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  • How should I handle this Optimistic Concurrency error in this Entity Framework code, I have?

    - by Pure.Krome
    Hi folks, I have the following pseduo code in some Repository Pattern project that uses EF4. public void Delete(int someId) { // 1. Load the entity for that Id. If there is none, then null. // 2. If entity != null, then DeleteObject(..); } Pretty simple but I'm getting a run-time error:- ConcurrencyException: Store, Update, Insert or Delete statement affected an unexpected number of rows (0). Now, this is what is happening :- Two instances of EF4 are running inthe app at the same time. Instance A calls delete. Instance B calls delete a nano second later. Instance A loads the entity. Instance B also loads the entity. Instance A now deletes that entity - cool bananas. Instance B tries to delete the entity, but it's already gone. As such, the no-count or what not is 0, when it expected 1 .. or something like that. Basically, it figured out that the item it is suppose to delete, didn't delete (because it happened a split sec ago). I'm not sure if this is like a race-condition or something. Anyways, is there any tricks I can do here so the 2nd call doesn't crash? I could make it into a stored procedure.. but I'm hoping to avoid that right now. Any ideas? I'm wondering If it's possible to lock that row (and that row only) when the select is called ... forcing Instance B to wait until the row lock has been relased. By that time, the row is deleted, so when Instance B does it's select, the data is not there .. so it will never delete.

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  • onTouchListener togglebutton, ignores first press?

    - by Paul
    I have a togglebutton that should run code when I press it down and more code when I let go. However the first time I press and let go nothing happens. Every other time it is fine, why is this? I can see the method only runs the first time when I let go of the button (it does not trigger any onTouch part of the method though), how can I get around this, and have it work for the first press? public void pushtotalk3(final View view) { ((ToggleButton) view).setChecked(true); ((ToggleButton) view).setChecked(false); view.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { //if more than one call, change this code int callId = 0; for (SipCallSession callInfo : callsInfo) { callId = callInfo.getCallId(); Log.e(TAG, "" + callInfo.getCallId()); } final int id = callId; switch (event.getAction()) { case MotionEvent.ACTION_DOWN: { //press ((ToggleButton) view).setBackgroundResource(R.drawable.btn_blue_glossy); ((ToggleButton) view).setChecked(true); OnDtmf(id, 17, 10); OnDtmf(id, 16, 9); return true; } case MotionEvent.ACTION_UP: { //release ((ToggleButton) view).setBackgroundResource(R.drawable.btn_lightblue_glossy); ((ToggleButton) view).setChecked(false); OnDtmf(id, 18, 11); OnDtmf(id, 18, 11); return true; } default: return false; } } }); } EDIT: the xml for the button: <ToggleButton android:id="@+id/PTT_button5" android:layout_width="0dp" android:layout_height="fill_parent" android:text="@string/ptt5" android:onClick="pushtotalk5" android:layout_weight="50" android:textOn="Push To Talk On" android:textOff="Push To Talk Off" android:background="@drawable/btn_lightblue_glossy" android:textColor="@android:color/white" android:textSize="15sp" /> EDIT: hardware problem, can't test solutions atm.

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  • C# TcpClient, getting back the entire response from a telnet device

    - by Dan Bailiff
    I'm writing a configuration tool for a device that can communicate via telnet. The tool sends a command via TcpClient.GetStream().Write(...), and then checks for the device response via TcpClient.GetStream().ReadByte(). This works fine in unit tests or when I'm stepping through code slowly. If I run the config tool such that it performs multiple commands consecutively, then the behavior of the read is inconsistent. By inconsistent I mean sometimes the data is missing, incomplete or partially garbled. So even though the device performed the operation and responded, my code to check for the response was unreliable. I "fixed" this problem by adding a Thread.Sleep to make sure the read method waits long enough for the device to complete its job and send back the whole response (in this case 1.5 seconds was a safe amount). I feel like this is wrong, blocking everything for a fixed time, and I wonder if there is a better way to get the read method to wait only long enough to get the whole response from the device. private string Read() { if (!tcpClient.Connected) throw (new Exception("Read() failed: Telnet connection not available.")); StringBuilder sb = new StringBuilder(); do { ParseTelnet(ref sb); System.Threading.Thread.Sleep(1500); } while (tcpClient.Available > 0); return sb.ToString(); } private void ParseTelnet(ref StringBuilder sb) { while (tcpClient.Available > 0) { int input = tcpClient.GetStream().ReadByte(); switch (input) { // parse the input // ... do other things in special cases default: sb.Append((char)input); break; } } }

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  • help with eclipse debugging /or/ subclassed SimpleAdapter not calling setViewImage()

    - by edzillion
    Hi I was following the method for asynchronously loading images into a listview as outlined in evan charlton's blog here. The problem I am having is that the setViewImage function is not being called by the system: @Override public void setViewImage(final ImageView image, final String value) { if (value != null && value.length() > 0 && image instanceof RemoteImageView) { RemoteImageView riv = (RemoteImageView) image; riv.setLocalURI(API.getCacheFileName(value)); riv.setRemoteURI(value); super.setViewImage(image, R.drawable.icon); } else { image.setVisibility(View.GONE); } } I have built his example code, and setViewImage is called fine - it seems to me that the code is functionally identical. Looking into the docs it says: First, if a SimpleAdapter.ViewBinder is available, setViewValue(android.view.View, Object, String) is invoked. If the returned value is true, binding has occured. If the returned value is false and the view to bind is a TextView, setViewText(TextView, String) is invoked. If the returned value is false and the view to bind is an ImageView, setViewImage(ImageView, int) or setViewImage(ImageView, String) is invoked. If no appropriate binding can be found, an IllegalStateException is thrown. I don't really understand how to debug (in eclipse) to find out how this process is occuring, advice on how to do so would be a help. Thanks.

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  • Exiting from the Middle of an Expression Without Using Exceptions

    - by Jon Purdy
    Is there a way to emulate the use of flow-control constructs in the middle of an expression? Is it possible, in a comma-delimited expression x, y, for y to cause a return? Edit: I'm working on a compiler for something rather similar to a functional language, and the target language is C++. Everything is an expression in the source language, and the sanest, simplest translation to the destination language leaves as many things expressions as possible. Basically, semicolons in the target language become C++ commas. In-language flow-control constructs have presented no problems thus far; it's only return. I just need a way to prematurely exit a comma-delimited expression, and I'd prefer not to use exceptions unless someone can show me that they don't have excessive overhead in this situation. The problem of course is that most flow-control constructs are not legal expressions in C++. The only solution I've found so far is something like this: try { return x(), // x(); (1 ? throw Return(0) : 0); // return 0; } catch (Return& ret) { return ref.value; } The return statement is always there (in the event that a Return construct is not reached), and as such the throw has to be wrapped in ?: to get the compiler to shut up about its void result being used in an expression. I would really like to avoid using exceptions for flow control, unless in this case it can be shown that no particular overhead is incurred; does throwing an exception cause unwinding or anything here? This code needs to run with reasonable efficiency. I just need a function-level equivalent of exit().

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  • Problems with "global" exception handlers for unhandled exceptions in multithreaded WPF

    - by JustABill
    I have a program that, among other things, needs to be able to refresh the contents of a directory when the user tells it to. The actual task doesn't really matter, but this is the simplest way of causing this problem to occur that I know of. If I tell it to open a directory that doesn't exist, I get the "unhandled exception" dialog in VS with a stack trace of, from outer to inner: [External code] Textbox PreviewKeyUp event [External code] ClassA's path property being set ClassA's internal path update function being called A call to the INotifyPropertyChanged event [External code] A call to the getter for ClassB's list of children A call to ClassB's internal directory list function And then it fails inside this internal function. I have the following in my App.xaml.cs: private void Application_Startup(object sender, StartupEventArgs e) { AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); Application.Current.Dispatcher.UnhandledException += new System.Windows.Threading.DispatcherUnhandledExceptionEventHandler(Dispatcher_UnhandledException); } But neither of their exception handlers are being called. If I run this program from outside VS, I don't get notified of an exception at all, it just breaks because of the invalid input. And yes, the Application_Startup event is being called. How can I properly "trap" this exception so I can provide a friendly error message and kill the program?

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  • WriteableBitmap failing badly, pixel array very inaccurate

    - by dawmail333
    I have tried, literally for hours, and I have not been able to budge this problem. I have a UserControl, that is 800x369, and it contains, simply, a path that forms a worldmap. I put this on a landscape page, then I render it into a WriteableBitmap. I then run a conversion to turn the 1d Pixels array into a 2d array of integers. Then, to check the conversion, I wire up the custom control's click command to use the Point.X and Point.Y relative to the custom control in the newly created array. My logic is thus: wb = new WriteableBitmap(worldMap, new TranslateTransform()); wb.Invalidate(); intTest = wb.Pixels.To2DArray(wb.PixelWidth); My conversion logic is as such: public static int[,] To2DArray(this int[] arr,int rowLength) { int[,] output = new int[rowLength, arr.Length / rowLength]; if (arr.Length % rowLength != 0) throw new IndexOutOfRangeException(); for (int i = 0; i < arr.Length; i++) { output[i % rowLength, i / rowLength] = arr[i]; } return output; } Now, when I do the checking, I get completely and utterly strange results: apparently all pixels are either at values of -1 or 0, and these values are completely independent of the original colours. Just for posterity: here's my checking code: private void Check(object sender, MouseButtonEventArgs e) { Point click = e.GetPosition(worldMap); ChangeNotification(intTest[(int)click.X,(int)click.Y].ToString()); } The result show absolutely no correlation to the path that the WriteableBitmap has rendered into it. The path has a fill of solid white. What the heck is going on? I've tried for hours with no luck. Please, this is the major problem stopping me from submitting my first WP7 app. Any guidance?

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  • How to add items to a list in Rhino Mocks

    - by waltid
    I have method (which is part of IMyInteface) like this: interface IMyInterface { void MyMethod(IList<Foo> list); } I have the ClassUnderTest: class ClassUnderTest { IMyInterface Bar {get; set;} bool AMethod() { var list = new List<Foo>(); Bar.MyMethod(list); return list.Count()>0; } My Test with Rhino Mocks looks like this: var mocks = new MockRepository(); var myMock = mocks.StrictMock<IMyInterface>(); var myList = new List<Foo>(); var cUT = new ClassUnderTest(); cUT = myMock; myMock.MyMethod(myList); //How can I add some items to myList in the mock? mocks.Replay(myMock); var result = cUt.AMethod(); Assert.AreEqual(True, result); How can I now add some items to myList in the mock?

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  • Copy a directory from a jar file

    - by Macarse
    Hi. I recently finished and application and created a jar file. One of my classes creates an output directory populating it with files from it's resource. The code is something like this: // Copy files from dir "template" in this class resource to output. private void createOutput(File output) throws IOException { File template = new File(FileHelper.URL2Path(getClass().getResource("template"))); FileHelper.copyDirectory(template, output); } The problem is that now that I am running for a jar, this doesn't work. I tried without luck: Using Streams to solve similar stuff on other classes but it doesn't work with dirs. Code was similar to http://www.exampledepot.com/egs/java.io/CopyFile.html Creating the File template with new File(getClass().getResource("template").toUri()) While writting this I was thinking about instead of having a template dir in the resource path having a zip file of it. Doing it this way I could get the file as an inputStream and unzip it where I need to. But I am not sure if it's the correct way. Thanks for reading!

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  • There is already an open Datareader associated in C#

    - by Celine
    I can't seem to find the reason behind this error. Can someone look into my codes? private void button2_Click_1(object sender, EventArgs e) { con.Open(); string check = "Select block, section, size from interment_location where block='" + textBox12.Text + "' and section='" + textBox13.Text + "' and size='" + textBox14.Text + "'"; SqlCommand cmd1 = new SqlCommand(check, con); SqlDataReader rdr; rdr = cmd1.ExecuteReader(); try { if (textBox1.Text == "" || textBox2.Text == "" || textBox3.Text == "" || textBox4.Text == "" || textBox7.Text == "" || textBox8.Text == "" || textBox9.Text == "" || textBox10.Text == "" || dateTimePicker1.Value.ToString("yyyyMMdd HH:mm:ss") == "" || dateTimePicker2.Value.ToString("yyyyMMdd HH:mm:ss") == "" || textBox11.Text == "" || dateTimePicker3.Value.ToString("yyyyMMdd HH:mm:ss") == "" || textBox12.Text == "" || textBox13.Text == "" || textBox14.Text == "") { MessageBox.Show( "Please input a value!", "Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } else if (rdr.HasRows == true) { MessageBox.Show("Interment Location is already reserved."); textBox12.Clear(); textBox13.Clear(); textBox14.Clear(); textBox12.Focus(); } else if (MessageBox.Show( "Are you sure you want to reserve this record?", "Reserve", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes) { SqlCommand cmd4 = new SqlCommand( "insert into owner_info(ownerf_name, ownerm_name," + " ownerl_name, home_address, tel_no, office)" + " values('" + textBox1.Text + "', '" + textBox2.Text + "', '" + textBox3.Text + "', '" + textBox4.Text + "', '" + textBox7.Text + "', '" + textBox8.Text + "')", con); cmd.ExecuteNonQuery(); SqlCommand cmd5 = new SqlCommand( "insert into deceased_info(deceased_id, name_of_deceased, " + "address, do_birth, do_death, place_of_death, " + "date_of_interment, COD_id, place_of_vigil_id, " + "service_id, owner_id) values('" + ownerid + "','" + textBox9.Text + "', '" + textBox10.Text + "', '" + dateTimePicker1.Value.ToString("yyyyMMdd HH:mm:ss") + "', '" + dateTimePicker2.Value.ToString("yyyyMMdd HH:mm:ss") + "', '" + textBox11.Text + "', '" + dateTimePicker3.Value.ToString("yyyyMMdd HH:mm:ss") + "', '" + ownerid + "', '" + ownerid + "', '" + ownerid + "', '" + ownerid + "')", con); cmd.ExecuteNonQuery(); SqlCommand cmd6 = new SqlCommand( "insert into interment_location(lot_no, block, section, " + "size, garden_id) values('" + ownerid + "','" + textBox12.Text + "', '" + textBox13.Text + "', '" + textBox14.Text + "', '" + ownerid + "')", con); cmd.ExecuteNonQuery(); MessageBox.Show( "Your reservation has been made!", "Reserve", MessageBoxButtons.OK, MessageBoxIcon.Information); } } catch (Exception x) { MessageBox.Show(x.Message); } con.Close(); } This is the only code that I edited after.

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  • Is there something wrong with this code? AMFReader vs AMFWriter

    - by Triynko
    Something doesn't seem right about the source code for Flash Remoting's Date(AS3) <- DateTime(.NET) stream reader/writer methods, when it comes to handling UTC <- Local times. It seems to write the DateTime data fine, including a 64-bit representation as milliseconds elapsed since Jan 1, 1970, as well as a UTC offset. public void WriteDateTime(DateTime d) { this.BaseStream.WriteByte(11); DateTime time = new DateTime(0x7b2, 1, 1); long totalMilliseconds = (long)d.Subtract(time).TotalMilliseconds; long l = BitConverter.DoubleToInt64Bits((double)totalMilliseconds); this.WriteLong(l); int hours = TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Today).Hours; this.WriteShort(hours); } But when the data is read... it seems to be ignoring the short UTC offset value that was written, and appears to just discard it! private DateTime ReadDateValue() { long num2 = (long)this.ReadDouble(); DateTime time2 = new DateTime(0x7b2, 1, 1).AddMilliseconds((double)num2); int num3 = this.ReadInt16() / 60; //num3 is not used for anything! return time2; } Can anyone make sense of this? I also found some similar source code for AMFReader here, which has a ReadDateTime method, that seems to do something very similar... but goes on to use the UTC offset for something.

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  • WPF : Access Application Resources when not referencing Shell from App.xaml

    - by CF_Maintainer
    I am beginner in WPF. My App.xaml looks like below app.xaml <Application x:Class="ContactManager.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <Application.Resources> <Color x:Key="lightBlueColor">#FF145E9D</Color> <SolidColorBrush x:Key="lightBlueBrush" Color="{StaticResource lightBlueColor}" /> </Application.Resources> I do not set the startupuri since I want to a presenter first approach. I do the following in app.xaml.cs protected override void OnStartup(StartupEventArgs e) { base.OnStartup(e); var appPresenter = new ApplicationPresenter( new Shell(), new ContactRepository()); appPresenter.LaunchView(); } I have a usercontrol called "SearchBar.xaml" which references "lightBlueBrush" as a staticResource. When I try to open "Shell.xaml" in the designer it tells me : The "shell.xaml" cannot be loaded at design time because it says it could not create an instance of type "SearchBar.xaml". When I debugged the devenv.exe using another visual studio instance it tells me that it does not have access to the Brush I created in app.resources. If one is doing a Presenter first approach, how does one access resources? I had this working when the startupURI was "Shell.xaml" and the startup event was not present. Any clues/ideas/suggestions. I am just trying to understand. Everything works as expected when I run the application just not @ design time.

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  • Control Attributes render Encoded on dot net 4 - how to disable the encoding ?

    - by Aristos
    I have an issue in asp.net 4. When I add an attribute on controls, then the render it encoded. For example, when I type this code txtQuestion.Attributes["onfocus"] = "if(this.value == this.title) { this.value = ''; this.style.backgroundColor='#FEFDE0'; this.style.color='#000000'; }"; I get render onfocus="if(this.value == this.title){this.value = &#39;&#39;;this.style.backgroundColor=&#39;#FEFDE0&#39;; this.style.color=&#39;#000000&#39;;}" And every ' hash been change to & #39; Is there a way to disable this new future only on some controls ? or an easy way to make a custom render ? My Fail tries I have all ready try some thinks but I fail. For example this fails. txtQuestion.RenderingCompatibility = new Version("3.5"); I also locate the point that this attributes renders and is on public virtual void RenderBeginTag(HtmlTextWriterTag tagKey) function, there every attribute have a flag if he wish to be encoded, but I do not know how can anyone set it or not. Anyway, thank you in advanced.

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  • Is there a tool that can refactor this C code correctly?

    - by Alex
    Lets say I have the following code (the array* function are what we use for resizable arrays and they operate on pointers-to-arrays that are null initialized): typedef struct MyStruct { int i; } MyStruct; MyStruct* GetNewMyStruct(int i) { MyStruct* s = malloc(sizeof(MyStruct)); s->i = i; return s; } int SomeFunction(int number, MyStruct *elem) { MyStruct **structs = NULL; int i; for (i = 0; i < number; i++) arrayPush(&structs, GetNewMyStruct(i)); arrayPush(&structs, elem); return arraySize(&structs); } I decide that SomeFunction is too large and I want refactor it. Currently where I work we use VisualAssist X, which has some refactoring capabilities, but when I use it on this it does not work correctly. If I attempt to use it to refactor out the loop, this is what I get: void MyMethod( int number, MyStruct ** structs ) { int i; for (i = 0; i < number; i++) arrayPush(&structs, GetNewMyStruct(i)); } int SomeFunction(int number, MyStruct *elem) { MyStruct **structs = NULL; MyMethod(number, structs); arrrayPush(&structs, elem); return arraySize(&structs); } This is not correct. MyMethod should take a MyStruct ***, not a MyStruct **. This is because the code I'm refactoring takes the address of structs. The result is that the refactored version will always return 1 (since only one object has been pushed into my array) rather than number+1. Are there other tools out there that do this type of refactoring correctly?

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  • Set fields with instrospection - Problem with String.valueOf(String)

    - by fabb
    Hey there! I'm setting public fields of the Object 'this' via reflection. Both the field name and the value are given as String. I use several various field types: Boolean, Integer, Float, Double, an own enum, and a String. It works with all of them except with a String. The exception that gets thrown is that no method with the Signature String.valueOf(String) exists... Now I use a dirty instanceof workaround to detect if each field is a String and in that case just copy the value to the field. private void setField(String field, String value) throws Exception { Field wField = this.getClass().getField(field); if(wField.get(this) instanceof String){ //TODO dirrrrty hack //stupid workaround as java.lang.String.valueOf(java.lang.String) fails... wField.set(this, value); }else{ Method parseMethod = wField.getType().getMethod("valueOf", new Class[]{String.class}); wField.set(this, parseMethod.invoke(wField, value)); } } Any ideas how to avoid that workaround? Do you think java.lang.String should support the method valueOf(String)? thanks, fabb

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  • compiler directive defensive programming for adding ints to nsmuatablearray FMDB/EGODB

    - by johndpope
    I would like to throw a warning message when users try to add an int to an nsmutablearray basically any insert statement that includes values that are not nsstring / nsnumber cause run time crashes. It's exactly the same crash you get when you type %@ instead of %d NSLog(int); The crash is ok, but I want to throw a friendly 'FATAL' message to user. so far I have this try catch with isKindOfClass NSObject but ints are slipping through. #define FATAL_MSG "FATAL: object is not an NSObject subclass. Are you using int? use [NSNumber numberWithInt:1] \n" #define VAToArray(firstarg) ({\ NSMutableArray* valistArray = [NSMutableArray array];\ id obj = nil;\ va_list arguments;\ va_start(arguments, sql);\ @try { \ while ((obj = va_arg(arguments, id))) {\ if([obj isKindOfClass:[NSObject class]]) [valistArray addObject:obj];\ else printf(FATAL_MSG); \ }\ } \ @catch(NSException *exception){ \ printf(FATAL_MSG); \ } \ va_end(arguments);\ valistArray;\ }) - (void)test:(NSString*)sql,... { NSLog(@"VAToArray :%@",VAToArray(sql)); } // then call this [self test:@"str",@"test",nil]; when I call this [self test:@"str",2,nil]; throw the error message.

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  • Java: Implement own message queue (threadsafe)

    - by derMax
    The task is to implement my own messagequeue that is thread safe. My approach: public class MessageQueue { /** * Number of strings (messages) that can be stored in the queue. */ private int capacity; /** * The queue itself, all incoming messages are stored in here. */ private Vector<String> queue = new Vector<String>(capacity); /** * Constructor, initializes the queue. * * @param capacity The number of messages allowed in the queue. */ public MessageQueue(int capacity) { this.capacity = capacity; } /** * Adds a new message to the queue. If the queue is full, it waits until a message is released. * * @param message */ public synchronized void send(String message) { //TODO check } /** * Receives a new message and removes it from the queue. * * @return */ public synchronized String receive() { //TODO check return "0"; } } If the queue is empty and I call remove(), I want to call wait() so that another thread can use the send() method. Respectively, I have to call notifyAll() after every iteration. Question: Is that possible? I mean does it work that when I say wait() in one method of an object, that I can then execute another method of the same object? And another question: Does that seem to be clever?

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  • C# vs C - Big performance difference

    - by John
    I'm finding massive performance differences between similar code in C anc C#. The C code is: #include <stdio.h> #include <time.h> #include <math.h> main() { int i; double root; clock_t start = clock(); for (i = 0 ; i <= 100000000; i++){ root = sqrt(i); } printf("Time elapsed: %f\n", ((double)clock() - start) / CLOCKS_PER_SEC); } And the C# (console app) is: using System; using System.Collections.Generic; using System.Text; namespace ConsoleApplication2 { class Program { static void Main(string[] args) { DateTime startTime = DateTime.Now; double root; for (int i = 0; i <= 100000000; i++) { root = Math.Sqrt(i); } TimeSpan runTime = DateTime.Now - startTime; Console.WriteLine("Time elapsed: " + Convert.ToString(runTime.TotalMilliseconds/1000)); } } } With the above code, the C# completes in 0.328125 seconds (release version) and the C takes 11.14 seconds to run. The c is being compiled to a windows executable using mingw. I've always been under the assumption that C/C++ were faster or at least comparable to C#.net. What exactly is causing the C to run over 30 times slower? EDIT: It does appear that the C# optimizer was removing the root as it wasn't being used. I changed the root assignment to root += and printed out the total at the end. I've also compiled the C using cl.exe with the /O2 flag set for max speed. The results are now: 3.75 seconds for the C 2.61 seconds for the C# The C is still taking longer, but this is acceptable

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  • ASP.NET Membership C# - How to compare existing password/hash

    - by Steve
    I have been on this problem for a while. I need to compare a paasword that the user enters to a password that is in the membership DB. The password is hashed and has a salt. Because of the lack of documentation I do not know if the salt is append to the password and then hashed how how it is created. I am unable to get this to match. The hash returned from the function never matches the hash in the DB and I know for fact it is the same password. Microsoft seems to hash the password in a different way then I am. I hope someone has some insights please. Here is my code: protected void Button1_Click(object sender, EventArgs e) { //HERE IS THE PASSWORD I USE, SAME ONE IS HASHED IN THE DB string pwd = "Letmein44"; //HERE IS THE SALT FROM THE DB string saltVar = "SuY4cf8wJXJAVEr3xjz4Dg=="; //HERE IS THE PASSWORD THE WAY IT STORED IN THE DB AS HASH string bdPwd = "mPrDArrWt1+tybrjA0OZuEG1P5w="; // FOR COMPARISON I DISPLAY IT TextBox1.Text = bdPwd; // HERE IS WHERE I DISPLAY THE return from THE FUNCTION, IT SHOULD MATCH THE PASSWORD FROM THE DB. TextBox2.Text = getHashedPassUsingUserIdAsSalt(pwd, saltVar); } private string getHashedPassUsingUserIdAsSalt(string vPass, string vSalt) { string vSourceText = vPass + vSalt; System.Text.UnicodeEncoding vUe = new System.Text.UnicodeEncoding(); byte[] vSourceBytes = vUe.GetBytes(vSourceText); System.Security.Cryptography.SHA1CryptoServiceProvider vSHA = new System.Security.Cryptography.SHA1CryptoServiceProvider(); byte[] vHashBytes = vSHA.ComputeHash(vSourceBytes); return Convert.ToBase64String(vHashBytes); }

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  • How to use pure in D 2.0

    - by James Dean
    While playing around with D 2.0 I found the following problem: Example 1: pure string[] run1() { string[] msg; msg ~= "Test"; msg ~= "this."; return msg; } This compiles and works as expected. When I try to wrap the string array in a class I find I can not get this to work: class TestPure { string[] msg; void addMsg( string s ) { msg ~= s; } }; pure TestPure run2() { TestPure t = new TestPure(); t.addMsg("Test"); t.addMsg("this."); return t; } This code will not compile because the addMsg function is impure. I can not make that function pure since it alters the TestPure object. Am i missing something? Or is this a limitation? The following does compile: pure TestPure run3() { TestPure t = new TestPure(); t.msg ~= "Test"; t.msg ~= "this."; return t; } Would the ~= operator not been implemented as a impure function of the msg array? How come the compiler does not complain about that in the run1 function?

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  • PHP ZipArchive Empty in IE

    - by Jesse Bunch
    Hi, I am using PHP's ZipArchive class to create a zip file containing photos and then serve it up to the browser for download. Here is my code: /** * Grabs the order, packages the files, and serves them up for download. * * @param string $intEntryID * @return void * @author Jesse Bunch */ public static function download_order_by_entry_id($intUniqueID) { $objCustomer = PhotoCustomer::get_customer_by_unique_id($intUniqueID); if ($objCustomer): if (!class_exists('ZipArchive')): trigger_error('ZipArchive Class does not exist', E_USER_ERROR); endif; $objZip = new ZipArchive(); $strZipFilename = sprintf('%s/application/tmp/%s-%s.zip', $_SERVER['DOCUMENT_ROOT'], $objCustomer->getEntryID(), time()); if ($objZip->open($strZipFilename, ZIPARCHIVE::CREATE) !== TRUE): trigger_error('Unable to create zip archive', E_USER_ERROR); endif; foreach($objCustomer->arrPhotosRequested as $objPhoto): $filename = PhotoCart::replace_ee_file_dir_in_string($objPhoto->strHighRes); $objZip->addFile($filename,sprintf('/press_photos/%s-%s', $objPhoto->getEntryID(), basename($filename))); endforeach; $objZip->close(); header('Last-Modified: '.gmdate('D, d M Y H:i:s', filemtime($strZipFilename)).' GMT', TRUE, 200); header('Cache-Control: no-cache', TRUE); header('Pragma: Public', TRUE); header('Expires: ' . gmdate('D, d M Y H:i:s', time()) . ' GMT', TRUE); header('Content-Length: '.filesize($strZipFilename), TRUE); header('Content-disposition: attachment; filename=press_photos.zip', TRUE); header('Content-Type: application/octet-stream', TRUE); ob_start(); readfile($strZipFilename); ob_end_flush(); exit; else: trigger_error('Invalid Customer', E_USER_ERROR); endif; } This code works really well with all browsers but IE. In IE, the file downloads correctly, but the zip archive is empty. When trying to extract the files, Windows tells me that the zip archive is corrupt. Has anyone had this issue before?

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  • Unable to access Java-created file -- sometimes

    - by BlairHippo
    In Java, I'm working with code running under WinXP that creates a file like this: public synchronized void store(Properties props, byte[] data) { try { File file = filenameBasedOnProperties(props); if ( file.exists() ) { return; } File temp = File.createTempFile("tempfile", null); FileOutputStream out = new FileOutputStream(temp); out.write(data); out.flush(); out.close(); file.getParentFile().mkdirs(); temp.renameTo(file); } catch (IOException ex) { // Complain and whine and stuff } } Sometimes, when a file is created this way, it's just about totally inaccessible from outside the code (though the code responsible for opening and reading the file has no problem), even when the application isn't running. When accessed via Windows Explorer, I can't move, rename, delete, or even open the file. Under Cygwin, I get the following when I ls -l the directory: ls: cannot access [big-honkin-filename] total 0 ?????????? ? ? ? ? ? [big-honkin-filename] As implied, the filenames are big, but under the 260-character max for XP (though they are slightly over 200 characters). To further add to the sense the my computer just wants me to feel stupid, sometimes the files created by this code are perfectly normal. The only pattern I've spotted is that once one file in the directory "locks", the rest are screwed. Anybody ever run into something like this before, or have any insights into what's going on here?

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  • getaddrinfo appears to return different results between Windows and Ubuntu?

    - by MrDuk
    I have the following two sets of code: Windows #undef UNICODE #include <winsock2.h> #include <ws2tcpip.h> #include <stdio.h> // link with Ws2_32.lib #pragma comment (lib, "Ws2_32.lib") int __cdecl main(int argc, char **argv) { //----------------------------------------- // Declare and initialize variables WSADATA wsaData; int iResult; INT iRetval; DWORD dwRetval; argv[1] = "www.google.com"; argv[2] = "80"; int i = 1; struct addrinfo *result = NULL; struct addrinfo *ptr = NULL; struct addrinfo hints; struct sockaddr_in *sockaddr_ipv4; // struct sockaddr_in6 *sockaddr_ipv6; LPSOCKADDR sockaddr_ip; char ipstringbuffer[46]; DWORD ipbufferlength = 46; /* // Validate the parameters if (argc != 3) { printf("usage: %s <hostname> <servicename>\n", argv[0]); printf("getaddrinfo provides protocol-independent translation\n"); printf(" from an ANSI host name to an IP address\n"); printf("%s example usage\n", argv[0]); printf(" %s www.contoso.com 0\n", argv[0]); return 1; } */ // Initialize Winsock iResult = WSAStartup(MAKEWORD(2, 2), &wsaData); if (iResult != 0) { printf("WSAStartup failed: %d\n", iResult); return 1; } //-------------------------------- // Setup the hints address info structure // which is passed to the getaddrinfo() function ZeroMemory( &hints, sizeof(hints) ); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; // hints.ai_protocol = IPPROTO_TCP; printf("Calling getaddrinfo with following parameters:\n"); printf("\tnodename = %s\n", argv[1]); printf("\tservname (or port) = %s\n\n", argv[2]); //-------------------------------- // Call getaddrinfo(). If the call succeeds, // the result variable will hold a linked list // of addrinfo structures containing response // information dwRetval = getaddrinfo(argv[1], argv[2], &hints, &result); if ( dwRetval != 0 ) { printf("getaddrinfo failed with error: %d\n", dwRetval); WSACleanup(); return 1; } printf("getaddrinfo returned success\n"); // Retrieve each address and print out the hex bytes for(ptr=result; ptr != NULL ;ptr=ptr->ai_next) { printf("getaddrinfo response %d\n", i++); printf("\tFlags: 0x%x\n", ptr->ai_flags); printf("\tFamily: "); switch (ptr->ai_family) { case AF_UNSPEC: printf("Unspecified\n"); break; case AF_INET: printf("AF_INET (IPv4)\n"); sockaddr_ipv4 = (struct sockaddr_in *) ptr->ai_addr; printf("\tIPv4 address %s\n", inet_ntoa(sockaddr_ipv4->sin_addr) ); break; case AF_INET6: printf("AF_INET6 (IPv6)\n"); // the InetNtop function is available on Windows Vista and later // sockaddr_ipv6 = (struct sockaddr_in6 *) ptr->ai_addr; // printf("\tIPv6 address %s\n", // InetNtop(AF_INET6, &sockaddr_ipv6->sin6_addr, ipstringbuffer, 46) ); // We use WSAAddressToString since it is supported on Windows XP and later sockaddr_ip = (LPSOCKADDR) ptr->ai_addr; // The buffer length is changed by each call to WSAAddresstoString // So we need to set it for each iteration through the loop for safety ipbufferlength = 46; iRetval = WSAAddressToString(sockaddr_ip, (DWORD) ptr->ai_addrlen, NULL, ipstringbuffer, &ipbufferlength ); if (iRetval) printf("WSAAddressToString failed with %u\n", WSAGetLastError() ); else printf("\tIPv6 address %s\n", ipstringbuffer); break; case AF_NETBIOS: printf("AF_NETBIOS (NetBIOS)\n"); break; default: printf("Other %ld\n", ptr->ai_family); break; } printf("\tSocket type: "); switch (ptr->ai_socktype) { case 0: printf("Unspecified\n"); break; case SOCK_STREAM: printf("SOCK_STREAM (stream)\n"); break; case SOCK_DGRAM: printf("SOCK_DGRAM (datagram) \n"); break; case SOCK_RAW: printf("SOCK_RAW (raw) \n"); break; case SOCK_RDM: printf("SOCK_RDM (reliable message datagram)\n"); break; case SOCK_SEQPACKET: printf("SOCK_SEQPACKET (pseudo-stream packet)\n"); break; default: printf("Other %ld\n", ptr->ai_socktype); break; } printf("\tProtocol: "); switch (ptr->ai_protocol) { case 0: printf("Unspecified\n"); break; case IPPROTO_TCP: printf("IPPROTO_TCP (TCP)\n"); break; case IPPROTO_UDP: printf("IPPROTO_UDP (UDP) \n"); break; default: printf("Other %ld\n", ptr->ai_protocol); break; } printf("\tLength of this sockaddr: %d\n", ptr->ai_addrlen); printf("\tCanonical name: %s\n", ptr->ai_canonname); } freeaddrinfo(result); WSACleanup(); return 0; } Ubuntu /* ** listener.c -- a datagram sockets "server" demo */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #define MYPORT "4950" // the port users will be connecting to #define MAXBUFLEN 100 // get sockaddr, IPv4 or IPv6: void *get_in_addr(struct sockaddr *sa) { if (sa->sa_family == AF_INET) { return &(((struct sockaddr_in*)sa)->sin_addr); } return &(((struct sockaddr_in6*)sa)->sin6_addr); } int main(void) { int sockfd; struct addrinfo hints, *servinfo, *p; int rv; int numbytes; struct sockaddr_storage their_addr; char buf[MAXBUFLEN]; socklen_t addr_len; char s[INET6_ADDRSTRLEN]; memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; // set to AF_INET to force IPv4 hints.ai_socktype = SOCK_DGRAM; hints.ai_flags = AI_PASSIVE; // use my IP if ((rv = getaddrinfo(NULL, MYPORT, &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return 1; } // loop through all the results and bind to the first we can for(p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("listener: socket"); continue; } if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1) { close(sockfd); perror("listener: bind"); continue; } break; } if (p == NULL) { fprintf(stderr, "listener: failed to bind socket\n"); return 2; } freeaddrinfo(servinfo); printf("listener: waiting to recvfrom...\n"); addr_len = sizeof their_addr; if ((numbytes = recvfrom(sockfd, buf, MAXBUFLEN-1 , 0, (struct sockaddr *)&their_addr, &addr_len)) == -1) { perror("recvfrom"); exit(1); } printf("listener: got packet from %s\n", inet_ntop(their_addr.ss_family, get_in_addr((struct sockaddr *)&their_addr), s, sizeof s)); printf("listener: packet is %d bytes long\n", numbytes); buf[numbytes] = '\0'; printf("listener: packet contains \"%s\"\n", buf); close(sockfd); return 0; } When I attempt www.google.com, I don't get the ipv6 socket returned on Windows - why is this? Outputs: (ubuntu) caleb@ub1:~/Documents/dev/cs438/mp0/MP0$ ./a.out www.google.com IP addresses for www.google.com: IPv4: 74.125.228.115 IPv4: 74.125.228.116 IPv4: 74.125.228.112 IPv4: 74.125.228.113 IPv4: 74.125.228.114 IPv6: 2607:f8b0:4004:803::1010 Outputs: (win) Calling getaddrinfo with following parameters: nodename = www.google.com servname (or port) = 80 getaddrinfo returned success getaddrinfo response 1 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.114 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 2 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.115 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 3 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.116 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 4 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.112 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 5 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.113 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null)

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  • Assigning Datasource to a region

    - by minal
    Hi, I was wondering if there is an existing control that I could use to achieve what I am trying. Basically, I have a html table that I display my header information. It looks something like this: <table class="tableEdit"> <tr> <th>Job ID</th><td>10</td> <th>Client</th><td>Tom</td> </tr> <tr> <th>Comments</th><td>Comments are here</td> </tr> </table> I am wondering if there is an existing control that I can use as a container. Then I can assign the datasource to that control and leverage the field values as such. <asp:Somecontrol runat="server" ID="someid"> <table class="tableEdit"> <tr> <th>Job ID</th><td><%# Eval("Id") %></td> <th>Client</th><td><%# Eval("Client.Name") %></td> </tr> <tr> <th>Comments</th><td><%# Eval("Comments") %></td> </tr> </table> </asp:Somecontrol> private void BindHeader() { SomeObjectType data = DAL.SomeMethod(); someid.Datasource = data; someid.DataBind(); } Is there anything out there to do this? I want to be able to control the layout of the fields within the container. Thanks.

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  • Can't block capslock with CGEventTap

    - by Thor Frølich
    I'm using Quartz CGEventTap in an attempt to globally intercept capslock presses and block them (to have them do something useful instead). I succesfully detect capslock presses but have so far been unable to block them. My code (originating from this stackoverflow answer) is something like this: eventTap = CGEventTapCreate(kCGHIDEventTap, kCGTailAppendEventTap, kCGEventTapOptionDefault, eventMask, myCGEventCallback, &oldFlags); runLoopSource = CFMachPortCreateRunLoopSource(kCFAllocatorDefault, eventTap, 0); CFRunLoopAddSource(CFRunLoopGetCurrent(), runLoopSource, kCFRunLoopCommonModes); CGEventTapEnable(eventTap, true); CGEventRef myCGEventCallback(CGEventTapProxy proxy, CGEventType type, CGEventRef theEvent, void *refcon) { CGEventFlags *oldFlags = (CGEventFlags *)refcon; switch (type) { case kCGEventFlagsChanged: { CGEventFlags newFlags = CGEventGetFlags(theEvent); CGEventFlags changedFlags = *oldFlags ^ newFlags; *oldFlags = newFlags; if (changedFlags == 65536) { NSLog(@"Capslock pressed. Let's not return the event"); return NULL; } break; } default: break; } NSLog(@"Different modifier than capslock. Returning the event"); return theEvent; } If I understand correctly returning NULL should effectively block the keypress from propagating. Indeed it also does for "normal" keyup and -down events. However capslock toggles regardless. Any ideas why that is? Am I making incorrect assumptions? And/or how can I do things differently to achieve my goal? Thanks, Thor

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