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  • How to run unit tests with DSSS and GDC?

    - by Benoit Vidis
    I am very new to D and still battling trying to configure my toolchain. I am running Ubuntu Karmic and would like to use DSSS with GDC and Tango or TangoBos. Till now, I installed GDC from Ubuntu repositories, DSSS, Tango and TangoBos from these repositories and I can compile using dsss + gdc + tangobos. According to DSSS documentation, it should be possible to run the unit tests using $ dsss build --test but on my system, the --test argument is ignored. I have dsss last version (0.78) and its inline help does not include anything about unit tests. Running ldc --unittest works fine (though I do not know exactly which libray it picks up). Is there a way to run my unit tests using the same compiler & library than for compilation? If so, is there a way to automate the testing or will I have to run it module per module?

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  • How can I Convert XML to an Object using Spring 3.0 mvc while making RESTful request

    - by brock
    Hi, I'm using the Spring 3.0 RC1 framework and I'm currently testing out Spring mvc. I wanted to use Spring mvc to handle restful requests. I have set up my controller to handle the URI request. I am passing in xml with the request. So on the controller I have a method like follows: public void request(RequestObject request) { doSomething(); } I am having a hard time converting the xml to the RequestObject. I haven't seen much documentation on this and I was wondering if anyone could point me in the right direction. I'm guess that you would have to annotate the RequestObject using JAXB or something in order to tell Spring to convert the xml file to RequestObject but I'm not sure. Thanks for all of your help!!

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  • VC7.1 C1204 internal compiler error

    - by Nathan Ernst
    I'm working on modifying Firaxis' Civilization 4 core game DLL. The host application is built using VC7, hence the constraint (source not provided for the host EXE). I've been working on rewriting a large chunk of the code (focusing on low-hanging performance issues & memory leaks). I recently ran into an internal compiler error when trying to mod the code to use an array class instead of dynamically allocated 2-d arrays, I was going to use matrices from the boost lib (Civ4 is already using boost, so why not?). Basically, the issue comes down to: if I include "boost/numeric/ublas/matrix.hpp", I run into an internal compiler error C1204. MSDN has this to say: MSDN C1204 KB has this to say: KB 883655 So, I'm curious, is it possible to solve this error without a KB/SP being applied and dramatically reducing the complexity of the code? Additionally, as VC7 is no longer "supported", does anyone have a valid (supported) link for a VC7 service pack?

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  • TDD and UML together

    - by uther-lightbringer
    Hello, I'm new to TDD approach so I'm wondering if anyone experienced wit this could enlighten me a little. I would like to get some leads how to use UML and TDD methodology together. I've been used to: Design with UML -- Generate skeleton classes (and then keep it synchronized) - Implement and finally Test. I must admit that testing part was the worst one, so I started to look for something else - TDD. So I have some general knowledge what is it about but before I proceed further, I am interested knowing how it goes together with software design especially UML. So when I first design/create test, how can UML fit in? Would it be possible to design classes first, from them create skeleton classes, from them generate Unit tests which would be "filled" before actual implementation of UML pregenerated classes, would this approach break whole TDD? Or is there any other way that would keep UML and TDD together? Thanks everyone for answer.

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  • How to paint background of specific range of text in NSTextView

    - by Rui Pacheco
    Hi, This is not a specific bug, its more about not knowing how to do something. I've an NSTextView and I need to paint the background of specific ranges of text when the user clicks on a specific part of the text view. I've tried this but I just get erratic behaviour in the sense that sometimes text loses the foreground color or the background doesn't span the whole range: NSLayoutManager *layoutManager = [myTextView layoutManager]; [layoutManager removeTemporaryAttribute:NSBackgroundColorAttributeName forCharacterRange:range]; [[myTextView layoutManager] setTemporaryAttributes:attributes forCharacterRange:range]; For the sake of simplicity assume that range is always a valid string (it is in my testing environment).

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  • TFS Build Configuration Vs Test Manager

    - by Ben
    Hi, I have been tasked with setting up TFS 2010 for my company. After setting up TFS and configuring the basics (New collection, project, adding solution to souce control), i thought i would try out some unit testing with it. I configured the Build Controller and Agent for my solution and added in some basic unit tests. These ran ok and did exactly what i would expect (i broke the build then ran the Build Definition, and it showed me where the errors were). My question is, what advantages (apart from the "Black box call stack logger") does Test Manager have over the TFS builds? Is it worth the extra effort of setting that up and configuring it? Only knowing the basics of what Test Manager is, that may be a very naive question to ask, and i appoligise if it is. Thanks

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  • What happens before applicationDidFinishLaunching is invoked?

    - by nefsu
    I'm doing performance testing on my iphone app and I'm noticing that sometimes a good 3-4 secs elapse at startup before I start seeing my NSLogs from applicationDidFinishLaunching. I've optimized what happens once the code enters applicationDidFinishLaunching but I'm not sure how to optimize what goes on before that. I'm using a Default.png splash screen so it basically just stalls on that screen before it enters applicationDidFinishLaunching and starts doing something. Just to give you guys some context, I have no nib files and I'm using core animation, if that makes any difference. I have about 10 different controllers and my total bundle size is just under 2MBs.

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  • improving conversions to binary and back in C#

    - by Saad Imran.
    I'm trying to write a general purpose socket server for a game I'm working on. I know I could very well use already built servers like SmartFox and Photon, but I wan't to go through the pain of creating one myself for learning purposes. I've come up with a BSON inspired protocol to convert the the basic data types, their arrays, and a special GSObject to binary and arrange them in a way so that it can be put back together into object form on the client end. At the core, the conversion methods utilize the .Net BitConverter class to convert the basic data types to binary. Anyways, the problem is performance, if I loop 50,000 times and convert my GSObject to binary each time it takes about 5500ms (the resulting byte[] is just 192 bytes per conversion). I think think this would be way too slow for an MMO that sends 5-10 position updates per second with a 1000 concurrent users. Yes, I know it's unlikely that a game will have a 1000 users on at the same time, but like I said earlier this is supposed to be a learning process for me, I want to go out of my way and build something that scales well and can handle at least a few thousand users. So yea, if anyone's aware of other conversion techniques or sees where I'm loosing performance I would appreciate the help. GSBitConverter.cs This is the main conversion class, it adds extension methods to main datatypes to convert to the binary format. It uses the BitConverter class to convert the base types. I've shown only the code to convert integer and integer arrays, but the rest of the method are pretty much replicas of those two, they just overload the type. public static class GSBitConverter { public static byte[] ToGSBinary(this short value) { return BitConverter.GetBytes(value); } public static byte[] ToGSBinary(this IEnumerable<short> value) { List<byte> bytes = new List<byte>(); short length = (short)value.Count(); bytes.AddRange(length.ToGSBinary()); for (int i = 0; i < length; i++) bytes.AddRange(value.ElementAt(i).ToGSBinary()); return bytes.ToArray(); } public static byte[] ToGSBinary(this bool value); public static byte[] ToGSBinary(this IEnumerable<bool> value); public static byte[] ToGSBinary(this IEnumerable<byte> value); public static byte[] ToGSBinary(this int value); public static byte[] ToGSBinary(this IEnumerable<int> value); public static byte[] ToGSBinary(this long value); public static byte[] ToGSBinary(this IEnumerable<long> value); public static byte[] ToGSBinary(this float value); public static byte[] ToGSBinary(this IEnumerable<float> value); public static byte[] ToGSBinary(this double value); public static byte[] ToGSBinary(this IEnumerable<double> value); public static byte[] ToGSBinary(this string value); public static byte[] ToGSBinary(this IEnumerable<string> value); public static string GetHexDump(this IEnumerable<byte> value); } Program.cs Here's the the object that I'm converting to binary in a loop. class Program { static void Main(string[] args) { GSObject obj = new GSObject(); obj.AttachShort("smallInt", 15); obj.AttachInt("medInt", 120700); obj.AttachLong("bigInt", 10900800700); obj.AttachDouble("doubleVal", Math.PI); obj.AttachStringArray("muppetNames", new string[] { "Kermit", "Fozzy", "Piggy", "Animal", "Gonzo" }); GSObject apple = new GSObject(); apple.AttachString("name", "Apple"); apple.AttachString("color", "red"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)1.5); GSObject lemon = new GSObject(); apple.AttachString("name", "Lemon"); apple.AttachString("color", "yellow"); apple.AttachBool("inStock", false); apple.AttachFloat("price", (float)0.8); GSObject apricoat = new GSObject(); apple.AttachString("name", "Apricoat"); apple.AttachString("color", "orange"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)1.9); GSObject kiwi = new GSObject(); apple.AttachString("name", "Kiwi"); apple.AttachString("color", "green"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)2.3); GSArray fruits = new GSArray(); fruits.AddGSObject(apple); fruits.AddGSObject(lemon); fruits.AddGSObject(apricoat); fruits.AddGSObject(kiwi); obj.AttachGSArray("fruits", fruits); Stopwatch w1 = Stopwatch.StartNew(); for (int i = 0; i < 50000; i++) { byte[] b = obj.ToGSBinary(); } w1.Stop(); Console.WriteLine(BitConverter.IsLittleEndian ? "Little Endian" : "Big Endian"); Console.WriteLine(w1.ElapsedMilliseconds + "ms"); } Here's the code for some of my other classes that are used in the code above. Most of it is repetitive. GSObject GSArray GSWrappedObject

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  • Is there any project estimation tool to give estimate for web design/ development work?

    - by jitendra
    Is there any project estimation tool which gives estimates for web design/ development work? I don't have to calculate Price just want to calculate estimated time. Just for example, for things like: Page creation (layout in XHTML) CSS creation Content creation (Word to HTML, including images in some pages) Bulk PDF upload PHP Script for Form Testing all pages I need like Items Quantity Time for each task(min) Estimated total (in hour) PDF upload x 30 = 2 min = 60 Min pages with images x 30 = 15 min for each = 60 Min Is there any simple JQuery calculator power with JQuery? Where we can add add/remove custom thing to calculate time? Or any other free online/offline tool ?

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  • ActiveX controls with old Delphi versions

    - by DamienD
    I'm testing a non visual ActiveX control based on a registered .ocx which I import into Delphi using the provided wizard. Then, I simply put the generated component on the main form of a new VCL application. Under old Delphi versions (D5 and D2007), when i launch the application, this raise an AV during the component initialization. with Delphi 2009 : no problem, the application starts smoothly. My questions are : Are there known enhancements of ActiveX management in recent Delphi versions which can explain this difference ? Can I suspect a bug in the ActiveX control, or can I consider the origin of the problem is from old Delphi versions ? I need to use this component (if tests OK) in D2007. Do you think that it is possible to correct the AV problem under D2007 by modifying the D2007 generated .tlb file (for example by trying to use the D2009 generated one) PS: the ActiveX control is not named, because my question is a general question about Delphi and ActiveX, not about a specific ActiveX control.

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  • w3wp.exe in ASP.NET production app is using 100% CPU. How to find the problem ?

    - by Tucker
    Hi, we have an asp.net app in production where w3wp.exe is taking 100% CPU ( 4 cores - 4 threads at 25% ) and cpu load never goes down until we recycle the application pool ( the app is alone in the application pool ). Our error log has nothing, there is no exceptions being emitted ( or at least we don't catch them ) so we suspect it's code problem ( infinite loop / deadlock ). The problem only arises after some hours running with high load ( several thousand users ). There is any way to profile one of the EXISTING threads that is causing cpu load ? After taking a look to JetBrains's DotTrace Profiler seems like it's not possible for limitations of Profiling API and man, we haven't get to reproduce the problem in our testing environment. The app uses SQL Server 2005, LINQ2SQL and System.Transactions API. Any suggestion to find the problem ?

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  • iPhone - Bug using CADisplayLink and UIControls - bad to mix openGL and UIControls?

    - by Adam
    Having had problems using other methods, I've decided to stick with CADisplayLink to run my game loop. The animation is smooth now, but sometimes there's a problem where the buttons and other UI elements can't be used, can't be accessed by touch or changed programmatically. This includes UIButtons and UILabels. Has anyone encountered this before? Is it not a good idea in general to use interface builder and uicontrols on top of an OpenGL view? I've heard they don't play well together but haven't heard the reasons. Thanks!

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  • Fast way to test if a port is in use using Python

    - by directedition
    I have a python server that listens on a couple sockets. At startup, I try to connect to these sockets before listening, so I can be sure that nothing else is already using that port. This adds about three seconds to my server's startup (which is about .54 seconds without the test) and I'd like to trim it down. Since I'm only testing localhost, I think a timeout of about 50 milliseconds is more than ample for that. Unfortunately, the socket.setdefaulttimeout(50) method doesn't seem to work for some reason. How I can trim this down?

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  • what great software engineers know or aspiring ones should know?

    - by trojanwarrior3000
    I do not mean any particular language or methodology. But basics( one have abstracted from ones experience and interaction with smarter people in this field) one should have including concepts, practical issues, tips/techniques/tricks one should be aware of.For example the lessons or ideas may relate to programming,testing,design,project schedules, that are really useful in daily life of software engineer/developer etc ? This may be a good question because it looks not to specific, however experience of many is better than reading from books.I find discussions much helpful than books.Hope every one will have some lessons/ideas to contribute.please substantiate with atleast one example.

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  • Clever ways to better test GPS code using only the iPhone simulator?

    - by Patty
    I've been playing around with the iPhone SDK, using MapKit and Core Location. What are some of the tricks you can use to better test things... while still on the simulator (long before I have to try it out on my iPhone). Is there a way to use NSTimer and regularly get 'pretend' values for location, heading, speed, etc? The simulator only giving 1 location... and no movement... really limits its 'testing' usefulness.

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  • Why does the textField not show up when I change the defaultTextFormat

    - by Leon
    I have an if/else statement which checks the length of my current title, and then is suppose to change the defaultTextFormat of the title textField and set the text. Currently the title will not show up now, no matter what character length the title is, any thoughts on what I could be doing wrong here? public function switchTitle(sentText):void { titleString = sentText; trace("---------"+"\n"); trace("Forumula testing"); trace("titleString = "+titleString); trace("titleString.length = "+titleString.length); trace("titleSize/10 = "+(titleSize/10)); trace("\n"); // If Title can fit: if (titleString.length < (titleSize/10)) { vTitle.defaultTextFormat = Fonts.VideoTitle; titleString = sentText; // If Title can't fit: } else if (titleString.length >= (titleSize/10)) { vTitle.defaultTextFormat = Fonts.VideoTitle2; titleString = sentText; } trace("---------"+"\n"); //vTitle.text = titleString; // <-- Original code, worked }

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  • Making a DVD video with a still image and PCM 16bit audio with ffmpeg

    - by João
    I'm trying to make a small video with a still image and a sound file playing in the background to pass it to dvdauthor and create a DVD. The command I'm using is this: ffmpeg -loop_input -i image.jpg -qscale 2 -i song.flac -aspect 4:3 -target pal-dvd -acodec pcm_s16le -shortest output.mpg However, the resulting video file doesn't have sound at all (testing it on VLC Player). I don't know if I can't combine "-acodec pcm_s16le" with "-target pal-dvd" to override the later, or if there is something else wrong with the command. If I try without the "-acodec pcm_s16le" parameter the video and audio works, I can even create a DVD ISO with it. However, the audio stays as AC3. I wanted to include with the video the lossless audio, not a compressed one. I suppose the DVD standart allows to have PCM audio in it, am I right?

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  • Printing an array in a method, from a different class?

    - by O.Lodhi
    Hello All, I'm a fairly inexperienced programmer, and i'm currently working on a Console Application project. It's basically a little 'mathematics game'; the application generates two random numbers, that have either been added, subtracted, multiplied or divided against each other randomly. The answer is shown on screen and the user has to pick from the menu which is the right mathematical operator, once the correct answer is picked the application then displays on screen how long it took for the user in milliseconds to input the correct answer. Now I want to save the times of the players in an array that can be called up later with all the scores. I need to include a method in this programme and I figured a method to save the times into an array would be suitable. I seem to have stumbled across a little problem though. I'm not quite sure what's wrong: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Mathgame { class Program { } class arrayclass { public static void saveInArray(int duration) { int[] TopTenScores = {000,1000,2000,3000,4000,5000,6000,7000,8000,9000}; if (duration < 1000) { duration = TopTenScores[000]; } else if ((duration >= 1000) && (duration <= 1999)) { duration = TopTenScores[1000]; } else if ((duration >= 2000) && (duration <= 2999)) { duration = TopTenScores[2000]; } else if ((duration >= 3000) && (duration <= 3999)) { duration = TopTenScores[3000]; } else if ((duration >= 4000) && (duration <= 4999)) { duration = TopTenScores[4000]; } else if ((duration >= 5000) && (duration <= 5999)) { duration = TopTenScores[5000]; } else if ((duration >= 6000) && (duration <= 6999)) { duration = TopTenScores[6000]; } else if ((duration >= 7000) && (duration <= 7999)) { duration = TopTenScores[7000]; } else if ((duration >= 8000) && (duration <= 8999)) { duration = TopTenScores[8000]; } else if ((duration >= 9000) && (duration <= 9999)) { duration = TopTenScores[9000]; } Console.WriteLine(TopTenScores); } static void Main(string[] args) { int intInput, num1, num2, incorrect, array1; float answer; string input; System.Random randNum = new System.Random(); Console.WriteLine("Welcome to the Maths game!"); Console.WriteLine("(Apologies for the glitchiness!)"); Console.WriteLine(); Console.WriteLine("Please choose from the following options:"); Console.WriteLine(); retry: Console.WriteLine("1 - Test your Maths against the clock!"); Console.WriteLine("2 - Exit the application."); Console.WriteLine("3 - Top scores"); Console.WriteLine(); input = Console.ReadLine(); intInput = int.Parse(input); if (intInput == 1) { goto start; } else if (intInput == 2) { goto fin; } else if (intInput == 3) { array1 = array1.saveInArray; goto retry; } Now, in the last 'else if' statement in the code, you can see my variable array1 trying to call the method, but no matter what I do I keep getting errors. This is the only error I have at the moment, but I have a feeling soon as I resolve that error, another will come up. For now i'm just determined to get past this error: 'int' does not contain a definition for 'saveInArray' and no extension method 'saveInArray' accepting a first argument of type 'int' could be found (are you missing a using directive or an assembly reference?). Any help would be kindly appreciated, apologies in advanced for my ugly written code! And thank you to any help that I receive! Regards, Omar.

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  • Colgroup in ffox/chrome

    - by Razor
    I am testing the <colgroup> tag on a 5 columns table, with a style attribute. I can't seem to make it work on firefox 3.6/chrome 5 tho, and this is when I started searching for the reference on w3c. It seemed like my code was perfectly fine, but looking at the w3c editor I noticed not even that was working. Only IE8 seems to work correctly, opera 10.51 ignores the style tag but applies the align tag correctly, while ffox and chrome seems to ignore colgroup completely. So what am I (and w3c) doing wrong? Was colgroup deprecated and I missed it?

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  • whmcs emails problem

    - by megatr0n
    I am testing out the order process for a test webhost package I have already setup in whmcs. I have it set to automatically setup product upon first payment. When the order goes completes whmcs sends out only four emails to the new customer: "Order Confirmation", "Customer Invoice", "Invoice Payment Confirmation" and "Welcome". It does not send out a "New Account Information" email, which should contain the login details for cpanel. I can successfully log into the client area but not cPanel. I checked the account from my administrator area and I see where it says active and paid also. I have tried several times to setup a test account to see if it would send the email with the cpanel login but it never sends it, though it sends all others. Reply With Quote

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  • How can I detect if the browser has encountered a JavaScript error ... in JavaScript?

    - by RichH
    For automated testing reasons I want to detect if the browser has encountered JavaScript errors for a page. The type of things that would cause the red numbers in the bottom right in Firebug or yellow warning icon in the Internet Explorer status bar. These JS errors could come from any one of a large numbers of scripts. How in JavaScript can I detect these browser errors? Cross browser solutions prefered, but hey, I'll take anything! As a bonus it would also be great to know the script that caused the error.

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  • Interaction between Java and Android

    - by Grasper
    I am currently trying to research how to use Android with an existing java based system. Basically, I need to communicate to/from an Android application. The system currently passes object data from computer to computer using ActiveMQ as the JMS provider. On one of the computers is a display which shows object data to the user. What we want to do now is use a phone (running Android) as another option to show this object data to a user with wifi/network access. Ideally we would like to have a native application on the Android that would listen to the ActiveMQ topic and publish to another Topic and read/write/display the object data, but from some research I have done, I am not sure if this is possible. What are some other ways to approach this problem? The android Phone needs to be able to send/receive data. I have been using the AndroidEmulator for testing.

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  • Jmeter - generate xml

    - by Gadi
    Hi all, I have a J2EE application that needs some extensive integration testing. I am using Jmeter to generate HTTP POST requests. So far I manage to send them to the server correctly but the xml is static. I am looking for a way to insert dynamic/random values into the XML and then send it to the server. Something like a PreProcessor but I am not sure how it is done. Can anyone provide: 1. JMeter tutorials? 2. How to generate dynamic/random xml content to HTTP request 3. JMeter examples Many thanks, Gadi.

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  • How to get a non-XML output using JDOM XSLTransformer?

    - by Neil McF
    Hello, I have an XML file which I'd like to parse into a non-XML (text) file based on a XLST file. The code in both seem correct, and it works when testing manually, but I'm having a problem doing this programatically. I'm using JDOM's XSLTransformer class to apply the XSLT to the XML and it returns it in the format of a JDOM Document. The problem here is that I can't seem to access anything in the Document as it is not a proper XML file and I get a "java.lang.IllegalStateException: Root element not set" error. Is there a better way within Java to obtain a non-XML file as a result of XSLT?

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  • Is there a faster alternative to using textures in XNA?

    - by Matthew Bowen
    I am writing a map editing program for a 2D game using XNA. To create a Texture2D for all of the tiles that a map requires takes too long. Are there any alternatives to using textures for drawing with XNA? I attempted to create just one texture per tile set instead of a texture for every tile in a tile set, but there is a limit to the size of textures and I could not fit all the tiles of a tile set into one texture. Currently the program contains all the would-be textures in memory as Bitmap objects. Is there a way to simply draw a Bitmap object to the screen in XNA? I have searched but I cannot find any information on this. This approach would avoid having to create textures altogether, however any tinting or effects I would have to do to the bitmap directly. Any help would be very much appreciated. Thanks

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