor refers to them, Layout) you want to render with, even if that means overriding the default layout specified in the view itself. public class MvcApplication : System.Web.HttpApplication {     public static void RegisterGlobalFilters(GlobalFilterCollection filters)     {         filters.Add(new HandleErrorAttribute         {             ExceptionType = typeof(DbException),             // DbError.cshtml is a view in the Shared folder.             View = "DbError",             Order = 2         });         filters.Add(new HandleErrorAttribute());     }Error Views All of your views still work like they did in the previous version of MVC (except of course that they can now use the Razor engine). However, a view that is used to render an error can not have a specified model! This is because they already have a model, and that is System.Web.Mvc.HandleErrorInfo @model System.Web.Mvc.HandleErrorInfo           @{     ViewBag.Title = "DbError"; } <h2>A Database Error Has Occurred</h2> @if (Model != null) {     <p>@Model.Exception.GetType().Name<br />     thrown in @Model.ControllerName @Model.ActionName</p> }Errors Outside of the MVC Pipeline The HandleErrorAttribute will only handle errors that happen inside of the MVC pipeline, better known as 500 errors. Errors outside of the MVC pipeline are still handled the way they have always been with ASP.NET. You turn on custom errors, specify error codes and paths to error pages, etc. It is important to remember that these will happen for anything and everything outside of what the HandleErrorAttribute handles. Also, these will happen whenever an error is not handled with the HandleErrorAttribute from inside of the pipeline. <system.web>  <customErrors mode="On" defaultRedirect="~/error">     <error statusCode="404" redirect="~/error/notfound"></error>  </customErrors>Sample Controllers public class ExampleController : Controller {     public ActionResult Exception()     {         throw new ArgumentNullException();     }     public ActionResult Db()     {         // Inherits from DbException         throw new MyDbException();     } } public class ErrorController : Controller {     public ActionResult Index()     {         return View();     }     public ActionResult NotFound()     {         return View();     } } Putting It All Together If we have all the code above included in our MVC 3 project, here is how the following scenario's will play out: 1.       A controller action throws an Exception. You will remain on the current page and the global HandleErrorAttributes will render the Error view. 2.       A controller action throws any type of DbException. You will remain on the current page and the global HandleErrorAttributes will render the DbError view. 3.       Go to a non-existent page. You will be redirect to the Error controller's NotFound action by the CustomErrors configuration for HTTP StatusCode 404. But don't take my word for it, download the sample project and try it yourself. Three Important Lessons Learned For the most part this is all pretty straight forward, but there are a few gotcha's that you should remember to watch out for: 1) Error views have models, but they must be of type HandleErrorInfo. It is confusing at first to think that you can't control the M in an MVC page, but it's for a good reason. Errors can come from any action in any controller, and no redirect is taking place, so the view engine is just going to render an error view with the only data it has: The HandleError Info model. Do not try to set the model on your error page or pass in a different object through a controller action, it will just blow up and cause a second exception after your first exception! 2) When the HandleErrorAttribute renders a page, it does not pass through a controller or an action. The standard web.config CustomErrors literally redirect a failed request to a new page. The HandleErrorAttribute is just rendering a view, so it is not going to pass through a controller action. But that's ok! Remember, a controller's job is to get the model for a view, but an error already has a model ready to give to the view, thus there is no need to pass through a controller. That being said, the normal ASP.NET custom errors still need to route through controllers. So if you want to share an error page between the HandleErrorAttribute and your web.config redirects, you will need to create a controller action and route for it. But then when you render that error view from your action, you can only use the HandlerErrorInfo model or ViewData dictionary to populate your page. 3) The HandleErrorAttribute obeys if CustomErrors are on or off, but does not use their redirects. If you turn CustomErrors off in your web.config, the HandleErrorAttributes will stop handling errors. However, that is the only configuration these two mechanisms share. The HandleErrorAttribute will not use your defaultRedirect property, or any other errors registered with customer errors. In Summary The HandleErrorAttribute is for displaying 500 errors that were caused by exceptions inside of the MVC pipeline. The custom errors are for redirecting from error pages caused by other HTTP codes.

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  • How can unrealscript halt event handler execution after an arbitrary number of lines with no return or error?

    - by Dan Cowell
    I have created a class that extends TcpLink and is instantiated in a custom Kismet Sequence Action. It is being instantiated correctly and is making the GET HTTP request that I need it to (I have checked my access log in apache) and Apache is responding to the request with the appropriate content. The problem I have is that I'm using the event receive mode and it appears that somehow the handler for the Opened event is halted after a specific number of lines of code have executed. Here is my code for the Opened event: event Opened() { // A connection was established WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] event opened"); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sending simple HTTP query"); //The HTTP GET request //char(13) and char(10) are carrage returns and new lines requesttext = "userId="$userId$"&apartmentId="$apartmentId; SendText("GET /"$path$"?"$requesttext$" HTTP/1.0"); SendText(chr(13)$chr(10)); SendText("Host: "$TargetHost); SendText(chr(13)$chr(10)); SendText("Connection: Close"); SendText(chr(13)$chr(10)$chr(13)$chr(10)); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sent request: "$requesttext); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] end HTTP query"); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkState: "$LinkState); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkMode: "$LinkMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] ReceiveMode: "$ReceiveMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Error: "$string(GetLastError())); } As you can see, a number of the Broadcast calls have been commented out. Initially, only the lines up to the Broadcast containing "[DNomad_TcpLinkClient] Sent request: " were being executed and none of the Broadcasts were commented out. After commenting out that line, the next Broadcast was successful and so on and so forth. As a test, I commented out the very first Broadcast to see if the connection closing had any effect: // A connection was established //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] event opened"); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sending simple HTTP query"); Upon doing that, an additional Broadcast at the end of the function executed. Thus the inference that there is an upper limit to the number of lines executed. Additionally, my ReceivedText handler is never called, despite Apache returning the correct HTTP 200 response with a body. My working hypothesis is that somehow after the Sequence Action finishes executing the garbage collector cleans up the TcpLinkClient instance. My biggest source of confusion with that is how on earth it does it during the execution of an event handler. Has anyone ever seen anything like this before? My full TcpLinkClient class is below: /* * TcpLinkClient based on an example usage of the TcpLink class by Michiel 'elmuerte' Hendriks for Epic Games, Inc. * */ class DNomad_TcpLinkClient extends TcpLink; var PlayerController PC; var string TargetHost; var int TargetPort; var string path; var string requesttext; var string userId; var string apartmentId; var string statusCode; var string responseData; event PostBeginPlay() { super.PostBeginPlay(); } function DoTcpLinkRequest(string uid, string id) //removes having to send a host { userId = uid; apartmentId = id; Resolve(targethost); } function string GetStatus() { return statusCode; } event Resolved( IpAddr Addr ) { // The hostname was resolved succefully WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] "$TargetHost$" resolved to "$ IpAddrToString(Addr)); // Make sure the correct remote port is set, resolving doesn't set // the port value of the IpAddr structure Addr.Port = TargetPort; //dont comment out this log because it rungs the function bindport WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Bound to port: "$ BindPort() ); if (!Open(Addr)) { WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Open failed"); } } event ResolveFailed() { WorldInfo.Game.Broadcast(self, "[TcpLinkClient] Unable to resolve "$TargetHost); // You could retry resolving here if you have an alternative // remote host. //send failed message to scaleform UI //JunHud(JunPlayerController(PC).myHUD).JunMovie.CallSetHTML("Failed"); } event Opened() { // A connection was established //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] event opened"); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sending simple HTTP query"); //The HTTP GET request //char(13) and char(10) are carrage returns and new lines requesttext = "userId="$userId$"&apartmentId="$apartmentId; SendText("GET /"$path$"?"$requesttext$" HTTP/1.0"); SendText(chr(13)$chr(10)); SendText("Host: "$TargetHost); SendText(chr(13)$chr(10)); SendText("Connection: Close"); SendText(chr(13)$chr(10)$chr(13)$chr(10)); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sent request: "$requesttext); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] end HTTP query"); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkState: "$LinkState); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkMode: "$LinkMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] ReceiveMode: "$ReceiveMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Error: "$string(GetLastError())); } event Closed() { // In this case the remote client should have automatically closed // the connection, because we requested it in the HTTP request. WorldInfo.Game.Broadcast(self, "Connection closed."); // After the connection was closed we could establish a new // connection using the same TcpLink instance. } event ReceivedText( string Text ) { WorldInfo.Game.Broadcast(self, "Received Text: "$Text); //we dont want the header info, so we split the string after two new lines Text = Split(Text, chr(13)$chr(10)$chr(13)$chr(10), true); WorldInfo.Game.Broadcast(self, "Split Text: "$Text); statusCode = Text; } event ReceivedLine( string Line ) { WorldInfo.Game.Broadcast(self, "Received Line: "$Line); } event ReceivedBinary( int Count, byte B[255] ) { WorldInfo.Game.Broadcast(self, "Received Binary of length: "$Count); } defaultproperties { TargetHost="127.0.0.1" TargetPort=80 //default for HTTP LinkMode=MODE_Text ReceiveMode=RMODE_Event path = "dnomad/datafeed.php" userId = "0"; apartmentId = "0"; statusCode = ""; send = false; }

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  • Gson Deserialize to Java Tree

    - by MountainX
    I need to deserialize some JSON to a Java tree structure that contains TreeNodes and NodeData. TreeNodes are thin wrappers around NodeData. I'll provide the JSON and the classes below. I have looked at the usual Gson help sources, including here, but I can't seem to come up with the solution. Serialization works fine with Gson. The JSON below was produced by Gson. But deserialization is the problem I need help with. Can someone show me how to write the deserializer (or suggest an alternative approach using Gson best practices)? Here is my JSON. The "data" element corresponds to class NodeData, and the "subList" JSON element corresponds to Java class TreeNode. { "data": { "version": "032", "name": "root", "path": "/", "id": "1", "parentId": "0", "toolTipText": "rootNode" }, "subList": [ { "data": { "version": "032", "name": "level1", "labelText": "Some Label Text at Level1", "path": "/root", "id": "2", "parentId": "1", "toolTipText": "a tool tip for level1" }, "subList": [ { "data": { "version": "032", "name": "level1_1", "labelText": "Label level1_1", "path": "/root/level1", "id": "3", "parentId": "2", "toolTipText": "ToolTipText for level1_1" } }, { "data": { "version": "032", "name": "level1_2", "labelText": "Label level1_2", "path": "/root/level1", "id": "4", "parentId": "2", "toolTipText": "ToolTipText for level1_2" } } ] }, { "data": { "version": "032", "name": "level2", "path": "/root", "id": "5", "parentId": "1", "toolTipText": "ToolTipText for level2" }, "subList": [ { "data": { "version": "032", "name": "level2_1", "labelText": "Label level2_1", "path": "/root/level2", "id": "6", "parentId": "5", "toolTipText": "ToolTipText for level2_1" }, "subList": [ { "data": { "version": "032", "name": "level2_1_1", "labelText": "Label level2_1_1", "path": "/root/level2/level2_1", "id": "7", "parentId": "6", "toolTipText": "ToolTipText for level2_1_1" } } ] } ] } ] } Here are the Java classes: public class Tree { private TreeNode rootElement; private HashMap<String, TreeNode> indexById; private HashMap<String, TreeNode> indexByKey; private long nextAvailableID = 0; public Tree() { indexById = new HashMap<String, TreeNode>(); indexByKey = new HashMap<String, TreeNode>(); } public long getNextAvailableID() { return this.nextAvailableID; } ... [snip] ... } public class TreeNode { private Tree tree; private NodeData data; public List<TreeNode> subList; private HashMap<String, TreeNode> indexById; private HashMap<String, TreeNode> indexByKey; //this default ctor is used only for Gson deserialization public TreeNode() { this.tree = new Tree(); indexById = tree.getIdIndex(); indexByKey = tree.getKeyIndex(); this.makeRoot(); tree.setRootElement(this); } //makes this node the root node. Calling this obviously has side effects. public NodeData makeRoot() { NodeData rootProp = new NodeData(TreeFactory.version, "example", "rootNode"); String nextAvailableID = getNextAvailableID(); if (!nextAvailableID.equals("1")) { throw new IllegalStateException(); } rootProp.setId(nextAvailableID); rootProp.setParentId("0"); rootProp.setKeyPathOnly("/"); rootProp.setSchema(tree); this.data = rootProp; rootProp.setNode(this); indexById.put(rootProp.getId(), this); indexByKey.put(rootProp.getKeyFullName(), this); return rootProp; } ... [snip] ... } public class NodeData { protected static Tree tree; private LinkedHashMap<String, String> keyValMap; protected String version; protected String name; protected String labelText; protected String path; protected String id; protected String parentId; protected TreeNode node; protected String toolTipText;//tool tip or help string protected String imagePath;//for things like images; not persisted to properties protected static final String delimiter = "/"; //this default ctor is used only for Gson deserialization public NodeData() { this("NOT_SET", "NOT_SET", "NOT_SET"); } ... [snip] ... } Side note: The tree data structure is a bit strange, as it includes indexes. Obviously, this isn't a typical search tree. In fact, the tree is used mainly to create a hierarchical path element (String) in each NodeData element. (Example: "path": "/root/level2/level2_1".) The indexes are actually used for NodeData retrieval.

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  • Anchor bug on IE9, anchor hitbox overlapped

    - by user1456399
    The menu below works just fine in Firefox and Chrome, but in IE9, but hitbox for the "HOME" anchor is being covered partially by the list item behind it except for the actual test, and a single horizontal pixel line at the top and bottom of the button. Can anyone see what I'm missing? Code to follow: index.html <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html;charset=utf-8" > <title>Navigation</title> <style> .menu-container { width:960px; height:45px; margin:0 auto; position:relative; z-index:2; background-color: #3d3d3d; margin-bottom: 20px; } .menu-navigation { font-family:Arial, Helvetica, sans-serif; font-size:13px; list-style:none; padding:0; margin:0; text-align: right; font-size: 0; /* Removes whitespace between <li> */ } .menu-navigation > li { display:inline; margin:0; border-left:solid 1px #242424; background-color:transparent; font-size: 12px; padding: 15px 0 15px 0; } .menu-navigation > li:hover, .menu-navigation > li.current-menu-item { background-color:#202020; } .menu-navigation > li.active, .menu-navigation > li.active:hover { background-color:#131313; } .menu-navigation > li a { text-decoration:none; color:#bbbbbb; } .menu-navigation > li a:hover { color:#efefef; } .menu-navigation > li span a { color:#ffffff; } .menu-navigation > li a:focus { outline:none; } .menu-navigation > li.menu-item-parent > span, .menu-navigation > li > span > a { text-transform:uppercase; outline:0; text-decoration:none; color:#ffffff; text-shadow:1px 1px 1px #000000; line-height: 45px; display: inline-block; height: 45px; padding: 0 20px 0 20px; } .menu-navigation > li.menu-item-parent > span { background:url("../img/down.png") no-repeat right center; } .menu-navigation > li.menu-item-parent > span:hover, .menu-navigation > li > span > a:hover { cursor:pointer; } </style> </head> <body> <div class="menu-container"> <ul class="menu-navigation"> <li><span><a href="#">This is a link</a></span></li> <li><span><a href="#">This is a link</a></span></li> <li class="menu-item-parent"><span>Not a link</span></li> <li class="menu-item-parent"><span>Not a link</span></li> <li class="menu-item-parent"><span>Not a link</span></li> </ul> </div> </body> </html> EDIT: Alright, I've changed the code to isolate the issue, and narrowed down the problem CSS. Simply adding a background image fixes the issue. The code is set up so it styles so the hit boxes for all the menu items are the same regardless if there's a link in them or not to facilitate an "onClick" drop down on those menu items without anchors. Refer to lines 81 - 86. Remove those lines (just a background image), and the hit box issue is seen in the menu items "NOT A LINK" as well. Further, the act of adding a background image fixes the hit box issue of "THIS IS A LINK" menu items. Simply add the following snippet to the CSS: .menu-navigation > li > span > a { background:url("../img/down.png") no-repeat right center; } Adding a background image, even if there is no actual image, is changing something with regards to the hit box... I'm just not sure what...

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  • MVVM - implementing 'IsDirty' functionality to a ModelView in order to save data

    - by Brendan
    Hi, Being new to WPF & MVVM I struggling with some basic functionality. Let me first explain what I am after, and then attach some example code... I have a screen showing a list of users, and I display the details of the selected user on the right-hand side with editable textboxes. I then have a Save button which is DataBound, but I would only like this button to display when data has actually changed. ie - I need to check for "dirty data". I have a fully MVVM example in which I have a Model called User: namespace Test.Model { class User { public string UserName { get; set; } public string Surname { get; set; } public string Firstname { get; set; } } } Then, the ViewModel looks like this: using System.Collections.ObjectModel; using System.Collections.Specialized; using System.Windows.Input; using Test.Model; namespace Test.ViewModel { class UserViewModel : ViewModelBase { //Private variables private ObservableCollection<User> _users; RelayCommand _userSave; //Properties public ObservableCollection<User> User { get { if (_users == null) { _users = new ObservableCollection<User>(); //I assume I need this Handler, but I am stuggling to implement it successfully //_users.CollectionChanged += HandleChange; //Populate with users _users.Add(new User {UserName = "Bob", Firstname="Bob", Surname="Smith"}); _users.Add(new User {UserName = "Smob", Firstname="John", Surname="Davy"}); } return _users; } } //Not sure what to do with this?!?! //private void HandleChange(object sender, NotifyCollectionChangedEventArgs e) //{ // if (e.Action == NotifyCollectionChangedAction.Remove) // { // foreach (TestViewModel item in e.NewItems) // { // //Removed items // } // } // else if (e.Action == NotifyCollectionChangedAction.Add) // { // foreach (TestViewModel item in e.NewItems) // { // //Added items // } // } //} //Commands public ICommand UserSave { get { if (_userSave == null) { _userSave = new RelayCommand(param => this.UserSaveExecute(), param => this.UserSaveCanExecute); } return _userSave; } } void UserSaveExecute() { //Here I will call my DataAccess to actually save the data } bool UserSaveCanExecute { get { //This is where I would like to know whether the currently selected item has been edited and is thus "dirty" return false; } } //constructor public UserViewModel() { } } } The "RelayCommand" is just a simple wrapper class, as is the "ViewModelBase". (I'll attach the latter though just for clarity) using System; using System.ComponentModel; namespace Test.ViewModel { public abstract class ViewModelBase : INotifyPropertyChanged, IDisposable { protected ViewModelBase() { } public event PropertyChangedEventHandler PropertyChanged; protected virtual void OnPropertyChanged(string propertyName) { PropertyChangedEventHandler handler = this.PropertyChanged; if (handler != null) { var e = new PropertyChangedEventArgs(propertyName); handler(this, e); } } public void Dispose() { this.OnDispose(); } protected virtual void OnDispose() { } } } Finally - the XAML <Window x:Class="Test.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:vm="clr-namespace:Test.ViewModel" Title="MainWindow" Height="350" Width="525"> <Window.DataContext> <vm:UserViewModel/> </Window.DataContext> <Grid> <ListBox Height="238" HorizontalAlignment="Left" Margin="12,12,0,0" Name="listBox1" VerticalAlignment="Top" Width="197" ItemsSource="{Binding Path=User}" IsSynchronizedWithCurrentItem="True"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel> <TextBlock Text="{Binding Path=Firstname}"/> <TextBlock Text="{Binding Path=Surname}"/> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> <Label Content="Username" Height="28" HorizontalAlignment="Left" Margin="232,16,0,0" Name="label1" VerticalAlignment="Top" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="323,21,0,0" Name="textBox1" VerticalAlignment="Top" Width="120" Text="{Binding Path=User/UserName}" /> <Label Content="Surname" Height="28" HorizontalAlignment="Left" Margin="232,50,0,0" Name="label2" VerticalAlignment="Top" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="323,52,0,0" Name="textBox2" VerticalAlignment="Top" Width="120" Text="{Binding Path=User/Surname}" /> <Label Content="Firstname" Height="28" HorizontalAlignment="Left" Margin="232,84,0,0" Name="label3" VerticalAlignment="Top" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="323,86,0,0" Name="textBox3" VerticalAlignment="Top" Width="120" Text="{Binding Path=User/Firstname}" /> <Button Content="Button" Height="23" HorizontalAlignment="Left" Margin="368,159,0,0" Name="button1" VerticalAlignment="Top" Width="75" Command="{Binding Path=UserSave}" /> </Grid> </Window> So basically, when I edit a surname, the Save button should be enabled; and if I undo my edit - well then it should be Disabled again as nothing has changed. I have seen this in many examples, but have not yet found out how to do it. Any help would be much appreciated! Brendan

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  • Overly accessible and incredibly resource hungry relationships between business objects. How can I f

    - by Mike
    Hi, Firstly, This might seem like a long question. I don't think it is... The code is just an overview of what im currently doing. It doesn't feel right, so I am looking for constructive criticism and warnings for pitfalls and suggestions of what I can do. I have a database with business objects. I need to access properties of parent objects. I need to maintain some sort of state through business objects. If you look at the classes, I don't think that the access modifiers are right. I don't think its structured very well. Most of the relationships are modelled with public properties. SubAccount.Account.User.ID <-- all of those are public.. Is there a better way to model a relationship between classes than this so its not so "public"? The other part of this question is about resources: If I was to make a User.GetUserList() function that returns a List, and I had 9000 users, when I call the GetUsers method, it will make 9000 User objects and inside that it will make 9000 new AccountCollection objects. What can I do to make this project not so resource hungry? Please find the code below and rip it to shreds. public class User { public string ID {get;set;} public string FirstName {get; set;} public string LastName {get; set;} public string PhoneNo {get; set;} public AccountCollection accounts {get; set;} public User { accounts = new AccountCollection(this); } public static List<Users> GetUsers() { return Data.GetUsers(); } } public AccountCollection : IEnumerable<Account> { private User user; public AccountCollection(User user) { this.user = user; } public IEnumerable<Account> GetEnumerator() { return Data.GetAccounts(user); } } public class Account { public User User {get; set;} //This is public so that the subaccount can access its Account's User's ID public int ID; public string Name; public Account(User user) { this.user = user; } } public SubAccountCollection : IEnumerable<SubAccount> { public Account account {get; set;} public SubAccountCollection(Account account) { this.account = account; } public IEnumerable<SubAccount> GetEnumerator() { return Data.GetSubAccounts(account); } } public class SubAccount { public Account account {get; set;} //this is public so that my Data class can access the account, to get the account's user's ID. public SubAccount(Account account) { this.account = account; } public Report GenerateReport() { Data.GetReport(this); } } public static class Data { public static List<Account> GetSubAccounts(Account account) { using (var dc = new databaseDataContext()) { List<SubAccount> query = (from a in dc.Accounts where a.UserID == account.User.ID //this is getting the account's user's ID select new SubAccount(account) { ID = a.ID, Name = a.Name, }).ToList(); } } public static List<Account> GetAccounts(User user) { using (var dc = new databaseDataContext()) { List<Account> query = (from a in dc.Accounts where a.UserID == User.ID //this is getting the user's ID select new Account(user) { ID = a.ID, Name = a.Name, }).ToList(); } } public static Report GetReport(SubAccount subAccount) { Report report = new Report(); //database access code here //need to get the user id of the subaccount's account for data querying. //i've got the subaccount, but how should i get the user id. //i would imagine something like this: int accountID = subAccount.Account.User.ID; //but this would require the subaccount's Account property to be public. //i do not want this to be accessible from my other project (UI). //reading up on internal seems to do the trick, but within my code it still feels //public. I could restrict the property to read, and only private set. return report; } public static List<User> GetUsers() { using (var dc = new databaseDataContext()) { var query = (from u in dc.Users select new User { ID = u.ID, FirstName = u.FirstName, LastName = u.LastName, PhoneNo = u.PhoneNo }).ToList(); return query; } } }

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  • actionlistener not responding in java calculator

    - by tokee
    hi, please see calculator interface code below, from my beginners point of view the "1" should display when it's pressed but evidently i'm doing something wrong. any suggestiosn please? import java.awt.*; import javax.swing.*; import javax.swing.border.*; import java.awt.event.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; /** *A Class that operates as the framework for a calculator. *No calculations are performed in this section */ public class CalcFrame extends JPanel { private CalcEngine calc; private JFrame frame; private JTextField display; private JLabel status; /** * Constructor for objects of class GridLayoutExample */ //public CalcFrame(CalcEngine engine) //{ //frame.setVisible(true); // calc = engine; // makeFrame(); //} public CalcFrame() { makeFrame(); calc = new CalcEngine(); } class ButtonListener implements ActionListener { ButtonListener() { } public void actionPerformed(ActionEvent e) { if (e.getActionCommand().equals("1")) { System.out.println("1"); } } } /** * This allows you to quit the calculator. */ // Alows the class to quit. private void quit() { System.exit(0); } // Calls the dialog frame with the information about the project. private void showAbout() { JOptionPane.showMessageDialog(frame, "Declan Hodge and Tony O'Keefe Group Project", "About Calculator Group Project", JOptionPane.INFORMATION_MESSAGE); } // ---- swing stuff to build the frame and all its components ---- /** * The following creates a layout of the calculator frame. */ private void makeFrame() { frame = new JFrame("Group Project Calculator"); makeMenuBar(frame); JPanel contentPane = (JPanel)frame.getContentPane(); contentPane.setLayout(new BorderLayout(8, 8)); contentPane.setBorder(new EmptyBorder( 10, 10, 10, 10)); /** * Insert a text field */ display = new JTextField(8); contentPane.add(display, BorderLayout.NORTH); //Container contentPane = frame.getContentPane(); contentPane.setLayout(new GridLayout(4, 5)); JPanel buttonPanel = new JPanel(new GridLayout(4, 4)); contentPane.add(new JButton("9")); contentPane.add(new JButton("8")); contentPane.add(new JButton("7")); contentPane.add(new JButton("6")); contentPane.add(new JButton("5")); contentPane.add(new JButton("4")); contentPane.add(new JButton("3")); contentPane.add(new JButton("2")); contentPane.add(new JButton("1")); contentPane.add(new JButton("0")); contentPane.add(new JButton("+")); contentPane.add(new JButton("-")); contentPane.add(new JButton("/")); contentPane.add(new JButton("*")); contentPane.add(new JButton("=")); contentPane.add(new JButton("C")); contentPane.add(new JButton("CE")); contentPane.add(new JButton("%")); contentPane.add(new JButton("#")); //contentPane.add(buttonPanel, BorderLayout.CENTER); frame.pack(); frame.setVisible(true); } /** * Create the main frame's menu bar. * The frame that the menu bar should be added to. */ private void makeMenuBar(JFrame frame) { final int SHORTCUT_MASK = Toolkit.getDefaultToolkit().getMenuShortcutKeyMask(); JMenuBar menubar = new JMenuBar(); frame.setJMenuBar(menubar); JMenu menu; JMenuItem item; // create the File menu menu = new JMenu("File"); menubar.add(menu); // create the Quit menu with a shortcut "Q" key. item = new JMenuItem("Quit"); item.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_Q, SHORTCUT_MASK)); item.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { quit(); } }); menu.add(item); // Adds an about menu. menu = new JMenu("About"); menubar.add(menu); // Displays item = new JMenuItem("Calculator Project"); item.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { showAbout(); } }); menu.add(item); } }

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  • sqlite no such table

    - by Graham B
    can anyone please help. I've seen many people with the same problem and looked at all suggestions but still cannot get this to work. I have tried to unistall the application and install again, I have tried to change the version number and start again. I've debugged the code and it does go into the onCreate function, but when I go to make a select query it says the users table does not exist. Any help would greatly be appreciated. Thanks guys DatabaseHandler Class public class DatabaseHandler extends SQLiteOpenHelper { // Variables protected static final int DATABASE_VERSION = 1; protected static final String DATABASE_NAME = "MyUser.db"; // Constructor public DatabaseHandler(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); } // Creating Tables @Override public void onCreate(SQLiteDatabase db) { // Create the Users table // NOTE: I have the column variables saved above String CREATE_USERS_TABLE = "CREATE TABLE IF NOT EXISTS Users(" + KEY_PRIMARY_ID + " " + INTEGER + " " + PRIMARY_KEY + " " + AUTO_INCREMENT + " " + NOT_NULL + "," + USERS_KEY_EMAIL + " " + NVARCHAR+"(1000)" + " " + UNIQUE + " " + NOT_NULL + "," + USERS_KEY_PIN + " " + NVARCHAR+"(10)" + " " + NOT_NULL + ")"; db.execSQL(CREATE_USERS_TABLE); } // Upgrading database @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { db.execSQL("DROP TABLE IF EXISTS Users"); onCreate(db); } UserDataSource class public class UserDataSource { private SQLiteDatabase db; private DatabaseHandler dbHandler; public UserDataSource(Context context) { dbHandler = new DatabaseHandler(context); } public void OpenWriteable() throws SQLException { db = dbHandler.getWritableDatabase(); } public void Close() { dbHandler.close(); } // Validate the user login with the username and password provided public void ValidateLogin(String username, String pin) throws CustomException { Cursor cursor = db.rawQuery( "select * from Users where " + DatabaseHandler.USERS_KEY_EMAIL + " = '" + username + "'" + " and " + DatabaseHandler.USERS_KEY_PIN + " = '" + pin + "'" , null); ........ } Then in the activity class, I'm calling UserDataSource uds = new UserDataSource (this); uds.OpenWriteable(); uds.ValidateLogin("name", "pin"); Any help would be great, thanks very much Graham The following is the attached log from the error report 11-23 17:47:46.414: I/SqliteDatabaseCpp(26717): sqlite returned: error code = 1, msg = no such table: Users, db=/data/data/prometric.myitemwriter/databases/MyUser.db 11-23 17:47:57.085: D/AndroidRuntime(26717): Shutting down VM 11-23 17:47:57.085: W/dalvikvm(26717): threadid=1: thread exiting with uncaught exception (group=0x40bec1f8) 11-23 17:47:57.171: D/dalvikvm(26717): GC_CONCURRENT freed 575K, 8% free 8649K/9351K, paused 2ms+6ms 11-23 17:47:57.179: E/AndroidRuntime(26717): FATAL EXCEPTION: main 11-23 17:47:57.179: E/AndroidRuntime(26717): java.lang.IllegalStateException: Could not execute method of the activity 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.view.View$1.onClick(View.java:3091) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.view.View.performClick(View.java:3558) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.view.View$PerformClick.run(View.java:14152) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.os.Handler.handleCallback(Handler.java:605) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.os.Handler.dispatchMessage(Handler.java:92) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.os.Looper.loop(Looper.java:137) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.app.ActivityThread.main(ActivityThread.java:4514) 11-23 17:47:57.179: E/AndroidRuntime(26717): at java.lang.reflect.Method.invokeNative(Native Method) 11-23 17:47:57.179: E/AndroidRuntime(26717): at java.lang.reflect.Method.invoke(Method.java:511) 11-23 17:47:57.179: E/AndroidRuntime(26717): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:790) 11-23 17:47:57.179: E/AndroidRuntime(26717): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:557) 11-23 17:47:57.179: E/AndroidRuntime(26717): at dalvik.system.NativeStart.main(Native Method) 11-23 17:47:57.179: E/AndroidRuntime(26717): Caused by: java.lang.reflect.InvocationTargetException 11-23 17:47:57.179: E/AndroidRuntime(26717): at java.lang.reflect.Method.invokeNative(Native Method) 11-23 17:47:57.179: E/AndroidRuntime(26717): at java.lang.reflect.Method.invoke(Method.java:511) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.view.View$1.onClick(View.java:3086) 11-23 17:47:57.179: E/AndroidRuntime(26717): ... 11 more 11-23 17:47:57.179: E/AndroidRuntime(26717): Caused by: android.database.sqlite.SQLiteException: no such table: Users: , while compiling: select * from Users where email = '' and pin = '' 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteCompiledSql.native_compile(Native Method) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteCompiledSql.<init>(SQLiteCompiledSql.java:68) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteProgram.compileSql(SQLiteProgram.java:143) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteProgram.compileAndbindAllArgs(SQLiteProgram.java:361) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteProgram.<init>(SQLiteProgram.java:127) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteProgram.<init>(SQLiteProgram.java:94) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteQuery.<init>(SQLiteQuery.java:53) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteDirectCursorDriver.query(SQLiteDirectCursorDriver.java:47) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteDatabase.rawQueryWithFactory(SQLiteDatabase.java:1685) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteDatabase.rawQuery(SQLiteDatabase.java:1659) 11-23 17:47:57.179: E/AndroidRuntime(26717): at projectname.database.UserDataSource.ValidateLogin(UserDataSource.java:73) 11-23 17:47:57.179: E/AndroidRuntime(26717): at projectname.LoginActivity.btn_login_Click(LoginActivity.java:47) 11-23 17:47:57.179: E/AndroidRuntime(26717): ... 14 more

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  • Can't get Zend Studio and PHPunit to work together

    - by dimbo
    I have a created a simple doctrine2/zend skeleton project and am trying to get unit testing working with zend studio. The tests work perfectly through the PHPunit CLI but I just can't get them to work in zend studio. It comes up with an error saying : 'No Tests was executed' and the following output in the debug window : X-Powered-By: PHP/5.2.14 ZendServer/5.0 Set-Cookie: ZendDebuggerCookie=127.0.0.1%3A10137%3A0||084|77742D65|1016; path=/ Content-type: text/html <br /> <b>Warning</b>: Unexpected character in input: '\' (ASCII=92) state=1 in <b>/var/www/z2d2/tests/application/models/UserModelTest.php</b> on line <b>8</b><br /> <br /> <b>Warning</b>: Unexpected character in input: '\' (ASCII=92) state=1 in <b>/var/www/z2d2/tests/application/models/UserModelTest.php</b> on line <b>8</b><br /> <br /> <b>Parse error</b>: syntax error, unexpected T_STRING in <b>/var/www/z2d2/tests/application/models/UserModelTest.php</b> on line <b>8</b><br /> The test is as follows: <?php require_once 'Zend/Application.php'; require_once 'Zend/Test/PHPUnit/ControllerTestCase.php'; abstract class ControllerTestCase extends Zend_Test_PHPUnit_ControllerTestCase { public function setUp() { $this->bootstrap = new Zend_Application( 'testing', APPLICATION_PATH . '/configs/application.ini' ); parent::setUp(); } public function tearDown() { parent::tearDown(); } } <?php class IndexControllerTest extends ControllerTestCase { public function testDoesHomePageExist() { $this->dispatch('/'); $this->assertController('index'); $this->assertAction('index'); } } <?php class ModelTestCase extends PHPUnit_Framework_TestCase { protected $em; public function setUp() { $application = new Zend_Application( 'testing', APPLICATION_PATH . '/configs/application.ini' ); $bootstrap = $application->bootstrap()->getBootstrap(); $this->em = $bootstrap->getResource('entityManager'); parent::setUp(); } public function tearDown() { parent::tearDown(); } } <?php class UserModelTest extends ModelTestCase { public function testCanInstantiateUser() { $this->assertInstanceOf('\Entities\User', new \Entities\User); } public function testCanSaveAndRetrieveUser() { $user = new \Entities\User; $user->setFirstname('wjgilmore-test'); $user->setemail('[email protected]'); $user->setpassword('jason'); $user->setAddress1('calle san antonio'); $user->setAddress2('albayzin'); $user->setSurname('testman'); $user->setConfirmed(TRUE); $this->em->persist($user); $this->em->flush(); $user = $this->em->getRepository('Entities\User')->findOneByFirstname('wjgilmore-test'); $this->assertEquals('wjgilmore-test', $user->getFirstname()); } public function testCanDeleteUser() { $user = new \Entities\User; $user = $this->em->getRepository('Entities\User')->findOneByFirstname('wjgilmore-test'); $this->em->remove($user); $this->em->flush(); } } And the bootstrap: <?php define('BASE_PATH', realpath(dirname(__FILE__) . '/../../')); define('APPLICATION_PATH', BASE_PATH . '/application'); set_include_path( '.' . PATH_SEPARATOR . BASE_PATH . '/library' . PATH_SEPARATOR . get_include_path() ); require_once 'controllers/ControllerTestCase.php'; require_once 'models/ModelTestCase.php'; Here is the new error after setting PHP Executable to 5.3 as Gordon suggested: X-Powered-By: PHP/5.3.3 ZendServer/5.0 Set-Cookie: ZendDebuggerCookie=127.0.0.1%3A10137%3A0||084|77742D65|1000; path=/ Content-type: text/html <br /> <b>Fatal error</b>: Class 'ModelTestCase' not found in <b>/var/www/z2d2/tests/application/models/UserModelTest.php</b> on line <b>4</b><br />

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  • DRY and SRP

    - by Timothy Klenke
    Originally posted on: http://geekswithblogs.net/TimothyK/archive/2014/06/11/dry-and-srp.aspxKent Beck’s XP Simplicity Rules (aka Four Rules of Simple Design) are a prioritized list of rules that when applied to your code generally yield a great design.  As you’ll see from the above link the list has slightly evolved over time.  I find today they are usually listed as: All Tests Pass Don’t Repeat Yourself (DRY) Express Intent Minimalistic These are prioritized.  If your code doesn’t work (rule 1) then everything else is forfeit.  Go back to rule one and get the code working before worrying about anything else. Over the years the community have debated whether the priority of rules 2 and 3 should be reversed.  Some say a little duplication in the code is OK as long as it helps express intent.  I’ve debated it myself.  This recent post got me thinking about this again, hence this post.   I don’t think it is fair to compare “Expressing Intent” against “DRY”.  This is a comparison of apples to oranges.  “Expressing Intent” is a principal of code quality.  “Repeating Yourself” is a code smell.  A code smell is merely an indicator that there might be something wrong with the code.  It takes further investigation to determine if a violation of an underlying principal of code quality has actually occurred. For example “using nouns for method names”, “using verbs for property names”, or “using Booleans for parameters” are all code smells that indicate that code probably isn’t doing a good job at expressing intent.  They are usually very good indicators.  But what principle is the code smell of Duplication pointing to and how good of an indicator is it? Duplication in the code base is bad for a couple reasons.  If you need to make a change and that needs to be made in a number of locations it is difficult to know if you have caught all of them.  This can lead to bugs if/when one of those locations is overlooked.  By refactoring the code to remove all duplication there will be left with only one place to change, thereby eliminating this problem. With most projects the code becomes the single source of truth for a project.  If a production code base is inconsistent with a five year old requirements or design document the production code that people are currently living with is usually declared as the current reality (or truth).  Requirement or design documents at this age in a project life cycle are usually of little value. Although comparing production code to external documentation is usually straight forward, duplication within the code base muddles this declaration of truth.  When code is duplicated small discrepancies will creep in between the two copies over time.  The question then becomes which copy is correct?  As different factions debate how the software should work, trust in the software and the team behind it erodes. The code smell of Duplication points to a violation of the “Single Source of Truth” principle.  Let me define that as: A stakeholder’s requirement for a software change should never cause more than one class to change. Violation of the Single Source of Truth principle will always result in duplication in the code.  However, the inverse is not always true.  Duplication in the code does not necessarily indicate that there is a violation of the Single Source of Truth principle. To illustrate this, let’s look at a retail system where the system will (1) send a transaction to a bank and (2) print a receipt for the customer.  Although these are two separate features of the system, they are closely related.  The reason for printing the receipt is usually to provide an audit trail back to the bank transaction.  Both features use the same data:  amount charged, account number, transaction date, customer name, retail store name, and etcetera.  Because both features use much of the same data, there is likely to be a lot of duplication between them.  This duplication can be removed by making both features use the same data access layer. Then start coming the divergent requirements.  The receipt stakeholder wants a change so that the account number has the last few digits masked out to protect the customer’s privacy.  That can be solve with a small IF statement whilst still eliminating all duplication in the system.  Then the bank wants to take a picture of the customer as well as capture their signature and/or PIN number for enhanced security.  Then the receipt owner wants to pull data from a completely different system to report the customer’s loyalty program point total. After a while you realize that the two stakeholders have somewhat similar, but ultimately different responsibilities.  They have their own reasons for pulling the data access layer in different directions.  Then it dawns on you, the Single Responsibility Principle: There should never be more than one reason for a class to change. In this example we have two stakeholders giving two separate reasons for the data access class to change.  It is clear violation of the Single Responsibility Principle.  That’s a problem because it can often lead the project owner pitting the two stakeholders against each other in a vein attempt to get them to work out a mutual single source of truth.  But that doesn’t exist.  There are two completely valid truths that the developers need to support.  How is this to be supported and honour the Single Responsibility Principle?  The solution is to duplicate the data access layer and let each stakeholder control their own copy. The Single Source of Truth and Single Responsibility Principles are very closely related.  SST tells you when to remove duplication; SRP tells you when to introduce it.  They may seem to be fighting each other, but really they are not.  The key is to clearly identify the different responsibilities (or sources of truth) over a system.  Sometimes there is a single person with that responsibility, other times there are many.  This can be especially difficult if the same person has dual responsibilities.  They might not even realize they are wearing multiple hats. In my opinion Single Source of Truth should be listed as the second rule of simple design with Express Intent at number three.  Investigation of the DRY code smell should yield to the proper application SST, without violating SRP.  When necessary leave duplication in the system and let the class names express the different people that are responsible for controlling them.  Knowing all the people with responsibilities over a system is the higher priority because you’ll need to know this before you can express it.  Although it may be a code smell when there is duplication in the code, it does not necessarily mean that the coder has chosen to be expressive over DRY or that the code is bad.

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  • How To: Using spatial data with Entity Framework and Connector/Net

    - by GABMARTINEZ
    One of the new features introduced in Entity Framework 5.0 is the incorporation of some new types of data within an Entity Data Model: the spatial data types. These types allow us to perform operations on coordinates values in an easier way. There's no need to add stored routines or functions for every operation among these geometry types, now the user can have the alternative to put this logic on his application or keep it in the database. In the new 6.7.4 version there's also this new feature incorporated to Connector/Net library so our users can start exploring it and could provide us some feedback or comments about this new functionality. Through this tutorial on how to create a Code First Entity Model with a geometry column, we'll show an example on using Geometry types and some common operations when using geometry types inside an application. Requirements: - Connector/Net 6.7.4 - Entity Framework 5.0 version - .NET Framework 4.5 version - Basic understanding on Entity Framework and C# language. - An installed and running instance of MySQL Server 5.5.x or 5.6.10 version- Visual Studio 2012. Step One: Create a new Console Application  Inside Visual Studio select File->New Project menu option and select the Console Application template. Also make sure the .Net 4.5 version is selected so the new features for EF 5.0 will work with the application. Step Two: Add the Entity Framework Package For adding the Entity Framework Package there is more than one option: the package manager console or the Manage Nuget Packages option dialog. If you want to open the Package Manager Console, go to the Tools Menu -> Library Package Manager -> Package Manager Console. On the Package Manager Console Type:Install-Package EntityFrameworkThis will add the reference to the project of the latest released No alpha version of Entity Framework. Step Three: Adding Entity class and DBContext We'll add a simple class that represents a table entity to save some places and its location using a DBGeometry column that will be mapped to a Geometry type in MySQL. After that some operations can be performed using this data. public class MyPlace { [Key] public int Id { get; set; } public string name { get; set; } public DbGeometry location { get; set; } } public class JourneyDb : DbContext { public DbSet<MyPlace> MyPlaces { get; set; } }  Also make sure to add the connection string to the App.Config file as in the example: <?xml version="1.0" encoding="utf-8"?> <configuration>   <configSections>     <!-- For more information on Entity Framework configuration, visit http://go.microsoft.com/fwlink/?LinkID=237468 -->     <section name="entityFramework" type="System.Data.Entity.Internal.ConfigFile.EntityFrameworkSection, EntityFramework, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" />   </configSections>   <startup>     <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />   </startup>   <connectionStrings>     <add name="JourneyDb" connectionString="server=localhost;userid=root;pwd=;database=journeydb" providerName="MySql.Data.MySqlClient"/>   </connectionStrings>   <entityFramework>     </entityFramework> </configuration> Note also that the <entityFramework> section is empty.Step Four: Adding some new records.On the Program.cs file add the following code for the Main method so the Database gets created and also some new data can be added to the new table. This code adds some records containing some determinate locations. After being added a distance function will be used to know how much distance has each location in reference to the Queens Village Station in New York. static void Main(string[] args)    {     using (JourneyDb cxt = new JourneyDb())      {        cxt.Database.Delete();        cxt.Database.Create();         cxt.MyPlaces.Add(new MyPlace()        {          name = "JFK INTERNATIONAL AIRPORT OF NEW YORK",          location = DbGeometry.FromText("POINT(40.644047 -73.782291)"),        });         cxt.MyPlaces.Add(new MyPlace()        {          name = "ALLEY POND PARK",          location = DbGeometry.FromText("POINT(40.745696 -73.742638)"),        });       cxt.MyPlaces.Add(new MyPlace()        {          name = "CUNNINGHAM PARK",          location = DbGeometry.FromText("POINT(40.735031 -73.768387)"),        });         cxt.MyPlaces.Add(new MyPlace()        {          name = "QUEENS VILLAGE STATION",          location = DbGeometry.FromText("POINT(40.717957 -73.736501)"),        });         cxt.SaveChanges();         var points = (from p in cxt.MyPlaces                      select new { p.name, p.location });        foreach (var item in points)       {         Console.WriteLine("Location " + item.name + " has a distance in Km from Queens Village Station " + DbGeometry.FromText("POINT(40.717957 -73.736501)").Distance(item.location) * 100);       }       Console.ReadKey();      }  }}Output : Location JFK INTERNATIONAL AIRPORT OF NEW YORK has a distance from Queens Village Station 8.69448802402959 Km. Location ALLEY POND PARK has a distance from Queens Village Station 2.84097675104912 Km. Location CUNNINGHAM PARK has a distance from Queens Village Station 3.61695793727275 Km. Location QUEENS VILLAGE STATION has a distance from Queens Village Station 0 Km. Conclusion:Adding spatial data to a table is easier than before when having Entity Framework 5.0. This new Entity Framework feature that handles spatial data columns within the Data layer has a lot of integrated functions and methods toease this type of tasks.Notes:This version of Connector/Net is just released as GA so is preatty much stable to be used on a ProductionEnvironment. Please send us your comments or questions using this blog or at the Forums where we keep answering any questions you have about Connector/Net and MySQL Server.A copy of this sample project can be downloaded here. This application does not include any library so you will haveto add them before running it. Happly MySQL/.Net Coding.

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  • how to run/compile java code from JTextArea at Runtime? ----urgent!!! college project

    - by Lokesh Kumar
    I have a JInternalFrame painted with a BufferedImage and contained in the JDesktopPane of a JFrame.I also have a JTextArea where i want to write some java code (function) that takes the current JInternalFrame's painted BufferedImage as an input and after doing some manipulation on this input it returns another manipulated BufferedImage that paints the JInternalFrame with new manipulated Image again!!. Manipulation java code of JTextArea:- public BufferedImage customOperation(BufferedImage CurrentInputImg) { Color colOld; Color colNew; BufferedImage manipulated=new BufferedImage(CurrentInputImg.getWidth(),CurrentInputImg.getHeight(),BufferedImage.TYPE_INT_ARGB); //make all Red pixels of current image black for(int i=0;i< CurrentInputImg.getWidth();i++) { for(int j=0;j< CurrentInputImg.getHeight(),j++) { colOld=new Color(CurrentInputImg.getRGB(i,j)); colNew=new Color(0,colOld.getGreen(),colOld.getBlue(),colOld.getAlpha()); manipulated.setRGB(i,j,colNew.getRGB()); } } return manipulated; } so,how can i run/compile this JTextArea java code at runtime and get a new manipulated image for painting on JInternalFrame???????   Here is my Main class: (This class is not actual one but i have created it for u for basic interfacing containing JTextArea,JInternalFrame,Apply Button) import java.awt.*; import java.awt.event.*; import javax.swing.*; import javax.swing.event.*; import javax.swing.JInternalFrame; import javax.swing.JDesktopPane; import java.awt.image.*; import javax.imageio.*; import java.io.*; import java.io.File; import java.util.*; class MyCustomOperationSystem extends JFrame **{** public JInternalFrame ImageFrame; public BufferedImage CurrenFrameImage; public MyCustomOperationSystem() **{** setTitle("My Custom Image Operations"); setSize((int)Toolkit.getDefaultToolkit().getScreenSize().getWidth(),(int)Toolkit.getDefaultToolkit().getScreenSize().getHeight()); JDesktopPane desktop=new JDesktopPane(); desktop.setPreferredSize(new Dimension((int)Toolkit.getDefaultToolkit().getScreenSize().getWidth(),(int)Toolkit.getDefaultToolkit().getScreenSize().getHeight())); try{ CurrenFrameImage=ImageIO.read(new File("c:/Lokesh.png")); }catch(Exception exp) { System.out.println("Error in Loading Image"); } ImageFrame=new JInternalFrame("Image Frame",true,true,false,true); ImageFrame.setMinimumSize(new Dimension(CurrenFrameImage.getWidth()+10,CurrenFrameImage.getHeight()+10)); ImageFrame.getContentPane().add(CreateImagePanel()); ImageFrame.setLayer(1); ImageFrame.setLocation(100,100); ImageFrame.setVisible(true); desktop.setOpaque(true); desktop.setBackground(Color.darkGray); desktop.add(ImageFrame); this.getContentPane().setLayout(new BorderLayout()); this.getContentPane().add("Center",desktop); this.getContentPane().add("South",ControlPanel()); pack(); setVisible(true); **}** public JPanel CreateImagePanel(){ JPanel tempPanel=new JPanel(){ public void paintComponent(Graphics g) { g.drawImage(CurrenFrameImage,0,0,this); } }; tempPanel.setPreferredSize(new Dimension(CurrenFrameImage.getWidth(),CurrenFrameImage.getHeight())); return tempPanel; } public JPanel ControlPanel(){ JPanel controlPan=new JPanel(new FlowLayout(FlowLayout.LEFT)); JButton customOP=new JButton("Custom Operation"); customOP.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent evnt){ JFrame CodeFrame=new JFrame("Write your Code Here"); JTextArea codeArea=new JTextArea("Your Java Code Here",100,70); JScrollPane codeScrollPan=new JScrollPane(codeArea,ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_ALWAYS); CodeFrame.add(codeScrollPan); CodeFrame.setVisible(true); } }); JButton Apply=new JButton("Apply Code"); Apply.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent event){ // What should I do!!! Here!!!!!!!!!!!!!!! } }); controlPan.add(customOP); controlPan.add(Apply); return controlPan; } public static void main(String s[]) { new MyCustomOperationSystem(); } } Note: in above class JInternalFrame (ImageFrame) is not visible even i have declared it visible. so, ImageFrame is not visible while compiling and running above class. U have to identify this problem before running it.

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