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  • Need help with changing text with combobox state change

    - by Mirage
    I have one text box and one combobox. I want it such that when someone changes the combobox value, the text should change in the text field. priceText is the name of text box My code is below; it's not working: var comboFar:ComboBox = new ComboBox(); addChild(comboFar); var items2:Array = [ {label:"Arizona", data:"87.97"}, {label:"Colorado", data:"91.97"}, ]; comboFar.dataProvider = new DataProvider(items2); comboFar.addEventListener("change",testFar()); function testFar(event):void { priceText.text =event_obj.target.selectedItem.data; }

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  • Is the old vector get cleared? If yes, how and when?

    - by user180866
    I have the following code: void foo() { vector<double> v(100,1); // line 1 // some code v = vector<double>(200,2); // line 2 // some code } what happened to the vector of size 100 after the second line? Is it gets cleared by itself? If the answer is yes, how and when it is cleared? By the way, is there any other "easy and clean" ways to change the vector as in line 2? I don't want things like v.resize(200); for (int i=0; i<200; i++) v[i] = 2;

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  • C++ HW - defining classes - objects that have objects of other class problem in header file (out of

    - by kitfuntastik
    This is my first time with much of this code. With this instancepool.h file below I get errors saying I can't use vector (line 14) or have instance& as a return type (line 20). It seems it can't use the instance objects despite the fact that I have included them. #ifndef _INSTANCEPOOL_H #define _INSTANCEPOOL_H #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; class InstancePool { private: unsigned instances;//total number of instance objects vector<instance> ipp;//the collection of instance objects, held in a vector public: InstancePool();//Default constructor. Creates an InstancePool object that contains no Instance objects InstancePool(const InstancePool& original);//Copy constructor. After copying, changes to original should not affect the copy that was created. ~InstancePool();//Destructor unsigned getNumberOfInstances() const;//Returns the number of Instance objects the the InstancePool contains. const instance& operator[](unsigned index) const; InstancePool& operator=(const InstancePool& right);//Overloading the assignment operator for InstancePool. friend istream& operator>>(istream& in, InstancePool& ip);//Overloading of the >> operator. friend ostream& operator<<(ostream& out, const InstancePool& ip);//Overloading of the << operator. }; #endif Here is the instance.h : #ifndef _INSTANCE_H #define _INSTANCE_H ///////////////////////////////#include "instancepool.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; class Instance { private: string filenamee; bool categoryy; unsigned featuress; unsigned* featureIDD; unsigned* frequencyy; string* featuree; public: Instance (unsigned features = 0);//default constructor unsigned getNumberOfFeatures() const; //Returns the number of the keywords that the calling Instance object can store. Instance(const Instance& original);//Copy constructor. After copying, changes to the original should not affect the copy that was created. ~Instance() { delete []featureIDD; delete []frequencyy; delete []featuree;}//Destructor. void setCategory(bool category){categoryy = category;}//Sets the category of the message. Spam messages are represented with true and and legit messages with false.//easy bool getCategory() const;//Returns the category of the message. void setFileName(const string& filename){filenamee = filename;}//Stores the name of the file (i.e. “spam/spamsga1.txt”, like in 1st assignment) in which the message was initially stored.//const string& trick? string getFileName() const;//Returns the name of the file in which the message was initially stored. void setFeature(unsigned i, const string& feature, unsigned featureID,unsigned frequency) {//i for array positions featuree[i] = feature; featureIDD[i] = featureID; frequencyy[i] = frequency; } string getFeature(unsigned i) const;//Returns the keyword which is located in the ith position.//const string unsigned getFeatureID(unsigned i) const;//Returns the code of the keyword which is located in the ith position. unsigned getFrequency(unsigned i) const;//Returns the frequency Instance& operator=(const Instance& right);//Overloading of the assignment operator for Instance. friend ostream& operator<<(ostream& out, const Instance& inst);//Overloading of the << operator for Instance. friend istream& operator>>(istream& in, Instance& inst);//Overloading of the >> operator for Instance. }; #endif Also, if it is helpful here is instance.cpp: // Here we implement the functions of the class apart from the inline ones #include "instance.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; Instance::Instance(unsigned features) { //Constructor that can be used as the default constructor. featuress = features; if (features == 0) return; featuree = new string[featuress]; // Dynamic memory allocation. featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; return; } unsigned Instance::getNumberOfFeatures() const {//Returns the number of the keywords that the calling Instance object can store. return featuress;} Instance::Instance(const Instance& original) {//Copy constructor. filenamee = original.filenamee; categoryy = original.categoryy; featuress = original.featuress; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featuree[i] = original.featuree[i]; } featureIDD = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = original.featureIDD[i]; } frequencyy = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = original.frequencyy[i];} } bool Instance::getCategory() const { //Returns the category of the message. return categoryy;} string Instance::getFileName() const { //Returns the name of the file in which the message was initially stored. return filenamee;} string Instance::getFeature(unsigned i) const { //Returns the keyword which is located in the ith position.//const string return featuree[i];} unsigned Instance::getFeatureID(unsigned i) const { //Returns the code of the keyword which is located in the ith position. return featureIDD[i];} unsigned Instance::getFrequency(unsigned i) const { //Returns the frequency return frequencyy[i];} Instance& Instance::operator=(const Instance& right) { //Overloading of the assignment operator for Instance. if(this == &right) return *this; delete []featureIDD; delete []frequencyy; delete []featuree; filenamee = right.filenamee; categoryy = right.categoryy; featuress = right.featuress; featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = right.featureIDD[i]; } for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = right.frequencyy[i]; } for(unsigned i = 0; i < featuress; i++) { featuree[i] = right.featuree[i]; } return *this; } ostream& operator<<(ostream& out, const Instance& inst) {//Overloading of the << operator for Instance. out << endl << "<message file=" << '"' << inst.filenamee << '"' << " category="; if (inst.categoryy == 0) out << '"' << "legit" << '"'; else out << '"' << "spam" << '"'; out << " features=" << '"' << inst.featuress << '"' << ">" <<endl; for (int i = 0; i < inst.featuress; i++) { out << "<feature id=" << '"' << inst.featureIDD[i] << '"' << " freq=" << '"' << inst.frequencyy[i] << '"' << "> " << inst.featuree[i] << " </feature>"<< endl; } out << "</message>" << endl; return out; } istream& operator>>(istream& in, Instance& inst) { //Overloading of the >> operator for Instance. string word; string numbers = ""; string filenamee2 = ""; bool categoryy2 = 0; unsigned featuress2; string featuree2; unsigned featureIDD2; unsigned frequencyy2; unsigned i; unsigned y; while(in >> word) { if (word == "<message") {//if at beginning of message in >> word;//grab filename word for (y=6; word[y]!='"'; y++) {//pull out filename from between quotes filenamee2 += word[y];} in >> word;//grab category word if (word[10] == 's') categoryy2 = 1; in >> word;//grab features word for (y=10; word[y]!='"'; y++) { numbers += word[y];} featuress2 = atoi(numbers.c_str());//convert string of numbers to integer Instance tempp2(featuress2);//make a temporary Instance object to hold values read in tempp2.setFileName(filenamee2);//set temp object to filename read in tempp2.setCategory(categoryy2); for (i=0; i<featuress2; i++) {//loop reading in feature reports for message in >> word >> word >> word;//skip two words numbers = "";//reset numbers string for (int y=4; word[y]!='"'; y++) {//grab feature ID numbers += word[y];} featureIDD2 = atoi(numbers.c_str()); in >> word;// numbers = ""; for (int y=6; word[y]!='"'; y++) {//grab frequency numbers += word[y];} frequencyy2 = atoi(numbers.c_str()); in >> word;//grab actual feature string featuree2 = word; tempp2.setFeature(i, featuree2, featureIDD2, frequencyy2); }//all done reading in and setting features in >> word;//read in last part of message : </message> inst = tempp2;//set inst (reference) to tempp2 (tempp2 will be destroyed at end of function call) return in; } } } and instancepool.cpp: // Here we implement the functions of the class apart from the inline ones #include "instancepool.h" #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; InstancePool::InstancePool()//Default constructor. Creates an InstancePool object that contains no Instance objects { instances = 0; ipp.clear(); } InstancePool::~InstancePool() { ipp.clear();} InstancePool::InstancePool(const InstancePool& original) {//Copy constructor. instances = original.instances; for (int i = 0; i<instances; i++) { ipp.push_back(original.ipp[i]); } } unsigned InstancePool::getNumberOfInstances() const {//Returns the number of Instance objects the the InstancePool contains. return instances;} const Instance& InstancePool::operator[](unsigned index) const {//Overloading of the [] operator for InstancePool. return ipp[index];} InstancePool& InstancePool::operator=(const InstancePool& right) {//Overloading the assignment operator for InstancePool. if(this == &right) return *this; ipp.clear(); instances = right.instances; for(unsigned i = 0; i < instances; i++) { ipp.push_back(right.ipp[i]); } return *this; } istream& operator>>(istream& in, InstancePool& ip) {//Overloading of the >> operator. ip.ipp.clear(); string word; string numbers; int total;//int to hold total number of messages in collection while(in >> word) { if (word == "<messagecollection"){ in >> word;//reads in total number of all messages for (int y=10; word[y]!='"'; y++){ numbers = ""; numbers += word[y]; } total = atoi(numbers.c_str()); for (int x = 0; x<total; x++) {//do loop for each message in collection in >> ip.ipp[x];//use instance friend function and [] operator to fill in values and create Instance objects and read them intot he vector } } } } ostream& operator<<(ostream& out, const InstancePool& ip) {//Overloading of the << operator. out << "<messagecollection messages=" << '"' << '>' << ip.instances << '"'<< endl << endl; for (int z=0; z<ip.instances; z++) { out << ip[z];} out << endl<<"</messagecollection>\n"; } This code is currently not writing to files correctly either at least, I'm sure it has many problems. I hope my posting of so much is not too much, and any help would be very much appreciated. Thanks!

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  • Find host from ItemContainerGenerator.itemChanged Event

    - by Mohanavel
    I'm working on C# 4.0, WPF. I have three ListView, and all three control have the same ItemContainerGenerator_ItemsChanged" event. So my problem is, when ever the event triggered, i have to find the host. lst1.ItemContainerGenerator.ItemsChanged += new System.Windows.Controls.Primitives.ItemsChangedEventHandler(ItemContainerGenerator_ItemsChanged); lst2.ItemContainerGenerator.ItemsChanged += new System.Windows.Controls.Primitives.ItemsChangedEventHandler(ItemContainerGenerator_ItemsChanged); lst3.ItemContainerGenerator.ItemsChanged += new System.Windows.Controls.Primitives.ItemsChangedEventHandler(ItemContainerGenerator_ItemsChanged); void ItemContainerGenerator_ItemsChanged(object sender, System.Windows.Controls.Primitives.ItemsChangedEventArgs e) { //TODO: Find host and proceed. **REAL Problem** // ListViewItem's Visible property has been set based on the deletion button click, // So at one place i have to get the count of rows which are visible and proceed // with related buttons enable/disable operation. }

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  • Accesing Label.text in DataList

    - by Itay Gurvich
    So im trying to access informtaion from a label inside the DataList by pressing a button inside it. I put a code in thusly: protected void DataList1_SelectedIndexChanged(object sender, EventArgs e) { Character character = (Character)Session["character"]; Label lbl = (Label)DataList1.SelectedItem.FindControl("lblName"); int SkillID = int.Parse(DAL.ExecuteScalar("SELECT SkillID FROM skills WHERE SkillName = '" + lbl.ToString() + "'").ToString()); DAL.ExecuteNonQuery("INSERT INTO AssignedSkills (Offensive) Values ('" + SkillID.ToString() + "') WHERE CharID = '" + character.get_name().ToString() + "'"); } when i press the button its not even getting there and im getting an error "Invalid postback or callback argument." how can i access it?

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  • Does NavigationHandler.handleNavigation() clear the flash?

    - by kgrad
    I am using JSF2.0 Mojarra 2.0.2. I have a method that logs out a user and puts a logout message in the flash, forwards to the login page (which has a div that prints out the flash). However, when I use navigationHandlers handleNavigation method for some reason the flash is not being displayed. I have a similar method that forwards a user to the login page if he/she isn't logged in. If I handle the navigation through an h:link and just call the logout method directly, the flash is displayed as normal, but if I use the handleNavigation() method, the flash is cleared for some reason. The code in question is: public void performLogout() { getFacesContext().getExternalContext().invalidateSession(); setCurrentUser(null); getFlash().put("notice", "Successfully logged out."); super.getFacesContext().getApplication().getNavigationHandler() .handleNavigation(getFacesContext(), null, "login"); } Is there some way I can keep the flash when navigating like this? thanks.

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  • What is the '^' in Objective-C

    - by Chris Paterson
    What does the '^' mean in the code below? @implementation AppController - (IBAction) loadComposition:(id)sender { void (^handler)(NSInteger); NSOpenPanel *panel = [NSOpenPanel openPanel]; [panel setAllowedFileTypes:[NSArray arrayWithObjects: @"qtz", nil]]; handler = ^(NSInteger result) { if (result == NSFileHandlingPanelOKButton) { NSString *filePath = [[[panel URLs] objectAtIndex:0] path]; if (![qcView loadCompositionFromFile:filePath]) { NSLog(@"Could not load composition"); } } }; [panel beginSheetModalForWindow:qcWindow completionHandler:handler]; } @end === I've searched and searched - is it some sort of particular reference to memory?

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  • alertDialog.getButton() method gives null pointer exception android

    - by Are
    Hi, Iam planing to give create 3 buttons with layout_weight=1, not interested in custom dialog.So I have written below code.It is not working.Always yes button gives me null. Whats wrong in this code? AlertDialog dialog= new AlertDialog.Builder(this).create(); dialog.setIcon(R.drawable.alert_icon); dialog.setTitle("title"); dialog.setMessage("Message"); dialog.setButton(AlertDialog.BUTTON_POSITIVE,"Yes", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface arg0, int arg1) { } }); Button yesButton = dialog.getButton(AlertDialog.BUTTON_POSITIVE); Log.w("Button",""+yesButton);//here getting null LinearLayout.LayoutParams layoutParams = new LinearLayout.LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.WRAP_CONTENT, 1f); yesButton.setLayoutParams(layoutParams); dialog.show(); Regards, Android developer.

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  • A Better way? Finding ASP.NET controls, finding their id

    - by CSharp
    I have a method that finds all the controls, iterates through them, determines if they are a textbox,drop down list, etc.. retrieves their ID name, and depending on the ID name it will set a boolean statement (thus I would know if that section of the form is complete, and will email to a certain group of people) unfortunetly this is done with too many if statements and was wondering if I could get some help making this more manageable protected void getEmailGroup() { Control[] allControls = FlattenHierachy(Page); foreach (Control control in allControls) { if (control.ID != null) { if (control is TextBox) { TextBox txt = control as TextBox; if (txt.Text != "") { if (control.ID.StartsWith("GenInfo_")) { GenInfo = true; } if (control.ID.StartsWith("EmpInfo_")) { EmpInfo = true; } } } if (control is DropDownList) { DropDownList lb = control as DropDownList; if (lb.SelectedIndex != -1) { if (control.ID.StartsWith("GenInfo_")) { GenInfo = true; } if (control.ID.StartsWith("EmpInfo_")) { EmpInfo = true; } } } } } }

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  • Is it a good practice to pass struct object as parameter to a function in c++?

    - by tsubasa
    I tried an example live below: typedef struct point { int x; int y; } point; void cp(point p) { cout<<p.x<<endl; cout<<p.y<<endl; } int main() { point p1; p1.x=1; p1.y=2; cp(p1); } The result thats printed out is: 1 2 which is what I expected. My question is: Does parameter p get the full copy of object p1? If so, I wonder if this is a good practice? (I assumed when the struct gets big in size, this will create a lot of copy overhead).

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  • Why do we need the "event" keyword while defining events ?

    - by Puneet Dudeja
    I don't understand why do we need the "event" keyword while defining events, when we can do the same thing without using "event" keyword, just by using the delegates. e.g. public delegate void CustomEventHandler(int a, string b); public event CustomEventHandler customEvent; customEvent += new CustomEventHandler(customEventHandler); customEvent(1,"a"); // Raising the event Here if I remove the "event" keyword from the second line, then also I can raise the event by invoking the delegate. Can anybody please tell me why is this event keyword needed ?

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  • Cycle backwards through NSArray

    - by dot
    Hello! I'm trying to cycle backwards through an array by clicking a button. My current code is close, but doesn't quite work. - (void)viewDidLoad { self.imageNames = [NSArray arrayWithObjects:@"MyFirstImage", @"AnotherImage", nil]; currentImageIndex = 0; [super viewDidLoad]; } ...what works: - (IBAction)change { UIImage* imageToShow = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[imageNames objectAtIndex:currentImageIndex] ofType:@"png"]; currentImageIndex++; if (currentImageIndex >= imageNames.count) { currentImageIndex = 0; } } ...and what isn't working: - (IBAction)changeBack { UIImage* imageToShow = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[imageNames objectAtIndex:currentImageIndex] ofType:@"png"]; currentImageIndex--; if (currentImageIndex >= imageNames.count) { currentImageIndex = 0; } } Any help is gladly appreciated! Thanks!

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  • map is not showing correct location in my blackberry applications

    - by Ali
    I am calling blackberry map by converting the real coordinates as you can see public static void showMap(String latitude,String longatude){ try{ int specailLatitude=(int)(Double.parseDouble(latitude))*100000; int specailLongatude=(int)(Double.parseDouble(longatude))*100000; MapView mapView=new MapView(); mapView.setLatitude(specailLatitude); mapView.setLongitude(specailLongatude); mapView.setZoom(07); MapsArguments arg=new MapsArguments(mapView); Invoke.invokeApplication(Invoke.APP_TYPE_MAPS, arg); }catch(Exception e){ CustomUtility.showToast("Map is not available "+e.getMessage()); } }// end of the showMap but problem is this its now showing correct location , it always shows same location in UAE , please help that i am converting correctly ?

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  • Bug in Programming Interviews Exposed?

    - by Sam
    Hi, I could not find an errata for the 2nd edition of this book. My question concerns the if-statement in the following piece of code. void removeHead (Node ** head) { Node * temp; if (!(*head)) { temp = (*head)->next; delete *head; *head = temp; } } So I understand that the point of the if-statement is to check if the Node is null. However by adding an additional "!" to the evaluation, wouldn't this negate the false value of null? Would it be correct to change it to something like: if (*head) { ... } Also if anyone knows where I can find an official errata for the 2nd edition that would be great. Thanks, Sam

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  • NSCFType keeps occurring, something is not being released?

    - by user1493543
    I'm attempting to delete files from the documents directory using a tableview/array combination. For some reason, my NSString pointing to the Documents directory path is being converted to a NSCFType (which after some research, I understand is happening because a variable is not being released). Because of this, the application crashes at the line NSString *lastPath = [documentsDirectory stringByAppendingPathComponent:temp]; claiming that NSCFType cannot recognize the method stringByAppendingPathComponent. I would appreciate if someone could help me out (I hope I have explained this clearly enough). - (void) tableView: (UITableView *) tableView commitEditingStyle: (UITableViewCellEditingStyle) editingStyle forRowAtIndexPath: (NSIndexPath *) indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { NSString *temp = [directoryContent objectAtIndex:indexPath.row]; NSLog(temp); NSString *lastPath = [documentsDirectory stringByAppendingPathComponent:temp]; [[NSFileManager defaultManager] removeItemAtPath:lastPath error:nil]; - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); documentsDirectory = [paths objectAtIndex:0]; directoryContent = [[[NSFileManager defaultManager] contentsOfDirectoryAtPath:documentsDirectory error:nil] retain]; //tableview handling below }

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  • Playing animations in sequence in objecive c

    - by Ohmnastrum
    I'm trying to play animations in sequence but i'm having issues playing them as a for loop iterates through the list of objects in an array. it will move through the array but it won't play each one it just plays the last... -(void) startGame { gramma.animationDuration = 0.5; // Repeat forever gramma.animationRepeatCount = 1; int r = arc4random() % 4; [colorChoices addObject:[NSNumber numberWithInt:r]]; int anInt = [[colorChoices objectAtIndex:0] integerValue]; NSLog(@"%d", anInt); for (int i = 0; i < colorChoices.count; i++) { [self StrikeFrog:[[colorChoices objectAtIndex:i] integerValue]]; //NSLog(@"%d", [[colorChoices objectAtIndex:i] integerValue]); sleep(1); } } it moves through the whole cycle really fast and sleep isn't doing anything to allow it to play each animation... any suggestions?

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  • Ensuring all waiting threads complete

    - by Daniel
    I'm building a system where the progress of calling threads is dependent on the state of two variables. One variable is updated sporadically by an external source (separate from the client threads) and multiple client threads block on a condition of both variables. The system is something like this TypeB waitForB() { // Can be called by many threads. synchronized (B) { while (A <= B) { B.wait(); } A = B; return B; { } void updateB(TypeB newB) { // Called by one thread. synchronized (B) { B.update(newB); B.notifyAll(); // All blocked threads must receive new B. } } I need all the blocked threads to receive the new value of B once it has been updated. But the problem is once a single thread finishes and updates A, the waiting condition becomes true again so some of the other threads become blocked and don't receive the new value of B. Is there a way of ensuring that only the last thread that was blocked on B updates A, or another way of getting this behaviour?

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  • A Better way? C# finding controls, finding their id,

    - by CSharp
    I have a method that finds all the controls, iterates through them, determines if they are a textbox,drop down list, etc.. retrieves their ID name, and depending on the ID name it will set a boolean statement (thus I would know if that section of the form is complete, and will email to a certain group of people) unfortunetly this is done with too many if statements and was wondering if I could get some help making this more manageable ` protected void getEmailGroup() { Control[] allControls = FlattenHierachy(Page); foreach (Control control in allControls) { if (control.ID != null) { if (control is TextBox) { TextBox txt = control as TextBox; if (txt.Text != "") { if (control.ID.StartsWith("GenInfo_")) { GenInfo = true; } if (control.ID.StartsWith("EmpInfo_")) { EmpInfo = true; } } } if (control is DropDownList) { DropDownList lb = control as DropDownList; if (lb.SelectedIndex != -1) { if (control.ID.StartsWith("GenInfo_")) { GenInfo = true; } if (control.ID.StartsWith("EmpInfo_")) { EmpInfo = true; } } } } } }`.

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  • NSFetchedResultsChangeInsert reported when only updates are taking place

    - by niblha
    I have a class that acts as a NSFetchedResultsControllerDelegate which is receiving messages to -(void)controller:didChangeObject:atIndexPath:forChangeType:newIndexPath: with change type NSFetchedResultsChangeInsert, but the actual object which is the subject has with certainty not been newly inserted, only updated. So I would expect to get a change message with type NSFetchedResultsChangeUpdate, should I not? If i check the value of isInserted on the object, it yields false (as expected from the logic in my program). So my question is, why is this reported as an insert when it is only a change/update? They only thing I can think of is that part of the changes that are taking place is that objects of another entity type are inserted with relationships to objects of the entity type that the NSFetchedResultsController is set up to fetch.

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  • call method in code behind from JQuery

    - by brajt
    I am trying to execute a method in ASP.NET from Jquery $.ajax({ type: "POST", contentType: "application/json; charset=utf-8", url: "MyMessages.aspx?id=66&epslanguage=sv/test", data: "{}", dataType: "json", error: function(xhr, err) { alert("readyState: " + xhr.readyState + "\nstatus: " + xhr.status); alert("responseText: " + xhr.responseText); }, success: function() { alert("it works" ); } }) code behind: [WebMethod] protected void test() { test.Text = "works"; } I get errormessage redayState: 4 and status 200 when I do this. I don't understand the problem. I am vey new at this. :)

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  • C# Inherited member variables behaving undexpectedly

    - by Nilbert
    If I have a class like this: class A { public string fe = "A"; } And a class that inherits from it like so: class B : A { public string fe = "B"; } Visual C++ will tell me that B.fe hides A.fe so I should use the new keyword. So I change class B to look like: class B : A { public new string fe = "B"; } And then I have a function that takes an A (but, by virtue of inheritance, will also take a B) like this: class D { public static void blah(A anAObject) { Console.Writeline(A.fe); } } Even when I pass it an instance of a B object, which it will take without question, it will print "A"! Why is this, and how can I make it work how I want without setting the variable in the constructor?

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  • Java Webservice with generic methods

    - by danby
    Hi, I was wondering if it is possible to make a generic webservice method in java like this: @WebMethod public <T extends Foo> void testGeneric(T data){ However when I try to consume this with a Java client I get an error stating: [ERROR] Schema descriptor {http://####/}testGeneric in message part "parameters" is not defined and could not be bound to Java. I know it is possible to make a method that takes a parameter such as List and this generates correctly using JAX-WS. I don't mind if there is a solution that means I am tied to using only a particular technology. Thanks, Dan.

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  • how to retrive String from DatagramPacket

    - by sajith
    the following code prints [B@40545a60,[B@40545a60abc exp but i want to print abc,so that i can retrive the correct message from the receiving system public class Operation { InetAddress ip; DatagramSocket dsock; DatagramPacket pack1; byte[] bin,bout; WifyOperation(InetAddress Systemip) { ip=Systemip; try { dsock=new DatagramSocket(); } catch (SocketException e) { // TODO Auto-generated catch block e.printStackTrace(); } } void sendbyte() { String senddata="abc"+"123"; bout=senddata.getBytes(); pack1=new DatagramPacket(bout,bout.length,ip,3322); try { dsock.send(pack1); Log.d(pack1.getData().toString(),"abc exp"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } how i retrieve string instead of byte from the packet pack1

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  • .NET BinarySearch() on ArrayList of custom objects

    - by Alex
    Hi. I have an ArrayList of custom objects that have the following properties: FileName FilePath CurrentFolder TopLevelFolder I then need to do a BinarySearch (or some other quick search) on the FileName property on all the objects in the ArrayList in .NET. In other words, I need to find the object in the ArrayList with the same FileName as the one I'm searching on. Syntax for the ArrayList's BinarySearch is this; but how do you do this for an object's property in the arraylist? public static void FindMyObject( ArrayList myList, Object myObject ) { int myIndex=myList.BinarySearch( myObject ); if ( myIndex < 0 ) Console.WriteLine( "The object to search for ({0}) is not found. The next larger object is at index {1}.", myObject, ~myIndex ); else Console.WriteLine( "The object to search for ({0}) is at index {1}.", myObject, myIndex ); }

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  • iPhone SDK : Spinner not Working

    - by iPhone Developer
    I would like to use a spinner. But, this code below does not display a spinner and I'm not sure why. How to make this work? BTW, It is being called from a submit button I created. //spinner declared in .h file UIActivityIndicatorView *aSpinner; //throw up spinner from submit btn we created aSpinner = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; [self.view addSubview:aSpinner]; [aSpinner release]; [aSpinner startAnimating]; //send blocking request [request startSynchronous]; //get rid of spinner when finished delegate is fired - (void)requestFinished:(ASIHTTPRequest *)request { NSLog(@"REQUEST FINISHED"); [aSpinner stopAnimating]; //[aSpinner release]; }

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