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  • Help with a loop to return UIImage from possible matches

    - by Canada Dev
    I am parsing a list of locations and would like to return a UIImage with a flag based on these locations. I have a string with the location. This can be many different locations and I would like to search this string for possible matches in an NSArray, and when there's a match, it should find the appropriate filename in an NSDictionary. Here's an example of the NSDictionary and NSArray: NSDictionary *dict = [NSDictionary dictionaryWithObjectsAndKeys: @"franceFlag", @"france", @"greeceFlag", @"greece", @"spainFlag", @"spain", @"norwayFlag", @"norway", nil]; NSArray *array = [NSArray arrayWithObjects: @"france" @"greece" @"spain" @"portugal" @"ireland" @"norway", nil]; Obviously I'll have a lot more countries and flags in both. Here's what I have got to so far: -(UIImage *)flagFromOrigin:(NSString *)locationString { NSRange range; for (NSString *arrayString in countryArray) { range = [locationString rangeOfString:arrayString]; if (range.location != NSNotFound) { return [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[dictionary objectForKey: arrayString] ofType:@"png"]]; } } return nil; } Now, the above doesn't actually work. I am missing something (and perhaps not even doing it right in the first place) The issue is, the locationString could have several locations in the same country, described something like this "Barcelona, Spain", "Madrid, Spain", "North Spain", etc., but I just want to retrieve "Spain" in this case. (Also, notice caps for each country). Basically, I want to search the locationString I pass into the method for a possible match with one of the countries listed in the NSArray. If/When one is found, it should continue into the NSDictionary and grab the appropriate flag based on the correct matched string from the array. I believe the best way would then to take the string from the array, as this would be a stripped-out version of the location. Any help to point me in the right direction for the last bit is greatly appreciated.

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  • Stop writing blank line at the end of CSV file (using MATLAB)

    - by Grant M.
    Hello all ... I'm using MATLAB to open a batch of CSV files containing column headers and data (using the 'importdata' function), then I manipulate the data a bit and write the headers and data to new CSV files using the 'dlmwrite' function. I'm using the '-append' and 'newline' attributes of 'dlmwrite' to add each line of text/data on a new line. Each of my new CSV files has a blank line at the end, whereas this blank line was not there before when I read in the data ... and I'm not using 'newline' on my final call of 'dlmwrite'. Does anyone know how I can keep from writing this blank line to the end of my CSV files? Thanks for your help, Grant EDITED 5/18/10 1:35PM CST - Added information about code and text file per request ... you'll notice after performing the procedure below that there appears to be a carriage return at the end of the last line in the new text file. Consider a text file named 'textfile.txt' that looks like this: Column1, Column2, Column3, Column4, Column 5 1, 2, 3, 4, 5 1, 2, 3, 4, 5 1, 2, 3, 4, 5 1, 2, 3, 4, 5 1, 2, 3, 4, 5 Here's a sample of the code I am using: % import data importedData = importdata('textfile.txt'); % manipulate data importedData.data(:,1) = 100; % store column headers into single comma-delimited % character array (for easy writing later) columnHeaders = importedData.textdata{1}; for counter = 2:size(importedData.textdata,2) columnHeaders = horzcat(columnHeaders,',',importedData.textdata{counter}); end % write column headers to new file dlmwrite('textfile_updated.txt',columnHeaders,'Delimiter','','newline','pc') % append all but last line of data to new file for dataCounter = 1:(size(importedData.data,2)-1) dlmwrite('textfile_updated.txt',importedData.data(dataCounter,:),'Delimiter',',','newline','pc','-append') end % append last line of data to new file, not % creating new line at end dlmwrite('textfile_updated.txt',importedData.data(end,:),'Delimiter',',','-append')

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  • Multiple instances of the same Async task (Windows Phone)

    - by Bart Teunissen
    After googeling for ages, and reading some stuff about async task in books. I made a my first program with an async task in it. Only to find out, that i can only start one task. I want to run the task more then once. This is where i found out that that doesn't seem to work. to be a little bit clearer, here are some parts of my code: InitFunction(var); This is the Task itself public async Task InitFunction(string var) { _VarHandle = await _AdsClient.GetSymhandleByNameAsync(var); _Data = await _AdsClient.ReadAsync<T>(_VarHandle); _AdsClient.AddNotificationAsync<T>(_VarHandle, AdsTransmissionMode.OnChange, 1000, this); } This works like a charm when i execute the task only once.. But is there a possibility to run it multiple times. Something like this? InitFunction(var1); InitFunction(var2); InitFunction(var3); Because if i do this now (multiple tasks at once), the task it wants to start is still running, and it throws an exeption. if someone could help me with this, that would be awesome! ~ Bart

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  • Which method of 'clearfix' is best?

    - by Pickledegg
    I have the age old problem of a div wrapping a 2 column layout. My sidebar is floated so my container div fails to wrap the content & sidebar. <div id="container"> <div id="content"> </div> <div id="sidebar"> </div> </div> There seem to be numerous methods of fixing the clear bug in FF: <br clear="all"/> overflow:auto overflow:hidden etc. But in my situation, the only one that seems to work correctly is the <br clear="all"/> solution, which is a little bit scruffy. overflow:auto gives me nasty scrollbars, and overflow:hidden must surely have side effects. Also, apparently IE7 is supposed to not suffer from this problem due to its incorrect behaviour, but again, in my situation its suffering the same as FF. Whats the most reliable/best practice method currently available to us?

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  • JAR files, don't they just bloat and slow Java down?

    - by Josamoto
    Okay, the question might seem dumb, but I'm asking it anyways. After struggling for hours to get a Spring + BlazeDS project up and running, I discovered that I was having problems with my project as a result of not including the right dependencies for Spring etc. There were .jars missing from my WEB-INF/lib folder, yes, silly me. After a while, I managed to get all the .jar files where they belong, and it comes at a whopping 12.5MB at that, and there's more than 30 of them! Which concerns me, but it probably and hopefully shouldn't be concerned. How does Java operate in terms of these JAR files, they do take up quite a bit of hard drive space, taking into account that it's compressed and compiled source code. So that can really quickly populate a lot of RAM and in an instant. My questions are: Does Java load an entire .jar file into memory when say for instance a class in that .jar is instantiated? What about stuff that's in the .jar that never gets used. Do .jars get cached somehow, for optimized application performance? When a single .jar is loaded, I understand that the thing sits in memory and is available across multiple HTTP requests (i.e. for the lifetime of the server instance running), unlike PHP where objects are created on the fly with each request, is this assumption correct? When using Spring, I'm thinking, I had to include all those fiddly .jars, wouldn't I just be better off just using native Java, with say at least and ORM solution like Hibernate? So far, Spring just took extra time configuring, extra hard drive space, extra memory, cpu consumption, so I'm concerned that the framework is going to cost too much application performance just to get for example, IoC implemented with my BlazeDS server. There still has to come ORM, a unit testing framework and bits and pieces here and there. It's just so easy to bloat up a project quickly and irresponsibly easily. Where do I draw the line?

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  • PC boot: dl register and drive number

    - by kikou
    I read somewhere in the internet that, before jumping to 0x7c00, the BIOS loads into %dl the "drive number" of the booted device. But what is this "drive number"? Each device attached to the computer is assigned a number by the BIOS? If so, how can I know which number is a given device assigned to? Reading GRUB's source code I found when %dl has bits 0x80 and 0x70 set, it overwrites the whole register with 0x80. Why is that? Here is the code: jmp 3f /* grub-setup may overwrite this jump */ testb $0x80, %dl jz 2f 3: /* Ignore %dl different from 0-0x0f and 0x80-0x8f. */ testb $0x70, %dl jz 1f 2: movb $0x80, %dl 1: By the way. Is there any detailed resource on the boot process of PC's in the web? Specially about what the BIOS does before giving the control to the bootloader and also the standard codes used to communicate with it (like that "drive numer"). I was hoping to write my own bootloader and everything I found is a bit too vague, not technical enough to the point of informing of the exact state of the computer when my bootloader starts to run.

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  • Robotlegs: Warning: Injector already has a rule for type

    - by MikeW
    I have a bunch of warning messages like this appear when using Robotlegs/Signals. Everytime this command class executes, which is every 2-3 seconds ..this message displays below If you have overwritten this mapping intentionally you can use "injector.unmap()" prior to your replacement mapping in order to avoid seeing this message. Warning: Injector already has a rule for type "mx.messaging.messages::IMessage", named "". The command functions fine otherwise but I think I'm doing something wrong anyhow. public class MessageReceivedCommand extends SignalCommand { [Inject] public var message:IMessage; ...etc.. do something with message.. } the application context doesnt map IMessage to this command, as I only see an option to mapSignalClass , besides the payload is received fine. Wonder if anyone knows how I might either fix or suppress this message. I've tried calling this as the warning suggests injector.unmap(IMessage, "") but I receive an error - no mapping found for ::IMessage named "". Thanks Edit: A bit more info about the error Here is the signal that I dispatch to the command public class GameMessageSignal extends Signal { public function GameMessageSignal() { super(IMessage); } } which is dispatched from a IPushDataService class gameMessage.dispatch(message.message); and the implementation is wired up in the app context via injector.mapClass(IPushDataService, PushDataService); along with the signal signalCommandMap.mapSignalClass(GameMessageSignal, MessageReceivedCommand); Edit #2: Probably good to point out also I inject an instance of GameMessageSignal into IPushDataService public class PushDataService extends BaseDataService implements IPushDataService { [Inject] public var gameMessage:GameMessageSignal; //then private function processMessage(message:MessageEvent):void { gameMessage.dispatch(message.message); } } Edit:3 The mappings i set up in the SignalContext: injector.mapSingleton(IPushDataService); injector.mapClass(IPushDataService, PushDataService);

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  • What's the "correct way" to organize this project?

    - by user571747
    I'm working on a project that allows multiple users to submit large data files and perform operations on them. The "backend" which performs these operations is written in Perl while the "frontend" uses PHP to load HTML template files and determines which content to deliver. Data is stored in a database (MySQL, SQLite, Oracle) and while there is data which has not yet been acted upon, Perl adds it to a running queue which delivers data to other threads based on system load. In addition, there may be pre- and post-processing of the data before and after the main Perl script operates (the specifications are unclear) so I may want to allow these processors to be user-selectable plugins. I had been writing this project in a more procedural fashion but I am quickly realizing the benefit of separating concerns as to limit the scope one change has on the rest of the project. I'm quite unexperienced with design patterns and am curious what the best way to proceed is. I've heard MVC thrown around quite a bit but I am unsure of how to apply it. Specifically, what are some good options to structure this code (in terms of design patterns and folder hierarchy)? How can I achieve this with both PHP and Perl while minimizing duplicated code between languages? Should I keep my PHP files in the top level so I don't have ugly paths in the URL? Also, if I want to provide interchangeable databases, does each table need its own DAO implementation?

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  • When is it safe to use a broken hash function?

    - by The Rook
    It is trivial to use a secure hash function like SHA256 and continuing to use md5 is reckless behavior. However, there are some complexities to hash function vulnerabilities that I would like to better understand. Collisions have been generated for md4 and md5. According to NIST md5() is not a secure hash function. It only takes 2^39th operations to generate a collision and should never be used for passwords. However SHA1 is vulnerable to a similar collision attack in which a collision can be found in 2^69 operations, where as brute force is 2^80th. No one has generated a sha1 collision and NIST still lists sha1 as a secure message digest function. So when is it safe to use a broken hash function? Even though a function is broken it can still be "big enough". According to Schneier a hash function vulnerable to a collsion attack can still be used as an HMAC. I believe this is because the security of an HMAC is Dependant on its secret key and a collision cannot be found until this key is obtained. Once you have the key used in a HMAC its already broken, so its a moot point. What hash function vulnerabilities would undermine the security of an HMAC? Lets take this property a bit further. Does it then become safe to use a very weak message digest like md4 for passwords if a salt is perpended to the password? Keep in mind the md4 and md5 attacks are prefixing attacks, and if a salt is perpended then an attacker cannot control the prefix of the message. If the salt is truly a secret, and isn't known to the attacker, then does it matter if its a appended to the end of the password? Is it safe to assume that an attacker cannot generate a collision until the entire message has been obtained? Do you know of other cases where a broken hash function can be used in a security context without introducing a vulnerability? (Please post supporting evidence because it is awesome!)

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  • problem with a very simple tile based game

    - by newbieguy
    Hello, I am trying to create a pacman-like game. I have an array that looks like this: array: 1111111111111 1000000000001 1111110111111 1000000000001 1111111111111 1 = Wall, 0 = Empty space I use this array to draw tiles that are 16x16 in size. The Game character is 32x32. Initially I represented the character's position in array indexes, [1,1] etc. I would update his position if array[character.new_y][charater.new_x] == 0 Then I translated these array coordinates to pixels, [y*16, x*16] to draw him. He was lining up nicely, wouldn't go into walls, but I noticed that since I was updating him by 16 pixels each, he was moving very fast. I decided to do it in reverse, to store the game character's position in pixels instead, so that he could use less than 16 pixels per move. I thought that a simple if statement such as this: if array[(character.new_pixel_y)/16][(character.new_pixel_x)/16] == 0 would prevent him from going into walls, but unfortunately he eats a bit of the bottom and right side walls. Any ideas how would I properly translate pixel position to the array indexes? I guess this is something simple, but I really can't figure it out :(

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  • C++ union data-structure, easy acccess of bits within a DWORD

    - by TK
    Im running through a set of DirectX tutorials online and I have the following structure: struct CUSTOMVERTEX { FLOAT x, y, z, rhw; // from the D3DFVF_XYZRHW flag DWORD color; // from the D3DFVF_DIFFUSE flag } My basic understanding of directX leads me to thing tha color is made up of 8-bit alpha, red, green and blue channels. I am attempting to get east access to these channels. Rather than write the following code numerous times (within the CUSTOMVERTEX structure): public: int red() { return (color & 0x00FF0000) >> 16; } I could write a more elegant somution with a combination of a union and a structure e.g. struct CUSTOMVERTEX { FLOAT x, y, z, rhw; // from the D3DFVF_XYZRHW flag #pragma pack(2) union { DWORD color; // from the D3DFVF_DIFFUSE flag struct { char a; char r; char g; char b; }; }; } However this does not appear to function as expected, the values in r, g, & b almost appear the reverse of whats in color e.g. if color is 0x12345678 a = 0x78, r = 0x56. Is this an endieness issue? Also what other problems could I be expecting from this solution? e.g. overflow from the color members? I guess what Im asking is ... is there a better way to do this?!

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  • Rails: How do I validate against this code that I put into the lib/ directory?

    - by randombits
    Having a bit of difficulty finding out the proper way to mix in code that I put into the lib/ directory for Rails 2.3.5. I have several models that require phone validation. I had at least three models that used the same code, so I wanted to keep things DRY and moved it out to the lib/ directory. I used to have code like this in each model: validate :phone_is_valid Then I'd have a phone_is_valid method in the model: protected def phone_is_valid # process a bunch of logic errors.add_to_base("invalid phone") if validation failed end I moved this code out into lib/phones/ and in lib/phones I have lib/phones/phone_validation.rb, and in there I copy pasted the phone_is_valid method. My question is, how do I mix this into all of my models now? And does my validate :phone_is_valid method remain the same or does that change? I want to make sure that the errors.add_to_base method continues to function as it did before while keeping everything DRY. I also created another file in lib/phones/ called lib/phones/phone_normalize.rb. Again, many models need the value input by the user to be normalized. Meaning turn (555) 222-1212 to 5552221212 or something similar. Can I invoke that simply by invoking Phones::Phone_Normalize::normalize_method(number)? I suppose I'm confused on the following: How to use the lib directory for validation How to use the lib directory for commonly shared methods that return values

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  • Change workarea size of Linux desktop

    - by nonoitall
    I'm trying to write a taskbar/panel for Linux (like fbpanel or pypanel) using GTK# and am a little hung up. I've created a Gtk.Window to act as the panel and positioned/resized it appropriately. I've also set its WindowTypeHint to Dock so that it remains on top of other windows. So far it 'looks' like a panel. However, if the panel is running and I maximize another window, that window fills the whole desktop - meaning the bottom portion of the window is covered up by my panel. I've gathered that I probably need to change the desktop's workarea. How can I go about doing this in C#? (Preferably using GTK#, but I don't mind using interop if it's necessary.) As a bit of a side point, I'm curious if anyone knows how I would go about 'informing' the window manager about where applications' taskbar buttons are. (For example, if the window manager wants to animate the minimize action so that the window shrinks down to its button on the taskbar, how do I let the window manager know where that button is on the taskbar?)

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  • Event Dispatching, void pointer and alternatives

    - by PeeS
    i have my event dispatching / handling functionality working fine, but there is one issue that i need to resolve. Long story short, here are the details. // The event structure struct tEventMessage { // Type of the event int Type; // (void*) Allows those to be casted into per-Type objects void *pArgument1; void *pArgument2; }; I am sending events from different modules in my engine by using the above structure, which requires a pointer to an argument. All messages are queued, and then dispatched on the next ::Tick(). It works fine, untill i try to send something that doesn't exist in next ::Tick, for example: When a mouse click is being handled, it calculates the click coordinates in world space. This is being sent with a pointer to a vector representing that position, but after my program quits that method, this pointer gets invalid obviously, cause local CVector3 is destructed: CVector2 vScreenSpacePosition = vAt; CVector3 v3DPositionA = CVector3(0,0,0); CVector3 v3DPositionB = CVector3(0,0,0); // Screen space to World space calculation for depth zNear v3DPositionA = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), -1.0 ); // Screen space to World space calculation for depth zFar v3DPositionB = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), 1.0); // Send zFar position and ScreenSpace position to the handlers // Obviously both vectors won't be valid after this method quits.. CEventDispatcher::Get()->SendEvent(CIEventHandler::EVENT_SYSTEM_FINGER_DOWN, static_cast<void*>(&v3DPositionB), static_cast<void*>(&vScreenSpacePosition)); What i want to ask is, if there is any chance i could make my tEventMessage more 'template', so i can handle sending objects like in the above situation + use what is already implemented? Can't figure it out at the moment.. What else can be done here to allow me to pass some locally available data ? Please can somebody shed a bit of light on this please?

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  • What is the proper syntax for getting a Makefile to print the output directory of one of its output zip files?

    - by 9exceptionThrower9
    I'm trying to edit an Android Makefile in the hopes of getting it to print out the directory (path) location of one the ZIP files it creates. Ideally, since the build process is long and does many things, I would like for it print out the pathway to the ZIP file to a text file in a different directory I can access later: Pseudo-code idea: # print the desired pathway to output file print(getDirectoryOf(variable-name.zip)) > ~/Desktop/location_of_file.txt The Makefile snippet where I would like to insert this new bit of code is shown below. I am interested in finding the directory of $(name).zip (that is specific file I want to locate): # ----------------------------------------------------------------- # A zip of the directories that map to the target filesystem. # This zip can be used to create an OTA package or filesystem image # as a post-build step. # name := $(TARGET_PRODUCT) ifeq ($(TARGET_BUILD_TYPE),debug) name := $(name)_debug endif name := $(name)-target_files-$(FILE_NAME_TAG) intermediates := $(call intermediates-dir-for,PACKAGING,target_files) BUILT_TARGET_FILES_PACKAGE := $(intermediates)/$(name).zip $(BUILT_TARGET_FILES_PACKAGE): intermediates := $(intermediates) $(BUILT_TARGET_FILES_PACKAGE): \ zip_root := $(intermediates)/$(name) # $(1): Directory to copy # $(2): Location to copy it to # The "ls -A" is to prevent "acp s/* d" from failing if s is empty. define package_files-copy-root if [ -d "$(strip $(1))" -a "$$(ls -A $(1))" ]; then \ mkdir -p $(2) && \ $(ACP) -rd $(strip $(1))/* $(2); \ fi endef

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  • What kind of data do I pass into a Django Model.save() method?

    - by poswald
    Lets say that we are getting POSTed a form like this in Django: rate=10 items= [23,12,31,52,83,34] The items are primary keys of an Item model. I have a bunch of business logic that will run and create more items based on this data, the results of some db lookups, and some business logic. I want to put that logic into a save signal or an overridden Model.save() method of another model (let's call it Inventory). The business logic will run when I create a new Inventory object using this form data. Inventory will look like this: class Inventory(models.Model): picked_items = models.ManyToManyField(Item, related_name="items_picked_set") calculated_items = models.ManyToManyField(Item, related_name="items_calculated_set") rate = models.DecimalField() ... other fields here ... New calculated_items will be created based on the passed in items which will be stored as picked_items. My question is this: is it better for the save() method on this model to accept: the request object (I don't really like this coupling) the form data as arguments or kwargs (a list of primary keys and the other form fields) a list of Items (The caller form or view will lookup the list of Items and create a list as well as pass in the other form fields) some other approach? I know this is a bit subjective, but I was wondering what the general idea is. I've looked through a lot of code but I'm having a hard time finding a pattern I like.

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  • Mysterious double execution of Click handler after change to Windows 2008 Server

    - by mjn
    After moving a Delphi 2009 application from a Windows 2003 / Citrix environment to a 64 bit Windows 2008 R2 environment (users now use RDP instead of Citrix), there are frequent runtime errors which are caused by a double exection of a menu item click handler. The first call of the event handler opens a modal form. Then the same event handler is triggered again and thus a runtime exception occurs since the visible form can not be made modal. The madExcept stack trace looks like this: main thread ($2dc): 004ffa88 +06c Ladelist.exe Forms TCustomForm.ShowModal 0052f4ff +0bb Ladelist.exe DB TDataSet.SetActive 008fc9a1 +089 Ladelist.exe u_ladeli 928 +16 TForm1.EditLoadingList 008fadec +070 Ladelist.exe u_ladeli 504 +5 TForm1.OpenLoadingListClick <----- 2 004d6e27 +0a7 Ladelist.exe Menus TMenuItem.Click 004d857f +0ef Ladelist.exe Menus DoClick 004d866b +087 Ladelist.exe Menus TMenu.IsShortCut 005001c1 +04d Ladelist.exe Forms TCustomForm.IsShortCut 004e8dc0 +068 Ladelist.exe Controls TWinControl.IsMenuKey 004e8f89 +011 Ladelist.exe Controls TWinControl.CNSysKeyDown 004e247e +2d2 Ladelist.exe Controls TControl.WndProc 004e6983 +513 Ladelist.exe Controls TWinControl.WndProc 004fb5e8 +594 Ladelist.exe Forms TCustomForm.WndProc 004e20a4 +024 Ladelist.exe Controls TControl.Perform 004856e0 +014 Ladelist.exe Classes StdWndProc 004e609c +02c Ladelist.exe Controls TWinControl.MainWndProc 004856e0 +014 Ladelist.exe Classes StdWndProc 775b00e3 +02b ntdll.dll KiUserCallbackDispatcher 008fc9a1 +089 Ladelist.exe u_ladeli 928 +16 TForm1.EditLoadingList 008fadec +070 Ladelist.exe u_ladeli 504 +5 TForm1.OpenLoadingListClick <----- 1 004d6e27 +0a7 Ladelist.exe Menus TMenuItem.Click 004d857f +0ef Ladelist.exe Menus DoClick 004d866b +087 Ladelist.exe Menus TMenu.IsShortCut 005001c1 +04d Ladelist.exe Forms TCustomForm.IsShortCut 004e8dc0 +068 Ladelist.exe Controls TWinControl.IsMenuKey 004e8e0d +01d Ladelist.exe Controls TWinControl.CNKeyDown 004e247e +2d2 Ladelist.exe Controls TControl.WndProc 004e6983 +513 Ladelist.exe Controls TWinControl.WndProc 004fb5e8 +594 Ladelist.exe Forms TCustomForm.WndProc 004e20a4 +024 Ladelist.exe Controls TControl.Perform 004e609c +02c Ladelist.exe Controls TWinControl.MainWndProc 004856e0 +014 Ladelist.exe Classes StdWndProc 775b00e3 +02b ntdll.dll KiUserCallbackDispatcher 753c3675 +010 kernel32.dll BaseThreadInitThunk

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  • synchronize threads - no UI

    - by UshaP
    I'm trying to write multithreading code and facing some synchronization questions. I know there are lots of posts here but I couldn't find anything that fits. I have a System.Timers.Timer that elapsed every 30 seconds it goes to the db and checks if there are any new jobs. If he finds one, he executes the job on the current thread (timer open new thread for every elapsed). While the job is running I need to notify the main thread (where the timer is) about the progress. Notes: I don't have UI so I can't do beginInvoke (or use background thread) as I usually do in winforms. I thought to implement ISynchronizeInvoke on my main class but that looks a little bit overkill (maybe I'm wrong here). I have an event in my job class and the main class register to it and I invoke the event whenever I need but I'm worrying it might cause blocking. Each job can take up to 20 minutes. I can have up to 20 jobs running concurrently. My question is: What is the right way to notify my main thread about any progress in my job thread? Thanks for any help.

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  • Legacy application creates dialogs in non-ui thread.

    - by Frater
    I've been working support for a while on a legacy application and I've noticed a bit of a problem. The system is an incredibly complex client/server with standard and custom frameworks. One of the custom frameworks built into the application involves validating workflow actions. It finds potential errors, separates them into warnings and errors, and passes the results back to the client. The main difference between warnings and errors is that warnings ask the user if they wish to ignore the error. The issue I have is that the dialog for this prompt is created on a non-ui thread, and thus we get cross-threading issues when the dialog is shown. I have attempted to invoke the showing of the dialog, however this fails because the window handle has not been created. (InvokeRequired returns false, which I assume in this case means it cannot find a decent handle in its parent tree, rather than that it doesn't require it.) Does anyone have any suggestions for how I can create this dialog and get the UI thread to set it up and call it?

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  • JSON is not being recognised

    - by richzilla
    Hi All, Im having a bit of trouble getting my JSON to be recognised by my web page. I have validated JSON that im getting returned from server, so i know that is correct, however my javascript function is not doing anything with it. My succes function is as follows: success: function(data) { $('input[name=customer_name]').val(data.name); $('textarea[name=customer_address]').text(data.address); $('input[name=customer_email]').val(data.email); $('input[name=customer_tel]').val(data.tel); $('input[name=user_id]').val(item.id); } Yet the fields are not being repopulated with the data that is returned, if it helps, a sample of my JSON data: { "name": "Terry O'Toole", "address": "Terrys House\nTerry Street\nTerrysville\nTerrytown\nTT1 6TT", "email": "[email protected]", "tel": "05110000000" } Any help would be appreciated. [EDIT] Expanded ajax call: $.ajax({ url: "<?php echo site_url('user/users/ajax'); ?>", type: 'POST', data: {"userid": item.id}, success: function(data) { $('input[name=customer_name]').val(data.name); $('textarea[name=customer_address]').text(data.address); $('input[name=customer_email]').val(data.email); $('input[name=customer_tel]').val(data.tel); $('input[name=user_id]').val(item.id); } }) });

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  • Emulating a computer running MS-DOS

    - by Richard
    Writing emulators has always fascinated me. Now I want to write an emulator for an IBM PC and run MS-DOS on it (I've got the floppy image files). I have good experience in C++ and C and basic knowledge of assembler and the architecture of a CPU. I also know that there are thousands of emulators out there doing exactly what I want to do, but I'd be doing this for pure joy only. How much work do I have to expect? (If my goal is to boot DOS and create a text file with it, all emulated) What CPU should I emulate ? Where can I find documentation on how the machine code is organized and which opcodes mean what, so I can unpack and execute them correctly with my emulator? Does MS-DOS still run on the newest generations of processors? Would it theoretically be able to natively run on a 64-bit AMD Phenom 2 processor w/ a modern mainboard, HDD, RAM, etc.? What else, besides emulating the CPU, could be an important factor (in terms of difficulty)? I would only aim for outputting / inputting text to the system via the host system's console, no sound or other more advanced IO etc. Have you written an emulator yet? What was your first one for? How hard was it? Do you have any special tips for me? Thanks in advance

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  • Recover lost code from compiled apk

    - by AlexRamallo
    I have an issue here..and its making me really nervous. I was working on this game, and it was going great, so I took a copy of it on my laptop to work do some work while away from my computer. long story short, hard-drive failure + poor back ups led to me losing a very important class. Is there a way to decompile the apk to retrieve the bit of code that was lost? It isn't overly complicated or sophisticated, its just that its impossible to re-write it without reading every. single. line. of. code. in the entire application since it initializes a LOT of classes and loads a bunch of stuff in a specific way. With a quick google search I was able to find apktool, which decompiles it into a bunch of .smali files, which I don't think were designed for human reading. All I need to recover is one very big method in the class. I found the smali file that contains it and I think I found the line where it starts. something like .method public declared-synchronized load(Lcom/X/X/game/X;)I Anyone help would be appreciated since I would have to scrap the entire game without this method.

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  • PHP Mailer Class - Securing Email Credentials

    - by Alan A
    I am using the php mailer class to send email via my scripts. The structure is as follows: $mail = new PHPMailer; $mail->IsSMTP(); // Set mailer to use SMTP $mail->Host = 'myserver.com'; // Specify main and backup server $mail->SMTPAuth = true; // Enable SMTP authentication $mail->Username = '[email protected]'; // SMTP username $mail->Password = 'user123'; // SMTP password $mail->SMTPSecure = 'pass123'; It seems to me to be a bit of a security hole having the mailbox credentials in plain view. So I thought I might put these in an external file outside of the web root. My question is how would I then assign the $mail object these values. I of course no how to use include and/or requires... would it simple be a case of.... $mail->IsSMTP(); // Set mailer to use SMTP $mail->Host = 'myserver.com'; // Specify main and backup server $mail->SMTPAuth = true; // Enable SMTP authentication includes '../locationOutsideWebroot/emailCredntials.php'; $mail->SMTPSecure = 'pass123'; Then emailCredentails.php: <?php $mail->Username = '[email protected]'; $mail->Password = 'user123'; ?> Would this be sufficient and secure enough? Thanks, Alan.

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  • Regularly update database without browser/user

    - by Chris M
    I currently have a MySQL database which I was hoping to use to store regularly updated data from a temperature sensor connected to the internet. I currently have a page that, when opened, will grab the current temperature and the current timestamp and add it as an entry to the database, but I was looking for a way to do that without me refreshing the page every 5 seconds. Detail: The data comes from an Arduino Ethernet, posted to an IP address. Currently, I'm using cURL to grab the data from the IP, add a timestamp and save it to the DB. Obviously only updates when the page is refreshed (it uses PHP). Here is a live feed of the data - http://wetdreams.org.uk/ChrisProject/UI/live_graph_two.html TL;DR - Basically I need a middle man to grab the data from the IP and post it to a MySQL Edit: Thanks for all the advice. There might be a little bit of confusion, I'm looking for a solution that (ideally) doesn't require a computer to be on at all (other than the Server containing Database). Since I'm looking to store data over long periods of time (weeks), I'd like to set it up and leave a script running on the server (or Arduino) that gets the temp and posts it to the Database. In my head I would like to have a page on the server that automatically (without any browser open, or any other prompting other than a timer) calls a PHP script. Hope that clears things up!

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  • CherryPy always returning HTTP 200 [closed]

    - by DarkArctic
    I'm having a bit of a problem when browsing to a non-existent resource. I get a response code of 200 instead of 404. I'm using the MethodDispatcher and I have a class that overloads the __getattr__ method to instantiate a resource if a child exists or to return AttributeError if one doesn't. My class is always returning the AttributeError correctly, but the data I actually get is always from the last good resource. Here's a simplified (except for __getattr__) version of my class: class BaseResource(object): exposed = True def __init__(self, name): self.children = [] # Pretend this has child resources def __getattr__(self, name): if name in self._children: uuid, application, obj_type, server = self._children[name] try: resource = getattr(app[application], obj_type) except AttributeError as e: raise cherrypy.HTTPError(500, e) return resource(uuid) else: raise AttributeError('Child with name \'{}\' could not be found.'.format(name)) def GET(self): cherrypy.log.error('*** {} not found, raising AttributeError'.format(name)) return 'GET request for {}'.format(self._name) So fetching I get the following when I browse to the following resources: http://localhost:8000/users - This resource exists, so it returns it correctly. http://localhost:8000/users/fake - This returns the "users" resource giving an HTTP 200. http://localhost:8000/users/fake/reallyfake - This returns the "users" resource again. So my question is, where can I start looking to find out why my code isn't returning a 404 for a non-existent resource. I'm sure I've done something wrong, but I'm not sure what. Whatever I did wrong I've undone and I'm now getting a 404 returned correctly. I'm sorry I can't give any detail on what the issue was, but I'm honestly not sure what I did.

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