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  • Measuring the time to create and destroy a simple object

    - by portoalet
    From Effective Java 2nd Edition Item 7: Avoid Finalizers "Oh, and one more thing: there is a severe performance penalty for using finalizers. On my machine, the time to create and destroy a simple object is about 5.6 ns. Adding a finalizer increases the time to 2,400 ns. In other words, it is about 430 times slower to create and destroy objects with finalizers." How can one measure the time to create and destroy an object? Do you just do: long start = System.nanoTime(); SimpleObject simpleObj = new SimpleObject(); simpleObj.finalize(); long end = System.nanoTime(); long time = end - start;

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  • How to quantify your "slow" development machine?

    - by lance
    ( Please provide the question this one duplicates. I'm disappointed I couldn't find it. ) My development machine is "slow". I wait on it "a lot". I've been asked by decision makers who want to help to fairly and accurately measure that time. How do you quantify the amount of time you spend waiting on the computer (during compiles, waiting for apps to open every day, etc). Is there software which effectively reports on this sort of thing? Is there an OS metric (I/O something something, pagefile swapping frequency, etc, etc) that captures and communicates this particularly well? Some sort of benchmark you'd recommend me testing against?

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  • Need a very simple bash-based webserver for logging XML in HTTP POST

    - by Syffys
    As in title, it's for testing purpose and I need it to be extremely light (1 line to 1 single light file). Here is a XML query sample: XML_QUERY=$(cat <<EOF <?xml version='1.0' encoding='UTF-8'?> <Test></Test> EOF ) curl -H "Content-type: text/xml; charset=utf-8" -H "Soapaction: \"\"" -k -d "${XML_QUERY}" http://localhost:8088 Here are some of the tracks I have found so far even if I wasnt able to adapt them to work as I expect: Netcat minimal webserver: Problem is that my nc does not have the -q option, so the connection is closing before delivering the XML content Netcat Only webserver: Same as above Python based: But does not handle POST Thanks in advance!

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  • .NET Ascertaining mouse is on line drawn between two arbitrary points

    - by johnc
    I have an arrow drawn between two objects on a Winform. What would be the simplest way to determine that my mouse is currently hovering over, or near, this line. I have considered testing whether the mouse point intersects a square defined and extrapolated by the two points, however this would only be feasible if the two points had very similar x or y values. I am thinking, also, this problem is probably more in the realms of linear algebra rather than simple trigonometry, and whilst I do remember the simpler aspects of matrices, this problem is beyond my knowledge of linear algebra. On the other hand, if a .NET library can cope with the function, even better.

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  • Should I Split Tables Relevant to X Module Into Different DB? Mysql

    - by Michael Robinson
    I've inherited a rather large and somewhat messy codebase, and have been tasked with making it faster, less noodly and generally better. Currently we use one big database to hold all data for all aspects of the site. As we need to plan for significant growth in the future, I'm considering splitting tables relevant to specific sections of the site into different databases, so if/when one gets too large for one server I can more easily migrate some user data to different mysql servers while retaining overall integrity. I would still need to use joins on some tables across the new databases. Is this a normal thing to do? Would I incur a performance hit because of this?

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  • Class Library Project VS App_Code - Pros / Cons?

    - by rockinthesixstring
    I currently use the App_Code folder for all of my classes, and for me (for now) it seems to be working just fine. I have however been considering making the switch over to a Class Library Project inside my Solution instead of the App_Code folder. Can anyone tell me the pros and cons of doing this? One thought I had was with regards to testing my web app. If I use a Class Library, do I have to compile it every time I want to tweak/test? Obviously in the App_Code folder I don't have to since all of the Classes compile at runtime.

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  • CAD/CAM without C++

    - by zaladane
    Hello, Is it possible to do CAD/CAM software without having to use C++? My company developed their software with c/C++ but that was more than 10 years ago. Today,there is a lot of legacy code that switching would force us to get rid of but i was wondering what the actual risks are. We have a lot of mathematical algorithms for toolpath calculations, feature recognition and simulation and 3D Rendering and i was wondering if C# can handles all of that without great performance loss. Is it a utopia to rewrite such algorithms in c# or should that language only deal with UI. We are not talking about game development here (Halo 3 or Call Of Duty) so how much processing does CAD/CAM really need? Can anybody enlighten me on this matter? Most of my colleagues are hardcore C++ programmers and although i program in c++ i love .NET but i am having a hard time selling .NET to them other than basic UI. Does it make sense to consider switching to .NET in such a field, or is it just not a wise idea? Thank you

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  • How do I alter the Epitwitter scripts to post to twitter from a web form?

    - by waterfallrain
    Hello, I am trying to update my twitter status with php and outh using the Epitwitter scripts. The following is the textarea of the web form I created to allow me to update twitter. <textarea name="updatestatus" cols="50" rows="4" id="updatestatus"> </textarea> Do I change this line in my confirm.php script from $status = 'Testing API'; To this $status=$_POST["updatestatus"]; I am wanting to know if I at least got that right so I can look at other possible problems with this form not being able to update twitter. As it stands now I am manually editing the status each time and it works that way perfectly but have not yet figured out how to get a webform to do this.

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  • [PHP] background upload

    - by Robijntje007
    I am working with a form that allows me to upload files via a local folder and FTP. So I want to move files over ftp (which already works) Because of performance reasons I chose this process to run in the background so I use nfcftpput (linux) In CLI the following command works perfectly: ncftpput-b-u name -p password -P 1980 127.0.0.1 /upload/ /home/Downloads/upload.zip (Knowing that the b-parameter triggers background process) But if I run it via PHP it does not work (without the-b parameter it does) PHP code: $cmd = "ncftpput -b -u name -p password -P 1980 127.0.0.1 /upload/ /home/Downloads/upload.zip"; $return = exec($cmd);

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  • Trying to draw textured triangles on device fails, but the emulator works. Why?

    - by Dinedal
    I have a series of OpenGL-ES calls that properly render a triangle and texture it with alpha blending on the emulator (2.0.1). When I fire up the same code on an actual device (Droid 2.0.1), all I get are white squares. This suggests to me that the textures aren't loading, but I can't figure out why they aren't loading. All of my textures are 32-bit PNGs with alpha channels, under res/raw so they aren't optimized per the sdk docs. Here's how I am loading my textures: private void loadGLTexture(GL10 gl, Context context, int reasource_id, int texture_id) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), reasource_id, sBitmapOptions); //Generate one texture pointer... gl.glGenTextures(1, textures, texture_id); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[texture_id]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } Here's how I am rendering the texture: //Clear gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); //Enable vertex buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); //Push transformation matrix gl.glPushMatrix(); //Transformation matrices gl.glTranslatef(x, y, 0.0f); gl.glScalef(scalefactor, scalefactor, 0.0f); gl.glColor4f(1.0f,1.0f,1.0f,1.0f); //Bind the texture gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[textureid]); //Draw the vertices as triangles gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Pop the matrix back to where we left it gl.glPopMatrix(); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); And here are the options I have enabled: gl.glShadeModel(GL10.GL_SMOOTH); //Enable Smooth Shading gl.glEnable(GL10.GL_DEPTH_TEST); //Enables Depth Testing gl.glDepthFunc(GL10.GL_LEQUAL); //The Type Of Depth Testing To Do gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA,GL10.GL_ONE_MINUS_SRC_ALPHA); Edit: I just tried supplying a BitmapOptions to the BitmapFactory.decodeResource() call, but this doesn't seem to fix the issue, despite manually setting the same preferredconfig, density, and targetdensity. Edit2: As requested, here is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it, the transparency is working because you can see the black background. Here is a shot of what the droid does with the exact same code on it: Edit3: Here are my BitmapOptions, updated the call above with how I am now calling the BitmapFactory, still the same results as below: sBitmapOptions.inPreferredConfig = Bitmap.Config.RGB_565; sBitmapOptions.inDensity = 160; sBitmapOptions.inTargetDensity = 160; sBitmapOptions.inScreenDensity = 160; sBitmapOptions.inDither = false; sBitmapOptions.inSampleSize = 1; sBitmapOptions.inScaled = false; Here are my vertices, texture coords, and indices: /** The initial vertex definition */ private static final float vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f }; /** The initial texture coordinates (u, v) */ private static final float texture[] = { //Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; /** The initial indices definition */ private static final byte indices[] = { //Faces definition 0,1,3, 0,3,2 }; Is there anyway to dump the contents of the texture once it's been loaded into OpenGL ES? Maybe I can compare the emulator's loaded texture with the actual device's loaded texture? I did try with a different texture (the default android icon) and again, it works fine for the emulator but fails to render on the actual phone. Edit4: Tried switching around when I do texture loading. No luck. Tried using a constant offset of 0 to glGenTextures, no change. Is there something that I'm using that the emulator supports that the actual phone does not? Edit5: Per Ryan below, I resized my texture from 200x200 to 256x256, and the issue was NOT resolved. Edit: As requested, added the calls to glVertexPointer and glTexCoordPointer above. Also, here is the initialization of vertexBuffer, textureBuffer, and indexBuffer: ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); loadGLTextures(gl, this.context);

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  • Huge framerate difference between Test and Publish movie in Flash?

    - by Glacius
    Simply put, I am making a flash midi player. I am using ENTER_FRAME for my timings. I set the framerate to 100 to ensure that the timing of each note in milliseconds is accurate. When I test the movie with CTRL + ENTER it works fine. When I publish it and open it in a browser (tested both IE and Chrome), it suddenly plays back a lot slower. I don't think it's a performance issue, since the code is very simple. If this slowdown is consistent then I can perhaps work with it so that the playback speed will be correct. Do browsers make the framerate slower or do they implement a framerate cap of some sort? What is going on?

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  • How to deploy App_Data files with Azure cloud service (web role)

    - by user2977157
    I have a read-only data file (for IP geolocation) that my web role needs to read. It is currently in the App_Data folder, which is NOT included in the deployment package for the cloud service. Unlike "web deploy", there is no checkbox for an azure cloud service deployment to include/exclude App_Data. Is there a reasonable way to get the deployment package to include the App_Data folder/files? Or is using Azure storage for this sort of thing the better way to go? (cost and performance wise) Am using Visual Studio 2013 and the Azure SDK 2.2

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  • Call javascript function from Java (Groovy) class

    - by ashkanr
    Hi, I have a javascript function (very big one!) that I need its functionality in a Java (Groovy) class. It is a simple calendar converter. I can rewrite it in groovy but just want to know if it is possible to call javascript function from a java (groovy) method? I guess functional testing libraries like selenium and Canoo should have something like this, am I right? PS: I don't want to wake up a real-world browser in order to use its JS runtime env. Thanks,

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  • Apache2 on Ubuntu Server w/ CGI, FastCGI, mod_php

    - by illegal3alien
    I've looked at various websites on configuring Apache with cgi and can't get mod_fcgid to work. It works fine using mod_php5, but I wanted to compare performance using cgi and fastcgi. I tried methods using FGCIWrapper among various other techniques and the only one that didn't result in an unlogged 403 or download of the file was using "Action application/x-httpd-php /usr/bin/php-cgi" When trying to configure mod_fcgid the file normally just started a download of an unprocessed file. I used wget to check headers and type was "application/x-httpd-php" At one point I was able to get to the page, but it resulted in a 403, which was listed in access.log, but not error.log (I was told it should be in there too) I tried to get it working on a fresh install of Ubuntu Server 10.04 LTS and 10.10 and had the same results on both, so I'm not doing something correctly in terms of configuration. I tried virtualmin and could only get mod_php to work. The page just prompted a download when selecting cgi or fcgi from the control panel.

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  • Erlang: configuring cover via rebar

    - by exterm
    My project is using a websocket server. Only for testing purposes, I also have an erlang websocket client implementation which resides in the test/ folder along with the tests. Now, when I run the tests via rebar with {cover_enabled, true} in my rebar.config, I also get coverage reported for the modules of the websocket client. I don't want this in my reports. Cover documentation says I should create a cover specification file containing {excl_mods, [websocket_client]}. But how do I convince rebar to use this file? Cover documentation: http://www.erlang.org/doc/apps/common_test/cover_chapter.html http://www.erlang.org/doc/man/cover.html rebar: https://github.com/basho/rebar

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  • HTTP Download very Big File

    - by Luca
    I'm working at a web application in Python/Twisted. I want the user to be able to download a very big file ( 100 Mb). I don't want to load all the file in memory (of the server), of course. server side I have this idea: ... request.setHeader('Content-Type', 'text/plain') fp = open(fileName, 'rb') try: r = None while r != '': r = fp.read(1024) request.write(r) finally: fp.close() request.finish() I expected this to work, but I have problems: I'm testing with FF... It seems the browser make me wait until the file is completed downloaded, and then I have the open/save dialog box. I expected the dialog box immediately, and then the progress bar in action... Maybe I have to add something in the Http header... Something like the size of the file?

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  • Giving Users an Option Between UDP & TCP?

    - by cam
    After studying TCP/UDP difference all week, I just can't decide which to use. I have to send a large amount of constant sensor data, while at the same time sending important data that can't be lost. This made a perfect split for me to use both, then I read a paper (http://www.isoc.org/INET97/proceedings/F3/F3_1.HTM) that says using both causes packet/performance loss in the other. Is there any issue presented if I allow the user to choose which protocol to use (if I program both server side) instead of choosing myself? Are there any disadvantages to this? The only other solution I came up with is to use UDP, and if there seems to be too great of loss of packets, switch to TCP (client-side).

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  • FastCGI has to be restarted for new content to be displayed on my Django site

    - by vorpyg
    I'm currently testing serving my Django site with Nginx, FastCGI and Flup. The server is configured roughly as described in the Django Advent article. I had to do some minor modifications in order to make it work in Ubuntu 9.10. The problem is that when I add new content it doesn't show up on the page before I restart the FastCGI process. I haven't enabled any caching functionality in Django, and when I query the DB from the Django shell it works as expected. Anybody got ideas to what's causing this?

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  • Chrome extension - Message Passing

    - by Felipe Barreiros
    Hey there. I'm trying to get the info that is set on the Options Page to alter the behavior of my extension. Basically, if a checkbox on OptionsPage is set to true, the extension runs, otherwise it doesn't. I'm returning true on the background.html for testing purposes, but still, it doesn't work. Would you guys help me out? Thanks! Code being injected to the page: if(chrome.extension.sendRequest() == 'true') alert("checkbox set to true"); else alert("it is disabled"); background.html <script> chrome.extension.onRequest.addListener(function(){ return true; } </script>

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  • select subquery cause mysql server to be unresponsive

    - by Xiao
    DELETE FROM item_measurement WHERE measurement_id IN ( SELECT (-id) AS measurement_id FROM invoice_item WHERE invoice_id = 'A3722' ) I've really tried hard to find what's wrong with the code. I tried to run this in a php page, which doesn't respond. I also tried the same line in phpmyadmin, infinite spinning circle and I had to restart the server(MAMP on Mac 10.9). No error was given in browser/ If I run the delete and select separately, they both finish very quickly. I don't think it's a performance issue because the separate run took < 0.1 sec each. Thanks for any help in advance. Edit: I also found that a simple select statement will also suspend mysql: select * from item_measurement where measurement_id in (select -id from invoice_item where invoice_id='A3722')

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  • How much faster is a database running in RAM?

    - by orokusaki
    I"m looking to run PostgreSQL in RAM for performance enhancement. The database isn't more than 1GB and shouldn't ever grow to more than 5GB. Is it worth doing? Are there any benchmarks out there? Is it buggy? My second major concern is: How easy is it to back things up when it's running purely in RAM. Is this just like using RAM as tier 1 HD, or is it much more complicated?

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  • Phonegap and JqueryMobile freeze UI events and functions

    - by techytee
    I am developing a Phonegap app with JQuery mobile with their latest stable versinos (Phonegap 3 and JQM 1.3.2) for Android platform. My app downloads feeds from Google Feeds API and saves in a SQLite database. But whenever it starts fetching and saving data from the web (the no of feeds that download at a time can be many), the other functionality such as button events halt and freeze. To be precise the a button that opens and closes a panel does not either open or close the panel until the data fetching stops. How am I supposed to solve this issue? The performance has dropped drastically due to this issue in my app.

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  • mx.core::BitmapAsset could not be found

    - by asksuperuser
    I tried the code EmbedAssets.as below found in sample here: http://www.senocular.com/flash/tutorials/as3withmxmlc/ I got this error when building with mxmlc.exe and testing the ouput EmbedAssets.swf in Flash Player 9: VerifyError: Error #1014: mx.core::BitmapAsset could not be found package { import flash.display.Sprite; public class EmbedAssets extends Sprite { [Embed(source="images/trophy.png")] private var TrophyImage:Class; [Embed(source="swfs/satdish.swf")] private var SatelliteAnimation:Class; public function EmbedAssets() { addChild(new SatelliteAnimation()); addChild(new TrophyImage()); } } } satdish.swf is not corrupted so I don't understand why this error message.

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  • Hosting an NServiceBus subscriber in the same application as the producer.

    - by Jack Ryan
    Is it possible to use NServiceBus to publish and consume messages in the same application, specifically a web application? In the future we will almost certainly need to maintain a separate long running service to process messages generated by this application, and this is why we are hoping to use NServiceBus from the start, but right now it would be nice to just start up the consumer and the publisher when the web application starts. This will make testing and deployment far easier for us. I presume I will need to reference the NServiceBus.Host.exe and start up the process in the global.asax, but need help on what exactly I need to call to do this.

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  • Arguments to convince to switch from CVS to SVN

    - by ereOn
    Hi, The UNIX department of my company currently uses CVS as source-version control system. They use it in a very strange way: different repositories for development/testing/production code (for the same project), no one tags anything, weird directory architecture, and so on. The system has been set for ages but now, I have an opportunity to organize a meeting where I have to suggest changes. I'd like to make them change from CVS to SVN (Mercurial or Git might be even better, however I can't really recommand using a system I don't know well, and switching to SVN will already be a great step forward). I don't have much experience with CVS so I can't compare them efficiently: I just know it doesn't support atomic operations and that it is deprecated. What killer arguments would you use to convince my collegues to do the switch ? Thank you very much.

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