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  • asp.net mvc cookies not persisting on local server (aspnetserve)

    - by DW
    Hi. Trying to run an MVC app on the 'portable' web server. Software is aspnetserve. (http://www.ohloh.net/p/aspNETserve) Cookies do not persist. They do fine when I run from visual studio debug. Code is fine, seemingly. Only are dead (fail to persist from page to page) when I use this server. My solution requires deploying a portable local solution like this for the app. (this isn't just being done for purposes of testing) Rather stumped right now. Any bright ideas? Thank you.

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  • On Memory Allocation and C++

    - by Arpan
    And I quote from MSDN http://msdn.microsoft.com/en-us/library/aa366533(VS.85).aspx: The malloc function has the disadvantage of being run-time dependent. The new operator has the disadvantage of being compiler dependent and language dependent. Now the questions folks: a) What do we mean that malloc is run-time dependent? What kind of dynamic memory allocation functions can be independent of run-time? This statement sounds real strange. b) new is language dependent? Of course it should be right? Are HeapAlloc, LocalAlloc etc language independent? c) From a pure performance perspective are the MSVC provided routines preferable? Arpan

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  • What are some Servlet Container pros and cons for a Solr installation?

    - by danieltalsky
    The SolrInstall wiki page lists seven different server / Servlet Containers compatible with Solr: Tomcat Jetty Resin JBoss WebSphere Weblogic Glassfish I'm sure that "best" is subjective, so I'll just say my criteria are: easiest to set up, best for search performance with a smallish, infrequently-updated dataset, and with the fewest number of gotchas. Jetty and Tomcat both have apt-get solr packages, so they're clearly the frontrunners for some. Jetty is used in the demo install, but there's some notes that Jetty has some difficulties handling Unicode in some cases. Tomcat is a common choice but my understanding is that it's not as lightweight and has a lot of features not needed by Solr. Is it worth considering any of the others? Are there some important pro's and cons I should be aware of?

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  • Errors when using a Ruby On Rails scaffold with a data type of interger

    - by bublebboy
    I am learning Ruby On Rails. I am on a shared hosting with Ruby version 1.8.1 and Rails version 2.3.10. I am working my way through a tutorial at http://railstutorial.org/chapters/a-demo-app?version=2.3#top and at one point in the tutorial it has me run: script/generate scaffold Micropost content:string user_id:interger The tutorial is using the default database, SQLite3. The command works and I use rake db:migrate to create the database. I can view the page listing the microposts (which is empty), but when I try to add a micropost (microposts/new) I get an error undefined method `user_id' for #<Micropost:0x7f710e4988e8> After doing some testing on my own it seems I experience the problem by using the data type of interger. While I understand that using a scaffold is not the best way of building a ruby on rails, I'm just beginning and would still like to know why I am experiencing this problem to help me better understand how rails works.

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  • Is there a slick way to deploy my silverlight app and change settings programmatically?

    - by MIke S.
    I am fairly new to web development. I am at the point of deployment (for testing). I have a few places (maybe 4 places) where I had to add a URI that was non-relative into the appliation. So now, at deployment, those need to be changed. Is there a slick way of handling this? By slick I mean not manually going through the app and changing the URIs or a blanket find and replace (too risky). I only have 4 places to change now, but this could easily change and cause deployment issues. I am using a Microsoft technology stack. Silverlight, ASP.NET, RIA, etc. Development is done in Visual Studio 2010. I noticed that the web projects have a nifty transformation for the web.config...which is nice. Is there an equivalent mechanism for silverlight resources? Any other ways? Any thoughts?

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  • Tabbed application troubles in xcode

    - by trludt
    I am working with my first tabbed application in xcode. I am just testing with some stuff since I'm relatively new to programming. I am just using the 2 views already put into the template. I am putting a slider into the first view and am going to attach it to a text box with numbers. But that isn't the problem! This is probably really stupid and simple, but when i run the application just to see the stuff on the simulator, it is just showing a black screen. NO CLUE WHY! But its killing me and would love some help!

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  • JQuery code does not work not understanding the markup

    - by Andrae Browne
    I am trying to make a simple animation using JQuery. I have tried adding the script externally(external file) and internally(within script tags). I have testing if the page is recognizing the script using the alert function, but the script is not executing. I am thinking that is has something to do with the syntax. $("#container5").hover(function() { //hover in $(#container5).animate({ height: "250", width: "250", left: "-=50", top: "-=50", }, "fast"); }, function() { //hover out $(#container5).animate({ height: "200", width: "200", left: "+=50", top: "+=50", }, "fast"); } })(jQuery);

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  • When to use Hibernate?

    - by Ramo
    Hi All, I was asked in an interview this question so I answered with the following: -Better Performance: - Efficient queries. - 1st and 2nd level caching. - Good caching gives better scalability. - Good Database Portability: - Changing the DB is as easy as changing the dialect configuration. - Increased Developer Productivity: - Think only in object terms not in query language terms. But I also feel that systems fall in one of the below categories, and Hibernate may not be suited for all these cases, I'm interested in your thoughts about this, do you agree with me? please let me know when would use HB in the following case and why. Write Only Systems: Read Only Systems: Write Mostly Systems: Read Mostly Systems: Regards Ramo

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  • "Single NSMutableArray" vs. "Multiple C-arrays" --Which is more Efficient/Practical?

    - by RexOnRoids
    Situation: I have a DAY structure. The DAY structure has three variables or attributes: a Date (NSString*), a Temperature (float), and a Rainfall (float). Problem: I will be iterating through an array of about 5000 DAY structures and graphing a portion of these onto the screen using OpenGL. Question: As far as drawing performance, which is better? I could simply create an NSMutableArray of DAY structures (NSObjects) and iterate on the array on each draw call -- which I think would be hard on the CPU. Or, I could instead manually manage three different C-Arrays -- One for the Date String (2-Dimensional), One for the temperature (1-Dimensional) and One for the Rainfall (1-Dimensional). I could keep track of the current Day by referencing the current index of the iterated C-Arrays.

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  • How to deploy App_Data files with Azure cloud service (web role)

    - by user2977157
    I have a read-only data file (for IP geolocation) that my web role needs to read. It is currently in the App_Data folder, which is NOT included in the deployment package for the cloud service. Unlike "web deploy", there is no checkbox for an azure cloud service deployment to include/exclude App_Data. Is there a reasonable way to get the deployment package to include the App_Data folder/files? Or is using Azure storage for this sort of thing the better way to go? (cost and performance wise) Am using Visual Studio 2013 and the Azure SDK 2.2

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  • InetAddress.getLocalHost() throws UnknownHostException

    - by jhwist
    Hi, I am testing our server-application (written Java) on different operating systems and thought that OpenSolaris (2008.11) would be the least troublesome due to the nice Java integration. Turns out I was wrong, as I end up with a UnknownHostException try { computerName = InetAddress.getLocalHost().getHostName(); if (computerName.indexOf(".") > -1) computerName = computerName.substring(0, computerName.indexOf(".")).toUpperCase(); } catch (UnknownHostException e) { e.printStackTrace(); } The output is: java.net.UnknownHostException: desvearth01: desvearth01 at java.net.InetAddress.getLocalHost(InetAddress.java:1353) However, nslookup desvearth01 returns the correct IP address, and nslookup localhost returns 127.0.0.1 as expected. Also, the same code works perfectly on FreeBSD. Is there anything special to OpenSolaris that I am not aware of? Any hints appreciated, thanks.

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  • How to quantify your "slow" development machine?

    - by lance
    ( Please provide the question this one duplicates. I'm disappointed I couldn't find it. ) My development machine is "slow". I wait on it "a lot". I've been asked by decision makers who want to help to fairly and accurately measure that time. How do you quantify the amount of time you spend waiting on the computer (during compiles, waiting for apps to open every day, etc). Is there software which effectively reports on this sort of thing? Is there an OS metric (I/O something something, pagefile swapping frequency, etc, etc) that captures and communicates this particularly well? Some sort of benchmark you'd recommend me testing against?

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  • C# Why does calling an interface member from a class generate an error?

    - by Jack
    So I have an interface: interface IFoo { int Bar(); int this[int i] {get; set;} } And a class that derives from it class Foo : IFoo { public int IFoo.Bar() { //Implementation { public int IFoo.this[int i] { //Implementation } } Now, I try to do this: var fooey = new Foo(); int i = Fooey.Bar(); or this: int i = Fooey[4]; I would expect these to work properly. However, the compiler generates an error as if such members don't exist. Why is that? I am aware I can cast Foo as IFoo, but I am also aware that casting is costly to performance, which is often the reason to use interfaces in the first place. EDIT 1: These are the errors generated 'Foo' does not contain a definition for 'Bar' and no extension method 'Bar' accepting a first argument of type 'Foo' could be found (are you missing a using directive or an assembly reference?) "Cannot apply indexing to an expression of type 'Foo'"

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  • How much faster is a database running in RAM?

    - by orokusaki
    I"m looking to run PostgreSQL in RAM for performance enhancement. The database isn't more than 1GB and shouldn't ever grow to more than 5GB. Is it worth doing? Are there any benchmarks out there? Is it buggy? My second major concern is: How easy is it to back things up when it's running purely in RAM. Is this just like using RAM as tier 1 HD, or is it much more complicated?

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  • Phonegap and JqueryMobile freeze UI events and functions

    - by techytee
    I am developing a Phonegap app with JQuery mobile with their latest stable versinos (Phonegap 3 and JQM 1.3.2) for Android platform. My app downloads feeds from Google Feeds API and saves in a SQLite database. But whenever it starts fetching and saving data from the web (the no of feeds that download at a time can be many), the other functionality such as button events halt and freeze. To be precise the a button that opens and closes a panel does not either open or close the panel until the data fetching stops. How am I supposed to solve this issue? The performance has dropped drastically due to this issue in my app.

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  • Trying to draw textured triangles on device fails, but the emulator works. Why?

    - by Dinedal
    I have a series of OpenGL-ES calls that properly render a triangle and texture it with alpha blending on the emulator (2.0.1). When I fire up the same code on an actual device (Droid 2.0.1), all I get are white squares. This suggests to me that the textures aren't loading, but I can't figure out why they aren't loading. All of my textures are 32-bit PNGs with alpha channels, under res/raw so they aren't optimized per the sdk docs. Here's how I am loading my textures: private void loadGLTexture(GL10 gl, Context context, int reasource_id, int texture_id) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), reasource_id, sBitmapOptions); //Generate one texture pointer... gl.glGenTextures(1, textures, texture_id); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[texture_id]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } Here's how I am rendering the texture: //Clear gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); //Enable vertex buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); //Push transformation matrix gl.glPushMatrix(); //Transformation matrices gl.glTranslatef(x, y, 0.0f); gl.glScalef(scalefactor, scalefactor, 0.0f); gl.glColor4f(1.0f,1.0f,1.0f,1.0f); //Bind the texture gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[textureid]); //Draw the vertices as triangles gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Pop the matrix back to where we left it gl.glPopMatrix(); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); And here are the options I have enabled: gl.glShadeModel(GL10.GL_SMOOTH); //Enable Smooth Shading gl.glEnable(GL10.GL_DEPTH_TEST); //Enables Depth Testing gl.glDepthFunc(GL10.GL_LEQUAL); //The Type Of Depth Testing To Do gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA,GL10.GL_ONE_MINUS_SRC_ALPHA); Edit: I just tried supplying a BitmapOptions to the BitmapFactory.decodeResource() call, but this doesn't seem to fix the issue, despite manually setting the same preferredconfig, density, and targetdensity. Edit2: As requested, here is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it, the transparency is working because you can see the black background. Here is a shot of what the droid does with the exact same code on it: Edit3: Here are my BitmapOptions, updated the call above with how I am now calling the BitmapFactory, still the same results as below: sBitmapOptions.inPreferredConfig = Bitmap.Config.RGB_565; sBitmapOptions.inDensity = 160; sBitmapOptions.inTargetDensity = 160; sBitmapOptions.inScreenDensity = 160; sBitmapOptions.inDither = false; sBitmapOptions.inSampleSize = 1; sBitmapOptions.inScaled = false; Here are my vertices, texture coords, and indices: /** The initial vertex definition */ private static final float vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f }; /** The initial texture coordinates (u, v) */ private static final float texture[] = { //Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; /** The initial indices definition */ private static final byte indices[] = { //Faces definition 0,1,3, 0,3,2 }; Is there anyway to dump the contents of the texture once it's been loaded into OpenGL ES? Maybe I can compare the emulator's loaded texture with the actual device's loaded texture? I did try with a different texture (the default android icon) and again, it works fine for the emulator but fails to render on the actual phone. Edit4: Tried switching around when I do texture loading. No luck. Tried using a constant offset of 0 to glGenTextures, no change. Is there something that I'm using that the emulator supports that the actual phone does not? Edit5: Per Ryan below, I resized my texture from 200x200 to 256x256, and the issue was NOT resolved. Edit: As requested, added the calls to glVertexPointer and glTexCoordPointer above. Also, here is the initialization of vertexBuffer, textureBuffer, and indexBuffer: ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); loadGLTextures(gl, this.context);

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  • <embed> in HTML loaded by Webview Broken in Sense UI

    - by Justin
    I have a WebView that loads HTML that contains an <embed>. When loading in stock android (G1, NexusOne, Ion, etc) it looks fine and can be clicked on to watch it in the YouTube app. But when loading it using either the HTC EVO or Incredible (both Sense UI phones ) the space where the content should be is completely blank. Try this code below... Any ideas? I'm stumped. Certainly looks like an HTC Sense bug? WebView wv = (WebView) findViewById(R.id.wv1); wv.getSettings().setJavaScriptEnabled(true); wv.getSettings().setBuiltInZoomControls(true); wv.getSettings().setPluginsEnabled(true); wv.loadData("Here is the test embed: ", "text/html", "UTF-8"); In my testing, this will run fine on all Android versions, without SenseUI, but it shows blank for what looks like any SenseUI phone, so the user can't click on it.

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  • TCP 30 small packets per second polutes connection with server

    - by Denis Ermolin
    I'm testing connection with flash client and cloud server(boost::asio for software) over TCP connection. My connection with server already is really poor - 120 ms ping in average. I found when i start to send packets with 2 bytes size (without tcp header) with speed 30 packets/s ping grow to 170-200 average. I think that it's really bad and my bad connection and bad cloud provider is reason for this high ping without any load. What do you think? (I tested my software and can compute about 50k packets/s so software is not a problem).

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  • Ternary operators and variable reassignment in PHP

    - by TomcatExodus
    I've perused the questions on ternary operators vs. if/else structures, and while I understand that under normal circumstances there is no performance loss/gain in using ternary operators over if/else structures, I've not seen any mention of this situation. Language specific to PHP (but any language agnostic details are welcome) does the interpreter reassign values in situations like this: $foo = 'bar' $foo = strlen($foo) > 3 ? substr($foo, 0, 3) : $foo; Since this would evaluate to $foo = $foo; is this inefficient, or does the interpreter simply overlook/discard this evaluation? On a side note, what about: !defined('SECURE') ? exit : null;

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  • Storing and retrieving CGPoints inside NSMutableArray

    - by Matt Dice
    I've looked through countless questions on here and elsewhere and cannot for the life of me figure out what I'm doing wrong. I'm trying to store an array of CGPoints as NSValues inside of an NSMutableArray named points like so on the iPhone: NSValue *point = [NSValue valueWithCGPoint:firstTouch]; NSLog(@"NSValue *point = %@", point); [points addObject:point]; NSLOG OUTPUT NSValue *point = NSPoint: {120, 221} Everything is going smooth converting from the CGPoint to NSValue. But when I try to retrieve the point I get nothing. NSValue *getPoint = [points objectAtIndex:0]; CGPoint thePoint = [getPoint CGPointValue]; NSLog(@"Point = %@", NSStringFromCGPoint(thePoint)); NSLOG OUTPUT Point = {0, 0} The points should be the same but I'm getting a null result. For testing purposes this is happening in the touchesBegan method. Does anyone have any idea where I'm going wrong? Thanks in advance.

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  • Can I add an existing 2008 build server to new TFS 2010 server ?

    - by driis
    My scenario is this: I am currently testing out a new Team Foundation Server 2010 installation; which we will be moving to shortly. Upgrading builds to work with TFS 2010 and the new MSBuild seems like a lot of work (it does not work out-of-the-box, at least). So what I would like to do, is to repurpose our old TFS Server to be a build server for TFS 2010. It already has build services installed. I cannot figure out how to add an existing TFS 2008 Build Server to my new TFS 2010 installation, so I can use the old server to run old builds. Is this possible ? How can I do it ?

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  • How can I create an ODBC connection to SAS?

    - by Chris B.
    I'm writing a program that needs to access SAS data. I've downloaded the ODBC drivers for SAS and installed them, but I need to be able to create ODBC connections on the fly, programmatically. The following code (in Python) seems like it should work: import ctypes ODBC_ADD_DSN = 1 def add_dsn(name, driver, **kw): nul, attrib = chr(0), [] kw['DSN'] = name for attr, val in kw.iteritems(): attrib.append('%s=%s' % (attr, val)) return ctypes.windll.ODBCCP32.SQLConfigDataSource(0, ODBC_ADD_DSN, driver, nul.join(attrib)) == 1 print add_dsn('SAS Test', 'SAS', description = 'Testing SAS') But it pops up the SAS ODBC configuration dialog, sets the datasource name, and waits for the user to enter the information and dismiss the dialog. How can I avoid that?

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  • What FIX implementation do you recommend for use with .NET

    - by Ajaxx
    I am reviewing implementation choices for FIX when using .NET. A few obvious choices come to mind, but I want to know if there are other options, better choices or if we've made the same decision as a lot of you. QuickFIX - Stable, C++ implementation - so you've got unmanaged code to interop with. FIX4NET - C# implementation - seems to have some gaps in its implementation. DIY - Chime in here if you've made your own FIX engine Let me throw in some caveats here. I'm not looking for sub 100 microsecond processing. Performance is a requirement, but not so much that it's driving my decisions. A solid product that is stable, performs well and is flexible enough to deal with vendor specific dialects is the sweet spot. The more we can do in .NET the better.

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  • Is select() Ok to implement single socket read/write timeout ?

    - by chmike
    I have an application processing network communication with blocking calls. Each thread manages a single connection. I've added a timeout on the read and write operation by using select prior to read or write on the socket. Select is known to be inefficient when dealing with large number of sockets. But is it ok, in term of performance to use it with a single socket or are there more efficient methods to add timeout support on single sockets calls ? The benefit of select is to be portable.

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  • Need a very simple bash-based webserver for logging XML in HTTP POST

    - by Syffys
    As in title, it's for testing purpose and I need it to be extremely light (1 line to 1 single light file). Here is a XML query sample: XML_QUERY=$(cat <<EOF <?xml version='1.0' encoding='UTF-8'?> <Test></Test> EOF ) curl -H "Content-type: text/xml; charset=utf-8" -H "Soapaction: \"\"" -k -d "${XML_QUERY}" http://localhost:8088 Here are some of the tracks I have found so far even if I wasnt able to adapt them to work as I expect: Netcat minimal webserver: Problem is that my nc does not have the -q option, so the connection is closing before delivering the XML content Netcat Only webserver: Same as above Python based: But does not handle POST Thanks in advance!

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